 鲜花( 152)  鸡蛋( 1)
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A
* u9 f5 }' r" K) X' w* c& P安定 āndìng - settle*
5 i6 C. s% o; I% {: s9 W3 G2 c) a6 z0 F# r- h9 ^8 }
/ |. w+ }( F/ `$ V# D1 U& [$ F) V; cB/ z) U0 M7 U; A. }" V/ x: q/ }
白 bái - white*
. g6 R) T4 L2 H9 O) ~6 B2 c白方 bái fāng - white player*
: O& `( k7 ~+ \' w& s; M6 v; h败 (敗) bài - failure*
+ y6 p. p, ]& g: P6 x8 [# x败着 (敗著) bài zhāo - losing move
9 \, F6 }) t! H; Z2 I扳 bān - hane
- |/ a# q! f2 E扳断 bān duàn - hane through
2 k s. f% p% v; d! \' Z3 o板六 bǎn liù - rectangular six3 L& d# n' r! W: j
半劫 bàn jié - half-point ko
$ z# F7 O- f* U2 K1 S棒接 bàng jiē - pole connection
1 F8 u* _* ]1 @# N$ K4 X包围 (包圍) bāo wéi - surround*4 M9 b' U: h2 \$ g8 _) g# P! s* k
薄 báo - thin*1 k( V/ j% c- o
保留 bǎoliú - retain; preserve*& ?$ y. d. g- Z2 e* R
抱吃 bào chī - capturing technique by atari
+ E2 D& J( v' u本身劫 běn shēn jié - local ko threat
8 F& g! i5 `/ T# x( c3 p, l3 |# ^本身劫材 běn shēn jié cái - local ko threat
" R: h# E; t4 R4 D. R+ J本手 běn shǒu - proper move
# @6 _8 P+ ~1 c笨重 bèn zhòng - heavy*
- r( `* z- Z: F, E" B8 L4 d" C崩 bēng - collapse*$ ]# T' \: R* E# C9 I
崩溃 (崩潰) bēng kuì - collapse*4 |# Z' I3 N# {) ]
逼 bī - checking extension
" M" e: ?* L& C E* |鼻顶 (鼻頂) bí dǐng - nose tesuji( g: E' `+ C0 m$ x8 v3 \/ W
比气 (比氣) bǐ qì - capturing race
1 i2 Z$ S4 j! X比赛 (比賽) bǐ sài - tournament*! a9 I9 g, N9 ~) I U! ^) B1 o7 b
边 (邊) biān - side*- b7 [3 j% b% g' U
变化 (變化) biàn huà - variation*
9 R- ^( x7 G& o, p1 C变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
9 u( c* E# Z4 a( ^" l+ o: f$ p变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
3 b' f- S6 h% p: A4 v变着 (變著) biàn zhāo - unusual play; _ H7 q" ^. j) H
并 (並) bìng - horizontal stretch; i& {6 g; U$ P7 @ I) e: W
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
4 ]) K3 @% K# i* m3 u补强 (補强) bǔ qiáng - reinforce*
* f/ d: a- W) c6 q1 J1 F" ?布局 (佈局) bù jú - opening
8 Z1 @6 d& m! }9 g1 }不利 bù lì - disadvantageous*
/ Z9 E, a9 ^& y Q' q& V不入 bù rù - suicide
; W1 M; [2 m0 s/ Z% S不入子 bù rù zǐ - suicide; b+ W- e, q0 M6 Y( E
不提三目 bù tí sān mù - three points without capturing1 F% B2 }: v, h7 l. z/ L
不提五目 bù tí wǔ mù - five points without capturing. r: H3 h' x B3 c: P; z# `4 p
- \- Z. K" @% G
4 P4 B! V) [7 \# S# y7 ~; ]
C0 h L" D8 @6 f
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
0 [# i! a2 \% G& v猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)8 z L4 U( ~2 V* Q5 n: f. J
参考 (參考) cān kǎo - reference*
. `0 {+ S# u. r* [, Y/ U) z# B% A残忍 cánrěn - bloody or merciless*$ w' z; X5 |( V4 r- ]4 Y# M
拆 chāi - extension: F& I6 ^: k/ m5 b V
拆逼 chāi bī - checking extension
' O# b' T" G( ^: O+ E& h拆二 chāi èr - two-space extension2 I, w1 s- Q: d' L. k$ P2 s1 {
拆三 chāi sān - three-space extension
+ ^3 e; R1 ~$ R拆四 chāi sì - four-space extension9 q4 K2 g6 `/ R/ N# x! I, B
拆五 chāi wǔ - five-space extension
: W" q8 G( ]" }9 z( c; D3 Z拆一 chāi yī - one-space extension- k/ {1 s" f# @
缠绕 (纏繞) chánrǎo - harassment technique- _, [$ A1 N( Y6 W, S: g
长 (長) cháng - stretch
" L( I/ h5 P1 ~6 i. Z8 P) k0 E# O4 R长考 (長考) cháng kǎo - think for a long time$ t% w( B+ ^" ^" H$ U9 V
长气 (長氣) cháng qì - increase liberties5 C. V% o$ |9 ?3 F% z4 @+ y
长生 (長生) cháng shēng - eternal life
3 {7 z+ @5 N6 h0 p; r, G* Z# ]场合定式 (場合定式) chǎng hé dìng shì - situational joseki
1 o6 r8 i& u* Z1 V超大飞 (超大飛) chāo dà fēi - very large knight's move8 a: X; u4 s `; G! K5 u! i
超高目 chāo gāo mù - 4-6 point
: C" V5 s( u. a1 j% @% k超时负 / 超时 (超時) chāo shí fù - lose by time
9 R, K* _% R u! ]% a# c3 h) U超时胜 chāo shí shèng - win on time3 ` k' b0 |9 J$ Z
成功 chéng gōng - success*- |$ J1 A! J) M# P
成立 chéng lì - possible*6 O+ u2 `$ L/ }# U- |% g5 [- o
秤砣 chèng tuó - two-stone edge squeeze
+ p& J( |5 g/ U- L% V7 H1 n吃 chī - capture
C' q( m& W" |# k3 I吃亏 (吃虧) chī kuī - loss*! H7 y P' w: V* g0 }2 {' b
持棋 chí qí - jigo
/ p0 l: Y" Q Q( o' `冲 (衝) chōng - push through
; {+ ]) o; Z: c6 m2 X& y重复 (重複) chóng fù - overconcentrated
$ X2 c0 c& Y) c# r6 n初段 chū duàn - 1 dan
C. i1 F: {# @; T1 R P初级 (初級) chū jí - beginner level*. @9 m. ~, _) S
出头 (出頭) chū tóu - getting ahead9 a( H0 T$ K/ H
刺 cì - peep; k" \7 t' X; d! t m
次序 cì xù - sequence*
, v; F% m* ^5 L% _, ?错误 (錯誤) cuò wù - mistake*, V6 x, F! n+ s* A- t# K
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points$ M6 \* B" [+ \& X. r
8 b) d% E8 @& m: l. P
" B1 N4 Y) j M# } r1 L+ FD
$ N. |5 o0 t- C; k& a' p7 j搭 dā - attach
( a7 k3 a; B0 a6 K/ h6 f+ l打 dǎ - atari
d4 w9 g& r p+ O1 d! Z打吃 dǎ chī - atari
7 K1 `5 h8 z, I! D打二还一 (打二還一) dǎ èr huán yī - capture two recapture one9 I! Y4 ^7 H. G! ~( W# r1 u) T
打挂 (打掛) dǎ guà - adjourn game' J2 R7 ]' s. u! P7 a4 v; X
打劫 dǎ jié - ko5 X# _4 j1 i7 D) M6 b, P
打入 dǎ rù - invasion# K1 m K2 \7 A, u2 z* [( ~
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
9 y$ K4 s9 A8 k0 R: b4 s# F+ Z大 dà - large*
; Q# n2 } Q# y6 A, z9 ^大场 (大場) dà chǎng - big point
6 g) m$ i: h4 R/ Q大飞 (大飛) dà fēi - large knight's move: B& B3 \5 c+ S t ]+ M7 [ A X, z
大局感 dà jú gǎn - whole board thinking
" J2 [' @" l8 O c大龙 (大龍) dà lóng - dragon** g3 o- J8 \; O/ L0 h) n
大模样 (大模樣) dà mó yàng - large-scale framework; Y$ s9 k* t# ~. M0 O
大盘 (大盤) dà pán - large board (19x19)
; ]' G* f; H& J, H8 | g( `5 ~大棋盘 (大棋盤) dà qí pán - large board (19x19)
& L4 x+ L7 a; X! S, i1 U大伸腿 dà shēn tuǐ - large monkey jump
