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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A/ S4 j. S0 j' H- C1 ^6 O9 m& g
安定 āndìng - settle*
( S4 b: D$ W: n$ r* A  w% J/ M2 F

5 Q. T9 U, F# R% eB& p7 b- R& p& u- e
白 bái - white*
0 {; p) O* f8 w/ U# d白方 bái fāng - white player*3 X" Z, q4 x- S# |5 g/ g7 I
败 (敗) bài - failure*4 y/ i1 K: B7 ~; z7 @% I1 O
败着 (敗著) bài zhāo - losing move, o4 H' r2 K# f
扳 bān - hane
) i) _4 ?4 |1 O( A, }7 H扳断 bān duàn - hane through
1 {% X- \" F* [* m9 g0 Q板六 bǎn liù - rectangular six. N$ r9 S" \  d% ^
半劫 bàn jié - half-point ko/ U! Y  g( |! a+ y4 V
棒接 bàng jiē - pole connection) z% b2 j7 Z; V  X* i4 j
包围 (包圍) bāo wéi - surround*% {4 a$ {/ r/ Z
薄 báo - thin*4 B' S, j: A( q( d  B
保留 bǎoliú - retain; preserve*
, `" o6 c. \4 w( E抱吃 bào chī - capturing technique by atari
4 m1 K- v; N* M& N/ K, ?. T本身劫 běn shēn jié - local ko threat
8 G2 N! ~+ R( v本身劫材 běn shēn jié cái - local ko threat  T" [/ S) ~; t( ~1 D* u8 n
本手 běn shǒu - proper move% v8 E! E! U. z3 X0 ]" O
笨重 bèn zhòng - heavy*% h0 Z: b4 D2 F" I' x% x
崩 bēng - collapse*
# ?- v& F9 h4 ^8 Y. S崩溃 (崩潰) bēng kuì - collapse*
. m+ K9 v+ {8 ^& T* `1 j- ~逼 bī - checking extension/ _9 v4 W- w' B; x
鼻顶 (鼻頂) bí dǐng - nose tesuji" e, u: g: m% W2 f7 L. {+ k
比气 (比氣) bǐ qì - capturing race$ J* i' i8 h5 ?0 S: n# _5 {& x
比赛 (比賽) bǐ sài - tournament*
% g6 O5 h/ V7 J$ C$ L( U边 (邊) biān - side*
7 \  y2 s/ I* y4 j) C/ X2 ^$ T变化 (變化) biàn huà - variation*
  f% U5 O7 B* {5 `变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening' q9 [% X6 A% A; f/ v! w
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening! i. s) m; A2 p2 b% F
变着 (變著) biàn zhāo - unusual play1 i7 l  L* A- c" h
并 (並) bìng - horizontal stretch
, j/ C# H9 [- W* \$ Y7 H$ ~, X步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
1 z) }, }) ~" s1 u1 m2 N3 [补强 (補强) bǔ qiáng - reinforce*
7 t$ K. {  i. R: e' E/ @1 U" V布局 (佈局) bù jú - opening
4 {8 ~' j, H& x: j不利 bù lì - disadvantageous*  L; F$ y) E- _# O
不入 bù rù - suicide9 n# h- {! x/ ?5 g0 f- V% {4 N
不入子 bù rù zǐ - suicide, i3 n( @' ]4 P8 M
不提三目 bù tí sān mù - three points without capturing; X. ]  {& T1 Y! Z* k
不提五目 bù tí wǔ mù - five points without capturing
  d6 U5 U5 q- v7 E8 ~: u2 C- K) k9 E( p/ ]

( ]4 y9 m! l! |: R2 j. m( y4 C# AC
* A: x% z8 l8 k) l" q. m猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game); r$ {) s, J! h9 B
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
  @, V) [! j6 e$ g% a参考 (參考) cān kǎo - reference*! N0 {0 {. n9 j$ k. ?* ^
残忍 cánrěn - bloody or merciless*& i; |8 |  R$ X  F" Y6 d* [
拆 chāi - extension9 W  C/ H0 r3 c: r& t' U
拆逼 chāi bī - checking extension
  s' L7 Y4 h$ t3 X拆二 chāi èr - two-space extension
' d& V% M/ E' N/ M+ `+ }拆三 chāi sān - three-space extension9 I. ~" E8 F9 i' T9 n+ H
拆四 chāi sì - four-space extension
1 E. J) i/ |- b% j+ s/ f1 O# R拆五 chāi wǔ - five-space extension
3 D' Z* q- Z: S; x5 j" r拆一 chāi yī - one-space extension/ {9 F- N, u' ^9 v8 J
缠绕 (纏繞) chánrǎo - harassment technique
5 A- v4 y. h' r& S) O2 D长 (長) cháng - stretch
# Y4 Q" P* Z5 M- t5 z! k5 z% ]: C长考 (長考) cháng kǎo - think for a long time
* d, ~. [  u; K) m# `, u长气 (長氣) cháng qì - increase liberties" E. N9 l: J2 i
长生 (長生) cháng shēng - eternal life: e! C9 ]4 [8 f+ w
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
4 h8 O, M' ^: M# \, R3 l* L超大飞 (超大飛) chāo dà fēi - very large knight's move0 x5 l  U5 L3 `. d; A
超高目 chāo gāo mù - 4-6 point
4 A8 g9 q, i& `7 d0 `' e8 B! C7 J3 _& \超时负 / 超时 (超時) chāo shí fù  - lose by time& l4 J3 v2 \) U
超时胜 chāo shí shèng - win on time
# z# u3 d8 X# s成功 chéng gōng - success** C( D( N; z) e, B0 D
成立 chéng lì - possible*5 c# m  F: r3 E8 a  Q# H5 j& u7 M
秤砣 chèng tuó - two-stone edge squeeze7 }& S5 P4 F' C, J: e" X
吃 chī - capture
" N1 ]- g+ F# X( r吃亏 (吃虧) chī kuī - loss*
) ]6 m1 H8 m% @% w6 c6 u持棋 chí qí - jigo9 J, P$ F" K2 k8 O( Z( N
冲 (衝) chōng - push through$ U) _- i4 Y+ E* k
重复 (重複) chóng fù - overconcentrated4 B4 c1 `. y9 c: L- g  ]
初段 chū duàn - 1 dan
! f& {$ t' z, E* {& v5 Q3 G初级 (初級) chū jí - beginner level*- v2 ?- ?0 g1 V
出头 (出頭) chū tóu - getting ahead
6 A" E# P0 P% Z: A6 P刺 cì - peep9 K. G$ P0 F' _2 A" M' N
次序 cì xù - sequence*
- c* [) C  G+ @- b  b* ?错误 (錯誤) cuò wù - mistake*# Y* r; T0 A+ L$ Q
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
, b  r5 z* `$ q3 ]) m- N0 C. p' N: v7 w) i- R

# ], G4 _+ Z: s) t% f% x6 SD
% f4 N$ ?/ W) `8 ]搭 dā - attach' `% h, O; B2 r8 _2 L1 _9 ~
打 dǎ - atari0 r7 ]$ R& P1 B8 C0 c9 R; R) e  @
打吃 dǎ chī - atari2 O; f$ b+ E  Z! P% [6 w( r5 a
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one& r. @8 A  G* d6 X. j
打挂 (打掛) dǎ guà - adjourn game. E9 Y8 L8 U4 h1 V& b+ M
打劫 dǎ jié - ko9 Q: s2 V5 x9 U. y7 P/ G6 e. @
打入 dǎ rù - invasion4 ^6 Q. ?) g- h( c. O* n9 x* y$ f: }* e
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
( B/ C! [) j  W大 dà - large*
, w1 T) F4 U1 n5 |" w3 b大场 (大場) dà chǎng - big point& q  F) s5 o5 J. ~$ S7 t
大飞 (大飛) dà fēi - large knight's move
& V0 h# C1 z3 ]: {大局感 dà jú gǎn - whole board thinking
) V. d2 h& T4 Q5 ~0 F大龙 (大龍) dà lóng - dragon*
