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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A/ y+ S3 `( X2 a
安定 āndìng - settle*
$ D# ^9 P4 r8 U* ~9 `
9 N% H2 R& m: ?/ ^$ o2 U; z# O0 o1 D) n( h
B, o- }, Q! G5 u
白 bái - white*
+ c( m# @6 A/ C4 o8 N& V白方 bái fāng - white player*# b3 z  S6 G3 R8 t  R- n
败 (敗) bài - failure*
: h: v) P+ w7 D) F* l4 A: P* n& H败着 (敗著) bài zhāo - losing move8 K* Y8 u4 w4 W" V/ p7 E/ Z  g
扳 bān - hane
! a5 B3 |* V+ J7 u扳断 bān duàn - hane through
  f- W/ E# L, z7 z/ V* x  b$ x板六 bǎn liù - rectangular six
* B. j9 Y/ C) i. g半劫 bàn jié - half-point ko
/ N) ?3 t* n0 }" c2 Q6 M5 N: X6 K6 k9 X棒接 bàng jiē - pole connection
; ~  ]1 |& ^$ ]1 H7 t# V0 R包围 (包圍) bāo wéi - surround*! I) a9 @' q& ]2 G1 m0 y
薄 báo - thin*
( Z2 ^" c3 I/ p保留 bǎoliú - retain; preserve*
/ u4 s- v6 K( u2 }% }8 T抱吃 bào chī - capturing technique by atari* a1 A3 |1 A# u
本身劫 běn shēn jié - local ko threat5 M2 k7 U5 ~4 P
本身劫材 běn shēn jié cái - local ko threat" F; `% z, A$ A) t: Z- {7 r
本手 běn shǒu - proper move4 F; F  i1 n6 R' s/ X* A7 h9 E, N+ ~
笨重 bèn zhòng - heavy*
0 f- P/ {' ]( }' D崩 bēng - collapse*% x1 [9 C) D7 z6 v% E* s
崩溃 (崩潰) bēng kuì - collapse*
. F- n1 N" b5 e# y" G. [! x逼 bī - checking extension0 e7 w( S/ h+ Y" y0 [
鼻顶 (鼻頂) bí dǐng - nose tesuji
& A/ U& m% H6 w; @" _/ ?比气 (比氣) bǐ qì - capturing race
" J& b& O+ T" [# B比赛 (比賽) bǐ sài - tournament*
' ]! ]3 H# r' x% [2 g" S边 (邊) biān - side*4 K' f- }0 z. ]% H: l% r
变化 (變化) biàn huà - variation*
* |  F" X7 k0 E# o  {" ]& }: x变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening4 q( }' }/ {* p; C: S: m. f+ p8 h
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening; w1 N7 y; T8 J6 n7 B4 J
变着 (變著) biàn zhāo - unusual play0 o: B0 _+ Z+ Z; a; ~
并 (並) bìng - horizontal stretch( F4 v3 Z+ n: s* O6 C# n
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
8 w3 j; C6 U! o# m补强 (補强) bǔ qiáng - reinforce*
) U1 j$ z$ e( L3 v布局 (佈局) bù jú - opening
, b- u' P2 ~  w2 W, L不利 bù lì - disadvantageous*2 P) O/ P8 L0 t$ e6 K' R
不入 bù rù - suicide) Y, v( h% s5 `: g# d) }- B; @
不入子 bù rù zǐ - suicide
. ^/ j% _0 l8 u; r4 K. J不提三目 bù tí sān mù - three points without capturing
2 y& X! H  R8 H* g9 H不提五目 bù tí wǔ mù - five points without capturing9 }0 h: Q6 F6 z2 _1 _
5 j, X) l9 W, P' f( K1 b
, S+ i7 H" f/ C. l& Y* _
C
& w- X0 @) ]0 f4 N, t- {猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)" l# l& i: D1 U" r
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)' y( H( y, r3 w4 Z
参考 (參考) cān kǎo - reference*/ ]0 w; d8 B1 o! X
残忍 cánrěn - bloody or merciless*
( j) u) [4 s; K) S* Q拆 chāi - extension7 g4 ~: y/ h. d; c
拆逼 chāi bī - checking extension
: {7 \* Z+ |4 X3 m  p( f5 p拆二 chāi èr - two-space extension. M- C) G) j9 i. f2 _% I
拆三 chāi sān - three-space extension
; S* N' \. w/ a" X" o$ l拆四 chāi sì - four-space extension
" F: [: e0 x8 L" B# C2 P1 e( l拆五 chāi wǔ - five-space extension, R1 O  G: E% J2 w. f
拆一 chāi yī - one-space extension) n$ `- X1 @" @$ x% J' R# R
缠绕 (纏繞) chánrǎo - harassment technique7 V9 z0 D7 c/ D) E1 o' \2 F* Y
长 (長) cháng - stretch* I- ]9 H! e! `8 n2 I6 Z
长考 (長考) cháng kǎo - think for a long time
8 g4 T6 J6 k* L, s长气 (長氣) cháng qì - increase liberties& b' I/ ^8 Y) S$ h
长生 (長生) cháng shēng - eternal life9 J0 w& h8 U$ p2 |# p
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
5 j1 f0 h4 i* A3 {  y% l/ L- R超大飞 (超大飛) chāo dà fēi - very large knight's move
+ N  b1 K5 Y7 \; r, ~超高目 chāo gāo mù - 4-6 point; V5 D& [6 B+ L- ^" B# O& w
超时负 / 超时 (超時) chāo shí fù  - lose by time. z/ F4 N6 V1 o* y: J1 A2 }
超时胜 chāo shí shèng - win on time
7 S" P) _9 C' v+ H) |成功 chéng gōng - success*4 i  O7 v/ E0 k4 Q) K4 p2 S# |; n* H( |  v
成立 chéng lì - possible*' V3 p% q) Z4 f$ o: [3 u1 _3 M' C5 O  |
秤砣 chèng tuó - two-stone edge squeeze
. o/ T6 K2 m/ M) N! C/ o; J3 ~吃 chī - capture
( }3 P* q- c: ]3 f8 G吃亏 (吃虧) chī kuī - loss*# a$ q* {+ X( R
持棋 chí qí - jigo: ?& M1 f8 b# s
冲 (衝) chōng - push through
6 x( _  y$ i; \重复 (重複) chóng fù - overconcentrated
6 c" u2 Y2 P/ a( V: e# q0 z+ f初段 chū duàn - 1 dan
! z1 c: g+ x! B+ m初级 (初級) chū jí - beginner level*
: c% a/ X8 G2 N" j出头 (出頭) chū tóu - getting ahead. F$ {& O1 v" ^8 I
刺 cì - peep
" |1 T# H; n# S$ b4 \) \次序 cì xù - sequence** M: e; T7 h$ y2 T
错误 (錯誤) cuò wù - mistake*2 b: Y# h/ o; @& w( f7 f
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
* ~, Y3 a' B- P6 ?$ I
3 ]* q2 w9 \! q$ P+ x6 [, F+ R# T
2 W+ v  k/ ?+ ~: KD
7 c6 K+ R: T3 x: J$ D4 L搭 dā - attach0 Z$ P4 |) C9 Z% l
打 dǎ - atari4 u' A" k9 c5 ~2 Z7 C1 n+ F6 l
打吃 dǎ chī - atari
# I. R8 k8 P/ \9 G+ }打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
6 r( B( a' j9 N1 ^打挂 (打掛) dǎ guà - adjourn game
