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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A2 s" }( o2 M6 Z! C
安定 āndìng - settle*
4 Y( O9 W4 \, R0 o/ {
# c" F9 _  f$ m3 G" V% v" g+ G3 O4 q" Y) B* _
B
% Y( r8 E# G6 J2 g6 H% n' d1 [) M白 bái - white*% V4 q9 W8 b! N* g6 y/ @, ^
白方 bái fāng - white player*
) ~) a: o. Z) N1 ~- [- p/ x: s败 (敗) bài - failure*7 Y9 K0 g" P4 O+ t$ @
败着 (敗著) bài zhāo - losing move. I  V, R3 Q6 u" p: z% c. n" q
扳 bān - hane
4 ?  f" O7 l5 Z% V/ l扳断 bān duàn - hane through
0 k9 d) Q3 B" q+ Q$ g板六 bǎn liù - rectangular six
2 H! C+ j8 X+ V/ Z  n半劫 bàn jié - half-point ko
) j; t  ^& |6 W% M+ O" F7 P0 ^棒接 bàng jiē - pole connection7 q& l* W" b/ q" U1 m0 T' m
包围 (包圍) bāo wéi - surround*/ _, f/ j8 P2 K2 I8 X7 I
薄 báo - thin*
: y: p! [4 T0 q0 [' h- g. u' h保留 bǎoliú - retain; preserve*
6 x% T$ G7 t- D  d9 E: x6 J/ A- g% s抱吃 bào chī - capturing technique by atari
& R0 S. m8 ?2 t3 A) ]. @5 O# o; x" Z本身劫 běn shēn jié - local ko threat- h+ e0 c: o! Q4 q5 p
本身劫材 běn shēn jié cái - local ko threat; v8 \, c: z4 A+ b3 M" N
本手 běn shǒu - proper move" Z$ p2 s& v2 ]: L$ T6 @
笨重 bèn zhòng - heavy*$ I. K7 S1 q& Y4 e% F/ ]- [3 }
崩 bēng - collapse*
: |7 E& X& s: `! }( B* U  V崩溃 (崩潰) bēng kuì - collapse*" P+ x# e8 `/ ]% ]7 o* T) I6 p$ r
逼 bī - checking extension( g. X( W0 _& h1 B$ Y: f, O
鼻顶 (鼻頂) bí dǐng - nose tesuji" H' Y# D3 T3 P
比气 (比氣) bǐ qì - capturing race
5 a3 p5 f" V& N2 o3 O: G比赛 (比賽) bǐ sài - tournament*4 y. {4 I. N' F0 Z9 [1 @
边 (邊) biān - side*7 I, c* P, @" |+ T% a  T
变化 (變化) biàn huà - variation*
( m/ \" \" C" i. W: r! X. |) `' D变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
# g, O0 _: T% w3 H变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening) i, k3 W# a( s7 Z0 q3 t9 h
变着 (變著) biàn zhāo - unusual play
  W" {- e! w) C. _, p5 V, E并 (並) bìng - horizontal stretch
& w, z. m3 N  @7 I' o步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)$ Y5 S4 U0 i: L, e( c0 o1 D
补强 (補强) bǔ qiáng - reinforce*% a* E' G, U5 b( s; f9 X
布局 (佈局) bù jú - opening
& R' I- {- `, R/ |, q* N0 [/ V不利 bù lì - disadvantageous*
4 }' F8 C7 |% m0 P" k4 l, M不入 bù rù - suicide
  f1 x& S( o$ V# N6 W不入子 bù rù zǐ - suicide
8 Z9 b# x; r3 w/ G' P2 K9 V不提三目 bù tí sān mù - three points without capturing; u; x# m4 D5 @
不提五目 bù tí wǔ mù - five points without capturing, R$ O- q8 Z  u$ B& E

  X2 {+ ^' X, m; k% h& d1 Y. p8 m5 r
C
9 \! i$ e" p& t) h* }- L8 a7 m2 t猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
, U, d- S$ ]" l0 y( a' H猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
! z5 a0 F& ]) S& e) X" B# l参考 (參考) cān kǎo - reference*  M0 G* B3 z5 u+ o
残忍 cánrěn - bloody or merciless*+ T  A  a5 F5 X
拆 chāi - extension4 c4 l, L% D# i+ }
拆逼 chāi bī - checking extension6 F8 d/ j0 v, h  a! N
拆二 chāi èr - two-space extension
# e; J5 l2 j" \# E( O& o拆三 chāi sān - three-space extension
7 X4 j: o; k! w1 }% f9 e/ Q0 n4 h拆四 chāi sì - four-space extension6 z# ^; u: I. a
拆五 chāi wǔ - five-space extension' [3 E) L0 y- H  A9 R
拆一 chāi yī - one-space extension0 d' \( S" G% s8 j! X8 A
缠绕 (纏繞) chánrǎo - harassment technique3 V7 a* m! G  y; m
长 (長) cháng - stretch
7 {/ K: e: @! T- N0 G  k长考 (長考) cháng kǎo - think for a long time0 u( O4 Q/ o, I- h8 l
长气 (長氣) cháng qì - increase liberties) f: p. n4 d2 v2 z( i9 P. h" z: H, @
长生 (長生) cháng shēng - eternal life; a& N( e4 u6 y7 \5 Z
场合定式 (場合定式) chǎng hé dìng shì - situational joseki) |/ g% t# c2 V% q, J4 U$ a
超大飞 (超大飛) chāo dà fēi - very large knight's move" j5 j, T2 d# x3 U1 A
超高目 chāo gāo mù - 4-6 point
& N& V9 z( @* X+ |超时负 / 超时 (超時) chāo shí fù  - lose by time
; Y/ H1 D* X. F7 f超时胜 chāo shí shèng - win on time
& }$ l/ s% S; O4 _成功 chéng gōng - success*9 ^) Y; q6 Q# l- r3 P5 \4 ~, {3 p
成立 chéng lì - possible*7 v& o2 I6 C. z! N/ s8 r
秤砣 chèng tuó - two-stone edge squeeze2 C) F' _3 I1 m6 _; A9 \  R2 ]
吃 chī - capture
  r! g- Y! ^7 o" x/ F% `吃亏 (吃虧) chī kuī - loss*
2 q# Y# s8 W, [; t6 Q持棋 chí qí - jigo
1 {3 ?9 g8 M8 Y冲 (衝) chōng - push through, b+ H2 t+ x4 L
重复 (重複) chóng fù - overconcentrated
! N1 v) H6 o2 G5 M0 S4 I# D初段 chū duàn - 1 dan- D2 G0 o$ M0 c5 ?! V. d3 u1 s  `
初级 (初級) chū jí - beginner level*
; z" l0 b5 ], {- e. s/ v出头 (出頭) chū tóu - getting ahead
' i8 a8 U% j5 ~. e9 n# i8 z! F. j刺 cì - peep
9 K6 K0 S2 L( {1 Y8 N) a次序 cì xù - sequence*4 H0 T: O/ q% Q/ L2 |
错误 (錯誤) cuò wù - mistake*
6 v5 W, Q1 r4 b) o错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
/ k+ A3 x, p% L# T' r; Z+ K
" b' Z/ Q2 Z* r% F5 r4 l3 u! ~) e: I5 I3 W
D% m! g6 a) |  [* i9 Y: `2 r" J
搭 dā - attach
8 J' A# M' e: a) ]5 O" g打 dǎ - atari( Y7 `# M5 y7 z& c* `4 y
打吃 dǎ chī - atari; g) K) j/ @& Y; x3 h
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one. ]! i+ m) c7 q: G% ?: Q
打挂 (打掛) dǎ guà - adjourn game
( C$ m6 O, G+ s打劫 dǎ jié - ko7 j" k8 F( X6 `, _
打入 dǎ rù - invasion
! c4 I3 Y. ]$ b4 E9 `打三还一 (打三還一) dǎ sān huán yī - capture three recapture one& Q& A! ~- d1 x/ ]+ G
大 dà - large*
) {! c' @% E, O% |0 v  ]  V- ^大场 (大場) dà chǎng - big point
