 鲜花( 152)  鸡蛋( 1)
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A
2 c7 K% Q: M! ?4 f+ j* ^安定 āndìng - settle*
# B9 d; p# Z# n6 W' Q$ B {4 Z- ]6 X6 G% N# D3 H j
% Y% @4 g* Y3 T) f! ~" JB2 Z4 R, D, p/ {9 V/ `7 q/ r$ b
白 bái - white*
" g2 \) \" k; k* R$ G白方 bái fāng - white player*
8 Z. n% ]: G# q) Z0 K2 s, U; Y* a败 (敗) bài - failure*
4 h9 [8 G( _% l! e败着 (敗著) bài zhāo - losing move$ f" o! ^7 z# o& o/ P4 j9 A: A
扳 bān - hane
2 i* X6 c: n ]2 l( W5 ]6 y0 J+ T扳断 bān duàn - hane through; N! E, B( V* L6 [3 [
板六 bǎn liù - rectangular six
* R& z) I1 m/ ]半劫 bàn jié - half-point ko. g' o% o# g' }% B3 m
棒接 bàng jiē - pole connection
0 I- e0 w" U5 B# ]% \7 c包围 (包圍) bāo wéi - surround*& g+ h0 c2 E' B& T* G& l$ O; x
薄 báo - thin*
3 I( c6 x( k4 N6 F5 e+ {8 [保留 bǎoliú - retain; preserve*
' ~1 y, j+ O, J+ ]9 @! Q# a抱吃 bào chī - capturing technique by atari3 q: m3 d" F: f- I. d- Y4 T! B8 D! N
本身劫 běn shēn jié - local ko threat4 g0 {$ s0 N" C3 L& [# Z( L
本身劫材 běn shēn jié cái - local ko threat
+ r* Z1 d5 @9 F; a1 {9 r本手 běn shǒu - proper move5 `1 E4 u6 q0 S8 |0 ?. \
笨重 bèn zhòng - heavy*: R. |# e& J& j# O
崩 bēng - collapse*
" T3 O3 s: k, j3 A* Y( {崩溃 (崩潰) bēng kuì - collapse*
. \3 V: f4 k& e2 @: c" _ U/ @ \逼 bī - checking extension, M$ C4 @8 [2 z
鼻顶 (鼻頂) bí dǐng - nose tesuji8 Y U- L9 B, |9 k! I5 b
比气 (比氣) bǐ qì - capturing race
& }8 C( P( U' s. ]6 Q# g比赛 (比賽) bǐ sài - tournament*
, M& y2 c' s a+ X边 (邊) biān - side*
H# a+ x0 {6 ]$ a S2 Z! m5 z变化 (變化) biàn huà - variation*
1 e9 y8 n2 r$ O& |变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening" O, v" G5 Z# a1 A. q
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
- ]4 k- L2 d7 X& [2 Y变着 (變著) biàn zhāo - unusual play8 j `3 B5 A5 C% v
并 (並) bìng - horizontal stretch! i8 F6 }! u( R. n: f/ c
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint); J7 p5 _3 ]' v$ |! l% B: D
补强 (補强) bǔ qiáng - reinforce*
3 n, K% z3 s/ M! G. ]" o' K _6 ?布局 (佈局) bù jú - opening
& n" C) [' r* ]; \6 o0 G不利 bù lì - disadvantageous*
1 M8 P9 s2 n. s5 ^2 j不入 bù rù - suicide0 f# P1 E, p7 \2 D# k. A5 Z" T
不入子 bù rù zǐ - suicide
# ?: f' q6 p( r/ [8 t0 n不提三目 bù tí sān mù - three points without capturing
0 C. @5 ^ y* E3 i4 j ^不提五目 bù tí wǔ mù - five points without capturing: f" o4 i' A" }) u6 {: y
9 O+ |; t w2 L( y
: `1 O# l) a( z- [' ? _; R i
C7 v. I \# P$ b' [9 Z7 Q
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
, \3 V% c4 n: c: x猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)4 [; c% {( C* U" j( c+ X$ d k
参考 (參考) cān kǎo - reference*9 o! {) a; H( F6 v9 E6 ?& I
残忍 cánrěn - bloody or merciless** s/ ~! _2 {2 w% L/ A8 I9 \2 [; M, F1 Q
拆 chāi - extension1 [( j' ]# N; y, @
拆逼 chāi bī - checking extension
0 {" b6 c' y1 Z$ }5 f拆二 chāi èr - two-space extension- X. M: p$ N* Y% o
拆三 chāi sān - three-space extension1 j2 s$ j: b$ Z% ?
拆四 chāi sì - four-space extension
% A: q9 |: m5 Q拆五 chāi wǔ - five-space extension1 f2 K3 f6 y2 O( f) O
拆一 chāi yī - one-space extension+ f+ ?, r5 R* a! K$ e9 J
缠绕 (纏繞) chánrǎo - harassment technique; \4 _0 Y7 u% P) V
长 (長) cháng - stretch, D) O; [7 q' z6 n/ w; s
长考 (長考) cháng kǎo - think for a long time
' X: u* b& }+ u( w W% j长气 (長氣) cháng qì - increase liberties" r) B* R( \0 Z4 [- D4 X" ~* B, b
长生 (長生) cháng shēng - eternal life
: Z: A7 Q; B0 p1 Y场合定式 (場合定式) chǎng hé dìng shì - situational joseki
$ |0 ]) N1 X3 M( W3 b3 W2 j超大飞 (超大飛) chāo dà fēi - very large knight's move9 G; q- j8 P1 X* r( m# [0 w; c2 {1 g$ L
超高目 chāo gāo mù - 4-6 point
* p c3 V4 c% a4 Q* l2 `! x超时负 / 超时 (超時) chāo shí fù - lose by time6 G! X; f1 j5 y3 G/ b8 Z1 [7 r
超时胜 chāo shí shèng - win on time
& S5 C# }3 B6 {5 `成功 chéng gōng - success*% @4 ~; }2 {. _& r w) o6 s
成立 chéng lì - possible*1 d/ J5 N- A0 ]& o$ F
秤砣 chèng tuó - two-stone edge squeeze, U4 V& l6 F% k i+ ? R
吃 chī - capture2 r b; b% P1 g. |! F; |
吃亏 (吃虧) chī kuī - loss*# P* e7 k: q# i6 S% ^" ~! d
持棋 chí qí - jigo9 X$ s4 k( ^; M" }1 G+ `! j4 ?