; v0 \2 v( {' A. ]大模样 (大模樣) dà mó yàng - large-scale framework1 j6 ^7 e7 J. r) D, F
大盘 (大盤) dà pán - large board (19x19)6 G7 ?) O4 \& V" X5 X* \
大棋盘 (大棋盤) dà qí pán - large board (19x19); R3 I9 I6 N( J# L
大伸腿 dà shēn tuǐ - large monkey jump
/ G) i: }& T! y5 G$ N/ u3 j5 R大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze4 J: y9 X8 W9 N" ]& w& v
大雪崩 (da4 xue3 beng1) - large avalanche
0 U. X- ]8 M8 w) r+ U% g0 w6 \  x大压梁 (dà yā liáng) - Da Ya Liang) `# \  i& K  R) N
大眼 dà yǎn - eye with two or more spaces4 q$ I8 [  f0 B! b1 j. c1 z9 s
大猪嘴 (大豬嘴) dà zhū zuǐ - j group4 P8 x( z* r4 U
带钩 (帶鈎) dài gōu - long l group+ Q5 G) H! I; g/ r/ L0 z! ]' u% |
单关 (單關) dān guān - one-space jump" \0 J8 ?% |( \' L
单官 (單官) dān guān - neutral point
2 B4 K1 ^3 {4 f4 h& x% M4 |0 S单劫 (單劫) dān jié - half-point ko
9 I) N5 l* E: W9 Z' s单行道 (單行道) dān xíng dào - one-way street*
: p: J  k2 `0 p7 f# E4 e. J+ v挡 (擋) dǎng - block*4 W$ _, {1 o- b4 Q( f. N/ p
刀把五 dāo bǎ wǔ - bulky five
; f$ Q# N) c2 B- w) d刀板五 dāo bǎn wǔ - bulky five
8 ~" H. @$ R+ L1 g% J. o! ~刀柄五 dāo bìng wǔ - bulky five
  `8 r3 l( v6 G9 @. `2 h5 b- l" l刀五 dāo wǔ - bulky five# |9 Q1 w5 p) D6 R
倒扑 (倒撲) dào pū - snapback, M; }  t0 i8 N" y5 B# v7 |
倒贴 (倒貼) dào tiē - reverse komi$ h' h4 E; F5 e8 E, h
倒脱靴 (倒脫靴) dào tuō xuē - under the stones  t. ?" H3 y9 g( R
低 dī - low*
! k3 o3 p( x8 ^敌 (敵) dí - enemy*
- ]* }: H  B4 `2 @# I抵 dĭ - hold up; push against, to support, to resist*/ R* e1 u) G; S/ R; `
抵抗 dǐkàng - to resist; resistance*8 {1 l6 s: A# K/ f1 t, _
敌人 (敵人) dí rén - enemy*
7 M& w8 \* b8 [, V; H& K. V+ `$ m地 dì - territory*
9 n- ^7 I- r' t8 _7 _: m. U地盘 (地盤) dì pán - territory*# }* y$ {: @( N9 Z2 l% Q& H
地域 dì yù - territory*
3 z. T4 Q8 d8 j5 G. j! X  E点 (點) diǎn - placement; point& O5 G$ t2 p3 B% K; T: ^% t( T
点方 (點方) diǎn fāng - eye-stealing tesuji
% M2 W2 t% K$ K点角 (點角) diǎn jiǎo - corner invasion& S; g; w, Z2 s0 \2 ]
点目 (點目) diǎn mù - counting1 r  H  F/ ~$ F1 {4 x" g
点眼 (點眼) diǎn yǎn - placement inside opponent's eye; Y) n; Y& Q! }9 W; l4 G. z7 v
调子(調子) diào zi - choshi" P: \7 `: Q, F" E
丁四 dīng sì - farmer's hat; pyramid four9 @1 A( n; ~1 `% R# h, h! e
顶 (頂) dǐng - bump4 ?. z$ @; t) J
定式 dìng shì - joseki% R( N6 @/ m& p: t: z, b
定型 dìng xíng - settle
7 h$ a; U& l/ v2 h5 }" g8 T* N东坡棋 (東坡棋) dōng pō qí - mirror go; X# E* N. R, D, A: p
斗方 (鬥方) dǒu fāng - carpenter's square9 p6 A% `  o" H' n
读秒 (讀秒) dú miǎo - byo-yomi& ?& t: o) {* H( @& `% f! R! e2 @
渡 dù - bridge under# E& ^( x  U5 X0 ~/ {3 N
断 (斷) duàn - cut*5 ]+ w( s9 w# G1 X
段 duàn - dan0 l! e7 V9 `* u% N0 ~0 ?$ D
对策 (對策) duìcè - countermeasure*5 T. c$ ]$ o, {' M3 V* L
对局 (對局) duì jú - play game*0 X4 j# p0 _8 I) n% Z
对杀 (對殺) duì shā - capturing race
/ t% D1 P9 @2 c4 C3 d对弈 (對弈) duì yì - play game*( M4 U& U; b+ s5 T% ~5 l
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*% n1 ?9 F& o, X3 q! S
多元劫 duō yuán jié - multiple ko
; l. f6 x7 y1 H
" m, p: h* Z( g6 e' l  Q
, c& f  P5 M# DE
+ M  K7 p% k0 i8 a1 x恶手 (惡手) è shǒu - bad move. Z" o5 K+ q0 i' M& n
二间拆 (二間拆) èr jiān chāi - two-space extension
6 [; Y  L. A$ V1 \( |二间跳 (二間跳) èr jiān tiào - two-space jump5 J$ m: z  r( t6 S+ m
二连星 (二連星) èr lián xīng - ni ren sei
' V7 N' Y, h% y2 R6 m二手劫 èr shǒu jié - two-step ko3 C9 X" o& b. E3 i7 [: V! l
$ j+ G+ V6 r& k, Q+ W! T
% u5 L# Q/ G( r7 \0 l& \8 b
F
9 Y/ H9 v8 V- F- s+ s$ W$ A& N发展 (發展) fā zhǎn - develop*
) f4 ]8 `% N3 h2 N* Y# l0 q7 c法 fǎ method, way (also 下法 xiàfǎ)*: p  N4 x5 ]" m1 [7 y/ g
反扳 fǎn bān - counter hane/ \$ \: l# j/ D1 _2 {% I
反打 fǎn dǎ - counter atari% B+ Q2 C* m/ G5 \' l
反攻 fǎn gōng - counter attack
- D0 p: `4 ]) c" q0 {, a反击 (反擊) fǎn jī - counter attack  d' Q3 ?/ U' @' B5 s2 g% q
反夹 (反夾) fǎn jiā - counter pincer3 k1 E* x7 d: x8 \  o  P' m$ N
反提 fǎn tí - recapture4 m. h( Q" s. P/ X0 o1 f
方法 fāng fǎ - technique*8 ~; H* t" p. \# X/ j0 h
方四 fāng sì - square four
8 H! P7 J: J6 H# e7 m$ @方向 fāng xiàng - direction*& h0 a  p7 j6 M; T+ J
方形 fāng xíng - mouth shape3 y0 z  f+ C, y& b& S3 B' P
防 fáng - defend*
, G6 O' ?% `  I( G. o, l: ~防守 fáng shǒu - defend*
* r( t4 I2 c/ f/ q/ D' s飞 (飛) fēi - knight's move5 k& x: r6 ]- \! b9 _" J2 q
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete- r2 I2 q6 `$ F( n/ ]- A. n- a; h
飞压 (飛壓) fēi yā - press
* K. B$ A$ O( K6 ]; t废着 (廢著) fèi zhāo - useless move
/ v  d2 ~% z( _& ~5 q" }' x  U9 y废子 (廢子) fèi zǐ - useless stones, u- S5 L* Q' T0 R6 J
分投 fēn tóu - splitting move5 Y3 r4 `/ @1 D4 \, B
分先 fēn xiān - even game6 h- I2 v# D( x6 M9 F& B
封 fēng - seal in*  |  j  M9 B! E: z7 ^1 q. q
封手 fēng shǒu - sealed move2 V5 S3 c7 v; y' s+ L/ ]
封锁 (封鎖) fēng suǒ - seal in*- A, ]2 H. F( D- [
浮棋 fú qí - floating stones
* z# U# v! C5 ?* j( E浮子 fú zǐ - floating stones1 \+ ?; u% ^9 Y) B, q
负 (負) fù - lose*. g0 w( ?3 r9 O8 W% U
复盘 (復盤) fù pán - game review
* ^* L3 E0 s+ {2 _" Q- d/ ]3 e! K9 t- u* ^* P' |

( K  ~( D) g  ~1 Y4 G; d& M3 bG
/ u0 w( r& L: f, ]5 I/ H. T! r. s概念 gài niàn - concept*
# U  @1 K8 Y, w/ I8 {感觉 (感覺) gǎn jué - feeling*4 _+ G0 ~0 w4 Z5 i7 s) d
高 gāo - high*
: _$ c  V) `/ B& ?; L) P+ T( |; Q2 y& h高级 (高級) gāo jí - advanced level*8 d  d0 D' C" [/ h; d
高目 gāo mù - 4-5 point
