 鲜花( 152)  鸡蛋( 1)
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A
, W3 I/ A* _8 |安定 āndìng - settle*' h) C5 F3 A: L3 Q. L1 W; z O
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B
, X4 n: U* s0 r8 J# `5 U白 bái - white*, n5 _; R9 Z6 Y1 ~
白方 bái fāng - white player*+ F: B- D( _* c0 Z
败 (敗) bài - failure*) z) \$ g, i7 w( S) _8 P6 f3 Z7 k
败着 (敗著) bài zhāo - losing move
% Z/ n% C% g8 H) Y, m. l扳 bān - hane
+ A* A9 P% ?4 W4 h9 R扳断 bān duàn - hane through, e& [' g8 O- U! A* Q: A& v
板六 bǎn liù - rectangular six
& l) @9 O4 s }5 S0 k半劫 bàn jié - half-point ko
* u/ Y( D" |% e: w棒接 bàng jiē - pole connection
8 H+ T; Z0 `4 [9 y( @' f包围 (包圍) bāo wéi - surround*/ ]" a- Y, X. u
薄 báo - thin*3 a F* ~2 q% M/ w# W; e, z/ t
保留 bǎoliú - retain; preserve*
" x7 k+ G* P8 l/ h4 }- T抱吃 bào chī - capturing technique by atari% u6 X6 ?, g1 }! Q% p U/ F
本身劫 běn shēn jié - local ko threat/ f3 \' v5 ~& I7 n3 T
本身劫材 běn shēn jié cái - local ko threat
; d. g% m% `1 W. v. `9 G4 c本手 běn shǒu - proper move
4 p" q/ E! O" ~* p: J& N" h笨重 bèn zhòng - heavy*. R( j* {, G% ?, w
崩 bēng - collapse*
7 p$ m4 }* s) \) |0 \崩溃 (崩潰) bēng kuì - collapse*$ o% f$ k. h% l i- [2 B6 _
逼 bī - checking extension# F1 p" k2 H* a' L# }
鼻顶 (鼻頂) bí dǐng - nose tesuji1 z; m1 ?9 g) c, G8 e, v
比气 (比氣) bǐ qì - capturing race
$ l+ d/ E5 j* ?0 j/ h" U比赛 (比賽) bǐ sài - tournament*
& P' a7 h8 O8 p% A4 o- N; q, O0 J边 (邊) biān - side*
7 t h! |$ l5 Z/ O n变化 (變化) biàn huà - variation*" Z" T2 g- c G) d, ~3 e
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening+ L5 m, h4 o8 `: c$ Q) ^5 J
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening; F7 a# O: m- j6 Y2 W- Q
变着 (變著) biàn zhāo - unusual play! J( a0 `' E1 N5 u/ K# m" g
并 (並) bìng - horizontal stretch8 F/ V: k$ [7 V
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)6 |. X0 E" }" o2 c# M( u
补强 (補强) bǔ qiáng - reinforce*! R$ z7 u' D, _; c' N$ R
布局 (佈局) bù jú - opening( b4 e5 k T! U
不利 bù lì - disadvantageous*
! ~, j+ r& s/ v A) `不入 bù rù - suicide/ x0 ?; s3 F, n* S
不入子 bù rù zǐ - suicide/ t# x! C3 _9 }4 v; r0 d! t6 z! ?! i
不提三目 bù tí sān mù - three points without capturing
0 q; ]9 h- o8 O, Z, T$ g不提五目 bù tí wǔ mù - five points without capturing6 r. L# ~ k- G5 Y: F
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猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
/ Y- G+ L9 M# M* c& H, m猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
7 e( a6 k, k) B4 E' k" ]参考 (參考) cān kǎo - reference*, @' o* C7 l% P& M; v5 ?+ v
残忍 cánrěn - bloody or merciless*/ F5 N# i4 F, q, @( V1 T
拆 chāi - extension( D& N0 K) C9 {) P1 s+ t
拆逼 chāi bī - checking extension
" v# I* `" H! J. E4 B' n拆二 chāi èr - two-space extension4 z, i, ?7 z% V
拆三 chāi sān - three-space extension8 U, q) ~8 t( u% D' G
拆四 chāi sì - four-space extension. S6 \' b, R* D! j" P/ l& N
拆五 chāi wǔ - five-space extension5 N" ^+ m+ z# F# Z D' a
拆一 chāi yī - one-space extension
+ H% v3 x3 o. C* X1 G5 J9 r缠绕 (纏繞) chánrǎo - harassment technique) M9 Q. o0 G* q3 B8 o" i: R: r5 z3 t- D7 Q
长 (長) cháng - stretch: O$ U2 T) @( g0 U7 v
长考 (長考) cháng kǎo - think for a long time, I% @2 o) T+ O8 [
长气 (長氣) cháng qì - increase liberties
0 \8 F8 [1 r& [6 O' r z长生 (長生) cháng shēng - eternal life
1 u$ ~( U! \/ M0 [$ T+ }; E场合定式 (場合定式) chǎng hé dìng shì - situational joseki p2 D$ G& W; M( l1 ]
超大飞 (超大飛) chāo dà fēi - very large knight's move
1 U& K9 z4 W! b超高目 chāo gāo mù - 4-6 point
; t6 o' G6 s0 B: e5 v超时负 / 超时 (超時) chāo shí fù - lose by time* S& ^! q. _: c+ m" Y: p0 x
超时胜 chāo shí shèng - win on time
; h6 p [: _: K+ @/ ~4 G% w成功 chéng gōng - success*( p: J# W7 F/ \9 O
成立 chéng lì - possible*
$ U/ u6 p, U8 m, S( C+ ?- X8 F1 i秤砣 chèng tuó - two-stone edge squeeze( B. b0 P* e1 u0 }+ s
吃 chī - capture
7 E# O/ A3 a* F" F5 |吃亏 (吃虧) chī kuī - loss*
% ]4 l& l; h1 r, C持棋 chí qí - jigo" F7 E1 n+ k; F- j
冲 (衝) chōng - push through
8 J7 e& B7 A+ c- f* R' j0 ^重复 (重複) chóng fù - overconcentrated3 \2 ?/ l4 ~1 C
初段 chū duàn - 1 dan
2 e: @& e: g- X" }2 x初级 (初級) chū jí - beginner level*
) [$ _9 T: Y$ e5 H- k; H' d出头 (出頭) chū tóu - getting ahead
) _% }" i) o4 L0 J3 ]3 E" V刺 cì - peep/ {# b$ N3 v& m0 t+ f
次序 cì xù - sequence*/ v- R4 E6 U+ }/ \
错误 (錯誤) cuò wù - mistake*/ K, o. {9 w7 l0 b
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
' J) C9 }( @/ ?# y! y# _* r- c6 U7 M. m c$ ~4 t5 j
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3 G8 M- u& l& s c搭 dā - attach
$ U; r c7 R5 A- z) V. h打 dǎ - atari
' b h' }+ q% R' S6 i# J( B打吃 dǎ chī - atari
/ N7 p. N5 L/ @" \$ J+ P" D! d. }打二还一 (打二還一) dǎ èr huán yī - capture two recapture one( g, J: ^* {3 Y, U1 L% d2 e: ~" z
打挂 (打掛) dǎ guà - adjourn game
( b* K4 [/ e+ V3 R6 b9 s; Z打劫 dǎ jié - ko
* e6 Y/ g( g: R6 z z4 x打入 dǎ rù - invasion
, V; ?* Z( W8 @! J9 L/ y' I2 I打三还一 (打三還一) dǎ sān huán yī - capture three recapture one t9 Z1 D6 P+ N" M
大 dà - large*
6 f1 |& h K- Z4 M/ P大场 (大場) dà chǎng - big point& g% [( x. Z; f7 O
大飞 (大飛) dà fēi - large knight's move
5 F7 l/ ~: Y+ y7 @8 d& @大局感 dà jú gǎn - whole board thinking. I1 g! Q- V$ Z; o- ~! E( L" d, H
大龙 (大龍) dà lóng - dragon*2 u& Y' V' z1 y4 S8 m
大模样 (大模樣) dà mó yàng - large-scale framework1 I) v. y# b7 M( }! V& E
大盘 (大盤) dà pán - large board (19x19)
: t3 [3 n6 f* x+ R6 j! j大棋盘 (大棋盤) dà qí pán - large board (19x19)
- E- L0 k% O6 v7 T: I- K9 Q' }4 f# K大伸腿 dà shēn tuǐ - large monkey jump# i# W9 R" V( K4 ]
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
. {1 p [5 E! |8 V/ k$ R1 e; Z. D大雪崩 (da4 xue3 beng1) - large avalanche' N- y P5 P5 y, P* o) H0 E
