 鲜花( 152)  鸡蛋( 1)
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A* R+ O& v) X0 V9 Z2 Q1 \
安定 āndìng - settle*
3 o! K" N7 S1 J% R" O
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B
& f& o) R2 g: S0 i& K白 bái - white*$ Z# c# L: C7 a/ Z+ M
白方 bái fāng - white player*( |8 i1 j3 h) \! S" m
败 (敗) bài - failure*: B3 y" ?2 u/ H* O; }$ F& z
败着 (敗著) bài zhāo - losing move; {. A/ r; S$ u' K/ G
扳 bān - hane
' R( `" c4 u5 S0 ~; M! X扳断 bān duàn - hane through
/ h- T7 v `% h" ?! [板六 bǎn liù - rectangular six
# {; k5 ?. ?* U7 }半劫 bàn jié - half-point ko! o; i8 O* {* _& l Z
棒接 bàng jiē - pole connection
# e9 q% }! e. c7 I1 K. ]' X包围 (包圍) bāo wéi - surround*9 |7 I; K" }2 k6 O5 U! Y B
薄 báo - thin*- I8 y& D( v# x3 ]0 n0 y! e
保留 bǎoliú - retain; preserve*7 z# ]* a% x* ^2 j6 l
抱吃 bào chī - capturing technique by atari
* Q6 C5 ], t. q1 g8 ^本身劫 běn shēn jié - local ko threat
, k+ o: f& a6 ~- V: k, d' h8 s O4 S% A/ |本身劫材 běn shēn jié cái - local ko threat! \1 Q) W9 ^, N! H: r Y* ~
本手 běn shǒu - proper move
3 ~- u. @ A; W4 T笨重 bèn zhòng - heavy*5 V: Q; {0 ^0 }
崩 bēng - collapse*6 ?) a7 H X# n& x; D0 `. C
崩溃 (崩潰) bēng kuì - collapse*
, b' f: w) @% s8 @1 J1 z逼 bī - checking extension
' E! V, D" m5 {1 n鼻顶 (鼻頂) bí dǐng - nose tesuji% W2 |3 H$ z$ I/ z* r9 C! |! _
比气 (比氣) bǐ qì - capturing race
5 W( { w; x' ]9 I9 P8 k比赛 (比賽) bǐ sài - tournament*
) z, y3 f* M5 n4 ~: A a! ?$ M边 (邊) biān - side*
0 r- q7 b4 y+ B4 h: f* G9 Q变化 (變化) biàn huà - variation*" S2 g t; E: |4 y
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
5 _2 A, m( i, |) ~变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening$ E! v! n$ X# B/ D
变着 (變著) biàn zhāo - unusual play
w) d1 J' P2 F1 W' t' `6 l' k并 (並) bìng - horizontal stretch$ } m8 a: Q8 C5 y/ g
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)8 S4 }! Q$ Z M; s; ^. d
补强 (補强) bǔ qiáng - reinforce*
. \) z1 ]; k. f# ^布局 (佈局) bù jú - opening1 S6 t) ~: K$ Q( i5 ]
不利 bù lì - disadvantageous*
$ R* k ~6 v- T1 @) J1 U不入 bù rù - suicide
# R. |4 Q e5 c. [# _2 k3 ]' H W不入子 bù rù zǐ - suicide
6 j3 @7 P0 y5 N) e/ l9 ~3 J" r不提三目 bù tí sān mù - three points without capturing l+ U, b/ ]$ M1 d
不提五目 bù tí wǔ mù - five points without capturing! S4 s. y$ j% L0 G8 k8 H
}1 ?1 @* ?% e6 I) I' W7 ]1 D( j; D2 m5 Z
C
, B e7 i7 J. W1 S- K猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)% Z7 o" N3 H6 x2 {# j6 }
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)4 b' J. ~3 y' J/ {# D; S
参考 (參考) cān kǎo - reference*: A: m0 c) n+ |* o% o1 x9 ^. r
残忍 cánrěn - bloody or merciless*
% x# F3 `- ? U8 q3 x* \7 ~; U+ Q! Z拆 chāi - extension1 N# J5 L! X$ ]+ @ Z6 f0 |" O
拆逼 chāi bī - checking extension0 g/ K% I& ~8 Y9 ]: \" {8 Y
拆二 chāi èr - two-space extension
M4 ?$ r/ \: j9 E# v. u7 _拆三 chāi sān - three-space extension
, `5 o5 b5 K. z# S" i* S! U拆四 chāi sì - four-space extension: j) F) D) q, N! P
拆五 chāi wǔ - five-space extension
( N6 p+ H! F _# Q& q9 u拆一 chāi yī - one-space extension/ S' c, t6 k& ^
缠绕 (纏繞) chánrǎo - harassment technique
; Z1 G; K( [1 C; g6 A ]$ g0 ?长 (長) cháng - stretch
6 {; E1 P0 ?9 `, R# r/ y' _长考 (長考) cháng kǎo - think for a long time
9 Y5 f) L1 x: o. |2 i2 ^/ C长气 (長氣) cháng qì - increase liberties, q0 o7 h7 K. x: l
长生 (長生) cháng shēng - eternal life
9 I) K; q5 d6 r" B8 w6 e8 X场合定式 (場合定式) chǎng hé dìng shì - situational joseki
" [% I7 j1 h( R超大飞 (超大飛) chāo dà fēi - very large knight's move
* Z4 P C5 R3 l" p, K& {: b; z+ X超高目 chāo gāo mù - 4-6 point' B3 N |; k' a J, x
超时负 / 超时 (超時) chāo shí fù - lose by time
1 B5 Q. P' E) t2 \$ L* M% F% a超时胜 chāo shí shèng - win on time
4 ]2 X; J, n1 I, M: A# a0 o, B成功 chéng gōng - success*8 O% s) _4 M7 s' ?
成立 chéng lì - possible*3 G) W" ?" f) {1 h+ k7 E
秤砣 chèng tuó - two-stone edge squeeze
: L" {! @8 p. ~" ^9 M吃 chī - capture! h1 B2 o0 ^$ x; e5 D6 _% K5 ]) N
吃亏 (吃虧) chī kuī - loss*8 }& X6 p% O' l M+ l
持棋 chí qí - jigo
, _2 c! A* ?6 C- G6 F8 K冲 (衝) chōng - push through- c! t6 y$ ]5 d5 K8 F
重复 (重複) chóng fù - overconcentrated
; A7 c/ ^& d j' \9 C初段 chū duàn - 1 dan( s5 y( F: M% A7 x0 E- I
初级 (初級) chū jí - beginner level*
4 A+ ]4 W# o. w6 ?6 Q& K出头 (出頭) chū tóu - getting ahead
' K! U. A9 [' R( R/ B! T刺 cì - peep
: U* G, J {8 x9 V1 C次序 cì xù - sequence*, Z/ ^/ v7 F+ y8 n
错误 (錯誤) cuò wù - mistake*
5 h- C( G0 j* s错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points p" u* l! H1 u$ V
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D
& X$ Z4 \0 b e, g1 E搭 dā - attach
- x6 o. ]' V, I0 ~打 dǎ - atari
4 s: o% M# ] ~' ^5 Z% l, R打吃 dǎ chī - atari8 R& w1 E6 S5 D# O' j2 ~+ q! s
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one* N" P' U; f3 |; w( L, s9 D
打挂 (打掛) dǎ guà - adjourn game
) H7 S/ q# N# B4 u* ]2 d打劫 dǎ jié - ko
J% D5 N6 I7 U7 |! R打入 dǎ rù - invasion% b& _3 J7 \, V) n
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
- w1 {$ M2 T N7 r3 U大 dà - large*6 G) {7 K) v# [/ Y! y
大场 (大場) dà chǎng - big point! X9 o/ i+ J" y( j% ~$ Q; p
大飞 (大飛) dà fēi - large knight's move! s G% A8 j' V6 L
大局感 dà jú gǎn - whole board thinking
( Q0 z$ \( u+ W! {大龙 (大龍) dà lóng - dragon*
- |. t' I: Y$ r+ U O大模样 (大模樣) dà mó yàng - large-scale framework* S$ Z6 J- o9 V4 |; X
大盘 (大盤) dà pán - large board (19x19): z# Y* q7 g& `, a/ L! s2 y
大棋盘 (大棋盤) dà qí pán - large board (19x19)4 a2 o: P0 T3 U! q% u& I+ P, r J
大伸腿 dà shēn tuǐ - large monkey jump* |; j! c" W2 s% p2 W6 D9 Y
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze. }" w D2 Y4 L
大雪崩 (da4 xue3 beng1) - large avalanche
+ X2 P* |* h9 ~: V9 T0 J大压梁 (dà yā liáng) - Da Ya Liang' J8 d# a. G/ M: V* y
大眼 dà yǎn - eye with two or more spaces! S1 @; W+ \: x7 _# M) L
大猪嘴 (大豬嘴) dà zhū zuǐ - j group$ d S; C: T4 i/ o5 R5 K: L
带钩 (帶鈎) dài gōu - long l group- M: ?/ n5 z) k1 @
单关 (單關) dān guān - one-space jump+ t2 m* a( h1 u" a
单官 (單官) dān guān - neutral point7 Y% x8 f' A2 c2 }+ Y
单劫 (單劫) dān jié - half-point ko
! k& O. N' L2 R6 F# n& T单行道 (單行道) dān xíng dào - one-way street*
! w# a6 U, D8 e( s) g挡 (擋) dǎng - block*# f6 N/ U, N- K
刀把五 dāo bǎ wǔ - bulky five5 P! D6 }7 C: p/ K
刀板五 dāo bǎn wǔ - bulky five
" m. \* n: e7 ~/ M4 d, V/ a刀柄五 dāo bìng wǔ - bulky five" E. B5 B! P, N9 P6 q0 h
刀五 dāo wǔ - bulky five
' C) w- Q$ c+ b6 K: t倒扑 (倒撲) dào pū - snapback5 c$ W Z* }5 I/ ?