冲 (衝) chōng - push through6 z2 E( H4 [/ m% L! A5 q
重复 (重複) chóng fù - overconcentrated
8 P$ t$ |- I' |# h0 m" w初段 chū duàn - 1 dan+ B8 |! s! x! z1 h# |6 L. j
初级 (初級) chū jí - beginner level*: b8 c* v8 [: I- v. L
出头 (出頭) chū tóu - getting ahead# F7 [& C( p7 m5 o: v
刺 cì - peep) _( Y$ e+ X9 ~
次序 cì xù - sequence*
* \4 Y" p/ s- p0 Z' j0 g3 O错误 (錯誤) cuò wù - mistake*
; y- K r' o; I% |错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points7 c4 B6 Q! ?* \
2 i" I. v6 p! a6 W" N' _
3 _9 w8 M7 q( |- gD
" a' B( j( V1 ]9 L2 z- P搭 dā - attach5 Q Z) \) j! c0 X+ q/ |
打 dǎ - atari2 M6 I% ]4 x2 C! E
打吃 dǎ chī - atari
& l4 P: \) o& i% M3 Q6 ], [打二还一 (打二還一) dǎ èr huán yī - capture two recapture one( x) ]! o/ C. M& y; L9 e& \, t' d
打挂 (打掛) dǎ guà - adjourn game& p, B; @3 W# D# a O
打劫 dǎ jié - ko0 k( |8 m! w; }7 s( L, x
打入 dǎ rù - invasion' S* |# ?6 ~% w o
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one) u) `4 H! C9 Q# U W% t
大 dà - large*$ P6 n7 b% q$ ~* a& ^, c/ y G
大场 (大場) dà chǎng - big point
! L J3 M# E: [/ ~2 z7 J5 e9 {# K大飞 (大飛) dà fēi - large knight's move. O3 c. [! q1 E+ \
大局感 dà jú gǎn - whole board thinking4 \' G2 k3 f% }0 x" k" L2 N
大龙 (大龍) dà lóng - dragon*
5 ]7 a3 o* N. V0 d3 U, @% A大模样 (大模樣) dà mó yàng - large-scale framework
f" [6 T" T' [# X b大盘 (大盤) dà pán - large board (19x19)
, o3 ?/ Z, D6 s! h( R: X大棋盘 (大棋盤) dà qí pán - large board (19x19)
5 k9 V d: h' A$ c* B, `大伸腿 dà shēn tuǐ - large monkey jump
" L4 a! `" ~+ d. e9 o大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze$ g6 Q* }- _6 t9 @8 f( k- N7 i% k
大雪崩 (da4 xue3 beng1) - large avalanche
5 v& b& X0 Z: E! B. U& C* E大压梁 (dà yā liáng) - Da Ya Liang7 e, ^/ k) v2 R2 g- H! G# i" A
大眼 dà yǎn - eye with two or more spaces: D; e! L6 _* k) l; D
大猪嘴 (大豬嘴) dà zhū zuǐ - j group. @. h' E2 H* P: _0 O: u& q! V: x
带钩 (帶鈎) dài gōu - long l group5 W/ F. v, N% m' k! k
单关 (單關) dān guān - one-space jump
, t' |/ g& a' E. Y6 {1 k7 v单官 (單官) dān guān - neutral point
5 ?- ~) Y" t3 a8 N3 Y. a- F单劫 (單劫) dān jié - half-point ko
+ \& h: `. U) H# F9 I+ W& h6 ^* z单行道 (單行道) dān xíng dào - one-way street*
, Z' |& X$ {8 Y. ^挡 (擋) dǎng - block*! O3 t% w( ^8 @1 O$ x- a) J
刀把五 dāo bǎ wǔ - bulky five
) v3 t* Y4 O# N刀板五 dāo bǎn wǔ - bulky five
3 P& ~: [. m s) Q$ Z/ L; s% D# v刀柄五 dāo bìng wǔ - bulky five/ q0 Q4 O% \0 ]+ `7 K! g
刀五 dāo wǔ - bulky five8 X# d C- o0 u. N- R( C& ~/ Q! z+ ]
倒扑 (倒撲) dào pū - snapback% A2 ~- Z- m+ ]/ Y
倒贴 (倒貼) dào tiē - reverse komi/ }$ i% J/ q: ?* t
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
1 i5 ` f% T$ m& ]& a" i低 dī - low*
- a# e1 p$ J5 J4 O" O' S敌 (敵) dí - enemy*1 C; E u& |$ {# |
抵 dĭ - hold up; push against, to support, to resist*
& B( e0 H" V. q& b& L8 N5 u抵抗 dǐkàng - to resist; resistance*/ g, f5 _3 z9 J% @# M( q
敌人 (敵人) dí rén - enemy*0 e# i- k; C( w6 Z1 R/ F
地 dì - territory*. f4 q* o1 ]$ a \
地盘 (地盤) dì pán - territory*
( {2 Z$ I* \+ K, ~; z地域 dì yù - territory*
! W' g2 l6 c& b$ k! q, e点 (點) diǎn - placement; point: r F/ @% V: s. t9 b2 G
点方 (點方) diǎn fāng - eye-stealing tesuji1 G$ l; T5 V* l$ R3 }
点角 (點角) diǎn jiǎo - corner invasion0 W$ [- P, M( {% c' z f; d# w1 @
点目 (點目) diǎn mù - counting1 G* m2 k9 D" s$ C, [& d& X
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
" `3 `' ~: n: I调子(調子) diào zi - choshi
, G/ _' h+ @: o( ~/ z$ p丁四 dīng sì - farmer's hat; pyramid four) `) K& f% C8 ~& \
顶 (頂) dǐng - bump1 O$ c. n: ^1 H: g8 R
定式 dìng shì - joseki& |/ Y. G$ x* F. x. P1 v$ @
定型 dìng xíng - settle3 I: u. t/ c, S2 O( J: q4 n
东坡棋 (東坡棋) dōng pō qí - mirror go
* r) N% H! K6 z# s斗方 (鬥方) dǒu fāng - carpenter's square( l% Q& Q8 I7 I8 j; d9 E5 a
读秒 (讀秒) dú miǎo - byo-yomi
7 s/ u4 O" n8 D. D渡 dù - bridge under
; ]. r# Z1 R1 _断 (斷) duàn - cut*% S, t- J! r7 K5 N6 N5 h/ a
段 duàn - dan
, W) S- P9 y1 I( y1 |对策 (對策) duìcè - countermeasure*- b2 ?+ @3 o- U5 ?. b2 m0 I0 c2 N
对局 (對局) duì jú - play game*- o: H( S9 M2 ~5 ^
对杀 (對殺) duì shā - capturing race
0 P! v0 w2 N; Z9 M) D; y9 m7 A对弈 (對弈) duì yì - play game*1 ~+ r" [. h- @& V" H! K# P6 l }$ ]
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
6 Z% C1 z( E1 Z( h/ x9 m多元劫 duō yuán jié - multiple ko4 }" f! H+ K1 P8 P
+ W& b* \ S$ \( u
7 q; _, U* n8 N$ t* @/ A. L f$ CE
+ K& o; s6 |( F恶手 (惡手) è shǒu - bad move! W3 V" X5 n; _2 Z, n
二间拆 (二間拆) èr jiān chāi - two-space extension
) a" H7 [, n5 o: d0 m0 N( g二间跳 (二間跳) èr jiān tiào - two-space jump$ L4 F( u4 O0 b2 }
二连星 (二連星) èr lián xīng - ni ren sei
J: b k1 K; Y _- ^" E9 U) h6 e二手劫 èr shǒu jié - two-step ko
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6 |& |$ `8 d" b0 ?F6 K6 f9 u, s/ l0 I- S
