 鲜花( 152)  鸡蛋( 1)
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4 G% J; p' ]" D' Q+ o' T0 Z# {) m! I# p安定 āndìng - settle*
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8 q" z5 R* ~% f J7 @' t5 Y白 bái - white*
7 k# {) m0 v6 Y. D: w& g( N! ~白方 bái fāng - white player*
1 x' P0 m" i# |3 D/ J败 (敗) bài - failure*
# p7 x) h/ u! h4 F: U% l3 ?败着 (敗著) bài zhāo - losing move. H3 j! }/ u$ ^) ^2 V! o, G* G
扳 bān - hane. `' J4 F3 e6 L8 `9 U2 K5 J4 M$ } O0 V
扳断 bān duàn - hane through( M4 [4 M& u. ?
板六 bǎn liù - rectangular six
1 \0 p4 X! z- @; A9 l Y半劫 bàn jié - half-point ko0 h6 P. R5 ?3 N+ I8 Y
棒接 bàng jiē - pole connection
5 K+ J' E$ p/ C% P$ {包围 (包圍) bāo wéi - surround*
: B' P) K$ a4 X' v薄 báo - thin*
; F- t& y W; w( w) O3 S# L保留 bǎoliú - retain; preserve*
6 L( y5 E5 y" Z' L2 C) \0 M) \抱吃 bào chī - capturing technique by atari
& D! J$ l0 h \% z- @: f" ^6 i本身劫 běn shēn jié - local ko threat5 a v! Y% h* h( H" x7 B) `! T
本身劫材 běn shēn jié cái - local ko threat% [: W u& ]! C" f2 z, {/ W, x
本手 běn shǒu - proper move
8 b6 s2 ~6 ?. z笨重 bèn zhòng - heavy*
! d9 P5 I. v" W6 o5 i# c& ~崩 bēng - collapse*
4 a6 e1 q3 N: \崩溃 (崩潰) bēng kuì - collapse*( U$ }" X$ e9 @& ?8 U
逼 bī - checking extension
1 l6 }; D/ J1 v/ r) g A鼻顶 (鼻頂) bí dǐng - nose tesuji
4 |* ^6 y. m, t比气 (比氣) bǐ qì - capturing race
8 R/ u' P- N! [* ?5 \0 v) v比赛 (比賽) bǐ sài - tournament*6 |, k8 K6 r7 c* p: H+ X
边 (邊) biān - side*
' F8 o! b" N5 b! K/ ~( a- Z5 a1 s变化 (變化) biàn huà - variation*
4 A( C$ b4 m4 L) U# J变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening. a1 e9 \+ n& [# B0 B
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening# O6 f, N! p* [' ^- n6 U
变着 (變著) biàn zhāo - unusual play2 l' q. U/ d9 g- X% F
并 (並) bìng - horizontal stretch
2 u4 o7 e9 L2 |( r/ h" y. w: Z步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)7 \8 A1 t; T% s7 U: D/ `
补强 (補强) bǔ qiáng - reinforce*$ Y- o3 o. C, ?
布局 (佈局) bù jú - opening5 }" i* z- c* X. z8 L& X6 g' m% S
不利 bù lì - disadvantageous*
6 _3 h( Z& Y2 Y* F- e2 \: s, g( b& N不入 bù rù - suicide
! D$ ?2 j. ~- r6 e1 ^$ C; }' a不入子 bù rù zǐ - suicide: [" l% t4 U! t: ^- i: k+ F& n$ H
不提三目 bù tí sān mù - three points without capturing4 F: i/ |! Z9 N: o* y; x$ M7 P
不提五目 bù tí wǔ mù - five points without capturing
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2 h8 s* T/ b. {- TC, Z; `! l7 |+ J2 w
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
* L& d R+ w0 R( z, Q2 R猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
9 |* z2 E7 u2 A- W- w参考 (參考) cān kǎo - reference*5 S& Y* Q% B8 F
残忍 cánrěn - bloody or merciless*
- s6 @; _3 h$ A/ Q" Z& M- ?. ^( \9 M拆 chāi - extension
. i: ]7 z6 a3 F/ v5 h, X" ?) h拆逼 chāi bī - checking extension& W# I- F" N8 @+ }4 s/ O
拆二 chāi èr - two-space extension
6 P' H3 s( P5 Z/ H1 Z拆三 chāi sān - three-space extension
' M. |7 s- T/ F拆四 chāi sì - four-space extension
6 Q- d. R8 B' C- v拆五 chāi wǔ - five-space extension# _* W3 T/ P0 W. g* h r& }
拆一 chāi yī - one-space extension- I% e$ a8 D6 y$ d4 G6 [
缠绕 (纏繞) chánrǎo - harassment technique* x% Y, I u2 x6 i2 w1 k, Z4 h' {
长 (長) cháng - stretch
3 ? P) ~: h: c# n8 i. e7 J" I) i& Q长考 (長考) cháng kǎo - think for a long time
! ]; P P9 ^3 z3 r) ^6 g) d长气 (長氣) cháng qì - increase liberties
. p. I' g& R. t& `: p8 r; c长生 (長生) cháng shēng - eternal life
8 f$ R( B: ~; j3 c场合定式 (場合定式) chǎng hé dìng shì - situational joseki
! X0 g/ N1 C8 H! s; ~1 N" ^超大飞 (超大飛) chāo dà fēi - very large knight's move
4 e6 m, {# Y6 E& ~6 N+ o k超高目 chāo gāo mù - 4-6 point# F0 q/ r& l% r0 }5 k
超时负 / 超时 (超時) chāo shí fù - lose by time5 A: o1 B2 B7 z3 {
超时胜 chāo shí shèng - win on time% X% E7 O( G/ Z
成功 chéng gōng - success*
- e% \ F7 G! D/ k, A成立 chéng lì - possible*
9 r" y, q+ @$ |% l秤砣 chèng tuó - two-stone edge squeeze
$ L6 d' e) x- l. K7 l6 p9 K吃 chī - capture
1 q/ X6 M6 J! g# o& s$ {吃亏 (吃虧) chī kuī - loss*: m' f6 G4 r3 f d8 V/ F: |
持棋 chí qí - jigo
3 R3 V; ^0 x9 V. B3 w! \+ g( ^冲 (衝) chōng - push through1 `2 X+ T( `- t% C
重复 (重複) chóng fù - overconcentrated
9 s% o9 f0 u& a初段 chū duàn - 1 dan0 ?* X$ j2 \ E9 E) c
初级 (初級) chū jí - beginner level*
+ N: c& w8 ]& Y出头 (出頭) chū tóu - getting ahead9 p, c2 p+ E6 K7 e! H! ?3 F
刺 cì - peep, G! T8 @8 C( W K! r
次序 cì xù - sequence*& U/ i, X8 ^ w- ~ T! _
错误 (錯誤) cuò wù - mistake*# S5 D: [ ]( l7 \
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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6 v+ M) u8 i; u: N( e; TD
3 [0 `" x% Y$ R" @7 [搭 dā - attach3 M0 ^- ]. a0 T# d& T9 F
打 dǎ - atari
Y q# g, @, A& M7 ~" J打吃 dǎ chī - atari
( P, W/ g. _: _! N打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
) l2 \" z4 y* Z( T打挂 (打掛) dǎ guà - adjourn game+ M2 \. A! J9 W% w: ~: P
打劫 dǎ jié - ko
2 a( a: Y3 T- d8 r; b3 a- a9 |打入 dǎ rù - invasion7 R; z# l7 ]! d6 ^
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one5 D$ L+ i+ h, C, b3 V1 R2 r
大 dà - large*
" C6 e& H9 G( q: O0 q5 D; e大场 (大場) dà chǎng - big point
4 U; i$ N. D) P9 P0 \. ]3 Q, T# P大飞 (大飛) dà fēi - large knight's move
" j9 |0 U- c h% j大局感 dà jú gǎn - whole board thinking
9 o. L) `- C; \大龙 (大龍) dà lóng - dragon*/ u. S& b3 ?$ v4 c; j2 [
大模样 (大模樣) dà mó yàng - large-scale framework1 l4 |2 j" G) g+ \! h/ _- c
大盘 (大盤) dà pán - large board (19x19)
