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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
* h  W) n7 g" ]7 z) x: B0 j! z( A) i- R安定 āndìng - settle*. j* m7 @/ W% v: w
2 g* c. ^0 U3 w0 x/ q
; W2 `( ~) f# A  a9 B( W2 l' O7 }
B
. g* U& }6 c- x) H+ s% g8 m% D* {白 bái - white*1 }% F; |4 h( ^8 V' @
白方 bái fāng - white player** O/ M' u; e2 P: {
败 (敗) bài - failure*% }! e/ w% S5 }4 ?8 I2 v+ ~' i
败着 (敗著) bài zhāo - losing move) l7 U4 W  R& l% D) u
扳 bān - hane
% \8 Y9 W5 ^2 z. g+ L/ C) M4 k% u' _扳断 bān duàn - hane through, B! I( o* ?0 L* q& c- J  {
板六 bǎn liù - rectangular six
! N+ h* n' {. L半劫 bàn jié - half-point ko0 k" A1 `9 E1 m( a
棒接 bàng jiē - pole connection
$ f: S, [' s" ]包围 (包圍) bāo wéi - surround*
, I4 G2 f) f3 m) b! g7 T薄 báo - thin*: H' g0 z  d: ]4 h
保留 bǎoliú - retain; preserve*; B; H: r; ~2 W0 O/ y
抱吃 bào chī - capturing technique by atari
- Q' x* F) a, ~( b: E& G. I* l+ E' U本身劫 běn shēn jié - local ko threat3 v8 X1 h* K! F& W9 ]
本身劫材 běn shēn jié cái - local ko threat; E, H; I6 Q8 T0 _& N5 N
本手 běn shǒu - proper move5 G- n+ C, u5 P/ r
笨重 bèn zhòng - heavy*
2 j- |+ t* u* i7 p$ ?; M. h崩 bēng - collapse*
, }1 `, d# T- b& _2 K4 K5 j崩溃 (崩潰) bēng kuì - collapse*
  Y$ N) _( I- H8 X% R( |逼 bī - checking extension* L( p* u0 C5 D" h
鼻顶 (鼻頂) bí dǐng - nose tesuji+ w- f5 i. o8 s: _
比气 (比氣) bǐ qì - capturing race3 c# u: y, h" i( n4 x3 N/ ?8 q
比赛 (比賽) bǐ sài - tournament*/ I5 C& v0 h' X: C& [1 k  K% Z
边 (邊) biān - side*
" D4 ?+ C& _2 Y. r4 @! y2 ]变化 (變化) biàn huà - variation*% o# z7 J) J' Z) M/ e+ {2 H/ Y
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening' b! ]. ]* o' @( g( U
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening) F" X4 Z1 h, |* R6 a
变着 (變著) biàn zhāo - unusual play
" y$ d% a# `' C& |7 o并 (並) bìng - horizontal stretch9 [  d9 _+ O% n# D) j
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
4 _# f, Y- G7 l% c& Y1 M补强 (補强) bǔ qiáng - reinforce*& X( D  Y  U" X5 C- a
布局 (佈局) bù jú - opening
) C, g- z+ I0 S! Y7 M6 _' a不利 bù lì - disadvantageous*
, I! Q$ H; u: X9 g6 Q9 j不入 bù rù - suicide1 g1 ]/ d8 |+ F+ B
不入子 bù rù zǐ - suicide
" h& A  {: ~4 {/ a不提三目 bù tí sān mù - three points without capturing
* ]4 n. d; l# z* a5 u不提五目 bù tí wǔ mù - five points without capturing+ H+ b0 ]; W1 K  u3 N% ~- {8 C5 y
' j* W$ W' |' Q

8 m: o% U  B5 H5 Q2 g8 JC# R) ~9 N1 z$ ^2 `6 ]; w+ {
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)1 j+ m% A9 M% k/ L3 v6 B5 s
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
) A5 a* c/ E/ \; E: l8 x+ z参考 (參考) cān kǎo - reference*
8 y4 M) D% y6 t" H9 w* K" @: l残忍 cánrěn - bloody or merciless*
7 \9 y6 T# Z: p; E- S/ X* o拆 chāi - extension
& r" h: P& J7 |- f% _: ~2 x1 r拆逼 chāi bī - checking extension
& l% b+ ?# y, v  J拆二 chāi èr - two-space extension
) c5 Q5 q* O" \拆三 chāi sān - three-space extension; t* z& |/ }1 _" H+ C' @( C5 Y, R- |
拆四 chāi sì - four-space extension
& c# I4 N, {' _: }; _5 [拆五 chāi wǔ - five-space extension; a( r3 V+ s# `! [9 ]
拆一 chāi yī - one-space extension7 u1 K2 {' D2 [
缠绕 (纏繞) chánrǎo - harassment technique' v2 C+ I: P2 M4 E; V
长 (長) cháng - stretch. K; Z! j6 N$ {* e" B
长考 (長考) cháng kǎo - think for a long time
- z: D* F) {+ y长气 (長氣) cháng qì - increase liberties$ w4 n3 b- B! q4 u; [) `
长生 (長生) cháng shēng - eternal life
# b$ \2 ^( A4 \# k场合定式 (場合定式) chǎng hé dìng shì - situational joseki6 G% s2 X+ q9 M+ d) w0 {
超大飞 (超大飛) chāo dà fēi - very large knight's move
/ Q8 t2 m7 @  k超高目 chāo gāo mù - 4-6 point2 @% {4 R. Q0 C( P& A, @( T. v
超时负 / 超时 (超時) chāo shí fù  - lose by time( f& Q0 A; V5 q6 b  J2 C
超时胜 chāo shí shèng - win on time% ]$ O3 E* ~' H! a, l
成功 chéng gōng - success*
( e, v! ^$ |# w6 w" U) O成立 chéng lì - possible*( k5 z) ]- f( {0 [3 ~
秤砣 chèng tuó - two-stone edge squeeze* G# {  u! c5 w7 J; e
吃 chī - capture1 q1 i* }$ J. y& ^. ]7 V+ |) k% f4 a
吃亏 (吃虧) chī kuī - loss*
; n4 o: @5 m% H, `. D3 o持棋 chí qí - jigo
6 d6 L9 p, _' P1 R* v9 _6 P冲 (衝) chōng - push through  Q8 @+ F3 e( P0 Q  a0 f
重复 (重複) chóng fù - overconcentrated
. ^& \- G/ w* s5 D6 m初段 chū duàn - 1 dan9 C3 b. W1 M, b0 ?4 A
初级 (初級) chū jí - beginner level*7 r, o! W& L: c$ O/ X$ r. q
出头 (出頭) chū tóu - getting ahead
2 o. K2 a% \- e9 ?$ a刺 cì - peep
8 U6 u' s  M" ?次序 cì xù - sequence*5 j3 v+ n: \5 g
错误 (錯誤) cuò wù - mistake*, m( a$ _9 e6 K( v7 G: H
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points5 T* K+ e+ E% P: ]

$ `" o) u, c# f) `% }
( ?& q% I& B: gD2 u9 e+ J9 b$ E. B4 y) U# ~. l7 `
搭 dā - attach5 X* m# N6 L/ w4 `. \: u
打 dǎ - atari
2 I. f; Y$ y& y$ ^; ~打吃 dǎ chī - atari; [6 ?# T' r7 y7 @: J) ^$ M
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
& p& w* \, G' q. ?打挂 (打掛) dǎ guà - adjourn game
2 U( W: E+ a! h( T打劫 dǎ jié - ko5 Q% Y9 I5 @+ [2 d
打入 dǎ rù - invasion
8 i& Y" o4 x) y+ k0 a打三还一 (打三還一) dǎ sān huán yī - capture three recapture one/ y  V: B. P. B
大 dà - large*$ [4 X5 b; X/ L, a4 G% o
大场 (大場) dà chǎng - big point
" F# I3 z, W/ G- l/ y( m8 |% W大飞 (大飛) dà fēi - large knight's move
6 V/ C& ?# \! x9 w& Y% l大局感 dà jú gǎn - whole board thinking
0 w7 y+ `' ?  W- w2 [大龙 (大龍) dà lóng - dragon*
, A* o! n8 L8 [/ Y* C! ?. K大模样 (大模樣) dà mó yàng - large-scale framework6 Z2 b& I8 p- n! {& Z
大盘 (大盤) dà pán - large board (19x19)- I; q% V( z+ G( W  [' z. {* ~4 J7 ]
大棋盘 (大棋盤) dà qí pán - large board (19x19)' |3 P  F& ^+ a) e* D
大伸腿 dà shēn tuǐ - large monkey jump
' L  @  D; Y# m, }3 ]6 a4 P$ U  Y大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze4 P( Y! Y4 ?! s, D
大雪崩 (da4 xue3 beng1) - large avalanche
/ v9 G$ K, q8 g4 C# Z' n大压梁 (dà yā liáng) - Da Ya Liang
, G2 W" O1 B* s% C. y大眼 dà yǎn - eye with two or more spaces
6 ?' u# i4 [6 j$ m+ V* r# A( L大猪嘴 (大豬嘴) dà zhū zuǐ - j group8 a! r; h" h" Q% J