发展 (發展) fā zhǎn - develop*
6 @9 S; V6 p/ @/ [法 fǎ method, way (also 下法 xiàfǎ)*
' }3 D; Z6 F- O6 X3 Z反扳 fǎn bān - counter hane
0 `, |, C% O9 D& K( l反打 fǎn dǎ - counter atari/ b$ y! t! i$ R& R; c7 I% S% @
反攻 fǎn gōng - counter attack B$ k4 O* z# i' r0 ]9 i
反击 (反擊) fǎn jī - counter attack" k% e, W2 D$ i# q- I. c+ L+ O
反夹 (反夾) fǎn jiā - counter pincer
# }1 ?; [- O) G! X2 ] [( H反提 fǎn tí - recapture
; I4 T: n% S% Z5 c5 ?7 Q7 Q方法 fāng fǎ - technique*+ Y7 y/ H/ ?1 N; d6 k1 u
方四 fāng sì - square four
G$ t6 i& r/ ], p1 `方向 fāng xiàng - direction*6 o' O0 c: I9 ~1 ]) g; U) k' J
方形 fāng xíng - mouth shape
- o+ X) [; ]+ ^1 c f% [4 b防 fáng - defend*& U+ Z( y) n8 R
防守 fáng shǒu - defend*
% r! C" v s5 b3 m飞 (飛) fēi - knight's move
# e# X2 K) l+ D2 L飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
, P" U# n. {, p4 M6 A飞压 (飛壓) fēi yā - press
: ^' h& i. B4 D5 B废着 (廢著) fèi zhāo - useless move
9 o2 P+ z# m% l" h6 d4 `废子 (廢子) fèi zǐ - useless stones
5 P4 J" q$ K% w分投 fēn tóu - splitting move
$ L$ i- s9 H7 s; i( T分先 fēn xiān - even game/ Q8 L$ _+ B" y6 I$ k( t% C
封 fēng - seal in*
$ j; X+ ?% K7 r, m封手 fēng shǒu - sealed move
+ X+ P$ ?3 G. r* }( j* v封锁 (封鎖) fēng suǒ - seal in*
, `9 h* @: ?% o; T$ Z5 J# S7 [浮棋 fú qí - floating stones
5 X g$ |* {. x8 g4 U, I浮子 fú zǐ - floating stones6 b- p1 o1 u$ L+ ^
负 (負) fù - lose*
7 T4 Y7 B0 N l$ s) ]复盘 (復盤) fù pán - game review
/ l/ x0 T/ i3 J+ X4 v/ _ Q I9 u. @" {
1 k; F. E' X$ G- XG
+ {6 f& B* g T. N概念 gài niàn - concept*
/ ?- z) q, A, F, `+ i ]感觉 (感覺) gǎn jué - feeling*
) r8 P: R% r! [ C# Y高 gāo - high*
4 J5 l1 w% s' d8 G高级 (高級) gāo jí - advanced level*1 o; P# q; z# s0 [- K3 v' ?
高目 gāo mù - 4-5 point
0 a2 y9 f8 c0 P4 f$ D根据 (根據) gēn jù - base*( ^0 R1 \! i5 ^% f
根据地 (根據地) gēn jù dì - base*
& c+ L& \/ Y8 k攻 gōng - attack*- _$ P; p. {- l9 O. i- l
攻击 (攻擊) gōng jī - attack*0 R% }7 k. A" Q6 v/ l' y
共气 (gòngqì) - shared liberty
: r" a9 {) j; z% M3 } C: b7 [公气 (公氣) gōng qì - shared liberty
5 V! ]7 ^5 {8 w- \6 U攻守 gōng shǒu - attack and defence*2 Q/ ?5 `- K8 l# ]
共活 gòng huó - seki' t, n h6 W2 S: p1 Y
孤棋 gū qí - floating stones
7 `6 S" Z2 `( T* y( |挂角 (掛角) guà jiǎo - corner approach: f4 v2 ^, O: ]3 F) W% a+ y
拐 guǎi - bend*# |$ h! V, Q9 q7 R2 H9 ~
怪着 (怪著) guài zhāo - ghost move6 Q+ q. P( ]1 e6 ?6 K2 q
关 (關) guān - one-space jump1 Z5 D' ` Q( P; x
官子 guān zǐ - endgame
' G: H9 X% y7 S; ^0 w6 H龟甲 (龜甲) guī jiǎ - tortoise shell: b6 t* s/ p! g! m: J; g8 n _
规则 (規則) guī zé - rules*: [& ~, Y# N8 R
鬼手 guǐ shǒu - ghost move1 m0 ?) L* H! O2 j
滚包 (滾包) gǔn bāo - squeeze! }( d; z4 w" m! p! h9 V0 }" {
滚打 (滾打) gǔn dǎ - squeeze
- d0 D* ]5 d; n1 h& e; ?滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze6 S9 H8 ]$ V% I# ?2 H3 ^8 H" L9 n7 N
过分 (過分) guò fèn - overplay; H1 N! n. P! J
国手 (國手) guóshǒu - national champion*
% e* h: e: i) F) M1 v- k& J
' C+ @" {* s Z2 J
% o, @+ |' x) \- NH
% k1 n; \& ]7 j6 c1 H韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
0 X" i1 Y( n7 W1 I' ?% k好点 (好點) hǎo diǎn - good point
4 ?9 `4 P: |/ ~% j8 z+ x. O和棋 hé qí - draw*
% k+ e* h9 s/ F黑 hēi - black*
8 A) c7 M7 | O i' m! D# o' o7 {黑方 hēi fāng - black player*9 T/ A4 R1 C2 L" u3 ~) z
黑先 hēi xiān - Black plays first*! O- {0 o* u/ C2 n
猴子脸 hóuzǐ liǎn - Sake bottle shape& @# A7 g( J/ w I
厚 hòu - thick*
" H; d( S: `: @6 V9 a- C# u' O后悔 (後悔) hòu huǐ - regret*
) D. S& k' F( _6 H! T W后面推车 (後面推車) hòu miàn tuī chē - pushing from behind% |6 v& b6 W$ V
厚实 (厚實) hòu shí - thick*. c/ H3 [; i, J9 e# V4 O8 [
厚势 (厚勢) hòu shì - influence*, r, r) l# a# H0 M ^8 f
后 (後) hòu - after; later*' G _ O' F% P k5 }; B
后手 (後手) hòu shǒu - gote& f7 @: I* B& l
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture+ R4 k* G) k2 F$ t7 G- J
后续手段 (後續手段) hòu xù shǒu duàn - follow-up4 r- H, M+ g. }# O1 G' X+ i
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
+ t: f6 P G- U. s) Y1 Y虎 hǔ - tiger's mouth
- W W, J5 \( T, y, O- G虎口 hǔ kǒu - tiger's mouth
7 T# r% j! J. O8 e9 _互破 hù pò - mutual damage
2 h1 ^9 a0 G u9 M互围 (互圍) hù wéi - mutual surrounding of territory
. Y6 A: `) b) F# J) v花见劫 (花見劫) huā jiàn jié - picnic ko/ C$ ^7 g( K' d7 a8 Y3 R) F1 @
花六 huā liù - rabbity six
* F+ m1 z) R4 c2 J0 \0 V2 r花五 huā wǔ - crossed five' I% o+ `% i9 a3 u7 w7 m
还原 (還原) huán yuán - transposition5 g$ \% R1 L3 r. u3 Z4 `
缓 (緩) huǎn - slow*6 W% o. G# h; P% x0 ^
缓慢 (緩慢) huǎn màn - slow*% d: J& |) d/ G: ?" L) s7 {, q) S
缓气劫 (緩氣劫) huǎn qì jié - approach ko
* h+ i9 m% h! ]" ^# [缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
) W+ f4 p; R% [$ l8 v* r: b- l缓手 (緩手) huǎn shǒu - slow
0 J% H* h0 S3 a( J7 D$ q- C6 h缓征 (緩徵) huǎn zhēng - loose ladder
7 ^2 K0 ]4 ^1 v, @缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder$ O# ~" G' k7 i, P, G: Y8 F! C. m
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique0 H1 [: G$ r! N
回手 huí shǒu - take back*
2 ?' U0 W) G+ N! ^回提 huí tí - recapture0 L1 o2 n" W, l+ N
悔棋 huǐ qí - take back*
3 d# h1 E; G( `8 M活棋 huó qí - living group! w/ Y J1 }9 `' O' A& d
, c. b$ v! y8 i+ u5 }/ _9 U3 r) k: \+ [/ H
J5 v& S$ J' r9 o4 l7 [
急 jí - urgent*8 i% K0 U/ G5 p$ g! E" m7 D
级 (級) jí - kyu8 N* W. N1 y I' D( ?