' ^& d/ q9 P. T/ ?2 E/ _/ i0 }大棋盘 (大棋盤) dà qí pán - large board (19x19)% w. @% O) r7 w U
大伸腿 dà shēn tuǐ - large monkey jump
/ d, A; o& L/ _' y9 Q0 m8 Q大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze( i# w$ U$ B: o% ]
大雪崩 (da4 xue3 beng1) - large avalanche- R F6 \ d% {
大压梁 (dà yā liáng) - Da Ya Liang; z b l) p& {: t
大眼 dà yǎn - eye with two or more spaces$ y- S( {: p9 B( w
大猪嘴 (大豬嘴) dà zhū zuǐ - j group* x4 s) ^' ]* S" u4 i
带钩 (帶鈎) dài gōu - long l group# A: R1 X% q! n5 _
单关 (單關) dān guān - one-space jump
- Z4 b- w5 n4 A# I& V( u+ \单官 (單官) dān guān - neutral point
! Y* j& d+ K7 N* l& G# [) {3 ~单劫 (單劫) dān jié - half-point ko3 j# D; P7 s& d7 m4 B: A
单行道 (單行道) dān xíng dào - one-way street*: z- x+ j3 Y9 u
挡 (擋) dǎng - block*
' n5 b- U+ z s i1 D/ T" `刀把五 dāo bǎ wǔ - bulky five
7 O ?1 g7 s V% E* a5 P" j( E刀板五 dāo bǎn wǔ - bulky five! V' s0 Z9 p4 r8 i/ |9 E1 k
刀柄五 dāo bìng wǔ - bulky five
: }; w3 g1 K5 x( ^1 Q( R刀五 dāo wǔ - bulky five
- e/ t% z! @0 Z, ^0 g倒扑 (倒撲) dào pū - snapback9 ?% o- \- h+ B/ S8 I* u' j, |1 y) S
倒贴 (倒貼) dào tiē - reverse komi
' T& s5 J. ~. m# {9 k倒脱靴 (倒脫靴) dào tuō xuē - under the stones
( d4 s) {4 C0 J+ b E低 dī - low*
F. Q# k5 e# L ~: s9 C敌 (敵) dí - enemy*
. y, J8 I* d/ ~抵 dĭ - hold up; push against, to support, to resist*
& c5 M9 P7 M) i7 N抵抗 dǐkàng - to resist; resistance*
4 [0 s2 p- p4 c# j) [1 |4 [敌人 (敵人) dí rén - enemy*& w$ Z# N8 [& I0 q$ q! N4 O
地 dì - territory*: _3 ~( j" Z. r) D7 o# F/ @7 `/ M
地盘 (地盤) dì pán - territory*
8 b, f' a e( w地域 dì yù - territory*& ^$ } d* B, z" z
点 (點) diǎn - placement; point* V+ U/ n# q0 I- `+ X
点方 (點方) diǎn fāng - eye-stealing tesuji
W# x& a% [. |+ `$ ?点角 (點角) diǎn jiǎo - corner invasion& D' @" q8 G2 g; w- e
点目 (點目) diǎn mù - counting
; Y! o) d: H/ n5 J9 Z1 r点眼 (點眼) diǎn yǎn - placement inside opponent's eye/ U5 H+ d o3 W C9 C d( D0 V
调子(調子) diào zi - choshi
`9 N- V3 K7 T7 Z$ h丁四 dīng sì - farmer's hat; pyramid four! n/ y" ?# V7 G7 b+ A8 S' S
顶 (頂) dǐng - bump. n+ M% j. q$ a# K; p. Y/ |" ? {, i4 K8 H
定式 dìng shì - joseki
6 I; }0 D" ?& E" Q定型 dìng xíng - settle
* p3 e8 d7 R% C) n东坡棋 (東坡棋) dōng pō qí - mirror go: J# k& u Y6 B( r: q2 x* M
斗方 (鬥方) dǒu fāng - carpenter's square
/ V$ Y8 p3 \5 ^. Z0 B# t读秒 (讀秒) dú miǎo - byo-yomi
, U1 S! P' t6 X; k8 _/ C9 J/ h渡 dù - bridge under# F. D* a! o4 h# B& ?6 ~$ _
断 (斷) duàn - cut*
8 r3 w6 h! g. u! D$ z. j4 G段 duàn - dan6 b) Z. {% l5 r6 x. E* k
对策 (對策) duìcè - countermeasure*
1 E) R3 p% q) } Z4 @5 l4 T对局 (對局) duì jú - play game*+ I5 ~! ?! m/ z d; X- u
对杀 (對殺) duì shā - capturing race
1 Y/ z3 w4 J8 v4 t6 F! v }5 }0 L* t对弈 (對弈) duì yì - play game*
9 T/ A# y1 x7 w% R9 m0 w; x遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*& ^) s: C8 m3 Q3 y" q z J9 y
多元劫 duō yuán jié - multiple ko
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W) g; P/ j2 P
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恶手 (惡手) è shǒu - bad move
/ U! H% X; S* Z# K+ h二间拆 (二間拆) èr jiān chāi - two-space extension4 u$ W% z6 @# a, Z$ t
二间跳 (二間跳) èr jiān tiào - two-space jump
( c, W" n1 f" p7 X+ \$ I' j二连星 (二連星) èr lián xīng - ni ren sei
0 P0 B. y- q" S1 H二手劫 èr shǒu jié - two-step ko
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1 h5 e/ s) `" U I! q; h7 GF
# b$ W/ A, f$ U8 N发展 (發展) fā zhǎn - develop*/ |5 ] G( T: T( N; |" ]. S( c
法 fǎ method, way (also 下法 xiàfǎ)*
( O/ x y q: ?' T! R5 Z4 ]' b* b反扳 fǎn bān - counter hane, I1 p) b7 X0 i! Y, B. g
反打 fǎn dǎ - counter atari) ?" u! u" M4 K2 X1 z
反攻 fǎn gōng - counter attack6 F" s& Z8 O) Y0 }
反击 (反擊) fǎn jī - counter attack" _, K" t( S+ g6 I) O! K/ q
反夹 (反夾) fǎn jiā - counter pincer
' w8 D$ }& \' o# x4 ?& H反提 fǎn tí - recapture! ^+ n; F7 G. B$ T {6 [: M( B- o
方法 fāng fǎ - technique*' V: o$ `% X% W" s! r% D! d
方四 fāng sì - square four5 A7 t7 Y1 `& D) R% ?) K8 C; S0 v
方向 fāng xiàng - direction*
" T; F z2 f# G e/ X8 n% ]方形 fāng xíng - mouth shape# w* q2 P; d0 c/ A0 z9 f+ {
防 fáng - defend*! g5 c/ s' n# T+ A' ?6 F R
防守 fáng shǒu - defend*7 v- e9 ^) k. v0 N# I8 D @
飞 (飛) fēi - knight's move
# J" K, K: {" {7 W4 C* N飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete" c0 ^* H5 D. V# d& G: O3 ], y
飞压 (飛壓) fēi yā - press( E- T; Y# b/ A8 x; b% X- C
废着 (廢著) fèi zhāo - useless move
- p, r& x- ? ^3 }2 {3 D, ]废子 (廢子) fèi zǐ - useless stones, t5 O) ?% T- |; {7 U7 I
分投 fēn tóu - splitting move
6 _1 [) _1 J; A分先 fēn xiān - even game
; N. q8 `2 `) p封 fēng - seal in*
7 z' m+ @* \4 W. A4 Y. O9 c1 {1 s1 n封手 fēng shǒu - sealed move
: \8 M2 {- w& j$ s3 w1 l2 N: ~5 M. P封锁 (封鎖) fēng suǒ - seal in*1 ^" S; L ]! a4 Q* p q6 P
浮棋 fú qí - floating stones
) R ?# ~: n2 A5 j浮子 fú zǐ - floating stones v. ?9 f! x- B. X1 X: s" I% i! t
负 (負) fù - lose*" ~3 d$ T, T: H1 s# l2 C E
复盘 (復盤) fù pán - game review# p7 h9 P6 m( S. X- ~$ w
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5 V* d% L4 ]' X/ O1 w- }G6 T3 P0 Q4 _5 c! D. R
概念 gài niàn - concept*
5 O6 x5 S% e: Q) J感觉 (感覺) gǎn jué - feeling*! J: K( Z/ l4 }5 P$ Z7 j. A# k
高 gāo - high*
- ]! `0 B) W, B6 R) P4 }高级 (高級) gāo jí - advanced level*
2 W- j8 k. z; Z, H高目 gāo mù - 4-5 point4 @( r5 V2 W; @! k
根据 (根據) gēn jù - base*
$ l4 m8 [9 @/ Y" `根据地 (根據地) gēn jù dì - base*8 U- b1 _- k* t, U, d7 K
攻 gōng - attack*- t$ N0 e: |$ r$ y" q g/ ?& O) _3 C
攻击 (攻擊) gōng jī - attack*
" i. Z: t/ z! y6 P1 y, ~+ F- J共气 (gòngqì) - shared liberty
