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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A% {/ ~' a, z, ?+ G2 x& Q
安定 āndìng - settle*0 S( U  E9 J" F/ x+ Q
; P# ~) u! ]: K+ r# q" J; B

3 X( @& H2 i! `1 w! l4 ^8 [B
: {) H6 N/ i2 A6 d- t8 }5 V7 M白 bái - white*4 R- ?  d$ Y' [* r
白方 bái fāng - white player*
. V! H& [  ~6 b9 q2 k% u& o9 N败 (敗) bài - failure*! A6 a  n' Q% f/ H
败着 (敗著) bài zhāo - losing move' m) v, e) j9 c& E! D
扳 bān - hane$ D7 m: g  n# V! U+ W1 Y4 z
扳断 bān duàn - hane through5 U" l: x; [+ O4 a1 Q" [6 W
板六 bǎn liù - rectangular six
3 E2 d) G' j( a$ j半劫 bàn jié - half-point ko
# R9 p. q5 C. a4 R棒接 bàng jiē - pole connection' I+ V2 p5 R4 C( B) a+ I
包围 (包圍) bāo wéi - surround*1 ^6 d& h" w7 A# p4 k5 ?- r% a
薄 báo - thin*
- J/ Y( p* ]5 j4 ?保留 bǎoliú - retain; preserve*3 ?# i- S& a; U/ |% ]
抱吃 bào chī - capturing technique by atari: {4 J  p3 `; C1 K3 `
本身劫 běn shēn jié - local ko threat/ h9 T- y& a2 n/ \
本身劫材 běn shēn jié cái - local ko threat2 F" r. A) P5 e
本手 běn shǒu - proper move  e" a! N7 {/ p" c0 d  n: k" I5 A
笨重 bèn zhòng - heavy*8 B- d/ d3 k. U) o& k
崩 bēng - collapse*
% d8 i$ |0 z) U7 O, z; V  m崩溃 (崩潰) bēng kuì - collapse*
1 ^$ o9 V* j* I8 x* g/ l逼 bī - checking extension
" Y8 U# X9 c( n鼻顶 (鼻頂) bí dǐng - nose tesuji
9 E* Y4 E; K/ C1 l% k比气 (比氣) bǐ qì - capturing race
- {2 E' F7 b! U比赛 (比賽) bǐ sài - tournament*
* R) _, h& X/ F  Z7 Y2 w边 (邊) biān - side*
" ]. i" c2 `% s& V8 H+ w- ^; P变化 (變化) biàn huà - variation*
' ^1 J( J* g" t! m& x变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening9 v6 i6 m; ]9 N
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening: M( {( c& j, }3 X! h4 {- \
变着 (變著) biàn zhāo - unusual play
. D4 S( ?' X0 |( c( a! v; b并 (並) bìng - horizontal stretch8 ]8 J8 T8 b1 G. u% `
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
6 `% I$ ^6 s1 H- g补强 (補强) bǔ qiáng - reinforce*0 n6 L& A8 J7 Q9 x* V5 z
布局 (佈局) bù jú - opening
: x* W% a+ Y0 k" p, D不利 bù lì - disadvantageous*
. Y& z# x! L9 R0 z不入 bù rù - suicide9 X. r$ G" D! M' U6 b3 e5 s
不入子 bù rù zǐ - suicide' Y% e- Q. q5 G& g+ C
不提三目 bù tí sān mù - three points without capturing! |* q9 S5 s7 u+ a2 ^$ j
不提五目 bù tí wǔ mù - five points without capturing0 X' l) U8 f+ \  V/ @" c

6 f% d/ h" p4 i2 Q/ k" K7 Z
0 e8 o9 R' c2 O. B) GC( G6 C- Y! i6 b6 F# {- c: y# ~
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)4 E5 x1 r. I8 C4 d0 m1 w1 ?
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
/ W+ ?. T* U* a. X, n* T! C- P: [参考 (參考) cān kǎo - reference*
) n5 g+ Z! c8 u, }, V% c残忍 cánrěn - bloody or merciless*! j$ n0 N% T  p% I: Q8 D
拆 chāi - extension6 d  y( `! q; s8 ]
拆逼 chāi bī - checking extension3 h9 i; S6 {2 M4 ?( U
拆二 chāi èr - two-space extension
$ p! j/ C; `; N  M0 P# n2 ]拆三 chāi sān - three-space extension  @% O" ^, [: s9 u6 _6 W9 `
拆四 chāi sì - four-space extension4 X$ A# T- q" X8 M0 M
拆五 chāi wǔ - five-space extension/ ?. L" h% H2 M# ]$ t& v
拆一 chāi yī - one-space extension
0 a' A) s; r4 @4 O- j; K缠绕 (纏繞) chánrǎo - harassment technique
4 m% ~: s; }$ \; o# E1 G; a4 F长 (長) cháng - stretch
* b% T3 I; u. V- ]" @3 j2 b长考 (長考) cháng kǎo - think for a long time3 `& ~, X0 f3 H0 n$ X0 @% L
长气 (長氣) cháng qì - increase liberties7 t' S1 Q6 A: a/ `
长生 (長生) cháng shēng - eternal life; q! f9 v( M$ p, m# ?; {' f" m
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
# E5 T! D, ~9 [9 L/ }+ ^超大飞 (超大飛) chāo dà fēi - very large knight's move" S5 j! j5 E: X+ X2 r
超高目 chāo gāo mù - 4-6 point) x5 H  r8 V& ]  v( |0 E
超时负 / 超时 (超時) chāo shí fù  - lose by time' V" g0 A1 T, I9 \
超时胜 chāo shí shèng - win on time
7 r5 z/ B7 r8 D成功 chéng gōng - success*7 Y' \! K  U" W! h  Y' a4 M. U
成立 chéng lì - possible*
+ d. [& W+ i+ A& m+ R. s秤砣 chèng tuó - two-stone edge squeeze0 [# m5 J/ F& P
吃 chī - capture3 ^  m. ]* |! _% T
吃亏 (吃虧) chī kuī - loss*0 S6 g7 v9 ~+ G9 }9 I% V
持棋 chí qí - jigo0 F7 J% v; A0 o( c3 h
冲 (衝) chōng - push through- B" ?% X' a9 `3 E; z% @! b; H
重复 (重複) chóng fù - overconcentrated( L/ A, R/ e$ q# s1 ~: d
初段 chū duàn - 1 dan3 B8 G1 u; N- O% P
初级 (初級) chū jí - beginner level*
! k+ f9 L2 h4 k* T出头 (出頭) chū tóu - getting ahead) g# T) C7 k) h/ ?- \1 c+ s& p
刺 cì - peep: i4 T4 a+ X0 r  t  O& x
次序 cì xù - sequence*5 T1 W) l6 ?0 R- s1 d
错误 (錯誤) cuò wù - mistake*- K. M/ e' t. l* S5 J$ `
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
  r7 j7 C8 `* |  u: l" o% y& ?$ g7 N4 F
- J) s0 u9 j: \- n: k- b
D
7 I3 @. U& d4 p$ B" O# }搭 dā - attach
7 ^! F1 U$ n+ w( c; y打 dǎ - atari
1 l! G4 F2 l7 N打吃 dǎ chī - atari
+ {6 O6 ~! O4 g. n, d+ h打二还一 (打二還一) dǎ èr huán yī - capture two recapture one/ H0 W+ M* {- [" V+ Y
打挂 (打掛) dǎ guà - adjourn game
1 @4 o, Y. c$ z: o5 Z9 V6 Z打劫 dǎ jié - ko# Q. W3 o# D% B" H
打入 dǎ rù - invasion6 P* p  t  z1 z# k; _
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one4 n. _$ G* ]5 P/ t# z
大 dà - large*5 k# D- u, o  r) w7 L& k
大场 (大場) dà chǎng - big point
' c" O* i% [% g$ c" a0 x3 C! q- T大飞 (大飛) dà fēi - large knight's move( z! E  I& {8 i
大局感 dà jú gǎn - whole board thinking