带钩 (帶鈎) dài gōu - long l group0 }9 w8 I3 g1 E
单关 (單關) dān guān - one-space jump/ _- e$ P7 J5 l8 C1 p: u% W, g
单官 (單官) dān guān - neutral point
0 U- H, k1 w% @7 ^3 T' y单劫 (單劫) dān jié - half-point ko
4 N# `9 v/ C, J: Z0 S$ M单行道 (單行道) dān xíng dào - one-way street*( z7 T8 _! E' y8 _6 Z1 R( l8 i
挡 (擋) dǎng - block*
. A' ?2 n4 a- m刀把五 dāo bǎ wǔ - bulky five7 w# h! F! H$ Z( f& M0 k2 I3 q
刀板五 dāo bǎn wǔ - bulky five7 m6 |, ]8 }& ^, m6 C
刀柄五 dāo bìng wǔ - bulky five4 ?) n& [" ?" q5 s) {
刀五 dāo wǔ - bulky five
6 A& ^- N/ R0 o8 w  r倒扑 (倒撲) dào pū - snapback8 a& p; F7 E- }  [  `
倒贴 (倒貼) dào tiē - reverse komi
+ H7 v; o: R. q$ r! t" U$ e  f倒脱靴 (倒脫靴) dào tuō xuē - under the stones
6 q; @( B3 v  P+ W2 P低 dī - low*
5 ^) N! A7 J$ B1 b0 V/ A敌 (敵) dí - enemy*, L4 S# m" @' X# M& ?2 k' B
抵 dĭ - hold up; push against, to support, to resist*6 R3 m9 ^' H9 u
抵抗 dǐkàng - to resist; resistance*# b1 T2 C" x& s6 n
敌人 (敵人) dí rén - enemy*
5 ?4 Z; g9 h. i8 H5 _$ E地 dì - territory*& Y" C* d9 `. H
地盘 (地盤) dì pán - territory*
* Z3 x. N6 c' B$ y" e9 U+ u3 [地域 dì yù - territory*9 d. ~  }! m9 Z) r
点 (點) diǎn - placement; point5 g! M! x) G7 \& v
点方 (點方) diǎn fāng - eye-stealing tesuji
: i. N6 Z/ H" y4 E5 @点角 (點角) diǎn jiǎo - corner invasion6 y& N. j- n7 C! e% `5 J. K
点目 (點目) diǎn mù - counting
( }: e1 ~4 B6 _# S0 D9 H点眼 (點眼) diǎn yǎn - placement inside opponent's eye
  M( |' p+ ?" h3 D% S/ n- @* ?. S: E调子(調子) diào zi - choshi& [3 x+ W  `' U( X+ p# J
丁四 dīng sì - farmer's hat; pyramid four
" c& P( d- F+ O* E  L$ b顶 (頂) dǐng - bump
: d" r0 q& P2 G$ Q; w# L定式 dìng shì - joseki1 |1 T7 }: T! {( L  M  {3 t
定型 dìng xíng - settle! n0 ?6 r/ m0 R7 t, R, b7 [
东坡棋 (東坡棋) dōng pō qí - mirror go
7 M) A5 o1 H4 K- C5 ]' }! K) C斗方 (鬥方) dǒu fāng - carpenter's square$ b9 }' P: m- b) v
读秒 (讀秒) dú miǎo - byo-yomi9 _" {* ]) [- p2 V" P
渡 dù - bridge under8 B8 c( H  H- h1 U
断 (斷) duàn - cut*
- V, k0 m+ N1 s' Z- u- X段 duàn - dan
) |2 @: ~( V, p! x% o/ W对策 (對策) duìcè - countermeasure*; x3 ?# E) h% W/ o4 o( n/ d# w
对局 (對局) duì jú - play game*
$ v) O8 b+ k8 {+ m对杀 (對殺) duì shā - capturing race
9 b% {' W8 F/ V! o0 s5 z# a: C; F对弈 (對弈) duì yì - play game*
& v6 w; e( w9 \' S* E4 `' L遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
  \% h% s7 s6 Y  v" N3 D多元劫 duō yuán jié - multiple ko
8 E6 a2 j" {1 w' |' x
8 ]$ L7 j' x) \; z7 I6 |+ J3 y' K) a/ W3 h
E
7 O% c' D, i8 N3 @& E+ u恶手 (惡手) è shǒu - bad move1 o% w7 o. u# e/ E- D! R  H: W# s
二间拆 (二間拆) èr jiān chāi - two-space extension+ P9 r' L8 ]5 G  e( a( X9 J: z3 ~' B
二间跳 (二間跳) èr jiān tiào - two-space jump
! x* \% U) u( |; V- j: t二连星 (二連星) èr lián xīng - ni ren sei3 c. W- p" F$ X
二手劫 èr shǒu jié - two-step ko
0 o2 J1 P* O9 r( L* Y* B2 K  L9 I# Y; @3 L2 ]9 c
7 p" f" W$ H2 G3 h) e
F
7 Z, ?8 x+ [  \' F发展 (發展) fā zhǎn - develop*- U+ H9 f* i4 f" J3 W
法 fǎ method, way (also 下法 xiàfǎ)*
2 x+ o3 b  ~  K6 F/ U* g: m反扳 fǎn bān - counter hane
" d' a* a9 J8 @6 m% p# l反打 fǎn dǎ - counter atari
' V) [- m6 K: b" C5 o" `反攻 fǎn gōng - counter attack
8 v5 t) p* S# B, z* E% @7 B4 R反击 (反擊) fǎn jī - counter attack
6 Y; R2 b5 T1 E  v. C8 Z4 B* |反夹 (反夾) fǎn jiā - counter pincer8 m9 v. d1 D/ C% F7 w) v
反提 fǎn tí - recapture2 r/ h% ~  N6 |! ~0 G8 o
方法 fāng fǎ - technique*0 z$ I3 t1 Q; @3 P) x4 }
方四 fāng sì - square four
# H4 \( n1 k/ W) Q方向 fāng xiàng - direction*
3 Y: J2 y  f$ d  K# F4 R1 \0 d& w方形 fāng xíng - mouth shape9 L, d) _2 ?- I! H8 J
防 fáng - defend*8 \/ `% r3 [) M5 ?/ D1 A, A
防守 fáng shǒu - defend*
" \& f- y* ]0 A8 E1 |. _) I% ]7 F: H飞 (飛) fēi - knight's move6 R6 `. M0 w" C
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete) z) N4 T$ Z: @0 S7 x7 U* R6 k
飞压 (飛壓) fēi yā - press2 O0 p: F% Z1 y2 k0 O$ O
废着 (廢著) fèi zhāo - useless move
% {5 ~( s2 T" i* P  d" Z, y( ~废子 (廢子) fèi zǐ - useless stones
0 X( ?6 Q& v2 m1 t! ~. D' |分投 fēn tóu - splitting move5 h$ W6 }) _  ~9 w( Q9 t
分先 fēn xiān - even game
- E; t" |' e4 H4 Y! A封 fēng - seal in*3 ?2 a. J1 k. r) a+ a% P
封手 fēng shǒu - sealed move
" D) p7 Z% Z! G+ C% b; {: M. z; O$ }封锁 (封鎖) fēng suǒ - seal in*. P% }% Y1 c, L( y+ U
浮棋 fú qí - floating stones# M/ F4 k+ s3 k" s& h
浮子 fú zǐ - floating stones- _' E& k; y7 k  v) a; b( \# Z
负 (負) fù - lose*
  M. t" @; |/ ~1 e2 h复盘 (復盤) fù pán - game review+ P% V. |, e" o3 u) a1 l) X+ v
8 U6 A, l0 R6 a% w. k; |1 ^0 h
9 T0 q8 @. D7 Z
G
3 M' f; x! h3 O$ Y* m3 X概念 gài niàn - concept*; t5 N9 u) S( O, T, V
感觉 (感覺) gǎn jué - feeling*/ z+ j, B" s# W( x. Z& k, R6 g- C  Q
高 gāo - high*" Z  x* X7 H. d: @" e
高级 (高級) gāo jí - advanced level*
8 j* V9 D; e4 [3 @高目 gāo mù - 4-5 point
/ b3 ], p/ s9 H- L! C1 r$ Z4 F根据 (根據) gēn jù - base*
$ t* C; ~- @& D# Y根据地 (根據地) gēn jù dì - base*9 Q: h3 y  `9 V" f
攻 gōng - attack*
, K# \* s, z% ^& C; s攻击 (攻擊) gōng jī - attack*
3 j6 _  F% `( p/ ^共气 (gòngqì) - shared liberty
4 G/ m: X, Q! ]( j& {9 q$ H7 i# \公气 (公氣) gōng qì - shared liberty9 g! G1 n4 E5 n( N7 \# u+ A
攻守 gōng shǒu - attack and defence*# g+ v/ w9 Q% J; d! v
共活 gòng huó - seki
* e* A0 ~5 t2 o8 A3 X* T, ^孤棋 gū qí - floating stones' T# w( V( L' x* N1 f3 P
挂角 (掛角) guà jiǎo - corner approach* V' K8 _: A. K  N$ w
拐 guǎi - bend*
2 @  A( H4 ~' r$ L5 R. N  C怪着 (怪著) guài zhāo - ghost move7 ~% C9 o' p  c5 ~) P( {- }) J
关 (關) guān - one-space jump( R; M0 v8 L& N& a- M7 c
官子 guān zǐ - endgame; H/ B/ v6 N- f8 @7 f: J  k
龟甲 (龜甲) guī jiǎ - tortoise shell0 Z5 t7 O4 @. T6 f1 U
规则 (規則) guī zé - rules*
$ h9 t) l" t9 @鬼手 guǐ shǒu - ghost move) R3 \, ~& y4 ^+ b/ x
滚包 (滾包) gǔn bāo - squeeze
( q  x! w, t* Z, M$ [. p' k滚打 (滾打) gǔn dǎ - squeeze8 A* O+ `  J/ |) `% S2 ~
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
3 D% h" b$ A* l/ g过分 (過分) guò fèn - overplay
6 T7 c6 ?) _2 ]4 P国手 (國手) guóshǒu - national champion*
* G2 s; F$ E3 r9 ?