" } ~) C, Y8 d* X% l/ e4 N4 b8 r公气 (公氣) gōng qì - shared liberty
% P$ I0 ] P; v' `9 v, ] `攻守 gōng shǒu - attack and defence*; G" @) z8 x4 c, Z$ S* [
共活 gòng huó - seki
# E, j$ h( j6 g* g6 G% y1 F孤棋 gū qí - floating stones
1 t; [7 n+ e: F2 M& c挂角 (掛角) guà jiǎo - corner approach
6 E* F! G- [: L* y# q' h7 F拐 guǎi - bend*
; u6 W! Q4 l2 ^* P1 O怪着 (怪著) guài zhāo - ghost move8 _' L* z$ ]# S1 E5 w! ^
关 (關) guān - one-space jump
( J1 Y) \ n8 b# H3 v6 F7 h官子 guān zǐ - endgame- c0 |' ]( ]* @! s3 U* p% _7 q# ^
龟甲 (龜甲) guī jiǎ - tortoise shell
) c6 x+ k/ D' p5 w% c& x规则 (規則) guī zé - rules*
1 W* Y! H5 Z K8 h4 p6 D( j鬼手 guǐ shǒu - ghost move
, r C: `% X/ I滚包 (滾包) gǔn bāo - squeeze
6 C! i9 F% ^- F. T( D滚打 (滾打) gǔn dǎ - squeeze
7 w5 ?" b: r( Z, M滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
4 c. V* h0 n1 C7 E7 H9 L6 S$ |% E过分 (過分) guò fèn - overplay
; a% |9 } F2 g+ \国手 (國手) guóshǒu - national champion*
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, P4 K1 k( w+ q/ N7 _+ n7 Z韩国流布局 (Hánguóliúbùjú) - Korean Fuseki2 }4 C- ]4 [9 u1 d' N( r8 m" I
好点 (好點) hǎo diǎn - good point6 G! [( s$ z" ]
和棋 hé qí - draw*0 }3 v& Y! {, L- T- K
黑 hēi - black*
( C1 x- b. ?0 J黑方 hēi fāng - black player*# m% J0 {% n+ S) {0 }
黑先 hēi xiān - Black plays first*+ ?! J- n' R4 U2 ?
猴子脸 hóuzǐ liǎn - Sake bottle shape
0 y( U) ]3 _2 w. o- i8 ]: ` g厚 hòu - thick*
2 z2 I6 l: K( H* d* T7 B( _后悔 (後悔) hòu huǐ - regret*
2 {: C$ [1 n8 ]后面推车 (後面推車) hòu miàn tuī chē - pushing from behind1 t6 Y2 `/ C2 i8 u
厚实 (厚實) hòu shí - thick*. C8 s6 ^$ V1 R6 c& `3 _
厚势 (厚勢) hòu shì - influence*
3 K9 v9 v, z# Q% a后 (後) hòu - after; later*. z9 ?& g1 a5 O* L" B! }2 P
后手 (後手) hòu shǒu - gote. ~, B& V/ E- J" m
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture ^8 F; J3 S: `( R, X$ h& r. `
后续手段 (後續手段) hòu xù shǒu duàn - follow-up, E3 G) L" L2 `, F, ]- I! N
后中先 (後中先) hòu zhōng xiān - gote with hidden sente3 L0 s# v: z& \4 Z& A
虎 hǔ - tiger's mouth
4 A8 z# d" J: l虎口 hǔ kǒu - tiger's mouth
2 [4 Q; @1 V3 f/ }& W' A5 Q9 P v互破 hù pò - mutual damage/ f5 K" H7 C/ f k
互围 (互圍) hù wéi - mutual surrounding of territory) F/ e/ D9 l+ k1 d" z5 b
花见劫 (花見劫) huā jiàn jié - picnic ko( U( e1 I" k( V6 a+ I
花六 huā liù - rabbity six: I; F" |; W6 O
花五 huā wǔ - crossed five
6 M7 d# ^; i# {0 ^( C- F- }; g还原 (還原) huán yuán - transposition
- s' M' q8 q- M1 o d) L C* L缓 (緩) huǎn - slow*
. F. Z$ l, ^ U8 M, f. T5 Y缓慢 (緩慢) huǎn màn - slow*+ M- a( E% M+ M, n$ E
缓气劫 (緩氣劫) huǎn qì jié - approach ko5 K' |5 Z7 a$ `4 e) A1 u5 C1 u
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)- ], {# p2 |! I. m
缓手 (緩手) huǎn shǒu - slow1 B) E# l8 ~: g9 N! l2 }
缓征 (緩徵) huǎn zhēng - loose ladder0 X1 c" k) y" t( a% I
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
+ s& `0 E* e! n& \7 s8 c黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique3 D! R' V8 O- t% W$ }0 @. E
回手 huí shǒu - take back*2 |% o( Y* a; O4 c( G- ^# q) z$ I
回提 huí tí - recapture I' S5 Q2 [' k
悔棋 huǐ qí - take back*5 o* p: Q! z% `5 t
活棋 huó qí - living group
' _. Y- T. Z0 P% f8 }
* ]+ i* N! ~' G* H; M$ f* I6 F6 n% e
J
3 Z2 c% k4 ]8 }& W+ Q急 jí - urgent*( N/ I1 w8 |9 a# V6 Q% f# _7 i
级 (級) jí - kyu5 X! [& g$ x! L3 x/ L, L0 }& ~: N
急所 jí suǒ - urgent point, k. K* l% @! H3 n$ [3 H
挤 (擠) jǐ - bump into diagonal; choke; atekomi6 a( y6 e1 T' U8 i: V
技巧 jì qiào - technique*$ I/ N4 N$ w& J8 n# j1 X- }
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*. p: K/ ?0 p* L h7 f: w
佳 jiā - excellent*
9 E8 j; M5 {9 c+ x, k夹 (夾) jiā - clamp; pincer
( U; x) @: y- s, F& Z枷 jiā - net
7 L4 v- [2 J, J, t; N0 H2 v$ x枷吃 jiā chī - net; r" H, r8 q, {6 Q8 R3 }. G6 u
夹攻 jiā gōng - pincer0 z" Q. V$ ~9 z1 j! Y! _" r, p
假劫 jiǎ jié - false ko threat3 ^6 _# ^+ G2 h/ f# q
假双活 (假雙活) jiǎ shuāng huó - false seki4 D# T& D& v' a* h- ~3 v/ i
假眼 jiǎ yǎn - false eye
& V1 s6 q' S5 s$ a# O假眼活 jiǎ yǎn huó - two-headed dragon
% z7 {" O8 x$ ^) w* g3 N尖 jiān - diagonal8 D- R$ w& K0 d( I3 N' [& w* {
尖冲 (尖衝) jiān chōng - shoulder hit {+ M" {5 V5 E w( d* e; c0 C- ~2 k
尖顶 (尖頂) jiān dǐng - diagonal attachment
: E0 u8 I- U+ E J: U: X' a r坚实 (堅實) jiān shí - solid4 b8 z- Q. j7 Z8 B) g! [
见合 (見合) jiàn hé - miai$ ?( `! K# q6 e# x
教 jiāo - teach*" J" \2 z2 R; r; e3 b9 S' ~- D
交叉点 (交叉點) jiāo chā diǎn - point' D$ p/ E I: ^: v( l) r
交点 (交點) jiāo diǎn - point5 L) H; v* |. O# o' S2 Q& b
焦点 (焦點) jiāo diǎn - focal point*
! t8 [) g- [# A" d& W- F交换 (交換) jiāo huàn - exchange*
3 b! }5 \: D8 l6 z: | i角 jiǎo corner (angle, horn-shaped)*; O8 t; W, e: ]' l) f1 j
叫吃 jiào chī - atari: I0 |4 K5 a- U; Q n3 E$ L$ U) b+ @
教师 (教師) jiào shī - teacher*
& Y, }( c) a. D1 y教室 jiào shì - classroom*
' v. Z2 C5 J/ x: S+ T+ g: v基本功 jī běn gōng - fundamentals*
7 \( i9 }' y: I0 G: p接不归 (接不歸) jiē bù guī - connect and die) b5 M' z) n% r: }
劫 jié - ko3 I4 e. o# P& z! Z
劫材 jié cái - ko threat
5 y8 h3 z: o: h! n# c$ B1 A结果 (結果) jié guǒ - result*
, r: ?) y- G& i% z7 Y5 l" J, Y5 {/ u9 s劫活 jié huó - live by ko
+ \# B) }2 q4 V" c诘棋 (詰棋) jié qí - life and death problem* S6 l3 f% n u, U1 j7 ~
劫杀 (劫殺) jié shā - kill by ko
6 Y* J$ E5 j) h7 R; M7 ~9 e劫争 jié zhēng - ko fight
5 W4 R+ m& N( }0 F' g0 a; p! Y- C+ E; x解答 (jiě dá) - answer, solution*
' Z. M$ S5 E: N9 Z1 c/ U金柜角 (金櫃角) jīn guì jiǎo - carpenter's square" O: X2 T' n+ C2 Z# ?