" [, ]7 m; B8 \8 c3 J- ^大龙 (大龍) dà lóng - dragon*
0 U9 N8 S( r: n大模样 (大模樣) dà mó yàng - large-scale framework& H6 i4 }& z, t  F* j/ O9 S9 Q' X
大盘 (大盤) dà pán - large board (19x19)
0 S) F! r! D) s大棋盘 (大棋盤) dà qí pán - large board (19x19); L+ m# P: Q& l4 ^' Z9 B
大伸腿 dà shēn tuǐ - large monkey jump
4 q. D) h' H6 F大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze0 a1 H4 L' B- }0 b6 H8 s( I
大雪崩 (da4 xue3 beng1) - large avalanche1 m+ F4 b7 g2 |3 d6 [% G! }* ~
大压梁 (dà yā liáng) - Da Ya Liang: F0 N5 ?" `/ N6 _5 Z
大眼 dà yǎn - eye with two or more spaces
7 j2 \- W/ ^" X/ h! ^6 u- G大猪嘴 (大豬嘴) dà zhū zuǐ - j group
) b7 y! F, r8 H0 t& C7 t9 r带钩 (帶鈎) dài gōu - long l group
1 d9 U! ~) m. `单关 (單關) dān guān - one-space jump
% N' W4 c& r) \0 F0 u% v/ Z单官 (單官) dān guān - neutral point) Q! d. g. `9 \# W1 x& b
单劫 (單劫) dān jié - half-point ko3 i0 G- E; N' q" ]5 m$ `9 X3 E! _
单行道 (單行道) dān xíng dào - one-way street** H7 M) ?2 O7 _# w3 ~7 W  A; F  I
挡 (擋) dǎng - block*
* S+ T6 d4 l' w  L3 m" D# [刀把五 dāo bǎ wǔ - bulky five
& e8 z; P+ w3 {刀板五 dāo bǎn wǔ - bulky five
7 k5 f  e: Z; c; B. C5 ~- B. d刀柄五 dāo bìng wǔ - bulky five- M2 D) X! g& p
刀五 dāo wǔ - bulky five
! Y! P* j6 e1 R) t) u0 h/ i倒扑 (倒撲) dào pū - snapback+ V) |# M0 V' {  Z! T1 E, B" W
倒贴 (倒貼) dào tiē - reverse komi
, F% J, ]" c7 I+ j4 k3 x倒脱靴 (倒脫靴) dào tuō xuē - under the stones6 a& v+ X  W4 E: }; a
低 dī - low*3 A% w  i/ F7 b( t; s0 K
敌 (敵) dí - enemy*. e# p, p3 m2 R, {; K2 p, D
抵 dĭ - hold up; push against, to support, to resist*! ], \% M. c! ?' `& n
抵抗 dǐkàng - to resist; resistance*! a5 t0 F3 H% w: k0 N2 ~1 l
敌人 (敵人) dí rén - enemy*
: t3 V1 J" L& B& J5 H" t0 @. ?' [地 dì - territory*
- K$ U4 ]8 W# o3 R6 S+ ]6 C5 @地盘 (地盤) dì pán - territory*
8 l4 U* X; S( E/ c1 A地域 dì yù - territory*
9 z4 @  W4 G2 A! k% A! k* b点 (點) diǎn - placement; point
; X  o4 }! c3 d4 F; K7 j. U1 |! n点方 (點方) diǎn fāng - eye-stealing tesuji) R- `* a1 Z! c& p: q( D! J' n
点角 (點角) diǎn jiǎo - corner invasion: l, q/ s6 d0 _6 Y
点目 (點目) diǎn mù - counting
2 @0 q5 v1 I  W% B点眼 (點眼) diǎn yǎn - placement inside opponent's eye
0 B3 ]' v0 A4 j$ d4 F- B调子(調子) diào zi - choshi6 u# V" {9 E4 j! a3 ]2 u2 l
丁四 dīng sì - farmer's hat; pyramid four
3 l0 s7 T9 K$ Z顶 (頂) dǐng - bump
4 e+ Y+ |  c8 t/ h, M  e, P% p定式 dìng shì - joseki
9 @* w! E( d# d定型 dìng xíng - settle1 f+ `" _, _7 Z9 K1 d
东坡棋 (東坡棋) dōng pō qí - mirror go
& w) f# S; x+ X' @+ l斗方 (鬥方) dǒu fāng - carpenter's square- F6 M5 B# s/ ~5 g# w! c" o
读秒 (讀秒) dú miǎo - byo-yomi
5 T! J4 s6 u3 |% `. M渡 dù - bridge under
6 F  L. N- }5 ?1 M断 (斷) duàn - cut*$ P. `3 y! H1 d$ p2 Z
段 duàn - dan
  f& E7 p  E# u( \# p对策 (對策) duìcè - countermeasure*
# S" h3 d# L! c5 _" M! t5 V  h% P对局 (對局) duì jú - play game*% q( N$ e# i9 o: w# L" E. e
对杀 (對殺) duì shā - capturing race
, r9 [) l# ?% {+ w0 r/ B) N1 p对弈 (對弈) duì yì - play game*5 G  I2 O# y2 N) X$ c' v
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
3 k- D$ u- W. s: Y多元劫 duō yuán jié - multiple ko
6 W, ~  i+ p9 D( r) Z, N* x# J" d! f' k# K5 ~8 F& }5 j( I0 w1 S" G

. R, E$ Y) k; T) ?& `. aE
4 E0 x( P9 e& I- V: D/ T/ N6 A0 m恶手 (惡手) è shǒu - bad move8 p3 x3 b! {2 A5 G
二间拆 (二間拆) èr jiān chāi - two-space extension
& Z% s8 W8 g) c% k2 `% `7 ]) U; X二间跳 (二間跳) èr jiān tiào - two-space jump# _7 y' S: d) N# i
二连星 (二連星) èr lián xīng - ni ren sei
9 A( R, B$ W* i! R) S二手劫 èr shǒu jié - two-step ko5 }& m: A. K- B: O/ Z
3 R# ]9 \  a* u+ Z$ }6 J( F

* S' v& L* K, P7 O/ ~2 U$ q3 TF' n! V" r4 E, G6 U, E
发展 (發展) fā zhǎn - develop*
* [  I" p7 s5 S, _( T法 fǎ method, way (also 下法 xiàfǎ)*
, j/ _1 k3 _: X/ L0 Y反扳 fǎn bān - counter hane. ]2 \. c$ i5 x
反打 fǎn dǎ - counter atari  l0 k2 `/ [5 s/ ?  @) z  _7 f
反攻 fǎn gōng - counter attack
7 J& l" J0 p0 ^反击 (反擊) fǎn jī - counter attack1 S: s' i1 i3 ^2 r# e
反夹 (反夾) fǎn jiā - counter pincer
& o* a; O0 V5 Z( a8 T' @% v反提 fǎn tí - recapture
! b! v, p+ B2 y9 _: J  [3 n% x方法 fāng fǎ - technique*  j2 k) }) M. o
方四 fāng sì - square four
1 W$ S9 _5 }2 z方向 fāng xiàng - direction*1 m" Q7 A% b# r% Z% V
方形 fāng xíng - mouth shape
3 }/ e6 T" u: y防 fáng - defend*
1 w$ d- a) a9 B9 T防守 fáng shǒu - defend*
. K8 }0 D- c% h1 K; H飞 (飛) fēi - knight's move9 f# c7 ^# o) |6 b* B8 d0 @
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete1 v% Q" C  `2 z, [9 P2 r8 G
飞压 (飛壓) fēi yā - press
4 @9 q/ c5 c: N$ g& Q1 u5 g废着 (廢著) fèi zhāo - useless move/ V2 b5 S: l+ {% y
废子 (廢子) fèi zǐ - useless stones
5 _0 S* O  F) o5 T* k) w1 Q" p分投 fēn tóu - splitting move
  W. T8 S3 F+ `% u% h分先 fēn xiān - even game
, B9 |& Z( y( }, ^封 fēng - seal in*
# k) q1 }& C3 j% c封手 fēng shǒu - sealed move4 `8 R6 W1 B5 w7 p8 S# Y% d
封锁 (封鎖) fēng suǒ - seal in*! X9 d7 x* [1 ~5 U* N9 g
浮棋 fú qí - floating stones
5 w, p. A- B9 ?; o2 I# Z浮子 fú zǐ - floating stones
, [5 r9 g% M# J- d负 (負) fù - lose*
. a% A1 E5 C: d! I复盘 (復盤) fù pán - game review
0 k; D- {. o. r) a5 V- L- o
2 @2 ?. X8 E# X' T1 h2 t9 O' `1 l, ?# C7 N" D/ L
G% _7 |$ }' D7 A
概念 gài niàn - concept*# |2 O7 F4 m) h+ l
感觉 (感覺) gǎn jué - feeling*! [) H0 V% W7 f