倒贴 (倒貼) dào tiē - reverse komi/ F# D6 A/ G, r% ]$ ^
倒脱靴 (倒脫靴) dào tuō xuē - under the stones0 s- t" F, W0 C$ P
低 dī - low*
. I( \" ~. E2 p$ u( G敌 (敵) dí - enemy*
6 t7 I2 [8 c$ f6 y* a& M抵 dĭ - hold up; push against, to support, to resist*
- e4 ]9 o8 T% s; X! f抵抗 dǐkàng - to resist; resistance*
( V3 Y, Q2 _% S4 O/ N1 J敌人 (敵人) dí rén - enemy*
6 N1 @0 B' c$ V6 x, N地 dì - territory*
. h/ I( y5 T# a) F6 x地盘 (地盤) dì pán - territory*: H. n$ d# v; x% W. T2 s6 _
地域 dì yù - territory*8 h( Z7 X5 j: r! c5 O; J
点 (點) diǎn - placement; point
, d, `& J4 B! n9 K, F点方 (點方) diǎn fāng - eye-stealing tesuji
! O( g# |0 K) [3 e( f' {点角 (點角) diǎn jiǎo - corner invasion, I S& U1 @& V4 z- H5 v8 D
点目 (點目) diǎn mù - counting1 k) N/ J( m* Z7 Q" r( L
点眼 (點眼) diǎn yǎn - placement inside opponent's eye/ m( z* v0 Y+ a
调子(調子) diào zi - choshi
* p# K2 ~$ Y# j4 N丁四 dīng sì - farmer's hat; pyramid four. p) g9 L! y9 s
顶 (頂) dǐng - bump
4 c7 r, m. j. b9 `- O* _定式 dìng shì - joseki
# |5 q) ?* ^1 f+ G: s H6 r8 V0 G# q% i定型 dìng xíng - settle! S8 L4 {( ~: \' m. b- k; `4 O
东坡棋 (東坡棋) dōng pō qí - mirror go
' J( U- ?& @! A斗方 (鬥方) dǒu fāng - carpenter's square
4 E) d6 Y* {5 D# [读秒 (讀秒) dú miǎo - byo-yomi( ~/ H* G( f/ u' ]8 O1 q8 W
渡 dù - bridge under# t. r2 F- p) D& p' X/ Z* f: J7 y
断 (斷) duàn - cut*
6 A4 |6 i0 n0 B' r/ l% P0 h3 W" t段 duàn - dan% D2 z5 H0 B2 w% ]! X" q: S4 q
对策 (對策) duìcè - countermeasure*
" @2 i" o- n5 s; t7 N1 ^' Z对局 (對局) duì jú - play game*
9 X! K: Z& ^# O! Q: y对杀 (對殺) duì shā - capturing race% {5 y2 O8 l7 _% ]# \- w
对弈 (對弈) duì yì - play game*4 `* d2 p1 Z: W! E6 U% {9 o
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)** x! u4 }4 A! h
多元劫 duō yuán jié - multiple ko
* U5 j' V0 E9 T+ _& z) v. F
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! k/ a) n; r+ V) U k3 y9 d0 AE& S/ z; {2 A) a3 g6 t* l9 D
恶手 (惡手) è shǒu - bad move7 w9 n% t8 N! p+ K; F6 o7 Z
二间拆 (二間拆) èr jiān chāi - two-space extension
! ~7 e2 |9 h. l% J- g二间跳 (二間跳) èr jiān tiào - two-space jump
) J& N+ Q8 }/ X# m3 P& K l二连星 (二連星) èr lián xīng - ni ren sei& L$ l: Y+ r8 [4 _- ]) Z( M O
二手劫 èr shǒu jié - two-step ko5 h4 p0 N. x7 n' ~5 x7 S
/ r+ r0 X) J1 J
6 |' x1 _" _/ @2 |$ [# o! mF# o# d. [# g/ h- F- X& ~- ]
发展 (發展) fā zhǎn - develop*) G7 A! L C, n
法 fǎ method, way (also 下法 xiàfǎ)*9 f" x+ Y9 j% \4 S' D \
反扳 fǎn bān - counter hane
7 g2 D/ _: g, a/ j1 k8 k反打 fǎn dǎ - counter atari
" T* J4 G* W, w( `( N反攻 fǎn gōng - counter attack; F* B/ F& t7 l! ~6 _0 Q2 k" W
反击 (反擊) fǎn jī - counter attack5 @: H/ @! c0 S& N
反夹 (反夾) fǎn jiā - counter pincer9 f' R, L0 r" w. c- ^: L
反提 fǎn tí - recapture0 }7 m/ o' k' }, ?