. G/ U% N  E* q) D
$ ]: G$ O# D& c% w5 {* o& P: YH
4 Z4 H* M' _" K* i韩国流布局 (Hánguóliúbùjú) - Korean Fuseki3 I: S' @0 k1 |7 {2 V
好点 (好點) hǎo diǎn - good point
+ {! N! P( \8 @2 u和棋 hé qí - draw*
! N2 p' [2 A- ^! v+ X黑 hēi - black*
; X1 f+ ?0 T- y- n7 G5 C黑方 hēi fāng - black player*; ~* G" t' c. [4 L; K
黑先 hēi xiān - Black plays first*
8 z+ X) M8 @, t; F" u3 R猴子脸 hóuzǐ liǎn - Sake bottle shape
" j5 p( |/ i" K5 [  K% q厚 hòu - thick*
7 ~, c7 J" u6 m后悔 (後悔) hòu huǐ - regret*$ e. r5 T2 P8 D1 R1 \* k# ]9 E
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
0 ]& E  J/ a+ D, c( B8 d厚实 (厚實) hòu shí - thick*$ k$ Y& z1 T9 H( t) ~9 x
厚势 (厚勢) hòu shì - influence*
4 t8 V) A) ^, K- c1 C后 (後) hòu - after; later*, k$ k4 R- O! E% {! v
后手 (後手) hòu shǒu - gote" d! C* t! u6 V* `3 E9 x
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture. W# x9 }8 j& p/ Z  P/ B, p
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
4 U5 q# i9 w/ t2 K; s后中先 (後中先) hòu zhōng xiān - gote with hidden sente7 H7 b# b( ^: Y: t1 A0 A
虎 hǔ - tiger's mouth
% ^9 t3 {+ _9 d. B+ U% x( s虎口 hǔ kǒu - tiger's mouth
. F& h5 T" j: t7 i3 i) T5 \互破 hù pò - mutual damage( `. r* {8 V3 @) s. z
互围 (互圍) hù wéi - mutual surrounding of territory; m) |0 f) W" d% E1 a, b6 F7 Z
花见劫 (花見劫) huā jiàn jié - picnic ko1 G: e  Z+ M! t2 n& l( Y
花六 huā liù - rabbity six
' {  L3 p+ r! k花五 huā wǔ - crossed five- b' z: f' Q6 m% \
还原 (還原) huán yuán - transposition/ |1 }; ]" Y, M) X7 ]5 Q8 U2 @7 e
缓 (緩) huǎn - slow*5 _# g9 D% X8 T; j2 W4 `
缓慢 (緩慢) huǎn màn - slow*9 e" F  N: h  {. \( `5 I2 R1 ]" c3 R
缓气劫 (緩氣劫) huǎn qì jié - approach ko* N' h* V* ?# p7 G3 D. f) g9 R% Z9 E+ q
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)2 `& Z+ N8 Y8 L" M( f
缓手 (緩手) huǎn shǒu - slow
* v# h5 J, H( Q# }* `& _5 i缓征 (緩徵) huǎn zhēng - loose ladder7 z/ U. N. Q, K2 S
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
1 ?* p4 Y8 e, D% |$ k: i# H( c黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique! _- ~+ g2 A" q
回手 huí shǒu - take back*
- K/ @7 P7 _- {7 }; g7 D0 X2 F回提 huí tí - recapture0 T8 c, l) ]/ G! ]: z( o
悔棋 huǐ qí - take back*
; D) t+ p& O' n活棋 huó qí - living group8 _5 p/ ^+ ~* `# s
1 l# y1 A; E- p  q  R. g
+ c! q6 B" ], E8 W
J6 j  t) g4 G/ h. n% P) i+ K0 I9 d- B
急 jí - urgent*# `. x3 N, k0 Z& B( ?  G
级 (級) jí - kyu
/ t9 e1 s% Y% G2 W; k急所 jí suǒ - urgent point" X+ w# Q- w( Z; n/ M
挤 (擠) jǐ - bump into diagonal; choke; atekomi/ e" S1 b0 H! A1 d+ M' p$ ?1 _% T
技巧 jì qiào - technique*
* M& Y" z/ w6 |# O1 c计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*  C  K7 W- B' g0 D! ^" ~4 l
佳 jiā - excellent*
5 @4 P. H0 K8 j! A4 A4 P夹 (夾) jiā - clamp; pincer
% J  }! K5 R$ j9 V# K" L枷 jiā - net
7 M9 Q1 Z4 [! S1 J1 k( J- u* V/ R枷吃 jiā chī - net3 v. Q$ _" h: ?) J
夹攻 jiā gōng - pincer
, j2 ~( E5 i! k  d假劫 jiǎ jié - false ko threat: p, T- B2 G) l  W9 |& h) I
假双活 (假雙活) jiǎ shuāng huó - false seki
1 o/ o5 N/ I* q/ {% k: F; b9 t/ E假眼 jiǎ yǎn - false eye6 J# ]# w9 H) D. n* s5 X2 A& ?: W) m
假眼活 jiǎ yǎn huó - two-headed dragon" s- A( s1 f" Y
尖 jiān - diagonal
- a2 j. C* r7 k: F尖冲 (尖衝) jiān chōng - shoulder hit
( c' Q7 T9 z% D* Y尖顶 (尖頂) jiān dǐng - diagonal attachment/ Q1 ^! C  d" c& J5 ?& V
坚实 (堅實) jiān shí - solid, B8 Q8 n2 z& F4 f$ @. A5 P! ?2 \* n
见合 (見合) jiàn hé - miai5 r( _5 _4 A0 a$ @* t
教 jiāo - teach*# c. W2 X0 p4 A! y
交叉点 (交叉點) jiāo chā diǎn - point
9 C% D: H5 W5 m$ H; }交点 (交點) jiāo diǎn - point
" }: \  z1 R, j) n+ _" v; r* B* _焦点 (焦點) jiāo diǎn - focal point*! ~! J0 }6 [0 \8 h: o
交换 (交換) jiāo huàn - exchange*
+ A2 d8 T  [/ q( S8 t$ Q6 z5 N角 jiǎo corner (angle, horn-shaped)*
* N/ W0 f+ g* h. o: M0 Q* [3 Z) u7 [叫吃 jiào chī - atari8 j: s+ P' d& t8 S2 T% X
教师 (教師) jiào shī - teacher*; D* t, J* Y' A+ Z0 s
教室 jiào shì - classroom*) b  K% s% v6 T; A% y3 Z5 }
基本功 jī běn gōng - fundamentals*
$ w5 g9 w( S) B6 ?5 @接不归 (接不歸) jiē bù guī - connect and die
) V2 R9 X4 X: R' A: x劫 jié - ko
, i3 J3 Z. |; X: m0 E劫材 jié cái - ko threat4 J* F1 `7 {8 w9 e) }1 M
结果 (結果) jié guǒ - result*& @3 D$ U3 V0 \0 I+ f* _- ~
劫活 jié huó - live by ko
- [1 q3 C# K8 ~1 N7 ]. t诘棋 (詰棋) jié qí - life and death problem
- F3 U9 q8 `2 Z8 {. o6 E% T劫杀 (劫殺) jié shā - kill by ko( e3 |5 S& W+ p( L
劫争 jié zhēng - ko fight
* `: a3 n& F" ~  ^% Q解答 (jiě dá) - answer, solution*( O& ^/ e2 x, m5 R$ y
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square9 q: s$ z, i' @) O5 l; F, E$ o
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg2 S* J) B  f, n
紧 (緊) jǐn - tight*
, S( `/ L, m; h" a& U9 d1 Q紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
: z+ A2 g% ]( I紧劫 (緊劫) jǐn jié - direct ko2 T3 Z- d* r5 f. r$ o
紧气 (緊氣) jǐn qì - reduce liberties
4 \, t9 z1 {( ~4 u& `8 D) e紧气劫 (緊氣劫) jǐn qì jié - direct ko1 V7 d9 @8 R( o
