 鲜花( 152)  鸡蛋( 1)
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A
3 J- y- N, z6 [0 U. s9 `安定 āndìng - settle*" ~! n. F2 r! ]3 l/ l/ H U8 d& ?
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B
$ a; u0 f: \: D白 bái - white*, T# \5 T8 d! M& X1 Y8 ~% b
白方 bái fāng - white player*
$ N; T& S/ s8 D( _败 (敗) bài - failure*
8 V. P/ A! n$ I' q3 x& I败着 (敗著) bài zhāo - losing move
9 R: ^! P/ @; B [7 ^6 f6 d* p扳 bān - hane
4 U6 n& j- N F扳断 bān duàn - hane through
( y) W" _- n X- U" o板六 bǎn liù - rectangular six
, t2 U4 G# |3 Q( I半劫 bàn jié - half-point ko
) M3 U; P; w$ V" d: {+ U# U棒接 bàng jiē - pole connection1 d+ z" N# ?1 s# H5 I" T
包围 (包圍) bāo wéi - surround*2 i; V1 r. U" A; q* I& Q
薄 báo - thin*
0 Q/ f3 o: \2 J$ L, V: g* X1 j保留 bǎoliú - retain; preserve*- X- A$ a$ j: G
抱吃 bào chī - capturing technique by atari
O/ D/ m$ W' { N7 P+ T本身劫 běn shēn jié - local ko threat
4 E; T( n: z( t$ V本身劫材 běn shēn jié cái - local ko threat
; ` n8 q7 @+ r$ z4 d$ O# n本手 běn shǒu - proper move) Q, o, Q( ]0 u; k8 P( {1 s
笨重 bèn zhòng - heavy** [; i9 c/ l- L$ b! ]+ r% ^
崩 bēng - collapse*7 ~ d+ ]/ x8 Z' ]1 H$ I0 `( `2 @
崩溃 (崩潰) bēng kuì - collapse*: C5 M0 l5 N) m4 b2 r# Z
逼 bī - checking extension
@! x8 C h# Y$ q; e3 a) D) ?$ g鼻顶 (鼻頂) bí dǐng - nose tesuji
) i; m) ]" s/ p4 R, l; s! H比气 (比氣) bǐ qì - capturing race
2 Q8 G( D* G# |/ T( ^5 V2 `比赛 (比賽) bǐ sài - tournament*5 f$ Y0 |4 [9 L* e
边 (邊) biān - side*: n: e2 G/ m9 g) Y2 W# j- \
变化 (變化) biàn huà - variation** {* d/ [' Y; A
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
& J6 w& y1 ?) C7 {( C; l变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
% K+ G. Z" J- _* @9 |. o: r变着 (變著) biàn zhāo - unusual play
: H3 ]- I6 E9 g& a并 (並) bìng - horizontal stretch8 q9 s8 a6 g; M; O( u! k1 c
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
3 r- C9 ]" b+ z5 \) `补强 (補强) bǔ qiáng - reinforce*
! R* Q; ?; p b f' `7 I" ~* t布局 (佈局) bù jú - opening
, j4 [8 Y, U0 c3 M不利 bù lì - disadvantageous*
1 K; Q. d, ?0 Q0 ]4 m9 g不入 bù rù - suicide7 Q8 l" b$ m2 i; @# f
不入子 bù rù zǐ - suicide
1 Z" s2 I/ c& i0 M4 o7 {不提三目 bù tí sān mù - three points without capturing
1 h" m2 ^5 Z+ z$ ` [% p5 y; G不提五目 bù tí wǔ mù - five points without capturing
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0 s* J) P1 l' ^0 d; Q; O5 c1 Z6 A1 j! L* S$ M! I
C: _3 r* j2 g5 E5 C0 E- W
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)4 w1 R# V2 `. ~8 {5 a
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)+ v5 W' c* P6 d/ v
参考 (參考) cān kǎo - reference*
5 s# G5 Y* n0 \. E) J残忍 cánrěn - bloody or merciless*
( b& ?5 Q' H' C5 Z& W6 j9 v拆 chāi - extension
. ]: D5 Y) v( P, n+ ?拆逼 chāi bī - checking extension: X( T6 U+ `& q* S" e4 j+ t
拆二 chāi èr - two-space extension
r0 u& X8 d' ?拆三 chāi sān - three-space extension
3 N# g' B5 z2 }拆四 chāi sì - four-space extension+ J8 V% `" Q! N* z$ y$ R
拆五 chāi wǔ - five-space extension
$ d* Y+ b w1 b拆一 chāi yī - one-space extension
: d1 v |% m; g4 s. P* Y缠绕 (纏繞) chánrǎo - harassment technique
# c, G, `1 F* _1 X H0 d长 (長) cháng - stretch
& r0 ?6 s! B% ^; ?/ ]% d5 X$ _8 h% s长考 (長考) cháng kǎo - think for a long time
9 T" g. \& U( h1 X& H1 s- Q长气 (長氣) cháng qì - increase liberties! c4 w4 Z+ V6 E7 e& b; R
长生 (長生) cháng shēng - eternal life' C- {0 @5 ^9 O- h
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
$ U! m' G6 D3 T2 _# `超大飞 (超大飛) chāo dà fēi - very large knight's move4 k, X% s# A: b
超高目 chāo gāo mù - 4-6 point
; g+ U0 }' O7 `3 ?* U W超时负 / 超时 (超時) chāo shí fù - lose by time
T$ T) N; K% S. z超时胜 chāo shí shèng - win on time+ {( e$ n) C: h. _
成功 chéng gōng - success*
+ |4 S, R# B& {$ J k成立 chéng lì - possible*+ ?! Z" w: Z& }3 b9 z. f1 X& t- ]
秤砣 chèng tuó - two-stone edge squeeze; u7 T. y( T5 x* e0 P+ O! p
吃 chī - capture0 g; |! q4 m5 d
吃亏 (吃虧) chī kuī - loss*& K. k. z9 \$ Q0 _8 g
持棋 chí qí - jigo
9 Y! k, u- Z; v+ ~$ H( u冲 (衝) chōng - push through
I2 p! |8 L+ f重复 (重複) chóng fù - overconcentrated( f3 y& w0 }, a
初段 chū duàn - 1 dan: b6 i* N4 K& e: Z5 [6 A% W4 c- N
初级 (初級) chū jí - beginner level*2 F* w0 d" ]0 R4 S. E
出头 (出頭) chū tóu - getting ahead
& o7 f/ S6 B" c0 V9 M刺 cì - peep
2 a* w) b3 N+ b" P6 k" |/ {次序 cì xù - sequence*
) t, G8 E# h6 c! A错误 (錯誤) cuò wù - mistake*
8 z' Y7 }( S/ } n错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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5 p7 i$ |) b t/ U+ v. RD
9 O( s( F: T( D) x6 h搭 dā - attach+ b' a% P1 p0 ]
打 dǎ - atari
f4 Q/ [5 J$ g打吃 dǎ chī - atari
; b- I3 Z" Q& m* |; V" d打二还一 (打二還一) dǎ èr huán yī - capture two recapture one7 v" \9 `' C/ r9 ?1 ]; g
打挂 (打掛) dǎ guà - adjourn game9 |1 H5 i! v$ @9 f! c5 d& M2 C
打劫 dǎ jié - ko/ \! O8 f' j; `5 X7 a. \
打入 dǎ rù - invasion
( J O! X3 W* I/ k5 E打三还一 (打三還一) dǎ sān huán yī - capture three recapture one- j$ A8 @. H$ I' ^1 ]2 Y5 [! g
大 dà - large*: A/ _- P; |* j2 Y6 n% V6 R# x+ d; _/ M
大场 (大場) dà chǎng - big point
8 }( K9 T* l2 j a. n& O, Y大飞 (大飛) dà fēi - large knight's move
8 y6 u) l& t0 A% e5 v' F大局感 dà jú gǎn - whole board thinking i- `& r. }" L, ^$ i6 C
大龙 (大龍) dà lóng - dragon*, n3 j1 r2 L, q: f# S0 D0 k# J" u! L, b
大模样 (大模樣) dà mó yàng - large-scale framework: u6 H2 X( c* J. O
大盘 (大盤) dà pán - large board (19x19)( B/ }+ M E) c) o. u5 u0 m& Q/ Y! e
大棋盘 (大棋盤) dà qí pán - large board (19x19)
3 X# E3 J5 A& F大伸腿 dà shēn tuǐ - large monkey jump
! n2 I* z' g; V. h! R, L大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
* N2 S2 ~' w! r3 h# o& a7 T大雪崩 (da4 xue3 beng1) - large avalanche: A7 W% C' }' z+ v. }
大压梁 (dà yā liáng) - Da Ya Liang
) X% [# g* m/ b* s$ E6 k大眼 dà yǎn - eye with two or more spaces/ L1 J" b, \0 v: P6 N `+ `. `6 N
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
7 D) ?3 T2 R5 b. l4 G( d带钩 (帶鈎) dài gōu - long l group
4 |% f$ p, g. v/ m0 o4 H单关 (單關) dān guān - one-space jump- B5 j2 I8 S/ }0 t+ A/ p
单官 (單官) dān guān - neutral point
+ }. m' D- _/ H. c$ J! f单劫 (單劫) dān jié - half-point ko4 i( ~! e' `. p0 T6 K- O
单行道 (單行道) dān xíng dào - one-way street*; I* p( ?; ~: @/ t
挡 (擋) dǎng - block*4 G ^* c. F* R: X
刀把五 dāo bǎ wǔ - bulky five
' Z+ L5 p& G; I& J7 r( k刀板五 dāo bǎn wǔ - bulky five
" s+ {9 a: e# s D2 |刀柄五 dāo bìng wǔ - bulky five- J) D+ l1 v$ u7 B: R
刀五 dāo wǔ - bulky five
, X2 ~; I# h) A倒扑 (倒撲) dào pū - snapback
0 l" H8 o8 K% k倒贴 (倒貼) dào tiē - reverse komi( V, `" D2 g( v: m
倒脱靴 (倒脫靴) dào tuō xuē - under the stones, i) v! L- k$ t+ l3 g( p
低 dī - low*, t7 X* p( I3 J) F2 t: ?