: i! `# s' t5 i* Z9 o根据 (根據) gēn jù - base*1 U- q% ^0 q7 _
根据地 (根據地) gēn jù dì - base*0 y+ Q% k4 p" F8 t3 }5 M9 N# q' z! L8 m
攻 gōng - attack*
2 {  v5 g; W% \, ]* Q$ ~/ q攻击 (攻擊) gōng jī - attack*
  z9 A0 E: {. v4 h% Z  l共气 (gòngqì) - shared liberty
+ |; r. H9 ]. O; f7 ^) W公气 (公氣) gōng qì - shared liberty+ B3 ^4 C& ?% B0 N7 F+ G6 i# ~9 B1 m
攻守 gōng shǒu - attack and defence*# Q* {2 A( V3 Z; s
共活 gòng huó - seki
4 n9 n8 e# o9 ?1 S0 @# x孤棋 gū qí - floating stones4 \3 r9 X# l/ y9 T6 u6 |, g
挂角 (掛角) guà jiǎo - corner approach
7 `6 m: o" H6 r+ r6 _5 I( M7 N4 R# j拐 guǎi - bend*
* X$ W# m6 Y* [, m; L( t4 j* S怪着 (怪著) guài zhāo - ghost move
, H7 A0 O: q3 X/ v" c4 y+ D关 (關) guān - one-space jump
! K4 S0 j4 s8 j4 i& l+ l官子 guān zǐ - endgame: ?. w; q- S/ ]3 \$ O: f3 \
龟甲 (龜甲) guī jiǎ - tortoise shell
" P# i8 B! r: n" x5 Z+ s' n规则 (規則) guī zé - rules*
6 z9 ^1 N, n* O0 m1 O2 v3 F鬼手 guǐ shǒu - ghost move
" I3 @* }6 C" c6 \/ {滚包 (滾包) gǔn bāo - squeeze/ }! Z5 u- r. d4 C% x
滚打 (滾打) gǔn dǎ - squeeze
* m9 Z+ U9 t8 P滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
5 m; n9 @2 V! s; l) q3 }过分 (過分) guò fèn - overplay
2 _. ~, Y8 H3 K  G. u国手 (國手) guóshǒu - national champion*
7 E: _  u5 e! X* ~& H& i
! |; V. y: D5 A7 k+ w7 [0 M% q
* e( Q& t4 z8 I) V( K% XH& K6 x/ N! t+ L
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki  R3 c% d/ h8 f$ U
好点 (好點) hǎo diǎn - good point
! r# ]: L7 H% U# d& @和棋 hé qí - draw*
$ B: a+ l: `+ T4 Z( e4 m黑 hēi - black*
7 c1 A8 D$ ^7 N& N! {" F4 U黑方 hēi fāng - black player*) A" {. H5 o! S* }& J# t
黑先 hēi xiān - Black plays first*
' [) A/ X0 H! n& l8 @猴子脸 hóuzǐ liǎn - Sake bottle shape
; x% H2 u: O) J4 O4 ?: g5 h厚 hòu - thick*
- B, e/ p" P# ]  a3 Y后悔 (後悔) hòu huǐ - regret*
! N* O9 E# @: ^% o' W后面推车 (後面推車) hòu miàn tuī chē - pushing from behind, v6 u: f0 a8 l) H7 w! X& c, F
厚实 (厚實) hòu shí - thick*
0 [8 [$ A& b& O& ]6 A厚势 (厚勢) hòu shì - influence*
- X- B$ I& ^, a0 }& o$ [- W) ]1 r后 (後) hòu - after; later*
$ T2 y4 Y8 p" T3 P后手 (後手) hòu shǒu - gote, j* W8 M' Z6 ^4 k5 d+ U
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
! F7 B' y, t0 n+ N  I2 N* C& L2 N后续手段 (後續手段) hòu xù shǒu duàn - follow-up
* q) g+ {6 }4 p: _5 I- ^9 h( U后中先 (後中先) hòu zhōng xiān - gote with hidden sente8 o6 p3 s* z5 x; o  E
虎 hǔ - tiger's mouth
! ^/ a9 P5 _7 h5 `4 ^9 [/ z( V虎口 hǔ kǒu - tiger's mouth8 l$ a8 _' A6 Y( [8 C) h4 N
互破 hù pò - mutual damage
" T. J: m" J6 W互围 (互圍) hù wéi - mutual surrounding of territory
' b2 v, u# b' M  q花见劫 (花見劫) huā jiàn jié - picnic ko
, ~9 {: X9 ]& e" s花六 huā liù - rabbity six: K; n% S% f3 t$ b6 d
花五 huā wǔ - crossed five, [6 m, X9 `/ e' x4 z9 O9 d2 x
还原 (還原) huán yuán - transposition/ F: `8 F7 w9 O
缓 (緩) huǎn - slow*
4 b6 e) U1 i0 j. T: v2 ?缓慢 (緩慢) huǎn màn - slow*6 |4 c' L! t% C' i: Y
缓气劫 (緩氣劫) huǎn qì jié - approach ko: g6 |: o6 J7 M* L; Z1 ~
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
4 K" ^3 a4 p! I. ~9 b缓手 (緩手) huǎn shǒu - slow
' n6 z4 ~! w+ E2 A" {* |缓征 (緩徵) huǎn zhēng - loose ladder
5 T6 t- Z7 }% p+ G$ j6 c缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder' x$ m# I4 u; ?2 D1 u. v7 i+ V' T
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique$ ^- _% ]: X0 F* M) y, @
回手 huí shǒu - take back*4 F$ f7 ^5 E1 |% _
回提 huí tí - recapture1 S  b  e$ i  D7 W) V( `
悔棋 huǐ qí - take back*, t$ x% O2 r# |  [# t5 B# G
活棋 huó qí - living group
) s: M+ S/ ?" ]2 @# x: l
3 u4 a, V, m( w1 h  u% O$ k
0 q( F  ]( Z2 ^/ I* C, Y2 w5 q# {7 X8 {J
, I% o5 x8 w5 S5 @- e急 jí - urgent*
1 r# e* f/ B, A4 I级 (級) jí - kyu
+ K3 X3 `$ v/ o. ^$ G8 |& s6 j急所 jí suǒ - urgent point2 @3 b7 J% g0 D( A) t# R* u/ y
挤 (擠) jǐ - bump into diagonal; choke; atekomi2 f' N9 O# K4 C6 I  z, M
技巧 jì qiào - technique*, g5 Q4 a4 `4 n  E2 O$ B/ A2 V
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*( V# m+ M* j' t  ~! ^: x7 _  ?! m3 z/ `, l1 l
佳 jiā - excellent*
: x; z8 b! K: H) }( i' O/ P夹 (夾) jiā - clamp; pincer
+ r4 f$ j" E( J+ _* J4 \; A( a枷 jiā - net
2 g8 r% ~% A& k5 t( k/ V枷吃 jiā chī - net
; R% v- c$ k/ V- f夹攻 jiā gōng - pincer
, F6 w9 k" i: _% w假劫 jiǎ jié - false ko threat2 y1 g. d; ~2 u. {
假双活 (假雙活) jiǎ shuāng huó - false seki
; s7 d: F  Z7 |- ?8 Y- \假眼 jiǎ yǎn - false eye
  }3 e# p* X7 \" p9 I$ m假眼活 jiǎ yǎn huó - two-headed dragon. |0 B+ L9 y8 t0 Q% q+ ?! p3 q& B1 T
尖 jiān - diagonal7 j+ f, i' m/ g" ~3 @2 a6 V
尖冲 (尖衝) jiān chōng - shoulder hit
- J0 b' M. c! q! z6 }2 d尖顶 (尖頂) jiān dǐng - diagonal attachment( v& ^6 [( ?9 b
坚实 (堅實) jiān shí - solid  C, m! d3 @3 v* O% l
见合 (見合) jiàn hé - miai
0 _! m* W5 n! l8 x' g# v* m/ {教 jiāo - teach*
9 v& x3 D6 j# }& D' d交叉点 (交叉點) jiāo chā diǎn - point( ]0 ?& D. b: g' [6 D/ ^5 Z) Y
交点 (交點) jiāo diǎn - point! {* I5 t$ M" p7 h: ]0 o& k& O- Q
焦点 (焦點) jiāo diǎn - focal point*1 R( A( l, ~4 q* o
交换 (交換) jiāo huàn - exchange*
" x# S! Q; v5 }* \) F* V7 H角 jiǎo corner (angle, horn-shaped)*
7 E7 z5 j3 F8 [/ S, o/ H5 S( z叫吃 jiào chī - atari
$ t9 f4 {; ~% |教师 (教師) jiào shī - teacher*- H2 A& Z; c$ i& l8 I: d% Y, Y
教室 jiào shì - classroom*
" k. M5 C8 w- h$ z# N6 c, w, U基本功 jī běn gōng - fundamentals*
$ k' O  P  X- M) b3 c" L接不归 (接不歸) jiē bù guī - connect and die+ z* x) s( [. Y, b1 p$ f9 d