急所 jí suǒ - urgent point9 k, V" [- n, I7 R
挤 (擠) jǐ - bump into diagonal; choke; atekomi
% D( Y3 |6 I( v技巧 jì qiào - technique*
" r4 M. i+ b z% e0 P9 k计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
% s' G$ a1 R$ `! y% p$ u" a佳 jiā - excellent*+ H; `; `$ g4 {& ^8 i/ Z
夹 (夾) jiā - clamp; pincer! Z3 H5 l: Z- V, j9 `
枷 jiā - net
+ I4 m. u& R0 ?* h% e0 p8 ?枷吃 jiā chī - net, i+ q. C4 d+ i, e. j7 l2 L: M m
夹攻 jiā gōng - pincer3 |& }6 y* p1 J K. U
假劫 jiǎ jié - false ko threat
6 L7 Y. ~: Z% A Z, \, q' l J7 u假双活 (假雙活) jiǎ shuāng huó - false seki* K J, H" @& w0 W: F4 o
假眼 jiǎ yǎn - false eye
# H6 l- n/ m; D `5 h假眼活 jiǎ yǎn huó - two-headed dragon4 i' U- X- C9 X4 Y3 g
尖 jiān - diagonal
4 w0 H+ Q( {$ N3 J8 L r; ^尖冲 (尖衝) jiān chōng - shoulder hit
' r2 t' m# d6 D尖顶 (尖頂) jiān dǐng - diagonal attachment
6 c" [, S) b6 [% | U/ A2 k, h1 S坚实 (堅實) jiān shí - solid
1 a/ }# o0 @: c# [7 w+ J见合 (見合) jiàn hé - miai
$ s( p. W. \6 `- k) {0 u9 F$ l教 jiāo - teach*
; X% d4 a" N# d3 E7 P交叉点 (交叉點) jiāo chā diǎn - point
$ R1 Z: m7 Y/ ~& P& p交点 (交點) jiāo diǎn - point
8 l) E0 v; h6 S- M& u焦点 (焦點) jiāo diǎn - focal point*
' c3 c; I$ { D+ a8 b交换 (交換) jiāo huàn - exchange*5 U6 f, w, q( s& `) j
角 jiǎo corner (angle, horn-shaped)*
/ d! y0 u0 O: E$ m4 ~3 i叫吃 jiào chī - atari
* Y% m, T( _4 l! W教师 (教師) jiào shī - teacher*% u/ F, X/ \4 F; w2 q Z
教室 jiào shì - classroom*# p9 j' X3 [* f. O3 ?9 a
基本功 jī běn gōng - fundamentals*6 m" @! F1 Y% P) J) B" Z
接不归 (接不歸) jiē bù guī - connect and die
0 y( N: j2 V! `2 |1 x5 W/ Y) b劫 jié - ko+ G9 c A! P7 `9 y1 o7 [" A
劫材 jié cái - ko threat; X! [7 p" j) t! u
结果 (結果) jié guǒ - result*. B* h# E) P0 D M0 z
劫活 jié huó - live by ko0 z' W# {* |1 c+ J& \
诘棋 (詰棋) jié qí - life and death problem! A: k+ Y: j7 A0 D1 r
劫杀 (劫殺) jié shā - kill by ko7 N% _! W. O6 e0 ?& [: l
劫争 jié zhēng - ko fight
& [% S; P2 L1 ~( [解答 (jiě dá) - answer, solution*
# V3 j/ g8 E) `+ I: _- ?% B _金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
% d# M3 \$ r& S5 P6 F3 }2 |金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg: x# j4 |0 n. P) s
紧 (緊) jǐn - tight*8 t) J, l/ u3 Z3 \
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
: L$ A5 L d* @紧劫 (緊劫) jǐn jié - direct ko
$ d- e+ j" W2 j' \; ]# \2 _紧气 (緊氣) jǐn qì - reduce liberties
z1 s/ H& R' _紧气劫 (緊氣劫) jǐn qì jié - direct ko
$ S. J, V8 ]/ c+ L% U4 N禁着点 (禁著點) jìn zhāo diǎn - illegal point
* h% X" z, Y# v净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
8 d9 {7 A2 g b净活 (淨活) jìng huó - unconditional life
" Q9 V+ e- I; ?净杀 (淨殺) jìng shā - unconditional death8 a+ D. [, \, Q& O2 L
净死 (淨死) jìng sǐ - unconditional death
2 z2 ]8 |% \3 E1 C, G; ~4 B救 jiù - rescue; save*: U7 l, Z4 V! M' {( i; \
聚 jù - placement inside opponent's eye: ?/ q2 \4 v- P& M3 Z2 ^
俱乐部 (俱樂部) jù lè bù - club*
+ W1 |, ~2 x8 R. y' a. m) e+ ?# u聚六 jù liù - six-space killable eye shape3 h, ?' ^; Y& z1 e2 z2 q
聚三 jù sān - three-space killable eye shape
" a$ D& m- N& c( h# Z聚四 jù sì - four-space killable eye shape5 h3 A R1 I+ `
聚五 jù wǔ - five-space killable eye shape
; q- _& e: L# R7 {- h决战 juézhàn - decisive battle*
# [& f2 v j, _诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
K- s" _$ ?8 X+ S, S! s, ^) d1 Z
* t w. z0 L% Z, K5 N( v! G9 }- |7 `$ |7 l# j
K @7 m) |# l7 ?
卡眼 kǎ yǎn - falsify eye" h/ K ~2 _7 g( F% [
开拆 (開拆) kāi chāi - extension# O0 h k( |9 @
开花 (開花) kāi huā - ponnuki
8 b3 {8 p& x- N. @6 Z开劫 (開劫) kāi jié - create ko0 N% p4 b9 N( f
开局 (開局) kāi jú - opening
' }8 j& [8 E. z- V- `$ ?看花劫 kàn huā jié - picnic ko
. b+ L% c, i6 u: U C抗 kàng - to resist, fight; to oppose to defy*
}4 e5 B" j/ i9 n4 C6 m* `靠 kào - attach one line higher than enemy stone, ]& [4 `1 Y$ |! k) k7 m: c
空 kōng - empty*
/ p; y. d7 w2 ^' c$ t, h- _' [空间 (空間) kōng jiān - space*
. @8 z+ d: T+ p+ G) O: b& y9 q空三角 kōng sān jiǎo - empty triangle; ]. ^4 J( _! e5 i0 B
空 kòng - territory*" U% J9 t- Z* Z9 o, q" l" I5 j
跨 kuā - attach at waist of knight's move/ l: c- `% o! }6 B: z6 I- c
跨断 (跨斷) kuā duàn - waist cut
- h; S# ?$ j& I# |) O4 l快 kuài - fast*
/ {+ L, q: q" k* _* J, I快棋 kuài qí - blitz game* j+ k5 H/ Y' U+ R9 X3 h1 a$ c! W7 L
宽 (寬) kuān - loose; wide*
: q% J9 [' ]8 n* O- A宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties/ }0 _& z. z, E7 t) A1 V! T# I0 x
宽气 (寬氣) kuān qì - increase liberties: x3 }0 }$ A# P6 n; O: M6 ?4 G
宽气劫 (寬氣劫) kuān qì jié - approach ko
- I, q, a* W8 N! B$ s- n亏 (虧) kuī - loss*# Y- _; C$ i& H9 x% ~
亏损 (虧損) kuī sǔn - loss*. i/ x2 `1 P! s$ E2 C
扩大 (擴大) kuò dà - enlarge; expand*
8 V) x6 Y& I+ Z& W( Y& i; ^扩张 (擴張) kuò zhāng - enlarge; expand*
# J( y! `6 t' }; B- {% Y# k$ J4 v[edit]% Y/ i2 l9 d8 J" _# c
L
w7 z/ u$ {3 [. H, w; p赖皮劫 (賴皮劫) lài pí jié - many move approach ko
: ^3 y; B) Z0 t& Q+ S9 S& U; s拦 (攔) lán - checking extension; prevent opponent's advance*
) U- f9 J1 ~; x拦逼 (攔逼) lán bī - checking extension# c8 R2 z1 k4 T
烂柯 (爛柯) làn kē - ranka
( [( S/ M, [% y+ v# O! F老师 (老師) lǎo shī - teacher*
* m* r% C1 M" o老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil O7 k! h5 ~2 G- y$ r
类型 (類型) lèixíng – pattern, type*
6 k5 K0 Q5 u t* b0 a) Y% M冷着 (冷著) lěng zhāo - unexpected move+ ~- ^0 C) c7 `6 v
利 lì - profit*: Z/ G s- |) f1 U+ ?2 `
立 lì - descent; stand6 y$ u, D2 t7 U* t4 { l
利用 lì yòng - make use*
- K K) X5 i& K连 (連) lián - connect; continuous*
! _/ K! |: M+ A' W' P+ w连扳 (連扳) lián bān - double hane' B8 n) a2 ]% U
连环劫 (連環劫) lián huán jié - double ko1 `( ]% o# s5 G/ B' R4 c! x0 @% F
连接 (連接) lián jiē - connect*" Y* i. z# m/ A) t
