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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A/ D. B$ W$ f2 L/ h- u
安定 āndìng - settle*
4 I, X: w5 b- ^/ f5 f1 I" e% Y. U4 b( H8 N$ |
, d, R( ^+ Y7 f; Y6 M" J, r
B
" G$ j/ j9 R& v- ?白 bái - white*9 _) t( a; Z9 ?3 s, K2 |8 B$ O, D8 d8 D; s
白方 bái fāng - white player*
/ a7 R! A! x. n9 J/ H" Q败 (敗) bài - failure*
9 z7 u* O. [" H# {6 u败着 (敗著) bài zhāo - losing move8 `- N! p4 v6 Y% m; [
扳 bān - hane
8 l# t9 z% `  h/ V扳断 bān duàn - hane through
' F+ p( A7 K+ `板六 bǎn liù - rectangular six
' p' \1 ]) v6 x1 C8 L0 j4 v6 J: W半劫 bàn jié - half-point ko/ ?6 i9 ?+ |% k6 ^! k
棒接 bàng jiē - pole connection
: @# e( {0 h- |- Y) Z% u4 `包围 (包圍) bāo wéi - surround*/ y3 ]0 v( |& m
薄 báo - thin*$ F2 Z/ e# C& g# o7 H4 V
保留 bǎoliú - retain; preserve*& Y3 r* Y2 F" p8 S
抱吃 bào chī - capturing technique by atari
+ I  t/ h- b9 P! \; R6 r本身劫 běn shēn jié - local ko threat
- X/ }1 k0 q. |: X7 c2 u本身劫材 běn shēn jié cái - local ko threat
8 l$ F) X2 U" ~  q- q/ I本手 běn shǒu - proper move
9 l" R8 s3 u1 [笨重 bèn zhòng - heavy*
! ~0 Q1 I* Q( {7 [! \. t崩 bēng - collapse*" O7 E7 w/ [* E" Q  x; i7 B2 C
崩溃 (崩潰) bēng kuì - collapse*
( u0 L2 o" U2 @4 {! `0 `$ z逼 bī - checking extension1 X0 z, }9 H2 m. U
鼻顶 (鼻頂) bí dǐng - nose tesuji2 k' ^1 i3 r9 y0 r/ P' {6 E0 v( X
比气 (比氣) bǐ qì - capturing race
$ B9 L: J+ z4 R比赛 (比賽) bǐ sài - tournament*
5 Y( ~7 L$ G1 r8 C1 Q/ H边 (邊) biān - side*
5 @6 D+ p/ |( L1 n: g3 F6 R变化 (變化) biàn huà - variation*) w. Y$ C1 T  N9 M9 c
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening2 O% ~1 G' l9 g! v; O
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
8 @5 i+ ~; N  Q! z& C  _变着 (變著) biàn zhāo - unusual play; n% J  h6 a8 U1 |* L  ^
并 (並) bìng - horizontal stretch; W3 n- O  y8 A* ~' }
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
( `! m! l+ ]# r' s; x7 p- `0 b4 n补强 (補强) bǔ qiáng - reinforce*9 ]5 Z- _# z; z
布局 (佈局) bù jú - opening- B) ^5 \% _" m4 b
不利 bù lì - disadvantageous*; b8 J9 @) Z' a' b  H$ o$ q
不入 bù rù - suicide
. \+ `( c* L( p) _+ ]% ^# {不入子 bù rù zǐ - suicide
5 C; l3 y5 H3 `不提三目 bù tí sān mù - three points without capturing! v. j# ]6 a+ h0 U2 d' s' T
不提五目 bù tí wǔ mù - five points without capturing0 T" J7 U9 J7 c
  ~; A0 p. ~9 ^$ z' p
3 s3 K9 F) K8 c5 a% Z" j, Y
C; L& D: k( V8 ?
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)4 A/ `. y  ?9 l
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
% L4 J: y2 z. N* T* S# L7 t4 x, q参考 (參考) cān kǎo - reference*% Z5 W) M& Y* H
残忍 cánrěn - bloody or merciless*
$ P! K+ Y  c6 \! X, f拆 chāi - extension
- T4 I+ [' V$ g; G  Y7 J% S; k拆逼 chāi bī - checking extension/ k) {  Q+ p# ~$ {! O
拆二 chāi èr - two-space extension8 r5 p$ z6 s. Z2 T/ S3 k
拆三 chāi sān - three-space extension
: Z& r1 A% v$ T8 ^3 s拆四 chāi sì - four-space extension) R; _# ~! D+ B; q: z6 J7 c5 n8 M
拆五 chāi wǔ - five-space extension
8 E4 D3 Y0 B  G拆一 chāi yī - one-space extension! p  X2 T0 p% f% G: n
缠绕 (纏繞) chánrǎo - harassment technique
0 g' a! O/ L" M1 I: h7 Q6 G' n! M长 (長) cháng - stretch
; c/ h% Y4 s7 Z) z长考 (長考) cháng kǎo - think for a long time
* g7 s4 K6 Y" J. u& [长气 (長氣) cháng qì - increase liberties
5 k8 i  O; ]) s. J5 r* y长生 (長生) cháng shēng - eternal life
2 X9 b# a" \2 j( d8 e% u* y场合定式 (場合定式) chǎng hé dìng shì - situational joseki
% \( j8 A; l/ Y+ X8 q+ v( W) n超大飞 (超大飛) chāo dà fēi - very large knight's move
1 j$ O( X! U7 f( c" r超高目 chāo gāo mù - 4-6 point
* n: f& T  f8 F7 Q. `7 H/ a超时负 / 超时 (超時) chāo shí fù  - lose by time
2 e4 `; w# w  M超时胜 chāo shí shèng - win on time
+ f- B) E* ]# j6 l2 B& J成功 chéng gōng - success*
% W. Q5 d6 X8 c. r) c1 ?* q成立 chéng lì - possible*
" p" x: A- j( M/ X( y秤砣 chèng tuó - two-stone edge squeeze+ U; q# K9 @! j+ W2 @
吃 chī - capture
0 v- g- h+ x$ ^; Y吃亏 (吃虧) chī kuī - loss*
3 K" A) \6 ^5 Q持棋 chí qí - jigo
# n$ v/ O2 t( S4 i9 v冲 (衝) chōng - push through
7 r9 }% }& d0 i重复 (重複) chóng fù - overconcentrated  G8 C6 F, S( C0 Q  G
初段 chū duàn - 1 dan) i6 _/ T! Z+ ?0 j/ a
初级 (初級) chū jí - beginner level*' u, V, P$ R: ?8 C, a( N
出头 (出頭) chū tóu - getting ahead5 ?" _; @8 `2 C
刺 cì - peep7 V9 i; P5 [4 v( g( Z
次序 cì xù - sequence*" t. G, N9 b( \
错误 (錯誤) cuò wù - mistake*
9 r/ d; E6 r* r1 ^( r- r4 P/ o错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points# p1 J  [3 L' r
- P) _0 r5 C) P' x

3 m8 b6 F6 j8 N1 ]; Z. LD
/ R3 {1 q& Z9 r6 b8 d% y0 E; v搭 dā - attach
% r, n' @/ M7 c$ B打 dǎ - atari- z7 |. M% l3 E  B5 l1 a. ]" i
打吃 dǎ chī - atari3 h/ t8 p0 n1 {( D* O0 k9 f
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
/ Z' V3 e8 v6 L4 u+ d8 z2 S  P' d打挂 (打掛) dǎ guà - adjourn game  d1 Z5 i  S$ a) y' Q
打劫 dǎ jié - ko# K8 L- D# D; U: V
打入 dǎ rù - invasion
3 r' o2 |# I* `打三还一 (打三還一) dǎ sān huán yī - capture three recapture one* ^1 ]+ ^/ T  K+ Q  Z* U8 \( A
大 dà - large*( R4 H% _8 T4 r+ W5 h
大场 (大場) dà chǎng - big point
3 `3 O8 D+ }" R  R. s: d+ I- [# e大飞 (大飛) dà fēi - large knight's move
3 A0 v9 J' r8 y2 z, R& g0 C3 h" N6 O& s大局感 dà jú gǎn - whole board thinking
8 A- ^, g% n: ^大龙 (大龍) dà lóng - dragon*
1 `6 g& Q6 [5 S7 v( x大模样 (大模樣) dà mó yàng - large-scale framework