劫 jié - ko0 _' T5 Z8 r  S! `/ ^6 Z
劫材 jié cái - ko threat! t0 e3 d9 u% q- k+ M& q& v# O
结果 (結果) jié guǒ - result*
; v7 B4 p7 L9 h. ~! q8 r劫活 jié huó - live by ko
5 g' o% H" v) {& X; X2 u诘棋 (詰棋) jié qí - life and death problem
1 h7 R1 w! k5 U5 E" o劫杀 (劫殺) jié shā - kill by ko, \( N+ I! f+ A- h% Y
劫争 jié zhēng - ko fight
$ Q) i/ ~: o% ^5 t0 X  r9 s解答 (jiě dá) - answer, solution*
# B$ L* a$ ~5 `. m6 I) v6 \金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
9 q/ r% `! W* X9 n: P金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
8 o$ Q2 I& B1 C9 _9 ?4 H紧 (緊) jǐn - tight*7 j! }6 }5 T: [% a2 J/ \* P
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
5 L* p7 T# w" S' v( G; t紧劫 (緊劫) jǐn jié - direct ko
1 U5 S8 r. T! W/ d紧气 (緊氣) jǐn qì - reduce liberties1 k4 b) w) O7 k+ U) c) ^6 h
紧气劫 (緊氣劫) jǐn qì jié - direct ko
: X! N& b) d! N( S禁着点 (禁著點) jìn zhāo diǎn - illegal point
0 s/ v1 I% `, m净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)& T# l/ N- O3 `/ c
净活 (淨活) jìng huó - unconditional life2 u$ V; B" P3 [+ M
净杀 (淨殺) jìng shā - unconditional death% V) n6 f3 s" M5 C- Z9 o* b
净死 (淨死) jìng sǐ - unconditional death* e# k7 g9 @6 w9 W5 d/ ]
救 jiù - rescue; save*
+ u9 N( W1 `% C& [  i6 j& n5 v聚 jù - placement inside opponent's eye) C6 W* P: `* d, `, `: y! V, A
俱乐部 (俱樂部) jù lè bù - club*
2 ?* u4 w" H; h" u. F1 B聚六 jù liù - six-space killable eye shape8 h1 Q* z0 y. B# i: c; V. W
聚三 jù sān - three-space killable eye shape
: H# v6 q9 h. ?% e+ ]3 r聚四 jù sì - four-space killable eye shape; L6 B4 c9 Y! ~: q
聚五 jù wǔ - five-space killable eye shape
/ N, M$ C# |3 Q7 _. p  M+ k7 E决战 juézhàn - decisive battle*1 E, @' b" A  I7 C0 {
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*; _! s" W. p. |3 f2 M
) ?! b+ \, M* k% Y
* e0 l6 ?0 K" v+ f" y% j
K/ p7 U- w% {8 q. g3 d
卡眼 kǎ yǎn - falsify eye: E& Y- d  m  ~
开拆 (開拆) kāi chāi - extension
2 ]7 j' M2 e/ E9 ~" M开花 (開花) kāi huā - ponnuki# s0 f7 W3 S; V3 I
开劫 (開劫) kāi jié - create ko" x& B* Q$ e( X/ M& x, m
开局 (開局) kāi jú - opening$ V1 p: g6 ~  o) ~7 B
看花劫 kàn huā jié - picnic ko
; \9 f: O+ R5 v抗 kàng - to resist, fight; to oppose to defy*
2 K  M) y1 J7 ^) r! w7 y; }2 r3 R8 _靠 kào - attach one line higher than enemy stone
7 V5 S0 s2 O5 t/ x% {: @8 W空 kōng - empty*
5 L% e! }5 i4 C! R: i1 ~- W; ?空间 (空間) kōng jiān - space*
6 O5 a+ v2 l! `. }2 I4 y5 o3 C空三角 kōng sān jiǎo - empty triangle9 n- D3 U1 _3 A% g& M6 D
空 kòng - territory*
  X3 U! N6 i  j- V' w跨 kuā - attach at waist of knight's move
- u( b" z2 y( ?& p跨断 (跨斷) kuā duàn - waist cut
; z7 f4 b) X1 t4 u( o6 ]快 kuài - fast*
* Y; r7 I+ h1 v8 U1 N快棋 kuài qí - blitz game  R/ \) j* _- z& g0 W% e0 \
宽 (寬) kuān - loose; wide*
2 c9 I" k; e0 o5 e! l' F. v; \, P宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties1 h2 J+ j/ \) P, z3 a
宽气 (寬氣) kuān qì - increase liberties
8 B& B9 T: @" a5 c8 ^5 Z, F* F: }宽气劫 (寬氣劫) kuān qì jié - approach ko
6 c% N: T  w; }% Y/ a. D亏 (虧) kuī - loss*
- B- c5 k1 m% V# [% a5 G0 E亏损 (虧損) kuī sǔn - loss*
+ y( D  f3 R! b' ~' E8 v扩大 (擴大) kuò dà - enlarge; expand*! q5 j, }  G) J7 E2 H) c& y
扩张 (擴張) kuò zhāng - enlarge; expand** B1 x/ s& v0 y$ v) P
[edit]
+ r% k6 _, g' u5 [* t5 WL- M$ N/ ~/ Z+ A  j! F0 a2 T2 S( r1 X
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
1 X% h& b/ K  C% P拦 (攔) lán - checking extension; prevent opponent's advance*
: R% E4 }& z. k1 N! r4 E拦逼 (攔逼) lán bī - checking extension
: Q5 }  T3 a# p" Y烂柯 (爛柯) làn kē - ranka
) ?6 T3 r( A0 `2 |) I老师 (老師) lǎo shī - teacher*
5 y+ |4 x% g. F7 c, P3 K! }老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil3 Z# G, G2 u4 z% `* Z; b' q, B7 D
类型 (類型) lèixíng – pattern, type*
8 Q: I2 Y* i1 n! U. c8 q/ L- r冷着 (冷著) lěng zhāo - unexpected move! r6 t+ f8 K* ~  B6 _* Z7 A) l
利 lì - profit*
2 M0 o% i) }1 v- d4 i* \立 lì - descent; stand5 a" ?  Z9 d0 S6 e8 j* X
利用 lì yòng - make use*. O! V# u$ [7 F7 W. m# X5 B1 n. `
连 (連) lián - connect; continuous*' c! ^' e0 K) l) Y: s: }
连扳 (連扳) lián bān - double hane
, U# O0 C$ D8 h2 o  k连环劫 (連環劫) lián huán jié - double ko6 U5 K- i1 \( V, V
连接 (連接) lián jiē - connect*8 D$ E* U/ N' a8 `- J& i
联棋 (聯棋) lián qí - pair go
; D6 @9 h( a$ \' o% e恋子 (戀子) liàn zǐ - reluctance to sacrifice
% W5 i# P" \& q两分 (兩分) liǎng fēn - equal*
9 S& Q% m/ u5 Y) D$ ~两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")2 ~8 A5 @0 k- `; z; ~9 T' w. L
劣势 (劣勢) liè shì - inferior*
: W% w6 q8 s3 A% F) ^' m% I8 [3 T裂型 (裂型) liè xíng - split shape# z9 L: s3 D  ]2 e4 w# e& O* X
龙 (龍) lóng - dragon*
7 V6 E3 n9 m( e' Y2 |$ [8 H漏着 (漏著) lòu zhāo - oversight3 N: q9 |2 r, J- s, w3 W
落子 luò zǐ - playing stone on board
% x0 i( @0 V: }: ]. S( t; o! D
6 S8 E/ c, ]3 _6 Y$ [9 u' T1 p6 r* X; ^; j+ s0 o" v
M
1 a( x0 Q& Q5 H8 d4 U* \5 V% A满意 (滿意) mǎnyì - satisfied*
) }. g7 M3 F# H* B慢 màn - slow*9 ]5 ?( G: W  j' A' [5 ~
盲点 (盲點) máng diǎn - blind spot8 X. F) K) Q* X, |& O
梅花六 méi huā liù - rabbity six+ k6 W3 m5 d5 T" {4 k$ M
梅花五 méi huā wǔ - crossed five
5 G7 w! {1 r# }门吃 (門吃) mén chī - capturing technique by atari6 b, k9 U# O3 W$ W! j
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