大压梁 (dà yā liáng) - Da Ya Liang
/ N, ^( P+ y. D. V大眼 dà yǎn - eye with two or more spaces* x8 i. \0 R) n' |9 s9 ~
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
6 R, m+ j- P" y' C4 u1 v带钩 (帶鈎) dài gōu - long l group6 `+ [3 i* j1 ^
单关 (單關) dān guān - one-space jump1 H% D7 g( m# D, M. i6 D6 k
单官 (單官) dān guān - neutral point" L( Q8 [- m4 p: Q# M9 D. H
单劫 (單劫) dān jié - half-point ko o8 }3 ?1 z; u( T$ ^. o
单行道 (單行道) dān xíng dào - one-way street*5 q( F T, S) p" k
挡 (擋) dǎng - block*
0 `( ^7 M- b, U7 D) x刀把五 dāo bǎ wǔ - bulky five% ^, v0 b6 B- P( f& P
刀板五 dāo bǎn wǔ - bulky five/ p l) I! x6 i8 w# m; N1 U) ]
刀柄五 dāo bìng wǔ - bulky five+ c h G/ L* m! ]1 p( E
刀五 dāo wǔ - bulky five1 u& Y' v( d8 H& ?. p/ ?+ p! F
倒扑 (倒撲) dào pū - snapback
* Z' s" M3 z0 [7 I% c V: T0 ]倒贴 (倒貼) dào tiē - reverse komi
6 b4 t/ {7 w1 O+ w. _( V1 C倒脱靴 (倒脫靴) dào tuō xuē - under the stones
& f# P( g% d$ n) Z8 ?* R- W低 dī - low*; A$ E( R' d$ z
敌 (敵) dí - enemy*% m9 U. i; q9 y1 l- C* p* k2 D4 m
抵 dĭ - hold up; push against, to support, to resist*0 J* _( _; [9 W) u7 J
抵抗 dǐkàng - to resist; resistance*
5 [6 |1 o: _$ C5 H0 B敌人 (敵人) dí rén - enemy*/ ~. O3 O9 C- q% P/ b" A) H. p
地 dì - territory*
1 z5 K+ Y: w3 S$ A8 M o3 j& R n! w地盘 (地盤) dì pán - territory*% _* Q2 e/ L2 t# D1 e3 m
地域 dì yù - territory*# b1 g/ u& S* W
点 (點) diǎn - placement; point. p6 N m: D8 W$ p K5 L9 l$ y! Z
点方 (點方) diǎn fāng - eye-stealing tesuji
$ H$ j. s/ X+ g. U点角 (點角) diǎn jiǎo - corner invasion
' J1 |1 P% K: D% A点目 (點目) diǎn mù - counting* ~0 ^ {- x2 h& N4 o q# C, L
点眼 (點眼) diǎn yǎn - placement inside opponent's eye' F4 V1 x! j1 K/ F5 |0 F- a* O4 A- H
调子(調子) diào zi - choshi: N& `+ ~: @- Z9 c: K$ k
丁四 dīng sì - farmer's hat; pyramid four
: Z3 G c, D, X2 u$ _顶 (頂) dǐng - bump
/ g+ }& _$ g$ c% F" O定式 dìng shì - joseki; Q4 _3 a2 [. |2 y/ }& b7 R
定型 dìng xíng - settle' D/ H* U, F7 K; C6 @0 M# c5 _
东坡棋 (東坡棋) dōng pō qí - mirror go4 n3 z* b/ e/ o+ H9 G
斗方 (鬥方) dǒu fāng - carpenter's square
+ P' S: y, x* G C读秒 (讀秒) dú miǎo - byo-yomi
# s& k# ^; p- a4 Y5 |, |渡 dù - bridge under- c* P* _ f, _3 L; x' V7 }
断 (斷) duàn - cut*: i/ ?$ L; @# g. B
段 duàn - dan2 d; i5 H- s2 b$ G
对策 (對策) duìcè - countermeasure* T0 N3 V% ]0 u7 @# J5 @) s3 E2 u
对局 (對局) duì jú - play game*
3 q$ o9 D b7 i3 B5 z' d对杀 (對殺) duì shā - capturing race0 k2 ~2 ~" u! a- E
对弈 (對弈) duì yì - play game*
* h- g' A+ e1 e, Y" `+ }遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*0 @: N( b/ |4 @+ p2 ^% i
多元劫 duō yuán jié - multiple ko
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E
+ z: B, u# z" f1 d* K恶手 (惡手) è shǒu - bad move' J1 w( d. y; f7 A/ _$ S
二间拆 (二間拆) èr jiān chāi - two-space extension7 A, V; M/ \" R% } h1 t- C, H R6 @5 b
二间跳 (二間跳) èr jiān tiào - two-space jump" b! q2 n# M M ]* b
二连星 (二連星) èr lián xīng - ni ren sei% C6 X6 I8 y8 m: T& b
二手劫 èr shǒu jié - two-step ko
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" x% a& z9 G* F- i% b发展 (發展) fā zhǎn - develop*- q" _/ C9 l" p8 q" a
法 fǎ method, way (also 下法 xiàfǎ)*
# G, k: \& M+ K# C3 U( V反扳 fǎn bān - counter hane
B9 Y3 W* m( Y" @9 j反打 fǎn dǎ - counter atari! b( U; U/ F% a5 h6 z
反攻 fǎn gōng - counter attack
+ r# o1 t: r' E% u" _反击 (反擊) fǎn jī - counter attack% `7 g7 N2 ]6 {/ B2 q1 L9 H
反夹 (反夾) fǎn jiā - counter pincer
- t% z3 W5 j1 h" N' x反提 fǎn tí - recapture5 T! T/ w8 f5 m2 ]( Y3 g
方法 fāng fǎ - technique*, @! c7 J, F# [7 @' }
方四 fāng sì - square four
. r4 b, K+ _. j! t; c. S8 }方向 fāng xiàng - direction*
( z; K2 l6 g( j- a, G% W! q方形 fāng xíng - mouth shape
* n2 j( G6 Z( ]8 L$ p+ V防 fáng - defend*5 s0 [5 Q5 C. F
防守 fáng shǒu - defend*0 P5 { k/ q1 d0 ? }
飞 (飛) fēi - knight's move v% m. C2 N! i# R8 f
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
" S9 [) g! K! h" L( W飞压 (飛壓) fēi yā - press( s0 O* s0 o$ a) t
废着 (廢著) fèi zhāo - useless move* V* @. o% }! H
废子 (廢子) fèi zǐ - useless stones! ?1 ]. D/ W" P- M
分投 fēn tóu - splitting move
6 l3 q! ]/ M" H+ o( C# k分先 fēn xiān - even game
. {$ l0 N! }, c- {封 fēng - seal in*: i* k0 {' s% [& E
封手 fēng shǒu - sealed move* v9 j, z& |' _0 Y( X. C" V6 L
封锁 (封鎖) fēng suǒ - seal in*% L. {- A3 S p; `7 u
浮棋 fú qí - floating stones( {1 k, `3 O, Y, Z @
浮子 fú zǐ - floating stones
# t$ V& P! p$ c2 m2 I- h4 B9 i负 (負) fù - lose*2 P$ b* F! k; l# J
复盘 (復盤) fù pán - game review8 Y' A4 n" o& k! L. m2 G
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G& I6 l7 f4 Y1 N- [0 |6 e
概念 gài niàn - concept*
0 L/ g+ H, M* |& Z: ?: u感觉 (感覺) gǎn jué - feeling*
/ ^% P- U& [9 p6 m, R3 M高 gāo - high*
- P, S* b% t! d* c高级 (高級) gāo jí - advanced level*. T" `4 n* F: a5 I# O5 D% @. ]
高目 gāo mù - 4-5 point
& S* {- c: h0 v# [- p; G2 K根据 (根據) gēn jù - base*
. H3 s) s& z4 M- Y" G' j根据地 (根據地) gēn jù dì - base*
* r0 V* k [ j' b. @# j- ?攻 gōng - attack*( {, y: {# ^. L
攻击 (攻擊) gōng jī - attack*
' K+ a( l! E; b共气 (gòngqì) - shared liberty
* r; V5 g. q, e) W4 Q公气 (公氣) gōng qì - shared liberty
( M9 b3 V1 g }+ Z4 d. [& z攻守 gōng shǒu - attack and defence* A9 U. l/ h8 a7 I+ f5 f
共活 gòng huó - seki8 e- D( |4 z4 q# W) l
孤棋 gū qí - floating stones9 }! {& Y4 s; s) g ]1 a( Y' {
挂角 (掛角) guà jiǎo - corner approach
1 r9 z/ _1 S7 k$ l1 v拐 guǎi - bend*, h( X- H/ o+ b
怪着 (怪著) guài zhāo - ghost move
3 a( u, G5 q5 s关 (關) guān - one-space jump) l5 _ o! z9 C& s' F! a
官子 guān zǐ - endgame: y: E( y6 e. F" v. a( m: c1 b
龟甲 (龜甲) guī jiǎ - tortoise shell
: x) @% |! _5 Z8 W# L规则 (規則) guī zé - rules*$ V7 l V! I5 E% v5 B8 t8 X' s