. ^" {' @5 s" J( e& a8 j% H大飞 (大飛) dà fēi - large knight's move
+ Q: \5 s( Z3 j! N大局感 dà jú gǎn - whole board thinking5 m: q( ?/ B" l4 P0 V
大龙 (大龍) dà lóng - dragon*
. x' L1 `1 g# M3 k# o0 U% ]大模样 (大模樣) dà mó yàng - large-scale framework4 K7 u6 o: q' t/ i5 A9 z
大盘 (大盤) dà pán - large board (19x19)9 h) Y. M7 G! P% Z% }. s
大棋盘 (大棋盤) dà qí pán - large board (19x19)& I  c' w, f  G5 B% S8 g, \; k% Z: l
大伸腿 dà shēn tuǐ - large monkey jump" f$ M: y  l3 m
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
& B  r8 p' f8 _! d1 s+ n) I大雪崩 (da4 xue3 beng1) - large avalanche
+ \; ^; d# Q$ e! h$ a0 o+ }大压梁 (dà yā liáng) - Da Ya Liang
2 g; f& S& u! g, E* n大眼 dà yǎn - eye with two or more spaces
9 \" w9 W- p7 N( k2 B大猪嘴 (大豬嘴) dà zhū zuǐ - j group
" |& C7 C- T6 v, N  A; e# D带钩 (帶鈎) dài gōu - long l group
3 M0 v+ J. b  i" \+ [5 L单关 (單關) dān guān - one-space jump& P' K4 d3 M% Y  {6 V& L
单官 (單官) dān guān - neutral point
& ^& E3 R2 ^/ C  m# U单劫 (單劫) dān jié - half-point ko
. c1 i- z3 r& L2 [# z( x$ ]8 s单行道 (單行道) dān xíng dào - one-way street*6 \- D0 G# x2 t/ I# R- u
挡 (擋) dǎng - block*
+ v* }$ o* S( j! V8 [刀把五 dāo bǎ wǔ - bulky five% g& Q2 J8 V( s1 `5 F& c$ |% A$ |) Z
刀板五 dāo bǎn wǔ - bulky five
2 G+ S9 v7 ^) }( e$ }刀柄五 dāo bìng wǔ - bulky five
( Q/ V! l: h8 k刀五 dāo wǔ - bulky five
% B& V' y$ F% v/ u倒扑 (倒撲) dào pū - snapback
7 T! v& F( z3 R4 ?/ L# Y  y倒贴 (倒貼) dào tiē - reverse komi& ^8 t7 p. m5 @3 `1 Y/ h8 l, r0 o6 X
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
& h. p* N' ?% Y! O低 dī - low*: X' U, s7 h) J: m
敌 (敵) dí - enemy*! t  P, K1 K, p) X
抵 dĭ - hold up; push against, to support, to resist*. r* u: H  c$ b
抵抗 dǐkàng - to resist; resistance*& U' }( v4 E0 b, r5 i! q4 I& o2 T
敌人 (敵人) dí rén - enemy*( m( _5 o' R2 J! t
地 dì - territory*
+ o$ O; t3 j2 z- r, Z% L地盘 (地盤) dì pán - territory*
* R1 w5 v* Y. \6 V4 @4 R5 U2 G地域 dì yù - territory*4 S1 z. ^! e. p3 \
点 (點) diǎn - placement; point8 b9 h8 `. ]8 Y2 f
点方 (點方) diǎn fāng - eye-stealing tesuji
$ c2 \. B% ?6 T$ t! M点角 (點角) diǎn jiǎo - corner invasion3 ~$ z4 n, P& {' h
点目 (點目) diǎn mù - counting0 }# I. i: i/ s7 u1 C7 s
点眼 (點眼) diǎn yǎn - placement inside opponent's eye" O2 o7 C, x. Y0 U
调子(調子) diào zi - choshi
# j+ f4 S$ ~; r7 V丁四 dīng sì - farmer's hat; pyramid four
. R8 Z% s) K$ ]* y3 {/ S顶 (頂) dǐng - bump+ u/ j5 l& E+ G! V
定式 dìng shì - joseki+ O& S7 z& o) i! J$ ~" l% ^
定型 dìng xíng - settle- J3 H) w" j' h' s- L$ x; A
东坡棋 (東坡棋) dōng pō qí - mirror go
8 [' q0 \6 R; z# @8 Q+ V斗方 (鬥方) dǒu fāng - carpenter's square
$ A. V$ t/ ^: G* ~; ?' \读秒 (讀秒) dú miǎo - byo-yomi. x; r! B+ Z! ]7 }
渡 dù - bridge under
; ]3 N% q, O+ W2 b+ n% v" \断 (斷) duàn - cut*
6 M5 d: d2 |+ I& E( F+ R2 ?段 duàn - dan: [9 j* {5 R; F: t
对策 (對策) duìcè - countermeasure*
( J& c0 q, p' H5 t对局 (對局) duì jú - play game*
% w3 ?0 t2 _/ h+ h* E对杀 (對殺) duì shā - capturing race! Q: U, U: ^, s! p. f
对弈 (對弈) duì yì - play game*9 D  Q- `  x. `4 e- n
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*' n; |9 y& B6 I3 q
多元劫 duō yuán jié - multiple ko; a4 N1 \4 h) r  K6 p

' [% {/ ]' S1 L/ G6 K
( \" J6 S; M+ [) V( w5 U  ?E
- L' f7 q' `8 h7 H2 b恶手 (惡手) è shǒu - bad move
% }; l0 ?7 m9 i二间拆 (二間拆) èr jiān chāi - two-space extension
) k" M2 E! L  I9 x; n" v二间跳 (二間跳) èr jiān tiào - two-space jump
1 }7 v3 K/ q9 S- U! l二连星 (二連星) èr lián xīng - ni ren sei
; [$ i% Y8 |& [# ], ^' x, }1 ~二手劫 èr shǒu jié - two-step ko
9 ?4 i6 ?9 q2 S' i5 M; r& ]) _4 J: `- K0 g- ^, j: ^

' Z4 ?3 R8 l, i9 j4 K5 }! ~% m/ RF  ], `  v# [2 c) q$ ~% y0 Z
发展 (發展) fā zhǎn - develop*
" {6 B  E0 I) w: ~法 fǎ method, way (also 下法 xiàfǎ)*
0 l, e- B' u: y* f反扳 fǎn bān - counter hane
( ]1 b" V0 A5 r; J7 C' C反打 fǎn dǎ - counter atari
* s( F+ f: s% ^: ~/ [: v0 @反攻 fǎn gōng - counter attack
' K! r6 H- Q5 x反击 (反擊) fǎn jī - counter attack% w  [1 D( v9 b$ C( D' z4 C& S; F
反夹 (反夾) fǎn jiā - counter pincer
8 u9 [7 {- g9 s+ W$ p  T反提 fǎn tí - recapture
/ P9 n2 Z: N0 y: ^& ~6 S方法 fāng fǎ - technique*9 z& k' c+ \0 J, y% W
方四 fāng sì - square four! z! j! v* l- G. @" x" t
方向 fāng xiàng - direction*
, o8 Y# U+ E: ?4 h# V方形 fāng xíng - mouth shape* b5 U8 w# S8 y. }( B* Y
防 fáng - defend*8 D2 x& W2 y3 ?% r5 A
防守 fáng shǒu - defend*- G. }& |2 |0 v; f
飞 (飛) fēi - knight's move( |  J. O! f. _
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
) M# v" Y3 g" L$ D/ `0 S飞压 (飛壓) fēi yā - press$ F' S" H& ?: x' Y) a) b3 ~
废着 (廢著) fèi zhāo - useless move
8 q0 p! f6 V& {4 E4 _+ k废子 (廢子) fèi zǐ - useless stones2 \4 b% K" Q% b" v$ M8 K
分投 fēn tóu - splitting move
3 u  p2 c- \6 d, y2 ~1 _分先 fēn xiān - even game2 q" Y% _* b& A$ ^6 R- M
封 fēng - seal in*
7 F5 x' q2 ~- b& X封手 fēng shǒu - sealed move5 x/ c" F, O3 {3 ^! |+ ?( f
封锁 (封鎖) fēng suǒ - seal in*- g% s0 O5 U+ X! X5 L% g
浮棋 fú qí - floating stones3 ]- U7 \+ @  x# g# E( x- C1 O
浮子 fú zǐ - floating stones$ r4 H; ]8 ~9 [" O1 J* z
负 (負) fù - lose*
4 I! Q) P9 l# {1 k  b4 O+ }复盘 (復盤) fù pán - game review8 x" @4 B/ k6 |: e) v; i
2 ^- w3 O( K  w' M! M
0 f1 i) b1 b' U
G3 B* h5 a& M& B3 E" n2 B
概念 gài niàn - concept*