9 z3 s1 j3 S2 V/ F3 E: y* M打劫 dǎ jié - ko
  ~1 o+ g" `  a' ?% }4 Y打入 dǎ rù - invasion
( b/ r" t8 N; U# l$ r  y+ z打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
5 F% U8 ~' m) E大 dà - large*+ h  W+ }2 G' F& ~- ^& z$ J" `
大场 (大場) dà chǎng - big point- ]0 w, V9 D6 r( u& e
大飞 (大飛) dà fēi - large knight's move
+ U( `: T+ m* I$ @6 o6 s8 z大局感 dà jú gǎn - whole board thinking, v; ~  y# Y7 E& x+ `5 f; A5 ]
大龙 (大龍) dà lóng - dragon*
. F  }6 [. b6 E5 A$ B( g大模样 (大模樣) dà mó yàng - large-scale framework( R2 _6 a$ I! q
大盘 (大盤) dà pán - large board (19x19)
; n( Y8 C! B! A" X7 [+ F大棋盘 (大棋盤) dà qí pán - large board (19x19)
* j( J1 g6 o) [3 y' ^9 L大伸腿 dà shēn tuǐ - large monkey jump
4 s8 d9 e" O! K( y% v/ c$ d* G3 g4 F大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze/ \+ C9 o- g5 }# I5 c2 ~, ]) l# }
大雪崩 (da4 xue3 beng1) - large avalanche, S5 e/ ^( J7 c, a! i
大压梁 (dà yā liáng) - Da Ya Liang
" K* J" {  P& p& c5 N0 z! ~大眼 dà yǎn - eye with two or more spaces1 x! m- V  I1 G2 y" E' L1 H+ ]
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
. m; A+ p. J. _+ P- h; b带钩 (帶鈎) dài gōu - long l group
# K+ u0 n/ S5 _& z( K8 T% T5 Y单关 (單關) dān guān - one-space jump
/ j9 `1 l( V; A5 }单官 (單官) dān guān - neutral point
: Q% n7 H9 U  V+ h& [单劫 (單劫) dān jié - half-point ko
$ I/ _& P/ G3 q单行道 (單行道) dān xíng dào - one-way street** `$ ?& I+ S  z# L; k
挡 (擋) dǎng - block*
" n2 v* `# K# U( h! l, \$ w' A刀把五 dāo bǎ wǔ - bulky five$ _  P7 E7 E* N  M& _0 |( I; t; D4 D
刀板五 dāo bǎn wǔ - bulky five
+ w$ ]% o/ U% {3 e/ W) t刀柄五 dāo bìng wǔ - bulky five
; \/ C4 a" A# N1 v' }刀五 dāo wǔ - bulky five
# j9 Y* }) s. ]4 N7 k倒扑 (倒撲) dào pū - snapback+ [6 @- l6 t( X# _: R/ X
倒贴 (倒貼) dào tiē - reverse komi  O. ?% @0 w9 f5 B
倒脱靴 (倒脫靴) dào tuō xuē - under the stones+ t$ c( f. h( D6 o: R
低 dī - low*
, F, |% k9 j) Y' Z. E敌 (敵) dí - enemy*; A! ?: G3 |4 \
抵 dĭ - hold up; push against, to support, to resist*: T" ?$ s+ M. d1 n: d7 \
抵抗 dǐkàng - to resist; resistance*
6 q( ^5 L( S; S敌人 (敵人) dí rén - enemy*
6 {  U8 @0 q! l) H. V5 w地 dì - territory*2 Y* T0 u# m  S2 ^/ t6 l
地盘 (地盤) dì pán - territory*
9 U- o4 D1 G! n8 s/ c9 R5 ]地域 dì yù - territory** K  Y/ I8 P, S( P/ s/ C; {9 i( D
点 (點) diǎn - placement; point
8 H9 r5 N2 A& z5 m& j点方 (點方) diǎn fāng - eye-stealing tesuji# y; f  _( u. ^
点角 (點角) diǎn jiǎo - corner invasion  c4 b1 H! l* i/ P& }
点目 (點目) diǎn mù - counting
& S8 w: A+ I* @& g8 b9 G4 b点眼 (點眼) diǎn yǎn - placement inside opponent's eye
8 I: M7 j1 C. {* {+ H调子(調子) diào zi - choshi
" a  S9 H' u! ]$ C+ }7 o丁四 dīng sì - farmer's hat; pyramid four
1 J& o: X2 d$ S0 p: O- k) o顶 (頂) dǐng - bump
3 h) x9 Y& V3 n定式 dìng shì - joseki8 n, ?% ^( v) d. P6 y3 ~# e9 A
定型 dìng xíng - settle
) u7 A9 E2 x" v8 e: U7 q东坡棋 (東坡棋) dōng pō qí - mirror go
( B) u8 D, ~& G斗方 (鬥方) dǒu fāng - carpenter's square
7 q9 V3 c! v# \8 j读秒 (讀秒) dú miǎo - byo-yomi
1 R8 w* Z3 _' h+ o7 I渡 dù - bridge under
8 o" a/ J/ Z' u2 ^6 c( g  n断 (斷) duàn - cut*
; g1 L* w+ @" B: {2 X$ i' P+ M- E& _段 duàn - dan6 p  v; p7 |3 G: {; O4 _0 X
对策 (對策) duìcè - countermeasure*
0 d% Y, E2 N4 [7 u+ K对局 (對局) duì jú - play game*
- J& S' K. F" c对杀 (對殺) duì shā - capturing race: F. t: @# y  e$ @
对弈 (對弈) duì yì - play game*
6 J; q  W2 L" q2 [7 }; [遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*  E% }1 N6 e. I3 C  j
多元劫 duō yuán jié - multiple ko
# u3 w1 y& J: R7 G7 Y& M) C: ]
8 V: V% I) V* r4 l. S4 F4 ~; |% {- z4 Z3 N2 x) l
E9 f# G4 ~4 i* i
恶手 (惡手) è shǒu - bad move' P1 O. p1 w  y# `% n' o
二间拆 (二間拆) èr jiān chāi - two-space extension
( ~7 w. |1 G/ h8 x二间跳 (二間跳) èr jiān tiào - two-space jump
2 w" T1 u4 t+ Z* s  t二连星 (二連星) èr lián xīng - ni ren sei8 x$ u) v; ^& R/ L
二手劫 èr shǒu jié - two-step ko  _0 c9 w, U% r! d# [4 C' ^
; p: z/ D$ R+ X) t! A1 F
  m, c$ T0 o/ k7 m
F( E: {& n+ m/ b+ F0 @1 B) f7 z
发展 (發展) fā zhǎn - develop*
: M0 e, n) j" u2 ?: u% T$ H法 fǎ method, way (also 下法 xiàfǎ)*
/ S% P$ B* x3 b( S$ j! p, B反扳 fǎn bān - counter hane
/ \% S. ?/ C, r( x反打 fǎn dǎ - counter atari
. ?3 k8 p+ t8 y; v. o" d2 `) h7 t  ?反攻 fǎn gōng - counter attack
4 C# \0 C2 V0 ^  g反击 (反擊) fǎn jī - counter attack
: _& o, K7 P3 L反夹 (反夾) fǎn jiā - counter pincer' u% S, S. _( r* L* r# H7 R
反提 fǎn tí - recapture6 u) F1 p" G$ A  \9 {! A$ P
方法 fāng fǎ - technique*$ [9 \4 c9 f& Q5 g7 \) }' `8 b
方四 fāng sì - square four
* X6 P+ H( j) G6 X& l方向 fāng xiàng - direction*
& Q: g4 V0 v3 ?方形 fāng xíng - mouth shape
* l, e  U! y$ @% ]" V) C防 fáng - defend** b' X+ m# X# r+ i, B  T; M* q
防守 fáng shǒu - defend*
' ?  @- ~0 d( b飞 (飛) fēi - knight's move& N( U9 l. ]8 T
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete$ M8 \2 t. h' y6 K- T+ ?