敌 (敵) dí - enemy*( s# w* P0 W P. l/ R
抵 dĭ - hold up; push against, to support, to resist*
* v3 E$ U+ j% I! ^+ E) z" X; h抵抗 dǐkàng - to resist; resistance*
3 x# j; V( o* e* n敌人 (敵人) dí rén - enemy*1 J5 E& b4 S/ ?; b0 j
地 dì - territory*5 L& ~9 T6 }8 D) \; _' \
地盘 (地盤) dì pán - territory*0 O- D% m5 q7 \' ~+ W
地域 dì yù - territory*
: }' H' g9 r" Q4 q7 {- x2 _点 (點) diǎn - placement; point' ~* u0 J* W9 V1 ]
点方 (點方) diǎn fāng - eye-stealing tesuji
) f) G5 L, s N; `6 H8 O点角 (點角) diǎn jiǎo - corner invasion
; j2 w/ D5 O* a9 d+ n2 q! S' u点目 (點目) diǎn mù - counting; P" c/ z' R- n: C! c
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
0 ]$ E9 q5 D: Q* m/ k5 W调子(調子) diào zi - choshi
4 x6 @ A9 n6 P' i# J5 {丁四 dīng sì - farmer's hat; pyramid four0 V) G( |( Z- E8 N
顶 (頂) dǐng - bump" `% r$ ^4 k/ q
定式 dìng shì - joseki* |- Y! {. l7 o0 X' u( l# O
定型 dìng xíng - settle
0 C" Z [9 |7 I# G- O6 J东坡棋 (東坡棋) dōng pō qí - mirror go1 M! \8 c# n! m/ ^# f
斗方 (鬥方) dǒu fāng - carpenter's square" Z$ K7 E' ?& i
读秒 (讀秒) dú miǎo - byo-yomi* K+ a) ?2 x; }1 ]
渡 dù - bridge under" I& Z( }( h& ?* ?& Z& q
断 (斷) duàn - cut*
. r8 i N9 S$ {1 o段 duàn - dan' j2 Z. w ?0 r7 E
对策 (對策) duìcè - countermeasure*
e, Y( S9 i4 h; z对局 (對局) duì jú - play game*
% W! K8 p& H8 ~- P: I( h/ B对杀 (對殺) duì shā - capturing race
: x. W8 K6 [( A8 Z对弈 (對弈) duì yì - play game*
) V% I9 l- J- y0 d5 z遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
. c. T9 z/ `+ B, V( d; h" T多元劫 duō yuán jié - multiple ko3 w: U2 ]- k; q1 v1 a' i
1 t2 `& Q. b! r$ l
+ [1 {- z4 V* P8 j5 ?$ o# x* @
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恶手 (惡手) è shǒu - bad move
& k. R9 q$ J: J, Y$ ?, z) g4 l二间拆 (二間拆) èr jiān chāi - two-space extension& R' F# R1 X& ?4 K2 i- O; D
二间跳 (二間跳) èr jiān tiào - two-space jump
; I1 o$ t7 b, g Z# Q' u7 m0 W: c二连星 (二連星) èr lián xīng - ni ren sei; U% r% h1 a3 m6 q6 L
二手劫 èr shǒu jié - two-step ko
4 e' m$ S+ g9 X2 ]/ F# R3 Q
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& D0 }) @( b9 W2 l; J: T, D发展 (發展) fā zhǎn - develop*
3 l! B/ e" F% ^$ b I法 fǎ method, way (also 下法 xiàfǎ)*
0 G* ] ^& E5 ]2 ^/ C1 p, k反扳 fǎn bān - counter hane
" i- i+ k3 {' f) ^: v! p. ?1 q反打 fǎn dǎ - counter atari
) t) S. `( I7 \5 F' m( X" t/ {反攻 fǎn gōng - counter attack
C$ E7 V: ~9 H" Y' h6 { i" c反击 (反擊) fǎn jī - counter attack1 Z. r: y' f5 {6 J! J% ?0 L% b
反夹 (反夾) fǎn jiā - counter pincer
( k' C$ h* N1 K( u0 c) J( N, I0 G, j反提 fǎn tí - recapture" d; X- q% Z. u; `# u- g. O% b4 U" d
方法 fāng fǎ - technique*& `/ t; \5 `+ f* P3 i# }1 A# D
方四 fāng sì - square four
- J: Y& ~, N Y: y# ]+ j6 h方向 fāng xiàng - direction*
$ q7 ~+ D# ~, ^2 \. [9 c2 y方形 fāng xíng - mouth shape
/ i0 W' b7 ?6 S, ]% m s' E% h; O6 _5 _防 fáng - defend*- B/ t6 `4 @2 U9 Z' q' {* @ V- P9 d
防守 fáng shǒu - defend*' v( X5 o: B3 |" T- t2 q
飞 (飛) fēi - knight's move# {/ X s4 K' n2 z2 }: ^
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
& t1 O% ^; L, h, {飞压 (飛壓) fēi yā - press3 [$ L3 @( J- m5 |
废着 (廢著) fèi zhāo - useless move3 X( ^* p0 e* H8 Z9 w3 [' b9 O" ^
废子 (廢子) fèi zǐ - useless stones6 v/ Y- R! v' ]( W/ a( V
分投 fēn tóu - splitting move
) j6 z! _! h3 t* b; I. j& R分先 fēn xiān - even game
( s8 y3 o1 B& z/ v封 fēng - seal in*
0 m4 }, q- q! N3 G9 [封手 fēng shǒu - sealed move# ]1 Z8 R- W4 z* W1 C" @
封锁 (封鎖) fēng suǒ - seal in*
' m2 s& X2 i" e) k6 k! |浮棋 fú qí - floating stones7 W [' k7 [1 w5 ]4 U
浮子 fú zǐ - floating stones
1 d8 b8 @* q. S5 V. \3 N4 L负 (負) fù - lose*
& ~. v; x u, U$ ` n# x, u5 J复盘 (復盤) fù pán - game review
& }/ b! O: a% |, c
5 Z' V7 o5 I6 b) I
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5 n6 B) T7 |+ @" h( h; P概念 gài niàn - concept*5 J1 m9 [4 G. j$ t0 r* b
感觉 (感覺) gǎn jué - feeling*" a& Z- L9 k5 l4 h- u) O9 B
高 gāo - high*% O6 Y7 B9 w4 T2 }6 [9 Y+ l
高级 (高級) gāo jí - advanced level*
% s4 l; U( T! d8 Z. ?) Y1 ~" s高目 gāo mù - 4-5 point
2 U* o ]4 _7 P! n7 z4 @5 |根据 (根據) gēn jù - base*" V* f+ |* B( Z' t3 I/ d
根据地 (根據地) gēn jù dì - base*0 c: i# j* K" {7 H# W# X
攻 gōng - attack*" a3 d2 i5 o/ K( W# s
攻击 (攻擊) gōng jī - attack*/ E9 ]) P% E N9 d G
共气 (gòngqì) - shared liberty2 n- Q# d' w- S
公气 (公氣) gōng qì - shared liberty4 v/ t9 @$ d m2 v/ E) J0 N2 y
攻守 gōng shǒu - attack and defence*
5 d1 ~5 k2 X( I) w# k* O& _5 A0 a共活 gòng huó - seki6 X; {0 b! z& ]
孤棋 gū qí - floating stones5 N+ D: C2 v! W7 ~8 G
挂角 (掛角) guà jiǎo - corner approach
+ I2 k) l" W R, m; s# r9 v6 d" M拐 guǎi - bend*/ x, |7 v8 F( A6 V5 {) Z
怪着 (怪著) guài zhāo - ghost move% _* }, s5 _" r" X4 F