联棋 (聯棋) lián qí - pair go) o: W# D" h1 Z# }- _
恋子 (戀子) liàn zǐ - reluctance to sacrifice; ~7 Q8 ^$ O- m+ k
两分 (兩分) liǎng fēn - equal*6 n/ b+ c# _) U+ L( t. T
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
1 v, o2 z/ O0 O- O- y劣势 (劣勢) liè shì - inferior*9 R; C, c8 K7 L5 k. U* H
裂型 (裂型) liè xíng - split shape6 R9 ~7 R5 z* n3 @, |& ^' q
龙 (龍) lóng - dragon*
7 S' x/ U6 ?) L1 c5 [( J漏着 (漏著) lòu zhāo - oversight
5 @2 f- R% D# Y+ k5 m# E落子 luò zǐ - playing stone on board
' \, F3 [& i% }0 M& Y0 A1 z, Y. v3 g0 z0 _" Y
" ^9 m6 t7 k9 K; S& s( C% s- jM
& D) [2 E7 F- |# ~0 ~1 f5 o满意 (滿意) mǎnyì - satisfied*
( W, ~+ f: Y, F慢 màn - slow*
9 n! U) f( D7 y盲点 (盲點) máng diǎn - blind spot Y/ T! t u) v5 z/ Y) k
梅花六 méi huā liù - rabbity six
3 e" T' `, X2 V, ?' D+ M梅花五 méi huā wǔ - crossed five& Y( n) e: |& Y: M- e0 I) W1 B/ p' m, N
门吃 (門吃) mén chī - capturing technique by atari' }4 E6 O% q3 q
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening' K$ i' \* g# [) T
妙手 miào shǒu - excellent move
5 R; ]9 P5 G2 P# |# r( j6 s妙着 (冷著) miào zhāo - excellent move$ ?4 \; ?( ]: @1 D
模仿棋 mó fǎng qí - mirror go
5 o$ a3 ?9 g3 f( ^ e$ |* m模样 (模樣) mó yàng - territorial framework
) Z! C9 Z) y0 |! O0 w7 t' }! h目 mù - point of territory
0 @% f" X! D) Y/ l目外 mù wài - 3-5 point* o: R6 H/ @' J' y5 v
4 j. s1 B" x+ T: `
4 v: f$ A7 V3 h7 j. ]6 S" vN
$ O' Q# P/ L# |) G内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones, a$ ~+ S/ x3 F% z `3 ~- @1 q
逆官子 nì guān zǐ - reverse endgame move# i- \& O( T3 N4 a
逆先 nì xiān - reverse sente
. r# e2 X# k) B1 V! B4 q( R' ^& n% A逆先手 nì xiān shǒu - reverse sente) d v# o8 u" r
逆转 (逆轉) nì zhuǎn - overturn game$ c. `. S- K# [1 k$ x9 f
粘 nián - connect*( ]5 _7 k2 ~: k0 \2 |$ j
凝形 níng xíng - overconcentrated shape7 R( X9 y i( V4 b, P1 \
扭断 (扭斷) niǔ duàn - crosscut) |( l, A6 M. w- G4 g: S, M+ O# F
扭十字 niǔ shí zì - crosscut
- R' P- ]/ o( O扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut3 X# P. G5 d W
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
; b% C3 F; ?/ J
* L3 |- w5 j5 y* J$ ?8 M; J# @# l8 j" a' Q5 a* @
P" i) H6 o, I5 O8 V; K! a# @; ^
爬 pá - crawl*4 O1 L! `" H/ s; N
盘渡 (盤渡) pán dù - bridge under+ b. c6 ^3 J/ w/ {; w% t) E- B
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner6 y8 T7 Y- M' ? B- K; F
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
1 D, P5 X" r) w! _0 H抛劫 (拋劫) pāo jié - throw-in ko
+ f* Q4 C0 S9 K' @8 Y3 x1 B! T配合 pèi hé - coordination*( P2 D* M7 k1 }$ G. x: U
碰 pèng - attach to the side
, j# z+ _) w; r s. P便宜 pián yí - profit*6 s+ t N, j: G3 ?+ y; u8 Q
骗着 (騙著) piàn zhāo - trick play, hamete! j ~( E/ L- j4 Q6 }
平衡 píng héng - balance*
5 Q! T% i1 ^8 r破 pò - break*" ^6 p$ ?0 Y" L& F. F- y% A* ~8 ]
剖析 - pōuxī dissection / self-analysis
/ b& ` _: d* k0 H9 F! x破解 pòjiè - solution, answer to a problem*1 g) H1 D& c+ ?6 V. O; e
扑 (撲) pū - throw in
+ ` W; L4 E- M4 F8 H葡萄六 pú tao liù - rabbity six" t) P( u, T9 |7 x/ G: Z- A
谱 (譜) pǔ - game record. `( ]$ r0 I( I" j$ p5 L# c5 y* C
普通 pǔ tōng - common*
7 I( f# `' J, X) W- Z9 V[edit]
, o# b2 E1 k6 z5 ~) e& HQ
( M4 b* c4 Z1 K% P3 b2 S, K2 q欺着 (欺著) qī zhāo - trick play, hamete, v7 t$ m/ P' F1 {
棋板 qí bǎn - go board( B7 I) C; q2 ~4 y/ Z
棋风 (棋風) qí fēng - playing style
! S P! x" @0 y棋盒 qí hé - stone container
- i. x! h9 o9 |+ F" e棋筋 qí jīn - key stones
% z7 N; Z( R2 o棋精 qí jīng - key stones* P4 N; f2 m m3 `0 q
棋理 qí lǐ - go theory
; J7 Q/ P# I; p$ ^: e% d0 e5 E棋力 qí lì - strength in go
5 i' O! V- h/ l: |* N% `棋盘 (棋盤) qí pán - go board
4 r* A; [( [* z, C7 w4 J棋谱 (棋譜) qí pǔ - game record2 e1 |6 @- q6 w" s% H2 t1 |& z
棋石 qí shí - stone
. N- F2 z% g( v7 a. X5 g; o. V棋手 qí shǒu - player*
3 k1 e u8 G# H2 }7 b& O棋书 (棋書) qí shū - go book
: U5 S2 }, K# I5 [棋院 qí yuàn - go institute0 g0 q% i) K4 Q* J% S7 d( l3 g: L0 b
棋形 qí xíng - shape' {! \6 E2 [; m
棋钟 (棋鐘) qí zhōng - clock*
, ~5 k- E& i. V; g* @& Y( X棋子 qí zǐ - stone9 v8 ^( v2 g& ?; Y9 m; |* ?
弃 (棄) qì – abandon, to discard, throw away6 ]& h: `# }+ j4 X# G! P- J
弃子(棄子) qìzǐ - sacrifice
/ O( _3 S2 e' G( J' w/ ^ F4 s气 (氣) qì - liberty. L% ]- _, D( u1 T4 H5 Z7 n2 l
气合 (氣合) qì hé - fighting spirit! n5 Y& Y# }! y6 ]- j# E
气紧 (氣緊) qì jǐn - shortage of liberties% f$ x6 y. r& {: D% S8 G* q0 j/ ~
前 - in front, before*
$ P; F( G2 w2 F4 R5 g. G% g4 a浅消 (淺消) qiǎn xiāo - erasure
. @0 M3 P5 Q5 k/ D0 L0 B$ W墙 (牆) qiáng - wall*$ W& Q) I1 Q4 B t! F- H: c
强 (強) qiáng - strong
+ z3 e7 m. x: z+ p- I5 ] N9 q! h墙壁 (牆壁) qiáng bì - wall*' E- |$ h' t% m* l
强棋 (強棋) qiáng qí - strong group
! B; x* W. g: c% e% h2 W巧手 qiǎo shǒu - clever move
S. H# ]. Z& l7 [9 I/ d巧着 (巧著) qiǎo zhāo - clever move& Q- X3 Z( o7 W
切断 (切斷) qiè duàn - cut*
3 s4 v* b% T+ `* E' E侵消 qīn xiāo - erasure; T0 D" \0 y9 q+ t% f5 A
轻 (輕) qīng - light*
+ q8 ]3 A8 x$ U& I7 E, E: s侵入 qīng rù - invasion$ t& T' e2 _% r- S
轻盈 (輕盈) qīng yíng - light*/ w2 y4 {1 a9 R- G2 V7 L0 u
求活 qiú huó - make life
, h# `; \, z! Z% U. f6 M: q8 q. @曲 qǔ - bend/ {- t4 A. s A0 E" f! E+ x) B
曲尺 qǔ chě - carpenter's square
& b: e C5 P u' H/ T/ d曲三 qǔ sān - bent three" m0 F. S: q9 R
曲四 qǔ sì - bent four
; \( P i' W6 `0 j* p/ z4 c( z觑 (覷) qù - peep
: z$ n9 S) U( O! n/ i权利 quán lì - privilege
; o; `/ ^3 m. s+ }: R6 ~" h确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
( o* ~& O/ r9 Q. B5 c, R
9 o5 f3 P b# d3 ~, F, \/ C8 p( q9 ]% b
R
* Z4 @/ l+ b; \! A# p) @1 W让子 (讓子) ràng zǐ - handicap9 n( O- k1 ^1 x3 p! B
让子棋 (讓子棋) ràng zǐ qí - handicap game) R4 U! v$ p+ S+ E! y3 ?