高 gāo - high*2 ~; q- n! p3 ~$ i
高级 (高級) gāo jí - advanced level*
* z. F* L* ?6 i  s6 u" Y3 _高目 gāo mù - 4-5 point
- f  b" d# ?7 w7 A# N& U; W% N- S根据 (根據) gēn jù - base*
& l& s8 r2 `3 J0 d8 b6 L根据地 (根據地) gēn jù dì - base*
. \9 v& y. P5 [+ ]2 l: |3 S5 a' b8 `# Y4 y攻 gōng - attack*8 @* m. ~; F6 ^4 x
攻击 (攻擊) gōng jī - attack*
7 r( I4 H3 m4 s1 o5 s共气 (gòngqì) - shared liberty
1 f8 B# v+ ~$ t0 |公气 (公氣) gōng qì - shared liberty5 \# b7 t8 {- s8 Y! C" ^8 y
攻守 gōng shǒu - attack and defence*
8 x) I9 o  B: w" v共活 gòng huó - seki' g9 ~3 O" j0 C
孤棋 gū qí - floating stones. v7 R! z& Q, M8 n! }
挂角 (掛角) guà jiǎo - corner approach3 `  q: \+ {" v8 O1 q
拐 guǎi - bend*
! G, P  l) `# S& m" \. l& r6 l怪着 (怪著) guài zhāo - ghost move$ ^" f2 I, z: P$ l- l2 |/ q
关 (關) guān - one-space jump6 c9 e) e+ \. O" `1 U+ z6 Q
官子 guān zǐ - endgame) _8 W3 [/ a( D* o) O9 U8 [7 y5 Z
龟甲 (龜甲) guī jiǎ - tortoise shell5 T; g- Z+ z& z! Z, I8 u1 z6 f
规则 (規則) guī zé - rules** B1 _9 B/ R0 Y% X! a7 ]
鬼手 guǐ shǒu - ghost move2 j1 R$ w% Y( B+ H* ^- ^! L! c) ~
滚包 (滾包) gǔn bāo - squeeze+ u' w6 }  C3 h" l% X
滚打 (滾打) gǔn dǎ - squeeze. H7 Y8 k' X9 R) L) n
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
. I5 P2 W. p* y$ Q过分 (過分) guò fèn - overplay. l. s' f5 @2 {# H0 s0 q( a
国手 (國手) guóshǒu - national champion*1 h7 N. o9 R8 n4 [* ^
1 ]" _% w' g: K

: L; ^5 }6 ]3 c% |5 NH* ~* _; v& `* V$ L( a
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki  K  Q  f! n' H) i% D) Y2 D2 @
好点 (好點) hǎo diǎn - good point
" G2 \* i; U+ o" d2 ], q0 [/ @# x和棋 hé qí - draw*
5 d! V/ s$ b1 A; h3 U- t2 U黑 hēi - black*
: C7 h- q. l" X9 G& @& k黑方 hēi fāng - black player*
3 Y! W6 O8 T% o% ]. B黑先 hēi xiān - Black plays first*
* S/ B4 U& _( F$ p8 E; m) K) V7 J猴子脸 hóuzǐ liǎn - Sake bottle shape
) g, r, U7 s# {厚 hòu - thick*
: s; ~$ {9 G; ]  O7 x, o: C后悔 (後悔) hòu huǐ - regret*, z3 a' C( ~4 O( n
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind. B8 t0 }# J! D2 N! e
厚实 (厚實) hòu shí - thick*0 C3 |, V& o  a3 z
厚势 (厚勢) hòu shì - influence*
& w1 k8 B. j- ~8 f9 Z  l5 Q; Q# z后 (後) hòu - after; later*
; l9 l! J2 z% }; `. A后手 (後手) hòu shǒu - gote5 s) g) s1 i/ m/ z2 S5 t: p
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture6 X# `. d/ K8 v
后续手段 (後續手段) hòu xù shǒu duàn - follow-up4 P2 W, n5 A' s  y2 ^6 A- ~0 r+ D% s
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
9 N9 x* ?# d2 @; Q: {虎 hǔ - tiger's mouth
0 W# v1 x+ \) k) o虎口 hǔ kǒu - tiger's mouth
2 T3 Y+ U5 R" o6 R! u( f' _  u互破 hù pò - mutual damage5 s' e' N. y( x5 y( e
互围 (互圍) hù wéi - mutual surrounding of territory
2 V5 V& L! y8 s0 p0 `花见劫 (花見劫) huā jiàn jié - picnic ko- T  u* J' t% C' Y
花六 huā liù - rabbity six
; _, u0 L: V3 `3 E! c. j花五 huā wǔ - crossed five
" Z. L3 h( p" w6 z! k8 v7 M; b还原 (還原) huán yuán - transposition
6 v( p. v- I& h! l0 s* o+ n缓 (緩) huǎn - slow*9 o: f2 @; }3 P8 R* m
缓慢 (緩慢) huǎn màn - slow*
. R$ \- ]9 q  z& j6 W' v缓气劫 (緩氣劫) huǎn qì jié - approach ko( r3 x  r. C) R' {# E& t2 d# D
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)  E& V# q' T) M5 i4 Z+ s4 Y
缓手 (緩手) huǎn shǒu - slow: Y, n; d: I6 j) U
缓征 (緩徵) huǎn zhēng - loose ladder
- k- T7 m; b8 l$ d" i4 J缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
: C: _8 @* j9 H7 p1 p黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
0 o/ |4 k7 }) K( g' O5 y回手 huí shǒu - take back*
+ s% F. [( x2 L# j回提 huí tí - recapture
& r, B& U- [: I悔棋 huǐ qí - take back*" L. I% {: z" y# q* i# N: {( Q
活棋 huó qí - living group) a4 u7 T8 \$ Y$ ]& Q2 z! J( m
1 M6 i& S( [4 G8 F6 A  O
, i' N2 g% p9 f1 Y
J
7 N/ m2 P, [. N急 jí - urgent*4 W- v6 Y3 }5 w* p/ Z9 e  y% X4 [
级 (級) jí - kyu
) G) m+ J2 x3 l急所 jí suǒ - urgent point
& L  |) a+ f3 S: _1 C' `6 h" X挤 (擠) jǐ - bump into diagonal; choke; atekomi* N! n) Z& O& n* z* T
技巧 jì qiào - technique*
$ q- i; W- a+ Y# H计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*: z# X. s% b) r+ j
佳 jiā - excellent*4 X: E; ~, X1 `, i! _8 u' b
夹 (夾) jiā - clamp; pincer) F9 t& R, @* O+ G3 X# c3 H2 \6 ]
枷 jiā - net
7 f9 E! ]3 r# n: }, w* q# ]% ?枷吃 jiā chī - net
+ L/ h' [# A' m1 L5 o/ x/ k2 l夹攻 jiā gōng - pincer
0 |" i6 g: _; x% h; ]% t假劫 jiǎ jié - false ko threat! D0 G' p% t+ G
假双活 (假雙活) jiǎ shuāng huó - false seki
" H6 F" V+ I! F6 K) H1 H& ?假眼 jiǎ yǎn - false eye
' C* A) B* L. @  q假眼活 jiǎ yǎn huó - two-headed dragon
' c: M8 d+ h& ~& h/ e7 ~尖 jiān - diagonal
. S) d4 L0 h" h. v! g, Z尖冲 (尖衝) jiān chōng - shoulder hit. l2 g8 g, A; H5 A+ L0 L
尖顶 (尖頂) jiān dǐng - diagonal attachment
% Y3 l' g8 \# ]8 g+ i6 _/ J坚实 (堅實) jiān shí - solid% ?: [3 f% \: v
见合 (見合) jiàn hé - miai
; m) ]' Z; h6 Y* N" y教 jiāo - teach*
2 V* F* i: f2 W8 X0 w# F& x7 F/ V交叉点 (交叉點) jiāo chā diǎn - point/ A8 S& L+ ^$ t- r, V! e2 {
交点 (交點) jiāo diǎn - point5 d. j2 [7 P2 i) |
焦点 (焦點) jiāo diǎn - focal point*
4 N1 J* c0 {+ F: C4 n交换 (交換) jiāo huàn - exchange*
/ N3 T( J4 Y: e' U角 jiǎo corner (angle, horn-shaped)*
0 ]1 y' M: a9 m/ p. y: r) G) i# G叫吃 jiào chī - atari
+ a& W+ e: N0 f  N教师 (教師) jiào shī - teacher*1 J$ ]1 l5 H4 [6 f