鬼手 guǐ shǒu - ghost move% Z1 R5 N" Q! i- u7 ]- N
滚包 (滾包) gǔn bāo - squeeze
8 l& {+ G; Q8 X滚打 (滾打) gǔn dǎ - squeeze. T9 D; K/ b* {" T$ E
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze/ I6 m$ m7 R) ]7 [
过分 (過分) guò fèn - overplay; J9 t0 H% d% ~1 M* V# z* t
国手 (國手) guóshǒu - national champion*" e. J- X0 r0 a8 y
8 P% S- Q: Y z# x4 `+ E2 K
# R( R4 X! p* ~3 K) q1 fH
$ a2 T: L& f& s+ @) L9 ^# A韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
. E. `6 d$ x- _6 k好点 (好點) hǎo diǎn - good point/ Z; Q! {# P* W: r% C
和棋 hé qí - draw*
9 H) |$ l6 I z6 B黑 hēi - black*. M- Y9 S) j* N! ]. S" x5 D$ c( A
黑方 hēi fāng - black player*/ l( E* B4 Z6 `% ^
黑先 hēi xiān - Black plays first*" P' a" R6 ?# {0 x) ]( \* Y% R1 s
猴子脸 hóuzǐ liǎn - Sake bottle shape
$ ]3 z; \' W% L) N: H2 q: l- U5 J厚 hòu - thick*' ?2 a( }5 ]' @# S1 }/ O
后悔 (後悔) hòu huǐ - regret*) A1 O( B6 D1 i
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
/ `$ g. ^7 W, u4 X# T厚实 (厚實) hòu shí - thick*
+ |% P7 a4 S8 V7 X# `6 a' \: B厚势 (厚勢) hòu shì - influence*/ N$ X6 m# B* W/ l1 d# N
后 (後) hòu - after; later*+ k* O/ T P- F9 X6 Z' C
后手 (後手) hòu shǒu - gote
0 l5 X# {, r; v: q: t. g! G2 b后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
. B: T0 j* S5 ^, v: L; G$ }0 b后续手段 (後續手段) hòu xù shǒu duàn - follow-up) h$ t3 l7 o4 w% }
后中先 (後中先) hòu zhōng xiān - gote with hidden sente, n( S3 v% P; \: K- u$ R
虎 hǔ - tiger's mouth
. F" U- q3 U& u7 M3 m虎口 hǔ kǒu - tiger's mouth
9 b% d6 S% c+ `# U7 g0 e1 S) f互破 hù pò - mutual damage
1 N2 F7 M# H4 A互围 (互圍) hù wéi - mutual surrounding of territory
1 |- G9 M2 \2 F1 {0 W' s* y0 H, S$ Q花见劫 (花見劫) huā jiàn jié - picnic ko
* p2 K5 q! H7 x9 F# k g6 ~% B花六 huā liù - rabbity six
) M7 W8 {# c" J, t花五 huā wǔ - crossed five+ Z5 s, U4 W3 K: K9 T* W
还原 (還原) huán yuán - transposition* }. J3 a9 c4 x7 o; v3 w5 d% ?+ H, ~
缓 (緩) huǎn - slow*6 r) l. e+ A& W6 F" Y5 @; H: M7 k
缓慢 (緩慢) huǎn màn - slow*
: o) t8 X: o/ g/ L& }: n4 }! f4 f缓气劫 (緩氣劫) huǎn qì jié - approach ko% W6 ]* Y% M Y" f- @
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
9 T8 i& E/ C1 K/ V缓手 (緩手) huǎn shǒu - slow
. {) K& R8 I6 T0 S' V8 R4 |9 O' C缓征 (緩徵) huǎn zhēng - loose ladder
7 t% s0 l) O$ T6 X( w3 E2 _缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder- f, ]4 S* A2 R. s2 F' m+ n, ]
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
( ]- W$ B* Y' l( {1 Y& l回手 huí shǒu - take back*
4 ^0 v* R. y6 l( W6 Z5 e回提 huí tí - recapture6 K9 s& F' f1 U# B5 R( l
悔棋 huǐ qí - take back*
9 @- R R! |1 i* u5 X活棋 huó qí - living group' V: N. E+ e G
$ }) S& D3 G; C* P4 c
0 L4 t& Y% h; J( z% P
J
3 R# J: Y0 D& O# ^急 jí - urgent*
. s0 H9 Z/ G: ]( O0 E) I2 M; Z/ i. V级 (級) jí - kyu
7 S* U: S; J8 g) v; O5 @# v急所 jí suǒ - urgent point
5 C2 Y% q& f, Y) d- p( m; y挤 (擠) jǐ - bump into diagonal; choke; atekomi. { o+ z2 ~* M' p5 ]
技巧 jì qiào - technique*
. J6 `5 N. F5 ]6 b% T, t! |计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
+ O5 Y% B. k2 f! W# ?佳 jiā - excellent*. O& q8 l& s0 Z8 m# S6 C4 A
夹 (夾) jiā - clamp; pincer
1 L1 S5 K+ j. @枷 jiā - net6 F, E4 ^# W* \
枷吃 jiā chī - net
7 `' W+ _3 d) g6 _: p夹攻 jiā gōng - pincer
* s5 H4 e4 Y q7 D4 r7 v# e假劫 jiǎ jié - false ko threat
H* o- X% ?1 }7 M, N0 G假双活 (假雙活) jiǎ shuāng huó - false seki
8 J3 F5 G) H4 Q; n8 t8 p3 ?, B, g假眼 jiǎ yǎn - false eye
6 X. y$ W- V& K假眼活 jiǎ yǎn huó - two-headed dragon
" f0 `! n; |6 d; }7 T7 y+ F尖 jiān - diagonal
* u5 w/ X C# [- h0 C尖冲 (尖衝) jiān chōng - shoulder hit8 g8 t) m# v' q' v8 a
尖顶 (尖頂) jiān dǐng - diagonal attachment
1 y7 O/ t W: ^7 w2 o坚实 (堅實) jiān shí - solid* x5 h8 |) L+ e* n6 |; P" U& I
见合 (見合) jiàn hé - miai
4 j: @* ]+ k. W5 l3 B教 jiāo - teach*
8 M+ }. s) m$ R" D7 Z) z交叉点 (交叉點) jiāo chā diǎn - point" C9 q$ U, T9 G4 i& w' t6 I2 R: o
交点 (交點) jiāo diǎn - point$ d% }9 y1 G7 w2 y. M
焦点 (焦點) jiāo diǎn - focal point*, @8 Q: q6 ]: ?* n3 K! I
交换 (交換) jiāo huàn - exchange*
$ V, `) c1 R# a7 Q$ r角 jiǎo corner (angle, horn-shaped)*# ^0 Z! l D- J" a$ c
叫吃 jiào chī - atari! I* g3 ^' W) ~$ L5 {: [
教师 (教師) jiào shī - teacher*
' ]; T6 H- v* S/ @* J2 Z教室 jiào shì - classroom* |" p! J, q6 b6 Q7 G! N& F
基本功 jī běn gōng - fundamentals*/ T. U' h* h# y
接不归 (接不歸) jiē bù guī - connect and die5 m: X! s& R* K& Z
劫 jié - ko
2 k1 m8 J. Z: C/ G劫材 jié cái - ko threat( c* L( D# u% ~$ K
结果 (結果) jié guǒ - result*- O3 \+ h" z; j3 O- a; b4 B; G
劫活 jié huó - live by ko
# K9 y& d1 `/ A) j C' N8 G诘棋 (詰棋) jié qí - life and death problem
/ R9 F! v b, P7 d0 h, q1 _劫杀 (劫殺) jié shā - kill by ko% C; l) J" S2 l* f1 R3 w9 i
劫争 jié zhēng - ko fight
2 K k/ ] q3 a* x! ~% i+ z3 E# f解答 (jiě dá) - answer, solution*1 I) H8 k% E/ p3 o
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
- K4 R4 f( A: O4 h; K# |% {. m金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
9 i& v$ c$ z% Z' Y- z, x紧 (緊) jǐn - tight*
, U( S3 Q4 D3 b( p6 T紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties/ ?% g7 \9 D- t- L/ D7 Z: z9 o
紧劫 (緊劫) jǐn jié - direct ko: O2 s# t7 m+ p$ d! C2 }/ {: A: y
紧气 (緊氣) jǐn qì - reduce liberties
7 T, f$ Q3 P p3 E紧气劫 (緊氣劫) jǐn qì jié - direct ko0 k4 f- Z2 T. E+ ^& D. D7 Q
禁着点 (禁著點) jìn zhāo diǎn - illegal point; d) O% k" D5 [7 n
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
3 i0 [9 H0 w+ x( @净活 (淨活) jìng huó - unconditional life
) H# h8 ?- Z4 n, {' J2 x净杀 (淨殺) jìng shā - unconditional death: Y7 Z$ H) y2 U
净死 (淨死) jìng sǐ - unconditional death
5 r( U# C4 t- t1 |$ R4 [救 jiù - rescue; save*
$ F% t' t# W- z0 @. X0 J: x4 ~+ Q: F( }聚 jù - placement inside opponent's eye