认输 (認輸) rèn shū - resign*
/ D1 j. |% {+ o8 r" S# s弱 ruò - weak*
8 J; V0 u4 l; S* V% J9 X& F弱棋 ruò qí - weak group
1 P0 `9 L5 F- p2 T5 A0 A0 k$ k' A
3 x! t/ |. \' X1 S( P
, r% {' Z! o1 {! f( H7 _' `# ]S
) W. z- t: ^) H0 H5 E7 w- u7 J8 w三间拆 (三間拆) sān jiān chāi - three-space extension W: \* ]! ~* L& f3 G; s
三间跳 (三間跳) sān jiān tiào - three-space jump
, }2 j, p- R% a3 Q% i T3 C三劫 sān jié - triple ko0 z% H9 O# u3 Y
三劫循环 (三劫循環) sān jié xún huán - triple ko' ^) G/ [. L4 F0 T e! t2 q `
三连星 (三連星) sān lián xīng - san ren sei
5 [( o- Y" ? d三目正中 sān mù zhèng zhōng - center of three stones, V+ X+ t4 O) K2 j0 U2 C
三三 sān sān - 3-3 point
0 P' U+ P1 H4 }三手劫 sān shǒu jié - two-move approach ko. v6 n/ p, e0 r/ A4 V5 b, S4 [
三子正中 sān zǐ zhèng zhōng - center of three stones
& s8 ]* q% B: l% V/ Z& A杀 (殺) shā - kill*
5 f8 R) k7 J) @# I$ ^杀棋 (殺棋) shā qí - kill8 T! Q8 o% I1 i" r6 e
杀气 (殺氣) shā qì - capturing race7 _" w7 k/ K7 a j/ [6 Q( q9 W
上 shàng - upper*4 C, e/ X: S7 J+ |7 i
上级 (上級) shàng jí - advanced level*
' G( @0 e2 u l3 T7 v5 m S% q上下同形 shàng xià tóng xíng - symmetrical position/ k8 B4 g. D" o0 _
稍 shāo - somewhat; a little*+ G' |( g6 Q. P8 t. [
伸气 (伸氣) shēn qì - increase liberties8 g* c. b5 C0 r& z0 i" r
伸腿 shēn tuǐ - monkey jump
: F9 F. @$ g" ]生死劫 shēng sǐ jié - all-dominating ko
1 }% \, b% s6 x# M胜 (勝) shèng - win*5 a* O* {8 I, y9 w3 K
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
- U7 t) T' L1 b% z' T- H9 q胜着 (勝著) shèng zhāo - winning move
* S$ @, N \& m# O; R失败 (失敗) shī bài - failure*
& c' ^3 F( v. S0 ^实地 (實地) shí dì - solid territory# C! f8 b, h+ _8 a' B
十番棋 shí fān qí - ten-game match% Q+ W; a# Y& ]- |. W3 e$ N
实接 (實接) shí jiē - solid connection( ?6 X' l1 ~; e5 N: L- O
石塔 shí tǎ - two-stone edge squeeze
& k! D0 ^; m u; U, _5 G实战 (實戰) shí zhàn - actual game situation1 x4 j% x9 d- j; p* d/ R
实战手 (實戰手) shí zhàn shǒu - situational move
. Q+ I) { l: C7 U势 (勢) shì - influence*
( }7 n0 J) g( N. W) D% |- f- i P室 shì - house; room*
, v2 z( C7 g9 m* k- I势力 (勢力) shì lì - influence*
! K# Y! b+ j1 D& |$ b试应手 (試應手) shì yìng shǒu - probe
. H7 T5 I+ r, k% n' m1 W. y: W收官 shōu guān - play endgame" x9 o( g: _6 l( m3 o) d) u% D M
收官子 shōu guān zǐ - play endgame" T; ]% W. I# `( [$ {+ {
收后 (收後) shōu hòu - last play
v' N/ \& A8 }$ v收气 (收氣) shōu qì - reduce liberties& R0 R- E- ]- s& C! l* K x
守 shǒu - defend*/ m7 j$ a) W. I+ T
手 shǒu - move0 C9 G6 S9 @* v. c3 c- u3 A _/ w
手段 shǒu duàn - technique*
5 P( O9 D/ B1 w/ l3 p手割 shǒu gē - reorder sequence
5 r3 \, d" Q& g守角 shǒu jiǎo - corner enclosure
$ Z" f3 J+ O- Z, y8 s手筋 shǒu jīn - tesuji' z0 W" t+ K8 ^4 s
手顺 (手順) shǒu shùn - sequence9 O% Y# F0 l, X' M* I
手谈 (手談) shǒu tán - hand talk
! i, f9 l" i1 b9 j6 U7 S7 T授先 shòu xiān - one stone handicap' W, V/ T4 j4 o) \1 a, i" A
授子 shǒu zǐ - handicap
9 k0 d/ M! `7 F( p- |授子棋 shǒu zǐ qí - handicap game
8 ~4 x( U: O0 H# T# W书 (書) shū - book*: E- r: Q$ n) G- g& f
输 (輸) shū - lose*
2 ]% L/ b3 \: O* t [) W1 `书本 (書本) shū běn - book*% f7 g% I5 L' X2 y2 O1 D4 Q
数目法 shǔmùfǎ - territory scoring
& \" Q: r% ?* q/ l% q9 u数子法 shǔzǐfǎ - area scoring
3 \. A- d, L; \, J梳形 shū xíng - comb formation
% N$ C) ^8 Q% w$ i" M, T梳形板六 shū xíng bǎn liù - comb formation
! X/ j' G) b V- h双 (雙) shuāng - bamboo joint
" U5 `% _# w+ K双吃 (雙吃) shuāng chī - double atari2 j( }1 T) a1 m, Z; V7 ^3 |- o
双打 (雙打) shuāng dǎ - double atari5 v2 s+ |; d, n1 r! c
双打吃 (雙打吃) shuāng dǎ chī - double atari
1 s( @) s, [* M) I双倒扑 (雙倒撲) shuāng dào pū - double snapback' a2 A5 d7 J& w1 |1 @
双方 (雙方) shuāng fāng - both sides*
8 b- H( V0 \" j4 |& t双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach( R3 R) N% Y/ y1 `
双挂 (雙掛) shuāng guà - double approach7 }7 G9 M: J; k* U6 K6 J
双虎 (雙虎) shuāng hǔ - trumpet connection+ ^- E% j6 a% Q R; \" G+ i
双活 (雙活) shuāng huó - seki! ?7 ?* M3 f0 O! p
双叫吃 (雙叫吃) shuāng jiào chī - double atari
- [2 t; v6 s( m9 R8 }! \* _! X双劫 (雙劫) shuāng jié - double ko
, K U M9 @' I( L8 n: ?! Z7 r双征 (shuāng zhēng) - double ladder) x5 }! j8 S, X f! k
顺序 (順序) shùn xù - sequence*
" T" p _* ?+ c- R. r死活 sǐ huó - life and death
5 S$ R$ P: u$ U* i# g死活题 (死活題) sǐ huó tí - life and death problem
: B s% P2 ^* F, ]& Y0 o死棋 sǐ qí - dead group
. b8 R' [$ L+ S死子 sǐ zǐ - dead stone l. ^$ M+ M m- R3 j; p; V% s
四间拆 (四間拆) sì jiān chāi - four-space extension
% |4 t' Q3 c8 l& `四角穿心 sì jiǎo chuān xīng - occupying four corners and center
) Q' J' E; f/ I* M" ?) E4 h3 _6 T3 L四劫 sì jié - quadruple ko
. s' A" g! ]/ Y% z四劫循环 (四劫循環) sì jié xún huán - quadruple ko# O6 ]$ Z% e* H% g( l1 I
四连星 (四連星) sì lián xīng - yon ren sei
9 e5 O% a+ R7 E2 b+ o( s1 l松 (鬆) sōng - slack*
6 Q# y1 i% w Y/ M; q j' U松气 (鬆氣) sōng qì - increase liberties' B0 ]9 S% }% v
松气劫 (鬆氣劫) sōng qì jié - approach ko5 x2 U1 H: j* p( d% O
俗手 sú shǒu - crude move
7 p7 H. {: ?, m( h; L$ D9 x随手 (隨手) suí shǒu - hasty move