飞压 (飛壓) fēi yā - press1 Y# J. s; X' q8 _/ k% `8 H
废着 (廢著) fèi zhāo - useless move) n, L4 b( B- G
废子 (廢子) fèi zǐ - useless stones
3 m0 ]6 T9 P0 w分投 fēn tóu - splitting move
3 c# Z8 m, C1 y, P% s. d分先 fēn xiān - even game- ~$ o0 c) ]- d
封 fēng - seal in*& w- ~) m: A; W+ o* f$ {$ S
封手 fēng shǒu - sealed move* D% T; w& w9 V& X8 O% T
封锁 (封鎖) fēng suǒ - seal in*4 H. |% ^6 {+ a1 X
浮棋 fú qí - floating stones
7 g, q$ P# ^& A+ H. y浮子 fú zǐ - floating stones6 O- W% D, t4 l! L6 O3 W/ C
负 (負) fù - lose** ^; s+ ?% a( q- w! z
复盘 (復盤) fù pán - game review
- T# i% T# C# n$ U
2 g. ^, {( U/ e2 Q, S. h. B! x3 I  Z  e0 X6 h
G
1 |7 a0 ], a' S0 A& S- Q概念 gài niàn - concept*
! T0 R  Z6 c+ D6 j感觉 (感覺) gǎn jué - feeling*) a4 M% J& K3 m- X1 g6 Q1 Y
高 gāo - high*" H. \+ k  z6 [1 |/ i5 C3 c
高级 (高級) gāo jí - advanced level*5 a) \/ `* J+ e3 e; ^1 O2 j+ A
高目 gāo mù - 4-5 point$ f* T7 I4 m+ w; w: h' R/ T
根据 (根據) gēn jù - base*- W: X2 _3 F$ t/ H
根据地 (根據地) gēn jù dì - base*
7 E' r- W2 X, d( N/ p0 m$ ]  N; f攻 gōng - attack*
( _6 q% z( d. e* B; G攻击 (攻擊) gōng jī - attack*0 Y- l( f5 c* G( w. S( z* W
共气 (gòngqì) - shared liberty4 D' J# ~6 [: u+ E0 C1 i
公气 (公氣) gōng qì - shared liberty6 Z! k' \  C% c: g5 I$ I
攻守 gōng shǒu - attack and defence*4 T7 m0 j  q' N* ?# p$ z  ^
共活 gòng huó - seki
: W& y3 \/ m) f) w- H) Y孤棋 gū qí - floating stones
0 N2 Z0 i2 g! d7 _7 S挂角 (掛角) guà jiǎo - corner approach* h/ B5 X; ]# @7 s% c! Q
拐 guǎi - bend*: T. v; @9 G( |$ T' E) r% Y
怪着 (怪著) guài zhāo - ghost move$ m7 x$ c% _' E6 Z$ q9 |# c/ U
关 (關) guān - one-space jump
- }% X2 `; H. e: r4 I& Y1 N官子 guān zǐ - endgame
, G3 C. a* j4 L! E/ c2 o龟甲 (龜甲) guī jiǎ - tortoise shell
- P6 `# D* A; E, ~. V4 f9 T3 x规则 (規則) guī zé - rules*: F9 W% ]8 |9 U& R  r' U7 U3 p
鬼手 guǐ shǒu - ghost move
1 P# x$ m& C# m8 d& i滚包 (滾包) gǔn bāo - squeeze! U8 h/ S: L( \# P; P
滚打 (滾打) gǔn dǎ - squeeze. o; \* _3 l2 Z6 z! G! X, t- Z4 J3 D- O
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
$ d% S7 Y( X! s4 h. t8 {过分 (過分) guò fèn - overplay: m& T7 I( [  h4 r8 j
国手 (國手) guóshǒu - national champion*) _7 `  s3 U! k2 D7 X' J" Z1 d

& h: o  N: [6 W4 c$ ]! X1 ]: t: E
H
4 p7 C* U: E7 L) ?韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
* k3 ]0 F. H4 p5 j+ N好点 (好點) hǎo diǎn - good point
  ^* h) v8 i  ?# ?和棋 hé qí - draw*8 y8 L: b* F8 b
黑 hēi - black*
; E: O( b+ S4 C6 U9 C! j黑方 hēi fāng - black player*
4 {2 J% {8 C6 n- T黑先 hēi xiān - Black plays first*3 {( O. N, D7 y9 M; h4 v
猴子脸 hóuzǐ liǎn - Sake bottle shape' g; i9 @$ A7 o
厚 hòu - thick*$ M2 l* F2 n1 v5 P( H5 K
后悔 (後悔) hòu huǐ - regret*" F0 `2 ^! |: O# L
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind+ E9 m; d% R4 k0 i4 ]
厚实 (厚實) hòu shí - thick*
( S5 J2 M$ C) W6 X. s0 B; `/ |' n厚势 (厚勢) hòu shì - influence*$ W& L% `! u* S
后 (後) hòu - after; later*
. ?5 G. v$ M% _# @后手 (後手) hòu shǒu - gote
7 o8 i  ~( X, X+ u后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture' j/ t' P% P: ~5 z
后续手段 (後續手段) hòu xù shǒu duàn - follow-up) ?+ v6 Q2 K) R7 L- ^. G+ n6 c! O& w
后中先 (後中先) hòu zhōng xiān - gote with hidden sente7 [. i) o1 v4 n7 G$ J" v% a3 U
虎 hǔ - tiger's mouth8 j, X) T0 v$ X, N
虎口 hǔ kǒu - tiger's mouth
1 W* F0 R* V1 d5 X6 c互破 hù pò - mutual damage$ K2 o, A& f% ^: J5 b
互围 (互圍) hù wéi - mutual surrounding of territory; V( ^$ o5 U! l  F% }) b
花见劫 (花見劫) huā jiàn jié - picnic ko3 }& q# D5 R! s9 c; ~
花六 huā liù - rabbity six
1 j! x+ ^0 o  e/ C花五 huā wǔ - crossed five) w( U! ?8 R0 A2 G8 Z
还原 (還原) huán yuán - transposition
. j& q( N% H3 M2 ~! l8 D5 h缓 (緩) huǎn - slow*  s% u+ v! ]7 R3 ?$ G
缓慢 (緩慢) huǎn màn - slow*
. f1 m, l; \6 R6 R缓气劫 (緩氣劫) huǎn qì jié - approach ko! W3 v; K+ Y) @1 p4 H3 @; i
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
7 n+ M) Y* ?5 M: N9 y$ W缓手 (緩手) huǎn shǒu - slow# m  z% l" B" w+ M( m  ]" t  s
缓征 (緩徵) huǎn zhēng - loose ladder1 u$ z  l  S- N/ n* u
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder0 o) u1 d* G8 k- W- ]6 m
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique) E! n; Y# H! {7 L+ o
回手 huí shǒu - take back*
* }9 ~3 h7 P6 A, v0 l- J; _回提 huí tí - recapture' ^- i! W7 T/ B1 O$ z* Y
悔棋 huǐ qí - take back** j7 |& U2 Z( C1 I6 |
活棋 huó qí - living group
/ z+ b6 T& H5 H$ w$ Q6 a, X
6 D2 G/ T& I. i) M0 K, S2 t
, H  W4 Y$ p  o& k8 s4 IJ
# F3 X6 a: x  R! \5 K急 jí - urgent*
% \  n, D! p% K9 N3 Q* ~8 ]级 (級) jí - kyu
# U7 Z  j# |8 s急所 jí suǒ - urgent point. l$ L' ?7 D# t* U+ u; W
挤 (擠) jǐ - bump into diagonal; choke; atekomi. H% f; Z0 X3 D8 j
技巧 jì qiào - technique*0 K! A$ e  h4 S9 \5 t; g# s; ?, z
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*9 r& Q% r4 z! x5 _' s
佳 jiā - excellent*
1 }5 `* \( p1 C' c! ?5 ~夹 (夾) jiā - clamp; pincer
. Z/ W" }4 s( l. y. T1 L1 `枷 jiā - net. a9 k: l9 n; p& X- w  B- P
枷吃 jiā chī - net2 e4 i( N4 C& s4 g7 f( }( j
夹攻 jiā gōng - pincer
. n3 |  u% a9 X& ?假劫 jiǎ jié - false ko threat$ r# v5 ?. R, B5 Z
假双活 (假雙活) jiǎ shuāng huó - false seki% f% W1 }0 l8 p3 U( y
假眼 jiǎ yǎn - false eye
  ]8 N2 C9 }8 m! e4 f% x# w假眼活 jiǎ yǎn huó - two-headed dragon/ [# {) \, w4 L% A8 Y+ h
尖 jiān - diagonal
- t7 z& U* @  l4 m& Q. ?尖冲 (尖衝) jiān chōng - shoulder hit& [$ q- D4 Q9 e: V9 A
尖顶 (尖頂) jiān dǐng - diagonal attachment; V) L. W* L' B4 D0 M2 }- ?
