埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 4847|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A
! Z% S  w8 ?4 `安定 āndìng - settle*
3 ]# @* R) s" K' g1 _2 J7 m: h) {7 G8 S. k% v2 w  y2 K! @0 O

+ b6 z2 P" p: G3 E0 Q9 dB+ l9 H2 k4 Y( Q! S! _- G. R: E. ~
白 bái - white*
6 n3 b: h7 Y* s3 x! t白方 bái fāng - white player*
, t1 E. |- b1 V. N败 (敗) bài - failure*
+ \4 V$ I. _. l7 z$ V- M  j败着 (敗著) bài zhāo - losing move% e* q. \  k( z  D( r- X* s
扳 bān - hane7 b/ {$ i( L; v: S- R- Y# l/ Z
扳断 bān duàn - hane through& }4 q  J5 S( G# p
板六 bǎn liù - rectangular six' g6 n7 ]/ X1 p: t
半劫 bàn jié - half-point ko4 x) N% M* U2 o% L0 o% J0 j; ?
棒接 bàng jiē - pole connection
' H  l$ t% b# b% m' q3 o包围 (包圍) bāo wéi - surround** I3 J! o# A5 C$ ~, `, H! Y* B( D
薄 báo - thin*
  R; G3 @9 E8 I* }! [7 V; `保留 bǎoliú - retain; preserve*- I! ?- M, d# \/ V0 p
抱吃 bào chī - capturing technique by atari
. K2 i  ^0 S) @$ D5 E3 t% P( r, h) e本身劫 běn shēn jié - local ko threat  ]6 l5 K; M- T. {5 v
本身劫材 běn shēn jié cái - local ko threat
9 ?( e' q: Q$ b: a$ Y$ \) A/ L8 s本手 běn shǒu - proper move& o: P+ O( {6 ]& h3 e9 o: {4 g
笨重 bèn zhòng - heavy*" s* X  u9 h* v1 m& M
崩 bēng - collapse*9 n9 u* ]8 s* b, D/ d+ `4 A# W
崩溃 (崩潰) bēng kuì - collapse*, g# e" q4 |) e
逼 bī - checking extension* ]) B6 K8 ~; Z2 I- A( Y* W
鼻顶 (鼻頂) bí dǐng - nose tesuji  n! X  {; r2 E. T  R: U
比气 (比氣) bǐ qì - capturing race0 [" k( M( I: p2 B3 O. }6 Z0 n; \
比赛 (比賽) bǐ sài - tournament*
) Q5 [& _# F3 D边 (邊) biān - side*
4 F; D4 P; y: Y% J! f( E4 _( N变化 (變化) biàn huà - variation*
" B3 V' Z& m' J* e* a变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening" w2 P# H9 f4 O8 g  J! {
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
" @/ z6 S" ?" _6 o7 p' {* C& |变着 (變著) biàn zhāo - unusual play
" g3 {  P. p1 q3 P2 n* Y* d并 (並) bìng - horizontal stretch7 x: m+ v1 Z9 y% E
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)! X, o$ v* i4 O  v0 i
补强 (補强) bǔ qiáng - reinforce*
$ [% F2 H8 N5 N# C# e  X布局 (佈局) bù jú - opening
$ o  A/ r* i9 A# M% I不利 bù lì - disadvantageous*. _2 Q/ }/ p& C  d
不入 bù rù - suicide, F$ L6 W* q; U+ N
不入子 bù rù zǐ - suicide& O2 M7 c8 _; s4 r) C5 m8 _, F
不提三目 bù tí sān mù - three points without capturing) T6 C8 c" t. I6 i1 J+ H' [
不提五目 bù tí wǔ mù - five points without capturing" b% |' U, u& j/ U( u: Z2 v