! O% h* g8 T& ]: L" E% r$ v' q妙手 miào shǒu - excellent move
) D0 M: v  [4 J7 @) ?% o妙着 (冷著) miào zhāo - excellent move
, ]% X" \3 n" v: g模仿棋 mó fǎng qí - mirror go% B2 R- c' G: x, H! m
模样 (模樣) mó yàng - territorial framework
. Q- b7 v  ^( y/ O5 Y) \0 w+ ]目 mù - point of territory
4 g6 T' U0 c2 `- b目外 mù wài - 3-5 point# r& ^6 _) ]7 m0 L  X
3 @& d$ ?8 S. l- J: b
( Y5 N% D! M9 J
N
+ o' F& h# X1 n内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
% d- M. f8 o; r8 }' i8 E" l) S逆官子 nì guān zǐ - reverse endgame move
8 s2 L& A7 h, p; t+ J* J逆先 nì xiān - reverse sente
& i. _6 Y- ]. L1 J+ l逆先手 nì xiān shǒu - reverse sente. Y0 f! s' }- a, b* r6 t" u
逆转 (逆轉) nì zhuǎn - overturn game
. z: b" R6 ?; t! d粘 nián - connect*
9 O  J/ J2 |3 [" \* i凝形 níng xíng - overconcentrated shape
& K* |0 y8 N1 r2 j4 R, w扭断 (扭斷) niǔ duàn - crosscut, N, t0 B/ g. \' q& ^* R! @1 P
扭十字 niǔ shí zì - crosscut
3 ]& q8 X9 T( h扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
( ~2 |* K* L4 L) M扭羊头 (扭羊頭) niǔ yáng tóu - ladder
% f' c2 m3 A/ V* i4 H2 C' O6 M: _: D& u5 _4 ~% p
' h8 I$ c3 d& h9 S: ^
P: g$ `" n( r! R' x0 Z
爬 pá - crawl*; w) H& Y/ @/ }. p
盘渡 (盤渡) pán dù - bridge under" x% R+ j0 q4 }' L7 d/ O4 W
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner7 B# l# k; `  Z0 C% k9 l' {
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner4 d# d! |9 j7 C, Y7 a
抛劫 (拋劫) pāo jié - throw-in ko
7 {6 T2 ]( u3 [配合 pèi hé - coordination*3 k9 t- G! V" l" v& x
碰 pèng - attach to the side
1 k. ?$ L; r" Q  h$ P' v: z便宜 pián yí - profit*
, ^" Z+ \& Y+ C' i; p骗着 (騙著) piàn zhāo - trick play, hamete" Q, I* z& @( i
平衡 píng héng - balance*
4 V1 W! M. ~( P% B+ `$ M破 pò - break*
' S; L8 l& q7 t1 ]; J! V" i剖析 - pōuxī dissection / self-analysis- K" t' v, f2 x/ [
破解 pòjiè - solution, answer to a problem*; k; J$ L4 y4 d4 y8 x( d1 [6 q
扑 (撲) pū - throw in
8 X" h# @$ Z  J% F葡萄六 pú tao liù - rabbity six; e* g$ O! {0 X0 b8 m
谱 (譜) pǔ - game record3 o! ~% W- d0 W7 h* A! u
普通 pǔ tōng - common*- n. L; B, A( z# X! X
[edit]0 B* G/ H  P$ P) x0 w, F3 }' V  e
Q
2 _0 j+ {5 {( F) `6 P" e- b9 b欺着 (欺著) qī zhāo - trick play, hamete
' h& M) K) J$ K4 j/ ^1 A棋板 qí bǎn - go board# I( J8 Q! C: p4 b, ^9 l1 u
棋风 (棋風) qí fēng - playing style
% e4 C( f1 ~* ~6 Q棋盒 qí hé - stone container+ t' U8 s: m4 q" V. Q
棋筋 qí jīn - key stones
# }' }4 }8 b2 v2 g, f棋精 qí jīng - key stones
# E/ S$ V1 F& J3 c6 a1 w棋理 qí lǐ - go theory
. k! D  {& l0 e0 R$ V9 `% z棋力 qí lì - strength in go
! e% \1 b- B0 d, }6 A4 Y' W+ u: p1 N棋盘 (棋盤) qí pán - go board
& E3 u- a0 f; R$ J8 m# U( y7 X棋谱 (棋譜) qí pǔ - game record
, \# G0 f7 y6 h2 ?/ {* y4 K) \棋石 qí shí - stone
/ S, d) z+ o* F棋手 qí shǒu - player*2 m4 h1 u1 r) l0 `) p0 X! Z* O9 ^" g
棋书 (棋書) qí shū - go book% K9 a3 L8 p9 |; n# p7 K# b3 U
棋院 qí yuàn - go institute
; [) \: u* Y5 u5 |9 ~" U/ \棋形 qí xíng - shape- }) e) W* H0 Y! }
棋钟 (棋鐘) qí zhōng - clock*
( ^- i8 z7 t1 w! Q棋子 qí zǐ - stone
, |& }( {$ j- d  P$ ^6 w) }: G弃 (棄) qì – abandon, to discard, throw away0 W6 _8 T8 t* s/ h$ g. h
弃子(棄子) qìzǐ - sacrifice
, S. H0 j1 L" X8 s6 _7 C+ V7 a气 (氣) qì - liberty
. A9 X( `- K  d气合 (氣合) qì hé - fighting spirit
! Y, |& p# U+ j0 \& e" a& n气紧 (氣緊) qì jǐn - shortage of liberties
5 b# Y4 \3 H7 R2 S) a3 c1 N, v% \% f前 - in front, before*! R4 h# t- s6 x1 S* I
浅消 (淺消) qiǎn xiāo - erasure
7 u- x# _- _) r' k$ P墙 (牆) qiáng - wall*
* t8 t3 ?: j& n强 (強) qiáng - strong3 t( [- a# G/ e, B; q1 u1 a! M
墙壁 (牆壁) qiáng bì - wall*
$ j3 {. s& Q2 T) X强棋 (強棋) qiáng qí - strong group5 r0 ]3 G& B4 _0 D% D6 |( E& o
巧手 qiǎo shǒu - clever move( I+ J' Q' D2 S' i9 P% D7 I
巧着 (巧著) qiǎo zhāo - clever move- R0 v/ ^5 |! @( S5 l. w
切断 (切斷) qiè duàn - cut*
! i0 t7 a( s9 n- C% m# z. K, S: A侵消 qīn xiāo - erasure% p( @( h! K) D& ]% ]+ _2 \
轻 (輕) qīng - light*
3 a8 O  g4 W$ R. i; k侵入 qīng rù - invasion" T" \; U: }; N9 F6 p  A6 |
轻盈 (輕盈) qīng yíng - light*
1 I8 J4 Q( C* D0 p求活 qiú huó - make life, G# v+ g: Y8 D5 C% n
曲 qǔ - bend
8 L3 t# g; N% L8 t7 L! i+ W) B' t% m曲尺 qǔ chě - carpenter's square
1 b6 a0 r* A- D% }6 |曲三 qǔ sān - bent three9 [; p" ]1 U+ c* B) @' Z
曲四 qǔ sì - bent four
! {% b! E# r* E觑 (覷) qù - peep& P( f) j9 ~+ T8 F8 t$ n  H: L8 q5 ~
权利 quán lì - privilege
+ g9 C$ [5 {2 T4 \  U7 Z7 p确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*! U5 w* n2 _0 E8 [/ ]

6 N! X& w, q: i/ ~5 P" p( g
" }; I4 L, w% E4 kR. x( p/ a' }$ U0 G% o) @
让子 (讓子) ràng zǐ - handicap
7 T7 _2 U; g5 _2 H  s6 ^让子棋 (讓子棋) ràng zǐ qí - handicap game; X- b1 U3 Z/ b
认输 (認輸) rèn shū - resign*
5 K* T/ X! a, w4 \8 W弱 ruò - weak*
$ A) f  ^) O/ P弱棋 ruò qí - weak group* Z$ n# H% d5 p" R8 t
' ]9 p6 P: Z( d& U' C; w$ O
+ v( l0 C: J& F& b' {
S+ j$ _" J1 c$ R  v5 m
三间拆 (三間拆) sān jiān chāi - three-space extension
6 E6 U/ e! \# A+ @# t$ n/ }$ P三间跳 (三間跳) sān jiān tiào - three-space jump
' c5 p1 B& E7 w2 b三劫 sān jié - triple ko% Q. ?. ^4 B( J& m- g" P
三劫循环 (三劫循環) sān jié xún huán - triple ko/ h$ o. U3 _: r9 E3 m- \
三连星 (三連星) sān lián xīng - san ren sei! M8 J2 @+ q6 z4 K3 q
三目正中 sān mù zhèng zhōng - center of three stones
3 R3 I- t" X4 g3 U7 ^三三 sān sān - 3-3 point- ^; x" J; T- }" k1 G* \
