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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
: ]5 w6 t- ^  D  @安定 āndìng - settle*8 K- x0 F1 i9 k" ?8 z; C' ]# A

% f4 J' ~3 }/ l6 g) N' i3 S3 d6 Y& o! _* L( [0 Z' C' l4 m- d% a
B
) Q; n& m& l; p白 bái - white*8 C6 m- `% r0 S& E2 C) {
白方 bái fāng - white player*
) `' N2 F) A* G" r4 h2 |8 r败 (敗) bài - failure*9 C# v) R0 `( c2 r$ T
败着 (敗著) bài zhāo - losing move1 O$ Z3 N6 [8 u2 G9 e; \
扳 bān - hane# X! Q8 Q! g) _5 c' O
扳断 bān duàn - hane through8 c- Y0 L& p. H/ ^* H
板六 bǎn liù - rectangular six
) j7 T  u; K& L6 _( d6 w半劫 bàn jié - half-point ko# ?8 k6 J* h2 P/ W
棒接 bàng jiē - pole connection
3 y4 k% z2 g( t* d: `7 n# B包围 (包圍) bāo wéi - surround*
5 m# o& H* I7 I+ _- X* x# ~' ~薄 báo - thin*
7 a6 Q1 K% z! e  g0 w8 q$ M5 i保留 bǎoliú - retain; preserve*
! }% L) k/ [* U6 K: f抱吃 bào chī - capturing technique by atari! y1 K  f. @7 k8 V+ m, U. x. i
本身劫 běn shēn jié - local ko threat
; z6 L& H+ |2 m6 n+ ]  ^本身劫材 běn shēn jié cái - local ko threat! h, m( G) d8 X
本手 běn shǒu - proper move
2 @! g" {$ P5 x# _/ D. P. _笨重 bèn zhòng - heavy*
- v3 F+ ]5 T3 _2 O崩 bēng - collapse*
/ E1 ]6 @2 n, N4 @+ t" I" Y崩溃 (崩潰) bēng kuì - collapse*
* ]3 j! N' v, E逼 bī - checking extension
' [6 s$ `( C6 a0 j鼻顶 (鼻頂) bí dǐng - nose tesuji( w5 b$ M- v0 N  ]' D" w4 Z: @+ v
比气 (比氣) bǐ qì - capturing race: I# |  |* a3 Y" g! B7 ^
比赛 (比賽) bǐ sài - tournament*+ K2 N9 z$ R* @+ m: I
边 (邊) biān - side*
4 D9 v5 z2 F+ R: I5 B3 P' Q5 Z变化 (變化) biàn huà - variation*1 b8 |: H( o2 @* o" i
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
8 l% B/ f( \! ^) ]变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
% q! y7 K2 Y9 `9 o' e6 l% a: z变着 (變著) biàn zhāo - unusual play
+ D( U* r" h9 Z, ^9 K# e/ @并 (並) bìng - horizontal stretch
4 }" J6 y% E1 ^. P5 {* {步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)0 p( t" y0 G: z, ~; _: h
补强 (補强) bǔ qiáng - reinforce*! s9 y7 v7 o! P1 \( |
布局 (佈局) bù jú - opening8 l# l2 F1 {& G: o+ z' {/ r
不利 bù lì - disadvantageous*4 q' k7 h: O7 a
不入 bù rù - suicide* p  E* `# {- X1 g" ~; G
不入子 bù rù zǐ - suicide6 g' Y$ c0 P0 N* [3 ?0 a& N
不提三目 bù tí sān mù - three points without capturing# i( Z) U( Q3 w' }, e
不提五目 bù tí wǔ mù - five points without capturing
* e: V4 S# J7 S& {. y. Z4 c' {9 j$ r. X" Y$ D7 b1 ]' K; z
: w& R, ^! u+ M" t
C
8 N- d* F6 B1 `6 {4 {( j猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game); O0 c" z. C+ Y! j& Q
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)6 Q! X$ ~, r" J+ f
参考 (參考) cān kǎo - reference*
6 c& T# k7 b; |6 s4 A0 }残忍 cánrěn - bloody or merciless*
# x- q, X5 |3 N3 s2 p5 R拆 chāi - extension- X/ w) W: B  Q1 a! x3 G$ o3 V" V0 x
拆逼 chāi bī - checking extension
* E/ O9 x- U8 W# N1 ^* a% I1 S5 Q拆二 chāi èr - two-space extension  U" A8 J8 q$ o; [& \& D
拆三 chāi sān - three-space extension
" |( K5 f# ?1 u; i+ v) k; ]拆四 chāi sì - four-space extension
7 ?8 r0 K0 X  v& T& v* F拆五 chāi wǔ - five-space extension
0 b; M6 [: Q) b' q9 m$ X拆一 chāi yī - one-space extension2 n9 Z; S" Z; q8 R# Y! D
缠绕 (纏繞) chánrǎo - harassment technique! X0 [  @9 G5 J7 A( w
长 (長) cháng - stretch
7 m, J+ S9 I2 ?* R9 u2 Z3 `. X长考 (長考) cháng kǎo - think for a long time
. L7 ]" j% {6 P/ x. z长气 (長氣) cháng qì - increase liberties% i8 p2 B9 l- `! ]% n/ ]: b4 m$ y
长生 (長生) cháng shēng - eternal life: a5 b9 o0 j; R5 w1 E0 q7 S
场合定式 (場合定式) chǎng hé dìng shì - situational joseki( H$ ~8 _, I. {
超大飞 (超大飛) chāo dà fēi - very large knight's move
- K; }! v$ a# q: z1 Q超高目 chāo gāo mù - 4-6 point( n# }. m- w5 j# J6 M5 l& o/ }3 t" P* K
超时负 / 超时 (超時) chāo shí fù  - lose by time: e" }! J' M( y  ~( C& K# ]
超时胜 chāo shí shèng - win on time) h! _" G( n, |6 {6 g8 D
成功 chéng gōng - success*, S' Y. v7 g  q5 D( L5 w( E
成立 chéng lì - possible*
" T# _" R/ ]: o7 Z5 ?8 F2 {$ o0 e秤砣 chèng tuó - two-stone edge squeeze
* k- |# i  v+ b吃 chī - capture$ P, I+ z2 E2 J# G5 B, Q) Y, Q4 O# u
吃亏 (吃虧) chī kuī - loss*
8 g) R5 [3 d2 {3 N% }* B持棋 chí qí - jigo
* q' g7 o# X' r+ J1 T' v冲 (衝) chōng - push through2 m% n* m+ {' q7 |2 d3 t$ g
重复 (重複) chóng fù - overconcentrated$ e+ [1 r, o- e4 e- @: o; e7 _2 T
初段 chū duàn - 1 dan
0 l7 a. V5 _' ~& h, q6 N  a' `初级 (初級) chū jí - beginner level*
/ j# s. p1 W6 `" c  _) I$ C出头 (出頭) chū tóu - getting ahead
6 Z1 G5 y1 w3 ?8 y7 R& w! [) |刺 cì - peep# [; F1 A4 {; f8 X0 K: N. R0 {
次序 cì xù - sequence*" f6 d! e: Y; Q- O5 k8 a9 c* I. m
错误 (錯誤) cuò wù - mistake*
: |4 h1 r1 j2 q, v" l# J% S错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
) T2 ?# \2 d; }/ P  h2 K
5 F, C6 x# h8 k
8 w; x' {7 b6 F" UD  l+ o5 l8 l3 U: N; w6 b' z4 ?