坚实 (堅實) jiān shí - solid3 z9 M; g9 g$ k) f2 Y. X5 }
见合 (見合) jiàn hé - miai
0 I7 A4 W( J$ \" ~! E; U7 F教 jiāo - teach*
9 W# n1 P6 }: q5 g交叉点 (交叉點) jiāo chā diǎn - point, X( ~2 z8 p/ W/ N: s4 h
交点 (交點) jiāo diǎn - point% X. q3 v" q+ J# F" O
焦点 (焦點) jiāo diǎn - focal point*+ d; y' R) e, n" t! a( `
交换 (交換) jiāo huàn - exchange*
1 ^4 {; v: g- t0 z角 jiǎo corner (angle, horn-shaped)*
: C( v3 ?% h2 I( L8 e# C叫吃 jiào chī - atari# c2 N. J9 W8 q/ M
教师 (教師) jiào shī - teacher*0 h: Q3 b6 ?* s: }
教室 jiào shì - classroom*
  y9 ^: t! i) b. j& ?6 h8 c基本功 jī běn gōng - fundamentals*
$ d  a" {) s4 d0 H  \4 Y接不归 (接不歸) jiē bù guī - connect and die
+ S1 Y, x' Z3 J5 x劫 jié - ko
4 m' I: g7 Y# u5 `1 |; U劫材 jié cái - ko threat  h* M% _* B) s) f
结果 (結果) jié guǒ - result*  [+ B) M5 d1 e
劫活 jié huó - live by ko
- H$ ^6 s# @" @# L# t+ j诘棋 (詰棋) jié qí - life and death problem* a) f, W9 C9 H8 A, R/ m# y
劫杀 (劫殺) jié shā - kill by ko, ^* }$ b" u* A& W
劫争 jié zhēng - ko fight
  G# S3 C! I6 h解答 (jiě dá) - answer, solution*
9 `5 v) K. l- S) q! L金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
9 c) W1 B* G( B9 q: j  n金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg0 z7 K, p' z7 D
紧 (緊) jǐn - tight*. c) K) H- {6 q, U( h
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
# ^# \9 S% a( B紧劫 (緊劫) jǐn jié - direct ko
& A- U' X4 }+ y3 H0 {$ S" l紧气 (緊氣) jǐn qì - reduce liberties' _6 q: O# q. x9 A* j& t
紧气劫 (緊氣劫) jǐn qì jié - direct ko$ i# A& p3 A) t3 F+ |
禁着点 (禁著點) jìn zhāo diǎn - illegal point
" U3 C* @$ X0 f' h; }0 R- p. Q净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
7 W, U8 \- h# m9 n净活 (淨活) jìng huó - unconditional life
3 j1 J4 i5 I. @3 ^7 ?( g净杀 (淨殺) jìng shā - unconditional death
, u# i2 P* H* s; s净死 (淨死) jìng sǐ - unconditional death
/ h! p2 ?8 _( }) o6 r, g救 jiù - rescue; save*) X0 o" Y- j5 f/ A% e* w9 h" U
聚 jù - placement inside opponent's eye7 Z- ~7 r  Q& B; u% d) d4 v# H
俱乐部 (俱樂部) jù lè bù - club*& a' O& P! h) R3 ]: t
聚六 jù liù - six-space killable eye shape+ r" e7 E! {* {% K$ W6 G
聚三 jù sān - three-space killable eye shape+ {+ p% p  x' r) k  l
聚四 jù sì - four-space killable eye shape6 \6 M0 h' Z9 C( T" f
聚五 jù wǔ - five-space killable eye shape2 f) x8 \3 E% g5 Z' P; I, L9 @
决战 juézhàn - decisive battle*4 F  i) N$ v8 B! y) B6 s) S
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*: X4 E' W9 m  y- c/ D4 o4 i
3 Z  y# y$ U4 e& e; q/ m
9 _' E9 @' \  Q' m( T
K  _( W: m0 r6 V  K+ R
卡眼 kǎ yǎn - falsify eye
( i% t) M8 T5 m8 `" u' W开拆 (開拆) kāi chāi - extension4 X5 D. \% h  H. @- K
开花 (開花) kāi huā - ponnuki+ T$ A  e$ H5 h- r( x
开劫 (開劫) kāi jié - create ko- a/ L( [$ V6 ]8 ]9 n) J
开局 (開局) kāi jú - opening
5 B0 i3 y: j9 d7 ?  `# N+ l看花劫 kàn huā jié - picnic ko
3 |+ }- b( x) D' \$ r2 @- u: F6 Z# g& ?抗 kàng - to resist, fight; to oppose to defy*4 I! f. s2 F0 A" Q+ P; ?
靠 kào - attach one line higher than enemy stone6 i5 R5 w& o) V# t" z5 P
空 kōng - empty*
) E- }, N$ |( K空间 (空間) kōng jiān - space*0 x2 i4 m1 d& V% z7 a, G) ~
空三角 kōng sān jiǎo - empty triangle
8 E* K. V6 H" I; C0 b空 kòng - territory*
, j' ?3 g1 U/ t跨 kuā - attach at waist of knight's move5 Z* o- U5 k4 g9 ]9 o
跨断 (跨斷) kuā duàn - waist cut
. V; X4 P$ m" l2 a快 kuài - fast*
* b1 R, W/ H, h* D! z6 N快棋 kuài qí - blitz game
$ ?1 S+ {* M  \+ ~  G2 u8 X宽 (寬) kuān - loose; wide*
5 v7 m2 ]) U0 e, V* v5 W宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
9 {% l+ n1 D: t+ r& N# \宽气 (寬氣) kuān qì - increase liberties
2 _# \. t2 x6 o宽气劫 (寬氣劫) kuān qì jié - approach ko
# Q0 A2 B" P" Z0 t/ c) S' a亏 (虧) kuī - loss*" N! ^, m- [$ n( E$ @* v, ^
亏损 (虧損) kuī sǔn - loss*
0 ~5 w' L8 [  p" w. D. S7 k4 P+ p扩大 (擴大) kuò dà - enlarge; expand*% y$ ?+ ^# F3 `% j
扩张 (擴張) kuò zhāng - enlarge; expand*  @# z; h2 {6 A+ c* @! s, Y
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! _0 P8 }6 N5 {) _9 tL8 a* j# c! t4 E5 r0 Z) c4 P
赖皮劫 (賴皮劫) lài pí jié - many move approach ko% V9 P) d0 T( G: g0 R7 z6 O
拦 (攔) lán - checking extension; prevent opponent's advance*
$ `3 `/ `& f3 T2 l+ Y; Z1 B* U拦逼 (攔逼) lán bī - checking extension
2 G4 C' r' c+ z" s( f烂柯 (爛柯) làn kē - ranka
5 T2 H& |, s5 T3 t/ O7 c/ {老师 (老師) lǎo shī - teacher*' u6 g( V7 N: u/ Z* d. S
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
. e; U  a0 U5 w% Q# ]' C类型 (類型) lèixíng – pattern, type*
( v8 L" b: p( T2 D2 v$ R& N( t; T冷着 (冷著) lěng zhāo - unexpected move
4 [9 u! s0 i% `2 p利 lì - profit*' C! K) x% ?1 w) S% r4 I$ c
立 lì - descent; stand
% H+ w% }) B: f( T/ Q6 T2 K# m) p利用 lì yòng - make use*
) R: [, D% E  s& E2 ~连 (連) lián - connect; continuous*$ G) w- r( Y+ a' u9 l8 s7 _
连扳 (連扳) lián bān - double hane/ v3 [/ g- R  z4 J6 l5 g+ a
连环劫 (連環劫) lián huán jié - double ko
" d4 ^8 p2 c9 w$ |连接 (連接) lián jiē - connect*- V, ?5 O* ?8 s# y; F+ J
联棋 (聯棋) lián qí - pair go
6 A/ `9 B) k2 l% u; [. b0 E1 C, P恋子 (戀子) liàn zǐ - reluctance to sacrifice6 H0 C8 o  C% k3 i; l$ h
两分 (兩分) liǎng fēn - equal*
4 z  v0 x+ V. s, ]* S, n8 @两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
) Y" K3 C$ Z2 l* \劣势 (劣勢) liè shì - inferior*/ B5 Q/ R. Q- x& C1 K
裂型 (裂型) liè xíng - split shape
5 {- ?/ ?% A* t" }# h& o+ V龙 (龍) lóng - dragon*, {6 k: e$ \3 H3 K' N
漏着 (漏著) lòu zhāo - oversight( s0 t  n+ \  b+ l  B- d9 i1 s! M0 L
落子 luò zǐ - playing stone on board7 A/ X$ d' M) v( P& M2 f2 Z" @4 d
2 p$ m' i# K. ^$ b$ l2 {% t- Z

) S. Y* D  c* x8 z. n1 `M3 D, I3 r- h  b# y1 z
满意 (滿意) mǎnyì - satisfied*' i* H& @; b! k" B# j' Y: n
慢 màn - slow*1 f  f% G( t1 L7 k! S, x
盲点 (盲點) máng diǎn - blind spot6 |/ M, F( N' `
梅花六 méi huā liù - rabbity six( r7 k' e. a) e. k7 h
梅花五 méi huā wǔ - crossed five
3 b/ |$ W, q' r" P6 T门吃 (門吃) mén chī - capturing technique by atari* S) o! p  u$ {
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
. t3 k& N( C7 e4 [  F6 e妙手 miào shǒu - excellent move" S* P* B" A0 V8 h3 ]
妙着 (冷著) miào zhāo - excellent move
" |. N/ d5 s* G' a5 s3 A/ i& R/ o模仿棋 mó fǎng qí - mirror go
' B: w! g, ~( |  s; x模样 (模樣) mó yàng - territorial framework) V* Q5 z9 H" L# R
目 mù - point of territory
* ~" M1 r! k! a+ _目外 mù wài - 3-5 point  q3 F* E8 l; h- ~, E4 }  `/ p9 x

; F2 G. O. b! U; W
/ h2 ], ^+ \2 ~4 I5 l3 \N
% j) A4 I+ L' F内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
/ B/ Q: ]: z) B/ @# s逆官子 nì guān zǐ - reverse endgame move
/ `8 L& M: v* ]6 [4 b/ h! ~逆先 nì xiān - reverse sente$ A' `8 B  s7 b8 J) O
逆先手 nì xiān shǒu - reverse sente9 R" A' `- p0 h" ?6 D5 y8 Z8 y
逆转 (逆轉) nì zhuǎn - overturn game! Q+ o! p$ S# q9 w& z7 W9 Z; s3 D
粘 nián - connect*
0 n; M2 `& \5 a, B" @5 j2 m2 Z凝形 níng xíng - overconcentrated shape( }* B- A2 f7 y' @& z% K* e1 ^( h
扭断 (扭斷) niǔ duàn - crosscut
- ~) k; [3 D7 G. S5 [4 Z* F扭十字 niǔ shí zì - crosscut" c% P+ G! H% G4 \6 A
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
! }; t# L$ ~/ ^5 a扭羊头 (扭羊頭) niǔ yáng tóu - ladder
6 w9 l! O8 N! C5 x) E5 y
( u4 J& j. J  L/ f
. r4 v& f4 J( {( t6 eP1 E% T: ]# h4 F# {
爬 pá - crawl*4 C& I, E" S: a5 |
盘渡 (盤渡) pán dù - bridge under$ j* y" @- H/ f6 ?