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
0 w- @ q4 O4 X- m紧 (緊) jǐn - tight*2 N5 Y$ V5 c4 o# @5 {3 e
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
. t$ s' x4 Q1 _紧劫 (緊劫) jǐn jié - direct ko
$ U4 h& t6 f5 @7 {& O- y* h紧气 (緊氣) jǐn qì - reduce liberties: u/ R% ]. K% m* @
紧气劫 (緊氣劫) jǐn qì jié - direct ko+ |$ @1 ~' x' T. t. D3 X
禁着点 (禁著點) jìn zhāo diǎn - illegal point
) H, w: E P1 x7 z! F/ a, U净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)1 M+ _9 t. j( N4 f9 [: _0 V) w
净活 (淨活) jìng huó - unconditional life- E F9 m5 q; T6 @ _& ? L0 B) ]- p+ `* ]
净杀 (淨殺) jìng shā - unconditional death
$ _6 A& L' A; Z净死 (淨死) jìng sǐ - unconditional death
& h1 q! I' \* U; J* w' V救 jiù - rescue; save*% {2 ^: P; p% X0 ?
聚 jù - placement inside opponent's eye
- w; Y# K+ U3 y俱乐部 (俱樂部) jù lè bù - club*" b* r# F/ y# Z# D
聚六 jù liù - six-space killable eye shape* Q5 b) X x( Z3 y: W
聚三 jù sān - three-space killable eye shape
" J1 O n1 v# \聚四 jù sì - four-space killable eye shape
+ Q: D6 D3 ] `7 V6 C聚五 jù wǔ - five-space killable eye shape3 s; k- E5 Q. d% t( ]
决战 juézhàn - decisive battle*
' v, e. |6 {; |) e- k) c x诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
/ \4 p9 T1 s! z5 {# @+ h8 x* P
- \. H3 G7 N6 `2 G Q
$ |% z% d' T' k/ {9 TK
1 F; u1 O3 X! ~0 t卡眼 kǎ yǎn - falsify eye8 r$ |+ M; m! E, |
开拆 (開拆) kāi chāi - extension
+ n3 Y0 c, I9 q) v开花 (開花) kāi huā - ponnuki
5 c4 p4 K6 K+ o/ O6 ?! `开劫 (開劫) kāi jié - create ko* u$ ^0 {$ \: t6 H% E* b6 v
开局 (開局) kāi jú - opening
A* `; B: @! p1 I$ q看花劫 kàn huā jié - picnic ko
. M' V+ O5 v( L+ e. {' Z抗 kàng - to resist, fight; to oppose to defy*
: n" c3 q& } i靠 kào - attach one line higher than enemy stone& Q8 Z( g: Q' O1 N! h4 c$ r9 u
空 kōng - empty*
' i2 a* q1 [# I, U# U7 n2 R4 Y空间 (空間) kōng jiān - space*
4 ?: b; m& X' s8 k1 L空三角 kōng sān jiǎo - empty triangle0 n; X4 H7 |7 m# n X$ Q
空 kòng - territory*, }8 P! t! k& s0 q. h3 L2 Y1 }
跨 kuā - attach at waist of knight's move* {& {/ M! B# X# Z0 C J; N& A6 }
跨断 (跨斷) kuā duàn - waist cut: t! m" Z+ l! x! ^! g* w( [4 Q
快 kuài - fast*
1 q5 Y, ]! e& i# B; ]快棋 kuài qí - blitz game
6 Y# R' j" x1 H; ?" ^. L5 `0 T. j宽 (寬) kuān - loose; wide*
" a+ e* {+ O4 F4 ]+ }! M& u宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties# j0 N0 @+ ^3 u- H+ u" M6 c
宽气 (寬氣) kuān qì - increase liberties
8 I8 i- \" l; g+ H& m) w( r- i& V宽气劫 (寬氣劫) kuān qì jié - approach ko% v( R/ X) z+ p, D4 @: \$ ?; `
亏 (虧) kuī - loss*! r( N# q( m' e9 X1 s' h8 O
亏损 (虧損) kuī sǔn - loss*3 W2 q A5 ^9 j, Y
扩大 (擴大) kuò dà - enlarge; expand*
0 A. }- g- k9 o扩张 (擴張) kuò zhāng - enlarge; expand*+ F) a, D6 `* ?( t2 U) l9 [: u
[edit]. e$ L3 c3 t ^7 H% z
L
+ ^) H9 a6 J9 s3 n* {/ Q$ W赖皮劫 (賴皮劫) lài pí jié - many move approach ko
5 a* c0 F" z1 \2 q拦 (攔) lán - checking extension; prevent opponent's advance*2 G/ ?+ Y+ @5 ~3 K: c: G
拦逼 (攔逼) lán bī - checking extension
7 I6 Y1 n3 R3 I& N2 B2 H, u烂柯 (爛柯) làn kē - ranka& Q# I& Z1 Z- ^( g
老师 (老師) lǎo shī - teacher*
5 d" z. I) u" _3 k老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil& T3 `# _0 w/ ~
类型 (類型) lèixíng – pattern, type*
: x* I9 Q, x3 {1 V: x: B" k$ |' g冷着 (冷著) lěng zhāo - unexpected move8 k! o7 ^! G2 J& S
利 lì - profit*
( ~6 L% O6 ^# |) \4 W" c& r. H立 lì - descent; stand$ d h" h. A: ~ q
利用 lì yòng - make use*, r5 [3 B% ^+ _1 |8 \
连 (連) lián - connect; continuous*
. f5 J. U! n' F0 D6 t B" G; q连扳 (連扳) lián bān - double hane, w9 f5 ]! H" H$ L0 C
连环劫 (連環劫) lián huán jié - double ko" k1 {. ? @: }: n
连接 (連接) lián jiē - connect*
9 F5 U; X- ~. J9 Q7 N7 M联棋 (聯棋) lián qí - pair go
' f! {# w0 W% V+ Y% B3 k恋子 (戀子) liàn zǐ - reluctance to sacrifice
2 _3 `* \. F+ R% ^7 E两分 (兩分) liǎng fēn - equal*
0 V2 [8 B6 w0 s两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
) H& Q$ p. |/ u& D劣势 (劣勢) liè shì - inferior*) c1 d4 O9 G) T9 n2 Y
裂型 (裂型) liè xíng - split shape
7 [% \- F4 W2 S6 w& I: s4 u2 _: I龙 (龍) lóng - dragon*' S2 V, g+ Z% o2 v3 K2 a/ M2 T$ L! G
漏着 (漏著) lòu zhāo - oversight6 T$ f- b" D J9 ?$ r" m7 z
落子 luò zǐ - playing stone on board# _" q/ F9 C/ ]4 j) v( C) L* A f' ?