. a; n _2 |2 g2 p) O& s& t5 M俱乐部 (俱樂部) jù lè bù - club*9 I, J' h$ i9 S+ G& F: C
聚六 jù liù - six-space killable eye shape+ g$ \4 e3 ^; s8 s2 P, U
聚三 jù sān - three-space killable eye shape6 G7 h* O) \+ n5 Q/ j
聚四 jù sì - four-space killable eye shape
6 V9 q6 u. ^" z聚五 jù wǔ - five-space killable eye shape
0 v8 y5 H& x( M+ l0 X: }7 [) u( D决战 juézhàn - decisive battle* l' S0 F# u) w% P N& v4 H; Y6 j
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
, K) M* ]. r- @; t/ l
/ {9 _, Q+ v/ R& Z, q" j6 ?) K, w( p! B
K6 a' E+ H' m: V3 V
卡眼 kǎ yǎn - falsify eye( n: K. f7 ?/ ^+ x9 p
开拆 (開拆) kāi chāi - extension2 _% {, k. ^" c$ Y) ?" o7 r' j& I
开花 (開花) kāi huā - ponnuki/ Y N2 K R9 d2 C( k) N5 O8 |0 O
开劫 (開劫) kāi jié - create ko% k q# L6 E! `) Z; L- \8 H+ r
开局 (開局) kāi jú - opening
* _ O( J3 e( U, |) c4 y' i/ k" b看花劫 kàn huā jié - picnic ko) U0 r$ s; S2 B9 k5 S2 f& r
抗 kàng - to resist, fight; to oppose to defy*, B) c7 n+ j- b) O9 g1 W
靠 kào - attach one line higher than enemy stone
: ]; D& h! H5 D6 r k空 kōng - empty*
1 o: C1 F! T# X# m$ c" {- n空间 (空間) kōng jiān - space*
' |' E. Y2 }2 W空三角 kōng sān jiǎo - empty triangle8 n2 Q( E* i6 O% f4 K0 R
空 kòng - territory*
3 f- u/ \# R- A7 Y# e1 w7 U跨 kuā - attach at waist of knight's move6 E4 L |. i+ w* M" N- I( o
跨断 (跨斷) kuā duàn - waist cut/ `! z L5 t# w3 Q" ?% o' m" A5 Q3 i8 U
快 kuài - fast*
3 W3 L7 `# k- |' n快棋 kuài qí - blitz game
2 H1 E, r( H6 O宽 (寬) kuān - loose; wide*( O7 e8 B3 N9 s0 s
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties% Y3 n' |0 O* Q! M5 b+ O" u; e. z
宽气 (寬氣) kuān qì - increase liberties
C7 o- h2 Z8 {5 g# G' \宽气劫 (寬氣劫) kuān qì jié - approach ko+ F! V& I3 _8 L' O* Q( _
亏 (虧) kuī - loss*
8 p& W* _5 j% @. Q0 h& m亏损 (虧損) kuī sǔn - loss*
" r3 F- C; l9 [8 D0 X扩大 (擴大) kuò dà - enlarge; expand*0 y+ W& ?2 F" S8 ?9 r% ]
扩张 (擴張) kuò zhāng - enlarge; expand*
& s; P/ J4 g7 V, [[edit]8 O' A$ l6 m% `* L, r# k. F( [2 L2 t, ]
L n$ G7 j ~* ^0 y( y8 d. O
赖皮劫 (賴皮劫) lài pí jié - many move approach ko$ K* J. D: Q4 M9 L9 f6 Q
拦 (攔) lán - checking extension; prevent opponent's advance** L% N6 c; R; \: I3 l5 i& }# x
拦逼 (攔逼) lán bī - checking extension# J$ V2 n$ N2 x
烂柯 (爛柯) làn kē - ranka
. K6 l2 y9 q! s5 P. b老师 (老師) lǎo shī - teacher*
9 c# {! v9 j) _: a( t老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil& C. [1 \& s) G& T
类型 (類型) lèixíng – pattern, type*
1 w- ]1 z3 } p/ L; {- P. E冷着 (冷著) lěng zhāo - unexpected move/ P: y# o, q4 U8 z$ s8 W
利 lì - profit*
5 o' `* g- S6 g. p6 v立 lì - descent; stand" v7 l8 Z7 Z& }5 o% t
利用 lì yòng - make use*
: \6 z+ Z1 v% I& f连 (連) lián - connect; continuous*
0 t& u( b5 u# }7 Z" J( d) o r连扳 (連扳) lián bān - double hane
2 Q% U8 s) @* r! N4 c; z连环劫 (連環劫) lián huán jié - double ko
$ X- @7 ]. d3 y连接 (連接) lián jiē - connect*
- p/ ~$ [2 Q% x联棋 (聯棋) lián qí - pair go( h+ j2 i% E! h6 R1 k! i b5 Y
恋子 (戀子) liàn zǐ - reluctance to sacrifice
9 c8 T- K+ P# w1 w) L两分 (兩分) liǎng fēn - equal*
+ k% H4 G/ l$ B! C" K1 k两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
: Y5 h1 S, |8 F* A8 k# g9 s. l. u劣势 (劣勢) liè shì - inferior*
1 _& }) H/ k1 q8 c! A) v0 S1 ?裂型 (裂型) liè xíng - split shape
# [. ^, O0 G* [/ Q6 X. I龙 (龍) lóng - dragon*! J+ I" N* W( h) A( Q h$ t7 X' J1 Q
漏着 (漏著) lòu zhāo - oversight3 R0 }6 E# {2 b1 v
落子 luò zǐ - playing stone on board8 p: \; `# h `7 Z8 d7 ~. d
+ s- i6 g |/ c/ G! T
: F8 [' M: u$ }" NM
4 K# ]+ y/ Y) |! _满意 (滿意) mǎnyì - satisfied*& t2 N$ ~% p2 o4 u. [ ?$ f
慢 màn - slow*+ M) X0 N5 E& `5 d8 n
盲点 (盲點) máng diǎn - blind spot
- }7 J; F3 X$ V- _+ p' E9 D梅花六 méi huā liù - rabbity six' k1 e6 U1 n% m$ w7 p" n1 n; T
梅花五 méi huā wǔ - crossed five1 J/ K. ` Q: E: z6 U f
门吃 (門吃) mén chī - capturing technique by atari, ]" e0 D& g! ]
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening# B% E* _3 n, B; m
妙手 miào shǒu - excellent move
% C9 s& ]& o3 G& u3 ]+ i9 o. y妙着 (冷著) miào zhāo - excellent move
3 d L( J3 x$ ~% z9 q模仿棋 mó fǎng qí - mirror go* c3 ^& X1 T; x7 d5 K
模样 (模樣) mó yàng - territorial framework
+ h/ r- G, R$ v6 V4 r# V目 mù - point of territory
* g, X7 }/ ?/ R. u5 o目外 mù wài - 3-5 point& p: G" ~: d& J/ h$ ^8 g
( R+ k9 {0 i2 _/ v Z/ e. C6 i1 b! U; l3 Z
N
( R! R* v, e+ C. B/ w6 ]5 x内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
9 u4 _4 t. M* r" [* U8 e. F逆官子 nì guān zǐ - reverse endgame move, e2 q q9 C- d+ u2 T
逆先 nì xiān - reverse sente7 b z+ L: ^2 h2 g( x
逆先手 nì xiān shǒu - reverse sente E" s% k( N6 H. ]1 b' g5 p. ^( _5 G1 v
逆转 (逆轉) nì zhuǎn - overturn game
& d( h9 V4 C6 |- k粘 nián - connect*
8 K: Q$ @9 n0 I5 A凝形 níng xíng - overconcentrated shape; g0 H' B0 M6 M1 `. p. S
扭断 (扭斷) niǔ duàn - crosscut; j8 { ~! d' N1 c" C
扭十字 niǔ shí zì - crosscut
`7 Q# H f! b扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut; Z6 D; F2 w6 \- u
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
4 n1 v$ U- @) }- ~8 S" t+ `1 l# m/ h# k0 M! G' k
( z. B+ z& e, w& f! n* P
P& n# d" C# m& N5 x: w
爬 pá - crawl*+ u4 L- S; `& }/ z. [8 H# G( V
盘渡 (盤渡) pán dù - bridge under+ G: `$ @+ }; z, }+ t7 V
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
7 D) F) f* ?- K# M. y' k; c盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner* l, m7 Q; \7 X" @$ K) k0 {0 Y+ j$ V' f6 C
抛劫 (拋劫) pāo jié - throw-in ko
0 B# |# ?. r2 ]配合 pèi hé - coordination*
8 G9 K8 \/ f, j& ~碰 pèng - attach to the side
2 A3 e1 s- j2 R9 O) `& a便宜 pián yí - profit** [5 @" O5 [1 f) V ]5 a
骗着 (騙著) piàn zhāo - trick play, hamete$ C+ V- f- q4 v+ O
平衡 píng héng - balance*9 F( L; z* _5 m) J- ~1 ?