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner6 G$ |0 n0 f/ G2 x2 R. D
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner2 }. m$ A) p+ k( N4 i/ x
抛劫 (拋劫) pāo jié - throw-in ko( }. k- z$ \# n0 q6 ]' Q* b
配合 pèi hé - coordination*
4 G& b& e/ a* Q. t/ `碰 pèng - attach to the side. |5 W7 k6 l; k, o; K4 r1 z. N
便宜 pián yí - profit*. k  ]0 _8 m/ o, b  s4 [4 b
骗着 (騙著) piàn zhāo - trick play, hamete
. F! [7 J6 y) N平衡 píng héng - balance*1 U) q$ J+ e. n6 |- ?) e' `1 H1 i( c
破 pò - break*
3 ]' e# ]& S3 J, k3 f6 ^0 F剖析 - pōuxī dissection / self-analysis2 P0 W4 {0 V1 X! E1 {# r
破解 pòjiè - solution, answer to a problem*, F* u1 k; Z! i% w( u$ n
扑 (撲) pū - throw in7 K0 i* B2 I4 m6 B2 u( Q9 z
葡萄六 pú tao liù - rabbity six, Z" P9 T5 B) G3 b7 T
谱 (譜) pǔ - game record' W. O: _5 [- e+ @  W
普通 pǔ tōng - common*6 \% h& [  D0 |2 p' M4 q/ n0 g
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8 U# o, Q# u; p: e- tQ
) `! `- L, Y7 M  g# M6 u9 O0 w欺着 (欺著) qī zhāo - trick play, hamete3 e) `, h/ O& L, N2 U* S' x
棋板 qí bǎn - go board
# Y3 a7 i$ ]7 s$ y& |6 M, P2 I棋风 (棋風) qí fēng - playing style
# q+ ]4 ]: W$ ~0 m! _. @7 |8 |$ p棋盒 qí hé - stone container
+ `' `! [0 {( C  I2 I$ f棋筋 qí jīn - key stones
/ K4 S6 X4 L+ P3 F! X棋精 qí jīng - key stones( }& F7 E0 {$ M6 h) @1 z4 K
棋理 qí lǐ - go theory9 d# l5 a; W7 M) Y; W
棋力 qí lì - strength in go
: t3 v3 ^+ _3 b+ o6 {' i3 y7 y棋盘 (棋盤) qí pán - go board# b' U# V6 }3 b
棋谱 (棋譜) qí pǔ - game record  I  N, A  T6 _: E& r
棋石 qí shí - stone
' r1 O) |  ~' a: b8 g棋手 qí shǒu - player*
6 N, z  }: i6 E" ?1 y+ e棋书 (棋書) qí shū - go book9 d0 p/ a: z5 r
棋院 qí yuàn - go institute
+ Z) s3 ?# o' c! t6 p3 _% T棋形 qí xíng - shape
6 M# D' L% c6 c/ u) @9 Y0 E( I6 w: f8 D# h棋钟 (棋鐘) qí zhōng - clock*
/ d0 a: I- G1 r) a+ [* T' e5 `棋子 qí zǐ - stone; X% ?" R& ^. q$ \3 q
弃 (棄) qì – abandon, to discard, throw away
1 W2 G3 m) O" M4 J: |; l. @弃子(棄子) qìzǐ - sacrifice2 z) j- g+ Y: s" y& b2 e0 T
气 (氣) qì - liberty
7 m4 {; F$ }* {; d  g9 P5 D% q3 c气合 (氣合) qì hé - fighting spirit6 z- c& B' y, D6 X/ g( v& @9 r
气紧 (氣緊) qì jǐn - shortage of liberties* e# |) w0 X3 W- S
前 - in front, before*5 ?% g- O7 G: [8 G* r1 g) @
浅消 (淺消) qiǎn xiāo - erasure
. U; d+ h  {. J0 W- o! Y. }墙 (牆) qiáng - wall*
3 I: I7 R: Q2 V* H强 (強) qiáng - strong' J  e& A7 t2 H
墙壁 (牆壁) qiáng bì - wall*
& r2 y# c: j% Y6 b强棋 (強棋) qiáng qí - strong group
: ]+ b) W. W) d0 E' Y7 C巧手 qiǎo shǒu - clever move1 `4 n9 t/ Q+ r8 L9 V- P
巧着 (巧著) qiǎo zhāo - clever move& \: U* {" \9 ~$ n3 o. U- }
切断 (切斷) qiè duàn - cut*
$ N( W, m" w" c. W$ i) i- e侵消 qīn xiāo - erasure3 P4 y, v4 i( y* X1 _/ k
轻 (輕) qīng - light*
5 G6 Z4 A7 e7 h) l  }  m侵入 qīng rù - invasion
% x- X6 s9 H0 |1 A% i' R2 C: X轻盈 (輕盈) qīng yíng - light*
5 \0 W6 U* N! D2 N3 q2 T求活 qiú huó - make life
6 g0 Q6 z4 N0 V" K, ?7 B+ C; h; Q3 O4 \' _% j曲 qǔ - bend
) P# }, h$ H1 g3 j( X* ~  L) j; }曲尺 qǔ chě - carpenter's square
: X  O1 e9 h6 x; a! f; {/ O* c曲三 qǔ sān - bent three
6 o* S9 z5 [2 A1 t0 F曲四 qǔ sì - bent four, ^$ X) |+ E% M9 a( x
觑 (覷) qù - peep2 C$ H- ~- A  t+ i) E) ^* o
权利 quán lì - privilege* B7 `' r8 @' W  p  L
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
, H8 z/ V- v) B3 p
/ n9 o7 p; C3 Z1 j; ]7 _1 {
/ r" w9 _) d/ }& lR2 d6 g5 D0 j0 M; J. t
让子 (讓子) ràng zǐ - handicap
8 M* t! S3 u1 V7 ?让子棋 (讓子棋) ràng zǐ qí - handicap game
& l" F: r( S1 w" H" V4 w! k8 L认输 (認輸) rèn shū - resign*
: A) A$ L- q; Y5 G- p# i: c弱 ruò - weak*
0 d% n% D2 G  o  Z) Q, l# z弱棋 ruò qí - weak group
9 S4 r, Y  q5 c- S6 A; G$ f! q: Y4 L3 f, {
# G/ b6 [! h+ _% I
S
- |# ~# h' q* D& E, J( s2 m# T三间拆 (三間拆) sān jiān chāi - three-space extension& \! Q' A; P: H9 A/ P9 T, D
三间跳 (三間跳) sān jiān tiào - three-space jump
/ H# s' [4 [% J三劫 sān jié - triple ko; z& A2 A. s; H# _$ h. O) K+ T
三劫循环 (三劫循環) sān jié xún huán - triple ko
2 H8 L. j. S8 ?! x5 _1 A三连星 (三連星) sān lián xīng - san ren sei5 U* _( d4 V7 J, o, s" {
三目正中 sān mù zhèng zhōng - center of three stones3 R% ~7 D) x, q3 H) ?