关 (關) guān - one-space jump
- s \( x; G9 L4 U1 R. v( h官子 guān zǐ - endgame# r, r9 e) ^7 v; C0 ~/ J4 p' h# C( ^
龟甲 (龜甲) guī jiǎ - tortoise shell
' Q4 `5 l8 `' E. x& R* {% C4 H规则 (規則) guī zé - rules*) g) B5 q9 W- R! o
鬼手 guǐ shǒu - ghost move
) f) Z' s+ F. x# |2 c滚包 (滾包) gǔn bāo - squeeze; F6 ^( y' p6 b* b" o7 }" M
滚打 (滾打) gǔn dǎ - squeeze
. l/ ^/ d" m! s ^4 B9 U5 T* ^/ g滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze8 s) V& G8 M2 N7 m0 ]# A; e5 F
过分 (過分) guò fèn - overplay H! L) X3 a" X8 D ^5 s+ f
国手 (國手) guóshǒu - national champion*6 ]+ t8 s* m7 f0 m3 U7 T
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H
3 q" h( d. b8 t+ t& ^韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
$ H; ~ m6 N. T$ K好点 (好點) hǎo diǎn - good point
6 P# j6 c' S1 {3 o和棋 hé qí - draw*2 V: M0 j, f* _$ q- S& g
黑 hēi - black*
" R; A5 W: W8 ]! x" @& z4 ]( b黑方 hēi fāng - black player*1 d: F7 X& `2 H$ z$ s! Z+ S
黑先 hēi xiān - Black plays first*3 M2 c# r6 j4 e* Q
猴子脸 hóuzǐ liǎn - Sake bottle shape
+ v$ m6 x( K1 m3 f/ a$ \+ _3 D% R+ t* D厚 hòu - thick*
& D1 r3 k# A+ F- R6 ?5 [' ]4 e后悔 (後悔) hòu huǐ - regret*
' Y' A) P, V: I; {$ z后面推车 (後面推車) hòu miàn tuī chē - pushing from behind( p3 T5 m9 {4 |& Y4 N& k
厚实 (厚實) hòu shí - thick*$ y5 @6 T( ]& ^& _! B
厚势 (厚勢) hòu shì - influence*
$ f9 f, G( u% A, I5 G: }; f后 (後) hòu - after; later*
6 }. }# t; A& @2 Z1 v5 \' W& b1 i# Y Q后手 (後手) hòu shǒu - gote
' P/ i6 e+ H) ?后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture4 V8 ^& c* M- ?& n; X7 G0 k7 P
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
2 V; g$ P) F1 e* _6 X) @后中先 (後中先) hòu zhōng xiān - gote with hidden sente4 {" J8 d& v. Y% Y7 b5 t" r
虎 hǔ - tiger's mouth
5 L, `( R) n, A" B+ m9 E虎口 hǔ kǒu - tiger's mouth
" l( u6 [, z: _1 |" t互破 hù pò - mutual damage+ s: D* `! a& ?+ d, \; _
互围 (互圍) hù wéi - mutual surrounding of territory
# u3 Q2 f7 n9 D) a5 t花见劫 (花見劫) huā jiàn jié - picnic ko
, M& T# V# }# ~* d6 d* D) ]花六 huā liù - rabbity six
' L7 E* u& e, l; _8 j2 W花五 huā wǔ - crossed five
. z7 x& _2 Z" d8 B还原 (還原) huán yuán - transposition
; e1 e, E1 m% v: o# N缓 (緩) huǎn - slow*4 n0 r+ \; `+ |) i( S7 x
缓慢 (緩慢) huǎn màn - slow*" B$ r6 p) b) L) I1 E" \, y6 l
缓气劫 (緩氣劫) huǎn qì jié - approach ko
4 H1 g( |- r: c& ^% k" H缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
* a# P- e' ]* M缓手 (緩手) huǎn shǒu - slow- E, [* \: R3 ^2 n$ a
缓征 (緩徵) huǎn zhēng - loose ladder3 {+ |. s7 K- P X$ m4 D
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
! W, x! c5 p/ ?7 L8 @" u5 d黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
) k" w: b* D6 y2 i( k0 J: @8 N回手 huí shǒu - take back*" w/ @" h6 v9 \! r
回提 huí tí - recapture$ o$ a# s- d s
悔棋 huǐ qí - take back*
; G7 I0 F. f% R6 I* z活棋 huó qí - living group/ r7 `/ b& n! h1 ^8 q% n
$ }. |( w: d/ N5 X6 h5 `1 I6 Q7 J( o
J
* H1 N9 W r2 t: l; k+ W& @" N急 jí - urgent*
# s5 Q4 |' L8 _3 l, }# i0 D级 (級) jí - kyu
8 h& G/ _( N) L$ M, h7 {! }. n急所 jí suǒ - urgent point
+ p. B% Z1 ] n) {4 n* A: w挤 (擠) jǐ - bump into diagonal; choke; atekomi
0 f' S" p9 X' \, o+ c5 K$ q9 G技巧 jì qiào - technique*5 s$ q) F: O$ @/ ^0 K' J. \
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*3 f! T; b& j" P/ x% E- ?9 H
佳 jiā - excellent*! j8 i- K% @$ O& @
夹 (夾) jiā - clamp; pincer
/ I/ h8 w% E* H* Z* N6 ]枷 jiā - net
7 ?* Y# m' y6 }; e" E5 {5 r+ A枷吃 jiā chī - net) h" G% r6 L+ {! v+ a
夹攻 jiā gōng - pincer
. I5 N0 `: v3 Z, t假劫 jiǎ jié - false ko threat% ?5 m \: c- H) `( Z1 O. B6 G# c t
假双活 (假雙活) jiǎ shuāng huó - false seki
8 z8 u$ W* w c7 P% s* Q假眼 jiǎ yǎn - false eye' Y- K7 C2 ^( k/ ^& }
假眼活 jiǎ yǎn huó - two-headed dragon
; a+ m6 q0 Y& N/ G2 U尖 jiān - diagonal
/ m! g0 c$ Q2 B% T- L) u尖冲 (尖衝) jiān chōng - shoulder hit
: @: ?+ H# j. b# C% u) a+ q, @" u尖顶 (尖頂) jiān dǐng - diagonal attachment- {, } B* s* ?6 d
坚实 (堅實) jiān shí - solid
5 p' N& _. S6 T3 C- m n见合 (見合) jiàn hé - miai) v: ]( V2 w' z
教 jiāo - teach*0 y9 r1 y% n; |7 y: R# z
交叉点 (交叉點) jiāo chā diǎn - point
/ N7 U3 P0 F0 y8 X9 u交点 (交點) jiāo diǎn - point
* l3 z% v. R- w2 F1 N- \& v# \焦点 (焦點) jiāo diǎn - focal point*6 l0 i; {- r2 W- [% a( J
交换 (交換) jiāo huàn - exchange*, F# g, P& S# V7 K! S9 j
角 jiǎo corner (angle, horn-shaped)*/ \0 m! @; x2 s6 }2 J7 D
叫吃 jiào chī - atari
. |& c$ ^0 N8 {: Q教师 (教師) jiào shī - teacher*
1 r! m4 x3 T# x. m教室 jiào shì - classroom*
# U0 }7 h& k! r4 Z) q$ Y. H基本功 jī běn gōng - fundamentals*
A! B* J! j7 n. Y5 `2 J" V接不归 (接不歸) jiē bù guī - connect and die1 {( Q q3 d+ b) b- l" ~4 j0 U
劫 jié - ko: W( _6 F- J9 }& }" O, q) {; ?