禁着点 (禁著點) jìn zhāo diǎn - illegal point
3 j+ ~7 T( b  S' t# K# o+ d净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
# m& y/ x. D- N5 I8 B7 e" j3 L净活 (淨活) jìng huó - unconditional life" R2 N9 U1 R8 j$ |2 i
净杀 (淨殺) jìng shā - unconditional death
3 @# ?; l, s5 N9 ~/ l* z7 |净死 (淨死) jìng sǐ - unconditional death
8 t1 |7 Q/ Q0 \( A0 `; L' ~4 @救 jiù - rescue; save*7 {) b4 }: w5 }! c) k
聚 jù - placement inside opponent's eye
$ U$ }; @( `6 W7 y* t$ g俱乐部 (俱樂部) jù lè bù - club*
$ U$ q- b1 Q" U* t聚六 jù liù - six-space killable eye shape; x. u0 e# D/ Y% z) t5 R
聚三 jù sān - three-space killable eye shape9 C: q( A) [% `+ s3 K/ }5 Y; i
聚四 jù sì - four-space killable eye shape2 ?3 N, i+ c* X$ z4 N4 r9 h' o
聚五 jù wǔ - five-space killable eye shape8 _& \" W8 H8 |" K
决战 juézhàn - decisive battle*
* h" [0 x" X  S7 v" @3 }" q) V7 B& O7 w9 `诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*7 \! s: t! o8 t8 r) Q- _5 d9 b2 x2 T
9 O& B+ s8 p# J% A+ U

* X4 m% L' L# V0 @, S6 cK
2 e  F! ~, `$ Z, d" i卡眼 kǎ yǎn - falsify eye
' \6 @4 \3 Z" K1 u) A) W& ?  w开拆 (開拆) kāi chāi - extension) y. l7 x4 {7 B
开花 (開花) kāi huā - ponnuki6 K; C2 Y# J& p4 Q0 Y/ E9 b' s
开劫 (開劫) kāi jié - create ko
# I6 U% b. h6 y5 q3 t: U6 u- F: i开局 (開局) kāi jú - opening  N- S6 f$ P( ~
看花劫 kàn huā jié - picnic ko" `! u3 a) x- V3 i, T
抗 kàng - to resist, fight; to oppose to defy*6 F; {) K  x2 n9 v9 k8 a
靠 kào - attach one line higher than enemy stone# @7 l, C' P% X* K5 w
空 kōng - empty*2 o8 W8 v; f: g
空间 (空間) kōng jiān - space*
. \  B' l6 Y/ h0 m1 G空三角 kōng sān jiǎo - empty triangle+ y( i, N. r5 U; O& Z" L/ `; g
空 kòng - territory*) |8 x; F4 Q, k7 I
跨 kuā - attach at waist of knight's move0 B2 `1 m  l4 I  {5 B! w0 N. L
跨断 (跨斷) kuā duàn - waist cut( p! n# d: F: N6 Y+ z
快 kuài - fast*
1 I  ^$ k  e9 H$ x) `# D4 o. F快棋 kuài qí - blitz game
9 b' `) |5 \7 `宽 (寬) kuān - loose; wide*
' o3 I7 a) k/ b宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
+ Q' B$ U' u3 v* m8 M# q) w% d7 o宽气 (寬氣) kuān qì - increase liberties7 ]3 r6 u! n9 Z5 `" Z) @" B  f9 f
宽气劫 (寬氣劫) kuān qì jié - approach ko% M7 p; G! Z. o; N7 g$ ^8 p5 L
亏 (虧) kuī - loss*8 W8 N1 h0 [& F- ^( H7 F+ |! l
亏损 (虧損) kuī sǔn - loss*9 J' }! u& j( R- ^. L
扩大 (擴大) kuò dà - enlarge; expand*
* ?$ V4 o- f$ D- |* v" t" ~- F扩张 (擴張) kuò zhāng - enlarge; expand*
4 M& |: M% X) c1 R1 }% I[edit]
. q! i. e" T- j3 N" ?$ tL& ?+ {" K8 H) o# L0 P; X6 e
赖皮劫 (賴皮劫) lài pí jié - many move approach ko9 x# i: b7 b: s5 ]- N8 z
拦 (攔) lán - checking extension; prevent opponent's advance*1 i7 ?/ {* w8 b
拦逼 (攔逼) lán bī - checking extension* z# W% q  }$ j2 e8 p, n$ H* P- t
烂柯 (爛柯) làn kē - ranka
) E/ N5 `1 Q1 x9 H/ b! g' Z4 v老师 (老師) lǎo shī - teacher*
$ u' ?" ?% _& a# r, ~: ?1 v. }: g老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil, m$ Y% Q1 i! {8 F0 }% P
类型 (類型) lèixíng – pattern, type*' j" @% {3 |) x
冷着 (冷著) lěng zhāo - unexpected move
8 g' n1 R, t) P" h/ a0 M利 lì - profit*9 F" @5 G# X* \# @; v. z3 T
立 lì - descent; stand  J( x2 ]' \# m' \& p' {3 x
利用 lì yòng - make use*
9 z" P3 ~3 `$ P) E连 (連) lián - connect; continuous*
% a% D  D1 U4 J+ l, n5 \: D  x连扳 (連扳) lián bān - double hane) {7 N  [4 W8 T& C2 Y2 S& p
连环劫 (連環劫) lián huán jié - double ko! p; J& Z, }" y. u# {+ }( u1 H: ?% ~
连接 (連接) lián jiē - connect*6 G% O: N# ~/ U. I
联棋 (聯棋) lián qí - pair go
6 ?# y( ]2 {+ @8 j9 l. s0 g恋子 (戀子) liàn zǐ - reluctance to sacrifice  ^3 ?" n; m2 c5 e/ V* t- @
两分 (兩分) liǎng fēn - equal*
, @5 D( _/ G1 p! U: i两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
2 j- {9 e' D! E6 U劣势 (劣勢) liè shì - inferior*
& c8 F, P( f) {裂型 (裂型) liè xíng - split shape  K8 V/ a. a* M
龙 (龍) lóng - dragon*- P/ B+ k+ K1 G  ~
漏着 (漏著) lòu zhāo - oversight
2 r0 H9 G- c( ^4 b6 I落子 luò zǐ - playing stone on board
9 q! |& [' y; z: z: L, ~; X2 d/ K+ ~( V& Q- h7 y+ p' K
4 o0 z$ C$ K: u2 k& B
M1 P1 X7 K( l' {$ U
满意 (滿意) mǎnyì - satisfied*( a9 M; M7 h$ N/ x3 L) r+ A
慢 màn - slow*% \4 j% @! G% i3 a3 e, B
盲点 (盲點) máng diǎn - blind spot8 t7 u# E& x5 O! j% o( W% k: y3 [( y
梅花六 méi huā liù - rabbity six( O0 ?+ q( H, b) F) C) Q7 ~
梅花五 méi huā wǔ - crossed five4 v7 j) y! b* h! }3 r+ |
门吃 (門吃) mén chī - capturing technique by atari
. ^# [% Z' o& o. g) U迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening7 w2 ?$ r) {$ M
妙手 miào shǒu - excellent move
8 o$ X5 _& z+ B妙着 (冷著) miào zhāo - excellent move) M! i: }% s6 D! T4 z
模仿棋 mó fǎng qí - mirror go
, e+ x2 ?6 V) i模样 (模樣) mó yàng - territorial framework" D& X2 t) k/ M& N, [4 f  ]
目 mù - point of territory% y# U6 M) y) ~7 \0 M9 o$ z
目外 mù wài - 3-5 point
0 [8 G" r! ]  o4 S" \2 B) M- T! A( T9 O. t  {1 h
5 g9 [. j- C3 e* Y* [7 [
N
+ Y, T' t  f* }3 E1 K' b2 m内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