6 p5 u' r4 O0 R- t感觉 (感覺) gǎn jué - feeling*
3 ?5 ?6 h4 Y/ W. G高 gāo - high*
0 ^: ^: v' F# }$ O5 a高级 (高級) gāo jí - advanced level*
* c; F' k" M6 [+ d& Y! x高目 gāo mù - 4-5 point
% c) p8 g! \! e根据 (根據) gēn jù - base*
1 g0 E2 ^6 J6 T/ n2 h* \3 k根据地 (根據地) gēn jù dì - base*( y0 P8 W# B* j7 C9 i
攻 gōng - attack*" @. q8 g) J6 b" l- c% L! x8 e0 o
攻击 (攻擊) gōng jī - attack*
! P+ k" `0 J% F0 d共气 (gòngqì) - shared liberty
. K$ k" u, ?# B% Z公气 (公氣) gōng qì - shared liberty/ K3 i- Q+ e  N; m6 V
攻守 gōng shǒu - attack and defence*+ v/ J, t" F/ @4 ?$ n- V0 k" O; n4 z
共活 gòng huó - seki
6 L+ _- q( @/ Q0 a2 W" X1 y孤棋 gū qí - floating stones4 a& s- E, w: H
挂角 (掛角) guà jiǎo - corner approach" |! ]" y! e: i, i% A8 d8 m
拐 guǎi - bend*
/ S8 p* b' l, I2 x. b5 b% Y+ y怪着 (怪著) guài zhāo - ghost move
' R! Q3 v' E; b% J' b关 (關) guān - one-space jump& D+ D  B) m* B/ o7 {
官子 guān zǐ - endgame
* u* L8 c  \8 T# a9 f6 {龟甲 (龜甲) guī jiǎ - tortoise shell3 r% @5 P' i3 d3 d5 o
规则 (規則) guī zé - rules*
& n3 k; J5 n' w, J0 T鬼手 guǐ shǒu - ghost move, w0 p7 S' \: I
滚包 (滾包) gǔn bāo - squeeze2 v& \9 n8 _0 i$ r( m
滚打 (滾打) gǔn dǎ - squeeze8 u+ V& `: Q1 Z. O+ y8 \
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
; r: W9 [6 ~+ N% X# i过分 (過分) guò fèn - overplay& B; X+ w  |8 |; t% i* |# t& [
国手 (國手) guóshǒu - national champion*
1 C  E' e# {6 _1 @3 d0 L" s0 [. K, g

7 U% T" @) x( g3 [  b4 o5 u/ AH
- u9 T; I) W" m韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
- F% ^5 @0 C* m5 x! G. d. b0 a( a& E好点 (好點) hǎo diǎn - good point, t- _. S7 C" A+ }
和棋 hé qí - draw*9 c3 X7 |5 `" W* a6 H  b/ Q2 J
黑 hēi - black*& M5 v1 X7 |' P4 T3 ^$ Q. Z' m0 I7 N
黑方 hēi fāng - black player*
9 {- O: [: T$ C6 |. b4 c9 u9 b4 c3 }/ L黑先 hēi xiān - Black plays first*
5 y! H5 k# c$ M猴子脸 hóuzǐ liǎn - Sake bottle shape
8 M- n& v& k/ |# j厚 hòu - thick*
' T" i7 o8 c* V! a: m7 \" |) [' A后悔 (後悔) hòu huǐ - regret*+ W" D; J: s7 ~
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
6 s, ?4 P( F, I( N4 {: B& d7 r厚实 (厚實) hòu shí - thick*
2 }& v& o  z/ r厚势 (厚勢) hòu shì - influence*
4 U) R& ^5 r9 h7 @7 _3 N后 (後) hòu - after; later*- d: O5 Y8 o  ~
后手 (後手) hòu shǒu - gote0 i  g( }' k: m* O! j
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture* V; l; u7 T4 M: F, V- F  e
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
( y5 L3 L0 j, ?  h后中先 (後中先) hòu zhōng xiān - gote with hidden sente
6 M% n8 l1 D' h  v虎 hǔ - tiger's mouth
9 m2 B& m  A2 u1 E" N2 c& h% ?, g虎口 hǔ kǒu - tiger's mouth
3 P* @" e! I6 F. h互破 hù pò - mutual damage7 ]5 D* I1 _& z* s' n* n* ]
互围 (互圍) hù wéi - mutual surrounding of territory& P5 g% b0 X7 Y( r, R
花见劫 (花見劫) huā jiàn jié - picnic ko# I. l; X6 n9 f- G, @9 ^
花六 huā liù - rabbity six5 ?( \$ b: R' q0 J% ?1 [
花五 huā wǔ - crossed five
  g6 m" y2 C' l2 q) O还原 (還原) huán yuán - transposition% }+ X6 q. `  Z
缓 (緩) huǎn - slow*- {, A4 R2 d1 z9 ~( C+ T
缓慢 (緩慢) huǎn màn - slow*
! `9 ~0 S( D% ]9 u缓气劫 (緩氣劫) huǎn qì jié - approach ko5 `3 E; _- K2 U, u5 V% E& g
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)% O' `( n6 a7 m5 u8 ]+ m1 G; d) ]
缓手 (緩手) huǎn shǒu - slow
& L3 S& R& b/ H( o6 J缓征 (緩徵) huǎn zhēng - loose ladder
5 }' h9 R: e: Z* T9 S! q3 O缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
1 h  \4 n1 R4 A8 {# F. n& y黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique7 c7 h' w/ r- g' K+ ?8 ~- C( p0 |
回手 huí shǒu - take back*
& e% A  m+ d+ k# A7 j回提 huí tí - recapture% f) x( ^, C6 `( R. C/ F
悔棋 huǐ qí - take back*, X7 ?, w! W0 F' d1 q" W5 O- T/ e) ?
活棋 huó qí - living group/ f9 F& P) I5 n

+ D9 q. [2 k1 L# Q& i& ^, w; M6 X& p# F/ o8 K% y' P* E
J
% Y3 _3 B& e. T  t5 o急 jí - urgent*" G3 E1 h4 y+ G6 C
级 (級) jí - kyu- w% P! }  s, C2 P; n$ m! E3 c# K
急所 jí suǒ - urgent point/ \4 K& c9 C1 t- B/ k; ^
挤 (擠) jǐ - bump into diagonal; choke; atekomi  y. {; V" _& Y, c& P  X
技巧 jì qiào - technique*# |3 p& t& h3 q6 U' l
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*  d% X3 S0 l. E
佳 jiā - excellent*8 D- C# w3 F2 j- a+ V$ a
夹 (夾) jiā - clamp; pincer
, Z5 X7 E0 ~/ H& q枷 jiā - net
* G4 a" f# A/ K  R8 t7 F3 G枷吃 jiā chī - net
, j" _' S6 A, ]夹攻 jiā gōng - pincer
3 s% ?" A" a4 O- }' X假劫 jiǎ jié - false ko threat
8 b3 |1 Y9 A0 X6 a* N假双活 (假雙活) jiǎ shuāng huó - false seki' X- X: g! _1 d6 d) X
假眼 jiǎ yǎn - false eye, x0 E  S9 ~( f" ~8 U. s
假眼活 jiǎ yǎn huó - two-headed dragon. c' O( X4 y( ^; e
尖 jiān - diagonal
- a0 v0 A# E4 Z$ l4 ?3 q- Y( Z) ?) Z尖冲 (尖衝) jiān chōng - shoulder hit& p8 S, @5 A. n; g+ l
尖顶 (尖頂) jiān dǐng - diagonal attachment- L/ i. a9 {- r$ \
坚实 (堅實) jiān shí - solid
" _0 o4 b' ~% X5 Z& @见合 (見合) jiàn hé - miai
3 L% E) @$ U8 h7 }教 jiāo - teach*- X1 h) M$ W, F' U1 n
交叉点 (交叉點) jiāo chā diǎn - point6 ~3 u  a! C8 }
交点 (交點) jiāo diǎn - point9 e4 Y2 V" m) q- Z$ F" r- _
焦点 (焦點) jiāo diǎn - focal point*8 H0 o9 [! e% Z, V7 O
交换 (交換) jiāo huàn - exchange*
, q  p( p6 d2 ~0 T! A角 jiǎo corner (angle, horn-shaped)*
9 A) ]; D' c: e1 Z- a( u叫吃 jiào chī - atari
: H5 P8 z% W3 J6 S7 ]. f' C( q教师 (教師) jiào shī - teacher*  D) S: \" [9 o- c0 ]5 ~% ?