, c5 Y" ?- D& b7 j! |7 k T; n+ [/ Y) G% \ N
M* U+ M2 A" j( v3 G/ W( `
满意 (滿意) mǎnyì - satisfied*
% v* {* p6 w# i' [4 s慢 màn - slow*$ \2 c6 F3 t+ C
盲点 (盲點) máng diǎn - blind spot
9 _: K7 u6 u- h/ c梅花六 méi huā liù - rabbity six
' J5 t, R! r8 L5 {* k' j6 ?梅花五 méi huā wǔ - crossed five
# S# X z* @7 K7 K% f' T门吃 (門吃) mén chī - capturing technique by atari' W/ k0 P( T; v E) ~
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
1 G8 t; X: o5 ]/ Q1 y妙手 miào shǒu - excellent move( t9 p3 ]7 g' [1 }' e' @
妙着 (冷著) miào zhāo - excellent move( O9 H, a; i; R6 v$ _
模仿棋 mó fǎng qí - mirror go
$ K: `/ j; Q' [2 n模样 (模樣) mó yàng - territorial framework
3 O h0 }, j$ H9 g5 K目 mù - point of territory; ]. @5 \/ B; @* S: M* U4 _
目外 mù wài - 3-5 point2 c- w' U. h, R# v, q
: L& A, u2 Z, j0 K8 S7 t- a4 f4 n/ K* \
N ]: n* a- x' X" _( F" v9 A
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones3 M( q V: q4 V! G) y( z
逆官子 nì guān zǐ - reverse endgame move
9 z) a4 `) }1 u3 C逆先 nì xiān - reverse sente
. B; ]3 D U2 L) p g: F逆先手 nì xiān shǒu - reverse sente" f7 V- N8 d5 s
逆转 (逆轉) nì zhuǎn - overturn game; K" T# d3 D0 |
粘 nián - connect*
7 e3 F. L. G* h* p凝形 níng xíng - overconcentrated shape$ j4 K4 u- G: C2 f. Y
扭断 (扭斷) niǔ duàn - crosscut, ^4 U1 r" I% |5 X7 i. }: m
扭十字 niǔ shí zì - crosscut
3 t" X1 c: N+ _4 e3 Q' j扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
1 n/ w: N) ^: l扭羊头 (扭羊頭) niǔ yáng tóu - ladder
6 }7 I7 ~0 `, ^$ d7 G2 Y1 t$ D4 G. k# T0 e) `9 z y6 f
5 [4 I# |! e1 t: J4 h( q6 M' DP
. W) s4 G& u3 V爬 pá - crawl*
. o/ p, e8 ?8 f0 k盘渡 (盤渡) pán dù - bridge under: E n0 s4 d# h" L+ a
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
3 z7 d0 g# {! q2 S( B盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
( x T) b) n8 [+ k$ I抛劫 (拋劫) pāo jié - throw-in ko
; Z# A9 |4 k: X1 g! ?* ~配合 pèi hé - coordination*! S9 b; v7 W0 r+ I% m
碰 pèng - attach to the side
# w5 n8 Y3 ]' x. H; h) q- ~& D便宜 pián yí - profit*" x4 f$ s) y* y9 }* D+ y
骗着 (騙著) piàn zhāo - trick play, hamete
$ d" Q6 }, t9 }5 D: e! ?平衡 píng héng - balance*8 {7 r" e+ h9 g8 s+ ~/ x
破 pò - break*( H+ }5 W8 y7 k1 h; L2 n
剖析 - pōuxī dissection / self-analysis1 S- n, n" o! G8 Q$ e9 E
破解 pòjiè - solution, answer to a problem*( d( x5 Q. E: H, K1 B2 i: U
扑 (撲) pū - throw in
- ?* G' j. e2 ~3 M葡萄六 pú tao liù - rabbity six2 j! q) D3 Y- R( w- W4 A# A
谱 (譜) pǔ - game record
; Q7 _* l! x& p普通 pǔ tōng - common*
. N& ?! s7 W3 k5 e[edit]
7 Z& b' h m8 `6 s* L4 jQ
6 y& u5 y, i9 p" E, C- F: Q欺着 (欺著) qī zhāo - trick play, hamete* n7 C. n \$ G. a. e+ S) |' n! y
棋板 qí bǎn - go board
+ S3 T! U9 I! F/ O棋风 (棋風) qí fēng - playing style
7 ?% F0 E/ R, z# Y# y8 L棋盒 qí hé - stone container
* b& H1 D" a: Y8 O棋筋 qí jīn - key stones" v5 Y8 c/ }3 z; X& d
棋精 qí jīng - key stones
7 n2 V$ u" [' j- K4 H棋理 qí lǐ - go theory
u, x) ^. J, U8 I9 R棋力 qí lì - strength in go
; E% g9 x3 `8 @, j4 M& g棋盘 (棋盤) qí pán - go board
3 j+ H2 a* q+ Y2 g# S h4 i. x7 x棋谱 (棋譜) qí pǔ - game record
* x: {- n* X* t9 Y棋石 qí shí - stone, s4 C+ |% `' G7 V
棋手 qí shǒu - player*: A5 ^' T. e3 h% V5 Y
棋书 (棋書) qí shū - go book
9 l( B8 K5 F8 Y2 u棋院 qí yuàn - go institute
5 W7 O) B$ K5 L9 j% t棋形 qí xíng - shape( R& k3 b& O+ O' o" r
棋钟 (棋鐘) qí zhōng - clock*, P4 s% T2 C; p9 m5 T
棋子 qí zǐ - stone
- U2 n1 m. @) [. o5 W/ M弃 (棄) qì – abandon, to discard, throw away! d; R& _0 ]6 U' Y
弃子(棄子) qìzǐ - sacrifice
' W/ n( g; P7 K" C0 H7 ~: p$ J气 (氣) qì - liberty$ K' W0 B9 S6 n$ T. m
气合 (氣合) qì hé - fighting spirit. @, s4 W4 a1 z( A6 T5 p
气紧 (氣緊) qì jǐn - shortage of liberties
8 c4 h" U, D* o3 u8 b$ h/ ~前 - in front, before*& d3 v. y% N. K+ u
浅消 (淺消) qiǎn xiāo - erasure; R; {: j& E# R) P9 L: x. }
墙 (牆) qiáng - wall*
: n7 q# _3 k% @/ X4 N强 (強) qiáng - strong
. P" z$ t J* ?5 g墙壁 (牆壁) qiáng bì - wall*1 n5 u z/ b4 Q. y k7 Z! s
强棋 (強棋) qiáng qí - strong group
* j# X+ p( k8 A! ^巧手 qiǎo shǒu - clever move% a2 v; Q, c( P# P8 B( y6 @7 N
巧着 (巧著) qiǎo zhāo - clever move5 f7 H0 p1 R0 m. T- a
切断 (切斷) qiè duàn - cut* Z9 B4 w/ r" r, r
侵消 qīn xiāo - erasure
7 S a! m H8 M" C1 w轻 (輕) qīng - light*4 L/ ?# A& s( E7 n4 e. [0 J
侵入 qīng rù - invasion4 G: v$ M) ]$ k7 [- `
轻盈 (輕盈) qīng yíng - light*
8 d/ U; |) C3 T2 {: v4 k' `+ G求活 qiú huó - make life9 B+ x! A }) ~! a; t0 c8 `
曲 qǔ - bend- p: h$ }, Z& @7 I+ O
曲尺 qǔ chě - carpenter's square
. J" N- b% `; m% b, q! M* s! g曲三 qǔ sān - bent three- q; n5 m; x$ L
曲四 qǔ sì - bent four' m: t, r& i" [5 W
觑 (覷) qù - peep( r# g/ T+ ]6 @6 y0 h. u% C+ z6 k
权利 quán lì - privilege
" ~8 u/ k N; z# ~# k. l. {确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*; N2 [* A1 f, c& ?3 R8 B3 [
5 R% N$ Q' B- F/ s2 f& D
% j) @7 D9 K9 M/ q
R& y( Q! ~+ J# \+ }( I: k( d
让子 (讓子) ràng zǐ - handicap5 u/ J% v8 E6 Z- ]
让子棋 (讓子棋) ràng zǐ qí - handicap game+ _, Z' {) s9 T& w1 |5 N2 j
认输 (認輸) rèn shū - resign*
6 K9 z! n. t, |" j. Z! D弱 ruò - weak*
6 n% n5 m8 B& O& |! P, \弱棋 ruò qí - weak group3 ]# K! T6 @/ Z1 Y8 t+ ^; h/ x
: m# @" C m' B) x# A" `5 ~; @* K5 g6 r9 }
S3 g$ M: W7 d3 `1 m/ p; m4 S7 \# A
三间拆 (三間拆) sān jiān chāi - three-space extension, \' L+ b+ {) R) a; S* P/ r
三间跳 (三間跳) sān jiān tiào - three-space jump
8 _* h) p E \* |* \9 A三劫 sān jié - triple ko
; T' i$ ?: G4 y三劫循环 (三劫循環) sān jié xún huán - triple ko! q+ M3 p7 T0 @1 W
三连星 (三連星) sān lián xīng - san ren sei9 [# Z6 _7 \) P( ~8 U0 `
三目正中 sān mù zhèng zhōng - center of three stones: P3 v8 U$ d' g0 y, [6 e
三三 sān sān - 3-3 point% Q+ O0 ?: r }' _# s+ M( M
三手劫 sān shǒu jié - two-move approach ko3 v& @$ t2 P* K2 Z) Y
三子正中 sān zǐ zhèng zhōng - center of three stones
9 W* n4 A r5 {" J# W( }杀 (殺) shā - kill*