方法 fāng fǎ - technique*
' Q0 w3 ]4 o V) D/ y. N方四 fāng sì - square four# m+ G& r0 P2 x9 m
方向 fāng xiàng - direction*
$ [6 m& |* h' T# J方形 fāng xíng - mouth shape
( ^% w4 j8 J# Y* ^9 t防 fáng - defend*) R& \, z! \3 |; q
防守 fáng shǒu - defend*
, k- y! M1 R8 Z: Q( {, \飞 (飛) fēi - knight's move
% r3 Z0 Y; I ]8 I$ h H3 H飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
7 C+ y& u* A) ^飞压 (飛壓) fēi yā - press
}% b# ~' X r( Y: A# R" [废着 (廢著) fèi zhāo - useless move1 T5 w0 i8 {/ b( ~& R( n% G
废子 (廢子) fèi zǐ - useless stones
* P) T9 `8 u; c! `3 ]4 i" M8 I$ b分投 fēn tóu - splitting move9 Q5 s4 M7 l, \
分先 fēn xiān - even game" [3 {' I+ a- }% Z1 W& ]! ?6 V
封 fēng - seal in*
- c% v" @2 c2 D0 V7 w+ w封手 fēng shǒu - sealed move
) z7 Z+ j' T9 t8 x8 Q) e" k/ N7 }封锁 (封鎖) fēng suǒ - seal in*% m' n9 y5 f- `, s* }) ~
浮棋 fú qí - floating stones: n# G' `$ K3 a, `; b
浮子 fú zǐ - floating stones/ F$ R( U6 J6 u/ |# l' q$ Y% [& C
负 (負) fù - lose*2 u$ s% O K$ W* C3 _* B
复盘 (復盤) fù pán - game review
! s. E* O) _. f; e5 g' P) H
$ b% D" y& l/ \6 S
) ]. |8 K: Q# p, o4 ~* QG% \3 }5 L& f8 {( v+ o
概念 gài niàn - concept*) L, B% x* P/ c
感觉 (感覺) gǎn jué - feeling*( D0 I0 _ H4 K+ g- F6 i: g ]3 y& C3 a
高 gāo - high*2 D- r2 G% r7 [3 O. ~! K
高级 (高級) gāo jí - advanced level*8 c3 ~& s- H! g, f
高目 gāo mù - 4-5 point
% v6 ~7 b* \4 ~+ h根据 (根據) gēn jù - base*4 b ^5 b8 }' U8 E& v o
根据地 (根據地) gēn jù dì - base*% X( r6 A0 F7 q2 J0 _* Z
攻 gōng - attack*
4 H$ C' [& {+ q8 P/ N. W, B攻击 (攻擊) gōng jī - attack*
6 h& M" b( t P3 |% e' X共气 (gòngqì) - shared liberty
1 g f+ ?. N- ?8 W* ?! G公气 (公氣) gōng qì - shared liberty8 d0 U" N+ @. ?1 y* b. q
攻守 gōng shǒu - attack and defence*
3 @7 j0 K6 R5 L$ B4 @共活 gòng huó - seki
3 B9 [ L& a' m6 b& T6 f1 j孤棋 gū qí - floating stones
( Q; Z+ b8 x- r" l' o' K9 O挂角 (掛角) guà jiǎo - corner approach
5 i! o+ v$ {8 @6 I' j9 }4 N) ]8 Z" D拐 guǎi - bend*& J, K0 x- F9 Q+ y( G. |
怪着 (怪著) guài zhāo - ghost move
; L1 X& T+ k& h5 T/ H) }关 (關) guān - one-space jump
& Q9 D; h( h. N' T B8 ` h- Z官子 guān zǐ - endgame
* W$ l* G. w6 r% y$ K6 R5 b龟甲 (龜甲) guī jiǎ - tortoise shell
/ L3 t3 e' I6 f规则 (規則) guī zé - rules*
2 h! Q: M/ d/ X2 [( B. T# l鬼手 guǐ shǒu - ghost move1 ?( u# @( `2 M% v( f/ x
滚包 (滾包) gǔn bāo - squeeze
3 B, H- n% C* a5 F$ i$ w, d滚打 (滾打) gǔn dǎ - squeeze
7 K7 D$ ]! ^9 }$ t! ~滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
3 y. v0 Q! j1 d3 g/ N过分 (過分) guò fèn - overplay
+ e6 n7 k, Q/ L; F# ^( z6 q% D国手 (國手) guóshǒu - national champion*
+ R* B9 w. v* R' }; @# w' p8 S
2 q" D' M$ t+ w7 a& z) j) ]
H+ Z; s& D+ b# n" x* `
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki5 r* V3 |" T3 b. ]+ |" d+ V( x
好点 (好點) hǎo diǎn - good point
/ T" K; K+ q& c) S/ J和棋 hé qí - draw*
" e' W) O! r. ]黑 hēi - black*
9 V+ z) h d; x( q黑方 hēi fāng - black player*
: P( g# `5 |$ B9 x( e5 l黑先 hēi xiān - Black plays first*) L0 o8 I- w0 s7 ~
猴子脸 hóuzǐ liǎn - Sake bottle shape$ F7 L: P5 X R
厚 hòu - thick* W" M* l8 O( n- y% L% a
后悔 (後悔) hòu huǐ - regret*) k* U5 G" h% l8 B) U" B4 O
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
; r2 v$ Y* k- ]( N7 S8 N" k+ E0 k" H厚实 (厚實) hòu shí - thick*
* [8 j1 W+ n/ |# E. x5 i厚势 (厚勢) hòu shì - influence*! q) H7 ^) f% O
后 (後) hòu - after; later*1 @+ [" r! c) {. `% |
后手 (後手) hòu shǒu - gote _* l. b! ^# O2 e, N9 K
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture# ]" T8 n0 G: Y i' X% B
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
2 Y: o" V9 T: z, r) V后中先 (後中先) hòu zhōng xiān - gote with hidden sente: k9 e. V5 P D: u+ }
虎 hǔ - tiger's mouth
; Y0 `, C7 N: X, h$ r& }虎口 hǔ kǒu - tiger's mouth
; ~9 _, [" B+ i1 B# f互破 hù pò - mutual damage, ]3 Y6 A1 P- D
互围 (互圍) hù wéi - mutual surrounding of territory5 R/ |8 X& h9 N1 L% k5 w
花见劫 (花見劫) huā jiàn jié - picnic ko: @( j' }: K$ e* u! K
花六 huā liù - rabbity six
) R2 N: r3 M/ P( R! M+ Y3 M5 O1 f花五 huā wǔ - crossed five
7 S3 ?; s4 w: d; {3 ~& d5 E; D还原 (還原) huán yuán - transposition
. j8 H; ]& f6 \缓 (緩) huǎn - slow*0 R! j! x& S1 l q }/ s
缓慢 (緩慢) huǎn màn - slow*3 o |; v" O2 g6 ~ r! w' r. x. P
缓气劫 (緩氣劫) huǎn qì jié - approach ko" H( Q; a9 V n
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
$ s. }) R# t) |. L9 g; }缓手 (緩手) huǎn shǒu - slow) H" K( u7 g0 ~4 r" y9 q" h
缓征 (緩徵) huǎn zhēng - loose ladder
W: d& h5 Q7 q% [缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
6 K& ?) S" K& v% P6 K: I黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
4 E6 n. k% t1 r3 {回手 huí shǒu - take back*( o& p7 R+ c) c2 r
回提 huí tí - recapture
1 E4 \! M) {' c" s) H! c悔棋 huǐ qí - take back*8 O* o5 s; F2 W; p8 x
活棋 huó qí - living group" s, ]8 J+ J/ ^! j& @3 X9 L
/ Z! \1 Q: }, ?( d5 f
/ r7 R, Z0 i+ X$ m0 Z6 K uJ
' {4 |4 S- p& r9 j) `3 y急 jí - urgent*
, F( G9 V0 x, B; k [* w S级 (級) jí - kyu
% ]+ C) C# ]+ d- L# c急所 jí suǒ - urgent point2 d6 K8 C1 O. ]2 s5 r" {/ j$ E
挤 (擠) jǐ - bump into diagonal; choke; atekomi
; Z+ y# ]" ]' Y8 D5 f技巧 jì qiào - technique*
+ n- I V" d% r计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
: B6 d# [1 i" B2 U. R- X+ [, D佳 jiā - excellent*
6 A# }4 r+ _( r G% r( \0 Z夹 (夾) jiā - clamp; pincer$ Q( o9 X& ?( X( Q% X8 ~/ X4 v" T
枷 jiā - net4 t) z1 e9 U% l) ~3 x' b9 z- L
枷吃 jiā chī - net- T% @. T9 {. N1 T$ u
夹攻 jiā gōng - pincer5 I; ?+ D+ K) X
假劫 jiǎ jié - false ko threat5 `6 S* o3 \9 [! |. `! L
假双活 (假雙活) jiǎ shuāng huó - false seki1 z% w3 f& B* y. J
假眼 jiǎ yǎn - false eye: K5 t P+ g) {8 t* L' J" F$ K" k( G
假眼活 jiǎ yǎn huó - two-headed dragon7 _: r7 m L* R0 S+ ~2 ~- }
