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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A: H8 ?# O2 A/ {  y- {0 v
安定 āndìng - settle*
5 r: |: v6 A% T! T: V2 I$ C1 l' W# `7 x8 H0 f. }

9 t; `4 b7 n8 L5 cB
0 o2 Z6 C4 }1 J. P, B! f白 bái - white*
+ D- N- ~" |9 d: u) e* k, _白方 bái fāng - white player*) n) I/ L) f2 i% V% |; z: B
败 (敗) bài - failure*, U- \( l1 E4 ?" a, ]
败着 (敗著) bài zhāo - losing move
2 l. K& g$ t) D扳 bān - hane0 o% ~' ]/ X4 D) Y2 m! \
扳断 bān duàn - hane through$ N, _3 a3 f) ?/ C' L
板六 bǎn liù - rectangular six( q8 u- o3 y: `+ T( Y# h+ }
半劫 bàn jié - half-point ko
6 I5 w! G, q/ j4 D9 b8 S棒接 bàng jiē - pole connection
5 b! q3 m" E4 P9 U2 \( ^( S/ b包围 (包圍) bāo wéi - surround*
4 H% o" p$ k- `3 H" g: E2 t薄 báo - thin*
5 x4 \5 a/ F7 n" l4 {# q保留 bǎoliú - retain; preserve*5 c/ Z7 F* c' V; W; f! v
抱吃 bào chī - capturing technique by atari
' D/ `- Y: U$ v7 X; G0 }9 v本身劫 běn shēn jié - local ko threat
! w- m# Q$ f! `  Z$ J2 I3 L本身劫材 běn shēn jié cái - local ko threat+ {) o; ~" k! R: J, g/ [2 t
本手 běn shǒu - proper move
6 U, W" n5 {& o; m笨重 bèn zhòng - heavy*$ k' Z* i) Z# O. X1 w8 p* g8 r5 S- {
崩 bēng - collapse*7 y( A- [. v. T' }* h/ q
崩溃 (崩潰) bēng kuì - collapse** L/ U4 ?- \4 X$ p; L9 g
逼 bī - checking extension
+ [4 j! n0 d) M" f; L6 i/ @鼻顶 (鼻頂) bí dǐng - nose tesuji6 W0 ], m. h7 K9 E
比气 (比氣) bǐ qì - capturing race! v' Z7 c! k5 R" C4 j6 E% R
比赛 (比賽) bǐ sài - tournament*
# ^% b4 Z/ I5 _, R0 p9 d边 (邊) biān - side*
5 I$ q: F, ?1 c  L9 h& E; H# {变化 (變化) biàn huà - variation*
4 P' l! n8 I- o2 J变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening& M8 l3 D9 d% j/ k. d
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
  ]3 J8 ~8 b2 i% Q变着 (變著) biàn zhāo - unusual play6 G. J% p( g. Q# w
并 (並) bìng - horizontal stretch9 H6 G: ?6 T+ N" M3 J  M. V9 e9 Y6 p
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)- P. b1 n: F- a: {; q
补强 (補强) bǔ qiáng - reinforce*5 _7 V7 [- q. Q3 W
布局 (佈局) bù jú - opening! H; x% M5 @# H6 e# f% ~
不利 bù lì - disadvantageous*
' S8 ?2 p) p' P/ M1 i2 u1 }不入 bù rù - suicide! C- F# S0 P% H1 F( P
不入子 bù rù zǐ - suicide8 F) g8 w$ H# h9 l
不提三目 bù tí sān mù - three points without capturing# P- o9 T2 o9 k8 E& E9 S
不提五目 bù tí wǔ mù - five points without capturing1 Z, U  q: @( E% `+ f% ]5 A" h2 u

( U. j5 I2 y6 j' E& \/ `3 n, N2 ^0 j5 Q5 R! O2 B! o
C$ L8 ~$ @# ?  K1 z3 z0 ^! G
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
7 G0 L9 u8 R) s1 |+ j* _4 Z猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)& }2 Y. {9 S* z" c& Z+ m: r! W8 V
参考 (參考) cān kǎo - reference*
1 w% V! j9 K' v- ?, b6 _5 P4 M$ c残忍 cánrěn - bloody or merciless*
; b6 M# ?/ A' O7 T' O3 F# J拆 chāi - extension
: u5 Z/ E! r% g拆逼 chāi bī - checking extension$ A  K  o  O" R' ], ^3 w
拆二 chāi èr - two-space extension
2 E7 P# V; Q7 Z) K拆三 chāi sān - three-space extension; J8 k. m5 N( \5 M
拆四 chāi sì - four-space extension& ]0 S1 o: O2 r' U/ h* I  b) [+ b
拆五 chāi wǔ - five-space extension8 W6 O; B, Y* N/ e( |- k
拆一 chāi yī - one-space extension  V  R$ _" Y" {' m, F, T  u& P
缠绕 (纏繞) chánrǎo - harassment technique2 j4 p' |  E5 d2 ~. v" I
长 (長) cháng - stretch
9 o( ^/ S  E9 M: M& f% ?( y0 \. }长考 (長考) cháng kǎo - think for a long time, D( o/ J* {4 X0 |7 E  J" O, r
长气 (長氣) cháng qì - increase liberties
# H: x4 J/ l4 {9 O0 o( Y- p长生 (長生) cháng shēng - eternal life
. {2 I3 j# h  G场合定式 (場合定式) chǎng hé dìng shì - situational joseki9 L1 O6 H' f9 g4 C
超大飞 (超大飛) chāo dà fēi - very large knight's move
. o; `* N3 c- b" P1 T超高目 chāo gāo mù - 4-6 point
$ M+ n  a# v9 K超时负 / 超时 (超時) chāo shí fù  - lose by time
: ^/ H5 f5 H) l& e" m8 n1 L超时胜 chāo shí shèng - win on time" t+ K. W2 ~8 F4 V4 z4 ^9 A
成功 chéng gōng - success*) k- w  R3 g1 }, `
成立 chéng lì - possible*
5 U% P! s! @4 S( h  N秤砣 chèng tuó - two-stone edge squeeze
9 ^+ i, z3 p/ M+ B+ V  t7 [吃 chī - capture
4 L  M" `- l4 y: h) ?# B6 R0 I吃亏 (吃虧) chī kuī - loss*
4 B. T: u% T4 U6 S. B# q3 m持棋 chí qí - jigo( k1 ?4 [4 P% A8 a) W) m) I
冲 (衝) chōng - push through
+ K5 j1 t+ ]- X1 [3 W重复 (重複) chóng fù - overconcentrated
3 |. B% }/ X4 s5 t7 D初段 chū duàn - 1 dan
( n) G( n! O% Z6 t初级 (初級) chū jí - beginner level*3 ^1 ~  j( J- \2 `, I8 a
出头 (出頭) chū tóu - getting ahead
  j$ A, N: i/ v) r. v刺 cì - peep7 U6 r5 z% {) r# S: p4 O4 a1 C
次序 cì xù - sequence*
# u9 x, g# h) C错误 (錯誤) cuò wù - mistake*5 ]+ k+ K8 O! t, X# }
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points% E( L) S$ P3 `/ b) A7 p# l

1 |: d4 _# B& v! O/ O8 _! @3 [! v8 K* L/ z5 m1 s1 ?