劫材 jié cái - ko threat
' M6 E1 x" f9 q结果 (結果) jié guǒ - result*
5 s; D. X' N* ~, U- }劫活 jié huó - live by ko4 j N3 f' t0 `; E
诘棋 (詰棋) jié qí - life and death problem: q% Z% \: |& ]
劫杀 (劫殺) jié shā - kill by ko
. p G" X; q5 r' l6 T$ q$ C' B4 F劫争 jié zhēng - ko fight9 x2 ?' k/ g1 Q! c: b2 t
解答 (jiě dá) - answer, solution*
+ J- y9 F3 n/ `8 M7 \' [9 `; R金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
2 B: [6 B3 g ]+ j8 d金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg( ^: _$ q, K- r: S2 L7 N* L
紧 (緊) jǐn - tight*: L& w8 ?/ `. D
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties8 ]. P# x3 ^2 m- y
紧劫 (緊劫) jǐn jié - direct ko
$ l4 H% P$ [' l) [, P紧气 (緊氣) jǐn qì - reduce liberties. K+ m& p$ m, s3 |/ d
紧气劫 (緊氣劫) jǐn qì jié - direct ko/ }1 H: r( ~; m# g" v
禁着点 (禁著點) jìn zhāo diǎn - illegal point
s! R0 y5 E* l+ |. `( Y5 D净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)8 t7 `) W O* J3 I3 r
净活 (淨活) jìng huó - unconditional life
" t/ w% ~) z" k- _0 _ A净杀 (淨殺) jìng shā - unconditional death% y1 a1 Y3 M4 I& D2 R' ?; v' W
净死 (淨死) jìng sǐ - unconditional death
/ u( u9 `4 }6 K) j救 jiù - rescue; save*
6 @ x* W! J& n- d聚 jù - placement inside opponent's eye6 o5 {' ~' I# g1 @. q2 r4 O% E f
俱乐部 (俱樂部) jù lè bù - club*
0 x% ?! m+ m! T' j/ Y. r聚六 jù liù - six-space killable eye shape
% {' Y D8 r! r$ R' a1 U聚三 jù sān - three-space killable eye shape$ `+ v( {: z! \7 l
聚四 jù sì - four-space killable eye shape: t! u. U( n: U. Z3 X
聚五 jù wǔ - five-space killable eye shape# k+ C% Y1 ~+ L" S3 U4 m( ]
决战 juézhàn - decisive battle*" l3 f0 {" m4 e1 Q% Z
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*0 I2 n9 B, O/ T$ ~ z7 k/ n
8 g4 z8 M: J' u; o- b; |& ^" E/ p; b; C( ~* o! ]' h
K
# O' S7 @' l, z- @卡眼 kǎ yǎn - falsify eye0 J( o/ p0 b. V
开拆 (開拆) kāi chāi - extension( z$ r7 w: k4 J. e
开花 (開花) kāi huā - ponnuki
$ }) ^. m7 Q$ Z7 K: i7 q开劫 (開劫) kāi jié - create ko5 c. o" R2 h/ P3 z" P& D- c
开局 (開局) kāi jú - opening9 f. m- Z: w6 [. f3 e5 s5 Y
看花劫 kàn huā jié - picnic ko9 j6 \- E' B* \7 W7 l
抗 kàng - to resist, fight; to oppose to defy*: [: w' j3 @, `6 M. P
靠 kào - attach one line higher than enemy stone
" q. R, z( y. B, N空 kōng - empty*
% G8 D; Q+ u: K1 @, i0 A空间 (空間) kōng jiān - space*2 S. q2 i. g' |! f8 c
空三角 kōng sān jiǎo - empty triangle+ D* r) C% `" g7 q4 d) R
空 kòng - territory*3 F$ o5 q9 S2 p) r+ e9 s
跨 kuā - attach at waist of knight's move
0 c# r ]+ w) G8 Q& X- e跨断 (跨斷) kuā duàn - waist cut" }2 C" f1 e+ F& s& q2 c
快 kuài - fast*
; c O& f+ M( f j, j% ?+ y. y快棋 kuài qí - blitz game
9 `0 @2 V- y" L6 q( n2 ?0 v, c/ [宽 (寬) kuān - loose; wide*6 l" A1 ~. P& H. X4 `" i7 U
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
Z; g+ m4 O+ F9 m8 K宽气 (寬氣) kuān qì - increase liberties
; S! {" V; v0 F( W0 b' l宽气劫 (寬氣劫) kuān qì jié - approach ko
+ F Z/ u# t/ C! F0 m亏 (虧) kuī - loss*
$ e9 u$ z" y5 J0 m4 @! o" ^亏损 (虧損) kuī sǔn - loss*( d' L, D) S; Z. q. u
扩大 (擴大) kuò dà - enlarge; expand*
& s" t& F0 c6 }) R* ^. L扩张 (擴張) kuò zhāng - enlarge; expand*% p) f7 \( q/ y6 c4 l, f
[edit]
6 T. A$ s D( C% `4 s$ R4 P6 CL- q. {+ n% B% T( c
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
7 |9 t; h. O2 ]+ b: y1 C; u' ]拦 (攔) lán - checking extension; prevent opponent's advance*
% E9 R- E: u4 p! O- G拦逼 (攔逼) lán bī - checking extension
8 G( ?2 V S! X0 Y( M烂柯 (爛柯) làn kē - ranka! z. H; ?5 j X! `
老师 (老師) lǎo shī - teacher*: ]: K- s. f1 P) y9 _
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil) Z( A% I, {: X
类型 (類型) lèixíng – pattern, type*9 e! o- e% A6 k. y& c
冷着 (冷著) lěng zhāo - unexpected move
# ~1 R1 g- X( i( G, M, E) h利 lì - profit*$ t" H3 c% D) a
立 lì - descent; stand( r- _" f$ M: D" ? F( l5 _0 ?' y
利用 lì yòng - make use*
2 L0 `* G0 N& h* G7 e连 (連) lián - connect; continuous*6 m7 h; }4 k# p$ |
连扳 (連扳) lián bān - double hane
! w# V( K1 g6 n连环劫 (連環劫) lián huán jié - double ko, ^. u2 F' F% P; U2 r( i
连接 (連接) lián jiē - connect*
9 n, E' M" q% K5 y5 A联棋 (聯棋) lián qí - pair go, M* h3 j+ E$ b6 p* h
恋子 (戀子) liàn zǐ - reluctance to sacrifice! V5 S6 p Z/ y$ G$ Y: {& B
两分 (兩分) liǎng fēn - equal*- w- L- L4 V3 ? a4 f' G
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")7 O; d8 i7 l; m/ G8 o
劣势 (劣勢) liè shì - inferior*
, N0 \) L( V$ B9 M: c裂型 (裂型) liè xíng - split shape: |4 `! S- {0 C, U7 C- Y5 N
龙 (龍) lóng - dragon** Z7 _ B$ c# C- O; I2 J# p% C4 M
漏着 (漏著) lòu zhāo - oversight+ T1 V% {7 ^/ ~4 y5 a
落子 luò zǐ - playing stone on board
+ o3 M; [# ?0 _
& E6 B3 y2 V% G V/ C/ ~: }, d+ j' j
M i7 [/ A" W* @; A7 q N5 E# u
满意 (滿意) mǎnyì - satisfied*
- z) x# ]. g) `* Z慢 màn - slow*( |2 j. f) K% R, w6 k9 n5 G+ ?