, }" c3 h1 Y8 B( P/ w9 Z7 U2 F% n, U4 W# l" H2 v4 k: j  F) o% {
C1 L# l* b5 [+ q6 _3 [  {' L
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
- C5 i- Y" b0 R) k  E  `猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
  z# F2 u9 |, S: i. V5 E! i! ^参考 (參考) cān kǎo - reference*# s  S  [  `# ^5 }# n
残忍 cánrěn - bloody or merciless*" \# ]2 N! z8 }( b1 t: ^! x
拆 chāi - extension
( A3 Z( F. V8 X; m拆逼 chāi bī - checking extension6 w( x4 N2 x" ?( S2 f2 ]
拆二 chāi èr - two-space extension' O9 }4 K( X6 ~/ r- p9 y
拆三 chāi sān - three-space extension! Y) \! ]" M# _: R* ?4 ^  c
拆四 chāi sì - four-space extension
, p- I, I/ N, D% w- ?7 r拆五 chāi wǔ - five-space extension6 n6 O1 `+ C! \- ?; K! ?* e+ a
拆一 chāi yī - one-space extension
: K+ s3 `. W5 c8 u: J; Y( z: e. H缠绕 (纏繞) chánrǎo - harassment technique
5 t7 r8 P% I9 s0 L: o  s长 (長) cháng - stretch# U5 ~+ R! ^1 i0 s8 M
长考 (長考) cháng kǎo - think for a long time
  B" L6 x2 Z, F长气 (長氣) cháng qì - increase liberties
9 p- w. h- I$ C长生 (長生) cháng shēng - eternal life
" \; P/ l) v: l+ t8 W场合定式 (場合定式) chǎng hé dìng shì - situational joseki( U0 P0 T" `5 ~5 {8 }0 w4 |
超大飞 (超大飛) chāo dà fēi - very large knight's move
' y* J9 F8 O* X  e# X9 G' ^" \& _; V$ e超高目 chāo gāo mù - 4-6 point% P9 Z$ ?7 O, ]$ H
超时负 / 超时 (超時) chāo shí fù  - lose by time
. {2 H4 R5 b7 l) ~) `超时胜 chāo shí shèng - win on time
2 J' {+ L. @8 t& w3 W5 a6 V成功 chéng gōng - success*5 I4 `! a3 o+ z% [) y- z4 O% b" H
成立 chéng lì - possible*! X# h  I0 P7 K8 |/ Q8 o
秤砣 chèng tuó - two-stone edge squeeze9 k" p7 D, i# x
吃 chī - capture
9 Y; c4 u8 R7 K6 Y+ x+ x9 c吃亏 (吃虧) chī kuī - loss*
) d- `4 W/ g* f持棋 chí qí - jigo3 n9 {' }+ r: g/ w
冲 (衝) chōng - push through
6 Y& B' a: ?: T' w2 A重复 (重複) chóng fù - overconcentrated8 z  Q8 X2 z: @( i+ [- @/ W" V
初段 chū duàn - 1 dan
; i$ n& G& l& [! B* C6 U初级 (初級) chū jí - beginner level*
6 }; @0 W" d6 I2 }8 W. ~- k1 p出头 (出頭) chū tóu - getting ahead
5 a! v# u- Q7 y! j- y# D/ b刺 cì - peep
* A% i# e5 k/ u9 H7 T次序 cì xù - sequence*
5 Z: M3 N  e. m) k' r错误 (錯誤) cuò wù - mistake*$ t3 v3 \- w+ E; [2 {8 V
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
: h* s: m8 }2 O6 B, q
* R- D  M7 S: c& J" [5 M" d
0 F' _$ n* Q2 GD
/ S1 Q5 t5 K8 d% }. z4 A% T搭 dā - attach( J% |: F+ f! K
打 dǎ - atari
2 R1 H" \/ V/ X( c0 x. \8 N* W5 V打吃 dǎ chī - atari: X4 m; I/ c! c8 X* ~' Y' z- e5 x
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one, ^, ]; b# `! S) }/ w1 ^
打挂 (打掛) dǎ guà - adjourn game  o# D$ @; }% W  e$ ]8 \
打劫 dǎ jié - ko2 p2 h6 K7 u# O
打入 dǎ rù - invasion7 W( u  q& C* A$ j/ v1 g; o
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one3 h  T2 X7 `7 ~
大 dà - large*
' A  y* h! W) {! u" W; V# \* s9 }大场 (大場) dà chǎng - big point' A* {3 g0 |* w6 R4 g! X3 |$ S' |
大飞 (大飛) dà fēi - large knight's move6 A5 G( |% W% q$ W! Y
大局感 dà jú gǎn - whole board thinking
+ j1 m8 c. E# L( Q. N5 @大龙 (大龍) dà lóng - dragon*  O1 ]+ G5 r: h3 `& F
大模样 (大模樣) dà mó yàng - large-scale framework
2 T5 o, `6 e+ o; d5 ^$ C大盘 (大盤) dà pán - large board (19x19)! [( ?4 H* u: R- m3 Q
大棋盘 (大棋盤) dà qí pán - large board (19x19)) p8 w( r2 ?! E* a# ~
大伸腿 dà shēn tuǐ - large monkey jump( Z2 g5 g& }9 M2 x/ J& t" {
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze5 ?; Z& q, L+ t# K( C% P
大雪崩 (da4 xue3 beng1) - large avalanche
' ^) J) L* y! j2 Q, P大压梁 (dà yā liáng) - Da Ya Liang0 I! V$ p9 X$ P& i# i
大眼 dà yǎn - eye with two or more spaces6 v2 f  b6 f0 W/ d$ J+ U
大猪嘴 (大豬嘴) dà zhū zuǐ - j group" A: F8 o; u7 h' r: B" T6 f
带钩 (帶鈎) dài gōu - long l group
8 ?+ P: V- m$ M: s5 Y/ Z1 {单关 (單關) dān guān - one-space jump% T( U4 E3 h  [. u
单官 (單官) dān guān - neutral point: r! K& u$ A, b" {
单劫 (單劫) dān jié - half-point ko/ q( {: ]! M0 J, N
单行道 (單行道) dān xíng dào - one-way street*+ s7 w9 i) b9 X2 \" |% A  m# J
挡 (擋) dǎng - block*  R# E( X  S( q0 G5 ^
刀把五 dāo bǎ wǔ - bulky five: v' n! i* U3 z! I" j
刀板五 dāo bǎn wǔ - bulky five
' {( s! n% f- k2 R刀柄五 dāo bìng wǔ - bulky five
0 v9 S* t9 n* p! h0 S9 f5 V6 n2 ^1 F刀五 dāo wǔ - bulky five. w8 K- ^  L' S. E
倒扑 (倒撲) dào pū - snapback: p  u$ x* P; k* ~. a$ F
倒贴 (倒貼) dào tiē - reverse komi" j' h* @& z) u4 Y9 ^" ^
倒脱靴 (倒脫靴) dào tuō xuē - under the stones- q! {8 u: x  o% i; w% k0 x0 C
低 dī - low*
, X4 _$ d- E9 _3 |敌 (敵) dí - enemy*8 i% b8 ^3 A7 e9 A& T4 [
抵 dĭ - hold up; push against, to support, to resist*
+ C% w" Q7 R9 l" w2 r, C! u" ?抵抗 dǐkàng - to resist; resistance*
/ l" O+ M. n+ I8 ^: R& q敌人 (敵人) dí rén - enemy*
- c6 T0 k/ P* ^" F6 e6 y' U地 dì - territory*
; ~+ _8 a/ U! |- ]地盘 (地盤) dì pán - territory*2 g7 J: D4 p; I& e/ f
地域 dì yù - territory*6 U+ n+ I' Z: e: r2 n
点 (點) diǎn - placement; point# e& W' ?  Z4 s) O# |+ n
点方 (點方) diǎn fāng - eye-stealing tesuji
! ?" }% O/ }% z3 i) s6 d1 |2 G点角 (點角) diǎn jiǎo - corner invasion) E6 _- l0 `7 X, A+ [
点目 (點目) diǎn mù - counting
( A2 @: E/ L. P3 J) w7 l点眼 (點眼) diǎn yǎn - placement inside opponent's eye! M8 h1 \/ C8 p5 ~8 k8 |5 `% j9 H
调子(調子) diào zi - choshi. t; j6 h$ p; t
丁四 dīng sì - farmer's hat; pyramid four
1 E, j) R( u7 K. F0 C4 X6 N顶 (頂) dǐng - bump
8 Q+ S$ `, y' R% B3 D定式 dìng shì - joseki
+ \  ]. L4 x. n& i$ g定型 dìng xíng - settle
. g- ^+ Z8 o# H东坡棋 (東坡棋) dōng pō qí - mirror go& V5 m7 F: `. M6 M( x# l! o
斗方 (鬥方) dǒu fāng - carpenter's square
! Q( ~' D5 I8 `2 U读秒 (讀秒) dú miǎo - byo-yomi
  T* R1 p9 x. F2 N6 h/ M渡 dù - bridge under
( ^" s7 Z  X8 y, _" {断 (斷) duàn - cut*( a( f$ [, i+ l+ j& N& P
段 duàn - dan! f7 I1 R; M% ~# }: v
对策 (對策) duìcè - countermeasure*: h0 f/ m/ a- v: T7 I: d6 d
对局 (對局) duì jú - play game*
7 L1 \8 D9 }# g5 }9 R. o! l& S( _, G对杀 (對殺) duì shā - capturing race1 f3 c% D% H& l& e2 [5 y
对弈 (對弈) duì yì - play game*
3 g% k8 {) S: g9 z' R- ]4 Q7 A遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*2 Z/ s* j  c1 [8 m
多元劫 duō yuán jié - multiple ko7 e8 d5 z9 }9 g5 l

* M) Z! c5 g5 S" `+ i% _1 {5 K, ~* x
E
& ^+ D' g- C" z! }& N恶手 (惡手) è shǒu - bad move
( b( Q' n: b$ d1 Y6 d! R! R二间拆 (二間拆) èr jiān chāi - two-space extension
$ K, w3 s. a4 m$ U. H0 q" H: {二间跳 (二間跳) èr jiān tiào - two-space jump
+ ?/ p. o& h) G) r* `4 U二连星 (二連星) èr lián xīng - ni ren sei- z; h; K* X2 X: i, t. o" c
二手劫 èr shǒu jié - two-step ko
; @. F, M' c$ @9 V0 Y( p8 S5 m% }' T" G6 ]; ?0 {2 i

' A' f4 t: t$ R( _9 o$ ~, F" aF4 \( J! g7 L& \, x6 f  i( ?: H* A
发展 (發展) fā zhǎn - develop*+ B/ r4 o" B. R6 t
法 fǎ method, way (also 下法 xiàfǎ)*5 v: {( X* e+ W6 t
反扳 fǎn bān - counter hane( B2 m& |! }6 j3 l0 T
反打 fǎn dǎ - counter atari
, o# G+ d$ e" r. T  X$ d6 _) L反攻 fǎn gōng - counter attack
2 X7 g3 x8 u2 q7 ?; U反击 (反擊) fǎn jī - counter attack
/ z1 M6 x2 w' J; p) S反夹 (反夾) fǎn jiā - counter pincer
0 q  c* I" Y  f8 a反提 fǎn tí - recapture
. ^# L4 Z  I& Y5 b方法 fāng fǎ - technique*
# O/ P! x+ ]: ^. g0 A方四 fāng sì - square four: a$ {% q# @6 t+ D. {: j' r
方向 fāng xiàng - direction*
! B$ `3 z  ?- g; [方形 fāng xíng - mouth shape7 e$ ]( i0 l  ]4 I; {
防 fáng - defend*
8 L# N& r, ?8 k防守 fáng shǒu - defend*8 z' k, i0 Q) z3 m% |. H6 p
飞 (飛) fēi - knight's move
0 W# ~) [6 H, b; H飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete1 y" g7 {- e' |5 d2 O/ C  K; b
飞压 (飛壓) fēi yā - press
8 v$ x! |( T7 D废着 (廢著) fèi zhāo - useless move
; s& l. J; w. D6 p  {( G废子 (廢子) fèi zǐ - useless stones
- [' h: I$ R9 \分投 fēn tóu - splitting move, I! _( ]& k9 K0 e% I+ f8 w7 ~6 ?
分先 fēn xiān - even game+ S* W5 S* `# w, \! j' j1 W
封 fēng - seal in*
, Q/ `# u" Z4 s; Y/ r/ a封手 fēng shǒu - sealed move
! d* A$ @- I! u( J封锁 (封鎖) fēng suǒ - seal in*/ n1 h# p0 i  r
浮棋 fú qí - floating stones0 r+ J( n4 g" @: Q1 A5 C. p" v) P
浮子 fú zǐ - floating stones
' F" O9 X7 S' W负 (負) fù - lose*/ i( k/ `4 o- Z
复盘 (復盤) fù pán - game review4 m) e& K; T+ |' P/ v; ~
2 g. U1 H# m# E! |# r

