鲜花( 152) 鸡蛋( 1)
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安定 āndìng - settle*
9 D t2 B+ C3 q: X' h2 d$ R# u" v& k" j5 N* s: Z; t! X0 v
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7 ~) x6 _ }" {0 Y0 x0 n白 bái - white*! o2 m w( p n* Z
白方 bái fāng - white player*& Q/ p9 p$ n+ X5 d4 L) ~
败 (敗) bài - failure*
: ^! |9 c8 f! c' K8 c败着 (敗著) bài zhāo - losing move
4 ~) x8 r. r: x+ z: H扳 bān - hane
0 {" }. \: k, o2 a M扳断 bān duàn - hane through w, ]& J( e1 g
板六 bǎn liù - rectangular six+ v9 k+ K* O& r% P* N2 i% p
半劫 bàn jié - half-point ko
6 E7 Y, ~9 m8 [% x/ e8 j1 X, M棒接 bàng jiē - pole connection
* S% U0 X& }5 ?; y包围 (包圍) bāo wéi - surround*( n* C7 ?7 H$ v$ {
薄 báo - thin*
" {6 n& L7 ~" o保留 bǎoliú - retain; preserve*( F1 i" k2 [0 T; d- ?+ U5 ?' M
抱吃 bào chī - capturing technique by atari
- \4 H- v) r# A @8 f _本身劫 běn shēn jié - local ko threat" d3 `- o- q! X3 `, V8 ~
本身劫材 běn shēn jié cái - local ko threat, C4 m9 K) U8 i' B [! s% y
本手 běn shǒu - proper move
2 J+ }3 F0 F. v3 m0 i$ [! w笨重 bèn zhòng - heavy*8 m& y0 Y5 ~. @: x/ |. \# d
崩 bēng - collapse*3 W& q& M7 A6 M
崩溃 (崩潰) bēng kuì - collapse*+ ]- M4 Z5 ?( D. u( ~
逼 bī - checking extension
- f* [& m$ d" R6 k' w0 E$ E A鼻顶 (鼻頂) bí dǐng - nose tesuji
" c5 |* {+ }; C/ q- n" j比气 (比氣) bǐ qì - capturing race
% l' l( r* O/ V比赛 (比賽) bǐ sài - tournament*) G, p+ q- K" V+ W7 [7 Q$ Q% a
边 (邊) biān - side*2 H& L" ?: M$ M8 n S
变化 (變化) biàn huà - variation*# M4 c9 `/ e" e4 ]2 P8 e: Z
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
" p W; _6 P: U5 G( \变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
3 h7 j* S* Y' \% {变着 (變著) biàn zhāo - unusual play( s9 C$ z7 A5 F5 v. D' r
并 (並) bìng - horizontal stretch7 Y: _. {# {" c( Z
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)' D3 l' w) w7 r
补强 (補强) bǔ qiáng - reinforce*
! Z7 C8 v h: X5 I$ ^布局 (佈局) bù jú - opening
: a! g5 K4 L) M5 [! O0 z不利 bù lì - disadvantageous*
$ {& _- }3 ]! b; Q7 H3 U% W) R不入 bù rù - suicide
" ^) U' p w0 V* i不入子 bù rù zǐ - suicide6 G7 U% k8 b2 D9 @0 i
不提三目 bù tí sān mù - three points without capturing9 D# y( [' m+ E$ \
不提五目 bù tí wǔ mù - five points without capturing% G( l+ [+ p( b3 X
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C; A! W$ X6 t, z+ N/ ~
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
- [1 F% I3 @2 v \7 Q猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
3 E! E/ b2 ^9 j# R- l% P% K4 f6 S$ |参考 (參考) cān kǎo - reference*0 s- g' v% @/ I3 P! C7 K5 `
残忍 cánrěn - bloody or merciless*7 L7 L' F; q4 E Q, Q9 y2 |
拆 chāi - extension
' K; j- z% d8 @2 y! S0 ~拆逼 chāi bī - checking extension
! U/ ?- g6 s" n. s" O$ P拆二 chāi èr - two-space extension/ ]- w2 }0 N3 b0 G H% `- E" `
拆三 chāi sān - three-space extension" y0 }& k/ u, x4 i! a- U: z
拆四 chāi sì - four-space extension
1 G' ~: M1 N0 O* r* _拆五 chāi wǔ - five-space extension
7 w& F w% L1 D4 C5 D拆一 chāi yī - one-space extension
2 J) f. D$ m% u0 J( ~缠绕 (纏繞) chánrǎo - harassment technique
% q/ \* d8 r: U3 K: ?( V' d0 O9 W长 (長) cháng - stretch- ~5 `) n4 f+ d& k1 n) {8 m" a
长考 (長考) cháng kǎo - think for a long time2 E! o3 o2 y+ P0 v# X$ {1 C m
长气 (長氣) cháng qì - increase liberties6 }9 E& p x. w; \+ H
长生 (長生) cháng shēng - eternal life
9 x, I1 l: I2 w$ X场合定式 (場合定式) chǎng hé dìng shì - situational joseki
, P8 l- R- @6 |超大飞 (超大飛) chāo dà fēi - very large knight's move D4 m5 J, I. T. Z
超高目 chāo gāo mù - 4-6 point8 I$ c6 E4 p% r
超时负 / 超时 (超時) chāo shí fù - lose by time% a7 A4 `3 f- B+ |. b8 L2 p" B; D
超时胜 chāo shí shèng - win on time
7 d. s, K# f4 g成功 chéng gōng - success*
7 ?/ x! ~* X* a) ]" }成立 chéng lì - possible** B' p7 F* \7 c0 o; `' _. k
秤砣 chèng tuó - two-stone edge squeeze/ ~: |* E% C( G
吃 chī - capture3 k+ }; W' I1 V4 {1 }, _& N. J
吃亏 (吃虧) chī kuī - loss*, J; W* Q g4 g+ @! n0 p
持棋 chí qí - jigo; M5 B' L+ v9 M' D! V
冲 (衝) chōng - push through1 N- G* y: i. b5 T: T7 b) L
重复 (重複) chóng fù - overconcentrated
4 i4 x( H4 b! V f1 Q3 t! O初段 chū duàn - 1 dan$ R! `. G; @( _7 @9 m6 p0 ~
初级 (初級) chū jí - beginner level*
" h' Q/ c" S2 T" ^9 Q% r4 C出头 (出頭) chū tóu - getting ahead
2 {" e" w3 s/ T刺 cì - peep
, j. V# u. F* r6 @6 I# A次序 cì xù - sequence*
# e" h& M! r/ g# M3 I7 O3 X7 J错误 (錯誤) cuò wù - mistake*
. B( m3 ~8 a5 y$ A9 ^错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
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4 e4 o n6 u5 _2 I" [( {D
: G; l: Q% y0 d搭 dā - attach0 e/ P4 ^2 j# z% e/ H) K% U Z" ]! G
打 dǎ - atari
$ x4 U0 j: K# D5 W o5 T- |打吃 dǎ chī - atari
; R9 n l: W+ e打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
( ], h- B; P9 R7 V" h+ n, B/ m% E打挂 (打掛) dǎ guà - adjourn game
9 }' ?, i$ Q- W; h打劫 dǎ jié - ko
4 J* s. ?0 Y) i打入 dǎ rù - invasion' ]; ^. @ t5 y' i/ V. ~
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
* Q+ {1 r) z! c6 p大 dà - large*! [# J% N3 x- f# M, `8 i
大场 (大場) dà chǎng - big point! t- r+ E) A( q/ Z- P
大飞 (大飛) dà fēi - large knight's move$ r1 W0 J% q% u4 ^5 R