& v- b% K. b% [$ C8 z1 g; F逆官子 nì guān zǐ - reverse endgame move8 E4 Q! R% Z" Z: [& m# i
逆先 nì xiān - reverse sente
) ~( z0 @7 T" _5 G4 ~2 l* L2 e逆先手 nì xiān shǒu - reverse sente2 C4 ^& G, q1 c
逆转 (逆轉) nì zhuǎn - overturn game
, D; {; `. v- R粘 nián - connect*. `6 G- O3 {0 h& w4 o7 z; m' u) h+ |
凝形 níng xíng - overconcentrated shape
/ x- z; y8 r# K: t2 y" m扭断 (扭斷) niǔ duàn - crosscut" H& I2 d+ R, n# A1 Y, e
扭十字 niǔ shí zì - crosscut  y5 {" x# V( N& r
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut) K+ w) s5 \4 ?' q# z5 e
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
2 w* L# A. E' T+ T# @9 X
* A( X( A) d! Q+ d/ c# ?$ Z0 l: f7 C1 ~6 y$ c: E' r3 ]
P
4 j! t' U* A2 r* ]爬 pá - crawl*0 I( D0 p( S$ C1 B5 f
盘渡 (盤渡) pán dù - bridge under
# \' K  _6 O. w1 f/ |" t! }盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner5 g' \5 ^  ~7 B$ S6 _
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
4 T4 L" s5 H9 C2 R' v& h0 U' B" ^抛劫 (拋劫) pāo jié - throw-in ko
+ a/ B- H' j; l% T$ z配合 pèi hé - coordination*
  S- H* G2 V; V+ y碰 pèng - attach to the side+ k# G7 A& u9 C
便宜 pián yí - profit*2 ~* Q% H3 F% W
骗着 (騙著) piàn zhāo - trick play, hamete0 q( e5 G" C9 h
平衡 píng héng - balance*5 K5 q! k! s$ h2 }7 G  e! C0 c$ L
破 pò - break*
1 n# a. a% @3 C* d6 l; q剖析 - pōuxī dissection / self-analysis0 L% J. N4 M+ V9 p: w9 D0 q
破解 pòjiè - solution, answer to a problem*) p) R8 _: X9 Y! ~0 }
扑 (撲) pū - throw in
  x/ j* X% A8 ^! l, e& h葡萄六 pú tao liù - rabbity six7 B8 \% E) S+ H/ p1 y
谱 (譜) pǔ - game record
3 Q* z6 L) O' J  y: h8 [普通 pǔ tōng - common*  b3 Z8 Q1 D% X2 L" f
[edit]! S$ S) y5 G- K' w/ ?7 |, ~  T
Q) B% J9 g& x4 _% r3 p
欺着 (欺著) qī zhāo - trick play, hamete; s; N5 _; d9 Z/ V; |" v
棋板 qí bǎn - go board
/ Y" H1 j# C4 @+ H, y棋风 (棋風) qí fēng - playing style7 Q2 c4 s2 q9 o9 \8 t3 Y# Y; g
棋盒 qí hé - stone container
5 k' g: ]5 t; |: |# P4 M4 ]) ^棋筋 qí jīn - key stones
- n- }: ^. G1 r棋精 qí jīng - key stones# f; |  @+ u: L1 C
棋理 qí lǐ - go theory$ e& y& u# c1 V
棋力 qí lì - strength in go8 z+ u4 z) H8 M1 }
棋盘 (棋盤) qí pán - go board0 Y' E( s$ P) ~, J7 q
棋谱 (棋譜) qí pǔ - game record
4 U4 f3 P6 O3 Z5 p棋石 qí shí - stone2 |- N2 i5 K2 o& P
棋手 qí shǒu - player*8 `8 n$ [/ C" f4 Y
棋书 (棋書) qí shū - go book
8 K. w* |$ {' R+ |棋院 qí yuàn - go institute0 P( j+ Q& Z8 ?  I, Y
棋形 qí xíng - shape
& C% t' `$ q7 {# V0 l; \棋钟 (棋鐘) qí zhōng - clock*
1 x6 u- |( R6 G! ]棋子 qí zǐ - stone
8 {* p0 A# l# S5 g3 S8 H8 N弃 (棄) qì – abandon, to discard, throw away
2 Y% d- h* p" W8 g) y, Y( D4 O弃子(棄子) qìzǐ - sacrifice
7 J0 |6 w+ y9 J# N. A* y气 (氣) qì - liberty% Q$ Q+ {! t# e0 }! \
气合 (氣合) qì hé - fighting spirit
) ~  A! w# y5 u; V  I* s气紧 (氣緊) qì jǐn - shortage of liberties
, I& ?' h$ K. q& D5 ^7 x前 - in front, before*
9 x6 v( L9 V. @5 Q6 y浅消 (淺消) qiǎn xiāo - erasure- |5 q9 }, I$ w" D9 R
墙 (牆) qiáng - wall*
3 Z8 p5 z( `8 L' `. k- J强 (強) qiáng - strong
  [* o# _; }3 S0 ]4 g; Y墙壁 (牆壁) qiáng bì - wall*
5 K7 r5 ^; u- y$ q* L3 G+ ^4 d强棋 (強棋) qiáng qí - strong group
5 {  E3 [( _" r2 T8 x' L" A巧手 qiǎo shǒu - clever move6 ]/ q: V$ \( C: w3 g! T2 Z
巧着 (巧著) qiǎo zhāo - clever move
# z; U! X/ c  g切断 (切斷) qiè duàn - cut*4 K# q1 ~- K& }" y0 c! N
侵消 qīn xiāo - erasure
; `8 p' W. Y, J* |6 [, \轻 (輕) qīng - light*. ?. r1 `' Q+ S  z- Y
侵入 qīng rù - invasion3 \% L9 k) j7 F; }. F: G$ J
轻盈 (輕盈) qīng yíng - light*
% r6 L+ k$ z* j3 b求活 qiú huó - make life
( a; N( s3 a& J曲 qǔ - bend( ^+ C" z) L, z' l) y! y& ]
曲尺 qǔ chě - carpenter's square
$ c5 q8 v0 D5 O$ e* @1 b' ~曲三 qǔ sān - bent three
4 a0 S; _7 c1 e9 u3 e0 f' v曲四 qǔ sì - bent four& l4 m/ A3 J% A' R/ X: p
觑 (覷) qù - peep
- Z& u+ ?/ F; r权利 quán lì - privilege
* H) ]' `; W$ A% s8 z确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
. k  Q' r( I2 c7 f- L# h5 q
1 W* \: D1 n' |2 c  h% z# f0 V3 Q/ y
R
( t" O' x2 t9 f让子 (讓子) ràng zǐ - handicap- K/ z3 _6 L' s, K2 x: e
让子棋 (讓子棋) ràng zǐ qí - handicap game! e+ V- D5 E7 i, W
认输 (認輸) rèn shū - resign*, D; ?! p/ u) [+ f7 Q7 T) I
弱 ruò - weak*! f9 [# w8 {% b& B2 g' E% b, k
弱棋 ruò qí - weak group
2 i) G. B* _$ w" K
4 M1 w( p" L) y( Q! b! C* _) {: M; q
S
2 {9 t+ H5 j1 ~: u: h& R" Y% s三间拆 (三間拆) sān jiān chāi - three-space extension
) z- N/ s$ {! s4 D. {+ v1 o- Q/ M( a三间跳 (三間跳) sān jiān tiào - three-space jump
& x# n. a% b) I2 W- ~5 P三劫 sān jié - triple ko
* I; c" l; O3 |: M, O( ?三劫循环 (三劫循環) sān jié xún huán - triple ko6 j) M/ c4 O: W6 {! ?. a
三连星 (三連星) sān lián xīng - san ren sei
2 v* _8 }: H$ Y' M三目正中 sān mù zhèng zhōng - center of three stones: o4 N6 [8 ^' c! j% p! J
三三 sān sān - 3-3 point
, j$ |( }/ I* L三手劫 sān shǒu jié - two-move approach ko( A$ g& ^! _0 W) @# c! A: }
三子正中 sān zǐ zhèng zhōng - center of three stones) w2 i- T  c- }+ L1 B! ^9 p  P