; T& h8 ~- O& ?  M  X7 N3 z大盘 (大盤) dà pán - large board (19x19): ?8 ]5 R7 v: }
大棋盘 (大棋盤) dà qí pán - large board (19x19)' w5 v$ ?9 V% k& x
大伸腿 dà shēn tuǐ - large monkey jump
( X% K0 d5 z/ ]; D大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
8 O4 V; |  S5 M1 O' H# H大雪崩 (da4 xue3 beng1) - large avalanche5 ^' d, R  N4 |8 l) {% ^* N( p
大压梁 (dà yā liáng) - Da Ya Liang
2 r8 p) n7 v' m- G大眼 dà yǎn - eye with two or more spaces7 o# O6 D5 G* ~, [2 u1 e2 N
大猪嘴 (大豬嘴) dà zhū zuǐ - j group: B8 j5 @* `" i" p
带钩 (帶鈎) dài gōu - long l group
5 ?5 v+ V- l8 B& X; k' @单关 (單關) dān guān - one-space jump5 p, G) R, S/ X" g3 N
单官 (單官) dān guān - neutral point
! j& {7 g7 ]" j5 {! }( [$ v. N单劫 (單劫) dān jié - half-point ko
; r# k% k3 f+ |( c8 A- L8 G" ^* J( a单行道 (單行道) dān xíng dào - one-way street** f8 g) S$ d3 j2 t
挡 (擋) dǎng - block*
, a% Z, n3 Z$ L刀把五 dāo bǎ wǔ - bulky five: m9 K; }$ m. ]# Q
刀板五 dāo bǎn wǔ - bulky five# b7 P, v* \( X- R& i- h5 x
刀柄五 dāo bìng wǔ - bulky five
; r5 x% i+ V0 Z' c- @: r刀五 dāo wǔ - bulky five+ o# `* a- U8 i" @/ N
倒扑 (倒撲) dào pū - snapback
- R+ c3 ]2 u+ |& D: K+ z倒贴 (倒貼) dào tiē - reverse komi
1 J( Y) p1 f- p倒脱靴 (倒脫靴) dào tuō xuē - under the stones( q% Z6 R& `! j
低 dī - low*2 c8 }+ q3 p5 U1 z# d8 k
敌 (敵) dí - enemy*
) q! {0 I& Q& L4 }$ O抵 dĭ - hold up; push against, to support, to resist*& B3 X0 d8 n0 |# m9 Q4 X1 h5 H( V6 }
抵抗 dǐkàng - to resist; resistance*0 s5 P- M" y( I6 x
敌人 (敵人) dí rén - enemy*
! D" ?+ N7 v) h7 c地 dì - territory*
& b- g" ?9 x, ~地盘 (地盤) dì pán - territory*: o3 T1 ?, N3 Z
地域 dì yù - territory*2 t# s. ?! U" O* m  @' G, T* Y4 `, T
点 (點) diǎn - placement; point8 l) F3 Q- @/ H0 P, ^/ j
点方 (點方) diǎn fāng - eye-stealing tesuji
7 G. i/ N6 H3 ?点角 (點角) diǎn jiǎo - corner invasion2 `0 c3 C  U' O0 D* y1 E( `
点目 (點目) diǎn mù - counting
  j8 G9 X( y2 z' Y& I点眼 (點眼) diǎn yǎn - placement inside opponent's eye
, }$ q; J: j, v( v, j调子(調子) diào zi - choshi' p# h/ I1 X" L) D4 n
丁四 dīng sì - farmer's hat; pyramid four
" \. y+ j' ?& ~6 }* M- q% k* V顶 (頂) dǐng - bump& b. i6 Y* [. Z2 {" q4 B
定式 dìng shì - joseki
8 h0 r7 H# c/ e6 t7 o* u: e6 g5 x5 x定型 dìng xíng - settle
# a5 R! @  l) v# ]# x9 j东坡棋 (東坡棋) dōng pō qí - mirror go1 v2 o$ M- m' q1 q" S
斗方 (鬥方) dǒu fāng - carpenter's square
! J$ T7 j+ J" U1 m! H: [2 E读秒 (讀秒) dú miǎo - byo-yomi
& G# c, ^$ O! w2 r5 d- I渡 dù - bridge under, p! e  _6 Q, }! n4 t- A2 W
断 (斷) duàn - cut*
8 J( r+ Q( y# o8 K' s: r! \段 duàn - dan
; B8 }% L& K# A1 P4 }" \# T对策 (對策) duìcè - countermeasure*
  A: O/ i1 L' H- H  W0 D8 A& v8 F5 M对局 (對局) duì jú - play game*
% T! O; @) M6 T; _. H# ]4 T对杀 (對殺) duì shā - capturing race
4 ^! O0 N  r" p- y0 o对弈 (對弈) duì yì - play game*
" |) L4 V- w' s6 \2 ]遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
& _1 @2 s: J: x% R1 y8 M! v. F! g多元劫 duō yuán jié - multiple ko& g) o$ Y% v) I7 r7 @' F

4 L% `% F7 Z) U8 R2 @7 ^& f$ r: ^' ~' g$ U: i( a1 J
E# R3 v5 B2 @" x$ l( v$ C# ?
恶手 (惡手) è shǒu - bad move- \! R* w! \9 }+ C1 P& W6 [8 F! ?
二间拆 (二間拆) èr jiān chāi - two-space extension
+ e3 c, \( \: k1 \' C8 G4 E二间跳 (二間跳) èr jiān tiào - two-space jump
3 i  K% L  |1 M- n( A1 l1 c' K二连星 (二連星) èr lián xīng - ni ren sei' e1 o7 O# P  m# }: \& d8 H
二手劫 èr shǒu jié - two-step ko
# i3 i1 g0 X" c0 ?5 T( m
' h$ _8 ]1 r9 i1 J4 v
$ u% G5 }) q3 `3 z# N5 U- H( yF1 _  k6 ^! h+ x9 G% Q
发展 (發展) fā zhǎn - develop*
- F2 n' v' a; F3 Z9 l* W法 fǎ method, way (also 下法 xiàfǎ)*9 X8 x: A+ `8 M2 T8 u
反扳 fǎn bān - counter hane
4 H) k, ?, f" t" i8 Y反打 fǎn dǎ - counter atari
- T# ^( r9 \: i& S反攻 fǎn gōng - counter attack
' d! J0 b0 l1 Z; `8 W反击 (反擊) fǎn jī - counter attack
# D# Y+ X1 d# {% e: }5 E% [4 u. e" I反夹 (反夾) fǎn jiā - counter pincer3 T( a0 r& c3 n% q8 u' M- U% l
反提 fǎn tí - recapture( R. T$ D( T7 ], Q, {
方法 fāng fǎ - technique*
  t) m! w: J5 Z3 B7 D方四 fāng sì - square four
! I* z0 w, K7 k. |方向 fāng xiàng - direction*
1 I- Z( E  u+ z# |# C方形 fāng xíng - mouth shape
) l& i0 C- r6 Z2 t" [防 fáng - defend*" |: K* M# ^6 u8 @
防守 fáng shǒu - defend*
* K: w5 U) \9 u6 B/ ~; F% ~; p& Y* B飞 (飛) fēi - knight's move% v6 z: @, h( W7 f- x5 v
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
. P. D  D# m+ S. k/ v8 _飞压 (飛壓) fēi yā - press/ R4 p! \* ?6 B  j  @$ L2 A+ u
废着 (廢著) fèi zhāo - useless move5 u+ `5 `# j) |
废子 (廢子) fèi zǐ - useless stones
- ^: f& e7 S/ n8 N: ^2 a6 m分投 fēn tóu - splitting move- z' I+ V) S/ m* K" e3 e4 c# d
分先 fēn xiān - even game6 ?' I" \  ^+ D$ u9 `. d
封 fēng - seal in*! t9 F# I8 t1 G+ Z. j; ^% I
封手 fēng shǒu - sealed move
! O9 j# p  [& z$ L. F$ U' d封锁 (封鎖) fēng suǒ - seal in*1 |+ H  {( e& a$ d
浮棋 fú qí - floating stones
2 J9 X7 \6 f- x) I5 f0 h" ]浮子 fú zǐ - floating stones
( q' t* |5 E8 E& B. ?2 D$ D负 (負) fù - lose*  y' W5 y$ o. V  L: p4 z3 {* K) j
复盘 (復盤) fù pán - game review) l+ d( _( y  @/ f
! U) x4 g9 A0 N4 G
5 P, G$ u& P8 p- N
G1 v4 c, _  a" t) W% ~
概念 gài niàn - concept*& d1 W4 A8 y9 P7 O
感觉 (感覺) gǎn jué - feeling*/ V4 Y7 G/ Y/ [5 w7 c
高 gāo - high*
) b3 B' S# J4 r" Q8 S, Y, Z8 i高级 (高級) gāo jí - advanced level*& @; M& v) Q9 y. z% l5 V& C' E9 R
高目 gāo mù - 4-5 point: @9 m" t  c. R' }* I
根据 (根據) gēn jù - base*