大局感 dà jú gǎn - whole board thinking
% v" Q$ ?+ t3 _2 r7 |0 e: {0 H" ?大龙 (大龍) dà lóng - dragon*& ]9 h6 _1 g7 {; b
大模样 (大模樣) dà mó yàng - large-scale framework
$ m K2 x# ]" M0 S大盘 (大盤) dà pán - large board (19x19)2 X8 j- H2 z; l2 Y8 Q# j# ]
大棋盘 (大棋盤) dà qí pán - large board (19x19)9 o/ r# M' N2 x
大伸腿 dà shēn tuǐ - large monkey jump
: y. r, f6 x: |) i. ?大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze& G* J( {# k& } F
大雪崩 (da4 xue3 beng1) - large avalanche
, t. n9 L# D5 V& k+ N大压梁 (dà yā liáng) - Da Ya Liang2 v6 Z/ ]2 L% q$ y- _) }' m. {
大眼 dà yǎn - eye with two or more spaces" T( _& s C: [# s0 \% o4 @7 t0 p
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
, \$ E7 m0 C, V! f带钩 (帶鈎) dài gōu - long l group
+ |7 Z; q: p3 u' t单关 (單關) dān guān - one-space jump! w6 s W, D, @0 q! Y
单官 (單官) dān guān - neutral point8 A% `2 w- K1 z4 m! o
单劫 (單劫) dān jié - half-point ko
* B; h! z5 d9 G& D' P2 n单行道 (單行道) dān xíng dào - one-way street*
+ v# Q3 a1 R2 }% c1 v# P- K7 J4 n g挡 (擋) dǎng - block*
1 V3 @# f: a, M- U F' I. o) K刀把五 dāo bǎ wǔ - bulky five7 I* |1 e4 N, e3 O
刀板五 dāo bǎn wǔ - bulky five
- p. R8 K' q2 p8 z. M" |刀柄五 dāo bìng wǔ - bulky five/ U: y; t# i1 x0 ^# T
刀五 dāo wǔ - bulky five
7 |, t$ _& U, d Q8 W倒扑 (倒撲) dào pū - snapback
' G5 g+ n* ]+ Y, ~4 P倒贴 (倒貼) dào tiē - reverse komi, V; q* H) S$ a3 v; D
倒脱靴 (倒脫靴) dào tuō xuē - under the stones* g9 ]9 [* I1 g% D0 O9 {$ Y
低 dī - low*: ?2 O/ z7 s7 D% y, U6 T1 g0 l
敌 (敵) dí - enemy*) w3 {- {- E# W/ H, ]3 d) Q2 ~
抵 dĭ - hold up; push against, to support, to resist*
8 J; r/ ~) N. [2 j4 J5 Q抵抗 dǐkàng - to resist; resistance*1 l+ r% {' o) z* d6 J% U
敌人 (敵人) dí rén - enemy*) [' c& P% T1 N# L2 t+ @
地 dì - territory*
/ h1 J/ n8 |; y2 k7 J3 J2 g& f, {地盘 (地盤) dì pán - territory*
( Q$ b# s. P6 h7 N- D( s9 d5 ]0 `" ~3 o地域 dì yù - territory*
" T& m1 v0 w1 I( P @+ N点 (點) diǎn - placement; point: J3 N* b, j/ Z# @9 J) \& y
点方 (點方) diǎn fāng - eye-stealing tesuji! f! @ M$ ]8 ^# u' z
点角 (點角) diǎn jiǎo - corner invasion
3 S0 e5 @2 R0 S" q8 Q7 T" }- r$ P点目 (點目) diǎn mù - counting' ^! N4 z- w& A7 @+ u0 c" g4 c
点眼 (點眼) diǎn yǎn - placement inside opponent's eye+ z- q& L2 G' Y9 ]+ g$ L: h
调子(調子) diào zi - choshi2 m4 i4 \/ a+ p) I$ v. E% M: _; |* u
丁四 dīng sì - farmer's hat; pyramid four- Y5 p2 O+ v) k! M6 d7 C2 D" a
顶 (頂) dǐng - bump, M! l5 U" M& m; ^! T* t+ y
定式 dìng shì - joseki
+ L0 y' j# M' z4 L" a8 G定型 dìng xíng - settle
" E: P9 M8 c6 e7 {* N3 `. A东坡棋 (東坡棋) dōng pō qí - mirror go! g( M2 @/ v1 R. s
斗方 (鬥方) dǒu fāng - carpenter's square
. I8 f; ?7 q# A- Q) Q" z* y% p读秒 (讀秒) dú miǎo - byo-yomi
9 r) U# t# v( v" R6 ]; j2 L渡 dù - bridge under
7 R2 H4 I" E) L8 G3 U7 y; b' |& W断 (斷) duàn - cut*7 Y0 Z- q1 ?: X4 E
段 duàn - dan
$ X w+ N; J& U; d) r对策 (對策) duìcè - countermeasure*
6 v" s! f6 [7 v# E对局 (對局) duì jú - play game*# b' R7 G8 n; Z/ w; X7 t9 [
对杀 (對殺) duì shā - capturing race
: T& V2 n+ _: y8 n7 d. o& C对弈 (對弈) duì yì - play game*( ^6 W2 M# J2 A+ Z5 p7 g/ }" S
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*0 o( Z; y; D+ i5 w- E8 w9 h
多元劫 duō yuán jié - multiple ko% g' z: k4 @/ S0 h
2 B2 ~3 l4 ~; ]% a3 z: U
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E* l7 j/ d" I+ a% L7 \2 U
恶手 (惡手) è shǒu - bad move1 Y; I# t7 j% W1 N- p
二间拆 (二間拆) èr jiān chāi - two-space extension& @4 h2 X& x5 Z0 A
二间跳 (二間跳) èr jiān tiào - two-space jump
8 n& o7 }: V: J二连星 (二連星) èr lián xīng - ni ren sei- K; ]- f; U$ V# o% B2 t
二手劫 èr shǒu jié - two-step ko
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F
+ k, w F- R' s6 x% P% H T& T1 B! W发展 (發展) fā zhǎn - develop*
- y4 ?# I% @; o( J0 C法 fǎ method, way (also 下法 xiàfǎ)*" N2 l& L0 [% K/ m/ U/ C7 D, f
反扳 fǎn bān - counter hane7 e/ R# T1 Q: h0 {. o. r2 _% q
反打 fǎn dǎ - counter atari' V9 @: ^9 q+ E, H+ v
反攻 fǎn gōng - counter attack
" h. b% g: o2 I% |3 ~2 O反击 (反擊) fǎn jī - counter attack" f3 {2 H5 q7 h' N/ q: V- W
反夹 (反夾) fǎn jiā - counter pincer& j1 Y# {5 P/ v. `, z% x- s( P
反提 fǎn tí - recapture( G7 g# S! Q5 c
方法 fāng fǎ - technique*
$ o: \' E, Y) m4 r2 E- _# d& H方四 fāng sì - square four& S' {& C; a. I. m7 K5 t5 B
方向 fāng xiàng - direction*% Z1 g) Z9 \' V# {" |$ w" }" o9 L
方形 fāng xíng - mouth shape
4 d# a+ `# Z2 r8 b- W防 fáng - defend*, T) [; v0 ~: j; c5 o
防守 fáng shǒu - defend*
& p) S+ d8 c1 C- v2 B! u0 ]2 C# x飞 (飛) fēi - knight's move
, m% _' D# X5 C$ G飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
! }- d# U+ S* [9 p* M飞压 (飛壓) fēi yā - press) \1 W: M9 C9 Q# c' W
废着 (廢著) fèi zhāo - useless move& ^3 ~& P% b7 k1 w" A0 Y: N
废子 (廢子) fèi zǐ - useless stones
6 S3 p" C# J, p+ l8 M: \/ c: y分投 fēn tóu - splitting move) m9 B) e( O7 h1 H( S
分先 fēn xiān - even game
, v- X! t9 K( m! p. _封 fēng - seal in** \$ g! s0 O' C
封手 fēng shǒu - sealed move! R2 j/ |, d# y- k1 I9 e. [$ O
封锁 (封鎖) fēng suǒ - seal in*
! R; }" h" P! K( P, F浮棋 fú qí - floating stones. `1 ~ [ c, E M) y% n
浮子 fú zǐ - floating stones