破 pò - break* [4 f( h8 I$ R7 _/ Y# |4 l
剖析 - pōuxī dissection / self-analysis/ V2 F4 ?- w; P* d- S: t
破解 pòjiè - solution, answer to a problem*
: n2 U3 ?6 H( ^) h. {扑 (撲) pū - throw in) e; Z8 ~& r* u0 Z
葡萄六 pú tao liù - rabbity six' m+ Q, g+ Q) d: O a
谱 (譜) pǔ - game record
7 b6 b0 U5 l8 s! K# `) d普通 pǔ tōng - common*
% E- J) R- e3 O% ?3 a; x5 l. d V1 g/ u[edit]2 x9 N4 Y/ F2 S% a9 |" S
Q
8 F0 [; m* x) d. |8 Y欺着 (欺著) qī zhāo - trick play, hamete
* i V$ S( b$ n3 P, B' Q棋板 qí bǎn - go board! k& W# q N( y3 x) w/ n
棋风 (棋風) qí fēng - playing style
/ D1 u8 U6 S. W# o/ i1 c棋盒 qí hé - stone container* p2 H* n& M: ^
棋筋 qí jīn - key stones4 E& }' Q8 S0 l! L9 l
棋精 qí jīng - key stones% M+ S/ ?- b: P! a
棋理 qí lǐ - go theory
1 X0 X" P* w' X. `+ l棋力 qí lì - strength in go
( ^, s, R" b T4 [7 p4 F7 l4 \棋盘 (棋盤) qí pán - go board
! D9 Q1 [: K+ o* T( k棋谱 (棋譜) qí pǔ - game record: {0 N4 v. l+ l& V1 q: i& o
棋石 qí shí - stone# J6 e A7 P& h- `" V" I
棋手 qí shǒu - player*
2 y. @/ F% \, ?% Q棋书 (棋書) qí shū - go book
2 S2 E1 q+ v7 f# ^% o0 f棋院 qí yuàn - go institute8 w5 H' l9 q' F6 z3 `
棋形 qí xíng - shape& [. e* Y" Y' y. w
棋钟 (棋鐘) qí zhōng - clock*
& w2 O) i. m1 Y8 J; W4 n- o棋子 qí zǐ - stone
0 K0 L7 Y8 I. j$ s. {1 n6 c弃 (棄) qì – abandon, to discard, throw away
3 i0 C1 K/ H0 W+ _弃子(棄子) qìzǐ - sacrifice
4 B# A/ E9 m, l% @气 (氣) qì - liberty
4 r1 S! H1 J* v% }- ]气合 (氣合) qì hé - fighting spirit1 V; u, d/ I3 S) u' h4 E& q
气紧 (氣緊) qì jǐn - shortage of liberties
& e8 Y8 e3 K3 t" A- [0 g; b3 v前 - in front, before*
2 S- }$ s. @) ^1 `浅消 (淺消) qiǎn xiāo - erasure
% j5 v; j8 v, Y5 F. V# g, }墙 (牆) qiáng - wall*0 O# |4 r6 b6 Z' W4 G
强 (強) qiáng - strong/ Y& z( ~9 D$ S: E! Q+ [( Z
墙壁 (牆壁) qiáng bì - wall*
( t# e/ {7 v y- q2 @) c+ ^强棋 (強棋) qiáng qí - strong group
% y; {& R( G3 }巧手 qiǎo shǒu - clever move$ j _* Y, T" I* l# A1 u" ], L$ z
巧着 (巧著) qiǎo zhāo - clever move$ g6 ?6 m, q, Z% f( p5 W
切断 (切斷) qiè duàn - cut*, Y$ S$ A) U4 u' V: C5 B1 v4 B: f; s
侵消 qīn xiāo - erasure5 N3 ~6 j" d6 Z7 Q' b- o
轻 (輕) qīng - light*6 B. U! {# V u% p7 x4 l. b
侵入 qīng rù - invasion$ W9 N9 U9 {& m
轻盈 (輕盈) qīng yíng - light*
H8 L6 r2 f, @1 p i求活 qiú huó - make life" x4 t! l$ c6 v( y7 I1 |' B$ Y
曲 qǔ - bend
# Y; y! I4 t$ K, K$ V" u, Q曲尺 qǔ chě - carpenter's square
! O" i0 b9 ]/ _曲三 qǔ sān - bent three
, P& {" g& K2 S曲四 qǔ sì - bent four
9 l& P9 \/ Q& w2 e8 d觑 (覷) qù - peep9 F( t- p2 X# j; h! ^2 m" Y
权利 quán lì - privilege
; v# Y1 F. N" X确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
' l0 w; P) s9 [" h6 O( B% S/ e4 X& E$ _& C& C/ N9 F( g
+ p, C- q# L) C! G& r3 n' }R
, x0 x t2 m. Q! L% T3 [让子 (讓子) ràng zǐ - handicap7 u" E5 I/ v- t) Z& T0 G) }
让子棋 (讓子棋) ràng zǐ qí - handicap game2 l# q. y0 z" G) L3 R% G" c$ s
认输 (認輸) rèn shū - resign*
3 w2 J' J) a {弱 ruò - weak*- [- m" j. a) R- {" f9 e; h
弱棋 ruò qí - weak group- {# l5 C0 }9 f
+ q& j! w2 ?3 |$ y& z: C0 ]
! \, w- j" h& o( T0 U7 w# F- r- f
S
/ E" g" @& p- k) @$ ]4 l: z& Y三间拆 (三間拆) sān jiān chāi - three-space extension$ H! o% n4 {! r# b, b3 M/ ~ n
三间跳 (三間跳) sān jiān tiào - three-space jump4 A' x) b7 d$ a k* k
三劫 sān jié - triple ko
! a, C; u& I* B" m& b三劫循环 (三劫循環) sān jié xún huán - triple ko' ]" K; H6 U, d+ @& ~3 P
三连星 (三連星) sān lián xīng - san ren sei5 A3 X& L9 o+ [( K1 m
三目正中 sān mù zhèng zhōng - center of three stones: h3 c. G' Q" K; w: U- q% A
三三 sān sān - 3-3 point# {2 @: S! t6 |) u/ X- K/ Q! @
三手劫 sān shǒu jié - two-move approach ko' q X* `# t3 ^6 x
三子正中 sān zǐ zhèng zhōng - center of three stones( H2 l( G* x0 Z* X# X0 C! A/ [
杀 (殺) shā - kill*
9 f7 T( p1 ?$ Q. p杀棋 (殺棋) shā qí - kill3 L# M& y0 @5 W8 |/ T2 x* v
杀气 (殺氣) shā qì - capturing race' f8 {' m1 ^: \% v; b7 n
上 shàng - upper*+ ^ _6 t: s: ~' ~/ y. m7 [% e) a7 v
上级 (上級) shàng jí - advanced level*
$ z+ R& p8 e. @# |/ p. _上下同形 shàng xià tóng xíng - symmetrical position$ D7 v/ |' }3 f: K5 [ W
稍 shāo - somewhat; a little*
3 w+ H e; r. h5 m0 i! }5 ], f伸气 (伸氣) shēn qì - increase liberties' E2 u) t- i5 _% c$ ]1 |
伸腿 shēn tuǐ - monkey jump! I! t. R* A. t. r$ ?* ]
生死劫 shēng sǐ jié - all-dominating ko
7 S% {. q$ m" j3 j9 {胜 (勝) shèng - win*
! `; P0 B1 s1 e* Y胜负手 (勝負手) shèng fù shǒu - all-or-nothing move5 q1 l3 k/ V1 F. l4 R/ j; E
胜着 (勝著) shèng zhāo - winning move
+ n1 h1 O+ ~0 u8 | \5 h# o) k! [/ r失败 (失敗) shī bài - failure*6 O1 C, \8 Q6 e* T V' U
实地 (實地) shí dì - solid territory
, n/ M4 g3 y6 w8 C十番棋 shí fān qí - ten-game match
Z) c5 L- b( p实接 (實接) shí jiē - solid connection- ?4 h) F* `, O( T" t9 J2 `
石塔 shí tǎ - two-stone edge squeeze2 m' [2 ?* H# e7 ^