三三 sān sān - 3-3 point$ @  j# l2 F; a. O
三手劫 sān shǒu jié - two-move approach ko" w3 L+ s9 L( l4 K6 a, F4 D+ D
三子正中 sān zǐ zhèng zhōng - center of three stones
4 g, B; P& i& M% W7 r杀 (殺) shā - kill*6 K9 P7 t6 h4 c' e; n* t- h
杀棋 (殺棋) shā qí - kill7 V/ g& }# d" a- a
杀气 (殺氣) shā qì - capturing race
. i) v) V$ B8 U9 y上 shàng - upper*4 `7 v" w( U# _8 D
上级 (上級) shàng jí - advanced level*
  Y& b: g: t6 h3 I) e8 J$ \4 P上下同形 shàng xià tóng xíng - symmetrical position4 l1 ^4 h- G4 `; ]) H
稍 shāo - somewhat; a little*
, e6 J" Z* o* b6 f伸气 (伸氣) shēn qì - increase liberties* `  S0 [3 c! B  m% J3 p
伸腿 shēn tuǐ - monkey jump
2 p" K5 P5 O- Q& H" j生死劫 shēng sǐ jié - all-dominating ko
1 x5 C/ y3 m& U/ p4 u胜 (勝) shèng - win*1 c) W0 j7 S( x, F' N6 A
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move6 i* i7 B1 A7 |( h# v0 S
胜着 (勝著) shèng zhāo - winning move4 ]8 v+ R+ ~( e" ?+ a
失败 (失敗) shī bài - failure*& ~) W6 e+ I3 i+ ~. w$ ^
实地 (實地) shí dì - solid territory
/ d& h$ t  S( h$ T2 r$ g) `1 `十番棋 shí fān qí - ten-game match
; O1 Q/ B* v3 t& ^9 j) N$ u: }实接 (實接) shí jiē - solid connection+ b6 Q5 {0 R" R: D( G! ~
石塔 shí tǎ - two-stone edge squeeze9 |" s2 F& z  ~! e
实战 (實戰) shí zhàn - actual game situation
6 v$ h8 Q+ E  S实战手 (實戰手) shí zhàn shǒu - situational move
# d6 m/ l2 C2 z- w( H0 z) b4 w" I势 (勢) shì - influence*
, u: P5 @6 y2 [! O室 shì - house; room*
& \8 L( f% b+ v# q9 r势力 (勢力) shì lì - influence*
& t; `4 F- v# i# E试应手 (試應手) shì yìng shǒu - probe
2 F0 a# u" z% l收官 shōu guān - play endgame
  _8 M4 K3 _$ ^1 q" z3 r4 i收官子 shōu guān zǐ - play endgame
, u- P% ~# }5 `收后 (收後) shōu hòu - last play1 }9 w$ |( n" L9 l
收气 (收氣) shōu qì - reduce liberties4 |# [" Q' B) I. }& i  K$ V) U
守 shǒu - defend*
: s9 Q3 f) \! N. J8 a$ G& k手 shǒu - move0 ^! }  e: j$ |! ^. ^. H
手段 shǒu duàn - technique*0 f: d& o  r0 k% t1 q
手割 shǒu gē - reorder sequence- |( N7 G* f* n; |
守角 shǒu jiǎo - corner enclosure
" K5 w4 `  x* J* b! y/ y7 A手筋 shǒu jīn - tesuji
/ a0 h3 ~6 q) ^2 w2 r手顺 (手順) shǒu shùn - sequence
$ I7 o8 \! ?7 I! H; d8 i9 o3 q手谈 (手談) shǒu tán - hand talk. t3 q0 X' `; [; w
授先 shòu xiān - one stone handicap' w8 r$ u; {3 C  c' u; P
授子 shǒu zǐ - handicap, i+ K" I3 C! z% u$ `1 l  h# D
授子棋 shǒu zǐ qí - handicap game- A9 ?8 q7 N3 Q5 f! `. X
书 (書) shū - book*; c9 @- ?4 y' c
输 (輸) shū - lose*
! K# L8 u( W# q" K6 t书本 (書本) shū běn - book*
) X4 s, _, Y+ u4 g& w数目法 shǔmùfǎ - territory scoring7 p; z" i( @; [2 R1 U7 R
数子法 shǔzǐfǎ - area scoring
8 r4 ]. `. f# _# f5 D$ h" t: R梳形 shū xíng - comb formation
& I+ z. F! i4 g3 h- B梳形板六 shū xíng bǎn liù - comb formation
1 @% R' j* e0 R1 L. [双 (雙) shuāng - bamboo joint
2 v! W. Z1 X5 S" X; u5 w双吃 (雙吃) shuāng chī - double atari
/ F* l0 R! v" x, R双打 (雙打) shuāng dǎ - double atari
; ^0 K0 ?2 J% o双打吃 (雙打吃) shuāng dǎ chī - double atari  M& \5 Y. c% @$ o  n7 c
双倒扑 (雙倒撲) shuāng dào pū - double snapback0 b* W3 `& ]# ?1 w$ p
双方 (雙方) shuāng fāng - both sides*0 e5 h0 ~) M5 l7 P) A  l% x
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach2 {+ o8 Y% {5 Y& M. ]' g
双挂 (雙掛) shuāng guà - double approach. F, w' q6 I' q
双虎 (雙虎) shuāng hǔ - trumpet connection
' z  G& ~+ O6 m双活 (雙活) shuāng huó - seki" ~% o" b& A( p% |0 o
双叫吃 (雙叫吃) shuāng jiào chī - double atari2 O6 \; t, j; I- E
双劫 (雙劫) shuāng jié - double ko5 Y6 R6 f% y) g. R0 @
双征 (shuāng zhēng) - double ladder
/ j% H: g' ^/ ?# S3 v顺序 (順序) shùn xù - sequence*7 \$ j" M/ B+ z% y. i7 t
死活 sǐ huó - life and death
; y5 ~* y' k8 A4 K3 z: Y死活题 (死活題) sǐ huó tí - life and death problem
9 o2 T2 V; L" @0 z/ \# N: w& U死棋 sǐ qí - dead group
" z3 A( ?0 M0 E5 L3 I死子 sǐ zǐ - dead stone
9 e9 p  O. ~# a4 _6 i* k: X四间拆 (四間拆) sì jiān chāi - four-space extension% u) ?( G! T( N4 g& }3 D
四角穿心 sì jiǎo chuān xīng - occupying four corners and center) Y& p5 }, [+ a
四劫 sì jié - quadruple ko
2 y7 b$ K/ R& ~0 w5 ]3 t, \; x" N四劫循环 (四劫循環) sì jié xún huán - quadruple ko
8 @9 S) f' @+ J四连星 (四連星) sì lián xīng - yon ren sei; C- T( W! f$ L0 @5 w3 T
松 (鬆) sōng - slack*
6 E% m1 u& l# V( v/ B松气 (鬆氣) sōng qì - increase liberties
" ^* }! F. q( p' t# U) w松气劫 (鬆氣劫) sōng qì jié - approach ko
4 j0 X6 E" T+ m9 t* _俗手 sú shǒu - crude move
. L1 l' V: o# u8 u! G' e随手 (隨手) suí shǒu - hasty move
# B3 e9 i* A+ d6 _% T% d2 g: l随手棋 (隨手棋) suí shǒu qí - hasty move
3 U; }  H5 t3 j* q1 D损 (損) sǔn - loss*+ s" x4 G7 v' F  v, A7 i
损劫 (損劫) sǔn jié - losing ko threat6 u0 C9 h  j: V( E( f5 P
损失 (損失) sǔn shī - loss*
' S; q: k; T% K$ l: w( O) i顺序 (順序) sùn xù - sequence*
1 j8 y% i2 D- V$ g) a
0 z# \) f* V5 Y  J
1 `7 O6 m' }; y9 MT
5 u3 }. g( B3 D5 ^( ^9 v* B4 |, a! V/ U台象 tái xiàng - Tower
  N/ T" {0 A- e9 j2 V弹性 (彈性) tán xìng - flexibility** Y/ s! N, u* C
搪 táng - block*
/ l6 l- d0 a; U; |) h套劫 tāo jié - two stage ko
. j) s2 h, n! U8 ]; }* t逃 táo - escape*2 N1 o+ p7 @  D# m1 d
逃遁 táodùn - to escape, to run away, flee*
! u! ]) H# @8 I8 N3 c, X) E逃生 táo shēng - escape*
: @, y4 c( q: w, v& G3 R' @+ F腾挪 (騰挪) téng nuó - sabaki