L5 G+ D; ]; ~3 J3 N2 n4 \负 (負) fù - lose*
( Z/ D7 Q1 h- L0 F复盘 (復盤) fù pán - game review
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9 {9 o1 r# [/ {- Z+ O( D# y, J1 K2 _2 i9 b9 r9 s
G
; }0 j3 W4 O! @/ f9 a概念 gài niàn - concept*' I8 R [# P# N* N- `) Q3 C; v" p
感觉 (感覺) gǎn jué - feeling*
5 k# p3 g$ w8 M, q+ P- b2 A高 gāo - high*
+ D- C, u3 e% e6 a6 ?, m- y6 m# L4 x高级 (高級) gāo jí - advanced level*5 s! t7 U- k2 s: ?' E( U5 k+ D/ r
高目 gāo mù - 4-5 point( _" F. Z n; {# D5 s- I
根据 (根據) gēn jù - base*
; u) M8 J. G. `& Z w8 e$ O* s根据地 (根據地) gēn jù dì - base*0 ^' t* U- Q$ W7 b
攻 gōng - attack*# Z! U" X* }6 Z# v
攻击 (攻擊) gōng jī - attack*, v0 k2 c+ R7 V8 ?. ~7 l3 m
共气 (gòngqì) - shared liberty; y* d, H$ y8 k2 ]" b+ {
公气 (公氣) gōng qì - shared liberty. G$ ^" ^ a* \; r9 z
攻守 gōng shǒu - attack and defence*" o6 J# h$ h5 X5 @
共活 gòng huó - seki6 K7 n: j8 [6 d* V1 G; T
孤棋 gū qí - floating stones; S' L8 T! W' r9 B
挂角 (掛角) guà jiǎo - corner approach+ \$ p6 F- g7 C k! e9 u; m
拐 guǎi - bend*3 p% b Q2 r) `# F' J9 P
怪着 (怪著) guài zhāo - ghost move
$ m" B2 F* v# o" r* l9 z% y/ A关 (關) guān - one-space jump& |1 _( l' _) q1 m8 ?! p! R% t
官子 guān zǐ - endgame
3 j6 K2 c( ?8 l' ]9 A. z( o# l龟甲 (龜甲) guī jiǎ - tortoise shell
4 |% r0 H) G+ f$ u0 `" K" B# k( B规则 (規則) guī zé - rules*
) Z/ `% ^! d* }1 [( c鬼手 guǐ shǒu - ghost move
- z. J1 ~5 L* r滚包 (滾包) gǔn bāo - squeeze5 |& V- |) I) G6 C/ a$ L
滚打 (滾打) gǔn dǎ - squeeze' N3 G% S5 e' k' ~3 j
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
7 D2 ~3 T' J: T' n h7 Z" D过分 (過分) guò fèn - overplay9 K6 B7 l1 R" t2 [ H) n
国手 (國手) guóshǒu - national champion*
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韩国流布局 (Hánguóliúbùjú) - Korean Fuseki" I1 K8 P6 q" p" e
好点 (好點) hǎo diǎn - good point! N; Y* u) t/ A1 I
和棋 hé qí - draw*
0 P: a: E! b3 |黑 hēi - black*
7 f P" b* t" D7 t5 @* i黑方 hēi fāng - black player*' I& N( c3 y4 l6 _) y
黑先 hēi xiān - Black plays first*
+ m$ g# h+ U: v; t; p6 X; P猴子脸 hóuzǐ liǎn - Sake bottle shape/ n' h$ P7 W" _+ T3 c
厚 hòu - thick*: D6 j1 D8 U7 u& u
后悔 (後悔) hòu huǐ - regret*
+ @+ l: B- N' x6 m后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
8 C& H" i) V0 t厚实 (厚實) hòu shí - thick*( u& b) a' u+ \* o7 d8 V5 y
厚势 (厚勢) hòu shì - influence*
' I( _1 \- d* ~+ E6 i1 ]: \后 (後) hòu - after; later*
" i, Y8 K/ o5 c) _. \7 T( T# p后手 (後手) hòu shǒu - gote
% }) Z+ B3 G% [% {8 ~, s后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
/ w1 J, j4 D. ^3 o, V& e' D+ h后续手段 (後續手段) hòu xù shǒu duàn - follow-up
; O6 e6 D/ h: h# ]2 i+ `4 [后中先 (後中先) hòu zhōng xiān - gote with hidden sente
3 S7 X0 v! E8 o# T虎 hǔ - tiger's mouth
6 Q& c2 @% J5 b/ L) t虎口 hǔ kǒu - tiger's mouth$ X% s% E4 ^& l7 G
互破 hù pò - mutual damage
4 D' D6 y8 h+ Z6 j互围 (互圍) hù wéi - mutual surrounding of territory
1 \4 K; n+ x+ M0 T- Z花见劫 (花見劫) huā jiàn jié - picnic ko
/ O. L+ \: I$ ]& `1 E. I/ M花六 huā liù - rabbity six
! y8 B; k0 b7 L1 {. M4 w花五 huā wǔ - crossed five
$ O1 ?- |. f' r4 s还原 (還原) huán yuán - transposition
5 c, Q. k8 Z$ m8 m缓 (緩) huǎn - slow*
" w& Y5 T* J+ l0 B& B缓慢 (緩慢) huǎn màn - slow* g' M) k0 K+ K/ p4 G
缓气劫 (緩氣劫) huǎn qì jié - approach ko
9 l; ^# }& R5 u, g- Q& V缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)& @2 o8 J8 ?! X- j) X" b5 r. T
缓手 (緩手) huǎn shǒu - slow! N! y% o ?0 ]& k7 i$ p8 W4 A
缓征 (緩徵) huǎn zhēng - loose ladder* P# O, H p1 R4 k4 J
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
0 H/ }1 m) P. |% _+ {2 ?4 W* p黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique7 e. F( A/ j6 |9 E! ^
回手 huí shǒu - take back** ~! R; o$ ]9 h
回提 huí tí - recapture
4 J) i- ^$ @6 ? b悔棋 huǐ qí - take back*% \2 `4 T9 Q- ~- Q
活棋 huó qí - living group
1 l" D8 G' e. ]! Z: Q; U* N& H
0 g; {. t, W7 y; R9 S. T
( x C Y4 K! o5 R) F+ @$ n$ x" sJ$ k8 V% g) ^, A1 o; ]$ q j/ L
急 jí - urgent*
3 e5 b7 l. o- |& v$ V级 (級) jí - kyu
) L8 U" y3 h/ e急所 jí suǒ - urgent point
! k% T5 O9 a( M挤 (擠) jǐ - bump into diagonal; choke; atekomi' }+ s# C9 p0 Y# I: u! L3 _- v
技巧 jì qiào - technique*1 @1 S, F$ _5 P9 s- `' R, i
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*# l" ~- Q. `% u7 m8 s4 S
佳 jiā - excellent*
+ @( i4 X" U% b2 M夹 (夾) jiā - clamp; pincer( j# N: N) c ~- v& h) t
枷 jiā - net0 j6 T. U: C& S- p) A2 ~2 `+ d
枷吃 jiā chī - net& C( p1 T/ V7 w, M6 D+ L
夹攻 jiā gōng - pincer/ d7 v4 G% [- e/ o! p8 V0 D0 d- J
假劫 jiǎ jié - false ko threat
3 {6 C2 j8 _$ _" _. @$ f假双活 (假雙活) jiǎ shuāng huó - false seki3 J2 w8 I. }: k4 d- T! n: R: w
假眼 jiǎ yǎn - false eye, d( {- {. ?, v
假眼活 jiǎ yǎn huó - two-headed dragon8 D) p2 h, R$ m3 v" V& b! N- ^3 x
尖 jiān - diagonal( r8 ^( \# e; |+ h) }7 t# F( |
尖冲 (尖衝) jiān chōng - shoulder hit2 g( @( P* B# W8 \1 O0 o5 T4 J" F
尖顶 (尖頂) jiān dǐng - diagonal attachment
3 ~+ l9 U& P+ S0 f, f* Q/ {坚实 (堅實) jiān shí - solid
- J: C: d! S, I! K$ u: e; g见合 (見合) jiàn hé - miai
/ P* l" l- h0 | l7 f; N教 jiāo - teach*
% {5 ~3 P6 [, s交叉点 (交叉點) jiāo chā diǎn - point( ~. x$ Y. O& X. j( D1 Q: b0 ?