搭 dā - attach
' [, q$ c9 `9 K! D! G+ b/ k打 dǎ - atari
% W: ]) {" ^  _3 i. c; V6 M打吃 dǎ chī - atari: U& D' b; r4 q4 _3 ^
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one, n. g% w2 |% M# Y( I
打挂 (打掛) dǎ guà - adjourn game
, j$ ]/ F8 j0 e, I7 r5 P/ a打劫 dǎ jié - ko; W) Q. v( L  d( K' x, v
打入 dǎ rù - invasion  M. v7 r( r3 `9 a7 {
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
; K7 s1 u% P) C2 z5 V( O  K2 J大 dà - large*) a$ }4 T7 V8 P/ r2 v, }" z# N
大场 (大場) dà chǎng - big point
; H  Y. Q' g+ f9 Q! i大飞 (大飛) dà fēi - large knight's move
/ J9 n" B" @/ Q1 E! e+ i大局感 dà jú gǎn - whole board thinking
) o6 J. x3 m/ g9 r4 ]5 ^大龙 (大龍) dà lóng - dragon*7 O, d2 o( r3 C- L* {  _
大模样 (大模樣) dà mó yàng - large-scale framework
% b3 w  |, L- m) a大盘 (大盤) dà pán - large board (19x19)
1 w' Z: Z7 ~! F% f/ Z: t大棋盘 (大棋盤) dà qí pán - large board (19x19)' Q% z$ l9 A6 N! f0 P" t6 i
大伸腿 dà shēn tuǐ - large monkey jump
0 A+ H+ t) e- J1 t  E' z: O. Z大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze: P4 m  p( M/ A' Y) w$ C* J( T- U
大雪崩 (da4 xue3 beng1) - large avalanche) a0 {/ v% O& f7 i8 S! A
大压梁 (dà yā liáng) - Da Ya Liang
# W6 j" ?5 n: S0 _4 ]+ I大眼 dà yǎn - eye with two or more spaces
# R2 p3 @# U0 r1 `. Q) h; L' S* ~大猪嘴 (大豬嘴) dà zhū zuǐ - j group
' K" U& N  ]/ W# M" _带钩 (帶鈎) dài gōu - long l group) G; c  w1 L  W4 ^+ o
单关 (單關) dān guān - one-space jump5 J+ ]2 G+ s5 s
单官 (單官) dān guān - neutral point
/ Y6 |. V# e& }2 x' V; b/ F单劫 (單劫) dān jié - half-point ko9 b) H8 ?$ ?# Z# X5 A
单行道 (單行道) dān xíng dào - one-way street*
0 n$ e$ p) n5 m9 Z+ t. T# k挡 (擋) dǎng - block*$ @% A- z* n& X' X8 P
刀把五 dāo bǎ wǔ - bulky five$ F! j& o) n' B5 B. m2 ~0 q
刀板五 dāo bǎn wǔ - bulky five
% C* e2 {4 {" A刀柄五 dāo bìng wǔ - bulky five
$ J1 e+ U: K# J7 D# Z- E" M刀五 dāo wǔ - bulky five
) d, l, X% V- q" l; t" S1 x. V倒扑 (倒撲) dào pū - snapback3 K) `$ Y, c/ r7 K  ], g" Q
倒贴 (倒貼) dào tiē - reverse komi
/ j: }. T! r! s( t: k9 Q* k( V1 S$ M倒脱靴 (倒脫靴) dào tuō xuē - under the stones
) _  _. e9 y7 K低 dī - low*2 H8 V4 |( Z+ T7 F
敌 (敵) dí - enemy*6 y; p9 ~3 v7 x$ }. V! ^
抵 dĭ - hold up; push against, to support, to resist*( j# ^0 ~4 ^- j) `
抵抗 dǐkàng - to resist; resistance*+ d, T% d! ?: z2 k1 P
敌人 (敵人) dí rén - enemy*
2 @9 j  [/ Q  C* w地 dì - territory*# k( S) g- Y9 R1 H
地盘 (地盤) dì pán - territory*: I  ]! O# E. K6 r. I" l
地域 dì yù - territory*' I$ J" ]9 e7 }& j
点 (點) diǎn - placement; point+ b. s( a( ]3 u2 B, K
点方 (點方) diǎn fāng - eye-stealing tesuji( Y4 w% G1 a& r6 y" A4 \( p
点角 (點角) diǎn jiǎo - corner invasion
" i9 v1 A: E2 i7 Z% m3 @/ z点目 (點目) diǎn mù - counting
8 ]5 ]8 t: M* Z+ n$ D7 b* ~点眼 (點眼) diǎn yǎn - placement inside opponent's eye
. q* g* `7 q( O/ K9 v调子(調子) diào zi - choshi: |; _/ H( W) q* C7 s9 C
丁四 dīng sì - farmer's hat; pyramid four7 B' B9 Q( b8 s; \" D& r" m- ?
顶 (頂) dǐng - bump! o" e* r/ g0 j( ~8 m8 n
定式 dìng shì - joseki, X6 G* G" d) _
定型 dìng xíng - settle6 `" \! O! ]2 Z) |: y0 E
东坡棋 (東坡棋) dōng pō qí - mirror go- Y: }8 b7 ^* C5 Q( m& b
斗方 (鬥方) dǒu fāng - carpenter's square3 D. h. s( Z/ |% i1 k" t" e2 p
读秒 (讀秒) dú miǎo - byo-yomi4 [$ y  ^4 @2 p& a  _3 o* W
渡 dù - bridge under. @% Y) {  P4 H5 s; X
断 (斷) duàn - cut*( A7 A! ~4 _& r  i
段 duàn - dan6 E* d$ A" T, X4 o, u
对策 (對策) duìcè - countermeasure*9 k" h. u& B! ?* B/ B+ T
对局 (對局) duì jú - play game*
- G' Z) g8 `: p对杀 (對殺) duì shā - capturing race
" {) W) O. u* G对弈 (對弈) duì yì - play game*  S; B7 z! X) d* C$ q
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*8 z7 a1 k6 V) L$ n
多元劫 duō yuán jié - multiple ko
3 n: |; b: ~6 U" E# y
5 Q6 g% w6 V. y; ~7 d6 P
/ m: B! M# Y, X" d) r: H( W: ~) rE- T* H- Z/ ]: ~* b- V
恶手 (惡手) è shǒu - bad move
0 i. }% Q* \9 x3 U, Y9 t: B二间拆 (二間拆) èr jiān chāi - two-space extension
3 e, i, P# E- Z8 I7 K* n二间跳 (二間跳) èr jiān tiào - two-space jump# a" b# R" A# F( ~
二连星 (二連星) èr lián xīng - ni ren sei
+ C- L: a) i+ o- _二手劫 èr shǒu jié - two-step ko
& j3 C& w0 b3 G* Z/ P$ c; u5 R
2 k  w5 ^; F' p3 Y5 d' g& l  Z* G. }, X' e( }) X  j- h, y
F
& Z3 ~% Y2 R* w. X发展 (發展) fā zhǎn - develop*; P' t% b. u- z% ]* x- G. }" c
法 fǎ method, way (also 下法 xiàfǎ)*. H. E6 d. H: o6 c, d
反扳 fǎn bān - counter hane& v1 k4 p. r' r* ]/ u3 z- q
反打 fǎn dǎ - counter atari- A; Y' r7 Z5 B8 s% O; }" u" v1 Y4 s# P
反攻 fǎn gōng - counter attack
9 |3 J' u! X) v1 U反击 (反擊) fǎn jī - counter attack
' \' c( V# i8 m9 C1 I反夹 (反夾) fǎn jiā - counter pincer
) S* J" y* |) `9 [4 t, t反提 fǎn tí - recapture& J; N# Z' h" {
方法 fāng fǎ - technique*( b6 y' C7 j0 b+ T( u$ Y7 f
方四 fāng sì - square four; A1 }9 r2 e, n  x9 Y
方向 fāng xiàng - direction*/ Z; Y4 N% O4 p% {; t
方形 fāng xíng - mouth shape" z$ p* ?7 o# Y7 t2 R
防 fáng - defend*
7 i7 G6 }, [7 P# ?防守 fáng shǒu - defend*
! p1 P+ I. R4 W1 a飞 (飛) fēi - knight's move
3 {2 Z1 M) L' L飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete0 [- ?, C4 i' y! T& i% n5 \
飞压 (飛壓) fēi yā - press' h+ U) A( Y$ g% D% W0 q+ ~4 z
废着 (廢著) fèi zhāo - useless move9 w/ Q3 {0 n# o
废子 (廢子) fèi zǐ - useless stones