- [+ m4 x9 V6 m3 n# \: \) g' Z0 Q# dG/ n5 Q+ }+ j  W; |
概念 gài niàn - concept*
9 \! b' h5 o3 |7 T& W* i感觉 (感覺) gǎn jué - feeling*
) W+ j- e, I; x! J) _3 h$ ^! u, Q高 gāo - high*' [" N6 F7 F: B) B, i; {; S1 i# |
高级 (高級) gāo jí - advanced level*
# ?! x: e7 p9 v# ^% f/ U高目 gāo mù - 4-5 point
& }1 C4 L0 k, T5 f根据 (根據) gēn jù - base*
, l# n1 c. C/ w9 b; ^: d根据地 (根據地) gēn jù dì - base*
9 t. M0 q9 b7 f9 @攻 gōng - attack*" T$ Q. B# P1 }; Z' n; }5 s3 @+ T
攻击 (攻擊) gōng jī - attack*
! h7 v' p8 Y1 }* Y共气 (gòngqì) - shared liberty
6 I6 m! b# Z# M/ U8 }9 t- r& z公气 (公氣) gōng qì - shared liberty8 f" ]$ `2 s; W
攻守 gōng shǒu - attack and defence*  I2 N- |% F6 c1 G4 \. z
共活 gòng huó - seki9 h7 ~& g, u% T$ ~
孤棋 gū qí - floating stones, \8 r. l& k, A) Z
挂角 (掛角) guà jiǎo - corner approach+ p* T! A$ \. [' d
拐 guǎi - bend*$ R$ J! U5 M6 p7 q' }
怪着 (怪著) guài zhāo - ghost move; C6 r$ c5 r, b- v
关 (關) guān - one-space jump
, t' L0 V  o3 V官子 guān zǐ - endgame
6 H% b& U$ C- }. P  m" ~- a龟甲 (龜甲) guī jiǎ - tortoise shell
3 n" B- a6 W7 F5 b+ \2 p) b& m" N规则 (規則) guī zé - rules*
% z3 ^) \' `/ j8 Q# r& Z鬼手 guǐ shǒu - ghost move. o/ D! P, X+ q0 J, y$ G
滚包 (滾包) gǔn bāo - squeeze
0 y4 o$ n6 B# ~3 [# `滚打 (滾打) gǔn dǎ - squeeze8 F! y: @/ ^, g
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
8 i( b0 Z5 E  P2 h/ D2 t0 U6 X% R过分 (過分) guò fèn - overplay
* B# l( B2 w' L国手 (國手) guóshǒu - national champion*& y( \$ ^/ F9 G9 ^. f2 [- k
5 t' H) r! D; w. z

$ ~" r# K' ~# J) h* iH. Q( j- a: E( B# [/ b3 f
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki; A3 Z3 T" Q5 \8 y
好点 (好點) hǎo diǎn - good point
" [5 t: V8 _' d" Q1 {: ?和棋 hé qí - draw*
  r$ r" R# T% s/ f黑 hēi - black*
3 o, y1 e! C$ r# A黑方 hēi fāng - black player*
7 L6 B0 C4 a5 h9 n6 ^1 q# W  U( o黑先 hēi xiān - Black plays first*9 F' P! H9 I: U* P- M  h, I
猴子脸 hóuzǐ liǎn - Sake bottle shape6 t) W4 R- o4 ]
厚 hòu - thick*1 ]1 z( |. d6 \; z
后悔 (後悔) hòu huǐ - regret*" D) X4 c" ?3 j. K# [
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
8 G) m6 o! J1 }- v) m  r5 s/ o7 ?厚实 (厚實) hòu shí - thick*; H4 B8 ?9 V- F0 e" ^
厚势 (厚勢) hòu shì - influence*7 O, B- z* a% k3 K+ b! F' q3 V
后 (後) hòu - after; later*2 X. D, f* E6 I3 G2 ~6 F
后手 (後手) hòu shǒu - gote
9 m# f/ r+ d8 a/ X3 q% P后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
# X0 z1 C/ A# w3 q后续手段 (後續手段) hòu xù shǒu duàn - follow-up" d; |3 N8 o8 i4 s9 Z5 Y. S
后中先 (後中先) hòu zhōng xiān - gote with hidden sente! L9 |/ t* M8 u) J: x
虎 hǔ - tiger's mouth. z2 |/ C( B3 X
虎口 hǔ kǒu - tiger's mouth, c( g$ p: f. P* \6 e
互破 hù pò - mutual damage
% u7 ?2 O5 G- ~互围 (互圍) hù wéi - mutual surrounding of territory
  }( `' X2 ^) w% A/ A5 s  U& N1 Z花见劫 (花見劫) huā jiàn jié - picnic ko0 L8 p- G8 W$ s% N
花六 huā liù - rabbity six
0 X4 a: q  S0 t6 b花五 huā wǔ - crossed five/ ]1 ^: S2 g, }
还原 (還原) huán yuán - transposition7 @" ]7 m* C  Q' l2 j
缓 (緩) huǎn - slow*# F; T# q: |8 a+ T. ^7 |2 [) C
缓慢 (緩慢) huǎn màn - slow*; K7 ?  x$ |* w, }/ ]$ D; g
缓气劫 (緩氣劫) huǎn qì jié - approach ko8 C# v3 b8 S: F+ F, r
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
# S2 L# e2 v' t! g* Y3 h2 s$ @缓手 (緩手) huǎn shǒu - slow) }" f! N: `( N& [7 T5 O/ i$ ?
缓征 (緩徵) huǎn zhēng - loose ladder
, J/ y$ K9 Z3 y缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder8 U. w6 o1 S0 H' X. G
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique: M/ @  e  Z& E2 B
回手 huí shǒu - take back*
4 A! W* \& g3 h回提 huí tí - recapture
' b1 P# D' f+ Y/ r$ \1 n悔棋 huǐ qí - take back*
! t. f% H# Y5 l' n) |$ G" k活棋 huó qí - living group
9 ^6 `% A  D3 ]# f! |% k: c( N; Y- O7 m; J& G% }
" a# N2 S; I" K( p8 \2 B% T
J3 u8 O7 K/ u* l( @% {1 r3 r% P
急 jí - urgent*' l( Q& W. W5 o3 ~
级 (級) jí - kyu3 b+ {7 s: r1 n3 [/ S0 J+ y8 e
急所 jí suǒ - urgent point
, J4 Z+ ^9 _' k6 |4 E# s6 g# G挤 (擠) jǐ - bump into diagonal; choke; atekomi7 h2 C, ?/ j( f3 H7 M/ R3 [' @: r2 @
技巧 jì qiào - technique*
" A$ W+ i' f  f4 p5 U+ \计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
4 \' `6 w' g, m佳 jiā - excellent*6 A( [7 d; @" F( a" Y
夹 (夾) jiā - clamp; pincer- w& f) u! |1 x3 p0 O; j# ?
枷 jiā - net
* d! |2 a, P  K- _3 ]! r6 I枷吃 jiā chī - net
. h/ _6 W/ i. @0 \0 b: m9 K夹攻 jiā gōng - pincer6 b# o" P- s% L' t- w( ?/ |8 ~
假劫 jiǎ jié - false ko threat+ h& A, j9 Z4 p  h
假双活 (假雙活) jiǎ shuāng huó - false seki: k; B1 c/ I3 Y; h- m& m3 A
假眼 jiǎ yǎn - false eye  g* F+ l$ n% D" R) c! x
假眼活 jiǎ yǎn huó - two-headed dragon
0 ?' N$ l9 n* `: F9 v) n尖 jiān - diagonal
, J- q0 s' f2 G尖冲 (尖衝) jiān chōng - shoulder hit
5 Q7 h; k  \" S' t尖顶 (尖頂) jiān dǐng - diagonal attachment
- J# E* q, _- w* X$ \8 {- o$ c坚实 (堅實) jiān shí - solid" D. v! w/ i6 F; \/ T6 z
见合 (見合) jiàn hé - miai
$ z& c) w5 a: k4 T教 jiāo - teach*4 ?$ h/ L. T$ y" C# l
交叉点 (交叉點) jiāo chā diǎn - point0 @; O' g5 x- H5 Y# q9 h
交点 (交點) jiāo diǎn - point5 i' _) J: w7 U1 l5 [& w- Z* @' g: h
焦点 (焦點) jiāo diǎn - focal point*$ R8 b- d) ]3 B8 ?) R3 ?+ p
交换 (交換) jiāo huàn - exchange*8 S$ L+ Y5 L/ V' G4 J
角 jiǎo corner (angle, horn-shaped)*# }- p( `: t. N: C2 {3 L# g; E3 |
叫吃 jiào chī - atari
; W3 i3 h0 n3 B- z5 X$ f0 g教师 (教師) jiào shī - teacher*) ]: h( U4 @5 O% S
教室 jiào shì - classroom*
) d7 j6 l1 {# d8 B# w基本功 jī běn gōng - fundamentals*  G8 K; K9 f8 s' H
接不归 (接不歸) jiē bù guī - connect and die
, v2 f( G6 P) V% B4 h) b劫 jié - ko
% x( ~, H3 c  r1 f劫材 jié cái - ko threat0 ?: Q' S. u  a7 {: v
结果 (結果) jié guǒ - result*
5 ?2 A+ N! }+ o7 T劫活 jié huó - live by ko, T* G; b8 }$ F2 X
诘棋 (詰棋) jié qí - life and death problem
, G5 M# ~" D( c; M/ n9 G劫杀 (劫殺) jié shā - kill by ko4 ?% e( o# u& R" R- @
劫争 jié zhēng - ko fight
$ }& u2 c, l1 `) Z解答 (jiě dá) - answer, solution*
. `6 ?7 S1 O- M  C5 z8 H2 y( T& U金柜角 (金櫃角) jīn guì jiǎo - carpenter's square5 _! d: S& a+ z2 C+ W' ]
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg( U: [# o+ Q# C" e0 {! F
紧 (緊) jǐn - tight*
  i0 J2 F$ v5 g1 v紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties& f# s& j) o7 T* o8 N
紧劫 (緊劫) jǐn jié - direct ko
' D0 N. W& |7 D+ y# ~1 m; k紧气 (緊氣) jǐn qì - reduce liberties
: X/ X3 Q  T5 {5 ~紧气劫 (緊氣劫) jǐn qì jié - direct ko+ e/ u2 i' J8 N! H3 Q% x
禁着点 (禁著點) jìn zhāo diǎn - illegal point5 a' ?+ ]+ I6 N- F. s) P" L
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
3 Q- {% M9 G% h+ T6 [" e8 _0 s净活 (淨活) jìng huó - unconditional life/ H2 O, I* \# n+ A1 O
净杀 (淨殺) jìng shā - unconditional death
" l0 C1 _( M8 {. ^* |3 {6 Z" p* G) u净死 (淨死) jìng sǐ - unconditional death0 B8 G5 D, N2 Q3 b; ~# L# Z/ X( l/ c' A
救 jiù - rescue; save** n. Q5 H; ?( B6 S# E9 D
聚 jù - placement inside opponent's eye
( G( g+ j. L7 T, v俱乐部 (俱樂部) jù lè bù - club*4 z2 r  a# |' E" Y
聚六 jù liù - six-space killable eye shape3 e4 s, Z' L/ }
聚三 jù sān - three-space killable eye shape; O* e: v5 e3 O9 Y5 f& j* |- V7 w
聚四 jù sì - four-space killable eye shape$ T# @" c1 L5 }+ a
聚五 jù wǔ - five-space killable eye shape
! _9 {, `( y5 u. B$ z决战 juézhàn - decisive battle*
' l) V5 ~, n2 W0 O  a诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
+ j; h% C5 r6 `( V! b2 q+ v# N3 v1 a