三手劫 sān shǒu jié - two-move approach ko+ q& r" G' s1 s. y. w& S- z
三子正中 sān zǐ zhèng zhōng - center of three stones
8 I. p2 D* T0 a杀 (殺) shā - kill*
! E$ M  o5 X1 ~7 j4 N0 x% y. X杀棋 (殺棋) shā qí - kill- V: j: I  s% H
杀气 (殺氣) shā qì - capturing race
) A4 f1 j) C; j3 p; I上 shàng - upper*7 n& {9 z2 y1 C- y6 I2 G2 T
上级 (上級) shàng jí - advanced level*
% J7 b7 z- G. M( e; v8 P; Z上下同形 shàng xià tóng xíng - symmetrical position$ ?9 t! W8 k& H5 m: y
稍 shāo - somewhat; a little*( V/ g( w8 j. i" M8 x# R
伸气 (伸氣) shēn qì - increase liberties2 v, G5 `' C! ]
伸腿 shēn tuǐ - monkey jump
2 O% |0 j: A0 \) }  e$ J# x9 L生死劫 shēng sǐ jié - all-dominating ko8 }3 i- ^/ O% k" j1 P
胜 (勝) shèng - win*
2 ~' r1 U" g4 f$ T  N胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
' P! R3 x2 o+ @/ O胜着 (勝著) shèng zhāo - winning move
" {( Q5 w" S, r' H失败 (失敗) shī bài - failure*
" e- u  _3 k6 Y, H% m& y; \实地 (實地) shí dì - solid territory
$ N- c7 D. ^% g十番棋 shí fān qí - ten-game match  y& l" o; E4 K# m
实接 (實接) shí jiē - solid connection
+ G  H5 t5 z1 E& S3 k6 k石塔 shí tǎ - two-stone edge squeeze* A, [; m; Y4 ^7 V' j+ n
实战 (實戰) shí zhàn - actual game situation
" F: [0 }( X- Z8 _" Z% b  Q实战手 (實戰手) shí zhàn shǒu - situational move* K! E8 T& x: `/ k
势 (勢) shì - influence*
& `1 X) j1 P7 s) H. B# o9 N$ o) W室 shì - house; room*
- C& S  H. P, o1 f! R/ Q" i- H( F势力 (勢力) shì lì - influence*
; d) W+ b, ~: s6 {试应手 (試應手) shì yìng shǒu - probe
! f* V" Q1 m3 H1 I+ \& t& I收官 shōu guān - play endgame
; Z' b4 T6 ]# c收官子 shōu guān zǐ - play endgame
% j! p8 w* f$ ]; q0 i; X收后 (收後) shōu hòu - last play
7 K! _( P* n# R, m收气 (收氣) shōu qì - reduce liberties  O( D/ m) G; U4 l, i/ D2 u* y
守 shǒu - defend*
% V. g  D3 }! \6 b手 shǒu - move
' I) {8 v# }7 N$ i手段 shǒu duàn - technique*
  A+ y8 a: |: F' _5 M5 Z0 C手割 shǒu gē - reorder sequence( f* U1 V$ P$ O. W5 o; f
守角 shǒu jiǎo - corner enclosure' Q% ~4 D1 q7 q, G  W, \/ O
手筋 shǒu jīn - tesuji8 z$ p' ~% e: p8 b2 n0 n+ X3 @
手顺 (手順) shǒu shùn - sequence6 a3 J/ ?8 h! v$ d+ o
手谈 (手談) shǒu tán - hand talk* P  c+ L' q2 s9 y' S# A/ H
授先 shòu xiān - one stone handicap" w- p0 g: l9 P3 y0 q' @+ z2 T
授子 shǒu zǐ - handicap$ p& ?" \( R4 [/ i! F
授子棋 shǒu zǐ qí - handicap game
$ R4 P8 @6 P# z9 K) d8 [书 (書) shū - book*
0 }2 Y: L- Y$ w3 a" `: I输 (輸) shū - lose*/ w8 C- c2 ?' Q+ Q
书本 (書本) shū běn - book*5 R3 k6 `  x' H/ _
数目法 shǔmùfǎ - territory scoring
& o' e, ?1 u/ C3 \' \数子法 shǔzǐfǎ - area scoring
1 `7 h) i! Q/ x0 v. ~梳形 shū xíng - comb formation7 x" x- V, ^1 U9 H# B2 w! q
梳形板六 shū xíng bǎn liù - comb formation& q" s# B8 l% a  ]  j
双 (雙) shuāng - bamboo joint
; B) G+ r% l# _* t0 t8 ^( B双吃 (雙吃) shuāng chī - double atari
7 P4 e- q$ I2 f9 n: m双打 (雙打) shuāng dǎ - double atari6 b% R+ }. Y! j' n: t# Q
双打吃 (雙打吃) shuāng dǎ chī - double atari" g. U# N& Z! [
双倒扑 (雙倒撲) shuāng dào pū - double snapback$ U6 @. S0 c4 W: F  k  w, b# Z2 m. Z
双方 (雙方) shuāng fāng - both sides*
) q1 c  U& ?1 [1 W7 \4 _双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach9 D3 p5 z! G7 a/ w' k% _" x) ~) ^
双挂 (雙掛) shuāng guà - double approach
3 v5 v- j1 I' M8 G% L双虎 (雙虎) shuāng hǔ - trumpet connection) H7 `: U: J* f2 S) h! k
双活 (雙活) shuāng huó - seki
" o- a" v/ K% ~  b; R双叫吃 (雙叫吃) shuāng jiào chī - double atari
& i" p" ?. h% I8 t1 p3 P/ x2 A双劫 (雙劫) shuāng jié - double ko
6 p/ r" @, D. G$ ]. W* @& ~双征 (shuāng zhēng) - double ladder& b. {$ ^( O  F* `) f5 U2 g$ K- L
顺序 (順序) shùn xù - sequence*/ @* a0 ]. |' `: G" L$ }6 s9 Q
死活 sǐ huó - life and death! z& W5 v* y5 n4 L% q. ]) e
死活题 (死活題) sǐ huó tí - life and death problem/ e4 ]) }+ g7 E; q" e# A. s
死棋 sǐ qí - dead group4 j; H3 U2 e8 K; |
死子 sǐ zǐ - dead stone: J+ o7 r; ?% G/ y% @
四间拆 (四間拆) sì jiān chāi - four-space extension7 k$ _% l; U6 W" `9 Y& Q' C
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
; C9 @+ A- d# e0 }  F" h( d" X1 k四劫 sì jié - quadruple ko
% M: _% A6 f- p四劫循环 (四劫循環) sì jié xún huán - quadruple ko8 K% ?/ P' ^8 C  f1 F9 a7 R
四连星 (四連星) sì lián xīng - yon ren sei
) a# K2 q0 K( D" }7 }0 f( G松 (鬆) sōng - slack*/ [% H) q' I( M" o$ t2 J- d
松气 (鬆氣) sōng qì - increase liberties  k! l; q8 q- i  j( H( C4 j
松气劫 (鬆氣劫) sōng qì jié - approach ko) k* q+ }3 F' X# K
俗手 sú shǒu - crude move
, B, h0 T9 l4 H( w随手 (隨手) suí shǒu - hasty move: i4 C3 A0 q2 `' h2 v
随手棋 (隨手棋) suí shǒu qí - hasty move
! C! y) ?; a5 z$ `* ?损 (損) sǔn - loss*
" o( O" N3 P7 n- I损劫 (損劫) sǔn jié - losing ko threat9 [: ~; {7 p0 W1 K4 P9 R
损失 (損失) sǔn shī - loss*
( x/ J; W4 t$ W' y. F9 B顺序 (順序) sùn xù - sequence*
7 o2 U- v; U4 x  O, V6 h
* ?0 N1 J6 R! @8 r+ y' z) `
6 O6 P: F. d2 D0 W+ e2 mT
: U; _6 C6 F. R. X台象 tái xiàng - Tower
+ n' I& n+ c! ]: a) X1 A: z, u弹性 (彈性) tán xìng - flexibility*( \, q3 h. s7 U- J2 |
搪 táng - block*4 c7 q6 o, X8 b% F% [3 x
套劫 tāo jié - two stage ko
" y" e2 k8 u- O, v! B4 N$ g- {逃 táo - escape*  r+ _( y3 a( o0 _
逃遁 táodùn - to escape, to run away, flee*6 _6 B8 E8 z2 t) Q6 A8 V7 f5 Z8 P
逃生 táo shēng - escape*7 g8 Q3 m+ L/ e3 H
腾挪 (騰挪) téng nuó - sabaki$ M! d  ?8 m7 e7 l
提 tí - remove from board
7 g1 r8 r' j% B( z" A提劫 tí jié - taking the ko8 ~5 B+ `3 T+ b' S; C0 |+ ~
提子 tí zǐ - remove from board