教室 jiào shì - classroom*
. s% n. K# f1 ^" B7 e9 Z+ I% G基本功 jī běn gōng - fundamentals*/ h+ U* b6 o: t, ?6 p3 C
接不归 (接不歸) jiē bù guī - connect and die
/ z" y$ C7 o, N/ S: s6 L! [' k( X劫 jié - ko
/ n) Z- I1 _! s: [1 u' q9 D劫材 jié cái - ko threat( h, c/ S' S- u4 Z; c% u- u! x% g
结果 (結果) jié guǒ - result*5 h7 U% Q$ G+ g+ B) J. N) y
劫活 jié huó - live by ko" k; R! Q: z, Q! d, n4 V0 ?
诘棋 (詰棋) jié qí - life and death problem
' c9 K6 A1 P* v- h5 g2 j1 R' W劫杀 (劫殺) jié shā - kill by ko
- K5 K; `- [0 R; t: P' B8 n劫争 jié zhēng - ko fight
" C$ c! F$ c1 `3 ]# m解答 (jiě dá) - answer, solution*
( g4 H: O' [) t金柜角 (金櫃角) jīn guì jiǎo - carpenter's square0 {; G( b+ p, e# ^& e
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg4 q  v2 L* K* e7 m  x0 O6 g% V5 S: |
紧 (緊) jǐn - tight*+ W' p' q0 v# B! e" }
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
- ~* E! t! C8 |) C/ n8 T1 a, x紧劫 (緊劫) jǐn jié - direct ko/ g$ w3 b) }: W1 f1 l/ H
紧气 (緊氣) jǐn qì - reduce liberties8 x- j6 b$ }$ c- j0 N
紧气劫 (緊氣劫) jǐn qì jié - direct ko
1 d" k4 Z# w; y禁着点 (禁著點) jìn zhāo diǎn - illegal point
" ]; t; \  d, l" A" H4 e1 H" I净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
3 Q$ s/ |9 y. ^9 W$ Y净活 (淨活) jìng huó - unconditional life- K8 t6 t) v/ x* G% m& u$ [  n& ]
净杀 (淨殺) jìng shā - unconditional death
1 R0 Y1 H5 F! a8 S净死 (淨死) jìng sǐ - unconditional death+ V9 T5 E2 z, y3 [; J( v
救 jiù - rescue; save*" d9 X' D0 X  A; a5 x
聚 jù - placement inside opponent's eye
0 K$ W& t6 |5 n7 G俱乐部 (俱樂部) jù lè bù - club*, W' w* E$ u) c. l% m
聚六 jù liù - six-space killable eye shape
4 X2 C( B% @- E" I/ C聚三 jù sān - three-space killable eye shape) K8 Z& C: U; x5 n/ f6 x* c# A1 R
聚四 jù sì - four-space killable eye shape$ F! \& {+ y* E1 w
聚五 jù wǔ - five-space killable eye shape5 e6 b7 A, N/ X
决战 juézhàn - decisive battle*+ o& j# S; h+ T, @( i7 C
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
' H, u! W" A, \
; K3 Q8 W! T; `0 D" k- i  ?  m' n7 o/ X( i2 J
K- |- ~6 L1 T0 _
卡眼 kǎ yǎn - falsify eye! u$ @9 [! B6 c
开拆 (開拆) kāi chāi - extension) J* O* x+ Y6 z* m$ C+ A
开花 (開花) kāi huā - ponnuki
' V) B* }3 j  K: I% {6 s: W开劫 (開劫) kāi jié - create ko! ^8 s' d+ N+ F8 J; D& |
开局 (開局) kāi jú - opening
; {6 T' J7 J% K3 X看花劫 kàn huā jié - picnic ko: @9 b$ d; d' M9 S, x
抗 kàng - to resist, fight; to oppose to defy*
5 s) W% B. k: E+ n* _靠 kào - attach one line higher than enemy stone- C$ b+ }6 L, _# m
空 kōng - empty*
3 w! L" a* D% K* M( r  X+ X7 b, K空间 (空間) kōng jiān - space*
5 s- X# c. ~7 i2 U, |空三角 kōng sān jiǎo - empty triangle9 U, B) n- \4 F- }
空 kòng - territory*: M7 p$ x) K) `; a) {* |* y' m# s
跨 kuā - attach at waist of knight's move9 N( e! w8 h: p
跨断 (跨斷) kuā duàn - waist cut( v0 [2 F4 ~- U4 M+ B( H# I
快 kuài - fast*
8 ^8 @# X/ ]& j6 m' d快棋 kuài qí - blitz game
* P8 g3 h/ p8 Y* c6 R0 b宽 (寬) kuān - loose; wide*9 _$ o+ g' {& k+ K
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties) W$ v$ R' q: I' l" n" U
宽气 (寬氣) kuān qì - increase liberties
4 z0 U$ ~1 g( d宽气劫 (寬氣劫) kuān qì jié - approach ko( `+ J: t! z1 I0 H4 F) Q- X! l
亏 (虧) kuī - loss*0 B+ |, t( i1 p2 u6 @* b
亏损 (虧損) kuī sǔn - loss*
8 }; \0 v% Z- y( b" l扩大 (擴大) kuò dà - enlarge; expand*
4 g4 D+ z1 z! |$ X扩张 (擴張) kuò zhāng - enlarge; expand*; O4 `( ]  D" d9 p  n" f0 X9 n. E- b
[edit]- c8 a# ?- a# z0 ~0 a
L% C3 i0 N! t! S+ l6 D7 H5 a/ _
赖皮劫 (賴皮劫) lài pí jié - many move approach ko5 g+ {+ c3 `+ q* y$ F
拦 (攔) lán - checking extension; prevent opponent's advance*$ ]" Y0 q; f" M+ w9 B
拦逼 (攔逼) lán bī - checking extension- d6 d4 L- h% b3 M. x3 n' w. w
烂柯 (爛柯) làn kē - ranka7 b$ X7 d( {6 o3 y  G) G
老师 (老師) lǎo shī - teacher*5 [' V' E% u2 X" Q+ c. N& s: f5 |
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
3 \1 B( X, r2 U$ C类型 (類型) lèixíng – pattern, type*
  h) J* L/ ?1 ^0 Y冷着 (冷著) lěng zhāo - unexpected move5 i5 x* y3 e3 N" E/ G
利 lì - profit*+ v5 {/ W9 m7 m" Q  {& v
立 lì - descent; stand
4 d" z: |0 o$ G# x; O% o2 C利用 lì yòng - make use*
. X6 F  @5 |# A- @  c连 (連) lián - connect; continuous*
0 |' h, W& w$ r# k连扳 (連扳) lián bān - double hane
% @+ G. i% S. Q连环劫 (連環劫) lián huán jié - double ko
& O) \" W8 y  n+ y7 E连接 (連接) lián jiē - connect*
1 M; ^, F4 v4 X' V. Q$ @% ~联棋 (聯棋) lián qí - pair go
4 ]7 P! M7 u: C/ I8 ^# u- ~恋子 (戀子) liàn zǐ - reluctance to sacrifice
4 {+ y+ x3 D( U6 d5 K两分 (兩分) liǎng fēn - equal*
2 X) y  f# G- ]  |两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
! |. u( S: V- H! w- @! ~劣势 (劣勢) liè shì - inferior*
$ [+ U% f0 h2 l% P8 _裂型 (裂型) liè xíng - split shape# Y( O9 [8 u( I" N
龙 (龍) lóng - dragon*: ~3 {' i) l! [3 F2 Q: `
漏着 (漏著) lòu zhāo - oversight9 C0 j, [6 a: a( H, U  Y
落子 luò zǐ - playing stone on board: x; p7 a* w3 O0 a0 L7 V

4 y- D' ~- r' M' f, e& b9 ]) j; p, m
M
7 N6 g- u  d7 ~  Y4 d满意 (滿意) mǎnyì - satisfied*+ R; ]! F2 m4 ]
慢 màn - slow*/ G1 q1 m9 b+ R; I
盲点 (盲點) máng diǎn - blind spot7 K1 l! C  \- R* M' l
梅花六 méi huā liù - rabbity six
1 Z1 g) U% Z5 E8 ?梅花五 méi huā wǔ - crossed five