交点 (交點) jiāo diǎn - point/ i. @6 `1 ]% o+ o
焦点 (焦點) jiāo diǎn - focal point*
5 B2 M6 b. Y4 \' |7 a6 l0 n交换 (交換) jiāo huàn - exchange* g0 K' N$ [! A; t" d
角 jiǎo corner (angle, horn-shaped)*8 `( ?! A. \* V* y" t4 [; S3 z1 |
叫吃 jiào chī - atari
2 }4 O9 {# A/ q Y教师 (教師) jiào shī - teacher*
& k3 d2 \, }3 X6 n- H4 y教室 jiào shì - classroom*, Z2 n6 c! Q. f6 E' v# {+ a9 R
基本功 jī běn gōng - fundamentals*
$ M( h& l0 d: R接不归 (接不歸) jiē bù guī - connect and die; n! |+ k& Y1 g: s; p9 [
劫 jié - ko
( N# S0 o2 J2 d; ~$ H0 H劫材 jié cái - ko threat; X- f0 D3 \5 E- p& ]: P- V; x
结果 (結果) jié guǒ - result*. j J" j9 H- g, y+ G: [& ]8 H+ z
劫活 jié huó - live by ko6 K9 ]+ T5 w! p& n s
诘棋 (詰棋) jié qí - life and death problem
1 c. i: k" b2 ?' @7 S劫杀 (劫殺) jié shā - kill by ko! C3 w7 ]9 w$ C, y5 `! b
劫争 jié zhēng - ko fight- b+ {- x* e! i/ i* g( ~9 c
解答 (jiě dá) - answer, solution*! k9 p4 y }/ Y. y4 u/ m
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
% b" b; s* _. F金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
& X1 ]; t Q. a) ~! U+ o6 }/ [9 y紧 (緊) jǐn - tight*
5 o$ @7 a+ G. p0 T紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties1 }% q# y* X t6 _
紧劫 (緊劫) jǐn jié - direct ko
& R v" ]- c: z1 ?0 H7 e% R紧气 (緊氣) jǐn qì - reduce liberties H; F( `2 e4 L5 w# P
紧气劫 (緊氣劫) jǐn qì jié - direct ko
/ o) {# o9 ?5 @; N禁着点 (禁著點) jìn zhāo diǎn - illegal point; T5 j2 T! g$ Y* |5 U/ u, M
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)+ f! m' {- V1 P. B* g9 ^( m* F
净活 (淨活) jìng huó - unconditional life! S, t( R9 o% {. ^0 A( E
净杀 (淨殺) jìng shā - unconditional death% a; s4 J" N; [0 Z! L' m
净死 (淨死) jìng sǐ - unconditional death
: i: G' R3 b% j4 }救 jiù - rescue; save*
- P8 N8 p) u" l2 P% l聚 jù - placement inside opponent's eye0 V. U8 o9 S9 C; B# d* w! z
俱乐部 (俱樂部) jù lè bù - club*7 k: p/ D% V& F
聚六 jù liù - six-space killable eye shape
8 d: @9 a' o$ \, R聚三 jù sān - three-space killable eye shape! h( ?' r) z2 J4 w2 ?$ V. ^$ L- C
聚四 jù sì - four-space killable eye shape$ T& ^1 @+ U# h/ p; b
聚五 jù wǔ - five-space killable eye shape
, F- {8 ~8 y1 r2 {+ W: _ T决战 juézhàn - decisive battle*) E% _% v m- n( @3 E" k# M! s2 |$ u: }
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*( N& a7 }" e9 U$ {9 K# K
3 v) f2 [+ \. {* Y6 q L
3 w8 T: M) B ?% ]. z0 l: E/ u* d2 g- rK
Z4 r% R: O" P$ Y% t; \- T卡眼 kǎ yǎn - falsify eye! f/ ^ T) a. S9 r. M
开拆 (開拆) kāi chāi - extension' ~( l+ a6 H1 }1 ]8 Q
开花 (開花) kāi huā - ponnuki% _( D$ p0 ]! _0 ?$ j8 n
开劫 (開劫) kāi jié - create ko: u# c' M, S1 k
开局 (開局) kāi jú - opening2 o( E- D& ~1 s0 [: c
看花劫 kàn huā jié - picnic ko4 m5 A4 Y2 F! T& W- p
抗 kàng - to resist, fight; to oppose to defy*
" S% O4 y, A' I- M靠 kào - attach one line higher than enemy stone+ x% v# C* p2 @% n9 S
空 kōng - empty*5 c% t: m5 K0 k: P4 W, h5 E
空间 (空間) kōng jiān - space*
. \5 ]6 }- _$ [0 p( u( J6 v空三角 kōng sān jiǎo - empty triangle* D5 c# w ^" n$ U& I# H
空 kòng - territory*+ C9 X8 J1 a% a5 n2 M; M1 @
跨 kuā - attach at waist of knight's move
/ {1 c4 @4 j' V5 d8 h0 C$ P; u$ L2 |跨断 (跨斷) kuā duàn - waist cut' ~; y9 e( j" i+ N: k& T
快 kuài - fast*/ ~$ H5 N- \8 A" V
快棋 kuài qí - blitz game l6 [. A- X/ n; B1 n: Z
宽 (寬) kuān - loose; wide*
% [" j( G4 V$ V! C6 O4 X* U2 w3 F宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties/ ?: u0 x1 O) M
宽气 (寬氣) kuān qì - increase liberties( u. K+ x3 }6 y7 |& m# M& q
宽气劫 (寬氣劫) kuān qì jié - approach ko
4 g; s5 W: _$ z, e# O7 L& e亏 (虧) kuī - loss*/ D4 ]9 `" K# r @) b& Y G
亏损 (虧損) kuī sǔn - loss*2 M# B3 ^# f4 r- C+ V3 s1 h0 {
扩大 (擴大) kuò dà - enlarge; expand*
) N6 \1 e0 G% k1 v5 Q v( Q扩张 (擴張) kuò zhāng - enlarge; expand*, V& I# v% [, Z7 U% V( F
[edit]' A2 A& S/ H- r- B& l
L
/ T7 H: @% E, V! O赖皮劫 (賴皮劫) lài pí jié - many move approach ko& K, ]) o" u6 v5 _
拦 (攔) lán - checking extension; prevent opponent's advance*& N9 q: u9 k9 U7 G9 v! R
拦逼 (攔逼) lán bī - checking extension
) D! z$ E* f( x$ Q1 ~7 A/ D烂柯 (爛柯) làn kē - ranka2 `5 |! v: h5 b8 g$ R/ F8 a7 @+ N# Q9 X
老师 (老師) lǎo shī - teacher*
( c- }& V1 l. K" S- b/ N; l) p% p老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
+ o7 M Y0 _) l I: o类型 (類型) lèixíng – pattern, type*, v0 L; _/ @/ _# x) P6 @. c
冷着 (冷著) lěng zhāo - unexpected move4 h. y: J5 d9 C. ^
利 lì - profit*
6 X E) M* M2 l立 lì - descent; stand
' e6 g7 R, {! d; q& f0 ]$ @利用 lì yòng - make use*& G9 p0 c; Y8 v" |. L; ?