, @! l- ^4 L1 @( T6 D" G. G! o& UK9 d3 |. P' A7 @5 ?% x
卡眼 kǎ yǎn - falsify eye
) `% \% K  x, K+ [- K  `开拆 (開拆) kāi chāi - extension) n6 d' D5 L! m" _6 B
开花 (開花) kāi huā - ponnuki* O' r9 ?7 v2 q6 ?8 A7 E" e
开劫 (開劫) kāi jié - create ko
. ~: b! D- r7 N' B- S# j开局 (開局) kāi jú - opening
- P" T8 E1 n; l5 [  a5 Q& c) y, V看花劫 kàn huā jié - picnic ko
( T0 O- m% I6 y- X3 q, ~9 Q9 B抗 kàng - to resist, fight; to oppose to defy*5 L$ M7 w+ }( E4 K; w; P
靠 kào - attach one line higher than enemy stone- K5 M! k/ R! E. Q
空 kōng - empty*. L% d' l7 }3 T0 w8 Y
空间 (空間) kōng jiān - space*
- K: D4 I* l, h# q2 d' I4 J' I6 o" g空三角 kōng sān jiǎo - empty triangle
1 A: d3 M1 p: ~5 w空 kòng - territory*0 S0 @  E1 X& \$ x, F
跨 kuā - attach at waist of knight's move( K7 z# _& _' F" S3 S3 `5 s
跨断 (跨斷) kuā duàn - waist cut
1 N7 O6 y# ]9 i& I* t6 P. b7 x' J! L快 kuài - fast*) J$ p4 e# p3 U& n
快棋 kuài qí - blitz game# D* M  [; W. r2 r% V" h: k
宽 (寬) kuān - loose; wide*; K+ v" P# |3 T
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
, n: ?% F& P  n2 ^& [5 }- s宽气 (寬氣) kuān qì - increase liberties- q3 C5 {. j  k7 [: r- ^
宽气劫 (寬氣劫) kuān qì jié - approach ko) J* i4 ~/ M: S; h, f5 Z$ M
亏 (虧) kuī - loss*
2 F/ V8 S% f! U" |亏损 (虧損) kuī sǔn - loss*
) B  [. s9 M. b/ f# t扩大 (擴大) kuò dà - enlarge; expand*: `3 s- C( _: L$ a- i6 T7 l7 V$ R
扩张 (擴張) kuò zhāng - enlarge; expand*- D7 ], J- l; O0 g4 f
[edit]5 z5 t# e0 |/ _
L
  g! W# q( l$ e# k$ j赖皮劫 (賴皮劫) lài pí jié - many move approach ko! e* r6 k( q: M' v$ a" U2 |& W$ G
拦 (攔) lán - checking extension; prevent opponent's advance*6 |' y' G, K  y; X0 ~
拦逼 (攔逼) lán bī - checking extension
1 U6 y9 L+ w5 B9 |9 ?! t烂柯 (爛柯) làn kē - ranka
7 r; u3 z9 e! [' U% o' q, q老师 (老師) lǎo shī - teacher*
5 Y7 z  [; q8 u# Z! T( j) N  x5 g" \老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil0 N, t8 y. l9 `$ Z7 Q% a
类型 (類型) lèixíng – pattern, type*
2 N. ]! W% v5 O) F4 D! ]' t- H/ L冷着 (冷著) lěng zhāo - unexpected move
! x! _1 p1 E' n5 b* }  x& }利 lì - profit*
2 b- {4 w% y  H0 f/ z  N5 i, _立 lì - descent; stand/ U, @0 w5 I: s5 J
利用 lì yòng - make use*% V8 u  ]7 {2 W$ u
连 (連) lián - connect; continuous*
! g. Q: @& _1 X# z" Q连扳 (連扳) lián bān - double hane
, H  a0 [6 @, L2 N4 J连环劫 (連環劫) lián huán jié - double ko
4 z; g8 k7 U, P9 d2 V% T5 a6 t# W  b连接 (連接) lián jiē - connect*. Z1 _3 b' h( h3 {- j# ?! H
联棋 (聯棋) lián qí - pair go
4 R0 P/ e: C0 @8 l2 j6 g# i* V恋子 (戀子) liàn zǐ - reluctance to sacrifice9 e( {7 v2 v& I
两分 (兩分) liǎng fēn - equal*
- s0 f5 k3 s: I$ A7 F& R0 W' C两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
, H; Q% d; @! D/ S$ j" g1 I. {: P劣势 (劣勢) liè shì - inferior** A7 a5 e- H% @4 @4 x
裂型 (裂型) liè xíng - split shape
3 X. W! ]) @+ j( G% o$ N, l龙 (龍) lóng - dragon*8 b& z" y& t: r' M1 |
漏着 (漏著) lòu zhāo - oversight6 T8 h9 G- G6 b, E. L% F! `
落子 luò zǐ - playing stone on board  b8 _) U' G9 [& R2 J
; B2 P( q: t, m3 A8 g9 K' T# i9 g5 \

, N: ~# c: \' NM" [! m- g0 z( X; {' c9 C7 `# H. |" z( N
满意 (滿意) mǎnyì - satisfied*
9 N2 w5 j; e+ S- h& n  g8 ]  X慢 màn - slow*$ S- q; d% h: z, }' ]* r( L
盲点 (盲點) máng diǎn - blind spot3 R+ U3 V: U6 V5 C/ S2 l
梅花六 méi huā liù - rabbity six0 M; ?4 h& ^3 U
梅花五 méi huā wǔ - crossed five
+ [6 Z7 f4 q( s8 B4 S/ ~+ i9 S8 m门吃 (門吃) mén chī - capturing technique by atari
$ v3 M5 Q$ m" T" @5 h7 n迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening( j4 w" S5 p9 Y6 w$ u5 n( O% D
妙手 miào shǒu - excellent move, @4 i, A  g0 P
妙着 (冷著) miào zhāo - excellent move
/ X) ?6 d3 _' R4 ]3 N模仿棋 mó fǎng qí - mirror go
" s; o7 ~! z0 L) E6 z0 g模样 (模樣) mó yàng - territorial framework
  }9 O. j( p7 h# ^8 H  `* N- C目 mù - point of territory1 I, @' J7 c" l# D3 S
目外 mù wài - 3-5 point9 u0 z) W0 d" t- [
8 m" Y# k4 N8 @