- X; a# S. d0 y0 |分投 fēn tóu - splitting move/ K0 I3 `1 }' f" @! H; s
分先 fēn xiān - even game" T, @. l* m* W* c5 z0 g
封 fēng - seal in*
' Q3 M1 d1 S: a: U. J3 [% P0 W2 B封手 fēng shǒu - sealed move
0 J' g* k" e4 t- o封锁 (封鎖) fēng suǒ - seal in*
; q$ W2 _3 c2 r2 R. s浮棋 fú qí - floating stones. `- v% X* K1 v- C# [
浮子 fú zǐ - floating stones8 d0 t4 q3 q* g& @
负 (負) fù - lose*$ V  F( J& V; D- e
复盘 (復盤) fù pán - game review  H4 v4 k9 y' V
& \7 \7 o/ ^" x2 }. J+ @
; z: Z* D/ A9 Q7 t, f
G
- g7 {. r' ]1 X% l5 t$ h概念 gài niàn - concept*2 C/ [( |# {" A( a: Z: f
感觉 (感覺) gǎn jué - feeling*
6 {0 }+ u% S6 j7 ~高 gāo - high*2 h7 E& b9 q+ u7 x9 l
高级 (高級) gāo jí - advanced level*0 W0 v$ K5 i3 w- I8 ]- Z
高目 gāo mù - 4-5 point# m) d. Y) Q) O, E
根据 (根據) gēn jù - base*$ ]# W2 Z4 N1 m' u2 q
根据地 (根據地) gēn jù dì - base*
7 Y! h9 Y: U1 u' n攻 gōng - attack*- L0 Z, N) G* x+ x" x9 `
攻击 (攻擊) gōng jī - attack*9 j0 z+ r' S* E0 c. R
共气 (gòngqì) - shared liberty
1 F* @9 ^2 Z* \% Q0 i公气 (公氣) gōng qì - shared liberty
! S1 `. v9 \# q1 N$ @攻守 gōng shǒu - attack and defence*
. Y. t! I9 ~5 u+ p共活 gòng huó - seki* [0 ^3 |+ b5 B8 K- ]) n
孤棋 gū qí - floating stones
8 w6 A& d2 b5 R& C挂角 (掛角) guà jiǎo - corner approach5 _! m3 C2 ^0 H4 X" }, W5 f
拐 guǎi - bend*" L0 F- I( |. x+ Z6 j9 y
怪着 (怪著) guài zhāo - ghost move! Q5 w" L! H/ o3 {
关 (關) guān - one-space jump; h9 U7 T9 r5 _- Q: K! d
官子 guān zǐ - endgame# k2 \( o. |2 G& C- F/ ]6 a
龟甲 (龜甲) guī jiǎ - tortoise shell
$ n/ ?. G9 l  }6 P% Q% ]+ g规则 (規則) guī zé - rules*
4 u; C. ^: r% l1 O! U鬼手 guǐ shǒu - ghost move
$ g! R. ^; z( j1 Z$ E1 {, }8 w滚包 (滾包) gǔn bāo - squeeze# f" t7 V' L; r$ m% w+ ~% e
滚打 (滾打) gǔn dǎ - squeeze
4 O# e4 J. F! q" ?$ o4 x滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
5 M: G) p! g& j  Z, J% O过分 (過分) guò fèn - overplay
' ^( Z, l: D1 g- S国手 (國手) guóshǒu - national champion*
0 z/ Q0 q& Y9 F9 ~' I% A# N& t. p
; l& ^7 R3 X: u
H
" h/ [9 i$ l( O: N8 G& q2 J韩国流布局 (Hánguóliúbùjú) - Korean Fuseki/ {' n- W4 R) ~# S, p3 e0 ?
好点 (好點) hǎo diǎn - good point
8 L9 Y, C5 E' j& H) G2 B. f和棋 hé qí - draw*( ]' c, O  R2 s# z+ x
黑 hēi - black*" P/ I5 L/ x6 ?# c
黑方 hēi fāng - black player*1 B: w) S) J9 v' p( N
黑先 hēi xiān - Black plays first*
* c5 L/ Y2 J% r& b2 P( u猴子脸 hóuzǐ liǎn - Sake bottle shape
% y9 s* E0 Q+ x$ G5 t# q3 P厚 hòu - thick*
- v1 l4 a' x5 ?" U3 u) \  e后悔 (後悔) hòu huǐ - regret*% `7 d& L' `. E' f8 v7 ^! k" `
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind9 ^4 W1 D! s% f4 k
厚实 (厚實) hòu shí - thick*1 A* K8 g  p+ w
厚势 (厚勢) hòu shì - influence*$ U% k9 U4 E9 h
后 (後) hòu - after; later*
3 {- y; ]; a, T后手 (後手) hòu shǒu - gote
/ I  e5 {% R' V$ l" d( }' z' l后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture2 x* \& ]- D* j/ k4 M
后续手段 (後續手段) hòu xù shǒu duàn - follow-up0 s; i+ R4 `# P( J; D
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
: E+ D+ N7 H3 R' r& ?' j+ \% f虎 hǔ - tiger's mouth" D9 O8 x5 g9 G# U' l
虎口 hǔ kǒu - tiger's mouth
7 u! e7 U. c1 V互破 hù pò - mutual damage' ^7 |  Q, H7 q3 S3 Y' X2 Q
互围 (互圍) hù wéi - mutual surrounding of territory) h+ ^$ d" }6 \
花见劫 (花見劫) huā jiàn jié - picnic ko/ \& `3 ?: J8 H0 K
花六 huā liù - rabbity six
  R7 z  f$ d  R1 _2 N% q* M" y花五 huā wǔ - crossed five( }" W. \2 W/ p3 z3 d# Z& ?8 ~
还原 (還原) huán yuán - transposition
9 ]$ }" g- H- `% |1 m: `% w- U缓 (緩) huǎn - slow*
. h" x+ m# w& L& `/ r缓慢 (緩慢) huǎn màn - slow*2 D9 l$ G: z& ]1 _# U
缓气劫 (緩氣劫) huǎn qì jié - approach ko& w. C; m# n- `  {4 \
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)3 W, F, T* |! B. ~6 b& F
缓手 (緩手) huǎn shǒu - slow* Y; u5 o8 m! j9 E2 m4 B
缓征 (緩徵) huǎn zhēng - loose ladder! o; f9 o* e/ v9 A! l3 `' `: x
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder# m# J0 h# P4 [' Z% g! U
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
9 h9 P0 j& N3 j" T9 |) e0 j回手 huí shǒu - take back*: o2 q4 x: m6 j9 U4 v+ t% }" W
回提 huí tí - recapture
- l9 @7 x8 l* c2 f6 l$ O$ \悔棋 huǐ qí - take back*
6 L+ P  w# ~8 C- M活棋 huó qí - living group- Z# y+ \3 N) H3 O+ y
6 [, n5 q/ B3 V% w/ k5 i
: U3 ^& {" d& u& D2 @
J
  C7 W& B/ M* k  I0 ~8 |/ Z: |急 jí - urgent*
( V- @1 U6 y: f: F级 (級) jí - kyu
- ^( }  v$ U' R. {9 v' o急所 jí suǒ - urgent point( A: v# b& `6 L) q* v4 {* ~& p3 G' ^; j
挤 (擠) jǐ - bump into diagonal; choke; atekomi9 M3 X# p. z  j
技巧 jì qiào - technique*$ e" `% K# F0 I3 b1 N& U- \# z
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
- }9 }: q# A- k4 |, ~佳 jiā - excellent*7 t+ t8 a# M; H  k9 O
夹 (夾) jiā - clamp; pincer
2 f- q" W+ i3 R6 z枷 jiā - net1 `7 o. e6 r4 x) F! _
枷吃 jiā chī - net
' I1 ~1 i! Y" k2 ]夹攻 jiā gōng - pincer0 y0 I7 J( j4 i, L$ O. ?
假劫 jiǎ jié - false ko threat0 P2 E1 Z- d2 o) L, |
假双活 (假雙活) jiǎ shuāng huó - false seki1 V) D) T5 e9 P2 [# x
假眼 jiǎ yǎn - false eye4 P  V; T' }$ i$ n1 p  j$ `
假眼活 jiǎ yǎn huó - two-headed dragon
' c5 I3 a. b5 k# r尖 jiān - diagonal
. B+ ]8 k, O0 m9 A( d, h" `7 |  f) b" o尖冲 (尖衝) jiān chōng - shoulder hit
& O$ f9 o) m; ^9 _尖顶 (尖頂) jiān dǐng - diagonal attachment
8 x- P0 C. s- G6 [坚实 (堅實) jiān shí - solid: f1 B' M# ?& m1 t( ?