) V7 @- |$ G, m& f$ f随手棋 (隨手棋) suí shǒu qí - hasty move1 _4 w$ i9 T- U! Q3 j
损 (損) sǔn - loss*
1 a4 V2 }; {. s& M# A2 H2 |8 |$ w, c损劫 (損劫) sǔn jié - losing ko threat% H$ O0 t% W4 n+ Q" k
损失 (損失) sǔn shī - loss*
/ h/ u; J0 [8 Z, r9 x! @1 \顺序 (順序) sùn xù - sequence*
, ], a5 r! ?+ P, _
* N( w9 e. z- p, G1 y" v, s' B! D* x1 |' ^' w
T* m/ M7 z- d! y8 P
台象 tái xiàng - Tower$ x. ?( E3 G7 {
弹性 (彈性) tán xìng - flexibility*. P' u+ b. Y% }1 E. T
搪 táng - block*
) b6 M+ G4 `& o$ j( r) R套劫 tāo jié - two stage ko" w5 T! f' @/ S6 n
逃 táo - escape*
! y! x; m2 \. i; E逃遁 táodùn - to escape, to run away, flee*
0 J/ L% G) M0 L% M6 C逃生 táo shēng - escape*
' ^0 ^9 q+ U3 Y- t腾挪 (騰挪) téng nuó - sabaki# A/ D: i* B- t# Q; C
提 tí - remove from board
5 B& H; E$ r: ^) |6 d提劫 tí jié - taking the ko! ]" ~' g& [" b% z& a, F6 i; c
提子 tí zǐ - remove from board& ^3 s7 D* m, m8 G
天王山 tiān wáng shān - tennouzan a# J( ?+ i- }- o* @: W7 y
天下大劫 tiān xià dà jié - all-dominating ko4 y$ E3 e, D+ S8 [/ e
天下劫 tiān xià jié - all-dominating ko
8 X# Q. q7 A; G3 e3 t+ P5 l天元 tiān yuán - tengen
5 z0 y' E, C% f. I$ L! ^+ e+ G8 ~跳 tiào - jump*
+ _7 T; `3 N# q, Q( A贴目 (貼目) tiē mù - komi% d( o+ e9 x- w+ F6 n- t
铁柱 (鐵柱) tiě zhù - iron pillar*! \' Q* G8 }& m( d2 F$ ]
挺 tǐng - push up; stand*" _7 s9 ], C3 h; _3 v" R
投降 tóu xiáng - resign*
0 h2 h7 N( e1 ]0 i5 i投子 tóu zǐ - resign# r5 T( b6 c6 j
透点 (透點) tòu diǎn - placement5 b' E0 ^% x$ o i
图 (圖) tú - diagram*' B i$ w% {" ^5 a% q7 D! @7 J
退 tuì - pull back* f1 ], V. f4 k' v0 P7 ]
托 tuō - underneath attachment
9 l# [) ]* \6 X: A3 T. g G N脱出 tuōchū - escape, break out
/ z3 o+ u2 F2 a% ]+ I, r+ \1 A脱骨 (脫骨) tuō gǔ - under the stones
/ j" X; u+ X& w. n脱先 (脫先) tuō xiān - tenuki. b+ P, Q$ l/ \# O( M! }0 f6 J
6 ?+ Z/ s' k0 r, L _' ~. A/ A7 K, y
W
9 {. [1 R2 J& i5 {- `挖 wā - wedge
* h+ f) s( s6 L' G, ~外目 wài mù - 3-5 point
3 F; G, C% K2 l外气 (外氣) wài qì - outside liberty7 E) f# c) V' ?$ Z h# S4 x1 w
弯三 (彎三) wān sān - bent three
9 c( y4 C; s; X$ H' I弯四 (彎四) wān sì - bent four6 C5 O o5 N4 z# t/ G, p) E
万年劫 (萬年劫) wàn nián jié - ten thousand year ko; ]3 S$ p/ R. _7 W$ q) L
围 (圍) wéi - surround*. p' m) ~* y# f. d* i
围棋 (圍棋) wéi qí - go
5 ?. q6 R, P3 I$ y6 D0 g7 L尾巴 wěi bā - tail*4 ]' i9 e( n. e) x
味道 wèi dào - aji9 X! l3 X" l5 U/ ]: i% X
文凭 (文憑) wén píng - diploma. ~' j" ]7 z" U3 d S
稳当 (穩當) wěndang - stable; firm*
* G- V0 ]6 k5 t问应手 (問應手) wèn yìng shǒu - probe9 S! J0 C7 t* k% }: {0 n: T- {
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
4 G" r5 f9 p& ?8 ^- ^无理 (無理) wú lǐ - overplay- o: Z) d9 B6 k; O2 }. E, I
无忧劫 (無憂劫) wú yōu jiě - picnic ko: E8 `7 w G- I
五子棋 wú zǐ qí - gomoku narabe
/ N" N& I5 ~! Y1 `3 f8 \' ?五间拆 (五間拆) wǔ jiān chāi - five-space extension; ?; ~# R( S0 y- E) d, j
五连星 (五連星) wǔ lián xīng - go ren sei2 l& v0 {0 o6 h5 V u/ o. q
五五 wǔ wǔ - 5-5 point
6 v" w0 D0 N% v- R9 v
6 w* E" e% w8 h$ _+ N( y1 f3 t$ D% F: H8 P6 ~ h+ ?
X+ T4 w. e* c" H e6 E" [
细棋 (細棋) xì qí - close game% b4 v. C1 ~' c9 H1 |% c' Z: [
瞎劫 xiā jié - false ko threat: a% l; ?4 C! E/ J- c& ^8 [
下 xià - lower*/ i% d' S* H4 |, m1 F
下法 xiàfǎ - method*7 p j9 F# ~* M7 [' z
先 xiān - before; first*& R+ _( Q" C# P% _! W: \6 L
先手 xiān shǒu - sente
# h8 F! e u; }0 r! C" v' f' N先手劫 xiān shǒu jié - a ko in which the player makes the first capture; ?# P3 I# n& l6 a9 _
先手利 xiān shǒu lì - forcing move1 F" c" O- [! a, K6 a( @; x
先中后 (先中後) xiān zhōng hòu - sente with hidden gote; [& F, J) H2 o
陷阱 xiànjǐng - a trap*6 \6 }, G# g5 B' M, v* J
象步 xiàng bù - elephant's move) g* {( `6 n# f9 q+ I: v
象步飞 (象步飛) xiàng bù fēi - elephant's move3 h/ p7 i0 e- Z8 t, b% }
象飞 (象飛) xiàng fēi - elephant's move
K+ U |+ J" I5 K' A8 s$ X向小目 xiàng xiǎo mù - facing 3-4 points2 [7 l' Q) F5 T. A0 y* ^
象眼 xiàng yǎn - center of elephant's move* d2 s' i2 K7 e2 S9 I
消劫 xiāo jié - ending the ko- T2 X; g7 y$ `, i
小 xiǎo - small*$ y; V+ ]% J: V; u
小飞 (小飛) xiǎo fēi - knight's move
& Q: [% ~9 k& e: M* s小尖 xiǎo jiān - diagonal
% F6 w# M$ j* W$ w1 R2 C小林流 xiǎo lín liú - kobayashi opening; \& [: \# {/ @0 U" E
小目 xiǎo mù - 3-4 point$ j5 ~ N6 H! A# x, F
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
5 c* }4 e, L) o小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
) s; Y! R4 I. p" h' M4 @2 d小伸腿 xiǎo shēn tuǐ - small monkey jump
& h% g+ y' Q/ t1 J u+ S9 o6 C小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg4 H) l# Y+ W, `' p) _
效果 xiào guǒ - effect; result*- a( }& {/ a, h0 k# E( f
效率 xiào lǜ - efficiency*: O1 r$ ~1 U$ f3 X! P* V
新布局 (新佈局) xīn bù jú - new opening
+ w9 F) S6 D! f& {, c4 f新手 xīn shǒu - new move
1 I$ F, ^ P. u$ ?; f& L1 [星 xīng - star point3 A" K% ]. j) e* z) A; b5 E
星位 xīng wèi - star point
1 r N' J( P3 u$ J+ M8 V, _; t W形 xíng - shape*
' v: _7 F1 }+ x+ ~4 k' Q形势 (形勢) xíng shì - situation*; R1 k* Y9 @. ^5 A, ?