D
- w  n$ Y- C5 Y* A搭 dā - attach
# [* \! E5 }& k1 Z( K8 ~- C打 dǎ - atari
7 F+ v9 n7 l( O8 t! }% r打吃 dǎ chī - atari
8 J7 ~4 @: |, x' X9 P( g7 `1 {打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
0 A3 H' T4 G% O' K5 S4 b4 \2 X# R打挂 (打掛) dǎ guà - adjourn game' Z) h9 R. y9 z$ ~& C, X$ @7 r. `
打劫 dǎ jié - ko
& Z: n: v  T: \打入 dǎ rù - invasion
! v- Q& r, b9 f. r/ O7 y- r8 A0 Y打三还一 (打三還一) dǎ sān huán yī - capture three recapture one6 y! Q' @6 z; d" N
大 dà - large*
, b8 u6 S8 a4 u- p& j大场 (大場) dà chǎng - big point
5 q. Y4 [. b( {! A9 l大飞 (大飛) dà fēi - large knight's move6 F8 C% O+ {% ]! d2 ]9 G
大局感 dà jú gǎn - whole board thinking8 x$ b+ Z2 K  u( I9 _2 o: S
大龙 (大龍) dà lóng - dragon*
" E& h4 k. V, s. d& V$ B: |6 H大模样 (大模樣) dà mó yàng - large-scale framework3 R9 C5 U/ t3 x' f% m
大盘 (大盤) dà pán - large board (19x19)
9 T( y8 y4 m7 e6 H6 T* n大棋盘 (大棋盤) dà qí pán - large board (19x19)
% o* P8 q6 F6 ~& A7 P大伸腿 dà shēn tuǐ - large monkey jump
3 |( h$ f$ F$ d' M" D/ ~( {大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze5 e3 Z$ o( G0 L. B
大雪崩 (da4 xue3 beng1) - large avalanche1 J! c& H4 Y; W
大压梁 (dà yā liáng) - Da Ya Liang2 E7 f( x6 t0 @! `( S* l
大眼 dà yǎn - eye with two or more spaces
6 V: ]1 j8 y- f大猪嘴 (大豬嘴) dà zhū zuǐ - j group
& l) O2 B: \6 g8 i# ^带钩 (帶鈎) dài gōu - long l group" ^* _; P. {6 ?6 n- f& p
单关 (單關) dān guān - one-space jump
6 V! V8 \2 f* U, E单官 (單官) dān guān - neutral point4 {6 Q" n$ M* }' e! K2 W0 N
单劫 (單劫) dān jié - half-point ko
; D" M' G! y( P单行道 (單行道) dān xíng dào - one-way street*
9 w( N2 {9 Z% v5 }- U- r6 l5 D挡 (擋) dǎng - block*: g+ c. {' E4 s0 `
刀把五 dāo bǎ wǔ - bulky five0 M9 ]; p/ o% W4 h
刀板五 dāo bǎn wǔ - bulky five
) f- R. Z- F& ?5 P2 x7 ]刀柄五 dāo bìng wǔ - bulky five
7 e3 d; Q) p9 F) i刀五 dāo wǔ - bulky five; I7 s9 e7 l: t6 r7 x- {* R! @+ O6 x
倒扑 (倒撲) dào pū - snapback
# E' x  r4 u  f& K! L7 e* C7 K6 R倒贴 (倒貼) dào tiē - reverse komi. v7 q  E- s) k4 h# I
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
/ w8 h+ t8 x) r' \# a% K  T3 Z( g低 dī - low*
+ `4 L, }6 s9 y敌 (敵) dí - enemy*0 Y4 T' }! ?" T# Y' k4 Y' O
抵 dĭ - hold up; push against, to support, to resist*4 l5 G3 t4 J6 S7 k  y
抵抗 dǐkàng - to resist; resistance*& I5 n9 |# Q4 ]/ M0 N) t( }0 _
敌人 (敵人) dí rén - enemy*
' a3 W# I/ n" z/ k/ H. f地 dì - territory*
4 C+ q- k. R$ j7 _5 h地盘 (地盤) dì pán - territory*
) i' {" C. J: n3 S地域 dì yù - territory*3 y( z# q; d: ^7 ]. g
点 (點) diǎn - placement; point7 j$ r7 s! O' b7 P
点方 (點方) diǎn fāng - eye-stealing tesuji
+ b: e  _( w# \# R* T7 ?& x0 L点角 (點角) diǎn jiǎo - corner invasion
1 o6 A) {. u& g点目 (點目) diǎn mù - counting
1 O) G" ^3 P" M  d( Q9 x点眼 (點眼) diǎn yǎn - placement inside opponent's eye
7 T* h2 U$ K$ g( `调子(調子) diào zi - choshi
3 w9 o: P# k9 x  z丁四 dīng sì - farmer's hat; pyramid four
* M  ]8 }% u  z' D; k顶 (頂) dǐng - bump
: x/ q0 `- m: x1 F定式 dìng shì - joseki- i# O9 W' o* F' L1 i  P
定型 dìng xíng - settle8 ~# `+ Z5 K, Q5 L
东坡棋 (東坡棋) dōng pō qí - mirror go
# S2 \! k; g6 F( {. W斗方 (鬥方) dǒu fāng - carpenter's square
" f' U$ F8 a- o读秒 (讀秒) dú miǎo - byo-yomi3 c) ~3 a, j5 k; l- J; g( C
渡 dù - bridge under
: {2 c$ F; m& A, y断 (斷) duàn - cut*) `6 H# i# J7 Q
段 duàn - dan" @; ~3 g7 v% O/ W4 p7 a
对策 (對策) duìcè - countermeasure*7 k7 x( y# T) g! M5 E3 u
对局 (對局) duì jú - play game*
' U  {0 ^1 Y+ O- M对杀 (對殺) duì shā - capturing race  \* ^8 j  X1 w
对弈 (對弈) duì yì - play game*" R6 T8 }: B: N# y( c5 j) J: m* Z
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*" d4 p5 J& b- i' ~, ~: [
多元劫 duō yuán jié - multiple ko
! V4 Y4 b* o- L( G6 J( n8 V) r6 E$ ~5 N9 K
% d) ?& F4 [' ?$ K3 e2 Y
E
! y% A- D5 w1 d恶手 (惡手) è shǒu - bad move
5 X0 l; L0 @3 o" y* d4 U, h% Z0 \! x二间拆 (二間拆) èr jiān chāi - two-space extension
7 |0 M2 t4 O. `( r二间跳 (二間跳) èr jiān tiào - two-space jump6 `+ w1 c) E* M
二连星 (二連星) èr lián xīng - ni ren sei& y2 u7 ~/ S' J( g9 a: M* P$ _/ P
二手劫 èr shǒu jié - two-step ko' ]& N5 I9 M, t. D) m9 q; C
" O: v( l9 h* h$ C% Z9 l* X/ ^

  H& Z* @6 F( k4 {F, X9 ^% h3 Z  K3 F- s8 K
发展 (發展) fā zhǎn - develop*
( F- c8 O5 F9 N' t3 w) j* X法 fǎ method, way (also 下法 xiàfǎ)*: a, X8 ^7 n2 m
反扳 fǎn bān - counter hane
$ Q- ?1 V$ B- h6 ^反打 fǎn dǎ - counter atari# M) i3 @4 ?* s
反攻 fǎn gōng - counter attack
* f/ V8 y2 I" J8 [. e反击 (反擊) fǎn jī - counter attack
5 {0 F7 \1 v/ A反夹 (反夾) fǎn jiā - counter pincer0 Q# i( p& b9 J9 o% R
反提 fǎn tí - recapture* i( Q) d9 C8 ?& u1 T% p& S
方法 fāng fǎ - technique*
* @* v4 @, Z5 y& G( ~方四 fāng sì - square four
' F9 C9 r8 M# g2 F方向 fāng xiàng - direction*
9 D/ T' A1 T( G) O* G( Q方形 fāng xíng - mouth shape
0 O* T/ q: }! Z6 _防 fáng - defend*; |: B: _! O7 U
防守 fáng shǒu - defend*2 |, l) z4 z6 O% _
飞 (飛) fēi - knight's move
8 Y9 \/ l5 J8 K" o3 x0 }  K6 d8 u飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete- u1 F' a7 K. H8 s( e
飞压 (飛壓) fēi yā - press* g& X. d/ N" G$ \& \
废着 (廢著) fèi zhāo - useless move9 ]8 P* `2 J- c5 e$ @* }( D& ~
废子 (廢子) fèi zǐ - useless stones& {! h, O( U: T7 C
分投 fēn tóu - splitting move
, G, q9 B3 a3 d3 E$ E分先 fēn xiān - even game
: e, y- M) Y- P- {封 fēng - seal in*# ^0 E# E. F* l" _7 \8 J
封手 fēng shǒu - sealed move5 [3 ~! [* ?9 y
封锁 (封鎖) fēng suǒ - seal in*2 i! }3 f4 @: z( `0 P7 I# M
浮棋 fú qí - floating stones$ V% f1 n, w) B) I( F
浮子 fú zǐ - floating stones. {" l( K5 O) n7 F# l2 ]" ^2 `
负 (負) fù - lose*
5 R. S# z8 ?6 U& C: a. n' @复盘 (復盤) fù pán - game review
" h4 V6 E/ ^. T1 G% B. |4 F/ B4 t) g
+ t. f: a/ p9 x" ^+ W
G
( \4 r- K) ^: }8 X- ^概念 gài niàn - concept*9 T  f: g0 \/ E& C, S" y/ f% d2 Z
感觉 (感覺) gǎn jué - feeling*# H7 m' _- W: C* k: N
高 gāo - high*% {5 B: `1 q# U) {
高级 (高級) gāo jí - advanced level*
( p/ B0 K( S9 W3 }高目 gāo mù - 4-5 point
& _7 p" u* A/ O! N: B! d) U根据 (根據) gēn jù - base*, V6 `; t! z8 |3 ]1 b" [
根据地 (根據地) gēn jù dì - base*
7 Q6 y' _% u: `; Z6 r4 v4 n攻 gōng - attack*% a3 }( z% \: J# G; E
攻击 (攻擊) gōng jī - attack*- y% Q$ ^) N6 Z1 y* B) I! S
共气 (gòngqì) - shared liberty9 f# j+ X7 [2 S8 @6 Z
公气 (公氣) gōng qì - shared liberty2 o# m( H) m- c$ H, L6 C9 N, a
攻守 gōng shǒu - attack and defence*
" H! s9 q1 i, a2 `4 u: G& W! ~共活 gòng huó - seki
8 E/ P, T% b+ V8 v8 J孤棋 gū qí - floating stones
$ c& g+ E/ s, D挂角 (掛角) guà jiǎo - corner approach# q: K# @* g) T; u7 i+ w- s
拐 guǎi - bend*
( P. m" s4 ~) h/ n' R) z怪着 (怪著) guài zhāo - ghost move! Y8 H- E* o, R$ u: R3 e: s& i; n
关 (關) guān - one-space jump+ B' |/ X* E3 U* U
官子 guān zǐ - endgame
. e4 t; v' [% I- h1 \/ t7 R龟甲 (龜甲) guī jiǎ - tortoise shell- T. l8 j4 y( y) @9 f9 \
规则 (規則) guī zé - rules*, c7 V4 ^- c! N8 J4 C8 _
鬼手 guǐ shǒu - ghost move# z0 U2 i. x! y- X, V
滚包 (滾包) gǔn bāo - squeeze
( s( ^" i, A7 D6 O# `* O3 b滚打 (滾打) gǔn dǎ - squeeze
# w0 z9 n( L, i: N% x4 I滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
6 @, N) V  E  p4 P过分 (過分) guò fèn - overplay
7 E3 k2 O) k# s0 ~1 a% G国手 (國手) guóshǒu - national champion*
+ Q  i* J$ k3 |" v, [7 ?