连 (連) lián - connect; continuous*
% a6 o$ o4 ]5 T* n' Q. M3 Z% P连扳 (連扳) lián bān - double hane
6 l1 H9 @. Q1 C6 D- r8 O连环劫 (連環劫) lián huán jié - double ko
: Z; u: J$ I* Y2 g* S连接 (連接) lián jiē - connect*6 W% ?% `! h/ v' a
联棋 (聯棋) lián qí - pair go
; U& U+ @, P* ^8 a' d; a* C0 c恋子 (戀子) liàn zǐ - reluctance to sacrifice+ a8 v$ h* l8 A' P1 ^, x1 }- W
两分 (兩分) liǎng fēn - equal*
! {$ [& F& [/ s2 f7 W6 j, W两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
# k& S) U( a$ @8 k; k劣势 (劣勢) liè shì - inferior*
* A$ b0 E' B6 Z裂型 (裂型) liè xíng - split shape9 T* L9 i4 L# j$ _+ p# ?$ P
龙 (龍) lóng - dragon*0 Q( v# z0 ^2 o% N x
漏着 (漏著) lòu zhāo - oversight
1 l, b, m% H5 P: f) |1 l: h% M& c落子 luò zǐ - playing stone on board9 ]+ o r! P$ b5 I8 p: _3 Q! I0 j" ~
. X+ Q' [* K9 P
6 ?& q: T% p& G( D6 W: t5 V
M4 S5 T; r; x6 j2 V( k0 Y
满意 (滿意) mǎnyì - satisfied*. ?0 K) o! C1 c# \& S& T6 o4 [
慢 màn - slow*
1 O# x% C, f$ ?) R$ T" h: A# \盲点 (盲點) máng diǎn - blind spot
5 B" S2 k: g( ?, H: a8 U" n梅花六 méi huā liù - rabbity six5 d# U7 g2 j m2 }" j% m! G; I+ k
梅花五 méi huā wǔ - crossed five L9 [0 k' v3 t. [2 H& z( R% c
门吃 (門吃) mén chī - capturing technique by atari7 B! t. M% }8 Z b
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
" ]- \1 a! m6 r: m3 a E妙手 miào shǒu - excellent move
2 W8 u) h/ w: Y妙着 (冷著) miào zhāo - excellent move
9 ^5 E! ~ `# v+ g! h' v模仿棋 mó fǎng qí - mirror go b: d% t- u1 y& {; L% h
模样 (模樣) mó yàng - territorial framework; @5 D0 K' F% z6 M9 z6 C
目 mù - point of territory
5 @' r$ H; l9 ?/ H目外 mù wài - 3-5 point
7 i$ }# q3 j/ ] f5 n; K- s9 Y# `( Z( ^( J* m: {1 L2 b6 b8 x( a$ Y& q7 o
4 e5 B" b1 n+ ]0 C0 PN
8 I, q, R6 _! h8 x- X5 N+ t内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones* M* _* M9 K- @7 Y/ {, m- V
逆官子 nì guān zǐ - reverse endgame move
2 L l" \# m) V0 E$ u! C逆先 nì xiān - reverse sente& |. s3 L2 a* G+ f0 E p) p- _
逆先手 nì xiān shǒu - reverse sente/ e- i+ j) k+ |& s2 @0 P) A
逆转 (逆轉) nì zhuǎn - overturn game+ F& g3 y) I# Z
粘 nián - connect*4 B* w' z) o; P: S
凝形 níng xíng - overconcentrated shape# ~# E. ?: P9 }- C/ X! h: c
扭断 (扭斷) niǔ duàn - crosscut
* b. W6 b9 Z. f3 ^扭十字 niǔ shí zì - crosscut: Y0 S8 v L0 n. [7 E
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
6 L/ G% S2 f4 s扭羊头 (扭羊頭) niǔ yáng tóu - ladder
: S- J R3 G9 q: s8 A/ p0 ?. q, U T) Z$ s
$ n G3 a( Z9 u! L! y
P& ~& E- T% J9 n1 e
爬 pá - crawl*
- b4 ~$ e; V X& W# j盘渡 (盤渡) pán dù - bridge under
F: L4 G/ t3 ^8 T3 o/ w盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
2 x- b9 w1 a2 p$ ^& k$ k* M+ o盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner8 s1 @7 e( V' a8 T
抛劫 (拋劫) pāo jié - throw-in ko
- S0 E: Q$ M+ y- A) q9 E( S配合 pèi hé - coordination*8 v# s2 ~3 a+ U: X: D
碰 pèng - attach to the side. a' _3 s8 \6 e: h o
便宜 pián yí - profit*! V5 n3 H) P" Z& ^) ^5 ]
骗着 (騙著) piàn zhāo - trick play, hamete
# I2 H/ g+ f0 T2 }平衡 píng héng - balance*
" ?8 j) ~4 Q, y$ ~0 \" V% c破 pò - break*
+ T8 }1 k( W K+ U: P剖析 - pōuxī dissection / self-analysis
8 m3 {+ X3 n' ~2 G! M破解 pòjiè - solution, answer to a problem*7 J0 h; H6 v- v, U
扑 (撲) pū - throw in
3 E) Q3 w8 k6 a. K; D葡萄六 pú tao liù - rabbity six
) `8 t# j" y& \) k7 G n谱 (譜) pǔ - game record
$ ^7 ?2 f! e2 s' Z普通 pǔ tōng - common*
: b" L6 _4 O$ T' f% _[edit]
" e6 m8 Y( _2 p/ T% C* X; qQ
0 N0 M3 l) W! D欺着 (欺著) qī zhāo - trick play, hamete
4 h0 d3 |' ^) E; }" g+ W棋板 qí bǎn - go board
: ^% _5 T! G1 n4 P/ i棋风 (棋風) qí fēng - playing style
}1 J( X, [+ A6 l1 m棋盒 qí hé - stone container
+ b7 `/ F% I1 _8 u5 f- [棋筋 qí jīn - key stones
5 z- a0 U1 K/ L6 ~8 L棋精 qí jīng - key stones g, X# p1 g2 c n( M1 i0 R$ e) p
棋理 qí lǐ - go theory4 H4 n. y- h1 y2 x) o
棋力 qí lì - strength in go/ G+ j/ M" c6 @/ w$ U9 Z
棋盘 (棋盤) qí pán - go board+ { s6 K) _4 L E
棋谱 (棋譜) qí pǔ - game record
; |( ]7 ?, J, t. I* {棋石 qí shí - stone9 e `& q) ^0 X7 Z/ P, W1 y" _* W
棋手 qí shǒu - player*
+ d$ n% _: ~$ T. T5 v, C; w; J棋书 (棋書) qí shū - go book
. {0 G, F& s0 G棋院 qí yuàn - go institute: y# ]8 `5 o# o
棋形 qí xíng - shape
0 f8 R- _" }/ z: k棋钟 (棋鐘) qí zhōng - clock*, P1 K ?& G8 O8 {: p: H
棋子 qí zǐ - stone
5 }. |/ T9 d7 q) _1 I9 H( W) u弃 (棄) qì – abandon, to discard, throw away
# ~5 g% n$ j |$ r8 h弃子(棄子) qìzǐ - sacrifice
: z% Q' Y3 B8 \3 a) [气 (氣) qì - liberty
# f$ e# P& X( s8 F气合 (氣合) qì hé - fighting spirit- P z- [4 c8 a8 f
气紧 (氣緊) qì jǐn - shortage of liberties. p) q* q: e: H& T- `4 f
前 - in front, before*
; {$ z5 d& q7 r9 }# @1 L1 X0 Z浅消 (淺消) qiǎn xiāo - erasure
" w* m; |1 e5 y/ P. ^" X6 @8 b9 i _墙 (牆) qiáng - wall*
( p% E5 x, H5 I强 (強) qiáng - strong: \) T7 s" u0 K1 @8 d7 ]. M
墙壁 (牆壁) qiáng bì - wall*' d2 R; }$ \3 R! \, L( ^' W1 R
强棋 (強棋) qiáng qí - strong group- n# ?# b8 I2 N* b7 B& H6 i, Y6 r. L
巧手 qiǎo shǒu - clever move
9 v# M8 C2 i! ^( a0 ~巧着 (巧著) qiǎo zhāo - clever move' o0 j- @, X2 K# z
切断 (切斷) qiè duàn - cut*8 P+ d/ Z* r4 U- b( `) V2 ^+ I" `