实战 (實戰) shí zhàn - actual game situation
1 W: `8 s; V/ \! s实战手 (實戰手) shí zhàn shǒu - situational move2 w/ S1 S1 {0 O( h4 c
势 (勢) shì - influence*
4 k' Y' \ [4 R7 s r室 shì - house; room*
6 S b" R% n. z/ u# Y势力 (勢力) shì lì - influence*
d! n. Z1 M1 v( g8 [试应手 (試應手) shì yìng shǒu - probe2 d9 p+ ]3 m! f: S( s& P0 \; \
收官 shōu guān - play endgame4 [: w2 b7 `4 t& G0 C0 T% e
收官子 shōu guān zǐ - play endgame0 h' W T. v& x# y
收后 (收後) shōu hòu - last play; H4 M; G5 n% S- @( e) U/ _
收气 (收氣) shōu qì - reduce liberties
4 }' N. M" s/ t" v. {$ R守 shǒu - defend*2 y, \ D2 H+ m; E% K0 Q# e3 {
手 shǒu - move
4 K3 g5 S8 U: Z$ h手段 shǒu duàn - technique*% C7 e9 d q8 o1 H) U% h* }+ E
手割 shǒu gē - reorder sequence' [* n/ _7 }8 M' X: \
守角 shǒu jiǎo - corner enclosure
# ~5 z1 x7 ^0 H) V手筋 shǒu jīn - tesuji
7 K; U& c5 b4 k b) j手顺 (手順) shǒu shùn - sequence
% w, i9 u+ ` y! j' [$ R9 l手谈 (手談) shǒu tán - hand talk5 Q+ Y6 t: x; ^9 X2 d: X) ~1 `) C
授先 shòu xiān - one stone handicap3 c% y6 L+ C) A5 i4 T; ^) `7 r
授子 shǒu zǐ - handicap
3 Q; y* W% N) x- J5 R授子棋 shǒu zǐ qí - handicap game
) N6 n& b0 m+ T) s5 U+ g1 ? {书 (書) shū - book*
4 A% n) F$ o0 a& t; x9 C, \输 (輸) shū - lose*
6 E7 {; a/ W5 A5 y+ Z书本 (書本) shū běn - book*# _% b. M1 J1 y' R& u4 s* z
数目法 shǔmùfǎ - territory scoring
, \. Q0 |& G" b& B+ [* E数子法 shǔzǐfǎ - area scoring
7 y, n/ X- Z6 L6 B; e2 d梳形 shū xíng - comb formation
) e& ~3 L& v9 d梳形板六 shū xíng bǎn liù - comb formation
: x7 W; [0 p9 ` a3 W) ?双 (雙) shuāng - bamboo joint
2 t. k" ^+ m, |3 N+ _$ T1 t2 b双吃 (雙吃) shuāng chī - double atari
) | i$ k" ~( z( F双打 (雙打) shuāng dǎ - double atari0 g, l3 Q/ I, C. P, y/ y* @+ d6 v2 X
双打吃 (雙打吃) shuāng dǎ chī - double atari& R; i$ j2 b$ d9 y& r+ ?
双倒扑 (雙倒撲) shuāng dào pū - double snapback
8 J6 R9 B2 H" L( g3 M4 `双方 (雙方) shuāng fāng - both sides*7 g: t% `* W h p
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach4 U$ i# V2 a0 o* O) C
双挂 (雙掛) shuāng guà - double approach
5 n: ?* u8 ?4 y7 Z双虎 (雙虎) shuāng hǔ - trumpet connection
) v6 z' y' B, }9 ^+ W/ F双活 (雙活) shuāng huó - seki5 ?3 Z6 H' {0 R( ^, P
双叫吃 (雙叫吃) shuāng jiào chī - double atari
' R1 `* y( m9 l9 Z4 {双劫 (雙劫) shuāng jié - double ko$ O8 H& a& z1 [9 z/ r3 b
双征 (shuāng zhēng) - double ladder
8 G% B; G9 r$ L% r6 j( _顺序 (順序) shùn xù - sequence*
+ K$ T. U* t+ U& a4 A/ V$ I: T死活 sǐ huó - life and death) o' m O( c0 ]7 I! T) k
死活题 (死活題) sǐ huó tí - life and death problem
! n( _$ O, F8 B; y" Z, E死棋 sǐ qí - dead group
+ \# _2 P3 t2 O2 d) Z* r; C; d死子 sǐ zǐ - dead stone+ \9 m: i3 A/ v# N3 C* @' |/ {
四间拆 (四間拆) sì jiān chāi - four-space extension
* q2 @5 c, M3 D4 R' j r四角穿心 sì jiǎo chuān xīng - occupying four corners and center, ~0 w' t7 o! G0 y: l
四劫 sì jié - quadruple ko
- _! q3 n9 q* D0 _5 S四劫循环 (四劫循環) sì jié xún huán - quadruple ko/ C/ o1 a& {" `! x" c, s
四连星 (四連星) sì lián xīng - yon ren sei5 v3 I; J/ s ^0 R! Q: O
松 (鬆) sōng - slack*
2 \) `5 P& C. K9 V, l/ O3 ?" r8 L松气 (鬆氣) sōng qì - increase liberties4 Q' N$ j% h3 \0 Z7 }4 U/ G
松气劫 (鬆氣劫) sōng qì jié - approach ko
- x4 o9 C5 i! D& |% |; F俗手 sú shǒu - crude move
" N. y0 d. R7 d, Q: E随手 (隨手) suí shǒu - hasty move
- i* y, I/ X. _8 V6 K随手棋 (隨手棋) suí shǒu qí - hasty move
6 V \+ k8 T8 W! O9 ]损 (損) sǔn - loss*+ Z3 [. @( ^" x% l. z* B2 }* R
损劫 (損劫) sǔn jié - losing ko threat( z" U& Q3 Y( F, D
损失 (損失) sǔn shī - loss*
$ E/ J5 Q& U# `顺序 (順序) sùn xù - sequence*
( E/ d3 @8 e3 j8 ?2 B! F/ b
* \; d. L9 p. H5 g; _9 U$ a% b( ]* A6 }. N9 s/ W7 I. K a
T
# o! d, p3 C2 m台象 tái xiàng - Tower
( {- i Y7 @0 H2 j# p: ^弹性 (彈性) tán xìng - flexibility*
( p4 U+ h1 o1 S U+ ~搪 táng - block*
9 ]3 {) ~2 c' N/ @1 F! c8 X4 V套劫 tāo jié - two stage ko
# G6 F$ A2 o9 q3 B, e1 y8 V* J* f逃 táo - escape*
: _) c6 V8 _$ N6 j# z, u! i. R: A逃遁 táodùn - to escape, to run away, flee*
1 P2 d7 s: E3 l0 r逃生 táo shēng - escape*
5 b* F% y! b' M0 @0 G腾挪 (騰挪) téng nuó - sabaki
7 \3 p0 d; `, c% ^提 tí - remove from board
& a) B( @! z' W9 u; v* N' v+ N提劫 tí jié - taking the ko3 s$ Y' Z* c" m( Z* K4 _! ?$ B
提子 tí zǐ - remove from board8 b+ M; L$ J" v6 H) f# ~
天王山 tiān wáng shān - tennouzan
2 j1 v; a: ]$ ^- O天下大劫 tiān xià dà jié - all-dominating ko
$ [" P2 ^+ F9 r" l- ]4 J天下劫 tiān xià jié - all-dominating ko6 q0 X7 c/ b0 s8 F' r( H" W
天元 tiān yuán - tengen
1 o; E- |# [4 h# B% h跳 tiào - jump** n" ?6 N3 z, t3 G6 C
贴目 (貼目) tiē mù - komi
# _+ k+ J; p: T1 \铁柱 (鐵柱) tiě zhù - iron pillar*
( Y- e6 G, \# z. W挺 tǐng - push up; stand*
9 Q: L7 h& a+ U1 i) s5 ?8 n投降 tóu xiáng - resign*
) k4 ]" F! f7 s1 K" b a; r6 Q投子 tóu zǐ - resign7 ~/ K, _! M) M/ n5 d# ?/ I