! J( t/ {0 n/ _. M, D7 t根据地 (根據地) gēn jù dì - base*3 ]7 F3 K- A; @5 y6 Y) u
攻 gōng - attack*
4 ~$ ?' Y: j4 U* V2 f2 ^/ \  T# ?攻击 (攻擊) gōng jī - attack*
( K3 q+ V! T" U共气 (gòngqì) - shared liberty5 d" |* S& ^7 O! W: G6 P. ^. J
公气 (公氣) gōng qì - shared liberty) X. s. C# g/ ^4 ~# U; J! V
攻守 gōng shǒu - attack and defence*1 o" x# D6 B0 [5 U1 C8 K9 \2 h; s
共活 gòng huó - seki. u- x* O0 k/ x6 j3 Y0 b+ s; a
孤棋 gū qí - floating stones
1 Q. n% {; @8 s挂角 (掛角) guà jiǎo - corner approach9 e+ G9 [, B" T3 y. u
拐 guǎi - bend*
5 M, U1 F( z# Q5 t) L) k3 Z7 M怪着 (怪著) guài zhāo - ghost move. _8 g6 h* A3 J# f; G6 f: D
关 (關) guān - one-space jump
. f9 E# V; {9 J. A1 P2 _4 A0 ?官子 guān zǐ - endgame& b4 y/ T* U7 _" t5 G3 A
龟甲 (龜甲) guī jiǎ - tortoise shell  M, d) m7 {* Q, {( `2 n8 [
规则 (規則) guī zé - rules*/ j! n' \: {5 p9 s$ _! V9 f
鬼手 guǐ shǒu - ghost move
6 E* t, H4 a/ f1 x1 X! L! b( o滚包 (滾包) gǔn bāo - squeeze
7 u! ~* H, u) c6 q, m1 _+ G滚打 (滾打) gǔn dǎ - squeeze
/ i& p& x/ I! W滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
* Y( W6 X* i" C$ g4 w5 [过分 (過分) guò fèn - overplay3 I6 t& Y6 e, V0 b. u& M* G. A
国手 (國手) guóshǒu - national champion*
' `" J+ J* Z4 s" ?. O% ?# D; |! [, ^. S6 n
5 S. x1 g; F8 A2 z( l
H1 j7 C" a# H. i! c4 y3 M4 I' R# N
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki' M) a9 O9 m" O- W8 Y: k( d7 _, N
好点 (好點) hǎo diǎn - good point
9 B# @$ h0 N4 l8 B' a% V/ Q& C和棋 hé qí - draw*- A9 k7 W4 a& O. X
黑 hēi - black*3 C, o! A, M% k& |( c: {( p
黑方 hēi fāng - black player*
8 h# i" X5 P. V% |$ B' F; ~黑先 hēi xiān - Black plays first*
( @0 i8 R8 k* n猴子脸 hóuzǐ liǎn - Sake bottle shape$ \( `$ z, L1 R
厚 hòu - thick*
( \& d/ b7 Y; r3 {) s# i$ `/ t8 X后悔 (後悔) hòu huǐ - regret** b3 {6 ?5 p! H( ^& n
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
. U5 H* ~2 R) p厚实 (厚實) hòu shí - thick*
. L* i, v! P8 L8 z6 B厚势 (厚勢) hòu shì - influence*& }& N% K4 j3 v3 q
后 (後) hòu - after; later** s1 ]8 c2 |" S. V
后手 (後手) hòu shǒu - gote
4 S) S% b4 K- |- I0 _后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture. D1 G: ~, Y1 t) r( P/ Z) E1 h
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
3 T7 c  H  F8 ]" Y后中先 (後中先) hòu zhōng xiān - gote with hidden sente; P8 s2 D/ T. }4 A0 b
虎 hǔ - tiger's mouth
1 O2 q/ }0 f" Y3 I, j8 l虎口 hǔ kǒu - tiger's mouth
1 o. j& R2 \8 K/ G) A9 C  S互破 hù pò - mutual damage
! W2 W, ^' u( n  X互围 (互圍) hù wéi - mutual surrounding of territory' G! c, u2 T  c2 d7 |; \# U9 h( u
花见劫 (花見劫) huā jiàn jié - picnic ko
% p0 x( s% ?" A% L' W8 R9 V$ T花六 huā liù - rabbity six
( A* p. y; c7 N+ s* |花五 huā wǔ - crossed five
2 V' K9 T- U0 S0 p( d还原 (還原) huán yuán - transposition
, a) m. n1 Z, \  X( d. G缓 (緩) huǎn - slow** [3 b7 i4 @- g
缓慢 (緩慢) huǎn màn - slow*- q+ w0 }9 w% h6 a7 o! E- Y- [
缓气劫 (緩氣劫) huǎn qì jié - approach ko( Y" k' G1 @7 i: S5 L2 X
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
* t2 |: W; z0 H& [" Z8 X缓手 (緩手) huǎn shǒu - slow8 X7 I0 ?3 m! y+ O' O; `
缓征 (緩徵) huǎn zhēng - loose ladder- [% i5 h8 H, ]6 d2 d$ U9 `
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder  G( ~0 }( {( r" ^
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique4 ?( g0 Q0 Y. p7 f* C, k
回手 huí shǒu - take back*. }3 {6 s9 f7 G; [8 a3 Z0 N
回提 huí tí - recapture
# H/ J. K0 o; y- q悔棋 huǐ qí - take back*
7 }1 z/ D; W4 I* E4 w/ y活棋 huó qí - living group
( N) c2 s; F4 n$ j- Q( D; D6 o% j) i4 I  O) _9 V( c  Q; \
3 n( H' l5 q. V; j: C. ]$ {
J% H" k# o# ~+ {* o" H
急 jí - urgent*6 e. @; V6 S( Y( L; L) {, h
级 (級) jí - kyu
! K/ [6 ~  a1 Q4 W急所 jí suǒ - urgent point
9 G; d. P7 k5 ]7 N5 g, x! |挤 (擠) jǐ - bump into diagonal; choke; atekomi
! P( q( T  ?5 A2 R7 L  |# N, o, {  e技巧 jì qiào - technique*2 g8 b8 K: |1 j$ P
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*1 [' d- ~$ G0 d9 B. U+ T
佳 jiā - excellent*/ E# z% B  `; u7 M8 r4 D2 J
夹 (夾) jiā - clamp; pincer
/ s+ M& ?; M( t" m0 e枷 jiā - net/ w" ~. Q# S4 n2 l! h
枷吃 jiā chī - net
  q" i- x+ n* x$ W3 l夹攻 jiā gōng - pincer) r0 k4 w. p3 g
假劫 jiǎ jié - false ko threat3 n. v; r( q) X" _
假双活 (假雙活) jiǎ shuāng huó - false seki
7 b1 r' e; q( }4 G" s5 R% K" H假眼 jiǎ yǎn - false eye* D6 Z# [7 h. ^: f
假眼活 jiǎ yǎn huó - two-headed dragon- r) R/ w& M& t& j- i$ e
尖 jiān - diagonal1 f' m: r! Z; i) O- F2 k
尖冲 (尖衝) jiān chōng - shoulder hit# f/ O1 r/ r& G
尖顶 (尖頂) jiān dǐng - diagonal attachment' b/ v4 W) e) ]8 Z4 V! E
坚实 (堅實) jiān shí - solid
/ B( r, i, e( z! H7 t: Q见合 (見合) jiàn hé - miai
8 \5 a3 p: K1 R/ }: U教 jiāo - teach*- f8 e! D% [, O) V. b
交叉点 (交叉點) jiāo chā diǎn - point) A9 o3 @9 D# R3 X
交点 (交點) jiāo diǎn - point8 B3 \" l8 V+ G& ^  `
焦点 (焦點) jiāo diǎn - focal point*4 a+ ?5 y& `5 o$ `8 n# Q7 C) g; ^
交换 (交換) jiāo huàn - exchange*/ V) i2 h7 q  O% u) U0 w3 m
角 jiǎo corner (angle, horn-shaped)*
$ g' C$ p5 F% M2 ]4 X叫吃 jiào chī - atari
# |. ?+ j+ r* V  v1 K教师 (教師) jiào shī - teacher*. p& N* X/ S9 {2 R- f, ?
教室 jiào shì - classroom*" ?+ \/ G1 z: k1 c) y6 s' e) v
基本功 jī běn gōng - fundamentals*
4 C, p" H* A! d, K/ i接不归 (接不歸) jiē bù guī - connect and die
* _8 f) {3 f) s9 w; v* u劫 jié - ko
; }% K1 U) j! R/ G8 _劫材 jié cái - ko threat; F7 ?: G# P, A4 ?