侵消 qīn xiāo - erasure4 \' W' H/ [6 J6 B$ _! [! Z1 k
轻 (輕) qīng - light*1 \. M# i: L8 S- L M
侵入 qīng rù - invasion" W7 h6 D/ W; X' _& a
轻盈 (輕盈) qīng yíng - light** ?$ n+ y: t; i/ B4 c1 T/ J( V
求活 qiú huó - make life4 @& n. j. |. R# \0 w* c2 h, B
曲 qǔ - bend
3 ^; V+ y: C& \曲尺 qǔ chě - carpenter's square# L0 q' Y9 k# G9 h
曲三 qǔ sān - bent three
/ i$ l5 S" M) L* B( T/ F+ S/ G曲四 qǔ sì - bent four* R' b6 {% Z( o ?2 }% v6 z: r
觑 (覷) qù - peep
3 F+ @$ M! q7 F/ H; g+ X3 n权利 quán lì - privilege+ J% t0 s1 F# ~$ `9 Z6 _& r
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
& V! t3 h; Y- s7 Q3 Q& ~
% }! A9 k3 L* @! w; L) v/ @+ y3 S/ I
R- z( Z1 Y( X& \
让子 (讓子) ràng zǐ - handicap. g5 P: I2 H. D1 f0 j) B
让子棋 (讓子棋) ràng zǐ qí - handicap game+ U" T5 X: V# ?& ~
认输 (認輸) rèn shū - resign*
6 l% Z' Q# L6 j3 C# o* Z弱 ruò - weak*; E: @7 T( E% ~: m; B! U6 C
弱棋 ruò qí - weak group9 C0 v0 K; N& C, H [
5 ], n& k2 b4 w% n: R6 U* J1 W0 z' b: O& O# e* V+ W# ~
S
' s4 e; K) @" Q: b, e三间拆 (三間拆) sān jiān chāi - three-space extension+ ]0 D1 Q% B% c/ n) `9 s1 {- M
三间跳 (三間跳) sān jiān tiào - three-space jump8 p8 O& b+ u+ {' [; A+ c7 I
三劫 sān jié - triple ko
9 [2 v* ]- ?- _9 z$ G! p# a- o三劫循环 (三劫循環) sān jié xún huán - triple ko! l" ^5 Q+ f( X1 P0 A) s9 V
三连星 (三連星) sān lián xīng - san ren sei2 T; [& H3 o: i+ M
三目正中 sān mù zhèng zhōng - center of three stones
. K7 B8 m2 P; \+ p( a三三 sān sān - 3-3 point3 G$ a% M& s2 x( s
三手劫 sān shǒu jié - two-move approach ko& H4 W( C( e/ o3 p1 V9 M5 t% e) k2 }
三子正中 sān zǐ zhèng zhōng - center of three stones1 |) F; K, ^& }( x1 v; Z
杀 (殺) shā - kill*% d/ R5 V5 M; e: Z) l# f+ a/ h- b
杀棋 (殺棋) shā qí - kill
N" q+ f. ~9 ~. N3 f& R3 k5 s杀气 (殺氣) shā qì - capturing race
' I' Q6 r/ Q( D- z$ |, J上 shàng - upper*. u5 \: I) w. p- j
上级 (上級) shàng jí - advanced level*
! p- I1 a. o" i4 \4 ^( r+ F" Q9 m上下同形 shàng xià tóng xíng - symmetrical position* {( M7 g2 x4 [2 X. l
稍 shāo - somewhat; a little*
7 i a s# [2 l1 B伸气 (伸氣) shēn qì - increase liberties
$ E9 ?1 l& g1 y N+ n# {) i伸腿 shēn tuǐ - monkey jump l8 U7 Q# X3 ?- J9 e6 b
生死劫 shēng sǐ jié - all-dominating ko3 p, J; L( q" Q! N
胜 (勝) shèng - win*/ v' r# h3 M9 ^4 H5 y. P, N
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move j2 l. `; U$ a) ]+ v- v5 R' V/ c" C
胜着 (勝著) shèng zhāo - winning move+ o) c* u) M7 u/ a- {3 C1 U
失败 (失敗) shī bài - failure*. e; H* ]* K" E% x! W! h. J" O6 I+ `
实地 (實地) shí dì - solid territory2 E. O+ H4 A3 g/ I7 m- r) l
十番棋 shí fān qí - ten-game match
% O9 F- n- M$ e实接 (實接) shí jiē - solid connection5 E4 i/ p7 e, @3 W. Q
石塔 shí tǎ - two-stone edge squeeze1 R7 L% t8 a9 V- d: Z E
实战 (實戰) shí zhàn - actual game situation
) W3 Z" C6 j- A' X! Y' N实战手 (實戰手) shí zhàn shǒu - situational move1 u2 M! f3 W6 L A
势 (勢) shì - influence*
! p, N V) p' O* I; `* n" G, O室 shì - house; room*
5 r5 p2 l) |; Q) P! x# l% x$ s势力 (勢力) shì lì - influence*; s: c8 a/ \2 R( G5 _* X
试应手 (試應手) shì yìng shǒu - probe
8 C( C: p; u. x" |收官 shōu guān - play endgame
$ B! _2 w$ d; C* ?* d收官子 shōu guān zǐ - play endgame
/ _! W. ~; s1 d# j% d收后 (收後) shōu hòu - last play# w( _( x. r8 Y/ }. C
收气 (收氣) shōu qì - reduce liberties
: Z/ v" Z! e8 ]6 ?2 _0 |' W# O+ n守 shǒu - defend*( t, J3 ^7 p" S
手 shǒu - move
9 s4 b% ^& h" J0 n( x手段 shǒu duàn - technique*0 f' s" A! ]) v4 B4 A( j4 p/ Q$ H
手割 shǒu gē - reorder sequence
$ E$ t7 a# P x' e4 S守角 shǒu jiǎo - corner enclosure
: I2 l* R, [6 _手筋 shǒu jīn - tesuji
3 O" T# q4 i2 R- d1 H4 P, q手顺 (手順) shǒu shùn - sequence
0 Z& `2 r- k8 X [5 y) p, N& g/ D手谈 (手談) shǒu tán - hand talk
; R& H: ]6 z7 |) K# W授先 shòu xiān - one stone handicap2 n u# P* u! y, Q! _
授子 shǒu zǐ - handicap
0 U/ N; I( X3 ?) X; k g3 @授子棋 shǒu zǐ qí - handicap game
' H4 \4 L# g, Z) _3 G I0 e) E* {书 (書) shū - book*
2 a* ~7 ^: g0 c8 V输 (輸) shū - lose*
! H/ U, x2 S) D6 ]7 N书本 (書本) shū běn - book*
) P$ S% D* v3 l% ^2 K- v: o数目法 shǔmùfǎ - territory scoring3 R; _$ B% Y. i: R$ N% s/ c8 j
数子法 shǔzǐfǎ - area scoring7 Q/ A5 M7 K2 o6 Y" x4 R
梳形 shū xíng - comb formation
6 ^, W" _* e( I* C梳形板六 shū xíng bǎn liù - comb formation
5 W& W; A# F5 ^1 L7 {. N9 M% j- g6 D双 (雙) shuāng - bamboo joint
! J4 v6 [6 E- Z4 L' B双吃 (雙吃) shuāng chī - double atari! e& `# d/ B8 p0 J D% G
双打 (雙打) shuāng dǎ - double atari
2 A8 I! F. ]" C9 L- J) f* r双打吃 (雙打吃) shuāng dǎ chī - double atari
. A" y$ Q* d2 l. T双倒扑 (雙倒撲) shuāng dào pū - double snapback
7 @6 o- y, X8 A/ p. t5 D& _双方 (雙方) shuāng fāng - both sides*
4 ~4 A8 w" k0 ^# `4 A双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
5 s/ u6 n) y! t, A" I双挂 (雙掛) shuāng guà - double approach
0 h0 S% S6 l4 A' h4 A$ [/ i双虎 (雙虎) shuāng hǔ - trumpet connection- N" H- U/ z. B& x7 B* t
双活 (雙活) shuāng huó - seki! a7 S) W, }0 O5 N; l
双叫吃 (雙叫吃) shuāng jiào chī - double atari& A; o( K! S8 o
双劫 (雙劫) shuāng jié - double ko" W" J4 e/ p3 h% P( ^2 ^
双征 (shuāng zhēng) - double ladder; V% p# Q% B- ?