透点 (透點) tòu diǎn - placement
# `& D. C5 r$ x" F3 M: a) Z' ^图 (圖) tú - diagram*
( Y0 p8 \' |- q# z/ E. e. Z退 tuì - pull back* o9 ]5 s- F# G% a4 O1 M. y
托 tuō - underneath attachment
4 a( ^; {5 G0 P. S# V t4 L脱出 tuōchū - escape, break out
4 m3 ~( l- R+ ^6 Q/ G. |脱骨 (脫骨) tuō gǔ - under the stones/ c5 P$ o0 C j' B0 L/ U; m
脱先 (脫先) tuō xiān - tenuki6 [5 w% Z. A6 ~* M6 a% [
, e; X/ y0 ~( }* Q
( H5 e/ \9 o$ `9 l* ~- M3 _- GW
+ @+ r+ y, {) `: z+ a& U6 j挖 wā - wedge
; c+ m; Q9 F% F5 s外目 wài mù - 3-5 point5 P. T9 O: O) ?7 o5 ^
外气 (外氣) wài qì - outside liberty5 l- C/ [5 {4 U% }
弯三 (彎三) wān sān - bent three
$ B% k: K/ H. A1 s3 r弯四 (彎四) wān sì - bent four
8 N, O$ F' r% @8 v万年劫 (萬年劫) wàn nián jié - ten thousand year ko% q `7 F7 c, O: r4 L& a, ^3 ]! L
围 (圍) wéi - surround*
' _' h i( Q: M8 f4 w, Z5 v6 L围棋 (圍棋) wéi qí - go
# P5 R' _3 X9 p: E/ P尾巴 wěi bā - tail*5 O' }1 |- H* N( [. x, i8 f+ E6 r
味道 wèi dào - aji; z0 f" d y* B$ |% |: K
文凭 (文憑) wén píng - diploma' j5 U. g1 p. a$ E: N
稳当 (穩當) wěndang - stable; firm*( s6 @3 I6 R& u7 { X
问应手 (問應手) wèn yìng shǒu - probe
2 E, u( m2 ?- q0 G9 Z乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest( h/ a1 {$ e$ _+ `: \+ h" t2 d3 @2 a
无理 (無理) wú lǐ - overplay
* c' C6 t# [- Z- s* D无忧劫 (無憂劫) wú yōu jiě - picnic ko2 [; c. ^3 c& R. p$ g
五子棋 wú zǐ qí - gomoku narabe# \. s0 ]+ R0 W
五间拆 (五間拆) wǔ jiān chāi - five-space extension1 z' w' k8 b: ^) L
五连星 (五連星) wǔ lián xīng - go ren sei
. c0 |9 b+ r8 g. A; i$ z五五 wǔ wǔ - 5-5 point* k, Z, [* U( U
* E _) L5 O% }/ q0 R! v6 `9 D' ~8 ]. V3 E6 q2 c
X7 l; o6 I9 b5 L; V, p, `
细棋 (細棋) xì qí - close game4 f- W0 p6 S9 B d8 a
瞎劫 xiā jié - false ko threat. J, f6 {5 X7 |6 l+ F
下 xià - lower*
# F8 I0 ^, ]9 t+ ?下法 xiàfǎ - method*
]( ?# w. h4 z. N0 n先 xiān - before; first*) d1 i# H$ |& x3 L
先手 xiān shǒu - sente
6 E1 t8 }( c' B2 q2 g" y先手劫 xiān shǒu jié - a ko in which the player makes the first capture
?4 l" ?5 x: U2 Y, d先手利 xiān shǒu lì - forcing move
7 E- c/ K+ l1 Y) {) o. Z' ^先中后 (先中後) xiān zhōng hòu - sente with hidden gote& d6 `" _5 b- q* F2 B
陷阱 xiànjǐng - a trap*
- L" \. }: U2 z) r# b' K7 |象步 xiàng bù - elephant's move
7 y6 c2 ~+ i. _* j/ f1 X象步飞 (象步飛) xiàng bù fēi - elephant's move+ y. x5 ^8 l" D
象飞 (象飛) xiàng fēi - elephant's move
$ x. P( w. y* O' W向小目 xiàng xiǎo mù - facing 3-4 points
& Q5 n8 i- @4 ~象眼 xiàng yǎn - center of elephant's move
N4 K9 o) A3 a消劫 xiāo jié - ending the ko
) O0 C8 @# X" i& Y+ x$ ^小 xiǎo - small*8 C5 U5 m" l' }. T* W. e
小飞 (小飛) xiǎo fēi - knight's move
/ G9 e0 v) c U0 h' l9 ^小尖 xiǎo jiān - diagonal
# p" V, q6 R8 p) f8 n小林流 xiǎo lín liú - kobayashi opening
: ? D' P8 x5 {* o, l+ w3 ]小目 xiǎo mù - 3-4 point/ ]3 ^0 W. y# N+ o; K
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
; d% O3 t9 F( [小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)4 x4 r7 \7 E* }& s w' k
小伸腿 xiǎo shēn tuǐ - small monkey jump
1 r* D9 s/ k7 D小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg) L: b5 }/ t" j' W; [9 e
效果 xiào guǒ - effect; result*
3 ~; V2 ]/ S' m" h: g$ w效率 xiào lǜ - efficiency*
. ]8 T% ], `7 T" z: f2 [新布局 (新佈局) xīn bù jú - new opening7 w2 g1 G) l+ m5 I5 q" E
新手 xīn shǒu - new move
2 b: T; K7 t# U! t星 xīng - star point
! e* T9 s5 B0 S$ ?星位 xīng wèi - star point
1 ]3 j3 c M$ x, e' D8 J& r" b形 xíng - shape*) }% A/ W2 |3 v" ^( R" Q
形势 (形勢) xíng shì - situation*
3 h! p" t; c# P* M- u形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement( _5 Q+ C- u* G; f
形状 (形狀) xíng zhuàng - shape*2 [ j6 s7 d n; n9 G A( L
秀策流 xiù cè liú - shusaku opening
8 k& i+ _ g% l4 m7 J虚手 (虛手) xū shǒu - pass5 g! K# E7 c: n
虚着 (虛著) xū zháo - pass$ W( p% ^& F; o1 \- g5 A& B" P
序盘 (序盤) xù pán - opening7 D, l" D6 A# ^# B2 A% O
学生 (學生) xué shēng - student*" |& O3 y. j% e; \
雪崩 xuě bēng - avalanche*
7 ?: c* K# O W+ n4 G- |循环劫 (循環劫) xún huán jié - double ko
% [0 u9 f* i- U! z9 v9 R
9 K0 n# z1 V: E% q% S, T( w1 l( w4 d1 Q: a6 e1 z/ T
Y
0 ^1 I9 ~! W$ G$ s0 a6 v* q压 (壓) yā - push down*) w, u j3 l$ Q, u- A# T# v
压力 (壓力) yā lì - pressure*
% E% }$ |4 p0 I( w$ q* T1 T延气 (延氣) yán qì - increase liberties. G8 |7 \: C# `) N* j
眼 yǎn - eye*' X0 b9 T# F; z0 c
眼位 yǎn wèi - eye potential; eye space
Q9 h6 J& C. L, I) w9 }: G眼气 (yǎn qì) - eye liberties
) C E/ K9 Q+ g& e& n) Y4 |' e眼形 yǎn xíng - eye shape; eye space- F) @. W. K3 b U
妖刀 yāo dāo - magic sword
F. x6 l5 M3 F! q摇橹劫 (搖櫓劫) yáo lǔ jié - double ko8 N; h7 h& [3 y) t" S3 y8 V, H
要点 (要點) yào diǎn - vital point3 y a6 P6 C4 U6 A) O- g2 i
要子 yào zǐ - key stones
* J) \. z& Q2 a- s业余 (業餘) yè yú - amateur*; ]/ }* r; p# j