7 x% Q4 T  d' T! V提 tí - remove from board: k3 p; P5 a/ l8 u1 N
提劫 tí jié - taking the ko9 N  v% N" C# L' Y4 k; \9 n) q
提子 tí zǐ - remove from board
7 `4 j& ]7 d6 M* X. H* b$ k天王山 tiān wáng shān - tennouzan
3 X/ n5 w: ~6 _- a天下大劫 tiān xià dà jié - all-dominating ko- o! j6 M$ p0 W7 D- r9 f
天下劫 tiān xià jié - all-dominating ko
- X# v, m6 `2 H天元 tiān yuán - tengen3 V: a: f* M7 \% f) Z  N1 f
跳 tiào - jump*
  ]- O( a1 K- m; [8 b" R, E贴目 (貼目) tiē mù - komi
  i* [' ^- T1 h1 Z( f铁柱 (鐵柱) tiě zhù - iron pillar*
& i7 l. t* B4 E. \1 Q挺 tǐng - push up; stand*
9 |" p8 A7 T* }$ S& H投降 tóu xiáng - resign*( F% d& A" f6 T5 n% T. d" A
投子 tóu zǐ - resign
5 o- @6 Q( b/ ?8 D" G透点 (透點) tòu diǎn - placement
3 Z, L  l8 a6 }+ s% f4 U% N/ ]' H% ]图 (圖) tú - diagram*
4 y& ?+ o' s0 H/ M/ j退 tuì - pull back/ v! _$ ~7 {. i* [
托 tuō - underneath attachment
6 g" N1 W$ b, F' _. U* N脱出 tuōchū - escape, break out
; t- e, g: l, }1 M脱骨 (脫骨) tuō gǔ - under the stones
) j. F0 n$ X5 f( \( k6 @" |脱先 (脫先) tuō xiān - tenuki) p, E2 d0 b7 r3 N( C

/ v. \0 X; Z% y9 z7 C7 P
( I2 v0 ~$ t) X5 J" E9 k; _, W  rW
; M/ m6 H$ F" d( Z% Q挖 wā - wedge
1 y9 [# y7 ]' f4 F. i外目 wài mù - 3-5 point/ o$ D6 l  h: l# V' U7 M
外气 (外氣) wài qì - outside liberty( h+ I* _* T) i+ s" [
弯三 (彎三) wān sān - bent three7 ?3 b. q. b5 j- q, g% U
弯四 (彎四) wān sì - bent four* s  C/ T2 J* ]5 e8 h
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
0 @. q7 o8 T' y. j8 p0 z围 (圍) wéi - surround*
: a$ w5 U# a8 d  [1 ~! p围棋 (圍棋) wéi qí - go. b' D. Z% k1 p" p" X8 B
尾巴 wěi bā - tail** Q' P6 J' c% o( z9 x3 ]( t
味道 wèi dào - aji% p& O2 b% L. A, ~
文凭 (文憑) wén píng - diploma
# H3 a5 q+ F" _; u稳当 (穩當) wěndang - stable; firm*! I, }  n' k* {) i
问应手 (問應手) wèn yìng shǒu - probe6 M% p8 l% C: [, p2 `
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
% w2 C" H9 z- ^无理 (無理) wú lǐ - overplay7 t: ]6 z6 Y$ Y2 |/ `- ]$ e2 c
无忧劫 (無憂劫) wú yōu jiě - picnic ko
: m$ H4 i$ i6 N. J5 h: g五子棋 wú zǐ qí - gomoku narabe/ ^! n9 X5 D7 Q# |$ G2 {0 Z
五间拆 (五間拆) wǔ jiān chāi - five-space extension
2 t# A( p- ?9 {7 L7 F五连星 (五連星) wǔ lián xīng - go ren sei, p) ~0 D8 {) p: q$ D7 u0 b1 z
五五 wǔ wǔ - 5-5 point
/ L; O# Z: b) ~3 ^- j+ c6 E3 J& r1 U$ ~# m; z! j" c

1 K8 O4 u9 b! S* v( Y) ^, ZX& i- t6 \/ f6 Q5 ^7 q
细棋 (細棋) xì qí - close game
' k7 p$ b1 ~# j( q瞎劫 xiā jié - false ko threat0 K5 ~* H/ X" B0 n% q
下 xià - lower*+ O' Q( B- Q% }2 f1 _' _; d* |
下法 xiàfǎ - method*/ B3 R6 H4 f9 W
先 xiān - before; first*
- H5 x* g' g0 J3 z先手 xiān shǒu - sente
$ p. ]* a  q8 |先手劫 xiān shǒu jié - a ko in which the player makes the first capture- c; [% O8 o5 i; |% p# ?
先手利 xiān shǒu lì - forcing move
% M& Y  A0 A6 y) _) e先中后 (先中後) xiān zhōng hòu - sente with hidden gote1 I# u1 h5 n" d; k+ t
陷阱 xiànjǐng - a trap*! y, r/ G  B+ J+ j5 G
象步 xiàng bù - elephant's move
- {' S; P( @5 \" F6 E( T象步飞 (象步飛) xiàng bù fēi - elephant's move0 [' ?/ [" @8 e0 g
象飞 (象飛) xiàng fēi - elephant's move
. o0 }  `6 P' _9 K向小目 xiàng xiǎo mù - facing 3-4 points4 h7 l, a$ n" ?6 w9 x
象眼 xiàng yǎn - center of elephant's move
2 R, ]5 ]( ]% G9 s消劫 xiāo jié - ending the ko
. e0 V8 r3 S3 n! w) j' B小 xiǎo - small*
% s5 b4 C  z; C; I; M小飞 (小飛) xiǎo fēi - knight's move
8 {" ~0 }. [5 j$ F小尖 xiǎo jiān - diagonal
- P. w+ U: H: ]小林流 xiǎo lín liú - kobayashi opening
) O: ^) X" K+ [, ?1 V. X  ?! \小目 xiǎo mù - 3-4 point
; V$ a9 k! m+ G  W: U9 z0 z1 `小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
# m1 s" q0 M( K小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
% x; A- j1 ~& n小伸腿 xiǎo shēn tuǐ - small monkey jump
4 V3 Q  R$ n' s# F% A# @5 Z0 H. G. O小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
, z& b2 P3 i# e/ a效果 xiào guǒ - effect; result*
: m# @8 s6 k) r- r$ Y# i效率 xiào lǜ - efficiency*
1 M) _- L. n8 X" v- |/ a新布局 (新佈局) xīn bù jú - new opening. b: j3 H( g1 L1 g/ ]8 g+ F7 r
新手 xīn shǒu - new move
1 O. W% S9 [% [星 xīng - star point
& _4 R% A4 K# A& P0 Q9 E星位 xīng wèi - star point: g5 f. Y- {4 M  |% C. ~
形 xíng - shape*
5 J* V/ |5 y( e& v; c6 z3 A形势 (形勢) xíng shì - situation*
- j1 N( j. Y& V! l( T& _: G% g形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement( T( A9 b3 u; N$ K1 E
形状 (形狀) xíng zhuàng - shape*0 f2 c: G7 _+ Y" P3 F$ w
秀策流 xiù cè liú - shusaku opening) _/ M+ \* r% J! j( R0 R- R
虚手 (虛手) xū shǒu - pass
$ |5 b* K; X& v$ o% f% O虚着 (虛著) xū zháo - pass3 o" w8 ^6 N9 _: @$ _
序盘 (序盤) xù pán - opening
9 a. _% Q6 A7 R0 H, I学生 (學生) xué shēng - student*
( E% \% b: _" ^  t+ X4 k雪崩 xuě bēng - avalanche*" X- ?# Z# t& l: S/ A; F" `9 q
循环劫 (循環劫) xún huán jié - double ko7 O" Y, b: q7 r: ?6 B, Z$ n9 o
+ B0 @+ f0 D& j7 G  b

8 h6 ?5 t, I3 k" G5 _5 k# l% I8 xY. A4 p+ l) t+ F4 H7 z6 ?- t1 _" l
压 (壓) yā - push down*( m$ C. T. ?1 {2 M3 ~# ~
压力 (壓力) yā lì - pressure** ?( O. B, J  Z( U% t# n
延气 (延氣) yán qì - increase liberties
' `) g6 @, \8 G; i5 K. I眼 yǎn - eye*2 b% e$ T( q  N' X& k; n0 P
眼位 yǎn wèi - eye potential; eye space6 m" f0 [) q  K6 q0 Y
眼气 (yǎn qì) - eye liberties5 K0 w/ k: S% ~- d; ]; h+ y( m( S