盲点 (盲點) máng diǎn - blind spot; @6 Z* W$ h: ^; r! N
梅花六 méi huā liù - rabbity six
$ o+ b, T5 h% ^* H梅花五 méi huā wǔ - crossed five( N4 e0 {) j& X, h
门吃 (門吃) mén chī - capturing technique by atari
3 y/ X; q2 P7 T+ ~% d2 m迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
& W! i2 \+ \3 Y" s( V妙手 miào shǒu - excellent move' t' m0 c# z, e* J) q# E
妙着 (冷著) miào zhāo - excellent move L. r# f4 K' S1 z `
模仿棋 mó fǎng qí - mirror go
0 Q- M) q% |6 {: ^3 P; W模样 (模樣) mó yàng - territorial framework
0 h8 K) ?6 F5 o# [7 ?1 J1 ?, [目 mù - point of territory/ x, r8 q0 ?! O, \4 N
目外 mù wài - 3-5 point
; E u' B' y4 n* v T
3 ~6 b: k" K- n5 W
! W w8 i6 C! H! P& |+ l5 E# S( \. uN
% r' y! N. c( V/ d. J/ K; `内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
9 l2 ]9 x+ G& v% e6 I9 P$ N逆官子 nì guān zǐ - reverse endgame move
! p3 t8 f% T9 W: p! R7 { L9 ^逆先 nì xiān - reverse sente" a" y" P% |% r, w E+ n9 e, R
逆先手 nì xiān shǒu - reverse sente
( v& w3 R8 Z! S8 l4 l逆转 (逆轉) nì zhuǎn - overturn game7 x, v( A7 Y; V
粘 nián - connect*2 `( c& M" e( @. Q! t! s
凝形 níng xíng - overconcentrated shape
0 D+ s% t) M& ~5 A扭断 (扭斷) niǔ duàn - crosscut
u; F8 W3 E B7 L5 c扭十字 niǔ shí zì - crosscut o( W! m8 q! C. k' U4 x
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
/ C, h1 W) T- U8 }+ f扭羊头 (扭羊頭) niǔ yáng tóu - ladder* G4 x0 A: @8 U# ~7 v
3 r' r+ U& X! j7 c! A
* T& t* |7 c% T. w& `0 V4 x) _
P
! M) I% S& x+ c; v% y0 u爬 pá - crawl*
* J( b6 @7 D$ w- A; d4 K4 O" W5 g8 G盘渡 (盤渡) pán dù - bridge under: D g' x% P2 g' m+ t' M' k
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner6 g, o- x# u% G- Z O
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
$ v3 J" v" V7 U4 X) G" e+ I抛劫 (拋劫) pāo jié - throw-in ko
) l5 z4 m; P+ Z9 b2 f配合 pèi hé - coordination*
: A& S- n* _, a碰 pèng - attach to the side' x$ p" k% ]+ P- ~ Y$ s" O
便宜 pián yí - profit*" V# {9 \ l* P0 Z, m4 m. b. D. w
骗着 (騙著) piàn zhāo - trick play, hamete
* C6 c3 k3 Y5 ]" m9 w* u2 H平衡 píng héng - balance*" _$ k8 U# e5 F I2 T S" B2 e
破 pò - break*
4 B, f' Z+ Z" P3 j( K' u% w剖析 - pōuxī dissection / self-analysis
- I0 A$ U/ `) k' h破解 pòjiè - solution, answer to a problem*. Z2 M+ e3 w! Q2 ^6 G8 m. Y( P( i
扑 (撲) pū - throw in
d4 @% r- Y4 r2 t* c' q3 o# @) L葡萄六 pú tao liù - rabbity six- A$ e( C4 S0 b; n
谱 (譜) pǔ - game record/ D' Q/ g Z; R& U3 ?2 x3 w* \
普通 pǔ tōng - common*/ e+ |) b( r$ i7 B$ Z' X
[edit]) ?5 }: p T' H# U) X( N
Q! Q& s+ o- N0 h- s( h* `3 ~
欺着 (欺著) qī zhāo - trick play, hamete
2 N7 m- \0 ^) \8 Z7 i6 J u棋板 qí bǎn - go board
8 C( x1 \8 B" z6 E$ @8 J7 \$ v) c棋风 (棋風) qí fēng - playing style
, g6 r; u7 t1 J; X2 W3 S棋盒 qí hé - stone container
; S' G0 ]% p7 r1 O9 H棋筋 qí jīn - key stones
: Y: E; o# x- l+ v, O7 Y棋精 qí jīng - key stones
: k! a5 }) F! l2 L8 `" i) K* m棋理 qí lǐ - go theory
! a- \6 S' O/ x. }; Q+ V6 r棋力 qí lì - strength in go7 z/ t8 \ g- ?
棋盘 (棋盤) qí pán - go board
: ]) d1 k( z+ J$ y# u棋谱 (棋譜) qí pǔ - game record
9 o' W6 t. f$ E9 u2 w& \棋石 qí shí - stone3 ?8 j e/ w ?9 V* m
棋手 qí shǒu - player*
% P/ k7 i/ @' I. p) F棋书 (棋書) qí shū - go book9 T1 w4 w! ], ^2 Z
棋院 qí yuàn - go institute
& o2 m' D) S' K棋形 qí xíng - shape
( Z2 N- o$ U, E' f0 R棋钟 (棋鐘) qí zhōng - clock*3 a- u; _9 B) x8 H5 R9 B5 F) U
棋子 qí zǐ - stone
$ o# }1 @" N, u+ p# p! j' K2 s弃 (棄) qì – abandon, to discard, throw away% {9 x! D F/ h9 w+ a4 W5 p3 b8 C, ]
弃子(棄子) qìzǐ - sacrifice3 m0 v0 n/ E8 M
气 (氣) qì - liberty7 H9 Z: b, n0 F& P0 z- |
气合 (氣合) qì hé - fighting spirit& u1 S' f1 n" T! W# Z
气紧 (氣緊) qì jǐn - shortage of liberties
% @. }) M8 u; U% c/ u前 - in front, before*: @- K2 {7 J* e k6 s2 n
浅消 (淺消) qiǎn xiāo - erasure
. \, Q! J; e7 R" e# g9 O+ E8 j墙 (牆) qiáng - wall*
" }$ B Z8 ~0 ~1 z2 n# q" j强 (強) qiáng - strong9 i" h( l; C2 e( g ]5 D: ] F
墙壁 (牆壁) qiáng bì - wall*
# q% b r" ]& e K强棋 (強棋) qiáng qí - strong group+ e4 ^0 g" z) n( S7 o
巧手 qiǎo shǒu - clever move
4 f, t3 j! L% D$ I! ^! A7 M7 R% P巧着 (巧著) qiǎo zhāo - clever move
. T; z( C$ y5 {$ a" ]" ?切断 (切斷) qiè duàn - cut* V& F) w6 `; }$ O) t2 ]
侵消 qīn xiāo - erasure
* L1 _2 ]$ ^6 _) ]$ N7 C. n- S) o轻 (輕) qīng - light*: a0 u' r E: B: _: y* n% [5 K% B
侵入 qīng rù - invasion7 U& P2 e h* }
轻盈 (輕盈) qīng yíng - light*. R/ U( v9 E+ [: w
求活 qiú huó - make life
. q1 ^) `% m, d. P2 n6 @" G. m曲 qǔ - bend; Z' K; T5 C& U, B
曲尺 qǔ chě - carpenter's square" w3 d/ {, P$ L0 Q. B( M& G& i
曲三 qǔ sān - bent three; o+ B# h) V. C7 B
曲四 qǔ sì - bent four0 v R4 J! i$ Y2 p6 b
觑 (覷) qù - peep
* d# T- ^) O/ V: i) b权利 quán lì - privilege
1 |3 O. W! B! E. w确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
- G. Z( U( N% h/ U) s
: i+ b X, p; @. x. R3 j
! q, d& c7 R6 t/ ~R
, ~. Q: b* \9 R6 A6 x% j让子 (讓子) ràng zǐ - handicap) W: F# @ ~# @. `. v: i7 X
让子棋 (讓子棋) ràng zǐ qí - handicap game H% P, A: U5 ~1 D: W
认输 (認輸) rèn shū - resign*
" b, r2 r; @/ ~. M; N( y弱 ruò - weak*
8 k2 J* Y+ t2 ~弱棋 ruò qí - weak group$ O3 v. F3 R, Q8 N! D4 [
/ r9 H' Z5 S# W& J* o7 V
+ j, c; B$ X0 g. Q* bS- u& c) d4 _. e0 F% n% L8 n9 L
三间拆 (三間拆) sān jiān chāi - three-space extension( E1 o& l2 k2 M9 z2 O
三间跳 (三間跳) sān jiān tiào - three-space jump8 Q" @& O8 j/ h/ ^; H