教室 jiào shì - classroom*
2 g, C. K0 U0 u7 g; V基本功 jī běn gōng - fundamentals*
* \* P$ F% O8 O9 D" L$ U接不归 (接不歸) jiē bù guī - connect and die
9 U0 q- X2 B/ X. e3 F劫 jié - ko5 Y! V* Y$ i3 f% i
劫材 jié cái - ko threat
: v/ o8 N3 Y8 X5 B结果 (結果) jié guǒ - result*; M, r9 o7 n) P$ b# n; P0 Z  G
劫活 jié huó - live by ko
3 t7 n  Z6 f4 x# {: I& E/ G. Z诘棋 (詰棋) jié qí - life and death problem
) f: e9 L) c4 y2 F8 `劫杀 (劫殺) jié shā - kill by ko8 d6 [/ e8 Q* s3 o0 x% |
劫争 jié zhēng - ko fight
( T& {3 a* \, K0 Y- r解答 (jiě dá) - answer, solution*0 o% n0 \1 e- y& X
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square; N, O" n5 A) o2 P; j2 \- o* }& A
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg2 @( G/ u; r) Q3 F6 v+ S0 i# a
紧 (緊) jǐn - tight*% ?5 G# Y6 {, l5 {3 q/ {
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
- C0 b3 H6 Z7 r. i! I& a紧劫 (緊劫) jǐn jié - direct ko
$ m( N9 C4 J9 i& V紧气 (緊氣) jǐn qì - reduce liberties) F  P% l  M3 \) s9 g
紧气劫 (緊氣劫) jǐn qì jié - direct ko! n/ K) l7 a$ @" u
禁着点 (禁著點) jìn zhāo diǎn - illegal point
5 a, P: R" Q  I" u, }净吃 (淨吃) jìng chī - unconditional kill (净= clean, only), g0 N. G/ Q; l$ P+ a1 m9 z
净活 (淨活) jìng huó - unconditional life
; X, I3 ]  G0 H) o( q净杀 (淨殺) jìng shā - unconditional death$ @1 X5 a/ h6 I. ?* Y
净死 (淨死) jìng sǐ - unconditional death4 m/ m: Z/ k0 q) A9 O
救 jiù - rescue; save*1 n1 K: }( N3 ]( |$ O0 `! F* ~( ?# `
聚 jù - placement inside opponent's eye
  W- g% X. z3 T$ P俱乐部 (俱樂部) jù lè bù - club*3 @' W* a% s8 e4 t1 i; f, W
聚六 jù liù - six-space killable eye shape; |) I- M" z  m( q6 n$ a
聚三 jù sān - three-space killable eye shape  N* M$ G) K* G( n
聚四 jù sì - four-space killable eye shape6 G& k  T) h3 Y) V% X; q
聚五 jù wǔ - five-space killable eye shape0 y" e/ \+ O  ~4 L
决战 juézhàn - decisive battle*
4 ^# u* T* ?$ p1 d! F! a诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
: W6 @% D/ ~5 Q0 [6 }
1 Z- V, V& \2 f( x
- @1 B5 G1 Q1 U1 n- t6 e; bK: l: \- P) l9 Q! ~& F% _" j
卡眼 kǎ yǎn - falsify eye. t7 R5 V/ z* O" M0 y
开拆 (開拆) kāi chāi - extension
8 S0 Q- P: B0 u( y+ B, g( D  q" q& \开花 (開花) kāi huā - ponnuki5 r* F) w4 d; v( |/ K
开劫 (開劫) kāi jié - create ko
/ E& H5 R; l8 {! F5 g. y开局 (開局) kāi jú - opening
) n  F/ _# C0 c, Z& l& L6 A# P看花劫 kàn huā jié - picnic ko. B6 F, q0 n4 q3 M1 P7 _: a
抗 kàng - to resist, fight; to oppose to defy*
( A" l6 T$ V/ A. c) M( y& t靠 kào - attach one line higher than enemy stone4 y, Y: F; @! v& m' K6 p/ y2 [& G
空 kōng - empty*& o. O$ s- R2 Y  v7 n9 l
空间 (空間) kōng jiān - space*
: Q5 d9 d* B7 P; }& y$ b空三角 kōng sān jiǎo - empty triangle
$ a, ~* v- |# D# }6 J  z7 r& t空 kòng - territory*
2 R( M7 u: ~; j* v% {! {- I跨 kuā - attach at waist of knight's move
, D1 X/ ?( R9 a8 Z/ y跨断 (跨斷) kuā duàn - waist cut
; u6 u. v: W0 U# W( @& Q) K# k1 b# t- Y快 kuài - fast*& I* J1 V3 W/ h- e( |' M3 N
快棋 kuài qí - blitz game& T$ @  Z  b( m4 i! N0 `
宽 (寬) kuān - loose; wide*
- k8 H# O( A, k% ?5 r7 v3 i宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties/ P& D8 t! H# T  E- }3 D6 ~
宽气 (寬氣) kuān qì - increase liberties3 d1 P& R/ f$ [  I
宽气劫 (寬氣劫) kuān qì jié - approach ko8 U' A0 A, ^. l* g; ]9 }: {
亏 (虧) kuī - loss*
- l- V$ O7 o3 E亏损 (虧損) kuī sǔn - loss*5 J4 v9 T0 v: p- T& T
扩大 (擴大) kuò dà - enlarge; expand*
1 |6 u7 d9 `! r- p' n, i扩张 (擴張) kuò zhāng - enlarge; expand*7 H3 h9 x/ A1 f1 s2 C( u" R+ ~, h
[edit]% n* E  A, U2 F' A! J! F5 Z
L* j8 H9 |6 L* D! P
赖皮劫 (賴皮劫) lài pí jié - many move approach ko; q7 I. T  l. g: V: r, `
拦 (攔) lán - checking extension; prevent opponent's advance*4 V& _! G! g; C8 s/ t
拦逼 (攔逼) lán bī - checking extension
+ w; e3 f2 c' I' @烂柯 (爛柯) làn kē - ranka
8 e4 x; x2 |& x老师 (老師) lǎo shī - teacher*
. i: F/ a3 A- }! N0 X老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
0 }2 o- O3 |2 N类型 (類型) lèixíng – pattern, type*
! f1 s9 K/ h- O" w6 s0 B冷着 (冷著) lěng zhāo - unexpected move5 z1 ^3 O0 Y6 e: J9 E7 ~
利 lì - profit*
% l7 i% w  W5 {8 t: A  M8 u( G3 \/ \立 lì - descent; stand! Y, l2 F& `7 T
利用 lì yòng - make use*2 @+ M3 a- J( O& I" n8 K
连 (連) lián - connect; continuous*9 i: L/ {5 `( ]  w6 y5 z
连扳 (連扳) lián bān - double hane1 ~* R4 Q  K- s8 s( \
连环劫 (連環劫) lián huán jié - double ko9 h9 R4 [% }3 Z) o" u
连接 (連接) lián jiē - connect*
! \% r0 Z$ \. l. Z联棋 (聯棋) lián qí - pair go
* j6 G3 E; [# a9 J6 L: V+ c( B恋子 (戀子) liàn zǐ - reluctance to sacrifice
( N0 e) ?+ z4 h两分 (兩分) liǎng fēn - equal*
3 d, o$ K6 ?% m- O0 c$ R) I- s" w两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")0 Y) y3 Z. s9 I4 h7 X. A9 H
劣势 (劣勢) liè shì - inferior*2 ~8 j" N, j$ c. @! y
裂型 (裂型) liè xíng - split shape
' P2 z, q6 ^, L; N. P: o+ U龙 (龍) lóng - dragon*  e6 Q, t5 C% n. W/ O
漏着 (漏著) lòu zhāo - oversight
2 u( e% T4 t# F; k* ]7 e! p0 `落子 luò zǐ - playing stone on board0 \- j1 T# q7 `! g- u( h

% {" C6 [! w/ T* F0 a' V, d& I9 h2 I+ M
M
" d4 |, j$ o: y8 b满意 (滿意) mǎnyì - satisfied*/ S* Y+ |4 z6 l
慢 màn - slow*
6 X7 y# r- W2 o; v4 s盲点 (盲點) máng diǎn - blind spot9 _- I. G% I$ z8 X% G2 e
梅花六 méi huā liù - rabbity six