见合 (見合) jiàn hé - miai
+ O/ k# J/ E$ I* z  ^5 Z0 g教 jiāo - teach*5 r$ B" z9 F$ s, r/ [' ^' V- f
交叉点 (交叉點) jiāo chā diǎn - point
5 E; }+ o" K. Z% k交点 (交點) jiāo diǎn - point
; C; L6 o4 M/ U( Y" K焦点 (焦點) jiāo diǎn - focal point*! R+ y, Q) p: c; X& B. E( l$ ]& p$ e
交换 (交換) jiāo huàn - exchange*; c3 v2 K6 k1 y
角 jiǎo corner (angle, horn-shaped)*$ m* k$ X. l  B2 m2 E) L5 A  o
叫吃 jiào chī - atari
4 P: i, n5 D2 {" f1 {6 \- q+ b  R; b教师 (教師) jiào shī - teacher*. P* w! ]/ i, g9 W& @! Y4 p; k
教室 jiào shì - classroom*1 i; v+ V& {4 X3 d% [7 i5 z- h% g
基本功 jī běn gōng - fundamentals*: i4 e, i; ]. ^5 _9 `& [- F
接不归 (接不歸) jiē bù guī - connect and die
0 P% `6 J5 L( d3 ~- S劫 jié - ko
" r2 E9 A" V4 I/ |2 h$ I& O; T9 i劫材 jié cái - ko threat
' u4 U* {! _2 Y% x' k  N- U结果 (結果) jié guǒ - result*
( r0 j$ O+ ~- {% S( t: U  N3 F劫活 jié huó - live by ko
* ^) o  o8 C+ H; F; Z2 L5 Q' e诘棋 (詰棋) jié qí - life and death problem
; Q+ n2 C0 O% ~( j劫杀 (劫殺) jié shā - kill by ko
. G1 v6 V" m1 \9 E$ X劫争 jié zhēng - ko fight
+ ]# M& `; ?& D; o+ V6 ~2 n. J解答 (jiě dá) - answer, solution*
( p6 c7 {7 e0 G6 a9 |* F2 k8 p金柜角 (金櫃角) jīn guì jiǎo - carpenter's square5 _# g& z4 \0 E& H4 w2 y
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
: j9 p9 J) e5 W0 x7 x紧 (緊) jǐn - tight*( I% Q6 K* f! g5 q, M$ {; t2 d
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties% R% G: L+ n) G$ }( Z* g( {
紧劫 (緊劫) jǐn jié - direct ko* M& g' m8 S5 q. n; W
紧气 (緊氣) jǐn qì - reduce liberties/ _* [& C) r+ L/ l
紧气劫 (緊氣劫) jǐn qì jié - direct ko
( I9 D& v8 p' w禁着点 (禁著點) jìn zhāo diǎn - illegal point- d5 [1 I' S/ u, @
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)! U9 D  C& E3 f0 ~
净活 (淨活) jìng huó - unconditional life! v' c1 G8 b0 i/ L1 d3 P, \
净杀 (淨殺) jìng shā - unconditional death, h9 c% U! {( \
净死 (淨死) jìng sǐ - unconditional death
! ?6 X) g9 I; d; V, I) ^救 jiù - rescue; save*. `- f& u+ M0 _& X3 H1 k
聚 jù - placement inside opponent's eye5 D- s% V$ T* V8 M# ?, F
俱乐部 (俱樂部) jù lè bù - club*
3 u+ `+ |  x, L7 R+ m+ ]; K聚六 jù liù - six-space killable eye shape
8 [$ F/ r/ O8 v7 I% P3 t4 G% g聚三 jù sān - three-space killable eye shape% G/ U! }6 r" {, Y) ?
聚四 jù sì - four-space killable eye shape
" v; r) d8 L9 K9 q. k# N! U4 @聚五 jù wǔ - five-space killable eye shape( E: j, `5 W& ?" A1 B9 H
决战 juézhàn - decisive battle*
% A) |5 v, Z+ q诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
" `- Q4 p. z  U
- ^8 l( q* p  X( s* I* r7 ^. ^% A; W) Z( d+ m1 [' ^' d
K
9 X3 R3 |0 A( y. m) F- J' V' P卡眼 kǎ yǎn - falsify eye
- P0 z1 Z9 M4 w开拆 (開拆) kāi chāi - extension6 I1 }. @. I/ J
开花 (開花) kāi huā - ponnuki; b+ P9 @: L5 q: U) ?) t) n
开劫 (開劫) kāi jié - create ko8 }1 l& ?# K6 C: v: [7 U, U! |
开局 (開局) kāi jú - opening* u7 M& l& R) S3 U, u4 y
看花劫 kàn huā jié - picnic ko
# M2 N& |) x1 `/ }3 A) S# w抗 kàng - to resist, fight; to oppose to defy*0 }* h0 s% D" T% o" k! D! _- B
靠 kào - attach one line higher than enemy stone
; i6 L0 F2 {& w空 kōng - empty*
" H. X4 `- Q+ i$ I6 k+ u空间 (空間) kōng jiān - space*6 R) ?5 w, d* B
空三角 kōng sān jiǎo - empty triangle
9 F! {. ]6 q; K. d3 r- v空 kòng - territory*) o& N+ `* o+ v! M* L) o2 O( A7 S
跨 kuā - attach at waist of knight's move
3 r7 w$ I$ S+ C6 Z9 a! \* w, P跨断 (跨斷) kuā duàn - waist cut) ^( t; K/ }1 X5 w* I, c) R/ C
快 kuài - fast*5 p- z- B  M  n' \* u5 {
快棋 kuài qí - blitz game
3 z# a0 f/ _# j宽 (寬) kuān - loose; wide*' n& q! I' Z& \0 Z5 A
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
' }! v& C3 _6 d# i宽气 (寬氣) kuān qì - increase liberties
1 e$ V0 _) ?# _! S% ~6 e, v宽气劫 (寬氣劫) kuān qì jié - approach ko* X8 K' H% D8 J
亏 (虧) kuī - loss*
5 g: F7 g2 M# G亏损 (虧損) kuī sǔn - loss*  }& s% [2 D, O0 F! i0 B
扩大 (擴大) kuò dà - enlarge; expand*
! G8 M2 \2 \+ @% w: a& \扩张 (擴張) kuò zhāng - enlarge; expand*
+ b' ^4 \$ G* k6 h5 D, {: k[edit]# b# Z0 X- r9 u: \2 H
L
  @, W; A  l5 Q6 B3 b* |赖皮劫 (賴皮劫) lài pí jié - many move approach ko, ^  O* l, Q7 n/ T3 g* q  b- c
拦 (攔) lán - checking extension; prevent opponent's advance*1 c2 b, ]- s* a
拦逼 (攔逼) lán bī - checking extension* |( J8 H+ o2 K+ g1 G2 j( l: h
烂柯 (爛柯) làn kē - ranka
) J8 M4 T- \( t! D) [老师 (老師) lǎo shī - teacher*
/ e) x( Q. x4 f* v, ?. E9 w老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
) m1 `  z, u2 `% ?( w类型 (類型) lèixíng – pattern, type*, U5 [9 q' b4 D) U/ v" B1 z
冷着 (冷著) lěng zhāo - unexpected move( F% `( Z& Y' n% t% a
利 lì - profit*
; D: p6 n7 e. Y6 E3 b% u/ d立 lì - descent; stand% L  B- R. s6 G% l. N# q
利用 lì yòng - make use*/ L- Z5 @7 p* I- h) Z" {$ b
连 (連) lián - connect; continuous*8 a6 a- ^  l+ j& X9 I: u8 k
连扳 (連扳) lián bān - double hane& R, n5 v9 U0 F9 M5 I; T# H
连环劫 (連環劫) lián huán jié - double ko7 A& h# _7 x( u+ U8 j
连接 (連接) lián jiē - connect*
6 z3 Z! e" H( p9 a联棋 (聯棋) lián qí - pair go( k, M! i- l" U8 Q  `+ {. {3 ~9 I
恋子 (戀子) liàn zǐ - reluctance to sacrifice
" v. F! `3 e+ ?9 h两分 (兩分) liǎng fēn - equal*) P( D, ?8 g& }
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")/ u# C& i- O8 |/ _$ I" W
劣势 (劣勢) liè shì - inferior*4 T( i- n/ S% v' u! k, j0 F4 V3 o
裂型 (裂型) liè xíng - split shape3 j+ a% B9 [9 W' ?& [3 Q% s
龙 (龍) lóng - dragon*1 O  N" d, q; Y& d
漏着 (漏著) lòu zhāo - oversight4 F& k$ q2 u9 x" B) @
落子 luò zǐ - playing stone on board
8 F5 K: E7 N( f# s1 Y- n0 X' [7 |' c: l" _6 `
/ c7 F, K% [' X
M6 S6 i9 U# V3 @/ r) n( y
满意 (滿意) mǎnyì - satisfied*2 G% [2 G: A3 r
慢 màn - slow*7 W; {, q7 X0 O5 c; R3 q
盲点 (盲點) máng diǎn - blind spot
2 r2 e% f6 k% n+ W# s. G梅花六 méi huā liù - rabbity six3 p- x/ f. u$ Q+ ^' B4 _
梅花五 méi huā wǔ - crossed five
0 Q( Q( Y  E, b8 u0 |7 n# Q; \% q8 s门吃 (門吃) mén chī - capturing technique by atari
6 ~4 k' a9 M2 p迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
9 ^5 H/ Y8 @! K, p+ o) n妙手 miào shǒu - excellent move
2 q: g; C+ i0 i( s1 m( s2 K2 `妙着 (冷著) miào zhāo - excellent move) _* D$ o( J" F1 N
模仿棋 mó fǎng qí - mirror go  V+ q7 K6 C! d" }$ Z
模样 (模樣) mó yàng - territorial framework
4 M+ n$ h) X- z- l) g# j3 @目 mù - point of territory
3 H0 @! O: ^0 b7 W  X目外 mù wài - 3-5 point
: t, b' g/ }+ g6 R* e5 t, c+ Q0 G% t1 X2 ?/ A3 z

2 D/ v9 j; [9 |% Z) \N; r* s0 P$ q  h, q
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones7 [) A2 r8 j% E7 E" S( X
逆官子 nì guān zǐ - reverse endgame move
$ K4 l0 w# [- M# D% W( @6 l逆先 nì xiān - reverse sente
8 `8 S  i: l+ M* W$ F& `! l, G- H6 g逆先手 nì xiān shǒu - reverse sente
  n, d2 g- n* i* v5 o逆转 (逆轉) nì zhuǎn - overturn game
$ N$ s8 _2 N! x粘 nián - connect*8 J. Z) W- N0 D$ ]/ R6 F- o, f" z
凝形 níng xíng - overconcentrated shape* S2 l2 ?: |9 v) E
扭断 (扭斷) niǔ duàn - crosscut0 y6 a0 A6 `  n$ Z
扭十字 niǔ shí zì - crosscut
2 L/ n) L; V2 p8 g, f% Y, v; x扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
, D6 c& b- i9 n9 Y9 N8 J扭羊头 (扭羊頭) niǔ yáng tóu - ladder
- H5 z7 J* _; s' Y% m- U$ x1 t% q# x9 ^5 z
/ G! O+ p% i: i7 d
P
2 g6 E& F4 y/ u! m8 r0 |1 Z爬 pá - crawl*' F$ K. F, Y- T; ?