4 ]3 o+ e  W7 W; c, }# f# d/ n. k- a! [1 F& X
H& K' t1 R& E" k5 ?6 u9 N3 a1 q  ~
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
/ M) `- s( y6 u1 b, |+ `& V: c' n4 W好点 (好點) hǎo diǎn - good point
) y. N  t1 `) q和棋 hé qí - draw*1 [( {0 v8 w  Q
黑 hēi - black*( Q; J- ]! `& ]0 y, y
黑方 hēi fāng - black player*# n7 B# h" I% p; j, G  \
黑先 hēi xiān - Black plays first*
: w# q0 x; J% e$ H3 c& s: a6 r猴子脸 hóuzǐ liǎn - Sake bottle shape
4 x+ f$ H4 r0 l; r. _厚 hòu - thick*
* G% n0 V/ \. C) C! S后悔 (後悔) hòu huǐ - regret*
* W* E  D4 _" a1 C后面推车 (後面推車) hòu miàn tuī chē - pushing from behind9 D' S  n6 Y& C: i! Y6 i
厚实 (厚實) hòu shí - thick*
, l! ~+ h* c* D1 _4 {- z! z. k厚势 (厚勢) hòu shì - influence*
- a$ o4 [% L$ A8 r& l后 (後) hòu - after; later*; d* v; G( y6 h  I2 [
后手 (後手) hòu shǒu - gote. o5 i( m/ O, N% n
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture1 D4 }# p4 B2 A, k2 o/ M9 N
后续手段 (後續手段) hòu xù shǒu duàn - follow-up3 t5 _  Y5 t6 |7 V4 H* X" Y5 E
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
4 U- Q2 L3 r8 I) T7 {/ F! o: i& N虎 hǔ - tiger's mouth; ~0 k! D" Q: Y! M: A
虎口 hǔ kǒu - tiger's mouth
  J7 F0 l) g" j9 G! H5 V0 Q# J0 a7 H2 x互破 hù pò - mutual damage
5 |* G" V" X3 z9 h互围 (互圍) hù wéi - mutual surrounding of territory. P1 h! w2 R# @& @5 R9 l! G6 I( c
花见劫 (花見劫) huā jiàn jié - picnic ko! c- x. ]8 n& q6 P4 [
花六 huā liù - rabbity six9 o; d7 }/ d& U" G5 L8 g1 w
花五 huā wǔ - crossed five# q9 {' A% _* P* ]* H4 J
还原 (還原) huán yuán - transposition
; [. e+ `. y- d# q- v, N  H! m缓 (緩) huǎn - slow*
; _( m: q* Y, ]- Y+ l缓慢 (緩慢) huǎn màn - slow*6 X1 R3 @6 n" c* _- {
缓气劫 (緩氣劫) huǎn qì jié - approach ko* A5 k7 M$ z9 n: y5 |; d0 h$ T
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)  M# ]* x' H- H1 Y2 e+ _
缓手 (緩手) huǎn shǒu - slow+ Y7 n: [$ [2 X, \/ [
缓征 (緩徵) huǎn zhēng - loose ladder7 q9 o( V: y& G0 M0 S9 J  Q- n0 R
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder3 L0 F( p( G( y/ C7 ]( R$ N* {
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique2 k2 [) S, X" l: h  D# _
回手 huí shǒu - take back*; ^8 t% f! L- c+ M; D4 l9 F
回提 huí tí - recapture' |2 x  V- ^+ @/ _+ w& E. H" U, h
悔棋 huǐ qí - take back*
4 c( n& s+ J( }+ |. x& x! f6 d活棋 huó qí - living group5 l! [  Q) W0 n
) p: l5 m) N2 D4 Y! H( w; Y

5 D! L# ]& ~4 U2 GJ
: q3 I) D' @; X: W& a急 jí - urgent*
, T; j+ `: m/ v( r9 i' \级 (級) jí - kyu* g/ l0 W( u: g$ o& n- G
急所 jí suǒ - urgent point- |5 I0 u4 o7 o( ~
挤 (擠) jǐ - bump into diagonal; choke; atekomi: ?$ M8 B1 O0 x" k
技巧 jì qiào - technique*+ [2 a; G4 R) ?( K
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*& o# l8 s6 X# m+ L, r
佳 jiā - excellent*
" a: X8 H7 o+ f夹 (夾) jiā - clamp; pincer
9 f* I5 }0 |8 k- Y枷 jiā - net
+ f7 O2 W# C$ F$ B; p7 x$ d枷吃 jiā chī - net
8 ^3 x2 Z/ L% Y+ b4 T( Z夹攻 jiā gōng - pincer
7 m6 h" W" E* E: J" _& Q8 K- u假劫 jiǎ jié - false ko threat$ {  [# {5 b0 n5 J
假双活 (假雙活) jiǎ shuāng huó - false seki
. l3 b( P$ |5 Y& E6 s假眼 jiǎ yǎn - false eye; ?2 c# Q: U5 J* D# {& ^& N
假眼活 jiǎ yǎn huó - two-headed dragon( t* o$ Y; J9 ?% _& d7 m
尖 jiān - diagonal
$ b. C6 q, D0 \3 E$ m0 R4 Y尖冲 (尖衝) jiān chōng - shoulder hit
; v0 k. q4 G* D尖顶 (尖頂) jiān dǐng - diagonal attachment1 A" y; @  H4 k" K3 F: ~0 v* u( Z
坚实 (堅實) jiān shí - solid9 J+ [5 v! F# J+ J
见合 (見合) jiàn hé - miai
3 M( B$ g9 a: C. s2 z& r教 jiāo - teach*' d7 l0 q( y% s3 |% M; m  I
交叉点 (交叉點) jiāo chā diǎn - point2 Z- i, a$ Q' }' p5 G
交点 (交點) jiāo diǎn - point
; l5 F3 ^7 Q. b7 I  n$ n& J焦点 (焦點) jiāo diǎn - focal point*
1 @0 o3 l! X2 C' g交换 (交換) jiāo huàn - exchange*
9 a/ M% q8 l, C  [6 C  n  d4 o角 jiǎo corner (angle, horn-shaped)*. U% H- X$ j9 }8 G; ]+ ~9 u: V
叫吃 jiào chī - atari
( X# ^8 L; D/ I4 ^& B) w4 v教师 (教師) jiào shī - teacher*
$ n& }5 f. _& q6 D. _1 a# a教室 jiào shì - classroom*/ o, f6 f0 T0 V* F! f
基本功 jī běn gōng - fundamentals*
5 P& Q7 p& E8 b7 {0 v5 b接不归 (接不歸) jiē bù guī - connect and die6 C$ X+ {3 n# S+ R
劫 jié - ko
2 Z. x1 W# I/ m+ S5 a* p/ R劫材 jié cái - ko threat
: b1 i  f* [) r: q% _, Q7 p/ l结果 (結果) jié guǒ - result*
/ j. J3 X2 L0 R4 A/ w劫活 jié huó - live by ko
* G; J/ x- k9 l$ |3 p5 r( s& @诘棋 (詰棋) jié qí - life and death problem. s5 a8 T' Z$ o# z5 ?9 j3 [
劫杀 (劫殺) jié shā - kill by ko1 j6 b/ {* G$ v( f  _+ b5 p/ r
劫争 jié zhēng - ko fight2 r& e5 d/ X+ p) g+ B3 t" a6 P3 D+ P
解答 (jiě dá) - answer, solution*
- T5 v: d3 K2 V3 W' S金柜角 (金櫃角) jīn guì jiǎo - carpenter's square; _  B  ^: R7 s1 Q  q
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
. w1 N( e8 r8 s  H; P' E' Q+ S紧 (緊) jǐn - tight*
& p2 c8 h2 o5 S2 M0 L) v# _; H- G紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties* _1 G9 f4 U7 E" C: o6 m