杀 (殺) shā - kill*7 W& K# I' C; \/ c- _
杀棋 (殺棋) shā qí - kill  F* U8 d: H' e- Y7 r0 \3 r
杀气 (殺氣) shā qì - capturing race
' D  ]; P2 ?' P上 shàng - upper*
9 b3 R. M, Z( I& \" h上级 (上級) shàng jí - advanced level*2 ^  {, d  W/ u4 H
上下同形 shàng xià tóng xíng - symmetrical position5 y. ]1 y* `. D
稍 shāo - somewhat; a little*
* E9 `7 h$ C2 g) x4 T4 u0 Y+ P6 y伸气 (伸氣) shēn qì - increase liberties
" v7 J1 e: b8 ^# J# P: v0 C伸腿 shēn tuǐ - monkey jump) N, Z! g: Z  S$ l9 a
生死劫 shēng sǐ jié - all-dominating ko
) L" f& b6 s' G! P/ V* x5 m胜 (勝) shèng - win** |+ q* b* J$ L+ A* I2 S' I, E
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
3 a0 J4 W$ P0 y8 W4 q胜着 (勝著) shèng zhāo - winning move3 R$ Q+ d" @) r$ J, A5 V6 e- L, t
失败 (失敗) shī bài - failure*: J9 b* h* h/ J0 L9 z- i) R
实地 (實地) shí dì - solid territory
+ j' L  ^: m9 N1 D$ C4 ]9 e十番棋 shí fān qí - ten-game match
  [: O, X; }6 q2 _实接 (實接) shí jiē - solid connection$ ^  Z1 ?. D8 T& G! ~9 l
石塔 shí tǎ - two-stone edge squeeze; Y; [4 m# f; j
实战 (實戰) shí zhàn - actual game situation
7 n+ ]2 d4 K7 B$ Q& s1 d/ O; W实战手 (實戰手) shí zhàn shǒu - situational move3 K/ z2 y( T# W8 ?6 V& ?: Q  p
势 (勢) shì - influence*
' d6 b5 Z' O" I, e0 Z5 M& U室 shì - house; room*
% {$ `0 g. n4 I: f8 Q$ B6 _势力 (勢力) shì lì - influence*' q. y; O$ O3 V7 n# G  n5 k: G
试应手 (試應手) shì yìng shǒu - probe
4 V" G. i+ [) a& @收官 shōu guān - play endgame
9 W2 d4 I& t6 V. o& |. C& Y收官子 shōu guān zǐ - play endgame7 k0 C7 v! |" G) l4 }& N$ e
收后 (收後) shōu hòu - last play$ |; V5 k- I0 Y9 Q3 I# x
收气 (收氣) shōu qì - reduce liberties9 C6 ~, `$ n; V! u5 l
守 shǒu - defend*# B) g( z  S& m# r1 F3 U
手 shǒu - move
4 `8 ], S! C9 x( |" ?# [& C手段 shǒu duàn - technique*
" X5 `2 K# m2 |& ?- h; ~手割 shǒu gē - reorder sequence! T; x7 c( G5 ~+ Q/ m( J
守角 shǒu jiǎo - corner enclosure
9 I, S6 }$ U' V5 c! ^- E7 Q手筋 shǒu jīn - tesuji
9 q( w/ V6 C  `2 ^' h/ e) I手顺 (手順) shǒu shùn - sequence
. u2 X* ^4 r; j8 {  V- @手谈 (手談) shǒu tán - hand talk. n$ U. ?# \9 j7 [: j/ j; Z3 d
授先 shòu xiān - one stone handicap) h. h4 ^8 ?+ i% R1 m
授子 shǒu zǐ - handicap
$ h7 s3 i6 S( w授子棋 shǒu zǐ qí - handicap game# ?6 U% m/ ?4 \  Q" Y  n) |; O
书 (書) shū - book*! q4 U) G# k; V2 k. N
输 (輸) shū - lose*  V7 _8 c/ M/ }. T. E9 R
书本 (書本) shū běn - book*5 I" ^& S- ?7 O' B* h! M
数目法 shǔmùfǎ - territory scoring7 e' q3 _0 k& F6 v8 p# F
数子法 shǔzǐfǎ - area scoring1 L5 Y5 R1 _' n& F% S
梳形 shū xíng - comb formation
8 \0 q% G7 G0 n4 g" A2 z0 i$ o梳形板六 shū xíng bǎn liù - comb formation- L0 i6 A9 Y5 j: f' ?( Q
双 (雙) shuāng - bamboo joint% X, d2 [' H$ e% V; z% `. M
双吃 (雙吃) shuāng chī - double atari
2 \& V! a* q9 n6 h8 F% Q' _( ?双打 (雙打) shuāng dǎ - double atari
& q; U8 Z: n1 \2 x; r  y( w3 I双打吃 (雙打吃) shuāng dǎ chī - double atari9 u1 E+ a  d* A3 Q8 ?
双倒扑 (雙倒撲) shuāng dào pū - double snapback. s- a' B" D' p8 f# U
双方 (雙方) shuāng fāng - both sides*: d6 U, t3 `/ `" a$ H2 i
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
% N% ?; W" u* {& B5 {双挂 (雙掛) shuāng guà - double approach
, L. T. [7 i( q4 v3 ^" a双虎 (雙虎) shuāng hǔ - trumpet connection
/ i6 U% |& y+ @& e& G* m1 u双活 (雙活) shuāng huó - seki7 F6 E+ T4 f3 K( \
双叫吃 (雙叫吃) shuāng jiào chī - double atari" B2 ~+ R2 c) z# x) M/ S
双劫 (雙劫) shuāng jié - double ko; i& m- [- N$ F
双征 (shuāng zhēng) - double ladder% w2 d9 c0 F9 H) W# F* C
顺序 (順序) shùn xù - sequence*7 T- [0 D$ [9 |
死活 sǐ huó - life and death
  s9 W+ o) L) A, i3 I! ^死活题 (死活題) sǐ huó tí - life and death problem9 c5 A7 ^% N% L5 L* w- W
死棋 sǐ qí - dead group
0 T% m2 |8 d0 [死子 sǐ zǐ - dead stone" ^- e/ l) m& C9 q/ a
四间拆 (四間拆) sì jiān chāi - four-space extension4 c4 ^% Y$ [4 y6 F1 I' g
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
* o: [  E* h4 I  n8 \四劫 sì jié - quadruple ko
: T+ G1 v5 M. m5 s四劫循环 (四劫循環) sì jié xún huán - quadruple ko1 o5 ?9 Z9 N3 Y$ H' r: D% r
四连星 (四連星) sì lián xīng - yon ren sei
- K1 n9 v- `* B- J' ^5 y松 (鬆) sōng - slack*
, ?! }" Q" u2 l, A# G# L9 C松气 (鬆氣) sōng qì - increase liberties6 s; [8 d0 m, g- l
松气劫 (鬆氣劫) sōng qì jié - approach ko, F7 p, I+ T4 ?/ a) P/ w' [
俗手 sú shǒu - crude move- I' M9 c3 r2 L$ G$ j" N9 t+ X
随手 (隨手) suí shǒu - hasty move
: m% p$ g$ D0 g, N6 V随手棋 (隨手棋) suí shǒu qí - hasty move# M+ C& |. e# j! h0 r
损 (損) sǔn - loss*
' F3 T5 ^8 y/ g# |' k# c. ?) [损劫 (損劫) sǔn jié - losing ko threat' ]3 [: J) A: Y, c1 l& G
损失 (損失) sǔn shī - loss*$ n! k$ n9 D8 x; p8 R
顺序 (順序) sùn xù - sequence*% `' C+ p+ Z2 w3 I" C

2 j- U" w9 g" V% Q- W* h* n2 r) T. b8 M, c3 X& Z7 B
T3 j' c* h( p7 m/ h0 {/ m8 S; Q
台象 tái xiàng - Tower
2 W# N# y3 ^( o( T6 E# |弹性 (彈性) tán xìng - flexibility*
% y/ h" ^6 A& l  Q* t5 x搪 táng - block*
' g8 q  I; F1 y* l, q套劫 tāo jié - two stage ko: |' J- _( ?- u3 K
逃 táo - escape*3 F8 J' K8 x* p: x' |# Z# h" c8 V( ?