' D, ~, E  A# X  w天王山 tiān wáng shān - tennouzan$ Z0 S$ b6 N: p2 ]! n6 M
天下大劫 tiān xià dà jié - all-dominating ko2 r0 i, L- j4 d( b1 `1 Z( Q
天下劫 tiān xià jié - all-dominating ko5 I, T4 y3 }+ F) F/ B  e
天元 tiān yuán - tengen
( x' D+ F& ^  e: i* k6 k9 B4 M( z3 M9 e跳 tiào - jump*% L) q% Z) G- r/ V7 Y3 H
贴目 (貼目) tiē mù - komi
( b% ]2 @, `$ Z5 U: r铁柱 (鐵柱) tiě zhù - iron pillar*
5 g& F9 h8 J9 A# r+ m挺 tǐng - push up; stand*
" T8 m4 w' p, C投降 tóu xiáng - resign*
; K2 t' \& v7 m* H% ^投子 tóu zǐ - resign4 T. H4 j# [6 W- @, f3 G  b
透点 (透點) tòu diǎn - placement
8 R# L) G. @" d8 }7 q  c# Q图 (圖) tú - diagram*' ?6 Y$ k4 S. N: U
退 tuì - pull back
$ A7 `9 [4 k  d' V' Z# w6 F托 tuō - underneath attachment, `- e( c! {# K
脱出 tuōchū - escape, break out
) x5 c* c" E9 Z9 [3 c4 C1 r脱骨 (脫骨) tuō gǔ - under the stones5 m9 G0 w6 {7 _: @2 l+ k6 P
脱先 (脫先) tuō xiān - tenuki$ i$ h. C) i) e! |% L
; B3 ~4 b2 f. {( G& ~8 q
5 j3 S: t! x8 {8 q1 t% H
W1 n* E. U' E+ y: B! p2 H: y1 C
挖 wā - wedge
: r4 U1 A/ [% q. |$ S' ?外目 wài mù - 3-5 point# L$ n1 t& W5 Y5 E
外气 (外氣) wài qì - outside liberty
) x% L" q" x) R9 s2 o弯三 (彎三) wān sān - bent three
  I5 k2 c& ?9 m  T) a弯四 (彎四) wān sì - bent four
" A) s6 V* t$ m3 k1 V/ l/ |/ H万年劫 (萬年劫) wàn nián jié - ten thousand year ko1 O" Q. c6 S6 u) D
围 (圍) wéi - surround*
7 d$ T& k" s0 i' S5 n, B: i" g围棋 (圍棋) wéi qí - go' G+ i, d, ]" V
尾巴 wěi bā - tail*
0 |/ l2 c+ q: T# E/ l  e: D/ @) {味道 wèi dào - aji/ N" X. G  t9 v' K( D
文凭 (文憑) wén píng - diploma/ g& ?+ E# E+ e9 X
稳当 (穩當) wěndang - stable; firm*7 Q3 Y9 c8 `! D
问应手 (問應手) wèn yìng shǒu - probe
0 @( A4 S8 c$ t$ `, B- n# U, i乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
2 |! J1 v! z- i/ B- w  k* B; h无理 (無理) wú lǐ - overplay3 n; t# v1 O3 A7 b! d5 [4 _% C
无忧劫 (無憂劫) wú yōu jiě - picnic ko8 I& |1 ]( A: i8 D/ ?# X. l" C8 O' u+ p
五子棋 wú zǐ qí - gomoku narabe0 B7 B7 T' m" j
五间拆 (五間拆) wǔ jiān chāi - five-space extension
- b2 g# I) t7 |6 F  ]五连星 (五連星) wǔ lián xīng - go ren sei# u; f! B( ?* A4 o! j6 C+ A9 v+ P2 g
五五 wǔ wǔ - 5-5 point
- [6 F3 ?0 R0 H( r$ G# [, {0 x- j- S) q! v

; g* K$ z0 a" w2 `6 t) c9 ?$ rX
8 x( r! |6 X' }" ~" _细棋 (細棋) xì qí - close game
. A" A  P/ j+ E! `' r瞎劫 xiā jié - false ko threat+ X4 p3 b- g9 Y, Z' _9 h
下 xià - lower** E$ g9 D  F$ h  O
下法 xiàfǎ - method*
5 ?+ q: h: w* T! Y8 S先 xiān - before; first*
* j1 O& Z1 u8 V. o先手 xiān shǒu - sente, \7 ?$ J5 R; s7 W0 [3 k
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
, u1 ~' }+ \& H0 o5 ~2 g' S先手利 xiān shǒu lì - forcing move, w2 \: T& l8 X4 F
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
4 a$ I6 A6 Q. N1 f) O陷阱 xiànjǐng - a trap*& Y+ v( z$ B- Q1 J. q- a7 s
象步 xiàng bù - elephant's move
: I! t! W# q4 a( l9 o- J象步飞 (象步飛) xiàng bù fēi - elephant's move, C1 I$ I. |+ Y9 o( v0 X. b; {/ p
象飞 (象飛) xiàng fēi - elephant's move
, k9 B# o3 R4 q6 R/ t/ m向小目 xiàng xiǎo mù - facing 3-4 points' [9 L, ~" K* e+ h9 v. C& s5 V
象眼 xiàng yǎn - center of elephant's move
+ n: |/ e7 o" p; I# n3 H; A  u2 M/ h2 y消劫 xiāo jié - ending the ko+ ^; A& w% Q3 E# W" E# x
小 xiǎo - small*; e# o4 ^) K9 e' P8 |
小飞 (小飛) xiǎo fēi - knight's move
; x, s* N9 R/ e3 S. _  M. l小尖 xiǎo jiān - diagonal; J, R8 Z+ q7 K& P& H* ~
小林流 xiǎo lín liú - kobayashi opening3 ^- t0 N2 q0 z2 t9 I
小目 xiǎo mù - 3-4 point
8 P% A( [3 I, K- o  P小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
) r8 j7 h. R3 a& f" N7 C6 s小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)9 u" x; b1 H" z" D* ?
小伸腿 xiǎo shēn tuǐ - small monkey jump/ R! y8 p; Z; J' O0 L
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
4 t, w6 C4 g) Q( M) b. @( I效果 xiào guǒ - effect; result*' d, `1 J5 T, w8 R% C0 M  W
效率 xiào lǜ - efficiency*1 V& z  N1 f% Q* b6 a1 c; V. W
新布局 (新佈局) xīn bù jú - new opening6 U! @3 q- ?4 a9 j& P
新手 xīn shǒu - new move
) }7 C, [+ t7 K9 P+ }; ~星 xīng - star point
. T& \8 X3 c+ G星位 xīng wèi - star point
% O+ j  n2 R7 W  Z0 n. P形 xíng - shape*
4 j$ f. r  f# G1 w* U2 J3 T% u形势 (形勢) xíng shì - situation*
( }; @" e' O' L# r& Y( ], m3 _形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement, G3 @! C! Y/ S+ P7 q
形状 (形狀) xíng zhuàng - shape*
  Y" Q  T: \3 U2 E# L, D5 I秀策流 xiù cè liú - shusaku opening" n3 k, A" q0 U  ?. T' d
虚手 (虛手) xū shǒu - pass+ A( W; r" z# `: [9 U' J
虚着 (虛著) xū zháo - pass
$ t) a; f7 O# c6 X, ]序盘 (序盤) xù pán - opening
$ f$ z' e( W0 u学生 (學生) xué shēng - student*2 i) z* n2 K8 D7 u( i
雪崩 xuě bēng - avalanche*
5 @0 K) g  W) K  x7 a4 p7 d循环劫 (循環劫) xún huán jié - double ko4 _! _$ c! f  j0 W. H

; N8 J$ b9 m8 j+ A4 f2 o% x: g  b+ ]/ n7 v% E
Y
4 p" {& p$ q5 f9 ^+ E压 (壓) yā - push down*$ J# ]( {2 g" R0 J1 t
压力 (壓力) yā lì - pressure*' g7 o6 R8 p8 U, q
延气 (延氣) yán qì - increase liberties
2 R  u" I% D, ]. @3 G- p7 U3 B5 ?眼 yǎn - eye*
! {# w+ h5 z1 C, Z眼位 yǎn wèi - eye potential; eye space
5 d* j9 Y6 i4 `眼气 (yǎn qì) - eye liberties& @% }* t/ x4 M. }
眼形 yǎn xíng - eye shape; eye space+ q) h  l- C1 [  N& q
妖刀 yāo dāo - magic sword
7 o, V1 d/ X/ X; f, M; m) ~, V摇橹劫 (搖櫓劫) yáo lǔ jié - double ko2 l8 D9 G) q- R" J( u
要点 (要點) yào diǎn - vital point
& q4 e( @5 J1 |要子 yào zǐ - key stones
  O: u+ i5 [4 |# u业余 (業餘) yè yú - amateur*$ a# b& D/ `3 h3 r8 ?