尖 jiān - diagonal6 q& P/ _" C* g: K+ q: M' ?$ i
尖冲 (尖衝) jiān chōng - shoulder hit
9 W/ @8 U" Q8 q/ B0 y尖顶 (尖頂) jiān dǐng - diagonal attachment! L8 E l, ?, u
坚实 (堅實) jiān shí - solid
3 n3 z2 A3 _& A8 \* I见合 (見合) jiàn hé - miai& @$ ~5 z5 z- R; J. r7 G
教 jiāo - teach*7 c( P4 y3 \2 j+ u
交叉点 (交叉點) jiāo chā diǎn - point
* `9 P) s0 G, I# ~交点 (交點) jiāo diǎn - point4 C8 b# ~8 J. }' r8 K2 S0 Z5 ^
焦点 (焦點) jiāo diǎn - focal point*9 [5 t* e" s( h' v. g7 k
交换 (交換) jiāo huàn - exchange*7 R# @) }' R% n" V" y
角 jiǎo corner (angle, horn-shaped)*
+ d$ b/ N! ~: C& p叫吃 jiào chī - atari' v, B) P5 C9 D
教师 (教師) jiào shī - teacher*
. Z" W/ f I- u D) `* b7 S- j教室 jiào shì - classroom*5 B+ Z$ l$ n5 ]
基本功 jī běn gōng - fundamentals*
9 x7 L4 g' h1 K3 W& E0 c接不归 (接不歸) jiē bù guī - connect and die
+ y+ {- w9 A' F _& b劫 jié - ko
8 P7 y t' _; ~& m/ M7 [7 L3 R8 x劫材 jié cái - ko threat
5 |0 a/ d1 Q; [, t9 ^, ^% I* Q结果 (結果) jié guǒ - result*+ V7 A- ?* J3 M" I
劫活 jié huó - live by ko
- Z. A" C0 x' d1 Z$ B- U. \6 ]诘棋 (詰棋) jié qí - life and death problem% H" J6 T/ ~: b$ p* T
劫杀 (劫殺) jié shā - kill by ko, I, U+ q; D$ h6 s. q3 e
劫争 jié zhēng - ko fight
5 n* [& a! N# i% u5 S2 x解答 (jiě dá) - answer, solution*
4 ^" f* {, t* g0 x- ?( f; K$ \; @金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
* c' Q4 r$ J( _5 b4 L3 M& g金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
/ Q) n% s! S! z紧 (緊) jǐn - tight** ]$ \/ T, g( h! k$ F/ w
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties$ k7 X! p0 [$ h8 Y8 ]( l% | s
紧劫 (緊劫) jǐn jié - direct ko
' y8 z0 d( _: x9 G紧气 (緊氣) jǐn qì - reduce liberties3 m* a( m# E" a& |- Q
紧气劫 (緊氣劫) jǐn qì jié - direct ko
) T8 b1 f: d$ Y& ^- d5 Z; A禁着点 (禁著點) jìn zhāo diǎn - illegal point- I/ @- q [# l; h
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
. Q- J# A( m: Z! r' u: }, y, b净活 (淨活) jìng huó - unconditional life
, g( z' F* v3 h) c' a净杀 (淨殺) jìng shā - unconditional death
0 U0 D! Y/ _+ O. m5 v净死 (淨死) jìng sǐ - unconditional death! E9 A8 |! x# n0 q
救 jiù - rescue; save*" O6 g9 c2 \& f( S# e
聚 jù - placement inside opponent's eye
1 n+ s, q) R0 i" A+ B俱乐部 (俱樂部) jù lè bù - club*9 m2 f; F6 T' C4 _; ?) j2 ^+ C
聚六 jù liù - six-space killable eye shape. W) \, c" I: @- b$ m9 z) ]! y
聚三 jù sān - three-space killable eye shape, F0 `2 I' t5 L6 x
聚四 jù sì - four-space killable eye shape
% {3 A! R; Z4 ]; m3 a聚五 jù wǔ - five-space killable eye shape
) \* Y' k8 h7 \) l/ s1 ]0 }- r决战 juézhàn - decisive battle*
* Y) _1 e5 D9 ?4 L1 ^) [8 l诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
# t! C+ N& g- @* K1 F
: s* h# a1 C$ u) k
* O8 P$ Z. e+ @& `0 h; \7 oK; N- Z8 t4 _6 N7 j( l
卡眼 kǎ yǎn - falsify eye; j; X/ t& A8 a, v8 R' q& l: a c
开拆 (開拆) kāi chāi - extension
+ s9 V3 _. {% ?9 `开花 (開花) kāi huā - ponnuki
7 i% ^0 I H! p( S& E开劫 (開劫) kāi jié - create ko
3 ~6 C" k, x+ m# b开局 (開局) kāi jú - opening" F7 M1 L* O6 ?9 p- [
看花劫 kàn huā jié - picnic ko+ [ p3 j2 Q) ]2 B$ b1 c
抗 kàng - to resist, fight; to oppose to defy*
: l0 l9 N& s) H' z6 f靠 kào - attach one line higher than enemy stone \4 G$ V" e$ |- _, H; j
空 kōng - empty*- h( M! O' C% h5 ]
空间 (空間) kōng jiān - space*
5 S) k; X2 p. S+ {" _& \0 \0 O空三角 kōng sān jiǎo - empty triangle
; f3 h3 F4 r, K! d2 Z, V# c7 R空 kòng - territory*
' [4 _& t6 [7 w. J! j" }8 ~! X% u跨 kuā - attach at waist of knight's move
5 B0 T" s7 {/ ` Z t跨断 (跨斷) kuā duàn - waist cut
0 n" {# n# v; Z9 S4 T/ Z" f O快 kuài - fast*& e3 L9 @9 y3 R( b- h3 |6 z
快棋 kuài qí - blitz game
) Q5 I2 a$ `8 D' R$ A5 }宽 (寬) kuān - loose; wide*
/ R1 J3 M9 P$ H! A: m1 E( L6 k/ g宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
# ]! Z% G. O- o# n: g5 A宽气 (寬氣) kuān qì - increase liberties" y0 F3 K2 Z+ N" l
宽气劫 (寬氣劫) kuān qì jié - approach ko) }- J3 }% V+ A# c
亏 (虧) kuī - loss*7 Z! D3 u: i- k# @6 M5 E7 ^
亏损 (虧損) kuī sǔn - loss*1 A: R4 X# i1 _# b: B
扩大 (擴大) kuò dà - enlarge; expand*9 j, L) q7 U p! K: q
扩张 (擴張) kuò zhāng - enlarge; expand*0 s: q, [" `* n2 _; V0 N
[edit]
1 k: Z3 k1 T+ R8 h8 EL" f7 ~" M7 [# M C( ^- e* b
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
* ]$ g! K' j* h) t0 Z. U- O拦 (攔) lán - checking extension; prevent opponent's advance*
$ X% v: x( W+ \* v* [拦逼 (攔逼) lán bī - checking extension0 O) D% ~1 k( C5 k8 G5 t
烂柯 (爛柯) làn kē - ranka X. ~+ D Y" ]! Z' l- l7 g
老师 (老師) lǎo shī - teacher*
8 N4 Y' U# h2 f* C0 c! _老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil6 J, X5 Z/ n# c3 i
类型 (類型) lèixíng – pattern, type*0 H+ O+ b$ V7 E, `
冷着 (冷著) lěng zhāo - unexpected move: {7 k- s; ~) S7 v6 y0 ]
利 lì - profit*
# S( s5 n8 O1 q: h立 lì - descent; stand
) C X: x& A% |3 e! k利用 lì yòng - make use*0 X* Z5 J3 C7 [+ l. t& E# H
连 (連) lián - connect; continuous*
- y$ q9 Y w7 n: o, a- N3 W连扳 (連扳) lián bān - double hane6 W2 ]3 {" D3 @, @; n
连环劫 (連環劫) lián huán jié - double ko
# h F9 r; _/ a g7 Q" s! k: E连接 (連接) lián jiē - connect*
7 r, }6 u* e7 Q/ h& g6 g; ]# Y联棋 (聯棋) lián qí - pair go
0 O( \: e4 ? w: `( F, r* k恋子 (戀子) liàn zǐ - reluctance to sacrifice
1 V+ a8 k$ J+ ]& K0 B4 I两分 (兩分) liǎng fēn - equal*
) a# h- k- Y5 u ~3 j5 _两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")$ E q! u8 G' |# p3 I; }
劣势 (劣勢) liè shì - inferior*
2 x6 j/ w) l0 L* P @裂型 (裂型) liè xíng - split shape" {9 j5 C: K3 s o; t: y
龙 (龍) lóng - dragon*
- s0 [1 w; f% J; P6 D' H漏着 (漏著) lòu zhāo - oversight
7 w5 G$ E# t4 q8 e落子 luò zǐ - playing stone on board) c" R3 x% a0 t8 x" A( H- D- q
$ l( h7 I8 L9 t# Z! X, V% i7 F
$ }% a( f0 q0 Q" a: ZM7 @- T* \: Z7 P9 k
满意 (滿意) mǎnyì - satisfied*( W) A7 L' I7 ?