" i1 E, N7 k/ X# y6 p3 g6 Y* x& |0 D7 o梅花五 méi huā wǔ - crossed five
# ^. A/ R. Q7 Q& ?门吃 (門吃) mén chī - capturing technique by atari$ {8 U" f2 F! n* F/ a+ A1 o. Q7 r
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
4 M* ]: B5 k' `; |5 m妙手 miào shǒu - excellent move
, H) m+ N9 b) v) F. b: h妙着 (冷著) miào zhāo - excellent move  m: G1 [1 x6 X. y. s8 C5 v* x
模仿棋 mó fǎng qí - mirror go: T' ]  |1 B6 j* k
模样 (模樣) mó yàng - territorial framework* o1 U4 x% s: ^& Y+ F
目 mù - point of territory, G' u' v3 [+ B4 X8 t0 A6 `
目外 mù wài - 3-5 point, o; _3 X. e, ~& Z/ A  d

) ~1 `6 u/ c: W4 [# f$ d- h2 n& U8 f7 i
N) _+ ?9 M, F5 j  f. s
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
$ d: A/ R  c6 I! r' \, Z' Y+ C逆官子 nì guān zǐ - reverse endgame move
5 R  F; c6 `4 c4 b  ~4 O/ r& Z4 \逆先 nì xiān - reverse sente
! i+ A* n" {( A4 {" L逆先手 nì xiān shǒu - reverse sente
% ~1 d+ N! V& q逆转 (逆轉) nì zhuǎn - overturn game
5 Y& _" }/ \2 e" M7 Z5 \粘 nián - connect*
8 s3 J7 ~& E7 h- ]- n  j凝形 níng xíng - overconcentrated shape9 _/ |" \) c% A9 s
扭断 (扭斷) niǔ duàn - crosscut
$ b. T/ D0 d2 f  [扭十字 niǔ shí zì - crosscut
" w0 S) G) {8 m2 T4 d8 F8 [扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
& v2 Y" _7 h) ?- b6 f7 p扭羊头 (扭羊頭) niǔ yáng tóu - ladder$ M1 r. p1 D- E- g+ k
: ~! c1 c' s. {0 T- U

- r; D* X) I) I7 g. JP
# p3 _$ g  k# Z! j爬 pá - crawl*; D" S* q0 B( j
盘渡 (盤渡) pán dù - bridge under
  w4 y; U9 e3 ]+ S盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
) V* h$ P( V3 i- z; w盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
& d3 r# U- ?1 O( D. W  {抛劫 (拋劫) pāo jié - throw-in ko
- W9 @* K0 K. l4 L6 R' T配合 pèi hé - coordination*, }, P( t. k; x
碰 pèng - attach to the side
; n: _1 v! }2 ]0 h' \便宜 pián yí - profit*7 C. @( J' P& d
骗着 (騙著) piàn zhāo - trick play, hamete6 @& Y; s6 b4 n) y9 [: \9 x) S
平衡 píng héng - balance*
2 h0 w6 E: r: F破 pò - break*
# H) o, f0 o  D& r: f/ Y8 x, ]剖析 - pōuxī dissection / self-analysis
3 N; _3 @. e. @% A7 W* [5 f; |4 M破解 pòjiè - solution, answer to a problem*
% x. I$ ^+ t6 W, n( p+ Q2 d扑 (撲) pū - throw in1 J" u% f2 C) z( c+ S# W2 I
葡萄六 pú tao liù - rabbity six! e9 i5 G, v$ R$ m# l+ a2 V+ @# P$ s
谱 (譜) pǔ - game record
) z& a- S1 Z% c) A普通 pǔ tōng - common*
4 y" h6 }: I" y9 f[edit], x; ]. M$ P. `& s. s8 H' i
Q
. S5 T4 c5 L  O4 r9 X2 U/ N# C$ m欺着 (欺著) qī zhāo - trick play, hamete8 K4 p3 p% B( Z
棋板 qí bǎn - go board
9 f/ T0 c3 J" E+ U/ I/ B7 Y; I- _0 Q棋风 (棋風) qí fēng - playing style- h* ]4 _0 J8 k0 g& F- q) [
棋盒 qí hé - stone container
; D5 K8 x5 ^9 u) o. \7 R棋筋 qí jīn - key stones8 f: o+ u- j6 j: b& S
棋精 qí jīng - key stones( L% p) s# G$ b# ^3 I
棋理 qí lǐ - go theory
+ J' R$ {6 X) y棋力 qí lì - strength in go
% P/ x# a$ {+ R. P( C1 W+ N$ A棋盘 (棋盤) qí pán - go board
! }' h* C& |& j* ^& l9 Z9 Y棋谱 (棋譜) qí pǔ - game record, f9 F- R9 \4 q8 [$ N: b
棋石 qí shí - stone
7 l8 H; f7 r2 Y( n$ V棋手 qí shǒu - player*
! Q, \/ j5 m, J2 ?) ]5 ?5 }棋书 (棋書) qí shū - go book
# f& S! h% u# W3 P, b' u# t棋院 qí yuàn - go institute
* @8 ^. w2 R& S# k' ~- y- v( O棋形 qí xíng - shape. \: K/ c; [  L
棋钟 (棋鐘) qí zhōng - clock*! f+ k. j  B8 `: p3 @9 f# |( d
棋子 qí zǐ - stone
, p& W2 ?- f& K: m9 @6 c弃 (棄) qì – abandon, to discard, throw away4 U# d' k4 v( e
弃子(棄子) qìzǐ - sacrifice
( g6 [# W; f8 }3 z5 v5 t气 (氣) qì - liberty
; Q2 l4 J4 Y( l# D1 G气合 (氣合) qì hé - fighting spirit9 x$ T& c: {/ j, }
气紧 (氣緊) qì jǐn - shortage of liberties7 R& H& ~1 Y8 P, j
前 - in front, before*
7 u# m( b: h. V% N2 u6 o浅消 (淺消) qiǎn xiāo - erasure
7 |' s4 Y) |" Y, G2 f2 Y/ m! R墙 (牆) qiáng - wall*
; g! @6 Z7 h! v2 J- o8 e强 (強) qiáng - strong# G! y6 G) V2 v$ o' G5 x6 V; c
墙壁 (牆壁) qiáng bì - wall*
2 `9 R) K6 E$ {( W2 g& [# Z/ ?" D强棋 (強棋) qiáng qí - strong group
4 d& \# ~" m1 g  j7 f# D巧手 qiǎo shǒu - clever move
; ]8 z2 _% f  L$ j) W0 c巧着 (巧著) qiǎo zhāo - clever move
6 n, _4 @; R1 H# O6 l, P切断 (切斷) qiè duàn - cut*
% ^$ `. {  U  d侵消 qīn xiāo - erasure
$ b: l' |, f$ {0 H1 {4 `4 N轻 (輕) qīng - light*
9 G8 v4 l: `( W* r& T/ L3 h侵入 qīng rù - invasion9 {+ }/ ]- b5 D, N3 W/ W
轻盈 (輕盈) qīng yíng - light*
4 s/ b# q9 Z  x0 `求活 qiú huó - make life8 o1 V. P+ I! f
曲 qǔ - bend% ]5 r6 ^, t3 z! t
曲尺 qǔ chě - carpenter's square
; v2 U& F. _) j; n曲三 qǔ sān - bent three
7 @7 [1 z1 s" K* M7 V: }3 C曲四 qǔ sì - bent four
5 i1 M" g( ^  [( A9 `) S3 A觑 (覷) qù - peep! R" F: Z( h0 w5 `8 A
权利 quán lì - privilege
8 L9 |( x+ Q" ]确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*2 G5 W) M. K& t

0 j$ w; ]' X/ H5 j: u4 X$ \! q9 d+ s: G: u9 g
R
5 p- b0 \% }# j- e& j让子 (讓子) ràng zǐ - handicap) {. r1 t7 E7 y2 S
让子棋 (讓子棋) ràng zǐ qí - handicap game4 ], c5 k* i% S- A# x1 U
认输 (認輸) rèn shū - resign*2 x- k6 }+ b/ M$ r5 w7 g) W! H$ W/ K  L
弱 ruò - weak*
% z! _7 O& i9 w$ J. S2 }  b弱棋 ruò qí - weak group8 y& p9 M: K! w4 T1 P  \

7 Q) ?  u7 _: L9 d9 _
% [! w& T( x# q" _( bS
8 G) b% c7 Z5 k7 s4 {4 r三间拆 (三間拆) sān jiān chāi - three-space extension7 v2 K6 @! @9 I8 X
三间跳 (三間跳) sān jiān tiào - three-space jump- p; N9 a; R8 l! F0 U8 K
三劫 sān jié - triple ko0 H3 K3 x+ ~  P7 E" s( j; D* F; D8 x, `