顺序 (順序) shùn xù - sequence*
4 l5 L! W/ }( u- M3 {* M0 f死活 sǐ huó - life and death
' {% f7 t2 b! V* x0 B d死活题 (死活題) sǐ huó tí - life and death problem
7 k+ h/ D8 h) X# \死棋 sǐ qí - dead group
$ O% y. x% z* U- H死子 sǐ zǐ - dead stone/ ?0 R% m( Z% p' f* F
四间拆 (四間拆) sì jiān chāi - four-space extension7 h% [8 {: Q- j
四角穿心 sì jiǎo chuān xīng - occupying four corners and center1 r+ d6 N% p& |' g" d# @
四劫 sì jié - quadruple ko
* ]4 K; x5 f A/ X四劫循环 (四劫循環) sì jié xún huán - quadruple ko
4 j& }. v: \( q& H四连星 (四連星) sì lián xīng - yon ren sei9 \9 J1 b5 E) D
松 (鬆) sōng - slack*/ K* Q: w+ ~ T4 @. [. w2 U5 J
松气 (鬆氣) sōng qì - increase liberties
6 v; O: D$ F* t松气劫 (鬆氣劫) sōng qì jié - approach ko9 }: N" q% S$ b/ L% G
俗手 sú shǒu - crude move( J$ u( L7 ?+ X: I6 d
随手 (隨手) suí shǒu - hasty move% W& z. f2 c. C3 u7 R: J, K
随手棋 (隨手棋) suí shǒu qí - hasty move: `# h( r$ Y6 x$ Q2 x! H
损 (損) sǔn - loss*
0 V! W6 v9 t1 c损劫 (損劫) sǔn jié - losing ko threat
3 g0 y$ V. u8 {& _/ w损失 (損失) sǔn shī - loss*6 P+ b! F3 G( _+ u% z+ E
顺序 (順序) sùn xù - sequence*
6 ^2 F7 j4 g; U) Q5 Y
+ B( r) j$ B& X0 F! {9 i: l. y5 x# O/ S( O& f( K6 u q; U
T; W9 y7 A1 {4 \
台象 tái xiàng - Tower
4 C8 B6 s! l; J8 ^4 Y4 p1 ]! l: a5 g弹性 (彈性) tán xìng - flexibility*
8 b1 `) i1 f. b6 i; T; L, L4 W& q搪 táng - block*. Y% q k+ }3 q" {5 C( b6 ^
套劫 tāo jié - two stage ko5 H# J# L4 f0 S/ t! q1 d
逃 táo - escape*
: z* q; ~8 v% o. T. G9 Y i: B1 Q: f逃遁 táodùn - to escape, to run away, flee*6 }; r& Z, A* u5 L6 D9 Z; _
逃生 táo shēng - escape*! z1 a6 |" Q# c+ @/ f, X" E
腾挪 (騰挪) téng nuó - sabaki
0 ~6 f5 Z+ [ W/ h提 tí - remove from board# F* d; B% P. ~- ?& Z
提劫 tí jié - taking the ko! z! l0 |) R' B( q, l! s
提子 tí zǐ - remove from board* u. U4 R% x' {* B5 Q! I- G
天王山 tiān wáng shān - tennouzan
. a7 |( G1 ^2 ~/ g9 x6 m天下大劫 tiān xià dà jié - all-dominating ko6 N j, N( H/ [3 M" l) c0 t
天下劫 tiān xià jié - all-dominating ko
) N! F+ r+ o+ Z天元 tiān yuán - tengen% Q$ n( P& ?. y7 R: I% q; k1 j
跳 tiào - jump*
( |7 e4 N( l' H3 s, O贴目 (貼目) tiē mù - komi
) {9 r- d8 H2 k$ D铁柱 (鐵柱) tiě zhù - iron pillar*
) [+ j, U) E* {/ r+ O9 C挺 tǐng - push up; stand*
+ B: k+ R7 _; j4 d投降 tóu xiáng - resign** B7 H w `, [5 U
投子 tóu zǐ - resign, B% s; M! C$ k4 A, R- B$ S
透点 (透點) tòu diǎn - placement
' I, x' J. d9 l1 a$ Z图 (圖) tú - diagram*
& K% r( O) @6 v2 ]退 tuì - pull back2 ]; k0 d$ h% U* a9 w; S4 Z" J% ?
托 tuō - underneath attachment, _, `; D+ H( f& C2 [* S2 |
脱出 tuōchū - escape, break out
, Q7 @% S, Z0 R脱骨 (脫骨) tuō gǔ - under the stones: x" t: E2 `1 {- O
脱先 (脫先) tuō xiān - tenuki, R1 G4 F% C2 V: j! Z C1 G1 j! \$ R
( T# w/ d2 r9 l4 c6 U; D' S
6 q# d! ]7 R; V! F) RW
$ W( K( [+ ~5 T/ j1 O" h3 ?挖 wā - wedge% {1 L2 ~1 v/ h1 }9 `
外目 wài mù - 3-5 point
! c7 F$ S& p# O6 @7 u$ H外气 (外氣) wài qì - outside liberty( t" {! B, ^5 p: U) w: V/ D
弯三 (彎三) wān sān - bent three0 u* k8 X5 U# S- y, n- F
弯四 (彎四) wān sì - bent four
9 D( c: U5 o4 S1 M6 W' Q万年劫 (萬年劫) wàn nián jié - ten thousand year ko8 I6 q9 z' _$ r( {
围 (圍) wéi - surround*
5 j( n: b1 y8 b; g围棋 (圍棋) wéi qí - go
$ }/ r$ G, [, j尾巴 wěi bā - tail*
: [6 i' N5 ~. L( W/ v) k味道 wèi dào - aji2 A& P' x ?6 {8 P% J
文凭 (文憑) wén píng - diploma
: n* R6 x! k+ a* P9 Q稳当 (穩當) wěndang - stable; firm*
1 g: U' a' S- a$ ~7 B0 B& ]问应手 (問應手) wèn yìng shǒu - probe
" a% y3 l$ C% x! t乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
# o3 Q! M d4 z5 N# g3 n7 A* u无理 (無理) wú lǐ - overplay7 @: B& t4 m# ~( M, Y5 d
无忧劫 (無憂劫) wú yōu jiě - picnic ko
1 j7 _4 _! j9 [( n5 N五子棋 wú zǐ qí - gomoku narabe1 W; d, s7 u) P3 T+ U" s
五间拆 (五間拆) wǔ jiān chāi - five-space extension
+ k0 f. Y w+ g0 O& S; h) G五连星 (五連星) wǔ lián xīng - go ren sei
- z7 s+ E6 F, a" X五五 wǔ wǔ - 5-5 point
2 T: q+ {+ n$ c* u) M/ m) d
% `+ ~; c1 l2 b+ ?- N. K
# p: }' B- I: F M- JX
: u3 H" v; w& l, ^+ m" p' ^细棋 (細棋) xì qí - close game/ J1 c H( a& K
瞎劫 xiā jié - false ko threat
- _6 J- b( i: K7 E下 xià - lower*( ~6 @: h2 ]+ p
下法 xiàfǎ - method*) u2 u( p# L* S- u; c1 A
先 xiān - before; first*
1 d9 z7 b; U/ e. L$ \& W先手 xiān shǒu - sente
5 `. U" a4 j2 }2 }先手劫 xiān shǒu jié - a ko in which the player makes the first capture
) `0 G4 e( o9 F; ]先手利 xiān shǒu lì - forcing move% S0 M; C! O0 N5 G. b
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
$ y9 J1 u, ^" J( ^7 k陷阱 xiànjǐng - a trap*% Z, w" \0 z' t
象步 xiàng bù - elephant's move
7 N/ E# k% ^' {# @: G( g4 \象步飞 (象步飛) xiàng bù fēi - elephant's move2 o i& Y1 W# H
象飞 (象飛) xiàng fēi - elephant's move9 u/ _* l: g' P( U6 G
向小目 xiàng xiǎo mù - facing 3-4 points
: p9 T+ R$ `8 _象眼 xiàng yǎn - center of elephant's move
- G$ x+ ]( y7 n0 g. m1 \' i* g消劫 xiāo jié - ending the ko5 x9 n: E( Z7 C; o3 s1 C# L
小 xiǎo - small*! I1 k k+ [- W. K0 v' ~. I' w' u
小飞 (小飛) xiǎo fēi - knight's move
D8 X4 y. \2 n- i小尖 xiǎo jiān - diagonal0 ~' i& H1 K, ?% G/ g8 h _, i
小林流 xiǎo lín liú - kobayashi opening
* X; l; s. f$ J4 j" f小目 xiǎo mù - 3-4 point
5 m' R8 t% @- x2 b& N0 _9 G. @9 g: G7 K8 O小盘 (小盤) xiǎo pán - small board (13x13 or smaller)# ~( O& T; H7 u, c6 H4 k- `8 M
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)3 O5 c/ d- O5 j& m. K' V
小伸腿 xiǎo shēn tuǐ - small monkey jump
' S6 d4 O2 Q" G7 ]小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
Q5 }9 o- |' g' Y! p效果 xiào guǒ - effect; result*, }8 H+ j: Y4 I- m
效率 xiào lǜ - efficiency*
, Z/ E' b8 N8 L新布局 (新佈局) xīn bù jú - new opening
A% Y- k3 R% B% Q/ C0 i新手 xīn shǒu - new move
3 s2 N; s: d4 F0 ^星 xīng - star point$ X" X2 w8 q% C/ p' t: S7 S& P
星位 xīng wèi - star point( O2 v- h3 M' P
形 xíng - shape*8 [& R4 V( m/ c" |
形势 (形勢) xíng shì - situation*8 G9 y6 i7 {6 X, B
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
# t8 c5 u- G" D% u, k+ K! l m! d形状 (形狀) xíng zhuàng - shape*) J, y3 N2 J1 h3 T9 |% l
秀策流 xiù cè liú - shusaku opening
0 K. x& G" d' Z8 A- s: e虚手 (虛手) xū shǒu - pass
8 V; h2 H5 x% O4 a8 J虚着 (虛著) xū zháo - pass4 B, R, g5 D! q) @* p7 E7 L
序盘 (序盤) xù pán - opening( K$ F2 x3 h& h) Y0 t, d
学生 (學生) xué shēng - student*
& c0 r1 L7 n9 b- f/ F5 O9 b雪崩 xuě bēng - avalanche*; w1 M8 t1 P2 h8 C
循环劫 (循環劫) xún huán jié - double ko4 e: ?% }& U1 J# w2 V, `5 D
) Z6 b' D% C/ B9 L: t+ n7 P- b
Y6 n) t! I( U9 w: i" Z( ^) J4 P
压 (壓) yā - push down*( w& {7 Q @# S% {4 e$ X5 g/ d
压力 (壓力) yā lì - pressure*
1 Q; y/ M" A; f3 f5 o6 P延气 (延氣) yán qì - increase liberties. ]. A$ v' B5 M$ o7 O) h
眼 yǎn - eye*
" U3 ~/ M4 T) V; V眼位 yǎn wèi - eye potential; eye space
% R$ I6 I" h" ?9 D( J眼气 (yǎn qì) - eye liberties
/ \& A$ l; h3 R, N. U5 L眼形 yǎn xíng - eye shape; eye space2 p9 j$ A+ K0 O" L8 q6 S
妖刀 yāo dāo - magic sword
4 K4 _6 T& g+ ^, h+ V% V摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
* M0 ?3 J6 S. C% k" _$ }0 \要点 (要點) yào diǎn - vital point
6 k T4 k; a$ x& ?7 m要子 yào zǐ - key stones p3 [4 d( O9 M/ R( v; h3 n
业余 (業餘) yè yú - amateur*1 |+ F C4 e* L
一方地 yī fāng dì - one-sided territory
2 i& `6 U8 H0 y& U8 x9 K2 ], ~: s一间拆 (一間拆) yī jiān chāi - one-space extension
+ ^3 a! Z9 n# B [一间跳 (一間跳) yī jiān tiào - one-space jump- u, C4 N+ F; u8 a. G& W
一手劫 yī shǒu jié - direct ko
$ k/ ^$ d4 [1 Z, I4 W0 z3 Q" R一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
* V, j4 k+ j8 m) }# ]疑问手 (疑問手) yí wèn shǒu - questionable move
- A1 p' {# _7 B3 P2 `2 b( p弈棋 yì qí - play game*8 K& C! Y: a( l* D
引征 yǐn zhēng - ladder breaker
4 _1 S1 A) f/ m赢 (贏) yíng - win*3 D0 V5 Q# @4 N; `1 |
应氏 (應氏) yìng shì - ing's
& D# ^1 U9 ~ f- Z8 G+ h硬腿 yìng tuǐ - first line descent2 n+ F j* l9 a; O4 ?