盘渡 (盤渡) pán dù - bridge under+ U, j! }9 {& C/ u+ o! U" Y& \
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
# t# ^8 ~  x* t* o# ~盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner5 I& V9 \. n0 X$ ~4 i5 Z* i) C* p
抛劫 (拋劫) pāo jié - throw-in ko8 I) c" y$ J! u" y
配合 pèi hé - coordination*
- {6 R2 \7 i! n! O8 T碰 pèng - attach to the side
+ @' g0 b4 t1 w0 H  x' [便宜 pián yí - profit*+ `9 }: ~. H) m" U! d% Y# N/ B
骗着 (騙著) piàn zhāo - trick play, hamete
. W3 ?, }* |$ N* l# ?* F平衡 píng héng - balance*
! u9 b7 m7 w& L% m$ x& R! Q破 pò - break*
/ g# q/ c  f( T: A+ b' Y剖析 - pōuxī dissection / self-analysis
' g+ L. d. X+ h- {5 H破解 pòjiè - solution, answer to a problem*
3 Q1 X7 ?" T6 h+ p, w扑 (撲) pū - throw in  O8 ^( g, |% Q5 d; a0 {$ p
葡萄六 pú tao liù - rabbity six" A: Y" h; O: W9 v5 P. P! f" d  j
谱 (譜) pǔ - game record8 t1 [, `; [6 R7 l: ~+ G+ O
普通 pǔ tōng - common*1 W  y) i! O* m7 h! n
[edit]
. b3 f! v! f" O' e. r1 XQ% a5 m$ Z" G2 k5 i
欺着 (欺著) qī zhāo - trick play, hamete/ {8 U2 H8 P* p$ a$ V# f; g6 |1 X
棋板 qí bǎn - go board2 T8 x; l- [4 v) Z. Y  n
棋风 (棋風) qí fēng - playing style
# l& e/ Z) ], {3 ~) D6 F棋盒 qí hé - stone container3 |' K; U5 T+ Q5 t5 B7 d9 w
棋筋 qí jīn - key stones; o9 S- C/ |3 v& m0 }7 Q( [; G4 I
棋精 qí jīng - key stones6 y* B- f; y+ F4 d
棋理 qí lǐ - go theory
$ o+ W/ q, b) X; r! z& d' K0 V棋力 qí lì - strength in go
- p0 }3 O( X7 L5 B! h( d! Q棋盘 (棋盤) qí pán - go board
2 C7 h$ F( c2 k, ~* W  V" y. G6 L- u/ v+ ?棋谱 (棋譜) qí pǔ - game record) @. \8 @9 U" r- _; `- Y" |
棋石 qí shí - stone" v+ J% r4 e, x9 o* A+ ~
棋手 qí shǒu - player*
$ k/ r" y' O: c4 {棋书 (棋書) qí shū - go book" V4 R  q$ D2 c  _7 f) |
棋院 qí yuàn - go institute. N0 k+ |8 a# ~( `! g* x2 Q
棋形 qí xíng - shape
4 e- a0 I, \1 v! ^( x棋钟 (棋鐘) qí zhōng - clock*
; T. O% p* |1 e' o/ b3 k! k棋子 qí zǐ - stone
8 s3 G5 r3 ^4 f2 G" y$ m弃 (棄) qì – abandon, to discard, throw away$ u) U9 [# n" X" U3 r
弃子(棄子) qìzǐ - sacrifice$ B  q- m; z2 L- X/ F1 X6 l# H
气 (氣) qì - liberty
- w/ n# ^' H9 ?2 k. D气合 (氣合) qì hé - fighting spirit  S' u' k! k% T$ a* u1 H" K
气紧 (氣緊) qì jǐn - shortage of liberties4 I- _5 t; C- }) {' [& d# m
前 - in front, before*
9 Z, D; O% o& _+ k$ b5 Y. R1 Z3 U4 l; l浅消 (淺消) qiǎn xiāo - erasure" G/ n0 i" H9 I3 s2 K3 l
墙 (牆) qiáng - wall*0 J/ [4 ?7 ~! Y5 E, e
强 (強) qiáng - strong
( j7 w/ k9 u6 h+ N, O) R墙壁 (牆壁) qiáng bì - wall*, O2 y' w9 U4 r8 |) S. y
强棋 (強棋) qiáng qí - strong group
  [- w8 S4 v# }% F& a巧手 qiǎo shǒu - clever move. K+ ?% R" V/ `0 N( G6 Y
巧着 (巧著) qiǎo zhāo - clever move
/ K; n6 J* K( ]6 n! i; f/ K切断 (切斷) qiè duàn - cut*
0 c: ]0 X, Q. b" c侵消 qīn xiāo - erasure" ]4 N7 _- h& j* I; t4 D& W* `
轻 (輕) qīng - light*
  A+ z) D8 L( g: p: j& B. _9 |侵入 qīng rù - invasion9 r% [6 k, `# W, t
轻盈 (輕盈) qīng yíng - light*" a3 S8 }" B9 s9 ^: B& x! E
求活 qiú huó - make life: _0 \4 o* y% r, G
曲 qǔ - bend% ?  `- a& M9 }2 u
曲尺 qǔ chě - carpenter's square+ Q3 h0 L+ @' z$ l- N$ D' Y- ~5 {
曲三 qǔ sān - bent three  e7 o. r1 |* d. Y2 r- v- O/ v% ^
曲四 qǔ sì - bent four
2 R: P  G3 _& {1 r觑 (覷) qù - peep
5 g: n  j1 D/ Y' N权利 quán lì - privilege7 G7 F1 z0 t3 E  s- U$ K, ]7 W" w3 h
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*2 u- K; y  d! J8 h0 Q

# ~: o( Z) A" L, h9 ]' A( z
: Z/ K* U5 e, ^- D4 B: TR! R% m  W) l& b1 R# v; ?