% s2 V& l. \( Z3 Y大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze& f- d+ F% } ?8 w; `
大雪崩 (da4 xue3 beng1) - large avalanche0 z, g6 d. _& a
大压梁 (dà yā liáng) - Da Ya Liang
2 R; V- e4 c4 Z, u- G8 S大眼 dà yǎn - eye with two or more spaces' N" u/ w# z) \0 ~. k( S# b" z p
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
5 [9 D+ J. Q$ W$ {& g1 c% ]带钩 (帶鈎) dài gōu - long l group
# [, S! h& A" P) j单关 (單關) dān guān - one-space jump# E9 w) K+ b H( e; G# C7 d: |
单官 (單官) dān guān - neutral point7 i* C1 C$ ]% C3 D9 }/ Z
单劫 (單劫) dān jié - half-point ko
- O2 e" f+ i) T( P单行道 (單行道) dān xíng dào - one-way street*
: G0 P$ D% P" ~5 b+ {8 v# s挡 (擋) dǎng - block*
3 t" G% B% j( Q3 _刀把五 dāo bǎ wǔ - bulky five2 ~; i& I8 Y: J7 b: k7 v
刀板五 dāo bǎn wǔ - bulky five4 X* L s8 A0 P/ C4 ]
刀柄五 dāo bìng wǔ - bulky five5 z [- Q% @3 V* ^: ~3 n. f5 r8 b
刀五 dāo wǔ - bulky five
$ }1 [/ @ q% H& c倒扑 (倒撲) dào pū - snapback1 k" C8 s! L8 c0 c/ V1 X
倒贴 (倒貼) dào tiē - reverse komi6 S9 V& i! n7 ]
倒脱靴 (倒脫靴) dào tuō xuē - under the stones j' p- Z. w N7 Z/ H5 w+ Q
低 dī - low*
4 p* y4 K! L/ `' G6 C敌 (敵) dí - enemy*
$ x& S" X; u6 }: Q抵 dĭ - hold up; push against, to support, to resist*0 r5 q" i: F6 _7 D
抵抗 dǐkàng - to resist; resistance*- s$ i- Q$ m( C; n! A9 @; z
敌人 (敵人) dí rén - enemy*
9 B" C- _1 V/ h: S* o: V; Q地 dì - territory*
, A5 Z9 w0 r6 r: W8 s地盘 (地盤) dì pán - territory*
( J# |/ m2 A3 a' F地域 dì yù - territory*; M% `* n4 a1 C/ k* k
点 (點) diǎn - placement; point
: Z- U- Z& e/ i) C' P点方 (點方) diǎn fāng - eye-stealing tesuji
+ v$ @$ A4 P1 F3 y8 ]点角 (點角) diǎn jiǎo - corner invasion
$ Z _2 B& M3 F% ?' r点目 (點目) diǎn mù - counting
' T8 Q9 M/ d) P) W' C点眼 (點眼) diǎn yǎn - placement inside opponent's eye
, h6 f! @6 V& {调子(調子) diào zi - choshi2 y. O: j- j! z* ~6 t$ k' }( v" o
丁四 dīng sì - farmer's hat; pyramid four
% X% B+ w# T( }. o3 B& a顶 (頂) dǐng - bump
$ [) ^. j* G5 D定式 dìng shì - joseki4 B; x; C" ?0 E% y
定型 dìng xíng - settle7 _' j: c2 Y+ V$ ?2 q9 q! ]
东坡棋 (東坡棋) dōng pō qí - mirror go# b3 C: h9 y" s( @5 ]
斗方 (鬥方) dǒu fāng - carpenter's square
7 t! y* o/ _& K0 q读秒 (讀秒) dú miǎo - byo-yomi, Z! h6 U3 Q5 T6 [ @1 f
渡 dù - bridge under1 Z9 s7 ~4 V( k! r O9 W. S
断 (斷) duàn - cut** J9 m- [- Y1 I% ~
段 duàn - dan
, r3 J3 |+ d, y3 a9 p' S对策 (對策) duìcè - countermeasure*
- O% {8 X( @% p/ |对局 (對局) duì jú - play game*
" b" A! J8 e. \对杀 (對殺) duì shā - capturing race
y" h! d$ O- e4 C. M! [! E% q$ Z! M对弈 (對弈) duì yì - play game*8 Y! n& y; p2 E" x* {
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
+ `0 n# D6 y- x* s8 Q多元劫 duō yuán jié - multiple ko
, @8 N% u5 R2 H
; V0 W! T- e, t9 g6 D& e( V8 Z! T" I6 P" U5 x/ a0 N
E
" z% `* I" l& M! f9 k6 u$ o! c恶手 (惡手) è shǒu - bad move0 N% {) T3 d$ w+ Y8 t8 U: I
二间拆 (二間拆) èr jiān chāi - two-space extension$ T1 F' o% k$ W
二间跳 (二間跳) èr jiān tiào - two-space jump
/ w+ {2 ~1 m6 T二连星 (二連星) èr lián xīng - ni ren sei- x: V0 \# R: F& @6 t: h8 y
二手劫 èr shǒu jié - two-step ko
( N O% c0 N$ E' ~. f. J- {) d
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8 {; s4 L: I4 a- ]- tF- `! o: Z/ @! Z6 f4 y% u
发展 (發展) fā zhǎn - develop*
+ g E) E0 r) l5 V/ l法 fǎ method, way (also 下法 xiàfǎ)*
+ F M& S w0 B* y3 w$ z反扳 fǎn bān - counter hane
7 E' [ M# [- P r( m4 J反打 fǎn dǎ - counter atari
1 s4 O" @: q9 q反攻 fǎn gōng - counter attack
) j' e! ?1 y& | X# u反击 (反擊) fǎn jī - counter attack
% r6 C: d6 ?& i: r. W# A: O9 ?; |反夹 (反夾) fǎn jiā - counter pincer
G3 y0 Y& `! l3 d8 v( W4 z反提 fǎn tí - recapture
9 \" Y+ Z/ F' |8 G+ O' C. _方法 fāng fǎ - technique*. y. H( K" v& {5 h' z7 q- ^; M; r
方四 fāng sì - square four0 {8 F& q% Y$ Q: f
方向 fāng xiàng - direction*3 o {! @* N6 h
方形 fāng xíng - mouth shape' `2 [2 d* s3 a& M: r, A
防 fáng - defend*
6 T+ k) S$ Y& m2 x防守 fáng shǒu - defend*2 ^; x) S! f$ u5 X& _4 U
飞 (飛) fēi - knight's move
. _0 b+ Q) e& A) P7 @+ c& E飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
( d, x* Z0 ~4 z& q: }% C% [飞压 (飛壓) fēi yā - press/ u* k; T9 @7 u, h- ` k) C
废着 (廢著) fèi zhāo - useless move
( d4 |" \- F4 e& G! T+ f" s废子 (廢子) fèi zǐ - useless stones
1 |0 M, H( `4 U8 Y+ w( t- X& A分投 fēn tóu - splitting move. ]' t' V( a0 r0 B
分先 fēn xiān - even game+ z5 Y5 J; w: i% u
封 fēng - seal in*
$ ]% l( }3 H4 y! o4 b3 q封手 fēng shǒu - sealed move. U5 `9 U$ w6 \7 C6 t. g. s' P6 O
封锁 (封鎖) fēng suǒ - seal in*' z! J8 j" F! K7 s+ r5 E1 k/ ~! [
浮棋 fú qí - floating stones
* }5 o: U5 s" t/ j' `& Q浮子 fú zǐ - floating stones
" q2 T& R+ z0 y. \6 v4 |# y负 (負) fù - lose*+ g# V% v( u/ b
复盘 (復盤) fù pán - game review
4 r R8 }1 j2 i) w& L7 O+ w
( Q, E) b% ]$ l- e; L9 q5 z* T8 m) L7 W+ M, ~; I( ?5 ?4 ` G6 O
G4 Q$ ?, @$ s, }4 L- q, `# {
概念 gài niàn - concept** B& V" ]' k1 r. o5 N5 W) Z5 X
感觉 (感覺) gǎn jué - feeling*8 b' r% Z$ p' b! m6 Q/ U
高 gāo - high*0 y( l% R3 w, M0 T5 D
高级 (高級) gāo jí - advanced level*
) |, F) T. J; A% s高目 gāo mù - 4-5 point" n4 o% {- K! f
根据 (根據) gēn jù - base*
6 ~5 A) R2 ?0 D# t& j! U- M% Q* H根据地 (根據地) gēn jù dì - base*; @- F( ~& [1 w! f, y& p
攻 gōng - attack*/ L2 W3 O3 T# q+ \
攻击 (攻擊) gōng jī - attack*
3 u/ M/ e: Q6 } q6 x+ o共气 (gòngqì) - shared liberty
5 |% K# M% [/ f P9 Z( d公气 (公氣) gōng qì - shared liberty# W% K6 T! R' ]% _& \# c7 S$ g
攻守 gōng shǒu - attack and defence*
r, ?0 L. ~5 _7 r8 y共活 gòng huó - seki6 v& i5 N: q3 x6 b4 e5 J
孤棋 gū qí - floating stones* U' \: b2 F* m
挂角 (掛角) guà jiǎo - corner approach2 T0 r5 J" E, o$ ?