结果 (結果) jié guǒ - result*
! |" Z4 l, G- V) V/ X劫活 jié huó - live by ko
7 r) a3 J# Q  m9 @% W/ m2 y' v诘棋 (詰棋) jié qí - life and death problem
* |  O* R/ C5 I5 l; e劫杀 (劫殺) jié shā - kill by ko
2 E6 i$ f- ]  o劫争 jié zhēng - ko fight& \7 y" X( X7 `0 w
解答 (jiě dá) - answer, solution*$ t! B7 \# s1 e+ m
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
, p2 n( K; F8 `4 ~! o9 X* b+ a金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
- B$ M. k9 e- Y0 c- V+ j% e/ [紧 (緊) jǐn - tight*
$ s5 N* ?' g( |& G7 O  p紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties. L3 {& \9 o0 ~  J! p4 @
紧劫 (緊劫) jǐn jié - direct ko* ^& J- A% L; R- |; r
紧气 (緊氣) jǐn qì - reduce liberties
2 b" W2 @5 _& d, v1 p5 d紧气劫 (緊氣劫) jǐn qì jié - direct ko
5 U; u- J+ W$ h' [! |6 K5 I" z% U禁着点 (禁著點) jìn zhāo diǎn - illegal point
2 h1 D( Y6 `& j净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
7 L; {, \& N1 k0 F6 S0 s5 e净活 (淨活) jìng huó - unconditional life) J9 B, T: n) \, m" J' |
净杀 (淨殺) jìng shā - unconditional death* y4 r3 O8 d7 X3 o2 |
净死 (淨死) jìng sǐ - unconditional death, F) l; @+ `5 {# U, `) x
救 jiù - rescue; save*
- U5 C. k6 Q% }9 Z; ^$ a聚 jù - placement inside opponent's eye' P7 h1 T* h0 S  F# j, A' M
俱乐部 (俱樂部) jù lè bù - club*) r" ]9 k5 \- `# l
聚六 jù liù - six-space killable eye shape: ]8 P$ Y" ~, Z! t  y
聚三 jù sān - three-space killable eye shape
# Q' s8 _0 x* W; R3 P7 J9 H% ~* |聚四 jù sì - four-space killable eye shape6 n5 N5 t- U! o7 r. I0 Y: l
聚五 jù wǔ - five-space killable eye shape
( _3 r) p4 J2 e决战 juézhàn - decisive battle*
! U/ D: W+ M, k& e5 A5 X6 `诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
, j4 O. k6 q- {2 x; e  X6 M0 w6 j
/ X% d- t4 ~3 M* E, ^" @, P4 }9 o' u3 ^0 ^; d! x6 P2 [1 ~
K
+ G' |  d: Y# `) v8 b卡眼 kǎ yǎn - falsify eye
( ]! V9 _0 H0 D0 Y' l4 z开拆 (開拆) kāi chāi - extension
* U* [4 ^% y2 a开花 (開花) kāi huā - ponnuki" ^( M+ c* f; @) w
开劫 (開劫) kāi jié - create ko  G/ w2 L# _4 j. z3 t
开局 (開局) kāi jú - opening( Q2 j1 \# q: e* z
看花劫 kàn huā jié - picnic ko# H7 h, E. g3 r
抗 kàng - to resist, fight; to oppose to defy*
3 W# k& B3 g7 G9 _, P1 r靠 kào - attach one line higher than enemy stone, w& w( K" x6 B* R& P
空 kōng - empty*# Q, J  \* z! U3 D
空间 (空間) kōng jiān - space*# B$ Z) `9 o- T& x: z4 V% b
空三角 kōng sān jiǎo - empty triangle
8 T3 T5 d6 Q& V- O( c5 y3 ]空 kòng - territory*
6 L+ e/ H2 y& P1 n, ?- p* b6 W跨 kuā - attach at waist of knight's move
$ R" ~  p- @1 R0 |! M! s4 K跨断 (跨斷) kuā duàn - waist cut4 m% R. n/ V' H& k: x* g
快 kuài - fast*
: N4 {% T) Q/ u. h6 `0 J快棋 kuài qí - blitz game2 u- n# ?9 w, E% e% h1 p$ t
宽 (寬) kuān - loose; wide*
+ @$ q9 i# x! A8 q宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
: d5 [* G7 v: D5 l宽气 (寬氣) kuān qì - increase liberties+ m: F: x% V7 J; N$ {
宽气劫 (寬氣劫) kuān qì jié - approach ko
( s5 G7 |2 D* Z# P! c0 X  P亏 (虧) kuī - loss*
) S" x' S" h7 `2 Q# Q亏损 (虧損) kuī sǔn - loss*
' ?1 v+ J- Q  H* x' d4 C  Z" v3 w扩大 (擴大) kuò dà - enlarge; expand*
# f. F! H+ P) F" k5 |4 J. Z5 _* R扩张 (擴張) kuò zhāng - enlarge; expand*
0 g; ]6 u. A# ~3 ?$ d! F[edit]
9 K  }8 @6 v- W0 A5 H' X. qL
2 ^. y. p/ s$ N/ @+ F3 {4 I  ~赖皮劫 (賴皮劫) lài pí jié - many move approach ko
& d* y7 q( i' S, [拦 (攔) lán - checking extension; prevent opponent's advance*7 R1 i  R0 i% {& m
拦逼 (攔逼) lán bī - checking extension
8 q' L8 a/ A* [* D# k1 _  O烂柯 (爛柯) làn kē - ranka
9 I# s! E6 [3 O5 V  M老师 (老師) lǎo shī - teacher*( w2 f% E8 }3 y2 r
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
6 r- m4 L3 ?2 L3 u, [类型 (類型) lèixíng – pattern, type*
% E- N; b" G; @* P5 \$ g冷着 (冷著) lěng zhāo - unexpected move
- x1 ~  @  W  k7 V& \+ E利 lì - profit*
9 D# n; V; _: @  E+ H立 lì - descent; stand
% u: z8 x% q# |$ h; y* ~, V利用 lì yòng - make use*7 j  A8 x5 [9 c$ N) x
连 (連) lián - connect; continuous*
' e, d) R/ z  b$ ]连扳 (連扳) lián bān - double hane
; K8 S# b. e. h' h- U2 Q/ h连环劫 (連環劫) lián huán jié - double ko
+ g8 P' e8 @1 \4 a' L1 c连接 (連接) lián jiē - connect*
- E' A8 |; k7 H9 n4 s/ M" V联棋 (聯棋) lián qí - pair go
" M% Q7 ^6 q* [恋子 (戀子) liàn zǐ - reluctance to sacrifice' Y* i8 c6 Y, c1 Z( A! q: A4 U
两分 (兩分) liǎng fēn - equal*' f1 j1 T. E. }' V; M4 R) n6 U7 F
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
3 N6 e+ H8 U3 X$ _: |劣势 (劣勢) liè shì - inferior*3 Y6 d& O- i1 Q- Q" v! m
裂型 (裂型) liè xíng - split shape. P& j/ d6 B( x) B3 ]" n
龙 (龍) lóng - dragon*  T: e" l. q- P4 Z! j. Q. D5 k
漏着 (漏著) lòu zhāo - oversight: a  c9 X* X8 z# L: e
落子 luò zǐ - playing stone on board
) n% r) h# U: y$ F9 O& O
. l  i9 c( C: M6 K2 k8 w' R! [% q1 s5 d
M
6 e1 L# F" t" N9 a! d满意 (滿意) mǎnyì - satisfied*0 U/ z- h+ {* z" {! d1 t
慢 màn - slow*
& k  f2 a+ z: r8 O盲点 (盲點) máng diǎn - blind spot
, c  G. o% n& K梅花六 méi huā liù - rabbity six9 u+ }9 |, c3 D3 F$ P% C9 \