优势 (優勢) yōu shì - superior*
( R- e) D; L/ ~/ o有利 yǒu lì - advantageous*
' `- `6 j( w9 q有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
9 ]3 t2 o: K/ O" @% o9 o7 X- r有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye! l q2 V0 Q) V
右 yòu - right*5 X( J4 Z; s, @5 H$ A
余味 (餘味) yú wèi - aji
! Q" D% j4 s" d5 _ E愚形 yú xíng - dumpling shape
( A- s1 @, `3 C- ^" g- H; O宇宙流 yǔ zhòu liú - cosmic style
7 _& y9 t8 W2 W1 j4 k8 U7 j/ A! ]原则 (原則) yuán zé - principle*/ c% [: M. {8 W. c: q
院生 yuàn shēng - insei
$ S7 H7 C+ r7 ]) {. ~# A, P
) K0 }4 Z$ g9 I7 ~. C8 B* }0 X' e5 o; j( ]
Z
# ~3 F# l* M% _0 A% h. r8 d枣 (zǎo) - jujube (Chinese Date Wood)*- [$ g. p; x, S$ o* l- y
扎钉 (扎釘) zhá dīng - iron pillar*2 H; a: r3 z6 T( `
长 (cháng) - stretch. l$ |% D# F- l0 {* H) Z0 }5 u
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi2 y; D% u+ ?3 ]/ I+ q1 S4 D; g& U
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
" o& K3 p4 `% A$ \$ P* n着 (著) zhāo - move
9 k' e' L: c4 @真眼 zhēn yǎn - real eye8 Z( c/ T9 y8 P8 b
镇 (鎮) zhèn - capping play) { V% c9 q+ d
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker7 s" D; i Q' Z. c" j. D1 Q
镇头 (鎮頭) zhèn tóu - capping play3 c$ G3 W9 B, p+ F; G5 @, m" ^
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma! x/ K' `- C& @6 T- v( ~1 T
征 zhēng - ladder
# j5 { e2 l5 m# |/ Y y争棋 (爭棋) zhēng qí - official challenge match7 s( c4 r2 Z" T+ [% l
征子 zhēng zǐ - ladder
, i- r: K3 `0 t! u征子劫 zhēng zǐ jié - ladder ko
8 g) H: |- ^1 l( `" l整体 (整體) zhěng tǐ - chain( r9 m V& H! G( Q+ b
整型 zhěng xíng - settle2 G Z5 \0 ?) C8 z& U
正解 zhèng jiě - solution*: v! `0 P* D o: V; j, @
正确 (正確) zhèng què - correct*" J( q8 ~9 A7 U! P) l" n& i. T
证书 (證書) zhèng shū - certificate*
) [! e; k; D3 y. V+ E正着 (正著) zhèng zhāo - proper move5 \; A4 T, C) Q" |
指导棋 (指導棋) zhí dǎo qí - teaching game
- b ^- P7 [8 l4 J. l- a! l直二 zhí èr - straight two
6 G6 s I- z8 r6 I. y& Z& S直三 zhí sān - straight three( u) }% c6 @0 `4 w2 ^% F' u" U
直四 zhí sì - straight four
! @$ U) f% o2 u4 L' _. ^职业 (職業) zhí yè - professional* ] W& t7 p7 G8 k3 v. Y
只此一手 zhǐ cǐ yī shǒu - only move( v( p/ |8 u0 P# n Q% v9 h7 K$ z
治孤 zhì gū - managing isolated weak group# `. y O [4 k" ?1 `; y
中 zhōng - center*
7 d+ }: ^4 v' n6 V) c* A; v% k0 u钟 (鐘) zhōng - clock*
3 U& v. F6 l( f0 }" y+ i" X0 V中腹 zhōng fù - center*% s8 o! b& V& w2 M4 E; U0 |
中国流 (中國流) zhōng guó liǔ - chinese opening/ y! H# q) i* |9 d
中级 (中級) zhōng jí - intermediate level*4 @$ t* `# R, D. B8 N# E
终局 (終局) zhōng jú - end of game
7 r) l4 h, \2 g中盘 (中盤) zhōng pán - middle game2 f7 j0 G0 A& h2 F" W2 {
终盘 (終盤) zhōng pán - endgame7 U: Z" }% l0 n- T9 V* |/ Y
中心 zhōng xīn - center*
1 S4 N9 r( F7 m n; U中央 zhōng yāng - center*
. i* Y# O l1 J/ ]中原 zhōng yuán - center*
' V2 @3 A+ \/ S0 b重 zhòng - heavy*
0 T) w$ C' }. n5 d. E主动 (主動) zhǔdòng - (to take the) initiative*
9 {& F2 q2 l+ B1 i1 z专业 (專業) zhuān yè - professional*
" s" z6 i- h9 v# F3 L转换 (轉換) zhuǎn huàn - exchange*9 a$ C I3 p& p, ?' V- R
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
, l9 ?0 R' K6 R4 F装劫 (裝劫) zhuāng jié - a move that threatens a ko! X- f1 U9 k% r5 Y! l; L, A$ U
撞气 (撞氣) zhuàng qì - reduce self liberties
0 @/ Y- \# v8 C: d追 zhuī - chase*& j8 Q8 [( M6 j% @! M6 ~
追捕 zhuī bǔ - chase*
5 m, J& D6 k! S. `* N( j& k子 zǐ - stone; unit in chinese counting0 I3 c2 g+ Y; \) M
自然流 zì rán liú - natural style
Z' J+ y* b4 J) {+ h9 N7 F! R自杀 (自殺) zì shā - suicide*
& f" g$ \2 X2 ~左 zuǒ - left*
% S( V6 w8 v& ^- |, D* B左右同形 zuǒ yòu tóng xíng - symmetrical position. `4 K/ l' Z0 o
做活 zuò huó - make life
. ?# I& W. N$ Y做劫 zuò jié - create ko4 r7 F5 t: {! R& y' J5 j7 `/ N3 A
作战 zuòzhàn - combat*$ J% Y" p( k" |( H
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
: x$ `9 M8 {( }3 }9 u8 r. D- e |
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