让子 (讓子) ràng zǐ - handicap$ n( R' E# m( v
让子棋 (讓子棋) ràng zǐ qí - handicap game
) g6 l9 Q( f4 A0 _1 ~; ^认输 (認輸) rèn shū - resign*6 {$ [9 B- x" e2 [, r
弱 ruò - weak*
" a) q, Q" C0 V/ ]弱棋 ruò qí - weak group$ o, g. \- l4 [( T8 H

# a% o7 U" D& ?! j  b/ G- S% N  |  `$ H! s# `
S
: I+ P. ^' z+ m5 T: t三间拆 (三間拆) sān jiān chāi - three-space extension' i2 C5 q/ J' J# n
三间跳 (三間跳) sān jiān tiào - three-space jump- k8 r6 ^. `2 l$ Y4 {# u# |2 t
三劫 sān jié - triple ko
  ^  l$ J( O3 T) H三劫循环 (三劫循環) sān jié xún huán - triple ko9 f* a. [0 z. p/ J
三连星 (三連星) sān lián xīng - san ren sei0 x" m& e- S8 Q4 F
三目正中 sān mù zhèng zhōng - center of three stones/ L7 d6 M) m$ X# A; J1 P# @0 t& X
三三 sān sān - 3-3 point- v3 j( _5 q6 u1 n8 x3 a2 y( ]. d% T
三手劫 sān shǒu jié - two-move approach ko
+ b4 x5 d+ J; ]5 [# U三子正中 sān zǐ zhèng zhōng - center of three stones
4 Y& J6 N8 i5 H& h5 w/ g杀 (殺) shā - kill*! q6 e9 E) }" G1 d/ I3 C
杀棋 (殺棋) shā qí - kill( o! Z, W3 ~& s! a; z
杀气 (殺氣) shā qì - capturing race
$ r5 k$ ^3 u4 s1 v$ t1 \上 shàng - upper*' h( R1 ]# D. v" a
上级 (上級) shàng jí - advanced level*5 ]4 n$ |4 g: d8 f
上下同形 shàng xià tóng xíng - symmetrical position
9 K4 C2 j9 e1 i% M4 P稍 shāo - somewhat; a little*9 H+ Y- v) K2 Q  R$ i# @/ z
伸气 (伸氣) shēn qì - increase liberties
* P0 h0 O, E/ {- f- Y" h! Z伸腿 shēn tuǐ - monkey jump' e4 ~  o; j' \4 ]/ t0 Z9 _
生死劫 shēng sǐ jié - all-dominating ko
4 y9 @0 R2 d# ]2 u! B" }, U6 ^胜 (勝) shèng - win*! o% c/ ~+ C) o, b
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
0 _. ?6 x5 R% ^& {- y  s胜着 (勝著) shèng zhāo - winning move
& x8 I2 L3 z- `# N6 k0 ]; S失败 (失敗) shī bài - failure*5 O- L, `( z0 [: t& W
实地 (實地) shí dì - solid territory6 c# J% k# `: m3 G
十番棋 shí fān qí - ten-game match9 |. Q% j# Y* D8 a, u4 K2 _0 Q: [% @
实接 (實接) shí jiē - solid connection
! R; L$ g2 x+ D* a  M/ N3 Z石塔 shí tǎ - two-stone edge squeeze
5 k' M% Z5 D* M  r实战 (實戰) shí zhàn - actual game situation) G+ X1 I2 \9 B0 a6 L+ ~
实战手 (實戰手) shí zhàn shǒu - situational move
; @" m0 D& Q. Q+ I. b/ l0 w8 j+ j势 (勢) shì - influence*
5 Q4 Q+ e  S* \7 q室 shì - house; room*9 Z2 L( \3 e4 v5 S* Q* w4 C
势力 (勢力) shì lì - influence*
' Z1 \4 k5 T9 p试应手 (試應手) shì yìng shǒu - probe
1 }$ k2 J& R9 T9 S! Q8 U$ P收官 shōu guān - play endgame
; `5 m' [$ e3 U, Y: Y. u收官子 shōu guān zǐ - play endgame( u/ r/ r0 N5 F! B. T: g, d
收后 (收後) shōu hòu - last play$ C7 v; H5 T7 T. l7 A: z
收气 (收氣) shōu qì - reduce liberties
3 Q# |' L1 o  n! f% ~# ^6 c+ W) U守 shǒu - defend*- _6 Q3 T. I$ w0 j. }' H# N
手 shǒu - move
  {' z; j5 F& S! H手段 shǒu duàn - technique*, ?2 b+ L" \( O0 z6 V
手割 shǒu gē - reorder sequence8 j0 n/ Y1 q: p
守角 shǒu jiǎo - corner enclosure8 @# r! s- P6 ]& Y5 i. h
手筋 shǒu jīn - tesuji. [" \+ M5 X- M6 I& P+ j
手顺 (手順) shǒu shùn - sequence
3 i- |1 g, J! a$ e8 p. L  Y9 S; Y" b手谈 (手談) shǒu tán - hand talk
- ]0 p) `$ T5 C3 g# X" Q* V7 r9 q授先 shòu xiān - one stone handicap
1 B$ Q& h! \$ T# [6 V  `授子 shǒu zǐ - handicap
0 l6 z' }) e5 ^) ?3 E  k& m授子棋 shǒu zǐ qí - handicap game
" w3 u& U% l7 O, p书 (書) shū - book*
; c0 ]& e& P8 g7 T输 (輸) shū - lose*. S& M- ]3 }: B+ G* g* p
书本 (書本) shū běn - book*
! U" h( o' e0 E$ B, G  C! _) \数目法 shǔmùfǎ - territory scoring' m/ T% }0 {& {9 i* V: `
数子法 shǔzǐfǎ - area scoring
  b+ i$ F- E/ _8 b0 C2 j梳形 shū xíng - comb formation7 D  a; Y, @) U: j* ]
梳形板六 shū xíng bǎn liù - comb formation) }3 m2 D9 y7 L; y! l1 `
双 (雙) shuāng - bamboo joint- M5 O- U4 p1 s( P: @! B# S+ q+ L
双吃 (雙吃) shuāng chī - double atari* s, V, J( z+ }. K1 }
双打 (雙打) shuāng dǎ - double atari- X$ j6 b6 c6 H; B4 w( C
双打吃 (雙打吃) shuāng dǎ chī - double atari: M) _) P5 R) T% a" G6 K
双倒扑 (雙倒撲) shuāng dào pū - double snapback# k2 f5 |; l1 S4 ~% |/ g: }6 N$ H
双方 (雙方) shuāng fāng - both sides*3 I4 \  X& T) r$ [; A  c* e
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach$ |& `) k$ ?6 H+ B- x/ w0 H
双挂 (雙掛) shuāng guà - double approach
& Z2 e( g( `: u! @; a) J双虎 (雙虎) shuāng hǔ - trumpet connection$ U' y! r7 A0 c8 o! c
双活 (雙活) shuāng huó - seki
0 L: D( h( n2 h) l  b双叫吃 (雙叫吃) shuāng jiào chī - double atari# J8 f$ F: Q1 u' M2 B% X5 ~
双劫 (雙劫) shuāng jié - double ko
  [; t4 b1 ^9 B6 w2 @! ]双征 (shuāng zhēng) - double ladder
+ w' V- x' G, P9 |% a5 v顺序 (順序) shùn xù - sequence*
8 F8 e  f& k- l' C9 J( E4 A死活 sǐ huó - life and death/ l7 d6 w  v# ?& g/ [9 p3 a3 N( o
死活题 (死活題) sǐ huó tí - life and death problem
' Y! q( \+ t- s0 l& j% B! T死棋 sǐ qí - dead group7 H1 X/ P, b+ i8 l+ b
死子 sǐ zǐ - dead stone- a( H* U: ]: E. g" l
四间拆 (四間拆) sì jiān chāi - four-space extension
# s  G% p& v2 O* L; G- l0 g! B3 D四角穿心 sì jiǎo chuān xīng - occupying four corners and center6 L( w  o7 u5 p9 V& ^6 p
四劫 sì jié - quadruple ko* I4 }, H$ s  i/ Y
四劫循环 (四劫循環) sì jié xún huán - quadruple ko8 }" S# h- c& b+ l8 ?- Y
四连星 (四連星) sì lián xīng - yon ren sei
0 b* w: }' ?1 u6 }, k$ B松 (鬆) sōng - slack*
  W% \: L7 n# m6 D松气 (鬆氣) sōng qì - increase liberties* M/ s) a/ p6 P. e5 |, i
松气劫 (鬆氣劫) sōng qì jié - approach ko
4 G" F5 D7 r( @$ X; p俗手 sú shǒu - crude move: w. C: S& L1 S/ T4 A: M8 @+ Z
随手 (隨手) suí shǒu - hasty move' O3 N# f2 `, F  b& `! b) C
随手棋 (隨手棋) suí shǒu qí - hasty move
: D3 w% }2 T% |0 x损 (損) sǔn - loss*3 Z- c3 {1 a$ u& z
损劫 (損劫) sǔn jié - losing ko threat
6 G# v& n9 x$ w' G/ }损失 (損失) sǔn shī - loss*5 k3 g1 e! F2 I# E
顺序 (順序) sùn xù - sequence*
5 Z$ e/ x# @: D
  L, M( m% V) ~3 [" f% Z, q, }2 q/ N+ W) r* Z3 J8 Y% l
T7 K, K9 `' ?  m+ _2 o# g, q! T! |
台象 tái xiàng - Tower9 R* u6 l' G. D% v/ h
弹性 (彈性) tán xìng - flexibility*) L; s: l4 w' o
搪 táng - block*
! F* T! b2 P4 f& v2 F: ^9 c( f& G套劫 tāo jié - two stage ko. L  s2 r$ k/ Q, E& t, _
逃 táo - escape*
8 H/ Y4 u. B) y" C' [- F' |逃遁 táodùn - to escape, to run away, flee*) y6 Z8 c3 A) V
逃生 táo shēng - escape*
) Z" B! ~, w" M$ z, D腾挪 (騰挪) téng nuó - sabaki