拐 guǎi - bend*
& m! P9 {1 S1 c怪着 (怪著) guài zhāo - ghost move
- p6 k. t1 J# p3 U. z( r4 V5 H关 (關) guān - one-space jump3 v% f; B+ H, V& Z: G9 y
官子 guān zǐ - endgame6 y. s+ T7 N9 B% D
龟甲 (龜甲) guī jiǎ - tortoise shell
) m: r( _: D3 C5 |; E规则 (規則) guī zé - rules*+ n5 ^8 `6 L2 y/ _# P
鬼手 guǐ shǒu - ghost move$ u. Q' s* X3 Y. ^) r1 ]& C/ L
滚包 (滾包) gǔn bāo - squeeze$ [( d' V: G( r
滚打 (滾打) gǔn dǎ - squeeze
5 K6 }) W6 R- }9 F5 O: |滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
0 Z2 }- |2 s! o; F, p" ]6 A. y- \过分 (過分) guò fèn - overplay5 N! P2 j) e2 v; P/ A
国手 (國手) guóshǒu - national champion*# E* X) I$ F v6 B- j
7 w% y' N( A/ y$ P9 N; e# m8 N
: \: y$ S; @- A" Z9 ~1 ~H- L( x" ]& ~: K5 U
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
- ]- L0 i+ t( @6 Z3 n& d4 p好点 (好點) hǎo diǎn - good point
. l, X) a' j4 f; M) P和棋 hé qí - draw*
) H9 c. g! o' M& i5 \. |) Y黑 hēi - black*
' }( Q0 @" t" w: N; f' M黑方 hēi fāng - black player*& ]6 R, S5 B& T% h8 e
黑先 hēi xiān - Black plays first*
^1 V$ ?/ o$ i" d- ^0 \: q% l猴子脸 hóuzǐ liǎn - Sake bottle shape' z$ O$ G# R- K6 g8 c) [8 A
厚 hòu - thick*
D5 @6 } B9 q+ }6 d后悔 (後悔) hòu huǐ - regret*
$ ^% Q) L8 u% A) i* q& [后面推车 (後面推車) hòu miàn tuī chē - pushing from behind r+ O' B( Z/ ^! ?; y
厚实 (厚實) hòu shí - thick*
; }6 W$ w* v0 b厚势 (厚勢) hòu shì - influence*
+ P3 G* }+ o2 |% {- M; z后 (後) hòu - after; later** E8 {; c+ u# H% N) B# B
后手 (後手) hòu shǒu - gote
# h+ }5 E! M u" |/ E后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture' g6 n. G; x7 K% Q4 v
后续手段 (後續手段) hòu xù shǒu duàn - follow-up" G5 H; i% G6 f/ O, ~
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
% X/ q- f8 @8 F: b O虎 hǔ - tiger's mouth
8 U" H: Z# ]- x虎口 hǔ kǒu - tiger's mouth
; C) N& j0 ^0 t& f- |" t+ h互破 hù pò - mutual damage$ R) ^* B9 k0 P/ f: Q( K8 U
互围 (互圍) hù wéi - mutual surrounding of territory
; T' j! l9 \3 U* F5 L, }5 N0 f花见劫 (花見劫) huā jiàn jié - picnic ko' Y4 g9 Y# f, }1 z- }
花六 huā liù - rabbity six
/ ] s6 X8 [" J花五 huā wǔ - crossed five
1 U+ `+ k3 T. I- R p还原 (還原) huán yuán - transposition7 U7 r7 F/ n. N% l
缓 (緩) huǎn - slow*
+ C. h8 K# N: B- c! s. n- O/ Z( p h/ H缓慢 (緩慢) huǎn màn - slow*
/ j! K5 P2 G4 [ o2 d' B' A缓气劫 (緩氣劫) huǎn qì jié - approach ko
0 ?# Y) Y- c& k缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)+ ^6 h) F: V2 Z) J2 T. `/ Q2 L
缓手 (緩手) huǎn shǒu - slow' T& A1 D2 N3 K- `4 A( C% Y) H
缓征 (緩徵) huǎn zhēng - loose ladder9 @2 B! u' t) w: f
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder7 N- F# ?/ M9 w- f5 q$ w+ z
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique0 Y/ m5 P; U" j/ w# `3 e' z
回手 huí shǒu - take back*0 `# |1 ^" {, X& w+ `
回提 huí tí - recapture% ^% O* \( l& e% ?8 ^/ C
悔棋 huǐ qí - take back*+ }, d, g$ q+ q: ~ L4 I
活棋 huó qí - living group# i2 @6 F# @: u8 y/ o
' U2 }2 k3 h0 n/ |
* ]1 k. W" }) tJ& B6 z& W. w5 A' y4 T
急 jí - urgent*
5 ~0 V9 ]* S1 ~/ M0 F级 (級) jí - kyu
# e# w, J2 }) }6 L. o& @# T/ e急所 jí suǒ - urgent point% t5 ?- i; y; O: w5 `4 e
挤 (擠) jǐ - bump into diagonal; choke; atekomi) u, b' o5 r8 x7 i1 [
技巧 jì qiào - technique*2 U/ q% Q P: K% D& F) V' B
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*5 t8 E4 d: N7 ], c
佳 jiā - excellent*$ E" p4 X& R% a% z
夹 (夾) jiā - clamp; pincer
+ u- U( S" t8 A1 G0 {5 V枷 jiā - net
" F" B F# U5 W枷吃 jiā chī - net
3 f% H2 ~( @+ {& x- f- U& t9 n夹攻 jiā gōng - pincer
6 l7 h, l0 h/ Z3 M3 A假劫 jiǎ jié - false ko threat* |. x7 E$ f" c, F
假双活 (假雙活) jiǎ shuāng huó - false seki2 u" P, O* K. y1 v5 Y
假眼 jiǎ yǎn - false eye# `/ M5 V$ o) x
假眼活 jiǎ yǎn huó - two-headed dragon2 z' _' Q3 z% W8 @. ^4 N- H- E8 i
尖 jiān - diagonal
; y! n7 e& Z% \尖冲 (尖衝) jiān chōng - shoulder hit
- q+ ?5 H+ `( z% X$ a尖顶 (尖頂) jiān dǐng - diagonal attachment2 G9 }' r I) B2 u! y( J
坚实 (堅實) jiān shí - solid. B3 d2 H# F8 d! ?7 X7 s; t5 E
见合 (見合) jiàn hé - miai4 J, `6 D" u6 S* h, V
教 jiāo - teach*
% p! [* Q9 z. R$ ]" d. I" @交叉点 (交叉點) jiāo chā diǎn - point5 Y, L( A# P& ~- g2 n1 U7 Z, K# ?