三劫 sān jié - triple ko
0 i- r3 [2 Q. c0 ~三劫循环 (三劫循環) sān jié xún huán - triple ko: k5 N" i4 ~1 r0 h, T
三连星 (三連星) sān lián xīng - san ren sei
3 _$ ?& v: f7 ^: I9 j/ o三目正中 sān mù zhèng zhōng - center of three stones
' x: T6 {4 s' m8 h三三 sān sān - 3-3 point! v# N7 H' V& q+ Y: J
三手劫 sān shǒu jié - two-move approach ko* m: j" [/ P4 D
三子正中 sān zǐ zhèng zhōng - center of three stones; b4 G) e! N9 A5 D* A( q. Y
杀 (殺) shā - kill*# j. ^7 S9 }( E& a L
杀棋 (殺棋) shā qí - kill1 w5 L6 {# Z( i3 D! ~
杀气 (殺氣) shā qì - capturing race8 O& S& Q8 X( p. y4 K8 m7 m! g- u7 r
上 shàng - upper*
+ m" |+ U/ u! T. v6 T上级 (上級) shàng jí - advanced level*
. j4 r4 w& {# L6 ~上下同形 shàng xià tóng xíng - symmetrical position
( u$ x4 ] }; l% Z$ I稍 shāo - somewhat; a little*
9 M5 @& q! A8 @/ E8 s @伸气 (伸氣) shēn qì - increase liberties
2 M( \( H: ?$ S% i; p' A伸腿 shēn tuǐ - monkey jump: c& j5 `0 E2 Z
生死劫 shēng sǐ jié - all-dominating ko0 E/ }# k7 `& h! W0 L: f
胜 (勝) shèng - win*1 l/ F" }, Q- r- [
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move5 R* f+ X3 i" E6 a$ m
胜着 (勝著) shèng zhāo - winning move
2 h* w2 x" `3 R% y( D. S失败 (失敗) shī bài - failure*
2 \4 d3 `( b. _) _9 M' Y4 Q实地 (實地) shí dì - solid territory, v! ]9 ^7 W- d% u6 [1 d' y
十番棋 shí fān qí - ten-game match6 h8 @+ J0 o% A4 h! p1 J5 g* W
实接 (實接) shí jiē - solid connection
0 K4 ~3 o3 l' X1 p, d8 I: O石塔 shí tǎ - two-stone edge squeeze+ _; H l# ]( Z8 L; [' G8 Y7 m2 s
实战 (實戰) shí zhàn - actual game situation
4 P9 s' y& F" i7 A6 s实战手 (實戰手) shí zhàn shǒu - situational move
4 ?# {: K: ?, p8 ~) D势 (勢) shì - influence*# x! ?( {; m7 g5 d3 C" k0 ]. x- @
室 shì - house; room*+ h2 K% T7 d3 M
势力 (勢力) shì lì - influence*. p4 Q9 ?: D/ V* v
试应手 (試應手) shì yìng shǒu - probe9 ]3 c8 `/ w% G. B" P
收官 shōu guān - play endgame$ P6 ?& d. N9 y
收官子 shōu guān zǐ - play endgame }! b0 ]/ z$ R( U, y) m
收后 (收後) shōu hòu - last play" L# ~% h5 R" S+ T9 b* j
收气 (收氣) shōu qì - reduce liberties1 w8 D$ y" _3 L& E: q
守 shǒu - defend*& I6 _* Z* G& o2 b' y
手 shǒu - move
4 D2 b* |3 w8 P% E手段 shǒu duàn - technique*
+ ] O' x1 |- x8 w4 t手割 shǒu gē - reorder sequence
* r- H9 B/ E) }9 U守角 shǒu jiǎo - corner enclosure$ `) q( m4 l2 B1 ]0 {
手筋 shǒu jīn - tesuji
; U* b: z: Z4 y手顺 (手順) shǒu shùn - sequence
, @! B" ^ U) O" `: {手谈 (手談) shǒu tán - hand talk
3 D1 _' T5 h# e& `# v授先 shòu xiān - one stone handicap" ~% Q- A8 A' E7 o- g, e
授子 shǒu zǐ - handicap
+ y1 h! w: [9 p0 }授子棋 shǒu zǐ qí - handicap game
) _: d$ w; S* \+ i7 S$ R* Y书 (書) shū - book*
: H' g9 l* h7 r7 ]5 h输 (輸) shū - lose*
; C5 R6 \) q3 g M2 B书本 (書本) shū běn - book*, Y- U6 ?9 m# J( P3 Z7 n* e( a8 t
数目法 shǔmùfǎ - territory scoring
( k: x& I4 w6 r+ ]( B( O* R数子法 shǔzǐfǎ - area scoring
" B) g' J9 I' j& ]) Z梳形 shū xíng - comb formation- j: k, Q! n9 `* y' {
梳形板六 shū xíng bǎn liù - comb formation1 D- t/ n* q1 Q: W
双 (雙) shuāng - bamboo joint
3 N7 k+ q4 Z) |5 b4 n双吃 (雙吃) shuāng chī - double atari
! B) y& T# ~0 ?6 E5 i双打 (雙打) shuāng dǎ - double atari, a% v+ @% `, g$ f
双打吃 (雙打吃) shuāng dǎ chī - double atari
7 b" l; X3 Z1 T0 u" y4 `双倒扑 (雙倒撲) shuāng dào pū - double snapback7 n( [8 b5 o1 C. X# Q
双方 (雙方) shuāng fāng - both sides*, ^: `3 z. }8 g, U
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
$ b" h( p: {5 v7 m* J5 s5 ~双挂 (雙掛) shuāng guà - double approach
7 J' i1 t# R, l双虎 (雙虎) shuāng hǔ - trumpet connection
, P+ D0 I; S9 V5 N" J双活 (雙活) shuāng huó - seki: ?. V! m2 Q B, t) P
双叫吃 (雙叫吃) shuāng jiào chī - double atari
7 h' \% o! d& w9 Q双劫 (雙劫) shuāng jié - double ko
0 s1 L0 m4 k- k; _双征 (shuāng zhēng) - double ladder$ o* O; d$ ?: ^5 y+ j7 d
顺序 (順序) shùn xù - sequence*4 B" X) G- O$ N0 l1 ~8 W* X
死活 sǐ huó - life and death4 M. U: ]9 z: _5 k9 W
死活题 (死活題) sǐ huó tí - life and death problem
R6 C8 l% u/ o% N# G6 y& w死棋 sǐ qí - dead group
' l4 g1 P( f$ U; t7 _9 j- E死子 sǐ zǐ - dead stone! H/ \+ A8 [9 t3 d6 ]" M$ l
四间拆 (四間拆) sì jiān chāi - four-space extension
. I+ ^5 d8 P1 j# G* B四角穿心 sì jiǎo chuān xīng - occupying four corners and center
2 |% @# z1 b" M4 U. E& a% G! g四劫 sì jié - quadruple ko
# E# N6 B' D2 w3 g% _3 M" j) `四劫循环 (四劫循環) sì jié xún huán - quadruple ko+ E2 u, m% w$ n" U9 B/ k% ]3 S6 X
四连星 (四連星) sì lián xīng - yon ren sei
, `* J1 P" B+ @松 (鬆) sōng - slack*
2 V" J \" `/ h: B+ ]$ W+ v2 c松气 (鬆氣) sōng qì - increase liberties3 I W; r7 s, \6 F7 t, |, _( d
松气劫 (鬆氣劫) sōng qì jié - approach ko
# U* c! }6 M) n: Q& S俗手 sú shǒu - crude move
6 m! G; c3 V" n @: u1 ~# h( Q1 ?随手 (隨手) suí shǒu - hasty move; B* E' r$ ^0 f
随手棋 (隨手棋) suí shǒu qí - hasty move
9 }: D$ o+ r( k2 z% l4 F损 (損) sǔn - loss*% h& B! `% K/ o; K4 n
损劫 (損劫) sǔn jié - losing ko threat
6 z8 n# h# I3 @+ o/ @' K损失 (損失) sǔn shī - loss*
5 n3 T7 v3 M9 g顺序 (順序) sùn xù - sequence*
3 \* u1 Z7 [ R& m( L/ }5 i o: b* I2 P& n
6 D/ f( I3 R+ B$ z
T
6 b3 D2 g8 i9 i$ Q* a- G& m台象 tái xiàng - Tower! `0 F% v' E+ c# P8 V/ P
弹性 (彈性) tán xìng - flexibility*9 m( C5 G% C/ \# O
搪 táng - block*
8 D7 I0 ?/ q3 U: e' R3 @5 N# D) q套劫 tāo jié - two stage ko1 _) w3 }- d: X; t& x
逃 táo - escape*. Z& m ? v) n! x6 \
逃遁 táodùn - to escape, to run away, flee** Z' h0 `" g' ~/ |, j6 |" X% ?