慢 màn - slow*! N) ~5 [/ K# d
盲点 (盲點) máng diǎn - blind spot
& J3 U+ ~' ?3 g- P( v! a0 j梅花六 méi huā liù - rabbity six& o7 W0 R5 S4 e! e/ d
梅花五 méi huā wǔ - crossed five. J r" A# G/ a! {
门吃 (門吃) mén chī - capturing technique by atari
. E/ S# J) [, U$ T2 G迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening* f5 }4 O5 I# U3 y3 A
妙手 miào shǒu - excellent move5 d4 B7 M5 _. x& g8 J
妙着 (冷著) miào zhāo - excellent move
/ D$ H M4 {* k5 U模仿棋 mó fǎng qí - mirror go
* M% k* r, ?3 n9 j0 T模样 (模樣) mó yàng - territorial framework
% c% m, q/ I( i# P' w3 f目 mù - point of territory B) p6 N0 O+ F
目外 mù wài - 3-5 point
- ~* p% e! x9 k; z/ D! Y0 G4 P
* x2 I' c: h+ ~) _7 B% G5 o% U/ Q0 ]! t i" P
N
" |8 U+ j" i& z/ U2 Y& u内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones- L: ?0 M! {" U+ _/ S7 I( P0 u
逆官子 nì guān zǐ - reverse endgame move
3 w% k) k ?, g+ ]逆先 nì xiān - reverse sente
5 d8 `: J0 N# _% j1 `2 K" ]- |" j" k- O$ `逆先手 nì xiān shǒu - reverse sente
1 t* f n% M4 d, \1 v/ W) S' Y逆转 (逆轉) nì zhuǎn - overturn game
# {) A M: N G$ S粘 nián - connect*8 J8 k9 a/ @3 l2 Z
凝形 níng xíng - overconcentrated shape
1 c4 M8 h7 d) k0 L扭断 (扭斷) niǔ duàn - crosscut
6 F; T5 g0 ^) [扭十字 niǔ shí zì - crosscut
3 M& b; H Q( h0 l9 _& b扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut- T8 V# J. Y) H U. | b
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
6 \9 k8 k* A& ~3 L" Z1 o. [) H: O2 y- g8 k3 R8 U
. ~5 e) J/ b# V3 \" m
P, f; [+ o. i0 `# K" b2 w
爬 pá - crawl*; t$ f' n' ~* J# `6 G" u: C
盘渡 (盤渡) pán dù - bridge under
7 e4 K% M9 Z3 i, r$ @# x1 O( A盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner9 y& V+ T2 k! k' _7 q& a( M# p
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner3 ^; i( ?6 |3 B1 h* d/ K% M
抛劫 (拋劫) pāo jié - throw-in ko8 \. c: n6 a, m8 R# {% P2 P
配合 pèi hé - coordination*
% L' e- s- D; V' |7 H3 K5 o4 ?碰 pèng - attach to the side; j& ?0 `8 I% j! h3 n
便宜 pián yí - profit*
, @" v& E( N) c7 L骗着 (騙著) piàn zhāo - trick play, hamete
/ s6 z7 i" h1 V0 j平衡 píng héng - balance*
1 n9 v% ?- J; P破 pò - break*
Y5 B4 U$ G0 G0 g8 i6 L) _+ k# J剖析 - pōuxī dissection / self-analysis1 ^& o3 p' h- }& ~1 g
破解 pòjiè - solution, answer to a problem*
, r; r! }) F- d% t: G5 k% ~' O$ H扑 (撲) pū - throw in$ D8 M+ H8 O' v1 V$ {# r
葡萄六 pú tao liù - rabbity six
! X8 h8 c/ i2 k0 l. |* G, B谱 (譜) pǔ - game record: q& r% }7 _: _; T: M# i
普通 pǔ tōng - common*
0 l: `# u, b0 [0 t5 n% h* N1 G[edit]% F3 m5 ?7 |5 G" p8 ?3 A1 L3 @
Q! Z6 B- Y+ F& h" c2 |% o& s
欺着 (欺著) qī zhāo - trick play, hamete
* p# K6 z+ {" Z7 i2 i4 F$ \& H棋板 qí bǎn - go board2 S" N: x; ]0 i8 A9 }! w
棋风 (棋風) qí fēng - playing style8 s/ a2 h/ {" W( u
棋盒 qí hé - stone container
% M% i/ T% I4 Z' K5 ?- d棋筋 qí jīn - key stones
( }& p. ?, w( ]/ W+ W% g9 r5 \6 E棋精 qí jīng - key stones
1 S( _# F/ e( _: U" y棋理 qí lǐ - go theory
( g9 `- a0 h& k+ u; r9 z棋力 qí lì - strength in go
% @; b9 j# S% Q& q) T棋盘 (棋盤) qí pán - go board! H0 C3 R; s% z& ?/ l8 f) l
棋谱 (棋譜) qí pǔ - game record
, c# N5 x, c3 Y" J$ ^棋石 qí shí - stone
( A/ o2 x1 L* E. o- H E棋手 qí shǒu - player*
) e8 c8 r, r8 B% w7 E棋书 (棋書) qí shū - go book
: ?; w$ I) j% V2 w棋院 qí yuàn - go institute* L. K+ T2 q* L' U2 I, T
棋形 qí xíng - shape
# `2 w. X/ W/ `6 V* [棋钟 (棋鐘) qí zhōng - clock*
8 U- f) ~7 A0 o7 K2 ]! i1 M棋子 qí zǐ - stone
: L+ A& W$ @2 ]6 R: m弃 (棄) qì – abandon, to discard, throw away2 y6 T1 k7 f' T- n/ I7 R. H
弃子(棄子) qìzǐ - sacrifice" e/ c2 Z% Z/ l. \5 H: P g
气 (氣) qì - liberty
# x$ G5 U: Y1 Y" R气合 (氣合) qì hé - fighting spirit
( _4 g C+ @7 I气紧 (氣緊) qì jǐn - shortage of liberties. b( d6 P6 N( h0 I8 }
前 - in front, before*
0 S( C; C+ K0 W浅消 (淺消) qiǎn xiāo - erasure/ O! O( m8 @" s4 m4 _& [
墙 (牆) qiáng - wall*
% F6 t* Q1 A. ] h% S强 (強) qiáng - strong
9 n* Y; }, R Y墙壁 (牆壁) qiáng bì - wall*0 L9 o0 @% m& ?5 Z
强棋 (強棋) qiáng qí - strong group9 ^* j+ F* s6 D6 @
巧手 qiǎo shǒu - clever move
+ s* L' r# b! q3 [巧着 (巧著) qiǎo zhāo - clever move