' S0 ^* h8 n1 N  B0 B提 tí - remove from board
/ c+ ^' u* {) _' C" ]  K/ _提劫 tí jié - taking the ko
% Y" n/ X0 J$ l/ B4 A" X7 G提子 tí zǐ - remove from board
% j5 ?/ {* q' s: Y2 m8 W天王山 tiān wáng shān - tennouzan$ z! C+ i2 E7 X/ i
天下大劫 tiān xià dà jié - all-dominating ko* o. O& I. h+ I
天下劫 tiān xià jié - all-dominating ko7 `# @* U4 ~2 h; N, |: l! `1 b
天元 tiān yuán - tengen
4 R* b: a  Y0 U3 ^跳 tiào - jump*
, K' D* _& o; ?! @$ D1 O5 y贴目 (貼目) tiē mù - komi
- `' y" q9 M9 e6 ]2 A" l铁柱 (鐵柱) tiě zhù - iron pillar*
; M: ~" N6 W+ z* x, s& u" i挺 tǐng - push up; stand*/ E( v+ H" w! ~7 S
投降 tóu xiáng - resign*, k# G  k0 ]: e, D/ t" |$ i4 |5 f( T
投子 tóu zǐ - resign! M$ l) l5 A. d3 w
透点 (透點) tòu diǎn - placement9 _. v  Y1 z* X, C' Y# w
图 (圖) tú - diagram*8 N, x  Q( j# U. S. g) X. ?7 M
退 tuì - pull back
  C+ z2 y- c0 C* k$ e托 tuō - underneath attachment' \( R: }, D/ B& Y2 N5 V" q2 k
脱出 tuōchū - escape, break out
" d5 C8 I2 L9 q2 M' G. K% B脱骨 (脫骨) tuō gǔ - under the stones4 s5 i8 P; z0 X
脱先 (脫先) tuō xiān - tenuki  M6 B& i: ^3 F+ u# T6 m* S

9 |) h5 R, D* {. W8 d% Z
4 t0 _& N; i2 \0 h( pW' p" }) b$ `/ n( ^: q) j
挖 wā - wedge
$ g4 ]7 @2 C$ T- N) m  }# o7 g' k外目 wài mù - 3-5 point
/ L$ r  ]$ o$ B1 s6 t  E/ j外气 (外氣) wài qì - outside liberty
& _1 |0 `5 X1 g7 n2 }弯三 (彎三) wān sān - bent three/ k1 t1 k( z. V6 M8 F
弯四 (彎四) wān sì - bent four4 v% G) E) s2 L
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
( @1 z- i( t2 a* b9 w围 (圍) wéi - surround*! o' ]. o6 q! q1 H. X4 Q
围棋 (圍棋) wéi qí - go
$ A: O5 p0 y5 t1 r( C/ \( I* p" _尾巴 wěi bā - tail*
0 U. H# J3 t  {味道 wèi dào - aji. }) j" a, ^* ~6 R" z6 c( s
文凭 (文憑) wén píng - diploma
5 o& a7 A/ W, Z* G9 D' R2 C稳当 (穩當) wěndang - stable; firm*: c  X: W# _8 A' J! J7 l
问应手 (問應手) wèn yìng shǒu - probe
( t8 ^7 U7 j. s9 Q乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
6 ?& ?+ u) a/ I无理 (無理) wú lǐ - overplay4 b5 ~6 Q+ `% T+ J0 {3 d3 w% R" P
无忧劫 (無憂劫) wú yōu jiě - picnic ko0 s- t0 S  ^3 ]# \' _' [; @0 k( j
五子棋 wú zǐ qí - gomoku narabe
- f7 u+ t( Z0 v/ f3 D$ S2 r五间拆 (五間拆) wǔ jiān chāi - five-space extension
6 p* R$ D- B% o8 p五连星 (五連星) wǔ lián xīng - go ren sei: e% L7 f! j$ q* l. o6 g" l
五五 wǔ wǔ - 5-5 point" O+ S# D+ k& \, o" W
- T5 M6 [$ w3 r

/ r8 f; i2 T0 F& }: |X$ [. ~6 d5 u/ Z7 F& T
细棋 (細棋) xì qí - close game2 r6 ]! r+ Y0 d! c
瞎劫 xiā jié - false ko threat) E7 Z% R9 |( m/ P* X) O2 {
下 xià - lower*7 L% x- m" ]. O
下法 xiàfǎ - method*  I0 u$ C" e8 S, Y
先 xiān - before; first*
: z' Y9 W5 w1 j9 H$ q# |先手 xiān shǒu - sente
1 N( L8 i8 E. T1 T先手劫 xiān shǒu jié - a ko in which the player makes the first capture
9 {- Z$ `6 v$ v* E: ]先手利 xiān shǒu lì - forcing move
7 M6 q1 D/ j4 Y( U: L先中后 (先中後) xiān zhōng hòu - sente with hidden gote
7 Y$ `$ j$ w& Z+ F& V陷阱 xiànjǐng - a trap*3 M% s* B# \, ]1 w
象步 xiàng bù - elephant's move2 U6 p9 d$ E( Z
象步飞 (象步飛) xiàng bù fēi - elephant's move
1 a9 y4 c( u" t& R象飞 (象飛) xiàng fēi - elephant's move( n! S0 ]2 ~- x7 G/ }% Z
向小目 xiàng xiǎo mù - facing 3-4 points$ i5 @- J$ a, X2 C9 k2 |. C$ s2 z9 X
象眼 xiàng yǎn - center of elephant's move
$ s" U; q! g$ k. J消劫 xiāo jié - ending the ko
9 }' i# U2 q  [小 xiǎo - small*
( t( ?: X) j; R2 x小飞 (小飛) xiǎo fēi - knight's move0 L2 i% u; E' [3 A  D' N* T
小尖 xiǎo jiān - diagonal
  _0 X: V' V/ ~7 o; K8 M# ~8 Q小林流 xiǎo lín liú - kobayashi opening
. T+ e5 G3 W6 C: T" Y' @小目 xiǎo mù - 3-4 point/ X/ s0 y: L( u  W9 N* ]
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
% i; l' [! B8 O, ~) e! S' c4 n小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
+ S, ~& {, K+ `  g7 o+ B" a小伸腿 xiǎo shēn tuǐ - small monkey jump; J" d( y1 E1 r0 I# Z7 Q# L* J
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg! G& G8 j5 o# B+ S
效果 xiào guǒ - effect; result*) [; [4 e9 T! X- j" Z4 r
效率 xiào lǜ - efficiency*
. ~4 h( ?8 I  Q新布局 (新佈局) xīn bù jú - new opening
  z7 ~! q7 s; l2 P新手 xīn shǒu - new move* u  @4 @7 A( \/ T
星 xīng - star point  B& S) H- ]( H" ~8 {
星位 xīng wèi - star point
; o% W+ \# {- O" e# K8 l! J4 I0 `  M形 xíng - shape*
% E% \2 O% m" @5 `形势 (形勢) xíng shì - situation*
6 B% U# X( z! m& j+ d6 |) Q$ @形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement; N1 X; w9 N7 T3 D3 \# O
形状 (形狀) xíng zhuàng - shape*, N& D5 x8 U+ n2 I/ z
秀策流 xiù cè liú - shusaku opening/ A/ O# G7 @5 a3 y6 B  Q6 |9 e
虚手 (虛手) xū shǒu - pass
! G5 c+ y  I3 l( }虚着 (虛著) xū zháo - pass0 m, s# {4 f, g
序盘 (序盤) xù pán - opening
' |- V1 X4 O3 n, F8 h9 m2 V学生 (學生) xué shēng - student*  ?3 U$ n" e8 t; _2 `3 N
雪崩 xuě bēng - avalanche*
9 @# k, h! t) N/ T循环劫 (循環劫) xún huán jié - double ko6 T8 q. Q% [2 S: E4 l, _# s

6 ]6 k+ {' m; L. z4 A7 M! l4 `& G
; W6 o. g- b  b0 M0 O# K& PY
6 {' _: ]3 c5 @# s压 (壓) yā - push down*
! K$ W) y; @0 R" O压力 (壓力) yā lì - pressure*
8 n) V, H9 g; _5 i延气 (延氣) yán qì - increase liberties
2 t/ U$ |" y# [眼 yǎn - eye*$ T. U& H  ]$ ]! c* V& K: R5 F
眼位 yǎn wèi - eye potential; eye space
9 ?+ o  K5 G; V1 K眼气 (yǎn qì) - eye liberties. p/ i5 b8 G' g) v0 G: B1 g
眼形 yǎn xíng - eye shape; eye space7 @- k2 W' L# l2 [  C0 a6 q
妖刀 yāo dāo - magic sword8 w" T; `1 v1 y$ g
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
  Y) ~' d4 Z( C4 [& I. V要点 (要點) yào diǎn - vital point
' K& q% X3 Y- m( P2 t要子 yào zǐ - key stones6 s3 Z2 v  u) V0 m0 g* x6 R% ^
业余 (業餘) yè yú - amateur*
4 W5 c! I3 U- T" q  [7 E/ m一方地 yī fāng dì - one-sided territory0 z* R9 O; R# X+ [
一间拆 (一間拆) yī jiān chāi - one-space extension; G" }3 [# Q% K6 n; V* c) P
一间跳 (一間跳) yī jiān tiào - one-space jump( ]( b5 [+ [, w7 F0 }( e1 r
一手劫 yī shǒu jié - direct ko% V  D9 t; J/ r3 s
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker! `( J& f% S* E
疑问手 (疑問手) yí wèn shǒu - questionable move. R  X6 V6 H* D- x
弈棋 yì qí - play game*
, e- a3 Y% ~! W- l引征 yǐn zhēng - ladder breaker; k7 k# z$ X& h0 A4 t6 ?