交点 (交點) jiāo diǎn - point
, H; j4 @8 B6 ]1 H8 H% N7 m焦点 (焦點) jiāo diǎn - focal point*6 I- x, f2 k+ G2 I/ j% {& H' L
交换 (交換) jiāo huàn - exchange*
3 ~, Y% }8 S$ n' d" q! H+ H6 S2 K角 jiǎo corner (angle, horn-shaped)*
" m! _8 Q6 B" p4 e叫吃 jiào chī - atari
' b2 w8 v: s+ W1 @- X+ d8 H教师 (教師) jiào shī - teacher*
* W$ p0 Z$ y; v5 `教室 jiào shì - classroom*
% U ?/ j- S w: M" V6 g; m2 {基本功 jī běn gōng - fundamentals*
L6 J& r, B/ T# f6 @. h接不归 (接不歸) jiē bù guī - connect and die1 t6 q# c8 P7 \4 ]( ]& Z
劫 jié - ko
5 P" _# o! K y) T, e8 t$ ]劫材 jié cái - ko threat4 \6 [9 _0 _# L0 q6 ^, s
结果 (結果) jié guǒ - result*2 s; n9 s. A( m$ I# J, c
劫活 jié huó - live by ko
( O. \) y9 v7 s1 r诘棋 (詰棋) jié qí - life and death problem1 @% r7 U. `: l' `& D, g
劫杀 (劫殺) jié shā - kill by ko$ j# A* F% j) k+ V" d: N- N
劫争 jié zhēng - ko fight
) R+ o, f3 _2 {: t. y解答 (jiě dá) - answer, solution*
5 e O/ Z% w+ F1 J+ L; w. q金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
6 h0 v4 @7 L0 S9 _( m金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
4 A' r$ w' o0 H2 ?' V" Y' M紧 (緊) jǐn - tight*6 S5 T* F0 K/ x( @( h1 |
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
5 w4 J0 j9 Z. m紧劫 (緊劫) jǐn jié - direct ko1 v4 P+ d, M U; b- C( r
紧气 (緊氣) jǐn qì - reduce liberties
- n4 _% o# g; {! `5 Q& [0 B6 u J# y紧气劫 (緊氣劫) jǐn qì jié - direct ko
. w& O, G+ ?2 ?- D& D0 W; V# [, r1 L禁着点 (禁著點) jìn zhāo diǎn - illegal point1 E) V) x5 |# Z- n U' o
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)5 k# [5 U( H4 L
净活 (淨活) jìng huó - unconditional life
. _( p5 i' A; ~7 \ T净杀 (淨殺) jìng shā - unconditional death9 c9 E+ i/ V9 ^% ~4 G& O
净死 (淨死) jìng sǐ - unconditional death
2 r+ t. E& Q; n5 `( {救 jiù - rescue; save*
' s' v/ ~0 j+ Q; \3 S聚 jù - placement inside opponent's eye, Z$ s( }8 @1 z! T( \7 \6 x
俱乐部 (俱樂部) jù lè bù - club*
# @3 C: x9 H4 G2 u% x* s聚六 jù liù - six-space killable eye shape7 d' I8 r/ T, y- k! m7 e9 D. B
聚三 jù sān - three-space killable eye shape
! Z/ m* l5 g) N: y聚四 jù sì - four-space killable eye shape
5 H5 [- J* f$ H- r9 n" g" C聚五 jù wǔ - five-space killable eye shape
! c& T4 B# k9 }% z) f! s决战 juézhàn - decisive battle*0 g2 x5 Q: [; Y& p3 ?& L6 r
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*4 Q3 g. ?' x7 w: J7 s; ?( X. K
6 w% z8 [7 U/ _% x- u9 h# n
9 Y+ N7 b! m* V- y2 a1 j* x1 X
K. K% q3 w9 O" k* V+ x/ s$ V
卡眼 kǎ yǎn - falsify eye: @+ o* {* ?6 V$ X* U0 ^
开拆 (開拆) kāi chāi - extension
$ y4 o- N5 M0 j7 @! z开花 (開花) kāi huā - ponnuki
+ ^/ B9 i! X! u7 j' ?7 b开劫 (開劫) kāi jié - create ko
: R! D1 `5 K6 `: t开局 (開局) kāi jú - opening
2 d" x9 b- N, @1 n+ h& ~4 B看花劫 kàn huā jié - picnic ko k! ^6 A6 h0 f9 Q; F7 w9 y
抗 kàng - to resist, fight; to oppose to defy*! ^+ y) z$ p& b# M% X6 b
靠 kào - attach one line higher than enemy stone3 s6 Y, R3 U, y; z' O, }
空 kōng - empty*
4 k/ ]0 o- e1 _" d空间 (空間) kōng jiān - space*
7 W( u) k- f1 g) o) [5 G% w* X) I空三角 kōng sān jiǎo - empty triangle/ O( K8 P4 N1 H: u
空 kòng - territory*- l7 ]. c" @, h( n4 [
跨 kuā - attach at waist of knight's move
! ]/ N( K1 v+ q; X# N1 s- E跨断 (跨斷) kuā duàn - waist cut( P2 H% U) a6 _0 U& G& I; C
快 kuài - fast*
; k7 T5 q& o8 I& ~快棋 kuài qí - blitz game: ^( G6 d0 U w _/ n
宽 (寬) kuān - loose; wide*
) D2 {! A$ B1 a" T8 o宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties* i) F l B% ^; [
宽气 (寬氣) kuān qì - increase liberties
6 }, D$ y' e0 j P) D$ p宽气劫 (寬氣劫) kuān qì jié - approach ko
$ ]+ Y/ c5 v; |8 F* U/ \$ j亏 (虧) kuī - loss*/ {2 K1 N3 w( x3 g& X8 j
亏损 (虧損) kuī sǔn - loss*
( ]# Y6 P6 a: U1 G( u0 F扩大 (擴大) kuò dà - enlarge; expand*' ~% S( D8 P( m, t8 B: X' w* ]2 }9 N! Y
扩张 (擴張) kuò zhāng - enlarge; expand*
1 n; O" W8 w) J% }6 n% J[edit]
5 e/ @1 c1 r) q) [4 F, yL
! Y% A7 }7 j7 o% U( k8 y赖皮劫 (賴皮劫) lài pí jié - many move approach ko
. y/ [( f. w. \0 i L拦 (攔) lán - checking extension; prevent opponent's advance*
1 d3 }' _+ V+ k/ F# R拦逼 (攔逼) lán bī - checking extension: q% a9 b: t8 ]
烂柯 (爛柯) làn kē - ranka# K, Y8 x: z { A2 T0 E
老师 (老師) lǎo shī - teacher*! o. e) E- \2 M& \ r
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
& \' n7 ^$ v! ^! I类型 (類型) lèixíng – pattern, type*. Z7 V4 e, I, w8 Z% b5 w$ P& Z
冷着 (冷著) lěng zhāo - unexpected move( L' u; V3 m( D, J) M3 M' q
利 lì - profit*6 U8 K! b+ P1 g
立 lì - descent; stand: F% I# _) R: I. _
利用 lì yòng - make use** }( v7 |+ m1 g
连 (連) lián - connect; continuous*
/ m. ]# ?+ C$ m6 x连扳 (連扳) lián bān - double hane
# V+ ? A& [9 u* A$ i) p. q连环劫 (連環劫) lián huán jié - double ko: q- O4 H- Q) r8 }1 i
连接 (連接) lián jiē - connect*
! }/ i I( J: p7 v/ A8 [, `- j/ u联棋 (聯棋) lián qí - pair go2 v2 t1 p* {; A1 r+ O/ _9 j
恋子 (戀子) liàn zǐ - reluctance to sacrifice
. [: k! @4 n3 b/ T两分 (兩分) liǎng fēn - equal** ~, g1 Y6 f% B# U' L
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")' k% @6 l7 m$ Z0 C: v, p; c# d1 q) Q' y
劣势 (劣勢) liè shì - inferior*
- q0 B6 f5 R: x& @裂型 (裂型) liè xíng - split shape' K' P; J6 ~9 h) I- ~1 l2 d) m" O
龙 (龍) lóng - dragon*$ E. \2 e& f$ x/ U% l' Z" ^
漏着 (漏著) lòu zhāo - oversight8 f. ?& }1 q0 i1 k* @1 A% s" u
落子 luò zǐ - playing stone on board6 O% c" Y8 M* V1 m" m3 H3 Q1 z7 M9 {2 h
" z J) \/ A# ~2 y$ v
% G7 B8 F: j- qM G0 c* f8 a7 |. h3 c
满意 (滿意) mǎnyì - satisfied*