紧劫 (緊劫) jǐn jié - direct ko
# W5 l5 y  A5 u+ `) X紧气 (緊氣) jǐn qì - reduce liberties3 `) r: P, v3 `/ ~( p
紧气劫 (緊氣劫) jǐn qì jié - direct ko5 q# W; A- L# E2 G4 C
禁着点 (禁著點) jìn zhāo diǎn - illegal point
' E5 x0 U5 x/ w( v7 d净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
0 m  t. y; Z+ K, [& @4 Y" M+ N净活 (淨活) jìng huó - unconditional life
- \9 [. x  N% v$ r  f4 o3 o净杀 (淨殺) jìng shā - unconditional death
" C) [/ @0 S1 J8 v净死 (淨死) jìng sǐ - unconditional death2 \$ O: ?/ G' M1 e( j
救 jiù - rescue; save*$ q& @* I2 \& U6 X& v3 K" a" M- R, ^
聚 jù - placement inside opponent's eye" h9 ?0 T# q5 r3 w, _
俱乐部 (俱樂部) jù lè bù - club*& @4 N+ m8 e  Q. C2 C
聚六 jù liù - six-space killable eye shape
% j" u: m7 u; |- a& r/ ]聚三 jù sān - three-space killable eye shape0 f! t, E0 ~, W! D/ ?. J
聚四 jù sì - four-space killable eye shape1 T, A0 z) V. B
聚五 jù wǔ - five-space killable eye shape9 Z) K; g) h8 D1 C7 J% k! k) v/ `
决战 juézhàn - decisive battle*. ?7 Q1 }; s1 R0 ]- X
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*# s5 `0 r; `4 V8 e# w' V7 j: k$ a

/ V' b, D5 b0 B  {
6 l. Q" p, w: lK
# A$ W( {( D5 o% A) h* S卡眼 kǎ yǎn - falsify eye" H& L( H- Y* s; o2 |; A6 H
开拆 (開拆) kāi chāi - extension* h; q( d) M8 j8 H3 f* [7 p
开花 (開花) kāi huā - ponnuki, H! x6 N$ J6 B2 ^5 C" W: a
开劫 (開劫) kāi jié - create ko  l. D. G3 O% s; h: Y) c
开局 (開局) kāi jú - opening
0 @+ M9 O- j8 I# a( P' Z$ @看花劫 kàn huā jié - picnic ko& M; T8 V; a! n; U& A0 J: I
抗 kàng - to resist, fight; to oppose to defy*( C" Q) l# A  ?1 _# V5 i
靠 kào - attach one line higher than enemy stone
4 K( [+ x9 B2 ?$ l空 kōng - empty*
# e: y& @. }% X" e: J( d; f% d空间 (空間) kōng jiān - space*! u3 E3 t/ u9 L2 B
空三角 kōng sān jiǎo - empty triangle& J2 `! c1 L: l: t, v7 d1 T/ O! N5 D
空 kòng - territory*
: [0 B  v: q8 Z' H跨 kuā - attach at waist of knight's move
' K9 {, ^% y: q8 |跨断 (跨斷) kuā duàn - waist cut, \9 ]$ h" @3 B5 @
快 kuài - fast*- Y  o# s6 k' ~' o) |3 a1 N3 e  C
快棋 kuài qí - blitz game
8 l* z5 f+ W$ Y3 x1 }& U' a9 [8 u) T宽 (寬) kuān - loose; wide*
2 F( ]& E# s: J' q# a) ^8 g宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
! }0 I0 U9 @1 p5 o( f宽气 (寬氣) kuān qì - increase liberties$ V5 J  y( l! m: ^$ Q8 K
宽气劫 (寬氣劫) kuān qì jié - approach ko
/ z& Q9 z) c7 T$ U; t7 Y亏 (虧) kuī - loss** H  v" a. c8 R# o
亏损 (虧損) kuī sǔn - loss*
5 j6 a- |  [" q- b, X: C6 ~扩大 (擴大) kuò dà - enlarge; expand*8 i& K; I) n; w/ q8 b- J$ m
扩张 (擴張) kuò zhāng - enlarge; expand*
. i0 n+ n+ C1 I0 U3 P2 s8 r* P[edit]# l: j+ N  u0 H" W: m% P( r/ X5 C
L
# |: L8 w" L! f3 X. z赖皮劫 (賴皮劫) lài pí jié - many move approach ko
: B% h$ O3 e8 Y" @拦 (攔) lán - checking extension; prevent opponent's advance*, P$ {# t1 I  w* x  g" N
拦逼 (攔逼) lán bī - checking extension
+ X7 P  {0 M6 J/ f7 o4 o( r烂柯 (爛柯) làn kē - ranka6 s/ h* a! i# \4 U8 `  K
老师 (老師) lǎo shī - teacher*1 U2 Q6 z% n  I9 J9 c/ u1 A
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
  v0 k- b2 c) C) q! T" g类型 (類型) lèixíng – pattern, type*" W- u  u2 h. o; i. ^
冷着 (冷著) lěng zhāo - unexpected move
( l: e' m% ^$ U- s利 lì - profit*
2 {7 T# _& i9 q" ^! I; ~7 e立 lì - descent; stand
* m* H' ~$ y, M# B' o利用 lì yòng - make use*2 w; |5 o7 q& [
连 (連) lián - connect; continuous*+ T; K2 M( H& o# S$ A
连扳 (連扳) lián bān - double hane$ _: Y2 c& z' S4 M! Z& s) |) i2 E
连环劫 (連環劫) lián huán jié - double ko
" L' W- N- \4 a6 ~, F连接 (連接) lián jiē - connect*
/ o0 i2 n2 f6 \( y( }6 k联棋 (聯棋) lián qí - pair go5 m( Q1 B6 s9 L6 K7 A  v$ A
恋子 (戀子) liàn zǐ - reluctance to sacrifice
+ U7 g* n+ i1 a7 m' U两分 (兩分) liǎng fēn - equal*
5 |: f" ]" M* r1 `4 M6 ^; ~两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")! ]9 {4 d9 t" I% I3 B) O
劣势 (劣勢) liè shì - inferior*
( K6 s: @7 u7 E3 S裂型 (裂型) liè xíng - split shape
+ ]7 Y, Z2 N+ ]3 v5 b  @  D  X# t龙 (龍) lóng - dragon*
, y6 @4 b7 j6 [7 A# m  H' |漏着 (漏著) lòu zhāo - oversight
5 ~) S' K8 m* S: f落子 luò zǐ - playing stone on board
4 d" J9 c- O- h! T9 F7 _5 ?3 p- T3 |( _  [8 c. B

- r2 r  o+ K* \4 yM! q* R9 }0 ?# {
满意 (滿意) mǎnyì - satisfied*
) }9 b5 J4 _/ v3 P+ N3 W慢 màn - slow*
  k* k3 ^6 k5 u( N盲点 (盲點) máng diǎn - blind spot' W# n" u0 c, O$ D3 h5 Z
梅花六 méi huā liù - rabbity six
  V# C9 Q0 r7 U. W梅花五 méi huā wǔ - crossed five2 ~+ M# R" m/ }. o5 {. u
门吃 (門吃) mén chī - capturing technique by atari
0 y# `. `' z$ \) e3 g2 L" g/ \( i2 N2 n迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening$ _* ^$ E5 ]. n% ]3 a
妙手 miào shǒu - excellent move' S8 X% Z7 c( j7 N4 k" r0 h
妙着 (冷著) miào zhāo - excellent move
, T& y0 s# I& e& \( R- u模仿棋 mó fǎng qí - mirror go( l: i$ V, ^' ?