三劫循环 (三劫循環) sān jié xún huán - triple ko
2 O! v/ X. a# j+ F三连星 (三連星) sān lián xīng - san ren sei$ F" ~9 q9 b, ]2 N! c0 C9 B
三目正中 sān mù zhèng zhōng - center of three stones& y, x4 t+ @0 H  U- W; D
三三 sān sān - 3-3 point
9 l2 k7 \% p  ^* w三手劫 sān shǒu jié - two-move approach ko
. _! h( \1 ]1 Y7 S三子正中 sān zǐ zhèng zhōng - center of three stones
  N" {6 e% }1 S) w7 p7 S' {杀 (殺) shā - kill*5 V$ h( W: l( ]0 |) b" ]
杀棋 (殺棋) shā qí - kill
, U5 Z  r* x+ i# d9 k& A0 u杀气 (殺氣) shā qì - capturing race
$ j4 }% t5 n- J- O6 h, s2 T上 shàng - upper** I! [3 Q( S7 ^3 M
上级 (上級) shàng jí - advanced level*! y% w( ~$ `$ b' v1 B
上下同形 shàng xià tóng xíng - symmetrical position
& i3 N  q* J: {- I( \) H稍 shāo - somewhat; a little*9 u' t6 b0 j8 V4 s9 J7 v
伸气 (伸氣) shēn qì - increase liberties; d2 F$ A: w6 o9 b7 T
伸腿 shēn tuǐ - monkey jump2 E+ u0 O9 m# j* i' ]4 Q
生死劫 shēng sǐ jié - all-dominating ko
0 X9 r; }% c% [' Q胜 (勝) shèng - win*) G+ \  p* B8 L
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move$ f- d( g7 T0 w8 H- K; I) S! N* E( T6 L
胜着 (勝著) shèng zhāo - winning move: I' U  }. g2 m1 S" Q5 V: \
失败 (失敗) shī bài - failure*& v& x* T* k" {. i% L
实地 (實地) shí dì - solid territory& s9 O/ e8 B+ p7 e# _
十番棋 shí fān qí - ten-game match. }9 O& p5 O  o/ `, v
实接 (實接) shí jiē - solid connection; [, e2 ^7 t  ~+ h! z0 z
石塔 shí tǎ - two-stone edge squeeze
  F( @4 ~' P; D$ Z6 E% H' Q. a实战 (實戰) shí zhàn - actual game situation* ^2 b/ e0 {( O/ d& B4 n
实战手 (實戰手) shí zhàn shǒu - situational move: o' O% L# o; C7 m0 I1 A
势 (勢) shì - influence*
. ~4 e6 W' Y9 k+ K2 [室 shì - house; room*+ E% P! s" X& y% T
势力 (勢力) shì lì - influence*
: v+ g7 {% m5 V6 O试应手 (試應手) shì yìng shǒu - probe
  c. |( n. g: u收官 shōu guān - play endgame
. h: P; v, M. W. `0 J收官子 shōu guān zǐ - play endgame. m6 I# {+ F7 j, I* E
收后 (收後) shōu hòu - last play
* r% _: v( [( m( I2 S% y- n收气 (收氣) shōu qì - reduce liberties
. V& i, w; l5 v8 y/ g8 c0 q9 Z守 shǒu - defend*2 _; c& u0 m' e$ S
手 shǒu - move
5 z/ u4 ]0 \) c) n手段 shǒu duàn - technique** Q, D% I) V+ k5 Y2 V  Y- S
手割 shǒu gē - reorder sequence
' m, a# f! B" w/ t+ b守角 shǒu jiǎo - corner enclosure
( i0 W* k6 W& F手筋 shǒu jīn - tesuji
  t" z1 D0 }# V6 w" K- V手顺 (手順) shǒu shùn - sequence( D, R% |4 `) ~1 Z& K# X  I$ p
手谈 (手談) shǒu tán - hand talk
8 u; v* f+ U% f+ h3 R- ^( B3 e授先 shòu xiān - one stone handicap* q: [2 O1 k3 i# B8 E
授子 shǒu zǐ - handicap
8 s( U/ v% `! H: c) m$ t, s9 g授子棋 shǒu zǐ qí - handicap game$ o/ [' @$ M* F5 S* q& u2 A
书 (書) shū - book*' d/ h- h' M# n! _/ Q  r; e
输 (輸) shū - lose*5 v- ?  J4 V6 W" e8 f6 {' \. n
书本 (書本) shū běn - book*
4 U$ L$ M: F& P& L数目法 shǔmùfǎ - territory scoring  h% c& ?6 F0 j. h5 ^
数子法 shǔzǐfǎ - area scoring  s  k. D/ Z) W& @+ L4 `$ m" ]% ]
梳形 shū xíng - comb formation
- v4 I, ~: U+ a1 X8 J; \7 \; m& p梳形板六 shū xíng bǎn liù - comb formation
; C9 I& c* w# r0 }4 K  M1 y3 D# c双 (雙) shuāng - bamboo joint
* P) H. t2 v8 O3 y9 D双吃 (雙吃) shuāng chī - double atari0 ]! p( M4 K% F0 U! x7 d
双打 (雙打) shuāng dǎ - double atari2 p. X. a; L/ H* G* A8 R) A
双打吃 (雙打吃) shuāng dǎ chī - double atari
3 H, |: x9 E3 }- m双倒扑 (雙倒撲) shuāng dào pū - double snapback9 m; k: K: v* H9 m5 Q
双方 (雙方) shuāng fāng - both sides*
. x5 u  B) x2 Z( R  l2 h双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach. h% r) R# N* J" ~( s0 P1 e1 @
双挂 (雙掛) shuāng guà - double approach4 j* g0 [0 Q4 F
双虎 (雙虎) shuāng hǔ - trumpet connection1 X* _& R$ H4 [) S
双活 (雙活) shuāng huó - seki7 I. j1 z6 J6 w5 y5 L
双叫吃 (雙叫吃) shuāng jiào chī - double atari
. v9 Q+ h( ~% R- N5 q# x; m; T) j0 V' a双劫 (雙劫) shuāng jié - double ko
$ N8 W2 v! U/ m9 a' j6 V双征 (shuāng zhēng) - double ladder
1 M3 V& ?" |9 \* X- `顺序 (順序) shùn xù - sequence*
# |* b) Y* ]$ z/ C8 M6 o, Z8 P死活 sǐ huó - life and death
$ f- q. B; }; D死活题 (死活題) sǐ huó tí - life and death problem
( \: X; ?. Z5 H死棋 sǐ qí - dead group3 \+ s& L- v2 P
死子 sǐ zǐ - dead stone# Y! T  H  A: V( d
四间拆 (四間拆) sì jiān chāi - four-space extension
% i6 s4 c& i4 S6 D2 X6 w7 i四角穿心 sì jiǎo chuān xīng - occupying four corners and center/ r7 }! T+ l  Y8 U/ t
四劫 sì jié - quadruple ko& \9 W6 r. L6 Y) E# Z1 K( j
四劫循环 (四劫循環) sì jié xún huán - quadruple ko5 [0 }* N) b6 |
四连星 (四連星) sì lián xīng - yon ren sei
" H- M& Q9 k8 l4 B) Z6 X# S松 (鬆) sōng - slack*0 B4 z% W  F1 r, D
松气 (鬆氣) sōng qì - increase liberties1 T' e/ m; c7 [2 u# R$ ~6 B
松气劫 (鬆氣劫) sōng qì jié - approach ko
  v/ E- N$ \3 B/ X% A俗手 sú shǒu - crude move
$ A5 B8 j* \5 D) G4 }+ _随手 (隨手) suí shǒu - hasty move
% U$ f9 W5 W2 s7 `随手棋 (隨手棋) suí shǒu qí - hasty move
/ m5 _4 M  i$ v损 (損) sǔn - loss*
- a3 W7 D5 n% T) f0 Z损劫 (損劫) sǔn jié - losing ko threat2 H7 [6 L4 t* n- z: ^  m" z
损失 (損失) sǔn shī - loss*
# V0 T& G; a/ H: i- R1 v! M顺序 (順序) sùn xù - sequence*8 B% Z5 j6 J) x7 G; l6 g! i

; `! F3 H3 j- Q2 E& K+ z. ^+ \6 ]6 s" b
T% Y2 L$ T- U9 N( P" @' w9 _
台象 tái xiàng - Tower
) J2 I9 ]/ N. R) R4 p弹性 (彈性) tán xìng - flexibility*
+ O" b: E- |: J/ J搪 táng - block*
5 D1 A. U; e: n套劫 tāo jié - two stage ko- @& Z9 P& n- \5 m: e; u8 B
逃 táo - escape*