6 X8 ]. S6 H; [+ K) u6 r, QN2 E2 l2 u4 ?# w/ i
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones& A8 h/ }2 z2 x: \1 H1 E
逆官子 nì guān zǐ - reverse endgame move
, z+ S+ z/ k+ Z逆先 nì xiān - reverse sente( t0 l; Q* K9 I
逆先手 nì xiān shǒu - reverse sente0 F0 E( z* h, ?3 t' M
逆转 (逆轉) nì zhuǎn - overturn game
) L1 ]! F- m8 a8 b1 V, }' w+ H粘 nián - connect*# B- Y! D3 O8 M% C
凝形 níng xíng - overconcentrated shape8 p" m1 P2 Y, m& j1 ^
扭断 (扭斷) niǔ duàn - crosscut
- |) x. u/ G" s% P: N) v4 q8 D扭十字 niǔ shí zì - crosscut
# x! D' U+ ^# j% p* V- w扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
" M2 x" s* d: B  a, V) q9 Y, x扭羊头 (扭羊頭) niǔ yáng tóu - ladder
1 j/ I7 X; ?: ~; Y% y! w/ W1 a+ ]4 B

% e' S7 F8 \+ Z. H. N& qP  x7 l! Z$ Q" h8 ^  W
爬 pá - crawl*
% h" [' ]9 s3 q2 v* z7 Q盘渡 (盤渡) pán dù - bridge under
( F9 K! s! t' Y9 S: u5 W盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
9 H: r" m7 u; w: _盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner, `! O1 ^5 v$ B- U0 d2 t3 I3 p
抛劫 (拋劫) pāo jié - throw-in ko" {- E  w) G* V
配合 pèi hé - coordination*
" u. a2 j; _5 {: o# n5 i碰 pèng - attach to the side3 E: M- C& U7 p) h4 Q
便宜 pián yí - profit*
& |4 |& b; `2 ~, Z' n2 w. \骗着 (騙著) piàn zhāo - trick play, hamete
/ _5 i3 x( Q3 t  m7 |5 G  {平衡 píng héng - balance*5 S' y6 y" o! O6 b9 y* X9 T
破 pò - break*" I5 R) d' Z- ]3 }% B1 _8 g
剖析 - pōuxī dissection / self-analysis
, o9 ~0 m; G, o( R9 q2 x. @破解 pòjiè - solution, answer to a problem*9 {8 o% p+ h3 d- |# z3 K
扑 (撲) pū - throw in
" ~* \. C6 {4 X( |* p3 ?& b) N葡萄六 pú tao liù - rabbity six
5 |! l( y9 c9 w0 O谱 (譜) pǔ - game record
7 w* O" W% f5 V4 s7 v0 A9 l4 V普通 pǔ tōng - common*4 G7 k0 J8 o' J4 n
[edit]; E, |5 O% c$ U0 Z6 v; U
Q5 v) y: R6 L) B+ A* T1 i
欺着 (欺著) qī zhāo - trick play, hamete
; P4 I# R$ T  [. O0 R( a: i: Z棋板 qí bǎn - go board: @0 ]$ u( @% i
棋风 (棋風) qí fēng - playing style
8 y' p4 P1 }7 H$ a: |4 s& b3 U7 I棋盒 qí hé - stone container
  E- F4 q+ i$ y棋筋 qí jīn - key stones' P6 u, K" x3 K" ~& m
棋精 qí jīng - key stones
1 E' ~$ @/ z8 B( ?棋理 qí lǐ - go theory9 j$ z7 m- x( m; Z
棋力 qí lì - strength in go8 j- Z- T* |" y0 h0 H
棋盘 (棋盤) qí pán - go board
2 }0 S+ W$ b5 o6 N- i% C0 |棋谱 (棋譜) qí pǔ - game record
- {& A5 @1 n* p5 O& s% S2 m8 I+ y棋石 qí shí - stone
  o' d- y) `0 y% {4 E$ Y% z* u棋手 qí shǒu - player*
6 Y) q( t. D8 e: X; e棋书 (棋書) qí shū - go book
5 }! ^% x1 w4 e6 B8 H棋院 qí yuàn - go institute
2 f5 W6 w- L/ f8 I$ B$ \+ M2 I棋形 qí xíng - shape8 d% \- b  ~: l5 n' z, ^; U: [! o; Q
棋钟 (棋鐘) qí zhōng - clock*3 C/ k4 c/ d3 t9 I
棋子 qí zǐ - stone' k! {7 R# a! A% E  V3 X5 d
弃 (棄) qì – abandon, to discard, throw away
2 C9 ~5 T% j/ i. N弃子(棄子) qìzǐ - sacrifice
, N" l2 m6 `/ m$ O气 (氣) qì - liberty7 ~9 g: v- j. u. ?" X  l9 `
气合 (氣合) qì hé - fighting spirit
8 Z" n" t' I! f) `# u2 i, ]气紧 (氣緊) qì jǐn - shortage of liberties2 l2 g; B$ I. N2 [
前 - in front, before*
2 J; r. s$ r4 _6 _' H浅消 (淺消) qiǎn xiāo - erasure" D' o; U$ F  K: V8 Z
墙 (牆) qiáng - wall*% B2 }$ I/ _9 [
强 (強) qiáng - strong
; C5 @& k+ q8 B: h墙壁 (牆壁) qiáng bì - wall*
5 r9 s: T. M4 ^0 u' ~4 a1 h强棋 (強棋) qiáng qí - strong group
+ G/ y# [2 v+ J( w8 z2 l巧手 qiǎo shǒu - clever move
% h# Q5 S: N4 C  \巧着 (巧著) qiǎo zhāo - clever move
' z) ?4 R4 V6 r& O+ h" Q+ e切断 (切斷) qiè duàn - cut*
; x' B. `# _. r侵消 qīn xiāo - erasure( m( E1 k3 g4 S1 A8 W
轻 (輕) qīng - light*
4 @  k+ w% J) m1 s2 b) B侵入 qīng rù - invasion
  _6 q+ W9 Y- R$ n5 X轻盈 (輕盈) qīng yíng - light*9 I( F% A1 O+ o: f' H
求活 qiú huó - make life
! k( p' s/ Z* }6 Y1 c& Y* x! A曲 qǔ - bend
' f  C# @" |+ J( @曲尺 qǔ chě - carpenter's square4 k& s1 w# A8 S
曲三 qǔ sān - bent three
  z1 D" x5 z2 r8 S! M- `曲四 qǔ sì - bent four1 M7 V3 T! F; y
觑 (覷) qù - peep
: e# e% r; t: z$ L" P权利 quán lì - privilege
. n  O- a1 N$ I& O& m# D  A9 J7 Q; U确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*$ z1 t) n! m1 w7 J/ o
2 K7 E! @9 Y1 W8 ]

# d2 }9 K) R1 rR
/ ?0 r6 D4 F4 p2 N- v  u! `! l让子 (讓子) ràng zǐ - handicap# n4 }8 I2 p, w; y1 {5 U
让子棋 (讓子棋) ràng zǐ qí - handicap game' M/ ~3 ^5 l  _1 F  Q
认输 (認輸) rèn shū - resign*
2 H$ b" @3 I. O7 p( _0 A9 R弱 ruò - weak*$ R: j" Z4 Z* }1 U0 J! d+ T
弱棋 ruò qí - weak group" k1 W! O6 j) ^( t# b7 r
1 b" h) m/ s$ m. j# l) ?$ K" D' n  l