模样 (模樣) mó yàng - territorial framework
( m, Y4 Q. H5 d! m目 mù - point of territory  C$ y* Z% s4 w+ x2 s
目外 mù wài - 3-5 point0 S& _8 i' p: s

+ i: v2 J1 O* x, V8 q& m4 r; T, R; w7 e: W" f) c/ F! M
N( [- [/ \  X$ z; ]8 A
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones( J4 w; \7 v4 H/ x
逆官子 nì guān zǐ - reverse endgame move" G( a5 A- M4 h" q+ M$ |
逆先 nì xiān - reverse sente* V6 P1 o* [& I- X3 _" G
逆先手 nì xiān shǒu - reverse sente  Q4 ^8 [* O& |7 r* L
逆转 (逆轉) nì zhuǎn - overturn game& v0 Z6 Y4 O. X. L8 S7 ^& ^( ?, e
粘 nián - connect*
: u' Q  G7 n7 N# B( j凝形 níng xíng - overconcentrated shape, x( |2 l+ t& S# Y
扭断 (扭斷) niǔ duàn - crosscut
3 i% g0 G2 ~: r* h1 r, G扭十字 niǔ shí zì - crosscut- l5 R$ B7 C. a
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut: d& r' y6 W+ d* A) f$ L8 G
扭羊头 (扭羊頭) niǔ yáng tóu - ladder4 K6 W; ^5 ]( H
9 P! {" W2 R. |8 W

* i) U/ K5 I9 x9 EP& F9 A9 h' ~) ]- c, k* k% O
爬 pá - crawl*
' u. \1 E" \4 h) q% \7 T! L2 D盘渡 (盤渡) pán dù - bridge under+ S5 z- S- Z8 ~* Y7 e, H4 x
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner0 P$ \$ p0 {: b- O
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
) Y7 K$ v2 P- j1 p' z) ?* G抛劫 (拋劫) pāo jié - throw-in ko) G: a/ g1 W3 I1 M3 F
配合 pèi hé - coordination*
4 A' b. T7 s2 w  E# x  A1 v# W! m碰 pèng - attach to the side
- @0 p* |% D0 C( P2 C* C# f  i8 J便宜 pián yí - profit*# R& ]5 t& a. ~, M: i5 j
骗着 (騙著) piàn zhāo - trick play, hamete2 B3 r( ?- d, k" T; h+ R( k
平衡 píng héng - balance*
8 B" e6 R0 ]/ }5 L4 a6 V( T0 t破 pò - break*9 g5 m/ J2 }5 v7 i* e) h# I# T+ f
剖析 - pōuxī dissection / self-analysis
$ x" d- ?' y6 G- C! {破解 pòjiè - solution, answer to a problem*/ h% L; s* s, w
扑 (撲) pū - throw in
+ ^2 ^% P: `- U: l: f葡萄六 pú tao liù - rabbity six4 g( g2 ~$ H/ S# [8 O* i
谱 (譜) pǔ - game record
1 l" z6 `2 s0 N5 e. I8 }; B$ r普通 pǔ tōng - common*
8 U; w; e2 o& Q* P4 `+ ~7 y, h[edit]
. |+ Z/ {+ u. O6 f, l4 x7 M, tQ
" R; |4 l7 g4 A  G欺着 (欺著) qī zhāo - trick play, hamete: A9 Q, V& e$ l: X$ i0 s- K
棋板 qí bǎn - go board
2 z8 Q% J" C5 H8 o) x2 Z3 J棋风 (棋風) qí fēng - playing style& F3 [- [9 Z# D3 n
棋盒 qí hé - stone container( i( C; A) X- C! g3 ]3 ^, D/ U  S
棋筋 qí jīn - key stones
% q& q6 u7 e, T$ R棋精 qí jīng - key stones+ J, m0 v9 `0 n
棋理 qí lǐ - go theory) q$ Y7 o# Q8 P% P- L* r: G! n4 f
棋力 qí lì - strength in go
2 I1 L3 U2 v/ Z" ?棋盘 (棋盤) qí pán - go board5 e' s  @- ~2 Y: X4 }+ T; D
棋谱 (棋譜) qí pǔ - game record
" a. [2 l4 n- F8 R1 B( w; D棋石 qí shí - stone
' s2 v  Q+ Y3 P, Y' Y棋手 qí shǒu - player*
# ^" t( T. U. a: [棋书 (棋書) qí shū - go book
9 n) L4 i7 C4 G9 x棋院 qí yuàn - go institute1 n2 l6 y, v" R) M2 [- j, Z
棋形 qí xíng - shape
3 u/ d: i% [" `, t- _7 E棋钟 (棋鐘) qí zhōng - clock*
; b2 d) H) a+ Z* a% w: J棋子 qí zǐ - stone3 o$ c, |) _+ C9 j+ t3 v6 [
弃 (棄) qì – abandon, to discard, throw away
5 Z8 u  x' C& z+ d  s$ Z" v7 u" q, S弃子(棄子) qìzǐ - sacrifice! O' n% _- B: f0 d- ?% L
气 (氣) qì - liberty
7 B! r4 t6 S% `, S$ ~* M8 g: l/ G7 n/ b气合 (氣合) qì hé - fighting spirit" k7 a, _5 M9 r. J) \2 |  c# S+ l
气紧 (氣緊) qì jǐn - shortage of liberties! }0 Y4 p. I+ i; f, R4 C! b
前 - in front, before*
3 A! j& q5 ]) o浅消 (淺消) qiǎn xiāo - erasure! ], I" P; A4 d6 D' q. L  m9 m$ a
墙 (牆) qiáng - wall*0 U$ ?& e& c* P; I: B
强 (強) qiáng - strong+ ]. ?2 ~2 Q( |3 Y! K
墙壁 (牆壁) qiáng bì - wall*+ F/ k& e! n, g2 h( Z/ X6 e
强棋 (強棋) qiáng qí - strong group
8 @1 i8 e6 A3 h巧手 qiǎo shǒu - clever move: D3 u8 o0 r, H$ o( T0 v& h7 `
巧着 (巧著) qiǎo zhāo - clever move
- H, @. g5 _0 N& q! |# Y- R切断 (切斷) qiè duàn - cut*
$ r3 n6 x  e9 v% @& f! O2 C侵消 qīn xiāo - erasure
4 f! Q6 x' ]8 f7 p( b轻 (輕) qīng - light*, @' F, V# `+ w, E9 J( j% G
侵入 qīng rù - invasion" T- R7 n3 h- v# Q4 ~0 j. {5 m" _
轻盈 (輕盈) qīng yíng - light*
  Z; y* |: O. u: d$ G- v& X求活 qiú huó - make life
# g1 C! ^) {0 e' @. a" M. g曲 qǔ - bend6 p% d! j  J  |" ~, _6 R: b' @
曲尺 qǔ chě - carpenter's square0 ^# d5 _+ h5 |& @/ M
曲三 qǔ sān - bent three
/ T" e1 D- ]8 ]6 u曲四 qǔ sì - bent four
  l, J" r3 l6 p# \1 {觑 (覷) qù - peep* v* |% ?! e5 d" g) r
权利 quán lì - privilege
$ M  B) V$ n0 y8 y% b确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
9 O/ x5 \4 f: _) @% q/ M9 O8 w6 C$ A" ?1 [1 B% `. ?

0 b; s  \( p8 k) Q- y. x* ]% r7 q3 vR
; o/ A% h  G' P9 J( N" \0 H  ?, G4 p让子 (讓子) ràng zǐ - handicap$ S2 _  V7 R  J, o; a4 h/ d3 G9 c8 X
让子棋 (讓子棋) ràng zǐ qí - handicap game
$ L6 V+ @4 V, \  }! a. g, ]认输 (認輸) rèn shū - resign*+ @- d$ C9 o' u; W
弱 ruò - weak*. J) U) v1 K9 X+ M% ?