8 @4 \. T3 {4 d1 I杀棋 (殺棋) shā qí - kill" s$ X0 l Y O8 g
杀气 (殺氣) shā qì - capturing race
$ U0 m$ ]: E# ]上 shàng - upper*; y" N4 V1 o2 e9 ^5 o
上级 (上級) shàng jí - advanced level*% F' q: H2 O+ E9 Z
上下同形 shàng xià tóng xíng - symmetrical position D3 L* ?4 j; ^6 n$ q
稍 shāo - somewhat; a little*
8 `" `; \# k& N# C0 d* |2 B伸气 (伸氣) shēn qì - increase liberties3 t3 V! j# ]! T4 K4 U6 n
伸腿 shēn tuǐ - monkey jump5 D* Q- |& P8 O* D- ~; R; B* q
生死劫 shēng sǐ jié - all-dominating ko; f- H ~/ Q5 [# S* z8 @8 {
胜 (勝) shèng - win*
* }; A9 S4 h; }8 H胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
; d, ~& F5 R' Z& A胜着 (勝著) shèng zhāo - winning move
: ]9 O9 L [ ]9 E% r1 k失败 (失敗) shī bài - failure*
, X# R# f4 p; B0 h; X- K实地 (實地) shí dì - solid territory, Q# p4 O" f! F" x6 S) L
十番棋 shí fān qí - ten-game match7 o' U* R6 U0 n
实接 (實接) shí jiē - solid connection
^* L) {1 \6 S, X石塔 shí tǎ - two-stone edge squeeze
8 A5 L. k9 H o- e实战 (實戰) shí zhàn - actual game situation
/ \3 @2 w* Z. W+ S( h实战手 (實戰手) shí zhàn shǒu - situational move
, w0 P& J4 L8 @) S+ n' Q+ P+ U5 d/ Y势 (勢) shì - influence*/ b( @8 l# O t+ a5 u" k
室 shì - house; room*
5 G9 E5 q/ W0 L势力 (勢力) shì lì - influence*6 E: \: C% q% Q$ B
试应手 (試應手) shì yìng shǒu - probe
1 U$ o, B# g$ A- ?收官 shōu guān - play endgame
, e m8 v7 v$ F; c& D x收官子 shōu guān zǐ - play endgame/ n( v+ N% C7 N* E
收后 (收後) shōu hòu - last play
3 N, |2 C6 l }* V收气 (收氣) shōu qì - reduce liberties t) N# p( ~, B0 T: e: V
守 shǒu - defend*
# }7 x3 f S3 f3 V3 G5 p3 O手 shǒu - move; V9 P7 ~2 a. L; x) T+ E
手段 shǒu duàn - technique*$ W7 [+ `- g/ N2 _
手割 shǒu gē - reorder sequence
* M" k" Q* u( U守角 shǒu jiǎo - corner enclosure4 A8 g7 b; |$ P! H8 O: n! V
手筋 shǒu jīn - tesuji
9 R c! k) U/ }( C p手顺 (手順) shǒu shùn - sequence
+ q0 q/ P. g7 }, |7 F- i7 e手谈 (手談) shǒu tán - hand talk9 a8 v W$ L/ f0 g2 I3 C" ?
授先 shòu xiān - one stone handicap
7 Q _( ~, _9 B5 d) V授子 shǒu zǐ - handicap4 G+ B/ }4 U2 ?* H
授子棋 shǒu zǐ qí - handicap game7 V/ C) U9 H. M& l) O9 V
书 (書) shū - book*
" l; t% n/ G7 r: D. v- _输 (輸) shū - lose*6 o+ s% h: G8 \. t& G- L2 ?3 G) \
书本 (書本) shū běn - book*9 n* |5 b5 F9 ]) {5 A; i# B$ Q \
数目法 shǔmùfǎ - territory scoring6 ^0 l+ H# _7 W g6 n0 ?& V0 G
数子法 shǔzǐfǎ - area scoring# K, c% j3 _. R
梳形 shū xíng - comb formation
; [5 T: e- Z, n梳形板六 shū xíng bǎn liù - comb formation
; Z" l- b% J/ A. J4 K双 (雙) shuāng - bamboo joint' Q$ d1 c( |3 I% h# {
双吃 (雙吃) shuāng chī - double atari
- @- A+ [4 V8 g$ q6 W双打 (雙打) shuāng dǎ - double atari2 D! L8 Y: H2 f, C+ U
双打吃 (雙打吃) shuāng dǎ chī - double atari7 l; X$ _& G9 q% {. C- P
双倒扑 (雙倒撲) shuāng dào pū - double snapback! m' ?6 x; H: \, l
双方 (雙方) shuāng fāng - both sides*
0 {' q9 I( _% e3 u) U3 t: D8 [双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach3 F6 b8 a' s8 M
双挂 (雙掛) shuāng guà - double approach0 P" v5 z: u5 E9 J$ u% u7 s1 d
双虎 (雙虎) shuāng hǔ - trumpet connection3 x: G1 S7 y* s
双活 (雙活) shuāng huó - seki% w$ n# O, H5 t3 v7 C
双叫吃 (雙叫吃) shuāng jiào chī - double atari
\ D" ~% p( l双劫 (雙劫) shuāng jié - double ko9 H+ A; G# {3 y# b; H+ ~. V
双征 (shuāng zhēng) - double ladder
- V4 D9 M4 D; T" T9 b! R7 Y顺序 (順序) shùn xù - sequence*7 d, x8 S7 h& W
死活 sǐ huó - life and death
4 t. O9 v: ~, a1 [! c; D% ` b9 \5 e3 d死活题 (死活題) sǐ huó tí - life and death problem
, _7 E, |4 `! {. o/ G死棋 sǐ qí - dead group
, F0 K5 G4 v) L& ~死子 sǐ zǐ - dead stone
& ? J7 e4 Y5 \7 S2 @, b四间拆 (四間拆) sì jiān chāi - four-space extension
2 E8 t% E3 ^, ]- u4 L5 A' X1 p& ] S四角穿心 sì jiǎo chuān xīng - occupying four corners and center5 g) X N# K3 e+ m9 ^! }1 R4 P
四劫 sì jié - quadruple ko6 ^9 r8 P& W& r( [/ r
四劫循环 (四劫循環) sì jié xún huán - quadruple ko9 n( {, V/ I J0 H( f( ^
四连星 (四連星) sì lián xīng - yon ren sei4 G$ F, A8 h& W% t4 W( Y
松 (鬆) sōng - slack*& V& s- ~( P% [- q
松气 (鬆氣) sōng qì - increase liberties
, ~0 H* M6 j# W) \; C松气劫 (鬆氣劫) sōng qì jié - approach ko
- E/ Y- g+ m0 Q/ |. E& |俗手 sú shǒu - crude move" _$ `+ A3 `8 W( ]8 M8 i
随手 (隨手) suí shǒu - hasty move$ u: I4 s) x& @7 ?3 ^2 f
随手棋 (隨手棋) suí shǒu qí - hasty move
; }( B6 x7 u% U, \7 }损 (損) sǔn - loss*
; `- j0 _7 M& L: N损劫 (損劫) sǔn jié - losing ko threat! J* [4 h& P- \4 e
损失 (損失) sǔn shī - loss*
9 G8 P% V, m# |0 z& T( |1 g顺序 (順序) sùn xù - sequence*
9 y6 G& b: n1 N" \" _: Q6 n( b) `9 ? @! [
& B+ F- `1 P3 E+ K A a' }+ J
T
. w* q3 V# {. q/ E. m台象 tái xiàng - Tower6 w' ~0 r7 y* X, a. U
弹性 (彈性) tán xìng - flexibility*
$ Q9 \' e% F6 D/ J搪 táng - block*+ I, @; V/ G0 F' |: l* s+ P' k
套劫 tāo jié - two stage ko u3 T D! S( g/ C W. J
逃 táo - escape*8 e/ H6 B$ b9 r* b
逃遁 táodùn - to escape, to run away, flee*& z2 ]3 ]9 ]! | j2 }) F3 I
逃生 táo shēng - escape*
' a: X4 x$ h2 ^腾挪 (騰挪) téng nuó - sabaki1 d/ E; q! ^1 d4 t
提 tí - remove from board
3 p$ b( q9 `* Z提劫 tí jié - taking the ko2 H# v" V$ \( [% n: j& I' t3 K
提子 tí zǐ - remove from board. K! V. E1 o0 j7 \2 q/ s
天王山 tiān wáng shān - tennouzan* T; e N# x' V1 f" P
天下大劫 tiān xià dà jié - all-dominating ko" _6 ~4 n ?( O" Z& N# B4 h
天下劫 tiān xià jié - all-dominating ko
/ s3 p- N0 Z0 [2 V' `" {: w* @天元 tiān yuán - tengen$ _; o: |+ P/ x5 R G3 q
跳 tiào - jump*
% z( Q1 s0 P' Z, s d9 a* F, G贴目 (貼目) tiē mù - komi
6 g6 A% }! t2 w0 q4 x6 m铁柱 (鐵柱) tiě zhù - iron pillar*
% z) A3 Z" }0 c) i9 {, O挺 tǐng - push up; stand*
3 j7 A( M" [4 `' B$ G投降 tóu xiáng - resign*; M2 P% G1 O( z6 J5 U
投子 tóu zǐ - resign8 F+ }5 O$ M0 a
透点 (透點) tòu diǎn - placement& \9 H) E+ F; P6 E1 q( T' K3 v6 ~
图 (圖) tú - diagram*
) K# G& x u% H E# X, z退 tuì - pull back1 J' s0 q O$ q0 |6 D! c
托 tuō - underneath attachment4 m. w7 ?' M- {1 ?$ o
脱出 tuōchū - escape, break out5 H: L; s0 Q2 B: b0 G6 L9 G2 c+ ?