1 C' x( z, N6 X: jS/ \7 a; Y% ?" V1 o% {
三间拆 (三間拆) sān jiān chāi - three-space extension, C& d* r5 b% M& S
三间跳 (三間跳) sān jiān tiào - three-space jump( V$ n! [1 h$ C% y: c
三劫 sān jié - triple ko
! T+ @0 |% [& ], D三劫循环 (三劫循環) sān jié xún huán - triple ko0 f" h. o5 G' X# _
三连星 (三連星) sān lián xīng - san ren sei! R0 B# W" t  w2 B
三目正中 sān mù zhèng zhōng - center of three stones
3 i$ ^3 Y1 L) i三三 sān sān - 3-3 point
& f' u0 P( E0 V* q+ b7 h三手劫 sān shǒu jié - two-move approach ko8 s4 n1 m! |3 Z) ^
三子正中 sān zǐ zhèng zhōng - center of three stones5 L& i* |. n  g( P" I/ H1 E1 U
杀 (殺) shā - kill*& X  N* v3 o( S- @$ v
杀棋 (殺棋) shā qí - kill  a5 a% Y) h6 C4 f# o
杀气 (殺氣) shā qì - capturing race
# `# K& C2 Y' X5 K0 Q; ~上 shàng - upper*/ B$ b$ J9 j3 z" q8 Z' i" _% X+ s
上级 (上級) shàng jí - advanced level*' R* P7 f3 ?8 N% q$ |  S
上下同形 shàng xià tóng xíng - symmetrical position
" q. H# E. A1 M2 E稍 shāo - somewhat; a little*
/ N+ Z, x: @( m伸气 (伸氣) shēn qì - increase liberties4 r! S$ T- |: C  z8 A
伸腿 shēn tuǐ - monkey jump4 T. k/ C7 j3 f. \  J& m8 ~" ^3 ]
生死劫 shēng sǐ jié - all-dominating ko
6 [. V( i. Z- |, |1 e胜 (勝) shèng - win*
' ^9 T0 e; S# S胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
( F! i3 I' d1 w2 ~: f6 z胜着 (勝著) shèng zhāo - winning move
+ O& F* S/ k# x1 K5 m! X" i失败 (失敗) shī bài - failure*
6 B" J: c. _; L3 w" _2 G2 D实地 (實地) shí dì - solid territory8 A9 y( y; c# K, N/ R: Z
十番棋 shí fān qí - ten-game match
: r9 @* V$ i" s! Y9 Z; s) a实接 (實接) shí jiē - solid connection6 @  }5 q: J8 a! n
石塔 shí tǎ - two-stone edge squeeze; X# |: V* b) F, P3 u' j
实战 (實戰) shí zhàn - actual game situation( v2 U5 q9 w; L8 Y
实战手 (實戰手) shí zhàn shǒu - situational move3 C& K, B4 |- u4 f8 n" S/ f9 @
势 (勢) shì - influence*
  T9 Q0 o- y6 `, l! ^室 shì - house; room*/ W$ i, S3 ]: A7 C4 Y7 T; u
势力 (勢力) shì lì - influence*. h; _7 M8 \9 ]- m
试应手 (試應手) shì yìng shǒu - probe
- Z, b( [! q( ~. t5 l收官 shōu guān - play endgame
: ]! l* f: Q9 Q$ _, I' J0 O2 y收官子 shōu guān zǐ - play endgame. O6 c5 z5 h( B) H/ a
收后 (收後) shōu hòu - last play: D* S. m) B8 a7 Q8 i7 E9 n" \& y/ x
收气 (收氣) shōu qì - reduce liberties2 T/ F( N; R7 ^2 Z8 j" a
守 shǒu - defend*
1 x+ v4 N$ r+ I! ^! S手 shǒu - move
7 M0 `, u% n/ b7 P* o& o手段 shǒu duàn - technique*! X, ^, Y5 q( R$ x- r& K2 v' ~
手割 shǒu gē - reorder sequence% ^  S; u8 N) Y3 j6 k6 Q; |
守角 shǒu jiǎo - corner enclosure
8 r$ u) K( n4 p* ]! }1 i" _  W/ [手筋 shǒu jīn - tesuji' R2 E# o" v2 Z7 H( _
手顺 (手順) shǒu shùn - sequence8 @5 \! h$ v) r7 \* ]5 _2 f' U
手谈 (手談) shǒu tán - hand talk
" p" z; a1 y2 @* d/ ]/ R: Z授先 shòu xiān - one stone handicap* m& k6 J) N& a
授子 shǒu zǐ - handicap% a6 i  ~/ i3 ^/ @
授子棋 shǒu zǐ qí - handicap game
& Y) e! S! o4 `4 |书 (書) shū - book*
, s+ J1 L) ]" ]5 s输 (輸) shū - lose*6 L7 Z+ F& w) j' s4 I. h, a
书本 (書本) shū běn - book*) ]& P, g9 q5 T. Y0 o
数目法 shǔmùfǎ - territory scoring9 M8 b8 D1 u2 Q$ b4 S
数子法 shǔzǐfǎ - area scoring
0 g2 S9 c" Q" A6 i9 K梳形 shū xíng - comb formation
8 W( M* J+ t6 f, g- P- ~  ~/ r梳形板六 shū xíng bǎn liù - comb formation
9 c1 [1 J  r, Z$ u双 (雙) shuāng - bamboo joint' J4 G6 q8 ?1 |" L
双吃 (雙吃) shuāng chī - double atari
2 ]0 E: `: \9 f1 i6 _& L. ~双打 (雙打) shuāng dǎ - double atari
4 R! Z% \' Y0 T; [' x双打吃 (雙打吃) shuāng dǎ chī - double atari  n4 q4 T4 F) b2 N
双倒扑 (雙倒撲) shuāng dào pū - double snapback
0 P6 S( g7 w) A  w! _+ Y* W4 ?双方 (雙方) shuāng fāng - both sides*' F3 J. a% [0 c/ {* V6 P3 T* q
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach% T& E* k  J' ]" v
双挂 (雙掛) shuāng guà - double approach; p6 O6 a& M" ~; v& P: R4 |- w
双虎 (雙虎) shuāng hǔ - trumpet connection
7 d( F9 P/ T1 T双活 (雙活) shuāng huó - seki9 w  n& O9 z% m2 f8 B" i  C
双叫吃 (雙叫吃) shuāng jiào chī - double atari6 I. [( L1 S+ b5 H! P9 i" l
双劫 (雙劫) shuāng jié - double ko% g* u+ u  B- ?
双征 (shuāng zhēng) - double ladder8 a5 D  B* U3 w* M/ h, [
顺序 (順序) shùn xù - sequence*
& x' x, q; ]* Y死活 sǐ huó - life and death
$ j+ [" B7 T5 c/ M; x. s  `死活题 (死活題) sǐ huó tí - life and death problem0 k  X( {/ N+ b  x
死棋 sǐ qí - dead group
. E9 U! i: k" S死子 sǐ zǐ - dead stone3 S8 J/ G  Q3 V; A! E/ c
四间拆 (四間拆) sì jiān chāi - four-space extension
3 M% @" [/ u5 X4 {! S4 o  A四角穿心 sì jiǎo chuān xīng - occupying four corners and center$ m& Z3 m; {  H' H: d
四劫 sì jié - quadruple ko! k& O2 L/ S1 q+ t5 X1 H- @
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
  b" R5 t) D7 \$ n! G+ R# p& r- F  s+ b四连星 (四連星) sì lián xīng - yon ren sei
3 }; ]" C% j( e4 ~  p# O) f松 (鬆) sōng - slack*0 i! |- J5 s9 N* q' V
松气 (鬆氣) sōng qì - increase liberties
" g$ q6 i9 K$ d, u' ~& N8 H松气劫 (鬆氣劫) sōng qì jié - approach ko
0 J# A: ^" N2 i& `) O% a0 v) |/ ]6 r0 p) l俗手 sú shǒu - crude move. _. [# h+ e! f5 t- w9 K$ Z
随手 (隨手) suí shǒu - hasty move  }( y5 ]. O! b' e; x
随手棋 (隨手棋) suí shǒu qí - hasty move) M. f+ ^, B; F6 Z3 _6 ^2 u9 }0 X
损 (損) sǔn - loss*
. c7 w$ D% |+ Z: s" j. z, h4 L损劫 (損劫) sǔn jié - losing ko threat
9 Q4 N+ a% O, }5 N/ o3 g/ u损失 (損失) sǔn shī - loss*
( {- h( `$ j) J* }8 Y顺序 (順序) sùn xù - sequence*9 B( \/ ?( Z; Z( Q
* E4 x, p7 c* T6 L' P. c
4 T/ q& U' G. U8 L. @& T& \
T( C5 l& e) k' \- L) q3 Y3 M1 d
台象 tái xiàng - Tower8 Y- ?& G: J' i% U: T& F, w
弹性 (彈性) tán xìng - flexibility*
2 _/ k1 S9 T1 l( u9 Z8 W1 B1 l% g搪 táng - block*
: I5 c+ W) c2 G套劫 tāo jié - two stage ko5 t" r7 g- }: F1 |2 {% ^9 Q
逃 táo - escape*( E- J0 G  ^; h2 U
逃遁 táodùn - to escape, to run away, flee*1 \. S6 \; d0 w! @  A
逃生 táo shēng - escape*
& ]0 R' C# S( ]" J, z& X7 k. ?腾挪 (騰挪) téng nuó - sabaki
- Y1 f4 k+ Y! q" B5 R9 g4 }) S提 tí - remove from board
2 b3 B' j' X1 Z5 p; x提劫 tí jié - taking the ko
$ |" ]7 f/ ?) r. T提子 tí zǐ - remove from board
( ]- E2 g9 B2 F天王山 tiān wáng shān - tennouzan
% j4 I: N/ V5 o* P) ^  T5 A" z4 f$ R天下大劫 tiān xià dà jié - all-dominating ko
9 M- F% z! ^( S+ V: G/ T2 i0 h6 _天下劫 tiān xià jié - all-dominating ko
+ o$ E, t+ A% H) @天元 tiān yuán - tengen
+ h5 g  S3 M8 _4 }/ b跳 tiào - jump*0 h5 f5 t2 t, I7 X8 C
贴目 (貼目) tiē mù - komi2 N/ o- d: a$ Y$ h( R
铁柱 (鐵柱) tiě zhù - iron pillar*
+ a  h2 E% b8 t( d挺 tǐng - push up; stand*7 j8 h5 v& f2 a  d6 e5 c
投降 tóu xiáng - resign*) ~: x+ o; U( k( @7 T; x3 @  U3 d
投子 tóu zǐ - resign
6 N+ z5 a% X: A5 n透点 (透點) tòu diǎn - placement
8 T5 b2 b" t) ]; M9 B) q& u5 s: y图 (圖) tú - diagram*
7 s8 l* q4 P$ |  U; X5 ?# E# n" a& w退 tuì - pull back! m8 ]% M' H' j3 A8 u; f
托 tuō - underneath attachment
8 q/ ~; K8 }6 [5 P1 z7 [脱出 tuōchū - escape, break out. R% b# J6 W+ F
脱骨 (脫骨) tuō gǔ - under the stones
. [. N8 l" p/ u9 M* e/ x9 ]. k7 J脱先 (脫先) tuō xiān - tenuki& N( U; j8 S" d8 i% A* u