, o. u) _, O* b) u$ C" x逃遁 táodùn - to escape, to run away, flee*
' U$ b1 N* r5 A8 E  T9 ?逃生 táo shēng - escape*7 X1 g4 M2 X* F+ V* f
腾挪 (騰挪) téng nuó - sabaki) U) _- g* p5 Y+ x
提 tí - remove from board
, e3 U9 Q6 Y# h- ?提劫 tí jié - taking the ko7 f! k: w! a' V/ E0 e( s: Q9 \! U& `
提子 tí zǐ - remove from board
3 ]- @8 u: R  k/ r+ i( l9 B: q天王山 tiān wáng shān - tennouzan
$ m& u! _. O4 g# E9 D; H* d. h天下大劫 tiān xià dà jié - all-dominating ko* X: p% W# y- @1 B; `. h
天下劫 tiān xià jié - all-dominating ko
! P4 x7 O6 M4 f  R天元 tiān yuán - tengen( q) Q  F( s, `8 T. c* ~4 s+ ]
跳 tiào - jump*) X& z8 P$ Y8 n! t2 z3 n
贴目 (貼目) tiē mù - komi0 k% T- H- }- S0 R% H! O
铁柱 (鐵柱) tiě zhù - iron pillar*
8 v' \5 o6 r. G' S; d' A挺 tǐng - push up; stand*
5 \( H  _5 B$ B$ U& l投降 tóu xiáng - resign*
; X, C2 [$ c5 t2 U8 T# Y5 S+ b投子 tóu zǐ - resign$ D: N$ ]6 q: u/ B# |( i6 s$ l4 F
透点 (透點) tòu diǎn - placement
' O6 _) v% r8 ]: C; n图 (圖) tú - diagram*
# m+ e% ~" t4 W/ e1 g退 tuì - pull back
/ S. \: u2 u* j4 e5 }托 tuō - underneath attachment
# x4 }$ m, \. a2 H1 r$ M/ ?脱出 tuōchū - escape, break out
5 [% z4 H8 T, j! S8 C脱骨 (脫骨) tuō gǔ - under the stones7 G/ p9 T" M3 y' B
脱先 (脫先) tuō xiān - tenuki9 E" E7 b  }4 ]8 J
. a3 b, S3 d. r
2 @! M/ p" }8 F! O( V
W4 s  i9 Y( j: v5 e! D- L5 x
挖 wā - wedge1 l6 \2 t' a( ?9 [9 @$ m
外目 wài mù - 3-5 point6 J% @+ X9 [5 [& W
外气 (外氣) wài qì - outside liberty
  N2 D; V0 }+ @, M( _5 w% a! d; {弯三 (彎三) wān sān - bent three3 S. K, \2 e7 p3 F- K. M) }2 n$ M! m
弯四 (彎四) wān sì - bent four
8 S+ W8 e' t0 {7 E3 k" U1 B万年劫 (萬年劫) wàn nián jié - ten thousand year ko& u# y$ O8 Z1 Z) U# e+ R
围 (圍) wéi - surround*5 h! c1 o( [& K8 {
围棋 (圍棋) wéi qí - go
2 l' Q/ S- J7 h9 B! \尾巴 wěi bā - tail*( G. s5 U9 b/ ^: `) ^! @; s& M
味道 wèi dào - aji! d: i9 _' S+ l
文凭 (文憑) wén píng - diploma
" T6 W9 A! U, z稳当 (穩當) wěndang - stable; firm*
7 [+ C: {+ H7 t) A3 S# N2 @1 U问应手 (問應手) wèn yìng shǒu - probe
- r) u" |9 }- S9 v6 P, W乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
" N: d2 B" h6 a$ A* z: q7 x无理 (無理) wú lǐ - overplay& F" G" I- y. D
无忧劫 (無憂劫) wú yōu jiě - picnic ko
6 Z7 i! y7 ?( t0 F8 g- G五子棋 wú zǐ qí - gomoku narabe
' w# f* q9 Z7 e, E/ F9 H五间拆 (五間拆) wǔ jiān chāi - five-space extension8 ?- a' h% m& U8 h( [4 e
五连星 (五連星) wǔ lián xīng - go ren sei4 C. w/ {: Y1 F) u& u, Q0 K
五五 wǔ wǔ - 5-5 point
2 h9 B( ?, u' }3 L) o' i, R& ^
# |( M' j- o" `# t1 X5 t% s( m7 B( b$ y% L
X
% e! y: F6 X& u# d* Y, W  D细棋 (細棋) xì qí - close game0 d! H: S* ]/ T2 T$ H$ I/ u
瞎劫 xiā jié - false ko threat+ ]' M; {( K: U$ f" E# g# `
下 xià - lower*
/ b9 W1 d7 |& b" N" H) g; v4 R& g  V下法 xiàfǎ - method*
) }! }. {" Y% e先 xiān - before; first*  o: Z5 y# \! K3 M. x
先手 xiān shǒu - sente; @/ G0 Q! Q  U. `6 Q4 M! x& c
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
7 u! @- B# q: {+ t先手利 xiān shǒu lì - forcing move
: \* d# l6 W: V5 K5 `: w先中后 (先中後) xiān zhōng hòu - sente with hidden gote
- J: g$ z3 B- `/ U2 [  c: \陷阱 xiànjǐng - a trap*$ N; Z' h: h8 T: F( h' t7 J
象步 xiàng bù - elephant's move2 t# v' a8 `. v
象步飞 (象步飛) xiàng bù fēi - elephant's move
) @" X6 s2 U8 ]) Z. u: s2 r象飞 (象飛) xiàng fēi - elephant's move
/ L7 A1 L& j0 b5 ^3 H向小目 xiàng xiǎo mù - facing 3-4 points
5 n. I8 z! f5 ^9 h2 j6 _0 _象眼 xiàng yǎn - center of elephant's move3 l7 D* J' J8 w' I
消劫 xiāo jié - ending the ko
% s# o$ G8 f9 c0 K: G. u* y小 xiǎo - small*
5 j5 _- b1 d3 Q  h: E小飞 (小飛) xiǎo fēi - knight's move% w* N! w$ t1 O8 K4 m4 M. G
小尖 xiǎo jiān - diagonal
7 Y  b! q" m/ A5 G小林流 xiǎo lín liú - kobayashi opening! E1 c/ E  R2 i9 \  e5 A
小目 xiǎo mù - 3-4 point
/ v3 w: I1 {; f# \) W6 {3 V$ |: ?% s小盘 (小盤) xiǎo pán - small board (13x13 or smaller)) s8 g) W. Y: ^# Z
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
+ P$ [5 y. e8 v* J6 b4 f小伸腿 xiǎo shēn tuǐ - small monkey jump
2 N# P, m" F8 m8 }0 y/ h2 R3 `- H4 `- x小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg. z9 n, A4 C5 F% T3 x; C9 W
效果 xiào guǒ - effect; result*
; D8 @' [+ h4 h6 }效率 xiào lǜ - efficiency*/ r) f' U' {# X/ W8 _/ o. d4 z) F, H
新布局 (新佈局) xīn bù jú - new opening* G3 r; l) K* {/ n, [
新手 xīn shǒu - new move( \: g; @6 H6 {, _# o( Q4 P' L1 V
星 xīng - star point8 l* B6 B6 [0 l. C  X' P
星位 xīng wèi - star point: {, w$ R( Y4 k' w# c, S3 p
形 xíng - shape*+ S" _( h) Q2 J: d+ F3 C4 t
形势 (形勢) xíng shì - situation*0 Y( Z5 ?6 A+ c; f  l' K
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
4 C9 I& w3 L8 y. u/ e形状 (形狀) xíng zhuàng - shape*
+ o# D& c9 p$ c, k秀策流 xiù cè liú - shusaku opening2 ]+ [( a4 ?. `, R: Z; e1 [
虚手 (虛手) xū shǒu - pass) p# I/ W" X8 B5 ]% j% T
虚着 (虛著) xū zháo - pass! Q1 N4 W3 S2 ?9 @1 o
序盘 (序盤) xù pán - opening3 R5 s# b+ Y) p. R4 W: @
学生 (學生) xué shēng - student*: _, C/ ?! k6 N- |- a2 T4 ]3 y
雪崩 xuě bēng - avalanche*4 F3 ]0 s" U5 ]3 X
循环劫 (循環劫) xún huán jié - double ko
( R! Y1 D: d1 |% ~& P0 \
! N1 \) b% b8 f, `7 E8 X# ^  ?  s
, {  [% g) K0 AY8 |+ t0 m2 N, u9 h  H
压 (壓) yā - push down*
5 B5 y1 G' S: a' z; P2 l压力 (壓力) yā lì - pressure*! T3 j) L. j. W1 N# b  j, r
延气 (延氣) yán qì - increase liberties