) w- Q* s) i9 ]: m2 n$ t慢 màn - slow*
# a6 W. T$ {" _: {" @2 n: U盲点 (盲點) máng diǎn - blind spot/ R3 a2 B. z9 ]* n V
梅花六 méi huā liù - rabbity six
; A/ v3 X2 z' v- D) m1 A梅花五 méi huā wǔ - crossed five
/ Y/ T+ `( X7 S门吃 (門吃) mén chī - capturing technique by atari# z+ U% [9 z# U
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening- ?' b( F+ K6 g4 l4 U
妙手 miào shǒu - excellent move
9 L& z8 e/ u/ I# q6 G# y7 }妙着 (冷著) miào zhāo - excellent move$ Y& I7 b- |# L ]4 t5 s6 j: b# h
模仿棋 mó fǎng qí - mirror go
7 |! ?* w; r# g模样 (模樣) mó yàng - territorial framework2 t5 h. u7 G- ]% z: h
目 mù - point of territory
# P0 O2 w F. W4 t: W4 X目外 mù wài - 3-5 point
0 b5 [1 r4 F# s/ m6 R) g
8 y) p$ F- G* i2 t" N* B8 {7 T' K1 ?% k D% l$ y% S
N
7 B# Y$ G* J, S% f内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones9 L( ~& e! c" h8 U
逆官子 nì guān zǐ - reverse endgame move& i) Y- T+ p! y( s' {
逆先 nì xiān - reverse sente, h. w& E- O8 i4 S. @! `
逆先手 nì xiān shǒu - reverse sente
w& Z2 p, ]( M Y逆转 (逆轉) nì zhuǎn - overturn game
: R t* N7 Q; {5 O/ Z) K( m粘 nián - connect*; s. \0 b# F2 H( ^* m. x
凝形 níng xíng - overconcentrated shape
. v2 r* o8 J- S/ v# |扭断 (扭斷) niǔ duàn - crosscut
! s3 x4 W5 E; B$ U, N* i扭十字 niǔ shí zì - crosscut8 ?" l+ k& y2 i- F# D
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut0 |1 ]0 Z( W U* Z
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
6 i! L+ Y% i- o* }5 |+ H
! C* |6 H A7 |
' l& s( U- V' \6 jP5 e+ ^4 z6 c U. Y8 l l9 M
爬 pá - crawl*
% ?* r: J8 p) g" }) P% f. }* p盘渡 (盤渡) pán dù - bridge under2 E" U6 t" R' a$ i6 ?$ j9 m
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
; P, ^, a! G: j0 E盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner |( L: l' A" `/ t2 W
抛劫 (拋劫) pāo jié - throw-in ko
/ @" s0 z2 g1 @' [. O& q$ E配合 pèi hé - coordination*6 {2 C* }, r# d- L1 z+ `" O
碰 pèng - attach to the side
3 B3 A. ]) `3 }便宜 pián yí - profit*
* m0 ^* f, Z* M5 P9 n骗着 (騙著) piàn zhāo - trick play, hamete
2 Z1 E: ?1 @- g平衡 píng héng - balance*
c$ e" ^# E0 U破 pò - break** n# v' z: l* n/ ~
剖析 - pōuxī dissection / self-analysis1 S8 z% D- G3 X8 W3 k# c
破解 pòjiè - solution, answer to a problem*$ R- U0 N* U9 B' w4 v. a" |3 Q
扑 (撲) pū - throw in3 x1 I& h+ N2 E5 F- r
葡萄六 pú tao liù - rabbity six( ~' U: _/ P; A3 f
谱 (譜) pǔ - game record# y: m5 I* }5 k1 R4 F# Z9 d
普通 pǔ tōng - common*
' u0 j' V5 [- D) \$ M[edit] h- J; }0 {% L7 R: F3 ^8 d
Q
& @7 k+ A7 E9 i- n; @, u% c欺着 (欺著) qī zhāo - trick play, hamete6 I0 L J8 K8 w: k! |
棋板 qí bǎn - go board
/ n ^2 S O( G" ]- b. l# s棋风 (棋風) qí fēng - playing style3 H" v; F! m6 s
棋盒 qí hé - stone container1 X( _0 u0 r9 W2 g
棋筋 qí jīn - key stones ~* ]# R5 s, I$ [
棋精 qí jīng - key stones
7 C4 a* m+ X2 }/ \# \: I* M棋理 qí lǐ - go theory
9 R+ @- o& ]) G棋力 qí lì - strength in go" B* e. }# p7 s" B. @3 U5 T
棋盘 (棋盤) qí pán - go board
/ P/ L3 f3 _; Y6 G: N: J. n棋谱 (棋譜) qí pǔ - game record. l4 u9 L, q& d, G2 I- ?
棋石 qí shí - stone
8 D( R5 [* O# {: ^3 I棋手 qí shǒu - player*& d/ x) y6 e3 d2 c2 C. t4 T9 w
棋书 (棋書) qí shū - go book
8 {0 {; j8 K ]' ~棋院 qí yuàn - go institute3 R4 E _: F$ ?+ c0 M% P
棋形 qí xíng - shape
/ M$ T5 @3 R+ Q, l棋钟 (棋鐘) qí zhōng - clock*
9 t( z: d, F8 F$ g6 W" P棋子 qí zǐ - stone
, }' g/ ?7 Y) [) ~弃 (棄) qì – abandon, to discard, throw away$ ~2 r& F) X7 m/ H! c/ W) P( S
弃子(棄子) qìzǐ - sacrifice
4 C$ V" y6 D8 @( U气 (氣) qì - liberty/ U% N2 A& C7 q t& r- J7 c9 [' @3 y
气合 (氣合) qì hé - fighting spirit
; ?1 D& w- a& ?9 j气紧 (氣緊) qì jǐn - shortage of liberties
* E- g( c8 \- j8 Q# I前 - in front, before*/ c/ O1 n, a4 K/ ?$ H$ R3 X( l
浅消 (淺消) qiǎn xiāo - erasure. E9 r' s1 {+ }8 f3 Y, U
墙 (牆) qiáng - wall*6 E+ u8 D" O7 p1 Z& q9 w' i
强 (強) qiáng - strong" Y; D5 n$ K+ J4 N
墙壁 (牆壁) qiáng bì - wall*
" C; ?. w9 L' H9 i, h强棋 (強棋) qiáng qí - strong group6 G$ c" n- a0 n4 h
巧手 qiǎo shǒu - clever move
2 V5 n( o/ @: }( A ~9 a巧着 (巧著) qiǎo zhāo - clever move
0 \- y' e: g0 `: Y5 w) p' d4 F切断 (切斷) qiè duàn - cut*
, _& m# O( y! q* a. h* S侵消 qīn xiāo - erasure' [1 s9 E) N* o; ^3 R. C
轻 (輕) qīng - light*
& d4 N0 _& k8 S7 I侵入 qīng rù - invasion4 k( V, o' G8 ~; K& e! U* P
轻盈 (輕盈) qīng yíng - light*
6 l# ^# B3 ?7 T求活 qiú huó - make life
9 k' w; c' ^* V: X: u7 U曲 qǔ - bend' Q1 X7 z0 W$ h7 X0 {) p- S4 G9 A9 d
曲尺 qǔ chě - carpenter's square
2 {9 y* Z. @8 Q) _曲三 qǔ sān - bent three! V. P% N9 W5 p$ \2 ^' s6 S3 I
曲四 qǔ sì - bent four
) W. N$ E4 m6 v2 q( d! A觑 (覷) qù - peep
" ~, Q! K, V3 J' h/ b% N权利 quán lì - privilege* N7 }7 k+ K) o
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*% _9 L) L8 z' i4 v" }
; S! |4 A- b1 s) F7 f
/ U M( z: \0 s7 ^2 B
R- u2 i2 K( C3 ~7 D
让子 (讓子) ràng zǐ - handicap
v+ @. v# v+ ?/ w# Z让子棋 (讓子棋) ràng zǐ qí - handicap game) |3 S% D1 f7 O, d( C
认输 (認輸) rèn shū - resign*
% l2 {1 f& }3 O1 B+ I3 M% f# n弱 ruò - weak*' m+ U! T' b* R) ~# a+ Z, V
弱棋 ruò qí - weak group' t# |9 {/ ^+ G" E
) {( F6 i$ W, K9 v1 O' a# G! t
$ j0 J9 q1 I' N0 \3 _% f
S
+ N! ?+ \) A3 K1 O% q三间拆 (三間拆) sān jiān chāi - three-space extension
9 x# ^5 Q n0 ], W* k, q/ n8 @三间跳 (三間跳) sān jiān tiào - three-space jump$ j( ^8 e$ X* L4 C9 Q
三劫 sān jié - triple ko
n; [6 q0 b% w% e3 }7 k% U三劫循环 (三劫循環) sān jié xún huán - triple ko" A' O) D! R8 F0 p4 o( p1 s3 H/ ?