脱骨 (脫骨) tuō gǔ - under the stones
9 W0 X5 O! ?1 [( q脱先 (脫先) tuō xiān - tenuki$ g O+ I# a. j/ Y
. {* R8 l' U; w' `3 L) }! K
$ @! s. M1 ?9 b% f) WW3 k! q( E! W4 }+ D& ?& f, X1 e( i
挖 wā - wedge0 [- P' {( V" O% s+ ]
外目 wài mù - 3-5 point+ R$ h9 [& ^( n0 c3 b7 d# {/ g; Y; N
外气 (外氣) wài qì - outside liberty
2 x( ^; a9 Q$ m) l$ M弯三 (彎三) wān sān - bent three
* @9 l. F* J) G5 ^% L% I$ w+ \4 J5 ^弯四 (彎四) wān sì - bent four8 Z1 q/ d I8 P& M8 V y
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
; ?( k& f7 w2 e. w6 f+ y围 (圍) wéi - surround*9 \+ E5 G/ P' ?* e! ^
围棋 (圍棋) wéi qí - go( V2 Y6 y8 {5 c. p8 ?4 H0 ^
尾巴 wěi bā - tail*0 P! I# g2 n5 V& Y" c
味道 wèi dào - aji) g/ ^$ n0 M( d( Y
文凭 (文憑) wén píng - diploma
+ B* l& E6 ?- R4 a2 J3 T7 B1 `1 k+ `稳当 (穩當) wěndang - stable; firm*
+ R( ^, s) o6 b/ ]; m( K( V) Z问应手 (問應手) wèn yìng shǒu - probe$ [1 F* i0 w6 r; p6 {) M% d& d% Y
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
- z2 d+ D6 y3 W无理 (無理) wú lǐ - overplay0 ]6 D+ y y; v( o4 r$ K6 q, x {
无忧劫 (無憂劫) wú yōu jiě - picnic ko
, C" F6 h! p/ ^7 I* e& }9 Y五子棋 wú zǐ qí - gomoku narabe
# G, e# {6 H- B5 Z9 j五间拆 (五間拆) wǔ jiān chāi - five-space extension9 ^/ a) e- c. ^/ W" `" \7 t0 v! \
五连星 (五連星) wǔ lián xīng - go ren sei" T: U( e" r ~3 B+ j" b t
五五 wǔ wǔ - 5-5 point
! ~, s- h8 W% {+ A1 A/ W- s, I
: |9 l- H: m; C( y7 L( ?: P8 _1 O1 ]% D
X
, B X$ q! I# E! e# R3 [% t* O细棋 (細棋) xì qí - close game
( `/ C; } J& p2 B% S瞎劫 xiā jié - false ko threat% |4 a% P/ x. T5 S
下 xià - lower*
$ I$ ?! g. @# s5 R* F- C+ K下法 xiàfǎ - method*8 ^! K8 V9 P8 X% ^" |4 T- s
先 xiān - before; first*. l0 ^/ f" p+ X# G* D) M
先手 xiān shǒu - sente2 ?" I1 Q! R2 w0 O; v# y R+ @
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
9 @/ b ]' l6 k. v. r. y先手利 xiān shǒu lì - forcing move9 _: z9 \( ~* Q3 ^- e8 W$ E0 @' j
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
: e7 U" N3 p; v陷阱 xiànjǐng - a trap*
2 E7 q( r+ q! V9 I# w象步 xiàng bù - elephant's move: T1 x# u5 j+ N
象步飞 (象步飛) xiàng bù fēi - elephant's move
; ^9 t3 J' \# N) X# ^象飞 (象飛) xiàng fēi - elephant's move
/ N9 h9 _6 m0 i) B6 I向小目 xiàng xiǎo mù - facing 3-4 points
! U/ y1 f+ K# @: `# J1 A& K* |1 @象眼 xiàng yǎn - center of elephant's move
+ d* o3 m, e6 N# n& v" O消劫 xiāo jié - ending the ko9 Z& l2 x, D3 R
小 xiǎo - small*
4 v) w/ L0 @" z6 A- H7 T% H小飞 (小飛) xiǎo fēi - knight's move0 M3 d( ~( l! N/ {* i
小尖 xiǎo jiān - diagonal* ?3 r2 ^: R2 o; }7 W
小林流 xiǎo lín liú - kobayashi opening
) q- O( c# N* b+ Q$ P小目 xiǎo mù - 3-4 point, D0 i( [ L: j+ Y
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)9 y8 f( v4 G4 }% q& [+ @, o. l
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)/ a! P& I4 V l) A
小伸腿 xiǎo shēn tuǐ - small monkey jump
, T9 K1 e% A0 u5 B3 W小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg4 C8 } F* r+ L! G' u c
效果 xiào guǒ - effect; result*
; l0 P/ G7 O I& u8 O效率 xiào lǜ - efficiency*
1 Q T- O* h) h# }6 m# }; y+ v( q新布局 (新佈局) xīn bù jú - new opening
- N/ n/ k: K: z) V新手 xīn shǒu - new move7 N5 N( B( d( `2 r
星 xīng - star point
) N7 k' o6 r2 p ?# x+ q8 {! c星位 xīng wèi - star point+ {3 T0 T5 }9 I) S+ L2 x
形 xíng - shape*' h% ~% O' Q. |. ~6 U B
形势 (形勢) xíng shì - situation*
) ?; u/ H' O( `' q$ i$ X6 ?形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
' F% v" e4 y( F$ w- H形状 (形狀) xíng zhuàng - shape*5 e! r7 J" ~3 y+ s/ C
秀策流 xiù cè liú - shusaku opening/ D* B, M; y; g Z: I
虚手 (虛手) xū shǒu - pass# `; q; }2 @# e
虚着 (虛著) xū zháo - pass h. r' T9 k I" H0 _: r/ z/ i
序盘 (序盤) xù pán - opening
0 q. G8 X* a+ T学生 (學生) xué shēng - student*
# g% @7 a; ]) G3 x. {1 m% N雪崩 xuě bēng - avalanche*6 {9 @2 l2 o8 B0 g- k8 J
循环劫 (循環劫) xún huán jié - double ko& F7 {; w" c1 ^9 w* u
% W8 Z: F: o2 C, X# l
2 P* x* l7 B& n1 Y. b2 `' }
Y
( }# J) H- R1 Z7 E/ Y$ A压 (壓) yā - push down*
- A, y0 s& K+ D! I' n6 y6 K压力 (壓力) yā lì - pressure*
0 Q7 n9 w' H2 T6 T) K- o! V延气 (延氣) yán qì - increase liberties' T( O6 J/ z% }$ i& R
眼 yǎn - eye*
6 O, D" l. e6 L, g+ M9 F眼位 yǎn wèi - eye potential; eye space: ?* w* x3 L! o2 i
眼气 (yǎn qì) - eye liberties
8 M* E# b) n7 V! O: x眼形 yǎn xíng - eye shape; eye space
# R0 p% R1 s5 j( u: `8 R妖刀 yāo dāo - magic sword
/ z+ D" D: _6 m* g: A: R摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
2 e( u* x6 P3 s" |+ H6 L4 b* N要点 (要點) yào diǎn - vital point
# L% F* g, \: J要子 yào zǐ - key stones
$ x* l$ a/ X# X业余 (業餘) yè yú - amateur*
3 k$ ?( n' A" E- k" V一方地 yī fāng dì - one-sided territory