梅花五 méi huā wǔ - crossed five& o( k2 }. E) N7 @7 W( b
门吃 (門吃) mén chī - capturing technique by atari) b7 H7 r; C+ ~7 g; a
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening3 O$ w  q# H9 D
妙手 miào shǒu - excellent move/ o& `$ z$ ^! K( h0 s( `/ O
妙着 (冷著) miào zhāo - excellent move
  l& S* l9 m* I* U$ H模仿棋 mó fǎng qí - mirror go
" v4 a0 ?" ^( X2 u7 g模样 (模樣) mó yàng - territorial framework" v, N# V8 i; h1 Y. z8 U3 |& f
目 mù - point of territory
$ a8 G! p0 U) s2 y目外 mù wài - 3-5 point% {' p* I* ^! q1 Q3 B1 j0 z0 ^  n* C0 I
, {  R3 P( J4 g" l4 h! V

& d1 y+ n/ o; b1 Q1 Q; EN
1 A( r6 x+ l4 i- T内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
7 V' |, \  t- y逆官子 nì guān zǐ - reverse endgame move
1 J6 [/ B  x. C& l' a, d逆先 nì xiān - reverse sente
! `  u* f1 s- L% q! [" Z7 W逆先手 nì xiān shǒu - reverse sente/ f4 L5 ~9 m, q4 v) K- W# F" x
逆转 (逆轉) nì zhuǎn - overturn game: |. X& j; G, o* D
粘 nián - connect*6 R8 j" p! T* T
凝形 níng xíng - overconcentrated shape
+ j9 l: d, U  p. a扭断 (扭斷) niǔ duàn - crosscut
/ c* X0 k) Z5 l3 A. u扭十字 niǔ shí zì - crosscut# `9 \) j/ {; Y# I0 [7 }
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut6 e; O8 X. h/ x" p. X' E
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
+ `! d$ g" b! d+ |, v) q/ u
  y6 I% H5 i. y" P+ p( w, G) B0 L0 D! m( x, h5 X
P
5 M4 R+ N; M8 M+ U* J/ O6 C, |爬 pá - crawl*
6 O3 ~2 p1 O8 }% L9 v$ \- ~盘渡 (盤渡) pán dù - bridge under, e; z6 h3 S' Y
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner, _& o* e/ `. T8 K1 r+ K! |
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
$ ^/ a0 \6 q: ], x& U7 s8 w$ j+ f抛劫 (拋劫) pāo jié - throw-in ko
- z9 V1 q/ _  g( {配合 pèi hé - coordination*# f1 N; G7 `% {8 C
碰 pèng - attach to the side
6 d/ Q+ V3 H- t7 o" x便宜 pián yí - profit*
; Q- Q- t% v0 l( a0 o骗着 (騙著) piàn zhāo - trick play, hamete4 m" d( E) @! n8 }/ q6 f
平衡 píng héng - balance*/ X) `. ^, M# R5 }' e/ r
破 pò - break*( A5 g7 h9 V$ O
剖析 - pōuxī dissection / self-analysis' h; s" ?% P5 i5 k; u
破解 pòjiè - solution, answer to a problem*) [0 R, n1 [. _# z  h' v; s
扑 (撲) pū - throw in* s4 d2 j' g. Y% ~
葡萄六 pú tao liù - rabbity six" Q* |. z; K$ y0 P
谱 (譜) pǔ - game record
1 X) O  F% W' I* s! w' K普通 pǔ tōng - common*1 `0 {3 c: W: Q" o/ S6 C
[edit]
  s  U  p: P* h4 I$ f: _; ]Q  k" X  R- r1 h9 d7 p' U
欺着 (欺著) qī zhāo - trick play, hamete
) z' N0 j0 _& L& h7 t* M/ }棋板 qí bǎn - go board" x# W; S: O. }3 B
棋风 (棋風) qí fēng - playing style
1 L5 z$ b3 E5 Y8 ~1 A" K) H棋盒 qí hé - stone container4 v9 ^' j: ]3 c/ a! g8 S* C
棋筋 qí jīn - key stones
/ f4 _: e; Y4 e7 J; F棋精 qí jīng - key stones, q  p, t* G8 B% a/ ^) f6 N' |& d
棋理 qí lǐ - go theory5 ?% S" S/ Y7 Z3 g' n. t. h4 c4 H
棋力 qí lì - strength in go, _( V+ Q, i: g$ E
棋盘 (棋盤) qí pán - go board
" p4 H2 }& y+ Q棋谱 (棋譜) qí pǔ - game record
/ c& `- ^& I4 Y* o2 ^1 ]; Z+ o8 _棋石 qí shí - stone
4 C+ B$ |! A1 @1 n4 K4 C: W棋手 qí shǒu - player*" S/ V! h9 X& c& [" Z. T
棋书 (棋書) qí shū - go book
* S- C0 z5 B2 v; A1 z' X棋院 qí yuàn - go institute
" S) D" f. J' X6 o: r9 r7 h4 ]棋形 qí xíng - shape
4 n' a+ Y  K% N- e棋钟 (棋鐘) qí zhōng - clock*8 s9 F1 o( c' a4 ~- e* j6 a
棋子 qí zǐ - stone. V4 W0 K, o/ H! \: v4 W
弃 (棄) qì – abandon, to discard, throw away
& l* H6 T8 j9 D& v弃子(棄子) qìzǐ - sacrifice/ U* Q& s+ r9 v
气 (氣) qì - liberty
2 f: K5 M$ E( b气合 (氣合) qì hé - fighting spirit
2 T' g+ ^8 Q. ]  i: v( R7 A- v) f1 B气紧 (氣緊) qì jǐn - shortage of liberties9 \8 V' k  h9 F. B1 X: J
前 - in front, before** G  P% n9 c3 ?: K& d5 H% r
浅消 (淺消) qiǎn xiāo - erasure
- g6 N; C( l/ Y; w5 K1 F: @墙 (牆) qiáng - wall*
& F: K  R5 ^* H$ g7 Q0 l强 (強) qiáng - strong/ y/ q5 W/ F/ l, V/ y
墙壁 (牆壁) qiáng bì - wall*  C: c+ h1 y4 s/ A  c8 v$ O9 ^' N
强棋 (強棋) qiáng qí - strong group
) q% P7 l) Z6 a  @4 M$ T巧手 qiǎo shǒu - clever move% `6 X% @* u( s
巧着 (巧著) qiǎo zhāo - clever move) z- H) Y; B6 U2 _
切断 (切斷) qiè duàn - cut*
% [, X7 g% T; s4 Y侵消 qīn xiāo - erasure
1 F& _" Q# r6 W2 }轻 (輕) qīng - light*/ H9 E% L- H3 L3 d- k
侵入 qīng rù - invasion# y. O: A2 e9 z; ~) ?) D0 O
轻盈 (輕盈) qīng yíng - light*0 \4 G' d! e# ?: |4 ?0 Q& w1 A
求活 qiú huó - make life
% S( V# I9 u7 r( ^% F+ R( K曲 qǔ - bend
4 L4 R3 X. L- e9 S# O曲尺 qǔ chě - carpenter's square
8 @; `$ Z3 F. @2 t0 h' o" O( l曲三 qǔ sān - bent three
9 x, ?. f( g; U1 e/ q3 Q曲四 qǔ sì - bent four! d: t) ~- @8 k) |3 P$ q& W* i
觑 (覷) qù - peep
  b9 C( O+ G# w! G4 \( h0 M+ l% [权利 quán lì - privilege
$ P+ n5 u' @3 t3 v; U# W: ?( l确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
4 V! @( R/ L9 {" W+ S6 {( d% \. w
8 j& n  R4 N& g: B
9 m* V. |& S6 k# [) p; _2 H: cR
: s8 u) R! ]5 K让子 (讓子) ràng zǐ - handicap& o+ [9 r* |& ^. h( j
让子棋 (讓子棋) ràng zǐ qí - handicap game4 n6 x/ J4 E9 O" B4 `
认输 (認輸) rèn shū - resign*' u1 C+ S$ w+ O# u9 Q
弱 ruò - weak*, y( N5 ^# v0 ?7 C0 K5 u( ?