逃遁 táodùn - to escape, to run away, flee*
* Y3 f. o) ?/ ~, T) {/ a3 t逃生 táo shēng - escape*
( x& w4 X+ h% E# V腾挪 (騰挪) téng nuó - sabaki) F9 G  x' t% J5 T
提 tí - remove from board
- c* B1 q( E) d+ ~提劫 tí jié - taking the ko
/ D9 g4 K% h' z! z  [提子 tí zǐ - remove from board3 [" X+ x0 e: S: w" b
天王山 tiān wáng shān - tennouzan
3 a, u7 m: K8 X+ g' ]0 p天下大劫 tiān xià dà jié - all-dominating ko
" D6 n" ^; i  F+ h" j% o% M天下劫 tiān xià jié - all-dominating ko3 c  p# {. A% U+ V
天元 tiān yuán - tengen
' _" D$ |4 h0 j; f$ j跳 tiào - jump*
9 V2 j  i9 B0 i4 z5 `5 \$ B/ K3 Y贴目 (貼目) tiē mù - komi
" W( o$ I, S4 c9 g铁柱 (鐵柱) tiě zhù - iron pillar*: v1 U$ z; e1 P
挺 tǐng - push up; stand*1 `1 b2 o( i: _, Q
投降 tóu xiáng - resign*3 J  @6 ~. [9 F2 _/ J; _
投子 tóu zǐ - resign
: {- W" W8 c; K. C/ i7 o! \: D1 G% |7 @透点 (透點) tòu diǎn - placement9 i6 ~8 d/ L+ ~4 b3 X/ g& s5 A0 \
图 (圖) tú - diagram*
. ]+ O5 f' ?) K1 M$ Z退 tuì - pull back! U. D6 N7 n! U
托 tuō - underneath attachment
5 ]& q$ G  T5 t5 B7 E. b8 ~脱出 tuōchū - escape, break out
. R. U/ J+ n9 D' V( {$ l' G9 c脱骨 (脫骨) tuō gǔ - under the stones
+ u9 q, M6 J0 {5 Z' {2 D& H脱先 (脫先) tuō xiān - tenuki* f) }+ R$ l# x' v) f+ p  m
/ m0 P) O  g+ g- T( }$ d
; }& L- V* T1 B
W3 ~- e4 r& U$ l5 h: J6 Y0 o
挖 wā - wedge2 k- s6 l9 F3 d; w7 F- }  v5 n8 |
外目 wài mù - 3-5 point
- ~& d) P. P  H外气 (外氣) wài qì - outside liberty2 l3 E- U0 O8 p, {& ~+ l3 E
弯三 (彎三) wān sān - bent three2 _' V: |! s/ f
弯四 (彎四) wān sì - bent four" W! q3 R4 |" }, s4 i& u- D6 M1 a  H
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
% |8 Z7 j: `( [5 w5 v围 (圍) wéi - surround*
& n: C9 u4 E3 s' Y8 J围棋 (圍棋) wéi qí - go" @" ]6 B& O+ h3 o
尾巴 wěi bā - tail*
, U- J+ Z6 j6 I2 j味道 wèi dào - aji' R4 H- z% e& S- H
文凭 (文憑) wén píng - diploma
3 @2 F% b4 n  `稳当 (穩當) wěndang - stable; firm*
3 _/ u2 K: p3 |* ^3 R6 l问应手 (問應手) wèn yìng shǒu - probe
+ C# B* {: g2 W/ P1 R( b  @9 h乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
# [, [  x) }! Q+ f无理 (無理) wú lǐ - overplay- w: }- k$ |5 m
无忧劫 (無憂劫) wú yōu jiě - picnic ko
3 j) u5 l  |6 V# _' n7 \) y五子棋 wú zǐ qí - gomoku narabe
0 E( w& }( \$ z% L% z五间拆 (五間拆) wǔ jiān chāi - five-space extension, b$ M7 c7 L/ A' F' `& |! k
五连星 (五連星) wǔ lián xīng - go ren sei
# a( O, h! [4 I: w7 |五五 wǔ wǔ - 5-5 point1 m* Q% i% E& w
) e3 S3 P& k7 D

8 ^8 H/ s  A, t3 }$ ~( MX+ {* R2 v8 V* o
细棋 (細棋) xì qí - close game% L- o2 D: _  W; h. ]! y& h
瞎劫 xiā jié - false ko threat
4 f; T3 S2 b) O( F4 ~# a下 xià - lower*- j/ T' ~+ V9 ], D( {
下法 xiàfǎ - method*: i$ S. u  A% H2 |/ e) L4 E
先 xiān - before; first*6 f2 R+ z5 g" ?
先手 xiān shǒu - sente0 u/ @, H' r7 {1 j
先手劫 xiān shǒu jié - a ko in which the player makes the first capture( B+ x6 {' m2 }  ~- a7 i  m
先手利 xiān shǒu lì - forcing move
* W9 N1 c* z) G+ b. ]9 J  d' N& r" I. t先中后 (先中後) xiān zhōng hòu - sente with hidden gote$ i6 \0 _/ o0 M
陷阱 xiànjǐng - a trap*
  d  W( u8 S9 d1 {2 X象步 xiàng bù - elephant's move
1 i; x, q& _9 m% _. ?7 j4 n象步飞 (象步飛) xiàng bù fēi - elephant's move
1 l$ y( c5 F  o% v  X: K象飞 (象飛) xiàng fēi - elephant's move
4 V% D0 T2 S; @' O/ Z6 Q向小目 xiàng xiǎo mù - facing 3-4 points
# l- H: a7 T' P6 G* d( S8 a2 `* G象眼 xiàng yǎn - center of elephant's move2 G, Q7 o+ h& P, Z
消劫 xiāo jié - ending the ko
4 y. H6 `3 E( H) B3 L" _- C- Q+ H& M+ u小 xiǎo - small*
; s5 P1 a9 V7 i; t6 x$ J0 D小飞 (小飛) xiǎo fēi - knight's move
+ K: Q2 i. K& W4 ~$ Z小尖 xiǎo jiān - diagonal
& w1 m/ Y, o" l. F4 s0 L; N小林流 xiǎo lín liú - kobayashi opening
3 N7 q" C/ W% m小目 xiǎo mù - 3-4 point
& ?/ W# l9 |- l3 ~! ^小盘 (小盤) xiǎo pán - small board (13x13 or smaller)# M! |6 u* h. g
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)% E% l' H! l4 O5 B: F" t
小伸腿 xiǎo shēn tuǐ - small monkey jump0 I" j4 m8 [& o: K
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
0 i" o0 O" H1 S! J- o: L( W效果 xiào guǒ - effect; result*
# J' H; F* Y! ]) G! }效率 xiào lǜ - efficiency*# O8 Q& o9 b2 u) t9 ?# I
新布局 (新佈局) xīn bù jú - new opening) M  }3 q  _, G# G6 m
新手 xīn shǒu - new move3 \( I8 `. w2 V3 M2 K* i) C  S
星 xīng - star point4 O& L3 }9 X; a! Z, d# ]
星位 xīng wèi - star point
1 l: n5 d' n1 {+ `形 xíng - shape*
( H& N- B# S% F% p: }6 \; N: t形势 (形勢) xíng shì - situation*
6 p$ K# z" n, o  {' v8 \形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
; W; |% T5 g, B形状 (形狀) xíng zhuàng - shape*
' U3 {2 O/ Z9 U: {1 y2 m秀策流 xiù cè liú - shusaku opening
3 T/ c& E' S7 i+ }. X虚手 (虛手) xū shǒu - pass6 j, R$ [  Y& P6 p7 {
虚着 (虛著) xū zháo - pass
( o( M0 s" L; b/ n序盘 (序盤) xù pán - opening5 A4 a( G0 P6 Q* p1 z
学生 (學生) xué shēng - student*3 R6 F, O. G/ y, R" d8 T
雪崩 xuě bēng - avalanche*
, G6 O3 I' U& e: F循环劫 (循環劫) xún huán jié - double ko& Z6 |; k3 Q  N8 D; x: n
0 a7 i  N5 S) l2 ~5 @& ~
  `* R1 B% e) M" C. d
Y1 N: w2 z3 V, c- ^8 O
压 (壓) yā - push down*
" Z  R, K; e7 t8 I: L0 v! n压力 (壓力) yā lì - pressure*  P3 H" T5 D8 U( T
延气 (延氣) yán qì - increase liberties6 t, p9 a  j$ \8 i. \
眼 yǎn - eye*. D4 a9 X: q/ j
眼位 yǎn wèi - eye potential; eye space* U! {! t) i9 b* l: X2 m