弱棋 ruò qí - weak group$ J3 U5 I" M; V* n& ]2 E1 F4 K

/ W' Q4 ^* ?/ ~/ g4 F) H
  L2 y1 k% o1 I) ^4 H% y% sS$ \( L( M5 w/ \! T; g2 u
三间拆 (三間拆) sān jiān chāi - three-space extension% B. J; J# u+ g/ M6 L
三间跳 (三間跳) sān jiān tiào - three-space jump- v% S0 e* r0 S$ o8 @/ h: p* x  M
三劫 sān jié - triple ko
3 q+ t! R% q( h三劫循环 (三劫循環) sān jié xún huán - triple ko6 h' V5 _' S, H# b! @
三连星 (三連星) sān lián xīng - san ren sei
/ y) y) d& s! E# V+ {三目正中 sān mù zhèng zhōng - center of three stones
% m' N# m. j& h. H- {三三 sān sān - 3-3 point
1 h& l1 i% j1 `' e* d. b三手劫 sān shǒu jié - two-move approach ko) {8 Z  ]% {5 |# n: L6 [  p
三子正中 sān zǐ zhèng zhōng - center of three stones
/ b+ ~, W! b# U% E- q) g; L杀 (殺) shā - kill*6 M& U: Y  x- o$ x! y# J: N
杀棋 (殺棋) shā qí - kill- W- O# Q1 q5 t
杀气 (殺氣) shā qì - capturing race
6 E, f7 e3 y: u% o( L上 shàng - upper*$ @$ Y2 O! Y: z5 b$ J, \$ T' @
上级 (上級) shàng jí - advanced level*( A% A' a7 v% v+ y+ @8 p; ?4 J
上下同形 shàng xià tóng xíng - symmetrical position, ~* e0 P! \- H( J5 ^
稍 shāo - somewhat; a little*# u+ h  ?* G' o0 q. r  |: }% ?
伸气 (伸氣) shēn qì - increase liberties2 d1 o/ ^% y& V5 G3 _  u1 f# ]- g  J
伸腿 shēn tuǐ - monkey jump
- a/ M* T8 S+ n$ j生死劫 shēng sǐ jié - all-dominating ko
. L, R6 o* a) X9 v6 l- R" ^胜 (勝) shèng - win*
4 E! F! c, i4 H% n胜负手 (勝負手) shèng fù shǒu - all-or-nothing move/ a: U+ d* h! l5 r; I+ m
胜着 (勝著) shèng zhāo - winning move* c- I) i, ?" e& }; d8 k0 I9 A
失败 (失敗) shī bài - failure*
6 i; c0 C: Y$ D% B$ Y0 j/ ]8 o8 }实地 (實地) shí dì - solid territory
5 e- R" o: G/ [! T9 L" |9 ]* }十番棋 shí fān qí - ten-game match
4 R( i( S) E) a! V实接 (實接) shí jiē - solid connection" Y: a9 n  {4 W# ^1 J# j
石塔 shí tǎ - two-stone edge squeeze" w& H9 Q9 j) \9 s
实战 (實戰) shí zhàn - actual game situation) c$ t1 Y1 i# B2 r9 \$ I
实战手 (實戰手) shí zhàn shǒu - situational move
- f3 ^8 L- j; q5 d# q+ g7 ]/ r势 (勢) shì - influence*- n6 W1 x* q6 g
室 shì - house; room*
! A! d  x4 N" S; c( Y势力 (勢力) shì lì - influence*. V8 Q6 V! s% h; k
试应手 (試應手) shì yìng shǒu - probe7 M% }5 l/ {3 m* [% \% z5 H
收官 shōu guān - play endgame
- g$ ?# t2 e9 g% H) D- W$ X收官子 shōu guān zǐ - play endgame+ v9 [  c" L  A: p& E
收后 (收後) shōu hòu - last play
% X) |. J1 V: V! U! B$ t+ d, J收气 (收氣) shōu qì - reduce liberties8 j! ?& P1 o- y' T% f# r6 q
守 shǒu - defend*+ w# U5 l/ y- ^. H9 O( |( T+ |
手 shǒu - move
7 D7 c. g; n3 ?5 A! r, h5 w( o手段 shǒu duàn - technique*1 D, J; L0 C/ i5 O+ J. k; q0 C
手割 shǒu gē - reorder sequence2 w# \# n6 \$ Z
守角 shǒu jiǎo - corner enclosure
" D& Y/ ^: G" w0 t% W! ]手筋 shǒu jīn - tesuji
3 a, t  N8 `  U& n( d' e: [6 M, v手顺 (手順) shǒu shùn - sequence- i/ t4 x% l$ D
手谈 (手談) shǒu tán - hand talk
0 B9 B% l; s: V/ j2 Y授先 shòu xiān - one stone handicap& ~; ~! I0 T+ d& @$ X
授子 shǒu zǐ - handicap
% K# _3 {0 z# w) d授子棋 shǒu zǐ qí - handicap game
5 {# b; g( r5 X- {# l* j书 (書) shū - book*4 f5 x5 c3 F8 q, W1 ~1 Q/ g, e+ J
输 (輸) shū - lose*$ S) X# |9 s! n* F
书本 (書本) shū běn - book*: i4 i1 J7 v* q: ]5 k
数目法 shǔmùfǎ - territory scoring
4 m" ~" C  B2 R: T数子法 shǔzǐfǎ - area scoring
) I1 c( y8 a+ \# I梳形 shū xíng - comb formation% u5 \- E0 G9 r% i8 \" G" ]6 S
梳形板六 shū xíng bǎn liù - comb formation
& e4 l# n4 D: ]5 m! O' a+ v双 (雙) shuāng - bamboo joint
$ N+ p1 `- g( x% Z5 {' Y双吃 (雙吃) shuāng chī - double atari
$ h4 n7 b7 ?. @8 B) @/ m& \$ m双打 (雙打) shuāng dǎ - double atari4 M2 b" s& G  V* _9 C
双打吃 (雙打吃) shuāng dǎ chī - double atari
5 d# A: U* }5 e$ u7 h1 _双倒扑 (雙倒撲) shuāng dào pū - double snapback( r0 v! ]! [" `' i$ U+ k' ?
双方 (雙方) shuāng fāng - both sides*5 M& ^2 b& m3 a: e/ z
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
) R0 ^- J: j0 T9 m, _双挂 (雙掛) shuāng guà - double approach
" g0 ?! A- z/ @& `6 E% W) ?双虎 (雙虎) shuāng hǔ - trumpet connection* V% G& k/ U8 C' z: W. G( H& N) r& p
双活 (雙活) shuāng huó - seki
) a4 |0 _! P- b双叫吃 (雙叫吃) shuāng jiào chī - double atari4 d- M% Z! Y$ J5 c2 c
双劫 (雙劫) shuāng jié - double ko- P  j$ n! @4 P% s( I! r* |- }
双征 (shuāng zhēng) - double ladder: \8 U6 U5 x' L# C8 ]8 Z( ?