三连星 (三連星) sān lián xīng - san ren sei
/ }7 q7 C% Q! g( ?* {4 A三目正中 sān mù zhèng zhōng - center of three stones
, e: e. P2 f# W2 s5 s7 n三三 sān sān - 3-3 point
) ?4 I: Y6 T- o三手劫 sān shǒu jié - two-move approach ko+ P( b$ k7 k6 e2 j
三子正中 sān zǐ zhèng zhōng - center of three stones: r3 G! f7 U3 d0 q% W
杀 (殺) shā - kill*
y0 H) m# V' j8 d* g: F5 R" Y杀棋 (殺棋) shā qí - kill
; C2 W2 H& P: E5 f: h t杀气 (殺氣) shā qì - capturing race
7 ^+ m3 h$ e* G2 |1 H1 }+ z上 shàng - upper*
2 h: c. K- ]6 \+ X) X* k上级 (上級) shàng jí - advanced level*4 d$ K* ^/ K7 P+ ~) i3 |5 |& ]" E
上下同形 shàng xià tóng xíng - symmetrical position2 v7 q) X) d) d e
稍 shāo - somewhat; a little*
% d6 f8 C9 f9 G$ Z伸气 (伸氣) shēn qì - increase liberties) g! E, q7 `. ^* L4 }- V
伸腿 shēn tuǐ - monkey jump5 L; I3 R0 U5 i6 f+ T9 |1 s! d
生死劫 shēng sǐ jié - all-dominating ko
0 y& \! c. r& M) K0 R) t- |5 V胜 (勝) shèng - win*
% i5 v6 U; U4 W1 n% @: a胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
2 e8 [. P: r5 j8 q0 ]+ k胜着 (勝著) shèng zhāo - winning move
- r/ G% g9 o; }$ l失败 (失敗) shī bài - failure*
5 H: Q) z( O9 r! B6 N实地 (實地) shí dì - solid territory* q9 S/ @" u. Z0 C( u0 ~
十番棋 shí fān qí - ten-game match" R$ Y1 h* D8 w" ~ u6 Z
实接 (實接) shí jiē - solid connection
1 I. N- p! s) k9 U: E) P- R6 B石塔 shí tǎ - two-stone edge squeeze7 ~" R) x# l# q1 ?2 j( T
实战 (實戰) shí zhàn - actual game situation6 V7 {9 A& K1 W
实战手 (實戰手) shí zhàn shǒu - situational move
) O% k5 Y9 T2 B- z势 (勢) shì - influence*, r& ^& b3 Z, F( S; }
室 shì - house; room*
4 `2 c: F& _" a4 s4 q# x势力 (勢力) shì lì - influence*
- Q3 @3 q: d, a) o试应手 (試應手) shì yìng shǒu - probe
8 Q7 O0 D5 d- m, J: J* x收官 shōu guān - play endgame
+ |! b, ]/ e" j' k; [4 A- P: l收官子 shōu guān zǐ - play endgame
* G$ B* V* }2 \* v) k, S. |收后 (收後) shōu hòu - last play/ z% |% d% P% x! T3 l: Y5 s
收气 (收氣) shōu qì - reduce liberties: f+ h- h5 y2 \( W0 T! L/ V/ q
守 shǒu - defend*; _+ D$ g, h# t0 \" J5 n
手 shǒu - move
% J, ?. u- K1 W( d8 |手段 shǒu duàn - technique*: z q; E7 O8 V
手割 shǒu gē - reorder sequence
+ m: @9 q; X, a2 L% E; F3 q" @守角 shǒu jiǎo - corner enclosure
+ P' k" r' |) `: N手筋 shǒu jīn - tesuji
% b+ b/ A. Z% }4 J手顺 (手順) shǒu shùn - sequence
# B! P% \2 p) `& S1 d b8 F手谈 (手談) shǒu tán - hand talk
" `& x# v3 h) o1 g$ h p% c* t授先 shòu xiān - one stone handicap
- [* |# ^' n, ]5 M: R7 |, O授子 shǒu zǐ - handicap
/ E, }+ s, ~. ^, y, ~3 Y$ O授子棋 shǒu zǐ qí - handicap game" q3 u! E! g' r. l) Y/ S
书 (書) shū - book*
1 ]0 y1 Y% X _6 K, e( A2 ?, |9 N输 (輸) shū - lose*5 |; O; c' ^6 |: K$ c% a
书本 (書本) shū běn - book*5 B; g5 o2 z( q# m
数目法 shǔmùfǎ - territory scoring4 f$ J4 D# ~; ~" {' ^/ l
数子法 shǔzǐfǎ - area scoring
* ?3 N8 u5 O5 Z# ^# K梳形 shū xíng - comb formation4 o' n8 T3 @' b) o/ B7 z6 \
梳形板六 shū xíng bǎn liù - comb formation
6 D% [3 r% @4 k' o0 Y8 h! k- ]双 (雙) shuāng - bamboo joint* n8 T% ^! p& f9 {2 ]- Q
双吃 (雙吃) shuāng chī - double atari
5 C# r) r5 X* f7 w双打 (雙打) shuāng dǎ - double atari5 @+ G; \% P6 b
双打吃 (雙打吃) shuāng dǎ chī - double atari
4 w- F4 {6 ]" w0 M' M双倒扑 (雙倒撲) shuāng dào pū - double snapback
3 |% _" t" Y e0 w' ~# K1 Y3 @双方 (雙方) shuāng fāng - both sides*0 Q: i+ [7 e' R4 I
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
5 m- _1 T3 x0 ]9 ?8 ^# I双挂 (雙掛) shuāng guà - double approach
8 s, w. @+ L: L3 {6 R/ `双虎 (雙虎) shuāng hǔ - trumpet connection
! T2 x( _2 j4 E, S双活 (雙活) shuāng huó - seki0 b2 B. e5 y+ w7 d, @& z$ G
双叫吃 (雙叫吃) shuāng jiào chī - double atari1 O% x. I( N8 R9 L1 E& d. V
双劫 (雙劫) shuāng jié - double ko, e) }2 p6 S7 I! l, A# Y
双征 (shuāng zhēng) - double ladder
; z- M5 V8 m' Z, K) _% {顺序 (順序) shùn xù - sequence*! c1 d5 ?, f/ {! f) ]) f
死活 sǐ huó - life and death
) b* Y* q. ?1 D+ ~1 u死活题 (死活題) sǐ huó tí - life and death problem
& T3 D$ L$ S/ E$ E9 v3 B死棋 sǐ qí - dead group
& ?& f; X2 c( x- e' N6 T死子 sǐ zǐ - dead stone
2 S4 u' j; u' U# Q1 D* g1 c四间拆 (四間拆) sì jiān chāi - four-space extension4 v; |$ h r8 Z- y5 l
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
6 }% f4 p% g" F+ M2 \% j四劫 sì jié - quadruple ko
" v- ?* I* @ u7 o- c& R四劫循环 (四劫循環) sì jié xún huán - quadruple ko
# b4 h: Z7 `. D/ Y7 K, K; O/ @四连星 (四連星) sì lián xīng - yon ren sei5 V+ B8 h- ]! i$ d/ n
松 (鬆) sōng - slack*0 R- T9 _# d1 ]- j/ m6 Q
松气 (鬆氣) sōng qì - increase liberties
, f/ U: j1 r `% y% v3 Q松气劫 (鬆氣劫) sōng qì jié - approach ko
: _3 g6 J! N7 _ }! C3 s俗手 sú shǒu - crude move
9 x" N0 \, w8 {* Y" o. k) l随手 (隨手) suí shǒu - hasty move/ J- ~+ U. Z, P: @0 a* Y4 _$ D& E0 X
随手棋 (隨手棋) suí shǒu qí - hasty move
: _; @! A3 Y4 C; x4 M, @损 (損) sǔn - loss*0 L6 n, X; Z2 x+ U5 N
损劫 (損劫) sǔn jié - losing ko threat
5 Z/ ~+ R. E. P3 K8 n7 L, g, [损失 (損失) sǔn shī - loss*4 u; l2 s/ s' I! i
顺序 (順序) sùn xù - sequence*
7 ~2 Y. ]2 v# g8 k! n& f" D# l" ?9 @- Y
7 m" O7 n% `1 g- M2 g0 i; t
T+ D, A/ J. W- U
台象 tái xiàng - Tower# ]3 A, F$ ? b! r# J
弹性 (彈性) tán xìng - flexibility*' n7 @+ K( o7 z: g. P
搪 táng - block*7 `% j5 b8 L7 I4 r
套劫 tāo jié - two stage ko! z/ i. m8 Q# z. G. k3 E
逃 táo - escape*) Z. |. r8 L E( `