眼形 yǎn xíng - eye shape; eye space
. k8 F5 b' c# y* c6 d6 K妖刀 yāo dāo - magic sword
0 K+ m% E: Y, i# @9 t摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
8 _+ |# U5 M& |' f, \$ E( i7 F要点 (要點) yào diǎn - vital point: x& ]: R. v- b$ O1 F9 b
要子 yào zǐ - key stones
4 M! U! u  `' q" r) D2 u业余 (業餘) yè yú - amateur*9 k/ C$ U5 {  ^' {6 A) H' R  F" b, J
一方地 yī fāng dì - one-sided territory
- _. V: u5 I" `一间拆 (一間拆) yī jiān chāi - one-space extension3 @, y0 @) c; [) a$ w* n
一间跳 (一間跳) yī jiān tiào - one-space jump
8 H: Q4 Q& ]7 V! t1 I2 V# \一手劫 yī shǒu jié - direct ko; X' j- \, R5 Z
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
9 T8 W& j8 e3 Z疑问手 (疑問手) yí wèn shǒu - questionable move
0 R, n3 `  k, L* y( ^. g弈棋 yì qí - play game*7 D2 t$ q% W0 D: }0 I+ s6 F3 c
引征 yǐn zhēng - ladder breaker; o# w' r& b7 J% f
赢 (贏) yíng - win*
! o2 s9 J4 `/ O应氏 (應氏) yìng shì - ing's
8 x3 m) O$ z; W" }- o硬腿 yìng tuǐ - first line descent% \* R9 R$ H! c% R5 Y* p# c
优势 (優勢) yōu shì - superior*1 L, G8 v$ n' B
有利 yǒu lì - advantageous*  J% |( H! T5 q: e0 }* ^
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye) [- k4 P/ g' n1 x+ e8 c5 _
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye5 b$ ^8 ?$ |. a& b3 l* k
右 yòu - right*# X3 |9 V* w# H- `* D" f" Z( g
余味 (餘味) yú wèi - aji
& t2 _0 D" g. l0 A( N愚形 yú xíng - dumpling shape6 B( ]3 S  z' i
宇宙流 yǔ zhòu liú - cosmic style: K; I# ~- r% w1 O+ G1 B# p
原则 (原則) yuán zé - principle*0 X0 U1 x  a& `2 O6 Z3 T
院生 yuàn shēng - insei
. E/ g0 ~/ v3 V! o
* P* d& W" n5 |0 ^+ L& c- F3 w- h: d  h8 t' _# A& k! s
Z( Z! r3 R$ }' o$ @6 I! _' z7 z( `
枣 (zǎo) - jujube (Chinese Date Wood)*
. z( r: ~  a( O! o9 s扎钉 (扎釘) zhá dīng - iron pillar*
8 D6 B0 q* w. i0 d0 Z. d长 (cháng) - stretch) U6 @% J/ f! `# q* a
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
& k! c6 z! ^. y胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
$ K: X/ H; B: o9 |. b着 (著) zhāo - move1 g" d# H  z0 V! E5 C
真眼 zhēn yǎn - real eye7 e$ X( r# E" g" R5 |* j
镇 (鎮) zhèn - capping play
6 v/ ^# S+ `& r% }镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker& V3 U: \3 j. r1 u9 o1 y
镇头 (鎮頭) zhèn tóu - capping play2 |3 w" r: N' C3 r/ A' ^
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma7 E& h4 j' P# S4 N
征 zhēng - ladder
: ~1 A% @3 s2 H' s争棋 (爭棋) zhēng qí - official challenge match
; G0 R  g! b8 b8 ?征子 zhēng zǐ - ladder
4 V+ O. m1 W' T1 L/ K( T1 v) v征子劫 zhēng zǐ jié - ladder ko
4 i* ^+ Z& L8 |4 q整体 (整體) zhěng tǐ - chain
% c& u5 `  a( }3 t+ m+ _/ }& \整型 zhěng xíng - settle/ f0 h9 q$ Z3 q' q$ U4 c0 ^
正解 zhèng jiě - solution*$ o7 V6 ]: H. [* j
正确 (正確) zhèng què - correct*
  j8 @9 s6 W! r- c证书 (證書) zhèng shū - certificate*. ]4 Y' F$ Y! A& F; @" N; I
正着 (正著) zhèng zhāo - proper move4 b; }! k- G0 t/ @+ t+ }. |
指导棋 (指導棋) zhí dǎo qí - teaching game, W( U; X; h. i( j
直二 zhí èr - straight two! r! i" t5 i& E8 F
直三 zhí sān - straight three
3 C% U9 i5 H5 q% I, ~; N直四 zhí sì - straight four. r4 I5 P' r, G3 U" K& }+ j
职业 (職業) zhí yè - professional*4 f( q7 ^4 l! n/ A
只此一手 zhǐ cǐ yī shǒu - only move$ n2 b8 G/ q! S" P3 B3 G
治孤 zhì gū - managing isolated weak group
- q2 p9 ]) l) t9 A3 ^: e3 b中 zhōng - center*
# z& K" g8 Q& H6 [. h钟 (鐘) zhōng - clock*9 ?8 E- f5 @# ^4 R; x
中腹 zhōng fù - center*
1 _& h- k& V+ J1 D1 B$ M0 b3 f8 x# j& Q中国流 (中國流) zhōng guó liǔ - chinese opening0 Z* Y4 U4 h# D" c' m& E
中级 (中級) zhōng jí - intermediate level*
: X# o" k! h* K8 m8 {  r终局 (終局) zhōng jú - end of game
" Y. t' j+ ~& A8 _- w: }中盘 (中盤) zhōng pán - middle game
$ n7 R7 [/ |$ W5 ^, M4 `4 g终盘 (終盤) zhōng pán - endgame- d9 X+ }+ N, s+ y6 B
中心 zhōng xīn - center*
. @; {& }( C) Y6 [0 C/ t中央 zhōng yāng - center*
2 z/ J1 X) f0 K+ T! w9 U中原 zhōng yuán - center*8 S) ~! H- O7 F, g
重 zhòng - heavy*
- @7 O: e: B; M7 }2 O主动 (主動) zhǔdòng - (to take the) initiative*" \) J6 z  P6 v* ^
专业 (專業) zhuān yè - professional*7 y8 L; ?6 V+ _8 n
转换 (轉換) zhuǎn huàn - exchange*; s9 x* v0 I7 Q( w0 {( L( ^) u& B. v" ]
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
8 p. M; x: c0 j/ n装劫 (裝劫) zhuāng jié - a move that threatens a ko4 H- j0 ?" W8 \$ ~. g- D8 @
撞气 (撞氣) zhuàng qì - reduce self liberties- x3 K; Y: c! O! Q& U- {$ o
追 zhuī - chase*
/ }$ f% R" K: |追捕 zhuī bǔ - chase*, ^' L* }* Q8 i6 K% A* Y
子 zǐ - stone; unit in chinese counting$ Y' A4 F0 h% F; R# S
自然流 zì rán liú - natural style
) x, U: w9 u! y  y5 x# n自杀 (自殺) zì shā - suicide*+ {' I# j; ^0 Q, I  U) W. [
左 zuǒ - left*$ `/ `9 s3 J7 V
左右同形 zuǒ yòu tóng xíng - symmetrical position0 m; X9 m, h9 C
做活 zuò huó - make life( ]# |, E1 n3 j. Z! ?, K
做劫 zuò jié - create ko3 x; v6 V" H( K% O1 y
作战 zuòzhàn - combat*
! K1 H  z2 ^% N, j, O) O做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
5 z( `. J6 d' `! F( f& r
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发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了
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发表于 2015-12-17 21:32 | 显示全部楼层
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