. P3 ?7 x: ]# ^6 _0 K2 B1 L+ `一间拆 (一間拆) yī jiān chāi - one-space extension: f0 r' G2 b9 `$ X& Z
一间跳 (一間跳) yī jiān tiào - one-space jump. p1 b& D; |5 @: A
一手劫 yī shǒu jié - direct ko
P8 ~4 k3 g$ M8 y- D一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker0 y! w! N( x, j/ f3 ]) p
疑问手 (疑問手) yí wèn shǒu - questionable move7 d' Q3 I# B7 D& d* M$ D
弈棋 yì qí - play game*
7 f2 ]7 r5 D# A3 s- }引征 yǐn zhēng - ladder breaker' `7 Q7 i; |" r+ H0 i) P. R3 s* Z: e
赢 (贏) yíng - win*$ z' q5 k8 k" W: Y5 R
应氏 (應氏) yìng shì - ing's! d+ F# j6 k- H9 \9 I) f; J
硬腿 yìng tuǐ - first line descent
2 W; L$ T/ u+ v) [优势 (優勢) yōu shì - superior*
- H3 ]& V* O+ m2 G- t有利 yǒu lì - advantageous*
5 E; F: x$ D8 w6 L" N& R. I有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye+ H* m* x+ _' `0 G q% f3 R: Z
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye- A$ u/ ], _. p9 Q" L- c
右 yòu - right* ?; V% p) Z5 }" y' E; _+ W
余味 (餘味) yú wèi - aji
6 y& e' p5 z& A* V0 B) c0 M7 L愚形 yú xíng - dumpling shape
3 R/ o( }) s+ _% B+ ]! L6 t宇宙流 yǔ zhòu liú - cosmic style
4 `4 F4 i+ {# g1 @2 J原则 (原則) yuán zé - principle*
8 F) Z' l$ P: }9 S院生 yuàn shēng - insei$ c/ e8 o: o3 Y$ c1 J. B. |. L! f; k
! L6 @0 m2 N% y2 k a1 Y8 a: t( w3 R
9 Z6 O/ o( e4 w! U$ ^8 A" ~- _. S7 XZ
3 `2 u& T$ Z: B2 k! }) n7 A枣 (zǎo) - jujube (Chinese Date Wood)** Q$ i1 D3 z6 o6 V! Q
扎钉 (扎釘) zhá dīng - iron pillar** ?4 K2 Y5 F$ t& K2 s* _! g' b! ~' D; {
长 (cháng) - stretch
2 i& f6 M6 P+ A2 {- i# L胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
0 y+ |' _6 N3 L7 m0 t胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi6 M: y& g7 J) p! Y2 I$ @
着 (著) zhāo - move
. c6 E* s! @- v; [% Y% I. I真眼 zhēn yǎn - real eye
/ m5 N6 f6 b" r6 B, x4 i3 I, ]镇 (鎮) zhèn - capping play
, l5 ^* N1 O1 p r5 l6 W镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
( [- a+ d3 G) @% k8 e( F镇头 (鎮頭) zhèn tóu - capping play
9 f/ n1 g7 q/ L% ^4 A" \" P证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
8 O( v$ W/ N0 o. [& g0 u征 zhēng - ladder0 z. j4 e/ T5 [+ `( G+ o
争棋 (爭棋) zhēng qí - official challenge match
; A: f& x7 d9 \2 M征子 zhēng zǐ - ladder; X- X# i+ y; P& x0 `; x, |
征子劫 zhēng zǐ jié - ladder ko
8 D5 y( {' e4 F4 L整体 (整體) zhěng tǐ - chain4 S7 c7 ]: s# |/ L5 M L4 w
整型 zhěng xíng - settle
6 m( n# s6 d, a% |3 Z正解 zhèng jiě - solution*: P0 t* {) F; y' b
正确 (正確) zhèng què - correct*( V" e# A: r7 u' d4 C( v, g( d
证书 (證書) zhèng shū - certificate*4 W" s3 t9 D, f; s1 G
正着 (正著) zhèng zhāo - proper move
( O! n) h; d- r" z9 ~8 p, ~指导棋 (指導棋) zhí dǎo qí - teaching game
6 S8 Y) Q7 R, B! H. k* F* h直二 zhí èr - straight two7 c1 K3 d* C' V) k- ?
直三 zhí sān - straight three
# u V" n' \$ L# O* L* G直四 zhí sì - straight four% V0 M1 N6 Y5 z2 G
职业 (職業) zhí yè - professional*
) f! C9 H1 J, g只此一手 zhǐ cǐ yī shǒu - only move4 V5 J+ }. g+ P& r: \$ ]# {' d& Y/ v
治孤 zhì gū - managing isolated weak group" D& _. X+ [( s6 V" d. }4 }
中 zhōng - center*
" V& p! D1 z& F/ C% u( n钟 (鐘) zhōng - clock*
9 j [3 l3 t" p中腹 zhōng fù - center*) O4 A0 ~& u, J$ j
中国流 (中國流) zhōng guó liǔ - chinese opening N% Y$ ^! Z: j# Q! ]7 ]( n
中级 (中級) zhōng jí - intermediate level*3 E3 B% L% k1 {/ j% g+ u; p# Y
终局 (終局) zhōng jú - end of game# V' z* V2 T& n3 ^
中盘 (中盤) zhōng pán - middle game
; v) s' Q" t2 _' C8 Y5 K0 P终盘 (終盤) zhōng pán - endgame
4 [* G5 T+ a9 F8 {中心 zhōng xīn - center** T, L/ t0 b4 o# w; p8 R
中央 zhōng yāng - center*
+ }0 j* |( ?7 R4 b9 F/ H中原 zhōng yuán - center*5 o' j) @4 H" b! l- \
重 zhòng - heavy*& Y1 r; d) F0 g: o7 R
主动 (主動) zhǔdòng - (to take the) initiative*5 v1 P( _. N2 G7 J2 F5 F
专业 (專業) zhuān yè - professional*
$ r" S+ t9 v$ O1 [( z6 g9 M转换 (轉換) zhuǎn huàn - exchange* q2 Y h* m$ P8 T5 k0 ^( V
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
& s; S: o8 q* B1 Q' ]' x2 i) Q装劫 (裝劫) zhuāng jié - a move that threatens a ko
5 ]+ Z" d/ g& [2 V撞气 (撞氣) zhuàng qì - reduce self liberties9 T: \, a3 F# l
追 zhuī - chase*
0 w# f# }- t; C N追捕 zhuī bǔ - chase*# L. e4 C- l$ k4 b& O
子 zǐ - stone; unit in chinese counting
/ G+ @4 Y4 P2 A$ e5 S自然流 zì rán liú - natural style
$ t7 h% w, V. Z1 v, ?( {自杀 (自殺) zì shā - suicide*/ [# }' l( w: [0 }2 I. Q* M r
左 zuǒ - left*
( Z' Q% M' T0 m! I% T7 F左右同形 zuǒ yòu tóng xíng - symmetrical position4 Z7 J) F& r; a/ |7 _, j
做活 zuò huó - make life
. Y3 D; C2 o! c% H( L! B做劫 zuò jié - create ko, Z7 x6 \- B6 n8 F* c
作战 zuòzhàn - combat*% j5 J X3 f8 g: \- w8 n
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)0 V5 `( O" j1 ] u' }- G/ }7 [
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