一方地 yī fāng dì - one-sided territory5 ?. ^2 B. G7 D( P/ y& U
一间拆 (一間拆) yī jiān chāi - one-space extension6 p3 u! N1 ]/ C7 z! `6 `! v
一间跳 (一間跳) yī jiān tiào - one-space jump" W, _) I* r8 J2 I: N$ L: V
一手劫 yī shǒu jié - direct ko4 a. P: _/ A4 l4 G% S/ V; N) R# E# U/ t
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker% N# y+ _/ G$ x
疑问手 (疑問手) yí wèn shǒu - questionable move8 b- z% D  e5 S
弈棋 yì qí - play game*
) \$ p+ g- K( X7 z4 E引征 yǐn zhēng - ladder breaker  x" U( D, M; `5 X$ T. r, g
赢 (贏) yíng - win*" G& O3 s1 U( M; [. _
应氏 (應氏) yìng shì - ing's1 W$ h! d; u/ \& n5 L7 z
硬腿 yìng tuǐ - first line descent
$ I0 W4 Q" A- a& w: I  ~/ ^优势 (優勢) yōu shì - superior*
8 `& O) U4 @0 E9 B- e有利 yǒu lì - advantageous*
+ D& ?% R9 J1 A0 C  U; F有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
6 ~* o$ k$ J) z4 T有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
" n+ W# K* T0 E7 p% l) r  \- M右 yòu - right*2 m5 m% S9 o1 _& n; \, k/ n
余味 (餘味) yú wèi - aji
8 S1 A: ]9 ^, G! R/ @. ?愚形 yú xíng - dumpling shape
2 i) c/ e( d/ x宇宙流 yǔ zhòu liú - cosmic style
8 ?! o- b" ^, U* H. x. i: z原则 (原則) yuán zé - principle*' G3 {% N8 u* u
院生 yuàn shēng - insei
, U  U6 a/ O! X; [4 p+ E
& P7 k( C- u( W8 Q* A" m
4 }" P# p- \' r* u+ z8 G2 R6 x" WZ
4 e6 P" ^+ u0 |/ e枣 (zǎo) - jujube (Chinese Date Wood)*1 G8 g* ^& J" \/ C' }6 s; y
扎钉 (扎釘) zhá dīng - iron pillar*; P6 b9 n+ D3 E! Z' a6 ^. z
长 (cháng) - stretch
! \( b8 F, f% i: B* I5 O胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
6 G8 c; S2 e: a$ q! `胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
: ?5 a6 u" j0 z6 }着 (著) zhāo - move6 z2 Y! l# X0 ?  `& h
真眼 zhēn yǎn - real eye
: V. w" f$ t$ n. x6 [镇 (鎮) zhèn - capping play- f8 r6 _  {4 Q6 o
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker. S" E. f6 }/ W; Q, G
镇头 (鎮頭) zhèn tóu - capping play8 z" {# J1 Z& d' E+ k! ]* Q
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma7 ]) V: E5 X8 [9 P" m
征 zhēng - ladder
; V0 h6 ?9 l, X8 q5 `; u8 `争棋 (爭棋) zhēng qí - official challenge match
7 v! U9 m, Y* h5 r& L7 s6 F$ Z7 j征子 zhēng zǐ - ladder
( g; ^. U1 ?6 A6 w征子劫 zhēng zǐ jié - ladder ko
$ G6 i6 y( I6 s/ X0 a: M' Z" O整体 (整體) zhěng tǐ - chain" m) y& R9 j# @4 x9 n
整型 zhěng xíng - settle/ P& s1 P3 ?; p, L9 M8 p
正解 zhèng jiě - solution*
, i- l6 Z8 G* }3 R. g正确 (正確) zhèng què - correct*+ w. L; l3 A; s0 }
证书 (證書) zhèng shū - certificate*
3 z& q7 P" [8 r正着 (正著) zhèng zhāo - proper move
, }  l2 O$ P" U. u2 T指导棋 (指導棋) zhí dǎo qí - teaching game
6 d, m+ F5 o4 f0 f* \1 D直二 zhí èr - straight two8 V+ M( [) f8 }% ^1 m
直三 zhí sān - straight three
* q: r1 {+ n$ d  H9 B; _直四 zhí sì - straight four
$ k3 D! Z- i' E# |+ x职业 (職業) zhí yè - professional*8 U3 [* h4 ~3 Q+ J! W$ C
只此一手 zhǐ cǐ yī shǒu - only move- b6 |/ ~1 n) R2 S6 o5 I0 x7 q
治孤 zhì gū - managing isolated weak group
7 p: z4 `( d3 T, z中 zhōng - center*9 r0 y% L5 y6 r- ?- V% P' c
钟 (鐘) zhōng - clock*
  p9 r6 _3 `" d' }9 l中腹 zhōng fù - center*
' x0 o1 ~! n! t2 q, o: s$ }中国流 (中國流) zhōng guó liǔ - chinese opening
( U" t, W* B% ], _中级 (中級) zhōng jí - intermediate level*
# f% ^4 r2 N* x终局 (終局) zhōng jú - end of game
8 v! G& }' A& J2 ~2 }2 r3 m中盘 (中盤) zhōng pán - middle game
- Z% ~% [# G3 B" K. I终盘 (終盤) zhōng pán - endgame
" i# ~; G7 l( j% w( H4 ?( c6 U9 y) U中心 zhōng xīn - center*, Q- Z' k9 G& a
中央 zhōng yāng - center*! w, e& B1 [/ i& L) Z* H
中原 zhōng yuán - center*0 q% S; H) h# [; F" D+ R: t
重 zhòng - heavy*) d" ^! b# c) K( r
主动 (主動) zhǔdòng - (to take the) initiative*
2 Y' M% Z4 s; y2 O+ L专业 (專業) zhuān yè - professional*
! G4 z: K7 f3 T  d转换 (轉換) zhuǎn huàn - exchange*
: O; i0 y. \+ F6 u6 m: j装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback+ s0 v! w. c$ T
装劫 (裝劫) zhuāng jié - a move that threatens a ko8 t  U4 \* h. B' A7 i1 @0 S/ H
撞气 (撞氣) zhuàng qì - reduce self liberties
: [/ @& `4 V8 V* }* ~追 zhuī - chase*3 f0 K$ X, K8 H5 g  Z
追捕 zhuī bǔ - chase*
- t: u* M* r1 }! y, q, R子 zǐ - stone; unit in chinese counting6 y& ?% t* L% ?/ ~9 k  |
自然流 zì rán liú - natural style
# q% W6 d3 ?. J自杀 (自殺) zì shā - suicide*
) R3 s9 V! L- [6 r左 zuǒ - left*3 W8 V" z4 w2 d
左右同形 zuǒ yòu tóng xíng - symmetrical position0 u6 K+ i9 |! \% n4 @2 |
做活 zuò huó - make life. X, N7 O2 Q" z* V- F
做劫 zuò jié - create ko
% l* B& m, z* C+ ~$ r( ~作战 zuòzhàn - combat*
. J, F5 x4 E* ~; V3 F做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)( c& Z5 q/ f; J) k" D8 V: e
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发表于 2015-6-1 14:46 | 显示全部楼层
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