( [  A( q0 k* S  D+ e
8 [" P- z7 k  q7 _4 u. OW
0 L& k, D1 x4 [挖 wā - wedge
2 R+ W7 M8 R$ V4 w4 x外目 wài mù - 3-5 point. |5 n. J7 i# G3 L1 Q) C- |
外气 (外氣) wài qì - outside liberty
3 X( n% b( b( U2 I+ j7 W" n, N& s8 C弯三 (彎三) wān sān - bent three( ]) e" Z" m* n) i/ X. N
弯四 (彎四) wān sì - bent four
" p+ r/ o3 \! b3 }# m$ Q5 x, k) R万年劫 (萬年劫) wàn nián jié - ten thousand year ko: u( d, Z4 O7 B
围 (圍) wéi - surround*2 y0 M$ Z) y4 x" O
围棋 (圍棋) wéi qí - go
" s# B; i3 X6 j5 Z" n- q  ~2 D: p尾巴 wěi bā - tail*6 J+ Y* t; B0 {, u- c9 ^$ W2 H8 k
味道 wèi dào - aji, ~7 z. D' X' k1 V2 }8 e! P
文凭 (文憑) wén píng - diploma. ~" e4 ^* C, k, a* p
稳当 (穩當) wěndang - stable; firm*2 u/ X* F- S& B8 a
问应手 (問應手) wèn yìng shǒu - probe
$ x  u$ P  }7 @5 o- `8 G  ?9 s! y乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest% r3 s4 A9 }* m+ |+ G5 W) E0 F
无理 (無理) wú lǐ - overplay
! x! y4 _4 M3 ~( n无忧劫 (無憂劫) wú yōu jiě - picnic ko$ a, \" u: a2 {4 a( M& ]
五子棋 wú zǐ qí - gomoku narabe
: U$ }+ \: ?- f+ K) l2 U五间拆 (五間拆) wǔ jiān chāi - five-space extension
, \( P5 u1 f2 n$ c6 u五连星 (五連星) wǔ lián xīng - go ren sei- E7 w' Z! a6 I
五五 wǔ wǔ - 5-5 point
4 [6 w$ N; x! j% V. g6 |) {7 G7 \$ {+ ]# B, S; Q% f
0 A1 n( @% I7 _& v& {
X* J! K/ R! T% H8 {5 [
细棋 (細棋) xì qí - close game/ a6 r% R; v2 `  j+ n& Z
瞎劫 xiā jié - false ko threat
' R4 N! c0 \! _- M2 F: [下 xià - lower*
" u3 a0 I  L: @8 \. L下法 xiàfǎ - method*& W  ]7 U  p! g8 g& }
先 xiān - before; first*( E$ v" k, \2 x; ?- f/ R% F
先手 xiān shǒu - sente
7 W+ s/ U- u2 b0 ~+ o7 h先手劫 xiān shǒu jié - a ko in which the player makes the first capture
. z- e( h2 S1 R; F" ]先手利 xiān shǒu lì - forcing move1 X, Q- l: Z' g5 S4 v
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
1 I. y! o) A. O. _: a+ v陷阱 xiànjǐng - a trap*
% D1 h# G! j' M( j5 r$ \4 f% s2 W象步 xiàng bù - elephant's move
' \) U% H$ m) A象步飞 (象步飛) xiàng bù fēi - elephant's move
6 p' b; Q7 a3 P$ v6 y象飞 (象飛) xiàng fēi - elephant's move
% M) J# V4 @+ r5 |7 w/ ]! p, L向小目 xiàng xiǎo mù - facing 3-4 points
2 R. O  {/ o9 w, G7 }7 h* f象眼 xiàng yǎn - center of elephant's move( A7 x' |1 g3 p: D. {' E1 D
消劫 xiāo jié - ending the ko
5 e6 }6 [, Y1 c4 |$ W小 xiǎo - small*# ^3 ?# A: g0 A
小飞 (小飛) xiǎo fēi - knight's move
2 v  W& J% E- z! x小尖 xiǎo jiān - diagonal6 s4 G2 D# h1 K; ~- ]
小林流 xiǎo lín liú - kobayashi opening" g1 ~/ ~! v+ Z
小目 xiǎo mù - 3-4 point
  S$ X1 D1 f; F+ Y: ~5 a3 [8 g! u小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
' ], X. W$ ~5 P5 `+ ^小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)- k2 R  r  a" [" n! \
小伸腿 xiǎo shēn tuǐ - small monkey jump
& Q+ w& D; r0 \小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
% T- e7 j' j, ~效果 xiào guǒ - effect; result*, `! |: E5 d( z$ m0 }' S
效率 xiào lǜ - efficiency*
: F; w& z" `' }3 [4 j新布局 (新佈局) xīn bù jú - new opening
& G9 |& H6 b) i5 y  a& Q" i. S新手 xīn shǒu - new move% y0 q' a0 R  W
星 xīng - star point
8 a  E9 v) q5 q' ?星位 xīng wèi - star point( B$ o" ~0 }' R
形 xíng - shape*0 k0 k  M, c. ?: X4 a' ^1 \
形势 (形勢) xíng shì - situation*% y+ f  @" J1 \  y
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
, s0 q, L: g; U4 Y/ ]) X0 E: C形状 (形狀) xíng zhuàng - shape*
7 k4 }5 q) O& G8 a7 x秀策流 xiù cè liú - shusaku opening
4 e, k6 R# z3 b% M0 @5 v% Z虚手 (虛手) xū shǒu - pass
" m) ~7 _; t3 v虚着 (虛著) xū zháo - pass, b& n7 l/ i& V+ [5 z" l9 S  J
序盘 (序盤) xù pán - opening
# m+ S2 I% K  Q3 }9 k5 b学生 (學生) xué shēng - student*
8 ], K- b4 X6 y# F# ~雪崩 xuě bēng - avalanche*! w* a- T; `- |! e( u% `% H4 l5 d
循环劫 (循環劫) xún huán jié - double ko( K5 B9 V3 G2 [* P: }
3 k# P4 o7 a' I& z" @* l. q