顺序 (順序) shùn xù - sequence*$ R2 }' ]! H9 v" M5 j& M
死活 sǐ huó - life and death
* q2 ?, n+ L5 A- B7 R2 j死活题 (死活題) sǐ huó tí - life and death problem
3 b" _  [3 c) M# d/ }5 K1 d! M死棋 sǐ qí - dead group6 M/ F1 v0 D8 y4 Z. S
死子 sǐ zǐ - dead stone
7 V6 T) M* s' p/ B四间拆 (四間拆) sì jiān chāi - four-space extension
7 u* m9 ~! t1 m* h- S8 J四角穿心 sì jiǎo chuān xīng - occupying four corners and center
# a* P7 H( q. |) g% v, ?5 j0 f四劫 sì jié - quadruple ko/ V- c. }* p; |
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
4 ^1 w/ r+ g% k- V1 d/ u' \四连星 (四連星) sì lián xīng - yon ren sei- ?% G4 @/ D* \: q
松 (鬆) sōng - slack*
8 V; g/ G7 L+ l& p& z松气 (鬆氣) sōng qì - increase liberties
* ^' g2 r4 l* f松气劫 (鬆氣劫) sōng qì jié - approach ko* b+ f) H2 P% n! u3 \; i# E6 [4 h
俗手 sú shǒu - crude move
# [1 y8 V" P+ p# T  e% b随手 (隨手) suí shǒu - hasty move
- U/ z2 ^# N0 E( N& U& ^随手棋 (隨手棋) suí shǒu qí - hasty move. F9 [# j9 z# c! a8 D
损 (損) sǔn - loss*; t) I' d  u- N
损劫 (損劫) sǔn jié - losing ko threat
0 a+ w' d# X# v$ D损失 (損失) sǔn shī - loss*
1 [6 H0 k5 a' m6 q5 o顺序 (順序) sùn xù - sequence*
8 \1 Q" ?) Y: b, w- |1 I
' g6 M# g; |; U" G* B9 o% ?, \) I& ]! E8 K0 x( a9 t7 N1 D9 E8 O! }
T
) `' g2 h0 X' `2 p- u2 o, G台象 tái xiàng - Tower; h0 M' b- o2 |, |/ X$ D  \+ w8 o. d
弹性 (彈性) tán xìng - flexibility*
$ n8 s* }3 ?7 L! [$ ~搪 táng - block*+ s/ U2 @0 G  ~$ _9 X+ d( e
套劫 tāo jié - two stage ko  M2 j$ l# A! L( g: A0 q. T$ Q
逃 táo - escape*
; Z" f  {5 ?  I$ R+ s' }) x逃遁 táodùn - to escape, to run away, flee*
# B* @$ c. Q/ U4 D: A4 e逃生 táo shēng - escape*2 G1 E* Y. v) Z# b; \
腾挪 (騰挪) téng nuó - sabaki7 W5 w% H1 [! [
提 tí - remove from board  ^6 ^6 d7 O8 U2 n$ y$ Q
提劫 tí jié - taking the ko
  k! I1 b) D+ a! f4 u提子 tí zǐ - remove from board& j4 @+ M- I9 b; w5 C
天王山 tiān wáng shān - tennouzan* ?' E+ R0 {* o1 o( O6 }
天下大劫 tiān xià dà jié - all-dominating ko
3 y- v/ G& m9 f天下劫 tiān xià jié - all-dominating ko
, f* e; `/ F0 m) @天元 tiān yuán - tengen/ c! Y2 F6 L+ ]7 z9 P, z
跳 tiào - jump*5 z, j6 |, i( }  {
贴目 (貼目) tiē mù - komi$ @- \% e2 ~9 n' J5 n4 n
铁柱 (鐵柱) tiě zhù - iron pillar*
8 Y4 p! y1 R  C9 I挺 tǐng - push up; stand*
1 {1 {- B6 }  `2 @- w" A6 Q投降 tóu xiáng - resign*; w) K9 R4 D1 S, [
投子 tóu zǐ - resign
4 Z8 q9 ^" b* L3 K$ t透点 (透點) tòu diǎn - placement9 m; j8 ?, S( j' r. V' d7 }
图 (圖) tú - diagram*0 v$ B" G5 i+ l. G
退 tuì - pull back/ a) j, y. c2 M+ P$ e2 f" C
托 tuō - underneath attachment: R; P. s3 v' R" [1 C
脱出 tuōchū - escape, break out" e0 m& [! c! _/ D& G5 D
脱骨 (脫骨) tuō gǔ - under the stones. `3 w2 g8 |$ |6 M) C1 C* K- E9 z
脱先 (脫先) tuō xiān - tenuki
9 o' n3 S# ?! I! z; ~
# P+ r- ^" S8 x
- R  X+ P1 n, Y1 J0 S5 v0 V- HW5 R6 k- Y5 d7 y/ e1 d2 g( i
挖 wā - wedge
% Q) A; }' E6 K& j外目 wài mù - 3-5 point! [& J+ `6 X9 X% B0 V
外气 (外氣) wài qì - outside liberty* N# Q" C4 g0 m* ?7 t
弯三 (彎三) wān sān - bent three
! Z# T# c/ G2 H弯四 (彎四) wān sì - bent four* n0 ~) R2 Q  `& @8 x
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
0 c4 o, ~! F" B7 s围 (圍) wéi - surround*& [: t& l. G0 s
围棋 (圍棋) wéi qí - go
& B# R, g) @2 z1 ^* G尾巴 wěi bā - tail*
: [$ }/ V# @- p: x) ]( R味道 wèi dào - aji
6 _0 `- @% {  H0 h; K- }文凭 (文憑) wén píng - diploma
6 j8 C0 e1 x. L$ J$ v稳当 (穩當) wěndang - stable; firm*
' R9 E! s1 m! }4 ]# \% A问应手 (問應手) wèn yìng shǒu - probe: c: `! h* [) w% a% ]
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest9 D/ q0 j/ @% x2 D
无理 (無理) wú lǐ - overplay
4 U; L* A. M$ _无忧劫 (無憂劫) wú yōu jiě - picnic ko1 V' J) L( Y& f/ B( i
五子棋 wú zǐ qí - gomoku narabe& W. g" `* L5 n& p% r8 x5 I2 o6 z0 g
五间拆 (五間拆) wǔ jiān chāi - five-space extension# r, d- W- {: P  O7 y5 M" Z
五连星 (五連星) wǔ lián xīng - go ren sei) }7 ?+ q0 V# M( @' E: i  g: J
五五 wǔ wǔ - 5-5 point' o5 t9 H/ }& n* _( _4 t

6 V: f8 _  p! ~# `. n& e  b
) ]- n# z! c; ^X9 ^+ f7 V$ G8 e$ i* j  b
细棋 (細棋) xì qí - close game
4 Z2 f0 @* D# k& f8 M) Y7 ]瞎劫 xiā jié - false ko threat) j: T, ?7 T! `3 J1 d4 J& s+ \
下 xià - lower*
4 c3 v* p/ _+ j& C/ i下法 xiàfǎ - method*" X$ M6 |; R6 j' W
先 xiān - before; first*
9 x4 J# H6 A' o0 S! w先手 xiān shǒu - sente
( H. H: J) F* a* N" R' f先手劫 xiān shǒu jié - a ko in which the player makes the first capture
! F5 Y* h( B& ]: ^% B; h' y先手利 xiān shǒu lì - forcing move
, i6 c( r! f& n" |1 u先中后 (先中後) xiān zhōng hòu - sente with hidden gote# {2 _' `; G7 `9 o' O; w
陷阱 xiànjǐng - a trap*, v  [6 ]- {* q5 D
象步 xiàng bù - elephant's move% o" `! s8 j2 L8 M# l4 L! @
象步飞 (象步飛) xiàng bù fēi - elephant's move
$ m: @9 J6 {7 `1 {) x6 r+ a象飞 (象飛) xiàng fēi - elephant's move: K  n# I9 C6 P% G* F
向小目 xiàng xiǎo mù - facing 3-4 points
% A9 ?$ ]# a. P# r# e0 o象眼 xiàng yǎn - center of elephant's move
$ x- j! ^* l& c消劫 xiāo jié - ending the ko; U- }% ?' h) ?+ V9 T1 ^5 J( M
小 xiǎo - small*9 v2 v4 B+ [/ t5 o+ m
小飞 (小飛) xiǎo fēi - knight's move9 }2 c- E% j! ~
小尖 xiǎo jiān - diagonal" x& `8 h9 Z4 ^  A" D. [3 r
小林流 xiǎo lín liú - kobayashi opening
" J* H* z1 |2 p3 e小目 xiǎo mù - 3-4 point; o6 y6 R$ z- P' ^. F
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)7 T2 r6 R1 u' C( K9 `2 v2 S1 C
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)( V$ l( ~& R/ E! H6 C8 i1 Z
小伸腿 xiǎo shēn tuǐ - small monkey jump/ z! n3 E3 @, o* _
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
( l7 C& x$ S% ?% _& S效果 xiào guǒ - effect; result*
6 A2 x% @4 v& f% T效率 xiào lǜ - efficiency*0 A3 i9 s* w' J1 }+ {4 t' S9 g8 i
新布局 (新佈局) xīn bù jú - new opening$ V4 @! }1 L4 m+ R( k
新手 xīn shǒu - new move
" T0 W7 A4 _* e$ o9 V& s: _) u星 xīng - star point0 p" E% ?! _: P
星位 xīng wèi - star point' Y& b' A, z) |, \# Y4 Y2 S
形 xíng - shape*
% h- S, \3 t( H5 c% {形势 (形勢) xíng shì - situation*
1 V4 x9 K9 C; p  G! u8 \形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement) e7 D/ \: c' \+ x7 X7 c# D
形状 (形狀) xíng zhuàng - shape*