赢 (贏) yíng - win*2 h/ L" _  P" h6 `
应氏 (應氏) yìng shì - ing's
+ ~( B1 J4 p% c0 v# W硬腿 yìng tuǐ - first line descent* n. W0 S- H; m
优势 (優勢) yōu shì - superior*! s; Z( r$ G( l4 e! b8 k, S
有利 yǒu lì - advantageous*
( Q* x# o8 J( y% M0 B: ^/ N; ?! B有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
8 g) o3 ^& a8 [6 z) E+ ~3 x; N有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
$ V3 A# k7 `( z右 yòu - right*
. U4 K  p0 |. ?, x% U2 x: A余味 (餘味) yú wèi - aji" Q1 t0 y0 j+ W0 Z/ U$ `+ D
愚形 yú xíng - dumpling shape
; e: `8 p! v) r, ^- k3 S宇宙流 yǔ zhòu liú - cosmic style
( x( \4 E3 C1 Q+ h' q  u& m原则 (原則) yuán zé - principle*
, N# l5 w, ?- F' R院生 yuàn shēng - insei
8 [/ [& x  ^# F2 K; k5 F- P( G+ V7 [5 x3 ~0 m5 T' m4 d2 [

: b* D6 T' T& X; B/ |/ iZ- }3 R$ F% e" ~1 E
枣 (zǎo) - jujube (Chinese Date Wood)*
5 k7 x; u) m$ d! T' ~" J* m扎钉 (扎釘) zhá dīng - iron pillar*
! p5 z1 O0 _1 U3 M' b; ~长 (cháng) - stretch% h: M$ n2 \* u* y* S' \
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi% F- J/ x, x4 d# o' n7 H# Y( [  h! O3 H
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
4 f! y8 w; \7 p) o, F着 (著) zhāo - move* N) N+ t. R0 d( H: I
真眼 zhēn yǎn - real eye/ M7 C+ x2 T; b, u
镇 (鎮) zhèn - capping play- g$ i* ?, h; N+ S" q  r% T9 k
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker7 c* }' I9 O, ^, s" {8 E2 h+ |
镇头 (鎮頭) zhèn tóu - capping play
; X3 E+ a; m* j7 ~' e/ d证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma, I1 ?/ t+ j: V; X1 `3 ?7 _, C
征 zhēng - ladder
, t. w! P! |% F% Y; e/ M+ P: }争棋 (爭棋) zhēng qí - official challenge match
7 U- L% b$ B2 H- _6 E# {征子 zhēng zǐ - ladder. c2 r4 ?% ^0 }. m
征子劫 zhēng zǐ jié - ladder ko/ U9 x2 z* G* L) u
整体 (整體) zhěng tǐ - chain; @8 N  V- k+ P" `. [
整型 zhěng xíng - settle
. G+ v" C) @3 C5 z/ t' K正解 zhèng jiě - solution*
6 [, w( }( u1 p2 i" c正确 (正確) zhèng què - correct*: x  b! q: b% ^
证书 (證書) zhèng shū - certificate*0 C2 K$ J! `' t3 L4 |
正着 (正著) zhèng zhāo - proper move
8 K9 z! L4 R& _! I* K. O指导棋 (指導棋) zhí dǎo qí - teaching game
* |# `9 m" j7 D4 g  O+ q直二 zhí èr - straight two
" M" S6 N; g! U7 j- e0 ]2 _( F  F1 e4 E直三 zhí sān - straight three. p5 A' A6 o9 {1 b" k! C+ u3 t6 H/ t
直四 zhí sì - straight four& S% Y1 o) g/ k6 n
职业 (職業) zhí yè - professional*
( }$ V9 [% l6 ~/ H/ Z5 M只此一手 zhǐ cǐ yī shǒu - only move# N; k1 [0 n/ X  ~# @3 O
治孤 zhì gū - managing isolated weak group' `* i- m' P  O6 @" q' C
中 zhōng - center*
& a6 J" q9 c# n; S钟 (鐘) zhōng - clock*1 C2 a$ j. n9 ^/ p. d- w- c
中腹 zhōng fù - center*% v& w- G, \  I) p3 A' B! W
中国流 (中國流) zhōng guó liǔ - chinese opening
0 s% T- q3 o8 c4 m5 k! l中级 (中級) zhōng jí - intermediate level*) e+ m! U/ p$ c. }$ g9 m
终局 (終局) zhōng jú - end of game
' k# ?% Y% E, ?# s) f7 R中盘 (中盤) zhōng pán - middle game/ o/ j2 T& m( r; n* G6 K
终盘 (終盤) zhōng pán - endgame
' _7 \/ @. Q1 X* o, v中心 zhōng xīn - center*& u& \% y" c! x5 m( n8 P9 h
中央 zhōng yāng - center*
/ h' J4 K3 {- k中原 zhōng yuán - center*( d. E7 ^: c" c
重 zhòng - heavy*
9 J: \( ]9 Q; x主动 (主動) zhǔdòng - (to take the) initiative*
9 Z% m7 a; d/ z2 ?! R$ R6 j- \5 C专业 (專業) zhuān yè - professional*& C! v; `/ S2 h8 V. ]2 z
转换 (轉換) zhuǎn huàn - exchange*
% T4 B  D% }- E; ^1 J装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback7 ~9 v& r: w! [
装劫 (裝劫) zhuāng jié - a move that threatens a ko, y1 Y7 Q. Y, K; Q
撞气 (撞氣) zhuàng qì - reduce self liberties
6 f. B. x: ~* `8 m" e追 zhuī - chase*8 v: g, q$ D1 ~5 R
追捕 zhuī bǔ - chase*1 ^7 D# L* r* v+ W# k/ a4 k& ~
子 zǐ - stone; unit in chinese counting+ c5 G$ G! Z0 O0 X8 ~
自然流 zì rán liú - natural style3 o/ e7 f, T- D3 Q4 W
自杀 (自殺) zì shā - suicide*: w) f- I: `: B/ R
左 zuǒ - left*/ y2 A+ i5 g! o
左右同形 zuǒ yòu tóng xíng - symmetrical position
+ c2 |1 w/ K! z1 q% r; t! C( ]+ k; g做活 zuò huó - make life; b  U8 E! u: [9 m# J) y) {4 _! b/ F
做劫 zuò jié - create ko( ?9 @2 I/ M! N' L( k+ O
作战 zuòzhàn - combat*, {7 P; _" A' P
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
2 X; G) b1 A% e
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