逃遁 táodùn - to escape, to run away, flee*4 m% p, t5 v% v0 C
逃生 táo shēng - escape*
% h. x, r0 [1 b N0 W/ }腾挪 (騰挪) téng nuó - sabaki
" x- c" u4 l; ^- K, }提 tí - remove from board# y- S$ v$ K N4 |% }" T" [
提劫 tí jié - taking the ko
" w- l3 Y+ [. `- M/ V) @提子 tí zǐ - remove from board
! A9 _9 m* F3 C天王山 tiān wáng shān - tennouzan! j, k2 ?+ p) O9 x# l" t# _
天下大劫 tiān xià dà jié - all-dominating ko
t0 E0 q6 o% e9 J9 c3 p天下劫 tiān xià jié - all-dominating ko# _5 X) Q7 ]$ d6 [/ u8 b( p; _ R
天元 tiān yuán - tengen
% Y3 X' Q0 P3 k4 I% x) w. m跳 tiào - jump*
" x1 @' |: `; f2 `+ I$ P8 s贴目 (貼目) tiē mù - komi: a! W" c6 Q2 y* l1 C% G/ i1 q$ T
铁柱 (鐵柱) tiě zhù - iron pillar*
) t8 V K( A' `- P$ E$ i& `) T挺 tǐng - push up; stand*
; L/ r) D f% k3 N投降 tóu xiáng - resign*6 ?: s) s# R9 T% e
投子 tóu zǐ - resign2 D8 s, o0 W& P3 j
透点 (透點) tòu diǎn - placement
- f! m- T5 i1 g: y图 (圖) tú - diagram*( Q U$ M& d1 Y1 \
退 tuì - pull back6 f5 n" P. h7 S- Q5 }3 |* X
托 tuō - underneath attachment+ F z2 z& J5 Q! @: p& h( m/ ^
脱出 tuōchū - escape, break out: W" L& t' s# ~) d) W
脱骨 (脫骨) tuō gǔ - under the stones) o3 l" R" I( R7 w+ L c* a+ L9 F
脱先 (脫先) tuō xiān - tenuki
' C7 I* C; X s4 r* W7 T. P+ n5 ^0 X [1 ~: }0 Y4 v- D& A2 q$ M
% C4 \% _- C$ o) d. _" w7 PW& \) a3 n6 j8 U7 h( M
挖 wā - wedge
+ t. ~4 I' T/ _; B外目 wài mù - 3-5 point; t3 t: N/ z, l0 v
外气 (外氣) wài qì - outside liberty
5 r1 s6 B% g0 ?6 G, a弯三 (彎三) wān sān - bent three
$ z1 _% f" k3 {$ N弯四 (彎四) wān sì - bent four3 u; Z& I& e0 M* Z) N/ L
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
+ X4 j7 j6 e3 z3 c) |围 (圍) wéi - surround*
8 L, {* T/ D# D+ o8 `8 e1 h, |围棋 (圍棋) wéi qí - go! o* k3 k4 U) `2 N1 M2 T! M
尾巴 wěi bā - tail*' j4 X; s# `4 x
味道 wèi dào - aji
& l6 Z6 h! [" h+ A! c2 y文凭 (文憑) wén píng - diploma
) P1 q L, S6 W2 |3 J3 J稳当 (穩當) wěndang - stable; firm*
2 b8 t; W( F6 k问应手 (問應手) wèn yìng shǒu - probe% W$ Z3 d( j7 y0 [: C. {
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
' R$ h8 W1 z+ L6 c% J! h# ?5 k无理 (無理) wú lǐ - overplay1 {0 F& `: o* ^, m! C
无忧劫 (無憂劫) wú yōu jiě - picnic ko5 d5 y. }0 \# }
五子棋 wú zǐ qí - gomoku narabe ]% T9 u7 n8 v% S: n
五间拆 (五間拆) wǔ jiān chāi - five-space extension
$ {, Q- q9 m4 F, |五连星 (五連星) wǔ lián xīng - go ren sei" I1 U9 r8 W2 Y+ e& I
五五 wǔ wǔ - 5-5 point
2 [4 L* t- S9 P* R
$ |+ f: K0 y$ n- d
. o9 b; C" r" `1 H/ R. c3 @' @" ^X e i$ b) j5 b8 {9 _9 F' q9 ]. B9 c/ f
细棋 (細棋) xì qí - close game& H8 j- d4 j- E$ T9 }3 q: {
瞎劫 xiā jié - false ko threat1 K. h; Z) W. e; C7 _- H% F
下 xià - lower*! n8 {, J# ~" }+ d/ f; o7 U5 E6 I
下法 xiàfǎ - method*( C; a8 t$ ^0 y, o8 y) O! M. b) j
先 xiān - before; first*& B& ~& M$ C5 W0 h- ^
先手 xiān shǒu - sente
: n1 d2 O! l! L' f; t7 r先手劫 xiān shǒu jié - a ko in which the player makes the first capture
2 O ]8 y# w. M2 A先手利 xiān shǒu lì - forcing move
3 w% S5 _* B9 M8 k% g3 \; }先中后 (先中後) xiān zhōng hòu - sente with hidden gote
' D6 D ~4 {1 ^; R9 [9 k陷阱 xiànjǐng - a trap*
5 J4 D5 j" o1 J+ I4 J# L$ j, T象步 xiàng bù - elephant's move
- R+ b0 f/ _+ ^$ k" c象步飞 (象步飛) xiàng bù fēi - elephant's move
0 h" {" v' F, W象飞 (象飛) xiàng fēi - elephant's move
5 v5 T( m% D$ d3 `1 I3 i% T2 d9 i向小目 xiàng xiǎo mù - facing 3-4 points
m$ P- P7 K& o1 k5 z* f# ~象眼 xiàng yǎn - center of elephant's move
' q# q$ X7 j$ q0 z消劫 xiāo jié - ending the ko
2 q6 x5 i$ }) \; c+ z L小 xiǎo - small*8 [" S2 K* b6 t4 W. G
小飞 (小飛) xiǎo fēi - knight's move& m6 j7 ]2 Z/ s$ \, O+ O
小尖 xiǎo jiān - diagonal
' U% M8 c+ K1 W3 ~小林流 xiǎo lín liú - kobayashi opening
6 |0 U: w* S- F. u# b' W8 S( o0 A小目 xiǎo mù - 3-4 point
0 B, K& \. _* t" K0 z9 x) F: L& E小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
5 |" h9 E2 W- n, i; Q2 y小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
4 |, c# C7 ^0 |: O; L) q& f# ]小伸腿 xiǎo shēn tuǐ - small monkey jump
: \: L6 ]) f$ V小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
# ^9 S- W) }& @! w效果 xiào guǒ - effect; result*$ R0 [6 K: _+ D" O' Y( w+ F0 ~
效率 xiào lǜ - efficiency*; X' t D0 l! g9 J% R
新布局 (新佈局) xīn bù jú - new opening
8 G! o' \ X/ W& q: J3 N" Y# v新手 xīn shǒu - new move
( b S: k. r" I- x5 N星 xīng - star point$ G3 ~. i! I( ?/ y: ^
星位 xīng wèi - star point+ f4 u$ i. w; t" T P0 L
形 xíng - shape*% U; B a* p! [& }! O, r- W
形势 (形勢) xíng shì - situation*
. l/ c+ N3 e# ]% l E. A3 f, k4 I形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
8 P# p) C0 L& [6 U1 y形状 (形狀) xíng zhuàng - shape*3 f( o, F4 e" k( D
秀策流 xiù cè liú - shusaku opening! Q5 t/ m, P# B# G
虚手 (虛手) xū shǒu - pass0 s _0 S. ]+ R8 H9 }
虚着 (虛著) xū zháo - pass
1 o" q" J/ m2 g* Z0 M0 k序盘 (序盤) xù pán - opening
2 o& p! \: g2 V; h( H' A学生 (學生) xué shēng - student*/ f. G6 l3 x# M9 U; o- @" e0 C
雪崩 xuě bēng - avalanche*
8 E0 \! m( ]7 j4 B# c k/ @循环劫 (循環劫) xún huán jié - double ko
- m5 o9 w# X3 {0 a, ~# N
& V- s) w& v$ B6 ?1 P& S" @" E. L6 \5 j5 ^( }: w! ^% i, ]
Y
) \0 _, O* W9 K" S3 @: [压 (壓) yā - push down*
% c/ b' r6 K0 D5 I! P3 z压力 (壓力) yā lì - pressure*