# Q0 O. K5 q7 w. S门吃 (門吃) mén chī - capturing technique by atari
$ K9 h1 R* Q$ J9 Q迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening4 J: X) e) q! `8 ^
妙手 miào shǒu - excellent move) D0 ~! @& X( P- j
妙着 (冷著) miào zhāo - excellent move$ d$ W% X2 [* U- v# d$ g& I% x
模仿棋 mó fǎng qí - mirror go
2 ?1 b- G7 }; o6 [2 s  j模样 (模樣) mó yàng - territorial framework
7 X) N" F1 v1 `) y7 H目 mù - point of territory" X+ |6 D0 R5 H' v: U1 B6 I% H
目外 mù wài - 3-5 point
% \- |' r" U8 {5 o7 p1 k
5 O- N0 K; L0 F
- N1 i0 h* _8 ?, Y  m2 \* S& jN8 e2 V! A8 ]# e" M
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones5 _; f3 M! J9 k5 h6 `
逆官子 nì guān zǐ - reverse endgame move
( G. H0 H  J) {( J. @逆先 nì xiān - reverse sente
4 ^! d8 f' _+ {! {逆先手 nì xiān shǒu - reverse sente
' W" q6 V$ a' u" ?逆转 (逆轉) nì zhuǎn - overturn game
% R" S0 V3 d: V5 ^6 k) a粘 nián - connect*
0 L3 Q; k! E# y) c凝形 níng xíng - overconcentrated shape/ f% _' v# |! |" o+ f9 w
扭断 (扭斷) niǔ duàn - crosscut
( _5 l) w, e5 z( n: ]扭十字 niǔ shí zì - crosscut
; j2 Y  T# B* x5 x扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
' o& y+ Y9 U8 [3 N6 c4 C扭羊头 (扭羊頭) niǔ yáng tóu - ladder
: n1 p! T6 s/ m
9 n6 d  e% k$ O6 d: i
- S( V- Y0 |6 c5 @7 w4 e# c/ @, ]P
1 Y; l" ~2 j  v0 Q* U0 K: k9 L爬 pá - crawl*
% y$ ?5 E6 p, {. i; m! [# q盘渡 (盤渡) pán dù - bridge under
5 S9 R% y# R) b/ [& c4 v/ F盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
% Q/ W3 m9 A) X. ]盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
! a' `; A% ~# S0 `抛劫 (拋劫) pāo jié - throw-in ko
, z7 d4 N# Q6 G% i$ Y. J配合 pèi hé - coordination*8 J) f* [' w: ^* H3 C# q
碰 pèng - attach to the side6 Y) T1 _, Q. U+ y# p: _
便宜 pián yí - profit*' Z) W1 g6 z) g( |3 x& h0 ]
骗着 (騙著) piàn zhāo - trick play, hamete
# O6 K! k5 y0 E2 l平衡 píng héng - balance*
8 k; H* g+ U1 @9 d8 }1 \破 pò - break*9 t8 z. d' ]: L( a! G
剖析 - pōuxī dissection / self-analysis/ N% x! G% r1 e/ m
破解 pòjiè - solution, answer to a problem*
/ D$ y1 Q( W! @3 e* y( u7 W, t扑 (撲) pū - throw in" C2 Q& S+ M! i- U
葡萄六 pú tao liù - rabbity six
3 U; p2 _+ j6 L! h谱 (譜) pǔ - game record" k$ v/ [& v: K0 f
普通 pǔ tōng - common*
) n; P) V  o) m7 O[edit]/ e$ T; B  T9 l+ R2 h" N
Q
$ f/ t, X+ m. U! h欺着 (欺著) qī zhāo - trick play, hamete& a- @+ J: H, C8 o; H
棋板 qí bǎn - go board; p. Q" u9 l# I+ c7 W5 ~: N
棋风 (棋風) qí fēng - playing style. ~7 w5 e+ L0 o( q
棋盒 qí hé - stone container
. _' L$ N9 B! o' Y* s棋筋 qí jīn - key stones
5 n' U! ~4 k6 o8 m1 i! l  N棋精 qí jīng - key stones
5 S: o$ R3 U1 _$ l棋理 qí lǐ - go theory$ T+ M, B& \! P
棋力 qí lì - strength in go( j& j# ]; `9 N2 G& }) a
棋盘 (棋盤) qí pán - go board
* h0 A/ d) r' r/ }  V0 Q1 M3 g棋谱 (棋譜) qí pǔ - game record
  S+ Y( |$ f7 x: ^1 z7 T棋石 qí shí - stone7 Q9 V: Q1 {" u/ h
棋手 qí shǒu - player*, c" `4 E/ m1 ~5 D* ?5 r1 D
棋书 (棋書) qí shū - go book9 K$ f* W( Q- j9 L" C) V
棋院 qí yuàn - go institute! Y) T( f& S/ c( G' z7 m
棋形 qí xíng - shape* _( H$ B; l/ N; p) I! o, W
棋钟 (棋鐘) qí zhōng - clock*1 T8 }( I+ i0 u( _4 ]
棋子 qí zǐ - stone
' U9 W+ M9 M* I, @, I1 t弃 (棄) qì – abandon, to discard, throw away* J- O- A7 `6 D1 H9 Q1 q! ]4 o
弃子(棄子) qìzǐ - sacrifice  b. ]) U$ j: n6 F4 T/ ^) l' Z" p  U! {
气 (氣) qì - liberty
6 c& D, l; b5 [( L' Z气合 (氣合) qì hé - fighting spirit* ]5 H7 e! C  S4 L9 `5 T- i
气紧 (氣緊) qì jǐn - shortage of liberties
1 @* M3 {3 f" l  \  y前 - in front, before*
1 K3 N" e+ D$ W- p. `浅消 (淺消) qiǎn xiāo - erasure% F0 I$ [) _* B: }4 E6 o
墙 (牆) qiáng - wall*
6 y/ N0 y. w) N强 (強) qiáng - strong
  s+ {# B. @2 n9 U: L9 a墙壁 (牆壁) qiáng bì - wall*( {' J8 b( O7 X! @3 H1 t$ S" N1 O; O
强棋 (強棋) qiáng qí - strong group
* P; \- j/ C3 N5 ]: B+ A# h6 |/ j巧手 qiǎo shǒu - clever move
" Q7 e: y5 n' a$ g. ?) v$ u6 B巧着 (巧著) qiǎo zhāo - clever move
) m+ n6 d* s% g切断 (切斷) qiè duàn - cut*
/ Z. `# ]7 B0 s* W侵消 qīn xiāo - erasure. b+ _1 \' X7 X
轻 (輕) qīng - light*
7 \! ]9 S5 Z! t( P* E6 B侵入 qīng rù - invasion5 U5 G1 T1 b* ?, O# _. ?; m
轻盈 (輕盈) qīng yíng - light*, ?: D, x& A4 ]8 b3 F" r; H
求活 qiú huó - make life
* U# a$ m2 \% o$ i& c5 `曲 qǔ - bend6 e6 L8 S# p8 x8 w' }. k
曲尺 qǔ chě - carpenter's square6 R6 J: E; q- l2 c) e
曲三 qǔ sān - bent three, T( H0 |- G. e/ ^7 k
曲四 qǔ sì - bent four; _. K$ L1 \, [5 h& A
觑 (覷) qù - peep& b; T- l" @% Z6 F) |/ s5 G) y
权利 quán lì - privilege6 W( o. r8 S6 E+ o' W
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
$ \& e( b. L% V. [2 m# @; k
  W7 n+ e$ u+ R
! [/ x+ r3 B2 H1 f: [R% o/ j3 [; N& d
让子 (讓子) ràng zǐ - handicap3 Y% s! f% g8 q5 K
让子棋 (讓子棋) ràng zǐ qí - handicap game
* e3 [5 Y0 ^- P, e5 B* N认输 (認輸) rèn shū - resign*
/ a, [* g* P# @" j弱 ruò - weak*
7 t8 Z0 Q, ^4 B' y弱棋 ruò qí - weak group: j4 @: m" l* x, Z, b+ i: H

& ]3 Z" R$ y% {( Z6 X
% F, a/ Y9 \8 LS4 u7 L* D. `0 |1 ^
三间拆 (三間拆) sān jiān chāi - three-space extension
& W1 o9 q% Q1 O, Y7 O三间跳 (三間跳) sān jiān tiào - three-space jump
) `- m! I7 C. f$ f, t( [: F三劫 sān jié - triple ko
2 r/ y' m0 C1 e  S, R' R7 j8 S: ~$ c三劫循环 (三劫循環) sān jié xún huán - triple ko" r3 g! J& t; }* z' |  B' F