9 {& N; y+ D) ?. ^. I: H3 J秀策流 xiù cè liú - shusaku opening% _2 K5 N1 S* t; s
虚手 (虛手) xū shǒu - pass( I9 m5 I9 N: ]# e- k( \, x3 T
虚着 (虛著) xū zháo - pass. ]% I% Y' L" u0 T6 m7 D
序盘 (序盤) xù pán - opening/ y$ W! `. o- P
学生 (學生) xué shēng - student*
/ l$ ]7 i" m/ |) A# I5 ]" B7 \雪崩 xuě bēng - avalanche*
' g; K( Q3 j/ x循环劫 (循環劫) xún huán jié - double ko& M+ |" y, V! A1 e( e

( r% N) F/ B. l6 @: X
3 F0 K; F$ M5 }& H. z3 _Y
! P7 m  v: x- @! B8 {/ o$ \压 (壓) yā - push down*" O# j: A- O1 Q) k
压力 (壓力) yā lì - pressure*. L+ @; x; r# {( q& ~& v. U: Z( R3 |
延气 (延氣) yán qì - increase liberties
& L/ A, h) @+ H, c* q, v+ u眼 yǎn - eye*2 J; V! Y) t' A  s. M; e4 p+ q9 E
眼位 yǎn wèi - eye potential; eye space4 }2 X: i. j$ F9 {/ L: G5 |, [( ?% @
眼气 (yǎn qì) - eye liberties
: M! r# L( c  u3 N" U' z1 `/ e, J+ j眼形 yǎn xíng - eye shape; eye space
' |: N! }/ J  O3 ]. ^3 M& e妖刀 yāo dāo - magic sword) Z0 ~7 ?" q4 H7 Z! }' V3 o, j/ U
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
+ l5 q0 B" }) o( o) ]' L& Q6 R) g# e要点 (要點) yào diǎn - vital point
: `% G4 z. X, T/ @* @. o' w要子 yào zǐ - key stones
& d0 j) ^& V' j  ~) k业余 (業餘) yè yú - amateur*
$ X' p  h( Y( c0 _$ s  P2 p/ f一方地 yī fāng dì - one-sided territory" O- r- {# V$ K, A1 z- C$ d
一间拆 (一間拆) yī jiān chāi - one-space extension  _+ H& @2 F+ J+ ]' I  z6 @
一间跳 (一間跳) yī jiān tiào - one-space jump9 m! p" p6 o1 r+ W+ t4 M' Q
一手劫 yī shǒu jié - direct ko
+ X! u" ~, Z- C一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
+ w0 x2 e* n" M疑问手 (疑問手) yí wèn shǒu - questionable move( m9 y% r# G: H0 P* q' }
弈棋 yì qí - play game*
4 |( t4 y( s5 R* M, b引征 yǐn zhēng - ladder breaker8 L1 e% @2 A3 j: D+ B
赢 (贏) yíng - win*6 j9 X2 f( g9 N2 c0 g9 `( V3 D" `
应氏 (應氏) yìng shì - ing's
# Y, K* d4 V6 l8 [# k硬腿 yìng tuǐ - first line descent
$ A# N. N0 ^- M优势 (優勢) yōu shì - superior*
6 J# U. z3 C! n有利 yǒu lì - advantageous*
/ c& D: F, w' f, x, u& E有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
' W& j/ s3 u5 c. i* J7 c! T  x" H有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
/ ]  I( P" N& S2 v7 P右 yòu - right*
' R) g: r) }' k: @% L余味 (餘味) yú wèi - aji; W. a! @" H1 p, f; I
愚形 yú xíng - dumpling shape
7 g3 [# j& w9 }1 Z宇宙流 yǔ zhòu liú - cosmic style
; [9 a) ~7 x& g1 }原则 (原則) yuán zé - principle*
3 g% a" G) G7 v: H院生 yuàn shēng - insei
8 Y7 |7 a( R2 ?' z$ j
  {+ L- R& I2 P: _2 ~' i  q- G
0 F5 g- v% P0 X2 B: [Z
/ \2 l1 l/ l7 V2 c' i+ r: X9 q4 r枣 (zǎo) - jujube (Chinese Date Wood)*
% `7 G1 }! t) u- a% O8 j' l扎钉 (扎釘) zhá dīng - iron pillar*
' ]  |3 |! ?& h& a* x9 D长 (cháng) - stretch! Z- C2 P8 }& T+ z( I) \1 p
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi" h4 Y( ^5 R6 O' D0 G, Q2 i
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
! N% k- t& I7 A6 r着 (著) zhāo - move; \- i5 g( [! B' G9 }6 ^: I
真眼 zhēn yǎn - real eye% {3 j. P4 ~0 N6 ]2 g- E! p5 F: P
镇 (鎮) zhèn - capping play
3 F( E7 S' E3 d7 @镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
' N# g; }. `1 h( v& Q: e镇头 (鎮頭) zhèn tóu - capping play
8 K- ?& Z& _  y% E证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma) H7 }. J2 d9 j, E) z; r" r! Q
征 zhēng - ladder
2 @( Q: f$ e- J% U0 e3 d: i争棋 (爭棋) zhēng qí - official challenge match
' b0 Q' E/ T. X- q6 V. h  |) g) |9 p征子 zhēng zǐ - ladder
2 \. R6 M* R3 ^. V7 y$ _, A- O征子劫 zhēng zǐ jié - ladder ko
" g% d2 E4 a7 _4 E9 a0 C整体 (整體) zhěng tǐ - chain0 P$ \% A' P  ~, |7 A. G
整型 zhěng xíng - settle) G. b& w  n# o/ H# s$ d2 Q3 U) a
正解 zhèng jiě - solution*
6 T$ _4 g* S8 @正确 (正確) zhèng què - correct*& j% J$ o, P( ]6 R- u
证书 (證書) zhèng shū - certificate*0 g+ k6 n1 n- V' ^* ?* D, C
正着 (正著) zhèng zhāo - proper move  D! _$ X- s* V7 s% P
指导棋 (指導棋) zhí dǎo qí - teaching game
8 ^) w3 l# e0 A3 [" K' \! }6 q直二 zhí èr - straight two" B0 {1 l$ \; |+ u4 u4 F2 l* D5 k
直三 zhí sān - straight three
, Z( D& D" p0 d2 f! T直四 zhí sì - straight four
0 B' E8 J" u9 R& D4 d职业 (職業) zhí yè - professional*
" H6 r7 O' y* ]2 b( _只此一手 zhǐ cǐ yī shǒu - only move3 Q% e9 |4 ?" g: P! s% Z, ?. O/ Q
治孤 zhì gū - managing isolated weak group; r! B0 e+ d: G4 Y
中 zhōng - center*
/ h" y4 Z' [& n) E2 |4 `钟 (鐘) zhōng - clock*
' i& _+ ?7 I+ I: x中腹 zhōng fù - center*: l! p' O: O0 B$ p0 {5 f: m
中国流 (中國流) zhōng guó liǔ - chinese opening
& S6 W. T- c& O. Z( M中级 (中級) zhōng jí - intermediate level*
2 j  W4 r& o& m7 {) ~6 e, Q终局 (終局) zhōng jú - end of game
  m3 X7 H* t; M  f. z4 \中盘 (中盤) zhōng pán - middle game; b: G2 G$ Y  }7 n
终盘 (終盤) zhōng pán - endgame. \3 {* M2 @1 g! q1 c
中心 zhōng xīn - center*# _  P/ p. z- k* H/ A$ c+ i* x
中央 zhōng yāng - center*- f& l# [+ R, u6 T
中原 zhōng yuán - center*
* K; V. O$ c" z7 P" F: L; y1 a重 zhòng - heavy*
$ F: W6 t5 ?$ Z9 N$ C9 l主动 (主動) zhǔdòng - (to take the) initiative*- r. Q! L* u7 @9 e
专业 (專業) zhuān yè - professional*
! ~# o( ~  F0 v转换 (轉換) zhuǎn huàn - exchange*" a( k# w; p6 k6 M+ S
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
4 B4 c, h% m1 o( L) R0 L装劫 (裝劫) zhuāng jié - a move that threatens a ko, |8 \7 I' @6 \# u) M- h
撞气 (撞氣) zhuàng qì - reduce self liberties7 R0 c$ F$ f; p5 B' ]
追 zhuī - chase*
$ K3 G+ R( ^' \# B9 A' Z  U追捕 zhuī bǔ - chase*
9 k6 ^+ b: x" Z: h0 A子 zǐ - stone; unit in chinese counting
6 }2 }2 T( I2 ^; \3 h自然流 zì rán liú - natural style
6 V$ `3 \$ @9 a! o. }! g- _# J$ H: l自杀 (自殺) zì shā - suicide*
9 x$ Z, \6 E+ Q/ d  y# p7 f左 zuǒ - left*
# {8 c1 N% K1 B# l; Q" I; `左右同形 zuǒ yòu tóng xíng - symmetrical position
- D  W: P- k+ H做活 zuò huó - make life+ P2 m' }( j# \. {- S
做劫 zuò jié - create ko
# A! w8 x: {4 ?; N. D: V; G, }作战 zuòzhàn - combat*
, Q1 A" f/ ^% A" |7 G+ k7 Y$ T! d做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
4 |7 o- }' s5 i. ^. T
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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