一方地 yī fāng dì - one-sided territory( w, U3 X- p4 d& b# s
一间拆 (一間拆) yī jiān chāi - one-space extension; {2 j' b, J; K7 G0 S6 }8 f: W
一间跳 (一間跳) yī jiān tiào - one-space jump
- X1 d( ?/ y$ K8 @5 { o0 L一手劫 yī shǒu jié - direct ko
& @% P X; V# [. P8 S) b一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker9 ?7 W* W) Q* d3 p( O: K! _3 a$ z
疑问手 (疑問手) yí wèn shǒu - questionable move
& G/ T6 V ^( [* E! g' e3 s" {弈棋 yì qí - play game*
% B9 F% p2 v6 e引征 yǐn zhēng - ladder breaker5 ^3 R# o0 O. |
赢 (贏) yíng - win* V. `) n- B+ u! A
应氏 (應氏) yìng shì - ing's. R9 d$ e! L& R7 [
硬腿 yìng tuǐ - first line descent
2 e* r; p7 C* b- W优势 (優勢) yōu shì - superior*4 n, S7 r. a" X4 x$ c
有利 yǒu lì - advantageous*
4 P3 M6 N: x: S3 c2 f4 n4 n有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
* j) H0 }8 e) l9 _: s有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye- _ F$ O. R" J4 Z, ?/ `% e9 D# ~ @
右 yòu - right*
* r* k1 }! O5 ^ x# P2 I+ W- f余味 (餘味) yú wèi - aji/ D5 M# n; X) M/ a" I% ?. {
愚形 yú xíng - dumpling shape) U3 p* n7 w$ s
宇宙流 yǔ zhòu liú - cosmic style2 J/ N9 l( Y% h% B
原则 (原則) yuán zé - principle*: w5 h; C) ~# A8 N1 X' r; \ n* t
院生 yuàn shēng - insei
0 j! }+ k1 R% Z* F4 |- A
9 w3 Z* J* Z. w* Y
5 ~; D$ }) N# O$ D a+ hZ: n, P3 b+ `! P2 }$ b( |9 r
枣 (zǎo) - jujube (Chinese Date Wood)*
4 {0 y. x2 D1 Z8 }' p9 _扎钉 (扎釘) zhá dīng - iron pillar** a% f0 l+ Q: @. M
长 (cháng) - stretch7 c* S' X e3 w$ B7 {
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi* n# r; y$ k5 v% g9 g# f6 ]
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi; ^+ A L9 E* {( e' G: V
着 (著) zhāo - move3 V# ^' l! i! |6 O8 F! D
真眼 zhēn yǎn - real eye
6 C' c2 u. w/ p- u镇 (鎮) zhèn - capping play
, @& s n0 j8 R9 i镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
3 O/ L: r3 C* ~$ |: R镇头 (鎮頭) zhèn tóu - capping play
; B/ S' Y. Z W证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma+ M5 r6 s8 D0 p# h' W9 |/ S
征 zhēng - ladder9 A* }- _% n F
争棋 (爭棋) zhēng qí - official challenge match
' u6 b) D# p$ b* p, q$ K征子 zhēng zǐ - ladder
+ [0 `2 Z0 z0 v3 `+ t2 l征子劫 zhēng zǐ jié - ladder ko
. q3 [4 Z1 }" q! |整体 (整體) zhěng tǐ - chain
) Z5 t$ [( n$ A$ a9 b整型 zhěng xíng - settle, r/ e# C) P% t7 X
正解 zhèng jiě - solution*+ y- a* O' V6 }" q8 e4 _7 ]/ W
正确 (正確) zhèng què - correct*
n" N8 O) z& i/ I" j- }8 {证书 (證書) zhèng shū - certificate*
! \$ Q: y" c7 P5 \. R I8 z, s正着 (正著) zhèng zhāo - proper move
+ a" t" q, \" E* e: D5 v4 h指导棋 (指導棋) zhí dǎo qí - teaching game0 W, M/ ]$ ?7 L
直二 zhí èr - straight two
- D2 ^8 v' ~) o" P# s3 t7 W2 i直三 zhí sān - straight three& e4 p) E& U5 v! E7 x% I) x2 J
直四 zhí sì - straight four
% ~# b3 p. k! `$ d& O5 N. q- z# v职业 (職業) zhí yè - professional** F2 I0 ?. I' p3 Z5 w, O) |3 r" O) v
只此一手 zhǐ cǐ yī shǒu - only move9 ^5 [& `; f4 n. n/ r
治孤 zhì gū - managing isolated weak group
9 ^; [7 ]! a$ t1 |+ d9 n- e& v' z7 c: N中 zhōng - center*
3 D5 a$ S5 _- F8 ?; t钟 (鐘) zhōng - clock*
! ~7 I3 |" ?5 w& O中腹 zhōng fù - center*
8 F3 a4 y. D5 Q. n+ }0 Z1 Y' c中国流 (中國流) zhōng guó liǔ - chinese opening% k6 Y2 g3 T7 I3 s, S6 d
中级 (中級) zhōng jí - intermediate level*3 x1 w. C. J/ h$ }3 u5 D" Z! |; k# J0 v
终局 (終局) zhōng jú - end of game
% ~7 Z& T$ h* E4 |! B2 q3 B O中盘 (中盤) zhōng pán - middle game0 F0 }9 A; V" L$ i6 Q1 k j% m; F8 g
终盘 (終盤) zhōng pán - endgame
2 O, c3 g/ j" Y j# I中心 zhōng xīn - center*: f$ {+ e' i4 ^# N
中央 zhōng yāng - center*0 F& Z n! N/ M
中原 zhōng yuán - center*
4 N4 R1 h! g1 E' s重 zhòng - heavy*+ {& W7 T g1 k' T
主动 (主動) zhǔdòng - (to take the) initiative*; O$ {, \+ c8 F* @" H; s! c' {
专业 (專業) zhuān yè - professional*( `4 h& t0 [7 Y
转换 (轉換) zhuǎn huàn - exchange*( \2 C+ T# P8 t. R) U. h6 W5 j9 y$ B
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
: E2 z8 u: {0 Q- {! i0 J装劫 (裝劫) zhuāng jié - a move that threatens a ko5 |3 C5 b' Q3 L8 W4 n6 I7 u
撞气 (撞氣) zhuàng qì - reduce self liberties
' I; P: g2 J1 M. M! I5 O追 zhuī - chase*
U! v4 J. B$ ~/ J追捕 zhuī bǔ - chase*4 X |/ P3 O1 I6 T, s4 Z7 o2 Z
子 zǐ - stone; unit in chinese counting
/ N" s1 D% e6 m& Z自然流 zì rán liú - natural style
7 K% r3 l* h0 z: [4 ~自杀 (自殺) zì shā - suicide*$ q; {8 \9 m# h. y; R
左 zuǒ - left*
2 A1 I/ n6 B+ A6 W# m左右同形 zuǒ yòu tóng xíng - symmetrical position
, |" J/ x% \9 [" k6 @9 h% N2 y) n做活 zuò huó - make life. e; ` ^% n2 M1 P* C
做劫 zuò jié - create ko7 C( `; ]* @" H" c3 \# M! Y
作战 zuòzhàn - combat*
" N' Z! H+ e+ L2 `7 s做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)9 c6 }3 Q; @- ]: E* _- Y" X% f$ k
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