三连星 (三連星) sān lián xīng - san ren sei. m+ P' [6 R8 E9 k! {+ D
三目正中 sān mù zhèng zhōng - center of three stones
' T( W, t1 N& {2 |, S2 _三三 sān sān - 3-3 point, b: k/ L. w! i
三手劫 sān shǒu jié - two-move approach ko
; Y; H$ V, R$ t三子正中 sān zǐ zhèng zhōng - center of three stones
# Z  w3 n2 V- ?/ @& \* e杀 (殺) shā - kill*
0 P1 ^  i  n8 `7 W# m杀棋 (殺棋) shā qí - kill
- O+ Z& |' x, B" `# M" V! x( V杀气 (殺氣) shā qì - capturing race
! h( Q7 M: y4 c1 W上 shàng - upper*
& D* M8 Z6 k4 D" u上级 (上級) shàng jí - advanced level*
/ T( l- d9 {- J4 I, T1 [上下同形 shàng xià tóng xíng - symmetrical position
2 [. {( Q  y* ?0 ]& e- I* _8 X稍 shāo - somewhat; a little*
- q  x2 c- t5 Q3 l; J  V( {% G伸气 (伸氣) shēn qì - increase liberties
; D; h/ A$ K! V7 I8 ~& ?伸腿 shēn tuǐ - monkey jump; g- d( |2 d, u5 N
生死劫 shēng sǐ jié - all-dominating ko
3 _1 l8 r2 I; M, ~0 P胜 (勝) shèng - win*
( e  E: b: a+ I  U1 T7 X; F胜负手 (勝負手) shèng fù shǒu - all-or-nothing move6 @* t- W% ]. A) ]3 v% V
胜着 (勝著) shèng zhāo - winning move
3 v+ E3 B& n6 {# ]/ y: y( A失败 (失敗) shī bài - failure*
' Z& c9 |+ Q: B7 o. O实地 (實地) shí dì - solid territory- k* U! n% x  |
十番棋 shí fān qí - ten-game match
7 Z  M5 a. v1 _: W0 e实接 (實接) shí jiē - solid connection
8 Y/ b$ P! b: z+ X. M& V石塔 shí tǎ - two-stone edge squeeze  g0 s2 V4 V0 X( ]+ P
实战 (實戰) shí zhàn - actual game situation; s! U" y: b5 v
实战手 (實戰手) shí zhàn shǒu - situational move# u. B( e( i4 c3 X. w+ V1 W
势 (勢) shì - influence*
. G9 d) K) W$ E室 shì - house; room*
$ Q6 R2 Z( n; P) T4 C势力 (勢力) shì lì - influence*7 `  ~% a$ p! r! G( O0 _7 w* [; a
试应手 (試應手) shì yìng shǒu - probe' Y8 q# F2 E+ c- K2 ]* Y
收官 shōu guān - play endgame% o" t; M4 f( e" [- D3 f
收官子 shōu guān zǐ - play endgame
. y( Z6 a, |. O2 k, S* B( u收后 (收後) shōu hòu - last play
$ g) G' n0 {6 e& p+ ^收气 (收氣) shōu qì - reduce liberties2 a6 q9 J2 [, |
守 shǒu - defend*+ ~  d$ B; W% ]+ O* `- B3 |7 Y4 Z
手 shǒu - move( H/ q2 [  k5 d$ t
手段 shǒu duàn - technique*
1 c5 \/ k6 ]1 ]% F7 m手割 shǒu gē - reorder sequence
7 c8 K* a% N0 S. g守角 shǒu jiǎo - corner enclosure
8 N+ t5 d8 B( r! F) W- m手筋 shǒu jīn - tesuji" U; ^" j/ W- h  D+ i5 F6 O
手顺 (手順) shǒu shùn - sequence  V! t8 l( h$ c% Y7 q4 W
手谈 (手談) shǒu tán - hand talk& Z6 U: G, I# P" P% D
授先 shòu xiān - one stone handicap- J! C* n+ O6 q* p# x
授子 shǒu zǐ - handicap- h& h, T! ^+ U7 f# u
授子棋 shǒu zǐ qí - handicap game
; X& \9 @4 y# I) T" J% J书 (書) shū - book*
# j. \; `2 ]; Q7 o& j1 ~输 (輸) shū - lose*
/ `& Y7 |5 P4 ~3 D/ f书本 (書本) shū běn - book*
3 P( S  K6 c! d! {- M数目法 shǔmùfǎ - territory scoring
5 p5 b5 O% ?" t9 U数子法 shǔzǐfǎ - area scoring6 ^/ w1 a/ u5 i1 u# @8 f0 M
梳形 shū xíng - comb formation$ N% h! D- n9 S; b
梳形板六 shū xíng bǎn liù - comb formation
4 c, Q$ A9 O% U双 (雙) shuāng - bamboo joint( g/ o$ i2 @. r: r4 \) V
双吃 (雙吃) shuāng chī - double atari7 O) ^3 ]0 E, o/ u7 V, l5 q4 m7 e
双打 (雙打) shuāng dǎ - double atari. t2 J( ?! p; k' U. P5 D+ M
双打吃 (雙打吃) shuāng dǎ chī - double atari
3 G! D' i/ W8 e+ s2 h7 i+ H; v双倒扑 (雙倒撲) shuāng dào pū - double snapback
# A: B* D; B7 S4 f& t. l6 Z' i双方 (雙方) shuāng fāng - both sides*# `) ^$ X+ @& N. o3 X" W
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach/ T1 m5 b* V$ R8 j% @
双挂 (雙掛) shuāng guà - double approach6 a. L9 t, e1 _; ]; V1 ?( f) @
双虎 (雙虎) shuāng hǔ - trumpet connection
. j6 R/ J( B; [; w) I0 w双活 (雙活) shuāng huó - seki
5 e8 p/ B1 `$ O; w/ _6 E( Q双叫吃 (雙叫吃) shuāng jiào chī - double atari
! ^( |2 i' e" x双劫 (雙劫) shuāng jié - double ko7 t# }, h) ?( ~; P
双征 (shuāng zhēng) - double ladder
" k: }$ H/ H0 S) K顺序 (順序) shùn xù - sequence*
) F( D+ E  R) `( w$ i死活 sǐ huó - life and death& ^+ u/ S5 c, I0 R" S
死活题 (死活題) sǐ huó tí - life and death problem
, a2 E- Z8 \7 {3 [9 f9 P  p  a) X9 \死棋 sǐ qí - dead group
# \. c5 N/ I. h$ G死子 sǐ zǐ - dead stone
( D6 k: P' o! l* ?4 X2 M四间拆 (四間拆) sì jiān chāi - four-space extension
. I: a* |. \, C. G! ~四角穿心 sì jiǎo chuān xīng - occupying four corners and center
7 a3 N# E% y  p0 G" G6 s四劫 sì jié - quadruple ko( v$ c% a. a+ a( u3 O
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
9 Q6 X9 W2 `" y& D- @四连星 (四連星) sì lián xīng - yon ren sei) ]" b; V, S* t) e
松 (鬆) sōng - slack*
+ B" H4 |! N& w5 I) B松气 (鬆氣) sōng qì - increase liberties# t% j* L4 x& a% F
松气劫 (鬆氣劫) sōng qì jié - approach ko
! {$ r& l7 T# ]* |+ A; e+ \, D俗手 sú shǒu - crude move
( ~6 J0 _) X1 w随手 (隨手) suí shǒu - hasty move
6 o2 v( Y2 `" a. }随手棋 (隨手棋) suí shǒu qí - hasty move
8 l' A# C* l9 g( Q9 N+ H' j损 (損) sǔn - loss*: {0 Z' w, D! N# ], E7 k# K+ m4 B
损劫 (損劫) sǔn jié - losing ko threat" x. u1 ]( K* [* I) k& \) F
损失 (損失) sǔn shī - loss** G6 |# ?+ w; h5 G
顺序 (順序) sùn xù - sequence*" g9 ?/ s9 `2 \3 q' G

: M, G6 [9 o9 w7 ?! g! d- r$ ]8 ?( d+ L; u1 Z' Z3 x
T
1 N! ^' j3 b# V3 W; ?台象 tái xiàng - Tower3 t/ t7 ~/ ?5 G! z( o& q( o$ I3 t
弹性 (彈性) tán xìng - flexibility*+ T$ l8 W: h8 C2 X" W
搪 táng - block*
; B% t; g1 u* ]4 S+ f套劫 tāo jié - two stage ko) @6 @0 x" H8 {+ j; D
逃 táo - escape*( H' S" ^* k: T( S8 W! w4 ?