% m M0 O0 |9 N5 i( j! z延气 (延氣) yán qì - increase liberties/ K/ U3 @& U3 W
眼 yǎn - eye*
& @) U" i0 g/ u( G眼位 yǎn wèi - eye potential; eye space
?6 m8 a% x7 f( {& ?) J, o眼气 (yǎn qì) - eye liberties. a# n+ d. W. I& B
眼形 yǎn xíng - eye shape; eye space* N( I( P# U; v3 k6 k
妖刀 yāo dāo - magic sword
! R- c7 c" g- j# V摇橹劫 (搖櫓劫) yáo lǔ jié - double ko* A& w8 D% E4 U" R
要点 (要點) yào diǎn - vital point/ s4 U3 n4 C3 t' c( `
要子 yào zǐ - key stones8 v* p# b2 U6 V
业余 (業餘) yè yú - amateur*- G/ @. W, D" [* B$ i7 n! M# @: t
一方地 yī fāng dì - one-sided territory
4 o, x) y/ F- S% S. D* M* `" C一间拆 (一間拆) yī jiān chāi - one-space extension7 A% J$ N, X0 ~3 P7 S1 ?& n
一间跳 (一間跳) yī jiān tiào - one-space jump
: q! {$ ^. B5 m' i! V! W一手劫 yī shǒu jié - direct ko$ J. d# E# Z3 C+ F
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
! _3 D; G" K) _+ A) r6 H疑问手 (疑問手) yí wèn shǒu - questionable move
8 V" R$ n" R+ d% W' Z' O弈棋 yì qí - play game*
2 f# t6 Z$ n% y! I8 n( E8 |; p引征 yǐn zhēng - ladder breaker( Y8 v9 q% Z# T& ]2 s
赢 (贏) yíng - win*
3 r3 C, u7 U P6 S9 @应氏 (應氏) yìng shì - ing's
4 @; r) G8 j0 G$ f; |9 f硬腿 yìng tuǐ - first line descent5 f& A3 @$ W6 V9 e
优势 (優勢) yōu shì - superior*
- k7 q8 \$ c" {有利 yǒu lì - advantageous*
' r1 s* k8 t1 H8 B* E有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
1 H" a# T' F& x& K7 ]7 p有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
2 c# w0 o; Y; L" F6 U右 yòu - right*
( S* d$ E& @' D3 {4 W7 k6 r. F# s% p余味 (餘味) yú wèi - aji
4 }1 O y! l& e6 p; h愚形 yú xíng - dumpling shape9 j2 J1 d& b: ~4 _8 F
宇宙流 yǔ zhòu liú - cosmic style& D; g0 Y8 m. E3 e/ |5 t( m. Z
原则 (原則) yuán zé - principle*2 U7 W" D. I5 U. Y, ^
院生 yuàn shēng - insei
" \9 U6 Z& T Z% ~6 [) a% f4 c& T3 @ l
& ?# H9 p$ M, [2 w. L
Z
+ x3 T, x& h0 H" Y% i v' h枣 (zǎo) - jujube (Chinese Date Wood)*
& N$ a" C3 E4 I0 L& s) c扎钉 (扎釘) zhá dīng - iron pillar*, O: ~( o# K$ {. u1 o/ w8 d' m# B# M
长 (cháng) - stretch
: r1 ^# n- n1 R. Y. c# Y1 x! Z胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
; W0 ?# P' n I: s+ T5 N' u- G胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
* |9 ]0 s- |( H: [着 (著) zhāo - move7 l" f6 V; X1 m( j1 w7 ?
真眼 zhēn yǎn - real eye
- \, ~2 \7 {4 v( K8 h镇 (鎮) zhèn - capping play
" }& l* W+ u2 R7 G# s/ r镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
( L+ `! W" `1 K* Y9 b6 X. H镇头 (鎮頭) zhèn tóu - capping play
1 N \7 @ w3 s' b3 c* H/ \证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma/ W% i0 m' _2 }4 @0 `" v! p
征 zhēng - ladder2 {0 y( t9 p& B- p' Z
争棋 (爭棋) zhēng qí - official challenge match1 Y2 I% Q: ?7 G" }4 i8 p
征子 zhēng zǐ - ladder/ J8 T+ s0 U7 L
征子劫 zhēng zǐ jié - ladder ko
$ L) C6 Y( \- `( F, N" ^$ h整体 (整體) zhěng tǐ - chain) N" W+ S5 y6 V q' d e5 P7 `2 ~
整型 zhěng xíng - settle. m: l% R9 [! ~& Y
正解 zhèng jiě - solution*' ]5 H, \8 l' y) n: d7 {! M3 {
正确 (正確) zhèng què - correct*
4 @( `3 W1 A$ s8 p证书 (證書) zhèng shū - certificate*
& e6 s0 `0 `- @5 a+ ?/ Z$ F ~( r正着 (正著) zhèng zhāo - proper move- `6 `, D! D7 D; V/ l* W
指导棋 (指導棋) zhí dǎo qí - teaching game$ x' q- f! X" o6 M
直二 zhí èr - straight two* o1 v% f0 x+ D+ q7 J; }
直三 zhí sān - straight three
$ X+ I" \/ R) L k直四 zhí sì - straight four
9 ]8 }2 K! k! s. v) V/ M职业 (職業) zhí yè - professional*
7 U* a$ f& J: y" s8 [6 u3 F只此一手 zhǐ cǐ yī shǒu - only move
# i, m+ [* n9 q& R治孤 zhì gū - managing isolated weak group% I& U; |2 [- v, W0 t+ W* _
中 zhōng - center*" `! h. s; V8 j, ?
钟 (鐘) zhōng - clock*
, e1 ^3 r% k: R) C& }/ x中腹 zhōng fù - center*
9 q! ?; p: F! t ]8 \. k中国流 (中國流) zhōng guó liǔ - chinese opening, m/ X1 ?# Q5 K6 P* A! r
中级 (中級) zhōng jí - intermediate level*
8 T \+ S# k3 W: w2 |! s终局 (終局) zhōng jú - end of game% q0 w% r/ k( v0 o, e: i: q! G
中盘 (中盤) zhōng pán - middle game
; p4 I M4 \% C/ ~; W终盘 (終盤) zhōng pán - endgame. N; T7 l/ f+ t6 k
中心 zhōng xīn - center*
+ b* D: `2 j D1 R- Y7 H中央 zhōng yāng - center*# z. O' C7 _( _ k* @' }
中原 zhōng yuán - center*
1 q0 Y- G) v/ L重 zhòng - heavy*' n8 G$ k9 l7 X) V
主动 (主動) zhǔdòng - (to take the) initiative*; C- h( e0 _+ T9 u0 C7 V4 H4 l
专业 (專業) zhuān yè - professional*
/ f# r6 a8 e- r M, D9 d: r转换 (轉換) zhuǎn huàn - exchange*
: x: N% Y9 k6 G5 C# p装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback) G; e, {2 X9 v# B" G9 U( I
装劫 (裝劫) zhuāng jié - a move that threatens a ko3 b: Z( o6 F; b# j7 T
撞气 (撞氣) zhuàng qì - reduce self liberties$ }! `+ ~* r1 R5 o
追 zhuī - chase*
! g5 F- _. J4 l3 @追捕 zhuī bǔ - chase*! X% _8 n9 X+ y6 l% X* n0 i
子 zǐ - stone; unit in chinese counting2 K) p' U% \4 y: K
自然流 zì rán liú - natural style
5 \. S$ ~# X/ O8 U0 U' b自杀 (自殺) zì shā - suicide*! W: x7 j9 m& F. z$ C
左 zuǒ - left*
! z5 r3 K: {8 {7 ~左右同形 zuǒ yòu tóng xíng - symmetrical position1 y9 V" _5 Z# z5 Y' S
做活 zuò huó - make life
2 ~$ ~( Y( Y( ^* O% v, Z+ E做劫 zuò jié - create ko' R! l# s3 B/ {' S. Y
作战 zuòzhàn - combat*- f4 d) [3 p8 q( @# h% }
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
, f) k. T' {, O5 w2 t% A |
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