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement- {0 e& g3 T: C" H
形状 (形狀) xíng zhuàng - shape*& Y, T. ^) f+ ^. {3 l% ^
秀策流 xiù cè liú - shusaku opening: O9 ^, m/ t( M% W, y
虚手 (虛手) xū shǒu - pass
3 A9 i" X; `. v" u4 P% K7 O- J虚着 (虛著) xū zháo - pass
: D2 T* [, F0 p' W6 i0 W$ \- @序盘 (序盤) xù pán - opening8 J: M% O. N: c- `, `. z
学生 (學生) xué shēng - student*! K/ _( O h, p( I
雪崩 xuě bēng - avalanche*% h; @/ p5 M L6 g: Y& i1 a
循环劫 (循環劫) xún huán jié - double ko5 H& d W0 G6 H) ?( O' G& y
% g5 j5 R% q7 s& k! S- W3 F
! N! D \, a4 I& l0 _1 ?, M, UY
9 P4 J* R- v" ^+ J% I压 (壓) yā - push down*: P1 a+ x9 K- B* P' C$ D0 b1 m
压力 (壓力) yā lì - pressure*
+ p6 r: Y; `: V" g. j* w4 v3 f2 T延气 (延氣) yán qì - increase liberties
! A& I# c4 B7 I6 _眼 yǎn - eye*2 q0 k. D" p: {/ B
眼位 yǎn wèi - eye potential; eye space# E; F5 E) B6 U7 z- P: B
眼气 (yǎn qì) - eye liberties- r3 M) k* p9 w3 m" ]6 |9 Y
眼形 yǎn xíng - eye shape; eye space/ E9 Y9 a5 f- t) t
妖刀 yāo dāo - magic sword ~/ p5 u6 w Z4 B3 Q) t7 {
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
a8 Z7 S0 Q N+ q7 c7 o5 n. l要点 (要點) yào diǎn - vital point
& e) `( j9 p. K8 ~要子 yào zǐ - key stones" k( h/ p: n w6 j4 Y/ G8 F
业余 (業餘) yè yú - amateur*1 A4 e# O8 D K# I
一方地 yī fāng dì - one-sided territory
! x" H' R' d5 s一间拆 (一間拆) yī jiān chāi - one-space extension$ e5 e9 `! b$ v) n& L; j6 T }
一间跳 (一間跳) yī jiān tiào - one-space jump
, o3 _+ r* w# q, N! q: U7 ]) r# S一手劫 yī shǒu jié - direct ko
# _& M0 A4 y# K8 e$ G一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker* ~1 ]! a5 r) ?3 |; j# q; H, A4 y
疑问手 (疑問手) yí wèn shǒu - questionable move
/ J0 ^) Z. p8 ^7 _& b' @弈棋 yì qí - play game*: N# }& A- B! ? O3 b
引征 yǐn zhēng - ladder breaker
3 a5 h4 m ^9 u赢 (贏) yíng - win*. G+ ?. b! u6 s: R( @5 N
应氏 (應氏) yìng shì - ing's
" V7 ?6 { I+ @) b4 h, {0 m硬腿 yìng tuǐ - first line descent# G6 K) B+ D& R
优势 (優勢) yōu shì - superior*
3 H% f6 e; m" ~/ L: H7 d有利 yǒu lì - advantageous*( @3 p D8 Q+ {
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
$ w& m9 V; p$ R5 x1 |9 S8 r. t有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye( G* |( w+ w& s& \. b% _
右 yòu - right*6 h9 a2 m1 b0 p5 n7 N* Q2 t
余味 (餘味) yú wèi - aji
) q" d2 ^6 M. b5 U: ]0 O' [% _) a愚形 yú xíng - dumpling shape3 {) T2 I( ?3 R4 E9 U9 r) h
宇宙流 yǔ zhòu liú - cosmic style+ O# G7 w1 m. Y* }4 Y2 O6 C4 d3 W
原则 (原則) yuán zé - principle*( n Q* t( W6 _
院生 yuàn shēng - insei* w* \) K, s$ V& i. F% I
3 u% |7 `- c5 \
4 `4 u0 B9 [8 z3 s" c pZ
. ?2 p7 D# K6 a- P1 h枣 (zǎo) - jujube (Chinese Date Wood)*
, x1 _$ z5 _' e/ R5 t$ \, l$ G+ o扎钉 (扎釘) zhá dīng - iron pillar*9 u/ m( M% D' B
长 (cháng) - stretch
; A* x) S+ o+ J2 |* z胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
: B9 a; b0 r! {$ u5 E胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi" A ?( V) B/ }% W; A
着 (著) zhāo - move
( f. |% Q z$ A3 Y+ K真眼 zhēn yǎn - real eye; S+ u9 x3 P' F$ ?: ^* f/ a. @- q
镇 (鎮) zhèn - capping play
9 s( A) |" ~6 c2 ]- {0 p/ v镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker: J$ x9 p( R5 c* ]' P* d2 H
镇头 (鎮頭) zhèn tóu - capping play
; s- v6 F; r; w! U& X8 e. h% u证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
) u' \6 b. H, T征 zhēng - ladder
7 N: r3 r; ]- n争棋 (爭棋) zhēng qí - official challenge match
) h/ @; w* ~# j3 R% ~征子 zhēng zǐ - ladder
' q0 Q0 R3 E v' y" @0 O征子劫 zhēng zǐ jié - ladder ko
2 [$ Z0 i; P( X5 N# j+ j整体 (整體) zhěng tǐ - chain9 ` W, O0 l5 c, e) d+ ^. Z
整型 zhěng xíng - settle3 }- k. `2 H! l4 E% x# o
正解 zhèng jiě - solution*
F9 @9 n# c6 `+ \正确 (正確) zhèng què - correct*; v8 W/ U. w8 T" {' W/ S" v
证书 (證書) zhèng shū - certificate*% `" w3 |; _ o, s9 s4 E1 L0 Z
正着 (正著) zhèng zhāo - proper move# G- @- e( v% z$ \; F
指导棋 (指導棋) zhí dǎo qí - teaching game
: I2 \5 @! r! f7 p6 X% R8 F, W2 o直二 zhí èr - straight two6 g( n t; N9 O; Z% g
直三 zhí sān - straight three* x% U- P) h9 h; _6 s1 d3 E
直四 zhí sì - straight four8 ?5 S3 G Q/ D: f; G) X
职业 (職業) zhí yè - professional*" [/ s: t/ u# n5 _% l% |6 ]
只此一手 zhǐ cǐ yī shǒu - only move* U' |( L+ |$ s; a/ T; X
治孤 zhì gū - managing isolated weak group
8 X1 c; x6 L, d- E中 zhōng - center*" t6 G1 X( }* n6 q5 {
钟 (鐘) zhōng - clock*. v' N9 r1 g! @ V7 N" a# F7 h
中腹 zhōng fù - center*1 I4 l" v! i+ g7 G$ E& N
中国流 (中國流) zhōng guó liǔ - chinese opening
2 }7 f! T) |3 m) |6 K中级 (中級) zhōng jí - intermediate level*
( [$ |8 F( i: c" d终局 (終局) zhōng jú - end of game; ?& d& k, n, L E. Q! [( D' {
中盘 (中盤) zhōng pán - middle game
# @$ p4 n+ z/ T0 o* [% m" B* Z终盘 (終盤) zhōng pán - endgame
* i; N' a1 x& R' f6 u中心 zhōng xīn - center*
* K0 r2 r | o Y$ @" C中央 zhōng yāng - center*
# P' b7 y, U7 p& _中原 zhōng yuán - center*
' a8 N q1 i! m重 zhòng - heavy*; O1 C5 G. m6 t& u% M& r9 }
主动 (主動) zhǔdòng - (to take the) initiative*
8 Q$ J! k3 l: z5 U! `9 ~* z专业 (專業) zhuān yè - professional*3 }0 i5 r5 I! @8 ]1 U% v
转换 (轉換) zhuǎn huàn - exchange*
: |' ^$ x$ O g5 V/ e4 O4 W- U装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback1 t" H" L0 H3 {
装劫 (裝劫) zhuāng jié - a move that threatens a ko
/ o( p0 N4 R) V3 k, p5 r; m# o撞气 (撞氣) zhuàng qì - reduce self liberties
2 ?5 v/ n# N f追 zhuī - chase*
1 L: o t, E# Y" T追捕 zhuī bǔ - chase*
/ N1 A4 W6 q7 m! u( G$ k子 zǐ - stone; unit in chinese counting. g3 d5 B; s# T0 U' k6 `7 H
自然流 zì rán liú - natural style
! g3 T# m* F) y# x; M% [& K" ~自杀 (自殺) zì shā - suicide*" [/ J% X/ B. }& y
左 zuǒ - left*
5 m+ n8 o' `1 e6 Q& p. L( ]5 y左右同形 zuǒ yòu tóng xíng - symmetrical position
; v9 e" t2 \3 f; h" J0 @做活 zuò huó - make life7 q; w" A: x3 a: l5 t
做劫 zuò jié - create ko
- o6 [9 \# b' S作战 zuòzhàn - combat*! e& G. a* v$ B! { N. L! Q+ l# z
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)) Q' ?( D; O" C0 c
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