逃遁 táodùn - to escape, to run away, flee*
. K* u/ A4 \. {. y逃生 táo shēng - escape*
$ a0 f& D- Y" P  \腾挪 (騰挪) téng nuó - sabaki
2 O9 ]( g$ ]4 I7 k提 tí - remove from board
: @1 }  M) g" K0 q3 O6 N" x3 ^' I" ?提劫 tí jié - taking the ko
' k: O6 Y% [7 q, v, o5 ?! H提子 tí zǐ - remove from board0 Q+ s; t/ |9 N3 z* |
天王山 tiān wáng shān - tennouzan
$ p9 E! \' Y5 Y& X1 X0 q2 S天下大劫 tiān xià dà jié - all-dominating ko( k0 [, D! N. J( C4 h
天下劫 tiān xià jié - all-dominating ko
! T# j' _% e6 P$ u/ W天元 tiān yuán - tengen3 H1 [: g+ r+ g
跳 tiào - jump*
5 |3 X2 f: w  @( l5 o" a4 ^; l5 I贴目 (貼目) tiē mù - komi7 z( _  G! J( Y, @# p  B
铁柱 (鐵柱) tiě zhù - iron pillar*
5 f9 m7 ?2 |2 Q# L. v挺 tǐng - push up; stand*% c! W& k/ [+ D% o) S
投降 tóu xiáng - resign*0 `: e# s) n/ Z
投子 tóu zǐ - resign4 c0 b  D/ O9 d: F: l1 F$ r1 D
透点 (透點) tòu diǎn - placement) d6 i  ]4 c" z, R" o+ ]
图 (圖) tú - diagram*
$ Q2 h+ K& x7 D退 tuì - pull back0 j# _  \4 i5 @& _  V) D
托 tuō - underneath attachment
* B+ Q0 O; x; {! d- {* }脱出 tuōchū - escape, break out
% ?5 `- G0 t5 r脱骨 (脫骨) tuō gǔ - under the stones
' b( P. P/ T. }2 I3 z脱先 (脫先) tuō xiān - tenuki
0 O" n# c% {& f- ~( }4 P$ J; p' u, n( _- A

& [* P/ P2 S2 U2 `; X3 v. ^- Y, X' IW( ?" W, g$ N# ?0 @- a: E
挖 wā - wedge+ L% k% k+ z) F. G2 n
外目 wài mù - 3-5 point9 r1 _0 k3 _" c. h5 K
外气 (外氣) wài qì - outside liberty% F6 m  O6 ]. R* J: K& k
弯三 (彎三) wān sān - bent three
! f: l0 M: N: ?% J7 R* e弯四 (彎四) wān sì - bent four
' K: R: a, b; s1 t) r万年劫 (萬年劫) wàn nián jié - ten thousand year ko& M' Q4 I" Y- C& U* l' A( y
围 (圍) wéi - surround*
  M# M: ]( X) W) j& q围棋 (圍棋) wéi qí - go# `4 ?1 x9 J9 X  u, ?& G
尾巴 wěi bā - tail*1 L6 c& l. O( x' e- i. Q  Q8 y
味道 wèi dào - aji
$ t3 |* ?4 J) x0 `5 a文凭 (文憑) wén píng - diploma# }, M' H% F4 y+ `  F
稳当 (穩當) wěndang - stable; firm*
' u4 o  T$ n, j) c0 T问应手 (問應手) wèn yìng shǒu - probe# d" \; R( h) c0 b2 N# a
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest1 }( X' W) E6 [* D% E4 S7 I
无理 (無理) wú lǐ - overplay
; A+ T3 l2 X1 j* X* j无忧劫 (無憂劫) wú yōu jiě - picnic ko
: E* I6 {2 u' X, E7 Z五子棋 wú zǐ qí - gomoku narabe$ b! e- C1 ~9 W  X- F! Z, P' e) U- t
五间拆 (五間拆) wǔ jiān chāi - five-space extension
4 P0 ]/ v6 c6 x) P% j- _/ W五连星 (五連星) wǔ lián xīng - go ren sei* P& \* r5 B3 t% m* m
五五 wǔ wǔ - 5-5 point
  A% v: o4 Q: c7 b/ J$ k4 V9 d7 w: V; \7 M  Q
+ y9 D! ?- r, Y: [3 N: h3 K
X
  j6 [" H5 L7 ~9 Z, p细棋 (細棋) xì qí - close game' W( c) g' A# H9 l$ R  z8 Z: x
瞎劫 xiā jié - false ko threat
$ k' |! ~9 a7 }( W/ {9 ?下 xià - lower*4 f4 R$ _, D' ]" A
下法 xiàfǎ - method*
* A; H* S: h; k, i& S& T先 xiān - before; first*
6 y5 H. N& {# r& y, z* C$ C先手 xiān shǒu - sente: a- D+ ]; A! v0 E. n5 g- l
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
  S$ M/ N# C- S  o5 [先手利 xiān shǒu lì - forcing move0 g9 h$ S4 K: [+ [* y
先中后 (先中後) xiān zhōng hòu - sente with hidden gote$ ~& e) s& F6 _# U, n
陷阱 xiànjǐng - a trap*
$ I% |9 w+ `6 t象步 xiàng bù - elephant's move8 B3 Z* O, z8 G
象步飞 (象步飛) xiàng bù fēi - elephant's move
: T9 G4 }; U6 N  r, D' [5 k象飞 (象飛) xiàng fēi - elephant's move2 i% O$ b4 O2 h
向小目 xiàng xiǎo mù - facing 3-4 points" b8 u$ z/ Q9 N+ z4 T) H
象眼 xiàng yǎn - center of elephant's move
5 s0 P1 B. m  \9 |: a' }' s! F( G& X消劫 xiāo jié - ending the ko7 k" g6 S* O+ w8 A' U; Q
小 xiǎo - small*
4 K- L5 s6 I. `$ W1 p& ?% P  }- A  Y  S5 _小飞 (小飛) xiǎo fēi - knight's move2 u4 I9 D$ n5 D) _7 a
小尖 xiǎo jiān - diagonal
+ B5 F' g0 i. }! l( k  ?小林流 xiǎo lín liú - kobayashi opening
; b4 L' B$ u& V! n9 T$ o小目 xiǎo mù - 3-4 point
; {  a. O9 n7 b小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
/ h0 f# L+ D( N, T0 O* W小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
, F% K6 P- ]* ~6 [6 w; c5 ^小伸腿 xiǎo shēn tuǐ - small monkey jump  _% f6 c7 M* u* P- b
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
+ X& `0 V- B0 |2 x6 R效果 xiào guǒ - effect; result*
0 S( ^! A/ `8 a, m& D) j: z效率 xiào lǜ - efficiency*
1 J+ k. E! F9 _# t5 k: T- D2 _新布局 (新佈局) xīn bù jú - new opening
6 `: S! t- I! ~: H- g0 e* Q# k/ o新手 xīn shǒu - new move
% p. h' I0 q1 Y星 xīng - star point
* f4 ]. n* T: v  y: M5 m5 f! M星位 xīng wèi - star point
/ Z8 L( Y9 d+ X$ ]7 ?! O  [8 H形 xíng - shape*
1 ^$ a2 b! n/ }: f: M$ O形势 (形勢) xíng shì - situation*: M3 E+ ^3 f- a6 H- ~- W/ B6 p
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement; N  c, C: q$ K7 w" `8 C9 g3 Y
形状 (形狀) xíng zhuàng - shape*
- b; a% j) U' m8 D- ~) o( R秀策流 xiù cè liú - shusaku opening4 |6 v8 a7 ?) ^1 a, l" p- M
虚手 (虛手) xū shǒu - pass# t" d* D  U) Y3 T
虚着 (虛著) xū zháo - pass
. b. g2 l* T( |6 r- }. g, V序盘 (序盤) xù pán - opening
2 D/ @. k' \- E- S3 S$ g* X1 Z  e学生 (學生) xué shēng - student*2 O! I' p/ X9 C& \, C
雪崩 xuě bēng - avalanche*: r' c0 \8 F1 @" ]3 i# L
循环劫 (循環劫) xún huán jié - double ko1 _  ?# S7 `' H% u' e" X! Y
5 ?  H. O7 o/ i4 Q3 ^" ?5 D- v( J
9 O6 d4 f8 w( c  @5 X# o0 A6 {) c
Y" K/ w4 b6 s! w8 ~$ r
压 (壓) yā - push down*
( H. y3 v. K4 ~压力 (壓力) yā lì - pressure*5 ?# O0 R2 M0 a& j
延气 (延氣) yán qì - increase liberties
: B/ D: Y( Y  ^7 C! \/ m  a眼 yǎn - eye** ?" @! J. g4 b" h) T, z