弱棋 ruò qí - weak group
5 Y  M7 O# s3 Z1 _' X+ M( {. P7 F, |2 C/ [; R6 B
% k5 @0 W% j: M+ t, N/ W- _  O
S9 ?3 U) K& b' j  \: f
三间拆 (三間拆) sān jiān chāi - three-space extension
( a7 [3 H/ a  Z  A. b! {# }三间跳 (三間跳) sān jiān tiào - three-space jump/ E; z% {4 t( x. m. p8 n
三劫 sān jié - triple ko+ ~4 E% A7 Q/ P* h
三劫循环 (三劫循環) sān jié xún huán - triple ko$ }% y, B& }' V/ B! [/ U2 |0 i
三连星 (三連星) sān lián xīng - san ren sei
% l) q3 ?. _* L7 I9 f, o三目正中 sān mù zhèng zhōng - center of three stones/ `1 ^- @4 w% x8 S
三三 sān sān - 3-3 point
, h' F! t1 l) M3 P# y  P三手劫 sān shǒu jié - two-move approach ko
2 W1 a* g) i6 ~三子正中 sān zǐ zhèng zhōng - center of three stones
- r1 [3 r- m5 u' ?/ r4 H5 c/ C杀 (殺) shā - kill*( @* X- E/ s( x6 c6 H7 e1 p) Q9 U
杀棋 (殺棋) shā qí - kill
( G0 l8 P1 [& G1 t+ f6 o! `杀气 (殺氣) shā qì - capturing race4 Z! I, O7 U/ m: J7 U) ]' S
上 shàng - upper*
8 T9 ?% ]" t9 I4 p( H: F/ ]6 b上级 (上級) shàng jí - advanced level*+ ?- W: t9 n( C! [7 S/ A' _
上下同形 shàng xià tóng xíng - symmetrical position
9 n1 E% f( ^5 r3 z0 W! @稍 shāo - somewhat; a little*
9 Q' C) I  g; F% h7 v/ U# g( [. M1 P伸气 (伸氣) shēn qì - increase liberties
8 j" M2 V1 `7 c# A4 u% _/ P伸腿 shēn tuǐ - monkey jump
+ Q! ~& w6 Y: M' l3 m7 z, _生死劫 shēng sǐ jié - all-dominating ko0 y1 z+ M& X- E7 t
胜 (勝) shèng - win*
' F% G% B3 t6 |; N" N4 T胜负手 (勝負手) shèng fù shǒu - all-or-nothing move! r- O; B2 |" h. Y& q
胜着 (勝著) shèng zhāo - winning move2 K) W0 o5 [3 i3 s' u/ I
失败 (失敗) shī bài - failure*: a* P' k- Y" }1 O: z3 @
实地 (實地) shí dì - solid territory
/ D+ i3 I! ]1 o( s% }2 \1 a- a十番棋 shí fān qí - ten-game match
( d& d/ R/ n* `, ]实接 (實接) shí jiē - solid connection+ d- s9 R* v5 W% \& J* J
石塔 shí tǎ - two-stone edge squeeze: j" j: u. ^6 d* u
实战 (實戰) shí zhàn - actual game situation' ]+ z' W' v6 R  S
实战手 (實戰手) shí zhàn shǒu - situational move
6 ^2 @- l' m. H势 (勢) shì - influence*+ h: ^7 t; Y& R- \
室 shì - house; room*( h: i) j6 P( @. C. C. T
势力 (勢力) shì lì - influence*# G9 O- y( W% D* O1 {
试应手 (試應手) shì yìng shǒu - probe$ C7 `/ H. l  S! t( h7 ]/ _
收官 shōu guān - play endgame
; C6 M0 x4 y+ ?. f' N5 {收官子 shōu guān zǐ - play endgame
5 F3 `: q9 `+ E3 o1 X  c0 i: {收后 (收後) shōu hòu - last play3 `6 ?' _& @2 m: ?6 f
收气 (收氣) shōu qì - reduce liberties
  }; ^% Y8 C9 i1 x# C守 shǒu - defend*( f) ?- @9 K* y! v8 C& ?
手 shǒu - move
" e$ ?9 M! Q* t8 I+ F. z3 F手段 shǒu duàn - technique*7 t& g- z, ~9 i" W, ^9 z
手割 shǒu gē - reorder sequence
( p& h$ K, l8 t9 m: {" y) |9 I守角 shǒu jiǎo - corner enclosure7 o6 b# @( V8 S& h) \) [
手筋 shǒu jīn - tesuji( J/ g# T. k- n8 ^$ E( D
手顺 (手順) shǒu shùn - sequence  v) ^/ x: m- i  @' e7 H
手谈 (手談) shǒu tán - hand talk' N1 b1 R; a3 p% w/ _& Y$ K( G
授先 shòu xiān - one stone handicap* O) J- x0 x6 i6 m! W5 d
授子 shǒu zǐ - handicap
# v3 q! }+ X7 u; ]" k% B授子棋 shǒu zǐ qí - handicap game
! P9 o" i8 k& L, n/ F书 (書) shū - book*
* o0 E9 v7 A! e/ S3 t0 t! n$ S) }输 (輸) shū - lose*7 V$ f  {0 X. g7 V4 v9 m
书本 (書本) shū běn - book*
- x8 N( Q* Z% b# f1 K6 _数目法 shǔmùfǎ - territory scoring
7 N! I9 f! E1 ?* g& {7 E! z数子法 shǔzǐfǎ - area scoring/ D) A& m( R  M0 x. i
梳形 shū xíng - comb formation9 y0 S/ _: d3 N9 N$ w
梳形板六 shū xíng bǎn liù - comb formation
7 E  c( {  R$ A8 c" T" h) d双 (雙) shuāng - bamboo joint
7 _  \7 T7 a/ f4 |. Q双吃 (雙吃) shuāng chī - double atari- g8 o# L& a3 T- u, ^
双打 (雙打) shuāng dǎ - double atari* t% E- L0 |0 N+ _
双打吃 (雙打吃) shuāng dǎ chī - double atari/ a7 H% K) J5 _: S3 s: r
双倒扑 (雙倒撲) shuāng dào pū - double snapback
$ r! i% p( I8 h9 {双方 (雙方) shuāng fāng - both sides*9 D) q, x# P0 M% G- ?4 V2 O$ S
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
: H- P- i8 \1 z( ~  k双挂 (雙掛) shuāng guà - double approach; i. B  D4 g/ {/ q( t) k
双虎 (雙虎) shuāng hǔ - trumpet connection' c9 D  K, Y6 W
双活 (雙活) shuāng huó - seki
+ K7 K  L. @  p9 s* n双叫吃 (雙叫吃) shuāng jiào chī - double atari
4 k$ Y- Z! s4 J, s) S6 h2 b双劫 (雙劫) shuāng jié - double ko4 s: {$ t8 f7 |( |4 d  N/ X8 z
双征 (shuāng zhēng) - double ladder
9 T) l7 h' l4 n; W, z7 w顺序 (順序) shùn xù - sequence*8 k. N7 u! Z9 L0 N- `) @
死活 sǐ huó - life and death% ^. X4 R1 R' O- x) p, ]
死活题 (死活題) sǐ huó tí - life and death problem
5 l5 X7 [( B* T7 t死棋 sǐ qí - dead group
) s2 j- W2 |) E, Q! F8 @死子 sǐ zǐ - dead stone
! v' i5 o# O% N  q+ I0 Y* U四间拆 (四間拆) sì jiān chāi - four-space extension7 \0 g( n2 Q9 h8 O7 n) X3 M  u& ^" t
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
/ G5 ]8 z  t1 c) i; |. g四劫 sì jié - quadruple ko, f* j3 r: ~# F1 @6 ~
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
% w! L# N% q" |四连星 (四連星) sì lián xīng - yon ren sei2 K3 a, M* o6 a# w' J( Y
松 (鬆) sōng - slack*: Y. x7 F: t% A& F1 a+ \) N' Z; r
松气 (鬆氣) sōng qì - increase liberties
9 E! h& \) `  L5 F松气劫 (鬆氣劫) sōng qì jié - approach ko! D7 P- x. \; C! W* w; Z  k
俗手 sú shǒu - crude move
/ A3 j& A% [# }% z- t; E随手 (隨手) suí shǒu - hasty move
  |1 }& k' `; b, s随手棋 (隨手棋) suí shǒu qí - hasty move
. k0 F0 p  y" s4 k3 W7 U损 (損) sǔn - loss*
6 q3 F! X. @' r4 I7 W/ L% N# v9 n损劫 (損劫) sǔn jié - losing ko threat
1 b8 `: Z6 N9 a# y2 }损失 (損失) sǔn shī - loss*  L% t' S# {6 t% z
顺序 (順序) sùn xù - sequence*
% f  g6 i1 R* d: `- _& g8 v
, a& @* s3 H; J' ]" z. l
7 i" L5 e; P# v! |T) _8 Q0 V/ P, ^; ^: o' D