& N0 X8 M- l1 n. z% F切断 (切斷) qiè duàn - cut*" b6 ]( l/ t# m; @9 Z
侵消 qīn xiāo - erasure6 u9 O6 F: a0 v/ x' k/ M
轻 (輕) qīng - light*/ i1 j/ w5 w, U8 n; X
侵入 qīng rù - invasion2 j6 C0 j0 Y( S3 i$ W2 _" D2 g% s
轻盈 (輕盈) qīng yíng - light*
- n( ]& Z! W+ n/ E3 K7 e求活 qiú huó - make life( q( r k5 R0 p* x
曲 qǔ - bend2 t9 |" ]0 S6 y- E) Q( \8 G
曲尺 qǔ chě - carpenter's square, N* t+ v* z G) h* V X2 Q
曲三 qǔ sān - bent three
% m( {- x3 v* H! p- ?& c- D曲四 qǔ sì - bent four2 p9 B1 S/ l. l B) ^' f
觑 (覷) qù - peep9 Y8 u# j; e/ |: o
权利 quán lì - privilege1 O, U$ ^" G2 x& \0 g; X
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*+ H6 p# b4 m, d" f$ F( y
4 `! S5 ^3 ^9 D& w% f+ ~
7 l! n6 F6 @* h! _/ vR' `6 j& n1 c" o
让子 (讓子) ràng zǐ - handicap9 G# K4 |/ N. d: B) u
让子棋 (讓子棋) ràng zǐ qí - handicap game
# o4 J5 ?# O, u* q- e2 ]认输 (認輸) rèn shū - resign*7 [7 {4 q1 ^9 v' Q2 _& I5 R! G
弱 ruò - weak*
6 M% d% A E+ _1 a2 S/ O8 J弱棋 ruò qí - weak group: u0 a/ G: G) D$ q
4 J+ Z" \9 g( v0 u( Y
0 a. E) @& c% w7 L
S- n) ?. a" C1 y7 ^
三间拆 (三間拆) sān jiān chāi - three-space extension& R1 j& S/ }( V
三间跳 (三間跳) sān jiān tiào - three-space jump) w/ n5 m0 N n7 k% P) A' X
三劫 sān jié - triple ko
: I) R9 S' \! I' W. A4 U三劫循环 (三劫循環) sān jié xún huán - triple ko$ |$ h3 G- Q5 i4 n+ o
三连星 (三連星) sān lián xīng - san ren sei
4 x- Z* P% L+ N& o三目正中 sān mù zhèng zhōng - center of three stones
6 w' e) r" ?; [8 c三三 sān sān - 3-3 point
( `% {. ?- T, _; D三手劫 sān shǒu jié - two-move approach ko
7 v" l7 H3 V3 n三子正中 sān zǐ zhèng zhōng - center of three stones
" \, M/ Q9 q5 |杀 (殺) shā - kill*" i% X% R4 S' _! ], o6 o; w, \
杀棋 (殺棋) shā qí - kill
9 Q2 @; J( Q' V: Q) K. U杀气 (殺氣) shā qì - capturing race
0 ?1 S3 `' R& T" j6 U" N: D0 l上 shàng - upper*
7 }: P* h( }9 B( R% [- r4 g上级 (上級) shàng jí - advanced level*0 A3 B# O5 o1 [; _/ S2 M
上下同形 shàng xià tóng xíng - symmetrical position
; v$ A3 J! s8 f. V/ _稍 shāo - somewhat; a little*
; }& z" l" }6 x0 v伸气 (伸氣) shēn qì - increase liberties3 H3 L, P6 T: G0 G
伸腿 shēn tuǐ - monkey jump
- F0 o- C4 B" ]' d生死劫 shēng sǐ jié - all-dominating ko) t. Z. L/ l: \. u9 L8 {* i. K
胜 (勝) shèng - win*
1 I/ b8 N, N. D& l1 T. e7 T2 W5 Q胜负手 (勝負手) shèng fù shǒu - all-or-nothing move- u/ Q! z) a& e& B% s1 V( a5 l; ]
胜着 (勝著) shèng zhāo - winning move1 h$ p. T2 w5 }7 ~7 ?! P, v0 o
失败 (失敗) shī bài - failure*
, ?1 A j* t+ Z, K2 j实地 (實地) shí dì - solid territory
2 i Z) u6 c' ^* i+ {7 _十番棋 shí fān qí - ten-game match
j' J1 _& w& L8 ]& V实接 (實接) shí jiē - solid connection
3 b8 @; X/ `: \) D* d% r石塔 shí tǎ - two-stone edge squeeze
: N5 y |7 E9 z) h5 T( o k实战 (實戰) shí zhàn - actual game situation' k0 b' m: e/ e" w: r& V# \
实战手 (實戰手) shí zhàn shǒu - situational move
' U }0 _$ c1 h& k7 j7 ?势 (勢) shì - influence*
! L) h! E2 t7 I. E) Z1 l室 shì - house; room*( ~8 U! ~: J3 q0 [
势力 (勢力) shì lì - influence*! H; K/ [( m- u
试应手 (試應手) shì yìng shǒu - probe
" u- \$ g( a2 w+ V6 ~0 f. y, s) _* J收官 shōu guān - play endgame
) g: d7 {8 ?, }6 i$ X收官子 shōu guān zǐ - play endgame( ~* {/ ` q( ?; N6 I
收后 (收後) shōu hòu - last play
9 |& X5 J! T4 H/ F' L收气 (收氣) shōu qì - reduce liberties( Y z; E* I$ b+ \! `: P2 t
守 shǒu - defend*
( _ e- c% S, t7 c1 Q; d& w9 Z手 shǒu - move7 t/ |) m* b4 Z1 X( S+ M" _
手段 shǒu duàn - technique*
! g/ z& n& Q# f" G. u手割 shǒu gē - reorder sequence- G2 i6 C9 v5 y8 @* _" Q
守角 shǒu jiǎo - corner enclosure# `" }4 R3 h' S) j, c; d6 w
手筋 shǒu jīn - tesuji; p3 b8 w) x" x+ v r0 D/ C7 q
手顺 (手順) shǒu shùn - sequence. E. ?, v+ H$ z& y- l" j5 _
手谈 (手談) shǒu tán - hand talk5 Y) R0 d0 e2 I, O3 I- b m8 G8 T* n! ]
授先 shòu xiān - one stone handicap: a% b/ r" D4 \' K* c2 J
授子 shǒu zǐ - handicap4 u6 `9 e" J2 `$ @- {" A
授子棋 shǒu zǐ qí - handicap game
, _5 z$ N0 ]4 V, ^8 `8 H书 (書) shū - book*
# S0 [3 ?. A2 j4 p输 (輸) shū - lose*% v0 f+ L3 w, x+ h
书本 (書本) shū běn - book*' {6 z3 s& ?: i; }
数目法 shǔmùfǎ - territory scoring X' `! d: [# J! k* U# l C3 ?