眼位 yǎn wèi - eye potential; eye space
0 N2 K6 [; {2 e$ i1 K' h0 r眼气 (yǎn qì) - eye liberties7 `1 v0 [, e: k0 F5 t7 y* k/ f' U# a
眼形 yǎn xíng - eye shape; eye space) P9 I# l- M0 [
妖刀 yāo dāo - magic sword
" O4 K; y& L6 R) x$ t摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
) f) X; [* B& _9 g: s: o要点 (要點) yào diǎn - vital point
1 s6 ~3 ^) |5 E+ B2 p$ h$ S要子 yào zǐ - key stones" _, k7 m1 M$ z7 b- _- u/ ]& a
业余 (業餘) yè yú - amateur*
* b4 K& v$ D  k' E1 L: j  H, P一方地 yī fāng dì - one-sided territory% g/ i0 M* r5 n8 {+ L' T; q
一间拆 (一間拆) yī jiān chāi - one-space extension, @0 }+ I3 B5 Q8 G+ j& F
一间跳 (一間跳) yī jiān tiào - one-space jump
2 n- C, E: ~3 A& n6 w# O一手劫 yī shǒu jié - direct ko4 x3 I2 N& x8 c2 D# E1 `
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker  m7 s' Q  U. q, D, O- A' g
疑问手 (疑問手) yí wèn shǒu - questionable move. t  a% T- s; G$ G& n( d
弈棋 yì qí - play game*
! @  ^6 m+ d3 ^引征 yǐn zhēng - ladder breaker
: e% X7 W3 U! G赢 (贏) yíng - win*
& z  a  ~& X0 j1 V* A应氏 (應氏) yìng shì - ing's
) d- ]5 W/ X, \/ `2 u4 I7 U硬腿 yìng tuǐ - first line descent
2 L1 Y1 N  v& F2 P优势 (優勢) yōu shì - superior*
+ H) i1 ]1 _5 g; t$ P# `  n有利 yǒu lì - advantageous*
( y# E  I5 ]; o+ O% B- P7 D有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
+ g5 H6 ?& }# P' f) z有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
% T- _2 N+ U! @3 g3 u右 yòu - right*
7 X$ w, e/ Y; X" ]. g# X0 x# ]余味 (餘味) yú wèi - aji+ E( J8 z% W7 n- H. F( F
愚形 yú xíng - dumpling shape1 K& {: h5 Y! H2 S' r1 ~
宇宙流 yǔ zhòu liú - cosmic style
! j8 R8 b; F) c8 d& x: |原则 (原則) yuán zé - principle*/ p: @: X  e( J4 j/ `
院生 yuàn shēng - insei
7 f* _3 q, p6 w
9 Q/ w1 \( R5 ]& t9 H
- g& k; j+ P  ?; _- EZ
2 }; b7 |4 |; |3 l枣 (zǎo) - jujube (Chinese Date Wood)*5 x7 |, Y" T+ ?9 h5 o- ~
扎钉 (扎釘) zhá dīng - iron pillar*. A' A, E( A1 _6 l8 U3 F: E4 K% T
长 (cháng) - stretch$ ]! ?% D2 e- C; k
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi3 G6 F6 A9 Z9 D, b, ^) f0 P6 Q9 V
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi( Y! Q  J2 E" X2 i! E
着 (著) zhāo - move
1 O. r& d2 }  ?/ _0 T& H9 F+ |/ l真眼 zhēn yǎn - real eye0 d0 n6 {( E( x/ h4 @
镇 (鎮) zhèn - capping play8 n5 H8 x4 A/ g3 W% J
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
: b& p2 h8 Z5 K* t0 o* }镇头 (鎮頭) zhèn tóu - capping play5 k. S& A' f8 S7 _, A( M* Y2 _
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma% K. y9 x/ m) e# {0 i5 _
征 zhēng - ladder
* F) \5 y" @, X! B2 c: {争棋 (爭棋) zhēng qí - official challenge match" c- z" B) f7 d1 Y2 {& R: G$ M: p
征子 zhēng zǐ - ladder
7 v" u: f% |# j) x; L* p征子劫 zhēng zǐ jié - ladder ko
& i: x- p! k8 v# }  r' I( e; g8 T整体 (整體) zhěng tǐ - chain
, W8 X6 l4 W5 M" w4 {整型 zhěng xíng - settle
( W2 X8 S" \, u, b3 Y6 C1 n正解 zhèng jiě - solution*0 O: L9 u( m2 W/ j8 [' C
正确 (正確) zhèng què - correct*
6 U2 N. j1 @. L+ l1 h. i: J* _证书 (證書) zhèng shū - certificate*) a+ M( j+ }6 [
正着 (正著) zhèng zhāo - proper move
* h, H( j" ]1 @指导棋 (指導棋) zhí dǎo qí - teaching game
% n" W- Z: S' l- H直二 zhí èr - straight two
: I/ T" ]7 y+ Q' P. s直三 zhí sān - straight three% [; o1 i; N* h" W2 I5 \
直四 zhí sì - straight four
+ p# K" `$ {7 c职业 (職業) zhí yè - professional*
- V9 `  S. {% p  W" [# j7 X5 ~只此一手 zhǐ cǐ yī shǒu - only move
. a" z9 y+ ?" _) O3 M1 N治孤 zhì gū - managing isolated weak group
0 ~9 k) K3 y# p) Q! @% p, ~" _中 zhōng - center*# p1 X6 M2 d( T, ~+ r( s3 s
钟 (鐘) zhōng - clock*/ F( ~% ~5 w) b7 A( i- E" J
中腹 zhōng fù - center*
# d# ~9 Y1 H- v7 R" t6 H( Z中国流 (中國流) zhōng guó liǔ - chinese opening
' q# e- M$ S0 S7 U中级 (中級) zhōng jí - intermediate level*
# C: w4 z; {4 x终局 (終局) zhōng jú - end of game
& }, @' V7 g, H) o" R$ U中盘 (中盤) zhōng pán - middle game
4 O5 v# ]; W' [. N终盘 (終盤) zhōng pán - endgame
3 t* l' P. t# @% B) w中心 zhōng xīn - center*6 }8 H; y6 @% _" M5 V1 s/ G
中央 zhōng yāng - center*, O6 P; D& H1 d/ _
中原 zhōng yuán - center*( H4 |# f5 G- a
重 zhòng - heavy*; c% o8 n* P9 ^" n5 S( p/ M
主动 (主動) zhǔdòng - (to take the) initiative*
: }% a5 k; m( |3 ?; a  b, S7 p0 p专业 (專業) zhuān yè - professional** Y1 _- _- k) b4 `7 s  t
转换 (轉換) zhuǎn huàn - exchange*
) X- M( a* {- ?% f" y装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
6 n" t  {8 K! t7 h装劫 (裝劫) zhuāng jié - a move that threatens a ko
8 O2 M% [' |" m4 G1 O8 V撞气 (撞氣) zhuàng qì - reduce self liberties
8 j# K9 h% V) t4 K: K$ n. Z6 L追 zhuī - chase*
+ e) c. M: `5 ^$ Y0 z追捕 zhuī bǔ - chase*" |+ a, l! B! a0 j' L
子 zǐ - stone; unit in chinese counting) L- m2 z% I/ \0 i' {
自然流 zì rán liú - natural style, ~9 F. C) l% C, x( l
自杀 (自殺) zì shā - suicide*& w" X9 {1 ~; D$ i/ r8 a9 H# b- z# d* T
左 zuǒ - left*
6 m. Z' P0 D6 |3 R* S: F左右同形 zuǒ yòu tóng xíng - symmetrical position5 N2 b- |& g8 `& u7 w! w
做活 zuò huó - make life: ]$ a; c' S6 J
做劫 zuò jié - create ko
' v$ C5 i' G- c, W- |$ l: x0 O作战 zuòzhàn - combat*
$ I4 B# D8 z+ @7 R: N( |; O# ]做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules), Z5 ]$ }/ e9 w" [/ z: r8 @: @
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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