; b7 d) n3 Z! Z& s2 m6 h! G5 l眼 yǎn - eye*. u& r: A3 C# A/ b* n0 {
眼位 yǎn wèi - eye potential; eye space
5 y7 S; R- ~) ^, X眼气 (yǎn qì) - eye liberties
( y! X1 H+ N7 X: T眼形 yǎn xíng - eye shape; eye space
+ s: D0 Q; |: E$ C* q' v妖刀 yāo dāo - magic sword, d* w+ `2 L6 m) a! m& G
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
% c' w, v8 S- V! [$ R6 u" V要点 (要點) yào diǎn - vital point
1 g8 z" l2 @5 L1 d8 S) M2 @要子 yào zǐ - key stones: s* u$ H7 ^3 x' l' t" X! X' B2 {' W" \
业余 (業餘) yè yú - amateur*
4 K5 \0 E4 \. {6 ^% Q一方地 yī fāng dì - one-sided territory
5 c$ R9 Z! L/ A- `0 {一间拆 (一間拆) yī jiān chāi - one-space extension/ K2 D" l6 _2 @6 L7 c% R$ T
一间跳 (一間跳) yī jiān tiào - one-space jump
% q/ Q8 P' O2 u: A+ l一手劫 yī shǒu jié - direct ko, x% x$ F! I- [7 k9 V
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
7 n6 C8 O$ ^- }% ]; x+ F! u疑问手 (疑問手) yí wèn shǒu - questionable move# T) `* d- N3 M- A5 T
弈棋 yì qí - play game*
1 x/ n1 l  b6 f6 p1 k引征 yǐn zhēng - ladder breaker7 k& n/ T. l3 L" e, o
赢 (贏) yíng - win*; m7 u2 T6 h3 f% d0 Z
应氏 (應氏) yìng shì - ing's, O4 q& P) X4 C; b% {
硬腿 yìng tuǐ - first line descent3 Q) C0 R/ u  S; ]5 i  V, ]1 _+ p# x
优势 (優勢) yōu shì - superior*
) N" @$ r! t1 S+ g/ T8 ~- _- E有利 yǒu lì - advantageous*
" V" K6 Z0 q: b  T3 w! I9 Q有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
$ P/ {5 G$ r9 X* C9 d; j有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye; e/ D0 o, o4 }" N& x  S+ F
右 yòu - right*7 p* V$ V1 k3 ^6 `8 ~
余味 (餘味) yú wèi - aji
. P: m. s4 W' k! H5 o愚形 yú xíng - dumpling shape$ l- `" f# ?1 r% t1 F# W! e0 T0 b
宇宙流 yǔ zhòu liú - cosmic style5 \# A! x- S9 `: }' A% d( E4 S
原则 (原則) yuán zé - principle*9 u/ U5 K: V3 ?  ~0 \
院生 yuàn shēng - insei2 D0 x7 ]" A: G+ x( j

$ I- A( j- L2 J' R, ]
. d: A3 y  X4 `: Z/ r0 MZ
9 R$ l  |/ B, T3 }5 H枣 (zǎo) - jujube (Chinese Date Wood)*) T; @8 W' u+ e0 r) }; i' [3 G
扎钉 (扎釘) zhá dīng - iron pillar*1 t+ r& c9 D( b% I6 ^2 ]
长 (cháng) - stretch
3 I4 c3 i1 _4 |胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
: b: N  }# J, {7 O/ ]) J胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
9 [& b2 C4 m( N1 r- T着 (著) zhāo - move5 C  b8 G) c9 I
真眼 zhēn yǎn - real eye
$ [: S3 g% u3 ?# a镇 (鎮) zhèn - capping play
$ k& j3 Y" g3 n6 `* Y镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
+ l" \/ Y3 p3 \$ _/ ?, }4 h镇头 (鎮頭) zhèn tóu - capping play9 ^7 f9 c+ q! U9 b
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma" }$ j& m6 d+ w# h# h' c; g+ S! x$ e
征 zhēng - ladder2 n; I5 G2 L6 a: x
争棋 (爭棋) zhēng qí - official challenge match1 b8 [$ c7 G' k" \& R- j( C' L; n4 w
征子 zhēng zǐ - ladder
! q  b9 n: s& t0 y' c4 Y/ w征子劫 zhēng zǐ jié - ladder ko1 Q* {( Q1 ?1 s
整体 (整體) zhěng tǐ - chain# H6 ?6 M8 k& X! [' {0 m
整型 zhěng xíng - settle; |: G0 @$ P+ y9 \8 W5 W1 t
正解 zhèng jiě - solution*$ k- Y4 R- t2 `, ?: P8 A
正确 (正確) zhèng què - correct*
! o/ Y5 G% Z) N3 [0 a证书 (證書) zhèng shū - certificate*/ {# a! G# \% w- S& {
正着 (正著) zhèng zhāo - proper move
1 A( K9 O1 [9 h. X5 }( J指导棋 (指導棋) zhí dǎo qí - teaching game0 x2 |" H: y7 q. W
直二 zhí èr - straight two9 Z7 D# X5 N2 M
直三 zhí sān - straight three
/ y8 ?( C& t5 G( l+ N$ C7 V4 y; m直四 zhí sì - straight four& g& J. P( b( m. m  h* K
职业 (職業) zhí yè - professional*. @* W7 ~+ u. i% y5 a
只此一手 zhǐ cǐ yī shǒu - only move* C% ^* [+ G, G
治孤 zhì gū - managing isolated weak group
$ y( d% t& T2 B: D8 Y中 zhōng - center*
; g+ m: Q, `4 v; D5 M4 M" o钟 (鐘) zhōng - clock*% {# G5 ~/ W. k
中腹 zhōng fù - center*- H! X7 t: T- C1 Q
中国流 (中國流) zhōng guó liǔ - chinese opening: }! a! n: ]0 R+ H, G
中级 (中級) zhōng jí - intermediate level*
- e5 i: L- X7 Y& Q+ u5 ?3 X5 e终局 (終局) zhōng jú - end of game' B  R* S" ?  x' a
中盘 (中盤) zhōng pán - middle game/ u0 R+ n, R3 m3 p
终盘 (終盤) zhōng pán - endgame
2 X/ d+ ]0 P$ T& |1 Q中心 zhōng xīn - center*
- ^; X: r3 u9 f: g中央 zhōng yāng - center*
. k: M: _6 y. X, ^' _0 j9 V& h中原 zhōng yuán - center*: t- g& r4 Z5 S# J
重 zhòng - heavy*
2 F, N& I0 ]4 b. Z7 R- L; _& L  y3 g主动 (主動) zhǔdòng - (to take the) initiative*
3 ]7 `5 F  K3 d, J, G1 Y专业 (專業) zhuān yè - professional*
- ]" E7 H! _+ x5 O- I转换 (轉換) zhuǎn huàn - exchange*6 d% @& F$ |5 o4 ~/ b2 z
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback9 C) D2 V+ M! I) d; M
装劫 (裝劫) zhuāng jié - a move that threatens a ko
5 J$ V) K1 r2 o5 H( {& A* v0 ~! e撞气 (撞氣) zhuàng qì - reduce self liberties& D) ^0 h9 O! U- ]9 i
追 zhuī - chase*
# I0 G" w+ O$ C4 q/ K追捕 zhuī bǔ - chase*3 u8 s* w7 V3 t! g9 u" o  u0 b
子 zǐ - stone; unit in chinese counting( O5 D% l( B* K/ G' l" i4 |
自然流 zì rán liú - natural style
/ a3 |! ~, e. {) o0 [* k. K" j自杀 (自殺) zì shā - suicide*
9 Z: S/ y3 ^$ j) `% h4 u# \左 zuǒ - left*9 m8 {9 `% P, {; t% F1 E! E
左右同形 zuǒ yòu tóng xíng - symmetrical position
* u- c% h/ ?. Q" f) c: k) q做活 zuò huó - make life, K9 O8 z0 x& I5 m3 b
做劫 zuò jié - create ko" s, `) b7 F# U% T5 V
作战 zuòzhàn - combat*# A5 a# b# P" L; v
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)' ?6 v1 [  q) K+ j
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