数子法 shǔzǐfǎ - area scoring
, Z) j- K1 D+ A4 P2 \梳形 shū xíng - comb formation7 R6 n6 s! _( F
梳形板六 shū xíng bǎn liù - comb formation6 ?: r8 G$ t) S1 e9 }' A
双 (雙) shuāng - bamboo joint
8 M3 ` \0 o) d8 y双吃 (雙吃) shuāng chī - double atari
7 b* Z: t: f1 V0 J双打 (雙打) shuāng dǎ - double atari( j/ o; m# Q( f! J
双打吃 (雙打吃) shuāng dǎ chī - double atari* @* \2 `6 {9 U+ J3 f4 Y
双倒扑 (雙倒撲) shuāng dào pū - double snapback d; Q" e: J7 l3 k" J0 g1 T/ i
双方 (雙方) shuāng fāng - both sides*
* k/ u4 ?7 v/ F0 \7 h. n8 b双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach% y; Z w* T& I: ]0 T$ |7 n
双挂 (雙掛) shuāng guà - double approach& m4 A9 l5 P& b/ c
双虎 (雙虎) shuāng hǔ - trumpet connection! D6 Y+ r, L8 W, o% g9 i
双活 (雙活) shuāng huó - seki
7 y7 z2 I; b) O& t& _6 e双叫吃 (雙叫吃) shuāng jiào chī - double atari
" X0 c0 O- X; \4 v" p; n( |! F* P双劫 (雙劫) shuāng jié - double ko
( f6 O, o( S7 G6 g双征 (shuāng zhēng) - double ladder
1 z1 `4 A7 B3 F# l% e顺序 (順序) shùn xù - sequence*
* ?+ T3 G9 b/ [1 g死活 sǐ huó - life and death! a; _2 d& g; R/ j5 G
死活题 (死活題) sǐ huó tí - life and death problem. ` S7 y. f" M" v; _4 o$ B
死棋 sǐ qí - dead group
" i3 \( B L, W; e: O# o; W死子 sǐ zǐ - dead stone
: L$ q1 Y$ ^3 a- I四间拆 (四間拆) sì jiān chāi - four-space extension- ?8 F# d5 z' o' v: c+ g
四角穿心 sì jiǎo chuān xīng - occupying four corners and center- q* d0 _( M! ]7 a3 \
四劫 sì jié - quadruple ko- S. _2 D U& l% |1 O
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
2 v7 W3 C6 u' p! Q; r7 s四连星 (四連星) sì lián xīng - yon ren sei
4 _) Y- c8 o4 B8 u+ W松 (鬆) sōng - slack*( r. y1 q; o4 ]* s7 c1 P% Z- P
松气 (鬆氣) sōng qì - increase liberties/ e& B5 |. c. j2 V h; X0 j* {
松气劫 (鬆氣劫) sōng qì jié - approach ko
+ W9 P! R* R7 `/ ~, G4 P俗手 sú shǒu - crude move
+ Z/ q$ ~" }( M/ c: h0 \随手 (隨手) suí shǒu - hasty move
* l. }( l% G/ N5 g& H- q随手棋 (隨手棋) suí shǒu qí - hasty move
* S$ w9 G6 z n1 W3 j损 (損) sǔn - loss*
! Y" D& S' t+ j% G; Q" x损劫 (損劫) sǔn jié - losing ko threat
( q+ g: C& H$ j4 X' H损失 (損失) sǔn shī - loss*
. b8 ^9 H! s: t4 W0 _+ e; l顺序 (順序) sùn xù - sequence*& z7 T2 W, l( D" \6 |/ `& P
( o' |- ^1 E; y, Y7 U
) @) l5 k& U0 M" U' C) T- PT
/ C. L" @! K# t5 b& |台象 tái xiàng - Tower
. j' h0 l D6 {弹性 (彈性) tán xìng - flexibility*
- i3 K, c1 c" b6 Y! ]- H, \搪 táng - block*
$ Y% U7 [+ R( q1 h7 Z. k9 U: f4 q1 K套劫 tāo jié - two stage ko8 N) w7 y; A& U8 V
逃 táo - escape*
5 k( M+ U5 s: ?+ p9 b* d. r逃遁 táodùn - to escape, to run away, flee*
# s$ ]6 Y+ W3 t逃生 táo shēng - escape*
9 }' ]( o9 Z" x4 \+ ^腾挪 (騰挪) téng nuó - sabaki8 W1 {& c) ?1 I3 z* B8 i
提 tí - remove from board- ]0 `3 ?* r) E+ T0 c- @* D0 L
提劫 tí jié - taking the ko
( w) w. n7 s" \) t% y+ H提子 tí zǐ - remove from board
' e: f* x+ t D( u天王山 tiān wáng shān - tennouzan. ]" T- y5 K' E9 g. r3 l' R
天下大劫 tiān xià dà jié - all-dominating ko# C5 h' Q6 z. y. O- o; u1 v
天下劫 tiān xià jié - all-dominating ko2 |" h( {/ T2 j0 X
天元 tiān yuán - tengen6 T1 C3 d4 N. @ C, o! g" I
跳 tiào - jump*6 m w4 h a- i# G* g
贴目 (貼目) tiē mù - komi* k! @' _* C) a
铁柱 (鐵柱) tiě zhù - iron pillar*
( G; m! {3 c1 i m2 i挺 tǐng - push up; stand*" o. e( |3 O& L) m. {2 T
投降 tóu xiáng - resign*
* V0 v8 c& x, a# _+ c9 q投子 tóu zǐ - resign
; Q M- R) `7 l5 w! z透点 (透點) tòu diǎn - placement
% ?9 w+ K9 r" T8 Z图 (圖) tú - diagram*% F0 w. i2 n, }/ c
退 tuì - pull back
$ J" Z- z) r. N, Z* Z, q托 tuō - underneath attachment: y# F* R6 G+ H* [! I( T
脱出 tuōchū - escape, break out+ h% L" b3 H G5 n7 s
脱骨 (脫骨) tuō gǔ - under the stones. R& ?, }) L7 S! G$ K% P$ @1 Q( p
脱先 (脫先) tuō xiān - tenuki
* ]0 F, M( o0 U8 F% f" T+ {/ J3 b$ l0 ]0 `
/ J5 U9 U/ Q" }6 o+ X
W
8 e( C1 L/ a8 z- Z& A5 [挖 wā - wedge
# i/ O1 g' \: ^外目 wài mù - 3-5 point: Y' n0 k5 v7 J9 p" x, V) j' N3 v; h! k3 E
外气 (外氣) wài qì - outside liberty
4 e$ A; B0 I$ n弯三 (彎三) wān sān - bent three
3 [% t! t$ I" R3 C弯四 (彎四) wān sì - bent four# e7 F" Z% Z Q) z
万年劫 (萬年劫) wàn nián jié - ten thousand year ko7 w: b- K" p* a' S( o) H# E
围 (圍) wéi - surround*9 z3 d: P- {% x, n; f
围棋 (圍棋) wéi qí - go3 u& C( E5 ^+ d1 y$ S6 k$ x0 W" a$ T
尾巴 wěi bā - tail*
8 F" Z+ m0 j/ f. S( `: }1 E: k味道 wèi dào - aji- F, b9 W! d2 H. ?8 Q
文凭 (文憑) wén píng - diploma
. b3 l5 z p) |8 g1 z稳当 (穩當) wěndang - stable; firm*1 m* `% h2 n& T1 b& x) t# H8 T
问应手 (問應手) wèn yìng shǒu - probe7 L. y4 v5 w/ ^1 G- @
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
D7 ?9 w" f! }% \3 E+ F$ c3 G2 x无理 (無理) wú lǐ - overplay
* E0 x/ `9 o" L+ ?! w3 Z) ]1 ?( k无忧劫 (無憂劫) wú yōu jiě - picnic ko/ C* a+ ~# r u L' k* p! W
五子棋 wú zǐ qí - gomoku narabe% q R( o5 K+ ?% x$ w( u
五间拆 (五間拆) wǔ jiān chāi - five-space extension
8 @& x1 f' A5 x$ ]4 ]" ]五连星 (五連星) wǔ lián xīng - go ren sei( o1 Z( J' R( t( p8 _8 k
五五 wǔ wǔ - 5-5 point A4 l1 R; q( j& z m/ p
( c6 ?6 K) O4 ^7 N: D$ D( b+ m$ Z
4 T* i/ t# O: E& i. PX
- i: g, T1 G& B r细棋 (細棋) xì qí - close game
6 @8 Z) h! d8 G% x瞎劫 xiā jié - false ko threat0 p1 P. y: z9 `3 w: z" w
下 xià - lower** n& H, t2 j( V1 X, Q2 i7 v5 C
下法 xiàfǎ - method* b5 n2 i5 M9 N. P' B" r& f
先 xiān - before; first*
: s+ w) e. Q& K9 Y5 i: ?, B7 E先手 xiān shǒu - sente' t% C- E5 x/ K: ^
先手劫 xiān shǒu jié - a ko in which the player makes the first capture- Q9 [8 Q" z; q |4 G, L( n
先手利 xiān shǒu lì - forcing move% h. R o0 |. U0 k