逃生 táo shēng - escape*( w# s' k. v& {8 X' b" q9 S6 V
腾挪 (騰挪) téng nuó - sabaki: Q6 C+ k7 ]' _- i4 `7 X! J' N
提 tí - remove from board9 R4 O4 M3 Z' d# l
提劫 tí jié - taking the ko
: A: H9 [7 N2 |提子 tí zǐ - remove from board+ P3 a% p2 S4 z( T% s
天王山 tiān wáng shān - tennouzan2 m4 A% @3 j5 Y6 W& \
天下大劫 tiān xià dà jié - all-dominating ko2 J9 h% R- H- m& \# K* U
天下劫 tiān xià jié - all-dominating ko. N# R7 m6 b4 U' L
天元 tiān yuán - tengen8 A7 X4 a+ p* i5 F# M' s/ Q j
跳 tiào - jump*
. \; i1 d( e% `" P9 v0 x+ [+ E) D9 l2 {贴目 (貼目) tiē mù - komi
; @: V/ ^+ Y0 d Z铁柱 (鐵柱) tiě zhù - iron pillar*
& m2 k0 P% h9 B2 p挺 tǐng - push up; stand*3 b5 X" V3 G5 H8 G; ?
投降 tóu xiáng - resign*
" q$ p4 D" S8 y8 P ~2 [5 q投子 tóu zǐ - resign
$ u4 b% Q9 Z Q0 s8 N1 f3 J$ w4 W$ V$ i透点 (透點) tòu diǎn - placement6 \9 @$ f5 L& J) G8 L" T
图 (圖) tú - diagram*: Z4 H8 G1 z# F
退 tuì - pull back1 y4 w7 i% |5 U C& b
托 tuō - underneath attachment& s. h4 A. w% y
脱出 tuōchū - escape, break out
2 y7 U3 e2 Q' o脱骨 (脫骨) tuō gǔ - under the stones
1 ~* S4 {9 t4 t8 k脱先 (脫先) tuō xiān - tenuki
% A X5 ~ h3 o$ C2 n4 Z9 i- P+ E; m v. ?) d3 f9 m0 {
5 E C# ?0 r8 d; |- |
W! O1 R7 a2 |# B, v& R
挖 wā - wedge
% g. i! c2 c" ]- ^' j外目 wài mù - 3-5 point; D( ?* D5 T7 ^7 s% S' v
外气 (外氣) wài qì - outside liberty
7 F. ~/ F0 g8 Q5 O0 _弯三 (彎三) wān sān - bent three, k, G: g: N7 X4 S. q2 `$ a
弯四 (彎四) wān sì - bent four
- Y: L7 n) o; b+ M( _9 V8 E9 r万年劫 (萬年劫) wàn nián jié - ten thousand year ko
. ]( ?; R# R) P- ?! v围 (圍) wéi - surround*
. c; M# q5 _. x" J6 Z2 D8 K围棋 (圍棋) wéi qí - go
" A ?0 s, B; \7 a) d# v, k! y( @尾巴 wěi bā - tail*
( Y. o( x3 J6 i味道 wèi dào - aji5 ~% k c$ h3 A
文凭 (文憑) wén píng - diploma6 d, |' A- Z7 }1 f
稳当 (穩當) wěndang - stable; firm*
+ {8 r: H9 X G5 h9 f' y, w# L问应手 (問應手) wèn yìng shǒu - probe
% a8 _2 \ Y2 |& M, T' D1 `- H乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest; P; N' R5 @, Q" U# X Y
无理 (無理) wú lǐ - overplay) A/ Q! u$ P4 c A1 h7 E4 O
无忧劫 (無憂劫) wú yōu jiě - picnic ko
- N1 c n7 r z- x0 I五子棋 wú zǐ qí - gomoku narabe. O. @( b2 X0 I+ ]
五间拆 (五間拆) wǔ jiān chāi - five-space extension/ G; _8 H) v V7 U
五连星 (五連星) wǔ lián xīng - go ren sei( r3 G& d* W% Y7 Q v7 A
五五 wǔ wǔ - 5-5 point. L$ {/ X5 o1 h7 J2 k4 C. P3 U
. k7 S9 o. J* D/ q8 }& N
8 u. ?+ m" }6 h6 k9 H& `
X" m b" }/ S# J$ D5 h
细棋 (細棋) xì qí - close game
# c1 K9 a0 F5 @4 V }2 A瞎劫 xiā jié - false ko threat# Y4 q; u* E* O9 q0 B! U
下 xià - lower*0 T' g* Z9 \# F$ V
下法 xiàfǎ - method*8 G6 n- V6 {# Q0 w. \
先 xiān - before; first*4 N( H" ^1 c% W/ c
先手 xiān shǒu - sente
& l8 F: _9 x8 B$ `& y& @" {; s先手劫 xiān shǒu jié - a ko in which the player makes the first capture% j) Z8 K- d1 F9 |/ K- ]$ {3 [+ x
先手利 xiān shǒu lì - forcing move$ w- ?% y2 A, j4 S3 n- y# `
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
' ~$ M a+ Q( `5 H陷阱 xiànjǐng - a trap*; U0 l/ O- M- p, J! G x: S* x
象步 xiàng bù - elephant's move9 f8 y# v9 h9 g! `2 M6 T( a
象步飞 (象步飛) xiàng bù fēi - elephant's move$ b% E; h/ Z# N+ n0 @/ l j7 Z& U
象飞 (象飛) xiàng fēi - elephant's move
' @# `2 P' K+ p+ D( Y) V. @向小目 xiàng xiǎo mù - facing 3-4 points
/ G4 z+ O5 T# Q) o# T# Q5 N' j$ ^* w+ `象眼 xiàng yǎn - center of elephant's move) Q3 \- A) O+ Y: u" f7 k/ v
消劫 xiāo jié - ending the ko/ G0 q6 B8 `) V& e( S0 |
小 xiǎo - small*8 x4 H" T+ }. J+ H
小飞 (小飛) xiǎo fēi - knight's move
8 t1 u0 x$ w5 k" p0 f1 @小尖 xiǎo jiān - diagonal
4 q2 F+ x/ y% G0 e! I9 d: m小林流 xiǎo lín liú - kobayashi opening
" m3 O5 {* v6 U1 f* |: F R小目 xiǎo mù - 3-4 point
7 i8 n* R" |8 T. }5 f, O. ?: [小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
# V8 n% t. O" l# j, u小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
/ u* N9 f$ _ A' W2 s& O' J小伸腿 xiǎo shēn tuǐ - small monkey jump* n, K$ o- G" ]' \' F
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
# [) T1 K6 \4 W$ ^; ~- ?+ j效果 xiào guǒ - effect; result*
2 c+ {5 L' A0 g8 Y( J效率 xiào lǜ - efficiency*
( }% I/ V3 f! U) V0 K1 n新布局 (新佈局) xīn bù jú - new opening
8 I) b/ @* j! k, I6 i0 v1 A9 }# Y$ d新手 xīn shǒu - new move" T2 W1 M5 c* M9 H6 ]6 I/ o' q! ^
星 xīng - star point
. g9 Q3 ^$ f5 a% H( ?星位 xīng wèi - star point
5 Q, {# \0 R9 ^! S. L D$ z0 A形 xíng - shape*
8 ~' ~9 N/ E9 d1 E) e0 M1 J形势 (形勢) xíng shì - situation*
1 K9 `4 i" Y% t9 W9 \) T" r形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
" H% k+ P/ i+ B3 l- a5 Y, ~形状 (形狀) xíng zhuàng - shape*
! E' Q3 n( V# C/ i3 ]秀策流 xiù cè liú - shusaku opening
1 W1 b5 z' e/ U- z虚手 (虛手) xū shǒu - pass, L5 \9 G* Z: {/ A6 ]( a s
虚着 (虛著) xū zháo - pass
5 G( `2 C# K; d序盘 (序盤) xù pán - opening
. C, ?4 f7 U2 U6 i% Q" g学生 (學生) xué shēng - student*
/ B! ?4 C: a% ^% m雪崩 xuě bēng - avalanche*
. J* u- P/ u/ W: W循环劫 (循環劫) xún huán jié - double ko) x4 T* Q& _. Z. a/ k* |0 Q
4 @ T# F7 S4 F; L1 j
: b+ {3 K6 x! L" LY% E' h7 t1 ?9 F" c7 Z! z
压 (壓) yā - push down*6 g+ L: C, }. K! S3 J
压力 (壓力) yā lì - pressure*
( O2 ^# s1 ]) R& S |延气 (延氣) yán qì - increase liberties