台象 tái xiàng - Tower2 O# X- S  E/ Q9 Z& D4 q0 S' f* ^
弹性 (彈性) tán xìng - flexibility*6 d! Z. \2 ?8 j% {& y8 H6 _( F) S
搪 táng - block*
, c. |: R+ O% i2 ?3 ]套劫 tāo jié - two stage ko
- d5 K& ^7 k; O+ q- x% v逃 táo - escape*9 t+ G- t; Z5 f% b
逃遁 táodùn - to escape, to run away, flee*/ C8 j" e4 a0 y  Z" M3 o
逃生 táo shēng - escape*1 Q; `1 g" X7 B( n: D; F# T
腾挪 (騰挪) téng nuó - sabaki
% d$ s7 y- S2 h) p提 tí - remove from board
' X' B$ N# F$ }% w3 W9 p$ a提劫 tí jié - taking the ko
! v1 u  F2 z' g9 C9 E1 c; G提子 tí zǐ - remove from board
* u. `. z$ p  s天王山 tiān wáng shān - tennouzan5 ]0 F) `: n: J% t
天下大劫 tiān xià dà jié - all-dominating ko: d6 L, t' r  p# v. e. ]" u
天下劫 tiān xià jié - all-dominating ko
: T% q; b& |$ Q0 y% h5 o9 O; G天元 tiān yuán - tengen: M; o; m- j; ^) s+ b9 M% C  N* l
跳 tiào - jump*
2 ]& H6 X9 l4 T贴目 (貼目) tiē mù - komi
" L1 i4 Y; j) h. U$ y9 G铁柱 (鐵柱) tiě zhù - iron pillar*- O3 x) {0 B# f: p$ S7 r
挺 tǐng - push up; stand*) s$ e% T7 u& K" e0 \4 z, f: c
投降 tóu xiáng - resign*/ @& N& h9 s9 o& {# X# X
投子 tóu zǐ - resign
+ X! X* L; F$ [5 l  `6 K透点 (透點) tòu diǎn - placement5 j% ]6 u/ l# d( |: W& _  @
图 (圖) tú - diagram*0 @3 w1 u5 N/ U! e) q
退 tuì - pull back
. p0 E# w4 K' s托 tuō - underneath attachment8 e; D- P1 V$ f4 K2 A1 ]; C
脱出 tuōchū - escape, break out% Y7 i9 y% q# W" b4 j
脱骨 (脫骨) tuō gǔ - under the stones
% o" d7 ^3 t% ~/ O7 @" S; @脱先 (脫先) tuō xiān - tenuki' e3 `# B8 V0 t& s& u- b
8 q: R: W4 n8 l! E) I1 i) L4 P: h3 L
" N' o( g. |, C
W
, H9 B; _2 t* C, e挖 wā - wedge
( D3 [8 v8 R* B" I6 r0 R4 \2 a8 A外目 wài mù - 3-5 point
" X9 }  u% X0 `1 u外气 (外氣) wài qì - outside liberty- x" w) a  h% Q3 Q
弯三 (彎三) wān sān - bent three
* G  W3 c* V# k4 K弯四 (彎四) wān sì - bent four  ?- k6 L1 j) I# e* g5 z
万年劫 (萬年劫) wàn nián jié - ten thousand year ko  Z6 s( M! W& `6 g/ Y: N8 M
围 (圍) wéi - surround*/ y1 F; F- m! B* z; x: [4 V
围棋 (圍棋) wéi qí - go
: t9 i) Q4 X/ [& k3 U尾巴 wěi bā - tail*$ ]' h7 `. \6 [5 n4 |* {
味道 wèi dào - aji5 A8 n1 a% x2 {8 N/ D# J
文凭 (文憑) wén píng - diploma9 m# z& {! X$ P4 @; E  Y, b$ M7 g
稳当 (穩當) wěndang - stable; firm*$ S1 X7 q( g: @( f5 i/ P
问应手 (問應手) wèn yìng shǒu - probe" Q" M# F: }9 z- q" m( V6 m3 a
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
3 q( @% \# w; _# b" j无理 (無理) wú lǐ - overplay4 E* H! {) U! h! u
无忧劫 (無憂劫) wú yōu jiě - picnic ko
( y' }# O( Z$ ^" s; y五子棋 wú zǐ qí - gomoku narabe7 o% q8 p: x. u9 D! u  j
五间拆 (五間拆) wǔ jiān chāi - five-space extension2 W+ U8 ^; Y# Z+ V, v
五连星 (五連星) wǔ lián xīng - go ren sei
! a4 k2 Y0 K# D% o! A五五 wǔ wǔ - 5-5 point
- k; a' R4 @) P$ |5 F) x0 s8 y, D4 O+ b" k. j8 ?
; ]# |# k: x( ]. K! p* w
X/ [* _8 [/ _* W9 m& I- {
细棋 (細棋) xì qí - close game
* @+ A- {' }! V瞎劫 xiā jié - false ko threat
6 w# J2 \0 v( z下 xià - lower*
, J5 s: x1 W& Q1 q/ g4 M. j! u4 ]下法 xiàfǎ - method*/ q1 A" s1 S8 J3 \
先 xiān - before; first** j  O  V1 Y# s; X4 I2 ?
先手 xiān shǒu - sente
( ^2 r3 t4 G% m* T先手劫 xiān shǒu jié - a ko in which the player makes the first capture. M1 n$ O" R, z4 K" @- G
先手利 xiān shǒu lì - forcing move4 e2 n+ u5 K% m
先中后 (先中後) xiān zhōng hòu - sente with hidden gote3 o, v& R. q& J
陷阱 xiànjǐng - a trap*
% G% \3 `( t. k* Z; w+ T- C; u4 k9 s象步 xiàng bù - elephant's move5 e' c; W! X! N
象步飞 (象步飛) xiàng bù fēi - elephant's move* ?' D* J& |2 M' @3 ^3 v9 k( T
象飞 (象飛) xiàng fēi - elephant's move9 \; d: c4 z; i
向小目 xiàng xiǎo mù - facing 3-4 points! {5 L. l: b/ D( O- p
象眼 xiàng yǎn - center of elephant's move
2 }6 G! L0 B9 e消劫 xiāo jié - ending the ko3 S3 f: u. }6 R" i1 y7 G
小 xiǎo - small*
9 L. s  M* Y) k; J0 v5 H7 V小飞 (小飛) xiǎo fēi - knight's move  U3 G1 U  L6 b* Q! x
小尖 xiǎo jiān - diagonal
8 E( e: u, r8 Q: K+ ^小林流 xiǎo lín liú - kobayashi opening1 w% i; O7 h) J( H9 ~% w6 k
小目 xiǎo mù - 3-4 point
; K$ c) t/ k2 s( {+ Y小盘 (小盤) xiǎo pán - small board (13x13 or smaller)0 ]- U2 o, i8 O- Z2 g
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)/ n3 V9 [9 [5 f* b7 ^$ Y6 ]
小伸腿 xiǎo shēn tuǐ - small monkey jump1 d) n& H, T# G# C6 h
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
, I+ o+ s2 p) p) q5 {; @效果 xiào guǒ - effect; result*- D" Q+ l$ K$ A8 ?. \  L
效率 xiào lǜ - efficiency*2 g: n+ K& n1 C3 w+ u5 c! v
新布局 (新佈局) xīn bù jú - new opening
3 k6 @, T& H/ T/ l$ _新手 xīn shǒu - new move3 y& J, R: [3 X8 w1 h9 k
星 xīng - star point6 X! y, N' o( r, ~1 y
星位 xīng wèi - star point
, `2 d* Z$ Z* f& x4 v) E形 xíng - shape*7 K# l  C( s! J1 @4 d
形势 (形勢) xíng shì - situation*
1 `% j3 s8 z1 e" S7 v3 v, Z1 S形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement2 N( ]% V7 `: X
形状 (形狀) xíng zhuàng - shape*
& D  A; i- F0 \- I0 W秀策流 xiù cè liú - shusaku opening
- Z; f4 q/ b! D! k7 g/ W虚手 (虛手) xū shǒu - pass% R3 _7 _9 _- _* u$ M
虚着 (虛著) xū zháo - pass
% [8 L6 _: e) u3 ]1 Y序盘 (序盤) xù pán - opening) X! L% b# y* d; W# \# D* r
学生 (學生) xué shēng - student*6 c& u0 L8 d/ C" m3 I
雪崩 xuě bēng - avalanche*
& q8 m$ S. q( ?8 B循环劫 (循環劫) xún huán jié - double ko
' n7 Q2 l# R) N4 r2 g3 @
: T5 N& Y% j1 d/ P8 K
; X  t- L8 `; F' g+ l9 U, [7 eY5 S% G1 g9 L' |, v$ S! Q  j
压 (壓) yā - push down*
( ^) r3 U: Z' f0 L压力 (壓力) yā lì - pressure*
5 Q9 y/ M# p: p7 `* y5 t: R延气 (延氣) yán qì - increase liberties
, {' \( v( z, x; Q& |* a/ N/ \眼 yǎn - eye*