眼气 (yǎn qì) - eye liberties
! n/ d! z, j9 C0 M: H5 Z- {' t, I眼形 yǎn xíng - eye shape; eye space6 b6 F  [+ c: t7 I! ^, g/ `+ L; x
妖刀 yāo dāo - magic sword
# T! ~( }& K' b0 @) i# f  M  T8 ^2 k摇橹劫 (搖櫓劫) yáo lǔ jié - double ko/ j0 w+ @9 a; k8 p  j
要点 (要點) yào diǎn - vital point
' o5 i& X" u" k+ n6 X2 \要子 yào zǐ - key stones
. w( m: F' z6 V- K1 J. k  p业余 (業餘) yè yú - amateur*" A) G7 h4 o9 u+ j, a% C1 b: f
一方地 yī fāng dì - one-sided territory
, N9 n9 `9 |" A0 W- B8 o一间拆 (一間拆) yī jiān chāi - one-space extension- _3 v* w; b8 g7 G, l: p7 K. ]. X
一间跳 (一間跳) yī jiān tiào - one-space jump  w" \: f8 O& j* D( D
一手劫 yī shǒu jié - direct ko
( r" _( U/ V) O- b$ N3 _一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
/ a2 M' l+ Q/ P; ]8 ?疑问手 (疑問手) yí wèn shǒu - questionable move
; |. b9 M. U1 p  ]  D8 m' {弈棋 yì qí - play game*" v$ [7 @3 x- E$ f
引征 yǐn zhēng - ladder breaker
$ o4 z! {# X% v( l* l赢 (贏) yíng - win*
0 f8 i8 h% J0 W: n应氏 (應氏) yìng shì - ing's
4 x$ f1 ?: T3 X  d1 m& u* A硬腿 yìng tuǐ - first line descent7 c' w- \4 g8 j$ {+ ]9 l/ @
优势 (優勢) yōu shì - superior*
( w( X9 u3 _; q" u3 {有利 yǒu lì - advantageous*
3 ^! f9 B1 q. P# W有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
0 ~: ?4 A+ p  a1 B: c有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
" E) \0 W) R3 V5 F* o7 z8 r" e右 yòu - right*
4 A; l# u  G8 G6 B7 @余味 (餘味) yú wèi - aji
5 J5 X  a: _# h! l, |. F. t愚形 yú xíng - dumpling shape
6 p' A( S2 X4 F; A, w8 s) M宇宙流 yǔ zhòu liú - cosmic style
* z& Q+ a' |2 c. F  ], S! m原则 (原則) yuán zé - principle*0 H' Y; r8 @- t3 q% Q
院生 yuàn shēng - insei2 R$ E, h$ F4 H  i* ^1 t+ ?+ f! u

( I" k, d" ^8 L3 G8 }0 y# a3 W+ l$ Z' \7 Z, @" P0 a, r6 o
Z4 N* l* u; P3 N% r3 p
枣 (zǎo) - jujube (Chinese Date Wood)*0 L2 H; c6 \0 z+ F! M
扎钉 (扎釘) zhá dīng - iron pillar*- {4 s3 h& p$ w1 A  `* ^2 h
长 (cháng) - stretch( f: @8 c: s  u* q' N
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
. G  ~9 v( A' J3 X胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi0 z  q$ T! c/ g4 C3 T1 y( g
着 (著) zhāo - move9 G; P! u5 L9 k1 o6 ?  J$ h1 Y
真眼 zhēn yǎn - real eye
9 r% J  f! z1 B# x4 }) g1 [镇 (鎮) zhèn - capping play
  O, G% [3 r( {' J7 C1 ?镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
& {9 h1 z) F  P, `0 z# A8 |镇头 (鎮頭) zhèn tóu - capping play, @7 d  w) q' [" m# X' S3 C1 w
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
* m% V1 d: ]1 X  I- q征 zhēng - ladder
$ S/ L+ i7 x* H) ~( K: h. y5 L争棋 (爭棋) zhēng qí - official challenge match
* |  I1 ?+ f" _0 x8 ?( k! A征子 zhēng zǐ - ladder& u4 H" M7 |9 o- z" N
征子劫 zhēng zǐ jié - ladder ko
9 @8 K" b( \0 Z5 t/ u, f& _3 G# Z整体 (整體) zhěng tǐ - chain/ E! k/ I6 c# J
整型 zhěng xíng - settle
' M& C2 B( j5 H2 U# [正解 zhèng jiě - solution*
8 |" X- s$ h" d/ n  Q8 p. w6 l5 s& o2 b正确 (正確) zhèng què - correct*
7 Q) T+ L- N8 A; J4 b) g# R2 }证书 (證書) zhèng shū - certificate*% T6 [, S* m$ ?+ b
正着 (正著) zhèng zhāo - proper move
6 }& P0 t5 j  P8 F指导棋 (指導棋) zhí dǎo qí - teaching game
  {9 X3 ^; ?& D, _! y, \直二 zhí èr - straight two& G! L$ l2 E0 C! S& ?: N: R' q8 h
直三 zhí sān - straight three
: I$ O- M8 x$ H- g( y直四 zhí sì - straight four. a% T  Z1 N" v* C( l4 o" r+ c
职业 (職業) zhí yè - professional*$ m! R1 \- W, I0 F- d* Z
只此一手 zhǐ cǐ yī shǒu - only move
4 z+ \& [1 P! @. |# K: S+ n0 Q治孤 zhì gū - managing isolated weak group$ \3 R# Y0 x3 t* [
中 zhōng - center*
3 j. O! [6 u4 {钟 (鐘) zhōng - clock*$ P" O$ ]/ e2 D, \, H1 S* J
中腹 zhōng fù - center*
) P4 F) v! [$ l* p+ I中国流 (中國流) zhōng guó liǔ - chinese opening
% Z* N& D/ Z& g中级 (中級) zhōng jí - intermediate level*
5 e- Q" G0 p+ w/ M3 e, U终局 (終局) zhōng jú - end of game* E0 O( q! n$ e; X) N, Y
中盘 (中盤) zhōng pán - middle game
! a4 s% S- B% M- }* q9 U终盘 (終盤) zhōng pán - endgame
: `0 e! P* h* E# x! {中心 zhōng xīn - center*+ ~, @1 Y8 n( N) F1 f! J
中央 zhōng yāng - center*
7 q+ Y$ n4 b) m& G  w+ B中原 zhōng yuán - center*
  r  B7 J: e$ x$ ?重 zhòng - heavy*
' b; U- b8 O, c8 H# O5 |$ b主动 (主動) zhǔdòng - (to take the) initiative*  [1 ^) J2 p# ~7 S3 v
专业 (專業) zhuān yè - professional*
" W6 d5 o% J" Y% \转换 (轉換) zhuǎn huàn - exchange*" K  T3 r: ?3 h9 ]6 o9 m. Q
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
! V' Z) Z% ~7 f/ @$ u+ i( y装劫 (裝劫) zhuāng jié - a move that threatens a ko- g5 L* L) S" ^0 a0 B
撞气 (撞氣) zhuàng qì - reduce self liberties
) A7 r% P4 Y) b追 zhuī - chase*
5 w) q7 O( i3 F追捕 zhuī bǔ - chase*0 k# Y! [8 Z/ H  Z; y
子 zǐ - stone; unit in chinese counting* b7 I/ M% k1 q+ ^' V' s% O$ T
自然流 zì rán liú - natural style
- c9 D4 K9 j: v* B1 H( |自杀 (自殺) zì shā - suicide*
4 y, H6 o# g# K8 {/ L# Z1 i& b左 zuǒ - left*
$ q0 o4 H" P. M5 z8 |6 y左右同形 zuǒ yòu tóng xíng - symmetrical position0 p6 ~1 ~5 l, U* l9 X: {
做活 zuò huó - make life
, `4 O" `4 b" S- z7 d做劫 zuò jié - create ko2 B" g0 ^# d+ u" [$ t( p& Q
作战 zuòzhàn - combat*
& s4 l, f0 X& a! n, \, ?做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules). n0 Y0 y% H6 M6 t
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