1 ]. a* g7 s2 N5 m: C7 Q0 d- Y: F眼 yǎn - eye*0 c5 k% F( L: ?: r0 g. w
眼位 yǎn wèi - eye potential; eye space; U: Q$ c; ^0 D( f9 V8 L
眼气 (yǎn qì) - eye liberties+ O$ z, l: c0 H" R
眼形 yǎn xíng - eye shape; eye space# M1 t3 ~5 ]7 e
妖刀 yāo dāo - magic sword
+ I4 P, r1 p! O摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
0 H# p+ S* w$ O% k: E要点 (要點) yào diǎn - vital point
1 ]5 _! R+ E& c" I要子 yào zǐ - key stones7 G; a: b1 ^! r: A+ q& Y; t$ `; G
业余 (業餘) yè yú - amateur** H% K' h; U' F) j/ b
一方地 yī fāng dì - one-sided territory
1 V7 {: R9 V0 j" B一间拆 (一間拆) yī jiān chāi - one-space extension3 a$ d* Q& o8 {( E* I
一间跳 (一間跳) yī jiān tiào - one-space jump+ V5 ?, G D( b8 t
一手劫 yī shǒu jié - direct ko2 {; A$ k" M, \4 R6 V
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
9 { X7 e+ Y) I, `' K0 y4 m3 S疑问手 (疑問手) yí wèn shǒu - questionable move5 I" D# z, V4 D4 R0 q
弈棋 yì qí - play game*
! ]- \; g, K6 R- K. A引征 yǐn zhēng - ladder breaker0 D; ?+ B, R) |4 T* {. o; W
赢 (贏) yíng - win*# }' }, O# V1 m/ a/ {# w$ O0 {
应氏 (應氏) yìng shì - ing's
g! U/ B, L3 p; A a; e硬腿 yìng tuǐ - first line descent6 R4 V7 C' P4 C: ~, m- g
优势 (優勢) yōu shì - superior*
/ ^' D7 ^5 {; J+ D6 e9 q. q有利 yǒu lì - advantageous*: [8 C7 C) z9 ?" E
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye3 K6 K! C" E" J9 w! O% h
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye2 H3 g6 W' C# u: A2 y
右 yòu - right*
4 }1 h B F+ h0 j. p9 e' A余味 (餘味) yú wèi - aji( {' J$ Z; y3 \1 K
愚形 yú xíng - dumpling shape
8 |7 F6 i3 [8 k宇宙流 yǔ zhòu liú - cosmic style
& ?2 B8 t' I2 E, d7 N$ [7 u! y原则 (原則) yuán zé - principle*9 i7 K. y* ?) q/ u: n' E
院生 yuàn shēng - insei) Q0 u* B p5 d8 j$ ?, ^
+ J4 S& I6 G' ~; @7 q. G
3 R7 t: w n9 c ^Z
0 |9 n( c2 v7 z( O6 c枣 (zǎo) - jujube (Chinese Date Wood)*1 t) _' a& z. U0 Z. J* \6 M m% `
扎钉 (扎釘) zhá dīng - iron pillar*# C0 M9 g3 R, m2 V( Y/ |' R! z
长 (cháng) - stretch2 z- p9 P# H5 j7 d
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
; J0 f. ]3 R* P; V胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
/ ^9 G, R$ G; N: k" n着 (著) zhāo - move
' m5 \( z' |7 ]* ~* m真眼 zhēn yǎn - real eye
2 I; `& n; S/ f# B; ^: x0 r9 b镇 (鎮) zhèn - capping play
6 Y: m; g- v) _- r镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker; j" Y( j/ j1 z8 I7 b
镇头 (鎮頭) zhèn tóu - capping play. c5 ?. U! l2 W& Q9 u
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
# Y# h; u3 x5 Z4 a征 zhēng - ladder
9 w7 d! h! f& J# s争棋 (爭棋) zhēng qí - official challenge match3 A; w9 P& n7 f# J3 U
征子 zhēng zǐ - ladder
8 F% N; m8 G/ Y3 m3 f0 ?8 i o8 r征子劫 zhēng zǐ jié - ladder ko
9 } J1 O9 ]; d) `$ A- t整体 (整體) zhěng tǐ - chain
2 C/ i8 ]: c! e, o2 j z整型 zhěng xíng - settle
a* c" I4 U$ X3 c C正解 zhèng jiě - solution*
2 g T8 W* H( V1 M+ o: `正确 (正確) zhèng què - correct*
3 u# ?+ B/ E8 B ?4 @证书 (證書) zhèng shū - certificate** b7 m }+ p7 ]. Q0 ?
正着 (正著) zhèng zhāo - proper move
3 f7 c, r4 k/ A/ V! z4 y$ D/ |指导棋 (指導棋) zhí dǎo qí - teaching game
; G1 V$ X( h* |; i5 O1 f直二 zhí èr - straight two
0 M" P& ]) f$ w! J4 u0 g直三 zhí sān - straight three* x$ o7 f# e3 Z0 v5 I
直四 zhí sì - straight four
2 A$ t! z8 N8 C6 f3 ~2 n& w职业 (職業) zhí yè - professional*
; t, m7 @( M `) Q只此一手 zhǐ cǐ yī shǒu - only move4 @" p0 Q# I, c3 ^% [9 j
治孤 zhì gū - managing isolated weak group9 A2 Y6 e: r3 }
中 zhōng - center*; w9 ?* z" x5 }0 H) B3 t- N6 v: N; S3 ]
钟 (鐘) zhōng - clock*4 p" b2 N# w$ q0 _$ x# }
中腹 zhōng fù - center*
# d6 k* B ]4 Z9 `. T中国流 (中國流) zhōng guó liǔ - chinese opening
; n' M" H, w8 c3 k; k! `1 S中级 (中級) zhōng jí - intermediate level*
: I8 `. q* w" ^, E: P# S- @终局 (終局) zhōng jú - end of game- q( h! t" }2 h0 y( }
中盘 (中盤) zhōng pán - middle game; g p, d6 L) ~9 Q
终盘 (終盤) zhōng pán - endgame
& F1 }* H% \! u% t4 i中心 zhōng xīn - center*: H1 ?: Y9 W6 S+ Y+ h: U, C1 p7 @
中央 zhōng yāng - center*
4 v) ?1 L3 L8 g# V" L) A& y$ O中原 zhōng yuán - center*
3 P) C( z' E* [' s- [重 zhòng - heavy*
$ E' x$ ]" U' j M# H- _9 k9 {主动 (主動) zhǔdòng - (to take the) initiative*! Z$ l. ~$ ]6 n" i. d2 h
专业 (專業) zhuān yè - professional*& z+ l0 \- B2 S& L& `8 O4 G3 o
转换 (轉換) zhuǎn huàn - exchange* L3 k0 w9 N: R: O& O
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback. I& @) ~ W1 K8 l( W7 y4 k) W) e6 A
装劫 (裝劫) zhuāng jié - a move that threatens a ko
1 n1 d; m" X, d3 v1 [4 q2 P撞气 (撞氣) zhuàng qì - reduce self liberties3 u1 d, m, i2 s" @- j5 \+ @+ n
追 zhuī - chase*- i# d/ q: x0 f# B2 l
追捕 zhuī bǔ - chase*
9 Q/ w9 k& F$ ~6 Y T* C子 zǐ - stone; unit in chinese counting* l, q% [: E- h
自然流 zì rán liú - natural style
' c0 c# U0 w' z+ a; {自杀 (自殺) zì shā - suicide*
" y$ u" v) h/ d左 zuǒ - left* s# |8 _# o3 j* \
左右同形 zuǒ yòu tóng xíng - symmetrical position4 S* `. S+ \* X" Z* j" \1 o
做活 zuò huó - make life
5 a% v# d! K! c0 l( V; h做劫 zuò jié - create ko) ?3 X6 V6 {: S3 f' o- f( U+ B
作战 zuòzhàn - combat*
; t4 g+ u9 T8 p! I J# M2 L做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
7 |; s( q% ^, w& B |
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