. |6 U' j1 s1 n( H眼位 yǎn wèi - eye potential; eye space
/ j5 Y" _( n0 j/ P眼气 (yǎn qì) - eye liberties
1 E3 o. a7 N1 [  A4 }9 S眼形 yǎn xíng - eye shape; eye space
3 o- A2 ~  B, x8 V; l# p妖刀 yāo dāo - magic sword+ q# o* M* t4 E9 b$ N
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko9 |8 I6 l  h+ a8 s% x
要点 (要點) yào diǎn - vital point
: \+ q, W3 {3 [. X3 Y' _- B& I要子 yào zǐ - key stones
" [- ~# t* m+ N' @4 T! ?5 t* b业余 (業餘) yè yú - amateur*, M! C% T! \: m
一方地 yī fāng dì - one-sided territory
% \9 `1 x" j/ e1 W0 x一间拆 (一間拆) yī jiān chāi - one-space extension
, R& P3 N% Q2 e8 P8 n& X一间跳 (一間跳) yī jiān tiào - one-space jump: T0 X5 C4 I1 m+ k9 Z
一手劫 yī shǒu jié - direct ko
: m, }2 Q, |# H4 c! {+ M) B一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker! g5 r7 R- m) m8 A
疑问手 (疑問手) yí wèn shǒu - questionable move
8 D5 ~- S  A, v  R& P6 C' R8 {8 e; a弈棋 yì qí - play game*; T% B7 V$ n1 M5 b; H& q- D; l0 y
引征 yǐn zhēng - ladder breaker) L' L' U  X- z& q
赢 (贏) yíng - win*8 }0 }- ^" O, A: Z8 w
应氏 (應氏) yìng shì - ing's& W9 [* E& T* z& @+ i
硬腿 yìng tuǐ - first line descent0 n; Y* ?$ I* F- P3 {3 `8 I
优势 (優勢) yōu shì - superior*
- e: o. N9 ~; t5 G有利 yǒu lì - advantageous*) z' {0 @: ~* a3 }9 R& }) A  O
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
. Z. K6 Z6 ~/ m9 x1 b+ E有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
( O8 v% q8 H6 Y' o右 yòu - right*6 W7 K$ ~: s, M( d
余味 (餘味) yú wèi - aji  @3 V6 K5 q; k2 E6 S- v% Y% Q
愚形 yú xíng - dumpling shape
# d6 p0 ^4 b/ x6 R+ X) M宇宙流 yǔ zhòu liú - cosmic style
2 ~: m6 G: C0 p/ s& b$ [原则 (原則) yuán zé - principle*
5 ?! ^* `7 R; a院生 yuàn shēng - insei- e' \0 t3 p) S

2 S: w& z4 W( R  l" d" p  p6 i+ p9 h) V( U: b9 d! ?# G* |. N
Z2 a( D' a( k. `5 ~& w. k9 w
枣 (zǎo) - jujube (Chinese Date Wood)*
% l4 F3 n& E2 T% H$ i! y5 y扎钉 (扎釘) zhá dīng - iron pillar*% I9 Z+ d4 L# e: Y( D0 Q/ t3 P
长 (cháng) - stretch
& |* F- n' d4 h3 d0 T# b$ i胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi7 f0 n- w9 N, `& b2 B& Q6 p! x
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi4 ]2 y8 w( ~: ^0 {/ ?
着 (著) zhāo - move+ r  @* W* I( ?
真眼 zhēn yǎn - real eye. A0 Z' ^! A. q+ d
镇 (鎮) zhèn - capping play
' t) V# d9 u. A# z镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker2 z# B& i% @+ j3 B1 x& Z
镇头 (鎮頭) zhèn tóu - capping play/ [0 L; t7 W& `# {- h( l, R
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
1 M& {0 D) D) A# A4 s征 zhēng - ladder( }' L) I" A' \# H3 h# c: k: X
争棋 (爭棋) zhēng qí - official challenge match2 j! o; W2 }: T- U8 y) o% U& m
征子 zhēng zǐ - ladder8 _" t4 Y- H: G. q* ^! W
征子劫 zhēng zǐ jié - ladder ko
; T1 v4 Z$ E5 m; U9 Q4 I9 G整体 (整體) zhěng tǐ - chain, d4 u$ O1 s# V5 c
整型 zhěng xíng - settle7 Z" H% }/ N! `+ N5 X
正解 zhèng jiě - solution** ]4 U3 y  D; P( q. q
正确 (正確) zhèng què - correct*% L" \+ i5 a$ I
证书 (證書) zhèng shū - certificate*0 a% g. ^+ t# R
正着 (正著) zhèng zhāo - proper move- Y/ c. z8 f1 M, e6 _" ~
指导棋 (指導棋) zhí dǎo qí - teaching game# A- g/ |4 m8 k' M* g
直二 zhí èr - straight two
. }1 I. a2 c8 a( s7 H7 E+ `' J# y直三 zhí sān - straight three
( H0 C7 M* b! ?& u* b0 {# o直四 zhí sì - straight four! k& q2 j- F  q+ t$ G+ y
职业 (職業) zhí yè - professional*& _$ Y$ F" o: X4 z/ E% e
只此一手 zhǐ cǐ yī shǒu - only move
9 C+ ~" _, N! D" c+ q4 y, ]: p: D治孤 zhì gū - managing isolated weak group
4 T: F5 V: Y3 q0 j7 I中 zhōng - center*. M# X; S) [3 z: Z
钟 (鐘) zhōng - clock*
- F1 r% o; Y+ d9 h+ T( \4 O中腹 zhōng fù - center*
. E& E; h5 K( }5 ^5 M中国流 (中國流) zhōng guó liǔ - chinese opening
% V3 {% E- y9 W% P, l# j# F( ~中级 (中級) zhōng jí - intermediate level*9 m0 q! K" ^9 a: w; D; u
终局 (終局) zhōng jú - end of game9 h& B3 ^7 m* y& G+ Y
中盘 (中盤) zhōng pán - middle game1 {( }! c) o* K; P
终盘 (終盤) zhōng pán - endgame
2 V; o. Z; D( |! q- b3 T: B中心 zhōng xīn - center*
' y( `1 |- C: t中央 zhōng yāng - center*9 `  _; U8 N, x$ F/ I6 I: h
中原 zhōng yuán - center*2 y  y' e3 `0 j8 l8 o+ Q4 b4 q3 a" j! n) K
重 zhòng - heavy*  _, L, f1 v7 K' Y$ ]
主动 (主動) zhǔdòng - (to take the) initiative*
' [8 f  J+ q8 H9 W, n. d* O专业 (專業) zhuān yè - professional*2 g& ?7 H( G( R* T! Y* m" {2 z
转换 (轉換) zhuǎn huàn - exchange*3 F) _. w- q) K4 ], D6 t
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback3 y1 N/ |  `+ @6 N8 ]) f* \
装劫 (裝劫) zhuāng jié - a move that threatens a ko) l/ G5 N0 I' l
撞气 (撞氣) zhuàng qì - reduce self liberties
/ W) t2 h2 f& O! S; Z9 m# M追 zhuī - chase*/ M7 D. Z% {" E
追捕 zhuī bǔ - chase** h% ?. S2 ^/ Q# b5 m
子 zǐ - stone; unit in chinese counting7 j' }. y* Y" s4 r/ }4 Q5 d! q
自然流 zì rán liú - natural style& I3 U) z1 N% v, ~1 \- t+ e
自杀 (自殺) zì shā - suicide*" W* z% G% K; Q$ G* j
左 zuǒ - left*
; x; ?! s! X/ ]左右同形 zuǒ yòu tóng xíng - symmetrical position
& m5 m$ c6 e( }( r' J做活 zuò huó - make life
8 V5 k" ?1 y* i+ w做劫 zuò jié - create ko1 J" Q4 V  Y% `
作战 zuòzhàn - combat*
9 g" X( \: d$ x- D, ]( G& O做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)+ O$ h; D4 _5 A; z$ z- S5 n
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发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了. s6 ^  Z& r9 }. `

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发表于 2015-12-17 21:32 | 显示全部楼层
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