0 K1 D1 \0 i+ a' Q+ n/ lY/ S3 u5 w. P% V  s
压 (壓) yā - push down*
* y( X) Z# ^2 J: [压力 (壓力) yā lì - pressure*" N5 f8 |; t$ _/ R' O' H- F
延气 (延氣) yán qì - increase liberties. G2 q0 o7 z$ f8 \
眼 yǎn - eye*
- B$ N# ~' Q& z9 h( t6 H眼位 yǎn wèi - eye potential; eye space
% D7 }9 n0 v; M. {* w眼气 (yǎn qì) - eye liberties: C  ?6 r; u1 M8 i2 A
眼形 yǎn xíng - eye shape; eye space! H& p9 n9 L0 ~: N; Q- P
妖刀 yāo dāo - magic sword: ^2 I& E% ~4 R
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko3 K* |3 A# Y( {5 M( F9 Z
要点 (要點) yào diǎn - vital point
; ?6 h: M8 Q9 z6 `/ m2 `6 E要子 yào zǐ - key stones% ?1 v7 ]* j) S& I$ x
业余 (業餘) yè yú - amateur*
) e1 K  t0 ^1 p; y! `# T; a% f6 T一方地 yī fāng dì - one-sided territory; ]/ @- C! ]" b! j
一间拆 (一間拆) yī jiān chāi - one-space extension
5 @3 H9 J2 P9 B1 G一间跳 (一間跳) yī jiān tiào - one-space jump
2 N! n# _9 N+ ~% k一手劫 yī shǒu jié - direct ko
; M0 A5 ^, N9 I! U* z9 Q' r一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
$ Q- D. s& G6 L% Z  v( c& l疑问手 (疑問手) yí wèn shǒu - questionable move2 f- u0 k& Y- L4 O. z# Y  l
弈棋 yì qí - play game*
+ U$ }8 N% s- n) \* z8 u8 e引征 yǐn zhēng - ladder breaker4 t  I$ T% K$ \
赢 (贏) yíng - win*3 ^) x0 K3 _  c4 D; E, _
应氏 (應氏) yìng shì - ing's1 k: h4 K! W4 M5 X& }% g+ }9 m
硬腿 yìng tuǐ - first line descent. G2 k' `7 b: L; I
优势 (優勢) yōu shì - superior*
1 e4 r3 M+ ^1 f4 J8 v: p2 ?2 J有利 yǒu lì - advantageous*. d' ~% `7 N0 G9 B" `! B9 ?3 H  w
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye; j+ Q, ~9 E- T
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye* C+ U  A) Z( d
右 yòu - right*3 T1 k4 \$ f7 t/ _2 v5 J
余味 (餘味) yú wèi - aji/ u+ E& a2 {9 W! n
愚形 yú xíng - dumpling shape
8 W- [% L$ a5 T# e6 t9 u' N宇宙流 yǔ zhòu liú - cosmic style6 q* |& S& K) [2 P8 x! m$ o
原则 (原則) yuán zé - principle*
5 P  M: ~. k" D; D0 B# Y院生 yuàn shēng - insei9 U( n  B5 ]6 S
( K. n6 N' E$ O5 L& O& r

- N; g# s6 z* M, Q& E$ h. IZ( L2 m+ \! n4 r  t
枣 (zǎo) - jujube (Chinese Date Wood)*& ~8 t! v9 W' R# U' C8 r0 _
扎钉 (扎釘) zhá dīng - iron pillar*0 P- R, F0 Y' }  e8 @! P. p
长 (cháng) - stretch8 b/ b) Q7 i. Y+ d
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi' k* q+ y" C1 b' a, [% D% u% Z
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi0 U( I; @4 o* ~) |" k' ^" W
着 (著) zhāo - move
! b8 }# o( c% \0 Y0 Q8 U0 x$ b- y+ d真眼 zhēn yǎn - real eye
9 h+ s# Q0 u  q: J1 Z7 E. I  c镇 (鎮) zhèn - capping play
6 ~+ _: [  }3 x0 M2 [6 a0 Y镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
* x6 q& v7 p1 F2 U  v4 U镇头 (鎮頭) zhèn tóu - capping play
" v" [) b* j: s, ]% E& d/ ~5 P证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma7 V# @5 V' |! f. \% K* f- z7 T
征 zhēng - ladder3 V: I# @6 N, {1 p
争棋 (爭棋) zhēng qí - official challenge match
) o* h* I/ }$ T& e- ?3 e& S征子 zhēng zǐ - ladder0 F, @0 ?: y6 B+ f% W
征子劫 zhēng zǐ jié - ladder ko2 E0 f  a# n/ g' j/ a! r, M
整体 (整體) zhěng tǐ - chain$ u; J$ Q! `7 [8 {/ w; ~, x7 P
整型 zhěng xíng - settle0 W: ]2 o7 n8 {1 U- w
正解 zhèng jiě - solution*0 L4 R! i( j! K/ C
正确 (正確) zhèng què - correct*/ `& |8 Q: X' v& E6 r# a
证书 (證書) zhèng shū - certificate*. z5 s( v& {0 V" H3 N
正着 (正著) zhèng zhāo - proper move* q3 }, V! i# f0 X( J# p  f
指导棋 (指導棋) zhí dǎo qí - teaching game
- Z! I, M) |/ a5 z直二 zhí èr - straight two
/ u2 S' E' n+ S7 O, t3 ]. A直三 zhí sān - straight three8 W3 X  H8 ~, e% r
直四 zhí sì - straight four( {, i8 t; h0 e& c! v* z9 f8 B0 T
职业 (職業) zhí yè - professional*
2 }' l6 a# S; c* F只此一手 zhǐ cǐ yī shǒu - only move
5 v6 p" x& v4 Y6 [5 K- {3 ]治孤 zhì gū - managing isolated weak group
0 [" K# _+ ^3 P. n9 }& k中 zhōng - center*6 H' @  p4 P& [! t& S2 o; u2 g
钟 (鐘) zhōng - clock*9 U1 q/ w" c. O( E0 q# ^
中腹 zhōng fù - center*
1 z: @) u6 f: r1 O: T8 R中国流 (中國流) zhōng guó liǔ - chinese opening0 e# p4 T, b( `- N' D
中级 (中級) zhōng jí - intermediate level*2 i- L  j6 B& [* e! v5 \
终局 (終局) zhōng jú - end of game
+ F  u2 P" E* B, z7 B中盘 (中盤) zhōng pán - middle game. c+ B$ Z- N! H' g# z
终盘 (終盤) zhōng pán - endgame( F7 d: w# i+ S4 U: ]+ v! _
中心 zhōng xīn - center*
2 z2 H/ \7 V; `& b# L3 _/ I1 k中央 zhōng yāng - center*
$ U2 p; W4 g. a2 U( f& I3 g- p中原 zhōng yuán - center*- D! `5 B- k& v1 D! U: p6 H( c
重 zhòng - heavy*
) M4 Z& f9 g/ l& f主动 (主動) zhǔdòng - (to take the) initiative*
; z* _, G# Y7 l专业 (專業) zhuān yè - professional*6 Z/ E  y7 E' q0 A( |5 Q' ^
转换 (轉換) zhuǎn huàn - exchange*
0 L: D+ r$ b* m6 ?' R装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
% X( A3 g0 B! C/ D* @. K0 i装劫 (裝劫) zhuāng jié - a move that threatens a ko
, G9 \3 v1 s5 L4 q3 e撞气 (撞氣) zhuàng qì - reduce self liberties
# e, q) l: j7 S  [; ~; x追 zhuī - chase*7 s. k9 Q1 X# S. T* C) |
追捕 zhuī bǔ - chase*% M+ N. [( }1 S$ q! K. k6 R1 k8 R( e
子 zǐ - stone; unit in chinese counting
$ k+ L+ E, w3 V3 o' O( z自然流 zì rán liú - natural style
, C9 ?; }8 M1 ?6 V  Y5 |自杀 (自殺) zì shā - suicide*
3 Q8 ]4 U# N& H$ x  }3 L8 ~0 r- g左 zuǒ - left*
; \/ W8 z$ w, r0 C左右同形 zuǒ yòu tóng xíng - symmetrical position9 z/ F- g; D1 {
做活 zuò huó - make life
4 F( C8 W4 T! k. f, U4 ^做劫 zuò jié - create ko
+ n" A2 p* V7 ^作战 zuòzhàn - combat*
& _0 p3 M; V6 B2 c8 `- E( r3 x3 K. G做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
. b" B* J; H5 Y# u! F! D
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了; H: G! Z" d3 u" R! _/ t9 x
9 z; R0 P  ?( L5 U$ ?
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2026-9-22 10:13 , Processed in 0.082001 second(s), 15 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表