先中后 (先中後) xiān zhōng hòu - sente with hidden gote+ d" y: s9 b: X
陷阱 xiànjǐng - a trap*
/ {* @! L7 p- N* _& ^+ F象步 xiàng bù - elephant's move
1 d, Y- e( R9 G3 P# |* j象步飞 (象步飛) xiàng bù fēi - elephant's move
8 H# [" z5 A% R8 I+ n' L, F* _象飞 (象飛) xiàng fēi - elephant's move' R+ }% q, I: V7 Y# C. P' G
向小目 xiàng xiǎo mù - facing 3-4 points8 N9 ]6 q( i1 m* B
象眼 xiàng yǎn - center of elephant's move
! K. g. o) V5 U4 I$ Y( |9 R$ P# D- X消劫 xiāo jié - ending the ko
& X) D1 \8 a! R4 E小 xiǎo - small*
: V" U9 P6 l+ ]& f小飞 (小飛) xiǎo fēi - knight's move7 r' a& r3 Z) n' }3 w* b
小尖 xiǎo jiān - diagonal. ]: D7 L* y# t0 i; t' ]0 W4 E
小林流 xiǎo lín liú - kobayashi opening/ l4 h% ~3 J/ y% K. Y h- K
小目 xiǎo mù - 3-4 point
2 o3 s; l- l3 B3 x5 B小盘 (小盤) xiǎo pán - small board (13x13 or smaller)5 w A6 d& {# z" a! S; t
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)# h/ O8 v- t$ v
小伸腿 xiǎo shēn tuǐ - small monkey jump
% Z" T/ G0 t- U小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg; E' e5 R6 |/ o: @" K
效果 xiào guǒ - effect; result*
3 R, G; J+ U/ ^# P/ d- v效率 xiào lǜ - efficiency*: N1 t+ V! e0 Z
新布局 (新佈局) xīn bù jú - new opening
! h2 i" w, Q i% F6 n. f新手 xīn shǒu - new move
3 q8 B* E/ u& _0 r! c: N/ p0 E4 D) x星 xīng - star point6 a$ z: e4 e w Z4 {' {
星位 xīng wèi - star point
: {2 M# Q3 r$ x! m) A- e& @形 xíng - shape*
( q! ?" n( ~/ n形势 (形勢) xíng shì - situation*
$ @* R% G, ~& {# b. g5 U$ Q形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement x5 n! O2 M4 u% ~; c" _
形状 (形狀) xíng zhuàng - shape*
& }0 b2 j4 E% s; q1 x( [秀策流 xiù cè liú - shusaku opening
5 v, j& ^. z8 h虚手 (虛手) xū shǒu - pass
$ n/ Q4 o2 ?( K& t, [0 o虚着 (虛著) xū zháo - pass/ X8 h% ]1 b1 i4 G2 K% ]; U- C
序盘 (序盤) xù pán - opening6 f7 L; ^8 Q. ^: X! O N( G
学生 (學生) xué shēng - student*
6 G- F( d! M: y雪崩 xuě bēng - avalanche*
6 h1 l# z( ?' x8 p- x- T' y/ _& c循环劫 (循環劫) xún huán jié - double ko u7 L5 ?: c6 V# I
, b! Z7 L) Y3 y! X9 j, {8 {; ]& w3 q6 p9 ]
Y
A! ~) ]+ ~5 f% n: e* F! W' |% ~. d压 (壓) yā - push down*
$ ^) F% Y- f6 q压力 (壓力) yā lì - pressure*
8 L6 @. Q6 S0 U* m8 ]& x) s延气 (延氣) yán qì - increase liberties" W# j4 ~" P6 `7 B4 ?/ v: A
眼 yǎn - eye*! U3 F$ V) k# y' B% \7 A" W/ o
眼位 yǎn wèi - eye potential; eye space
- ]; z c K( A& k0 { c3 g1 [眼气 (yǎn qì) - eye liberties+ n/ Q/ z5 R7 c$ _# |9 |! A
眼形 yǎn xíng - eye shape; eye space4 F v2 W3 O* I. [( K
妖刀 yāo dāo - magic sword
( C2 O' q0 c1 F( E* \" N摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
& j" C5 y2 i$ g( s( T' u要点 (要點) yào diǎn - vital point# _; o8 U( F; \9 w% k
要子 yào zǐ - key stones V/ c2 E( r! g. g& ~* N9 z, S; v
业余 (業餘) yè yú - amateur*# z& ]# b1 _/ p5 Z* B0 f' f
一方地 yī fāng dì - one-sided territory
; q' f) X& } ]8 `9 }一间拆 (一間拆) yī jiān chāi - one-space extension5 z/ l9 |! Z; J. [3 O
一间跳 (一間跳) yī jiān tiào - one-space jump
) B/ J, P: s0 q- J# U+ y2 {一手劫 yī shǒu jié - direct ko, q2 b% C8 F! L+ y, I
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
9 O& i$ ~% q) A1 N/ d疑问手 (疑問手) yí wèn shǒu - questionable move
1 }& A/ H: Q* ]7 f弈棋 yì qí - play game*
6 |, t8 e$ B w3 {3 m5 M6 ~ Q6 N引征 yǐn zhēng - ladder breaker3 A! Y7 E5 v" I7 x1 O# ]+ K
赢 (贏) yíng - win*
( U. w5 ?6 {* G; V! ]( B应氏 (應氏) yìng shì - ing's/ w. g4 y* w4 e# [! D
硬腿 yìng tuǐ - first line descent. P' e9 c0 ~+ l0 V: z7 c
优势 (優勢) yōu shì - superior*
* S. ]% ]/ I' D. J: u, L5 P5 H. h有利 yǒu lì - advantageous*& n/ K2 D6 g. p4 s, A
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye7 T: m0 {7 {4 ^) C; S m ]) F
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
" \ a5 k0 K" J: O5 D2 Q右 yòu - right*
3 M: q6 m8 t* l6 W" z% t余味 (餘味) yú wèi - aji, U3 r/ V5 Y( j: E' l. U" x7 S& ^
愚形 yú xíng - dumpling shape
3 [' X" y2 J' n3 p2 B8 Q宇宙流 yǔ zhòu liú - cosmic style
+ O' j1 i" O S! i4 L. _7 [原则 (原則) yuán zé - principle*# c9 {' j6 g) j+ K
院生 yuàn shēng - insei
, N2 w& y! f7 d) N
$ H! j5 T( x6 z6 M3 s7 w& U; u
% A2 E. v( R$ F" x7 sZ0 Y0 I5 G2 ?6 f) ]7 w
枣 (zǎo) - jujube (Chinese Date Wood)*( x5 L% E7 }% u" C
扎钉 (扎釘) zhá dīng - iron pillar*
3 h- q5 ^. W7 X2 q Z' y/ k+ N s( r长 (cháng) - stretch
1 b6 ^8 i* M0 v8 Q, P7 R4 Z胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
+ x) w9 z! P) \3 g3 M胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi6 V* A) g" t* X( s8 {
着 (著) zhāo - move
8 S7 m' M0 a( J6 q% `真眼 zhēn yǎn - real eye/ E/ M5 n$ }4 S7 h3 ]* p
镇 (鎮) zhèn - capping play
" Z; t y T! ^4 J* h' ]镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker/ V9 P! H1 C% x; L& U- m# q/ b- D
镇头 (鎮頭) zhèn tóu - capping play( i; y% e9 L, W' w
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma# C: w/ a O# y$ o
征 zhēng - ladder
6 B3 r# Q" n& B9 d, y5 @争棋 (爭棋) zhēng qí - official challenge match# k* j9 V' N4 g# }) M4 [
征子 zhēng zǐ - ladder! o% V/ r, c' d/ i
征子劫 zhēng zǐ jié - ladder ko
/ J9 E$ f; I3 X; w J, U, v整体 (整體) zhěng tǐ - chain! v7 ?- d Z6 @7 U T- r% X" m
整型 zhěng xíng - settle9 s" N, X% h4 b; l8 k
正解 zhèng jiě - solution*
: j5 O2 p, \, F, S E正确 (正確) zhèng què - correct*
* d$ D# V1 u) R! R7 @证书 (證書) zhèng shū - certificate* i6 r/ p* i# l1 E* B& n
正着 (正著) zhèng zhāo - proper move$ B* h+ l3 l4 K2 h7 v, [/ N
指导棋 (指導棋) zhí dǎo qí - teaching game
" N% g' D7 _0 u* j6 O$ _直二 zhí èr - straight two
i7 d, \- T. z& \直三 zhí sān - straight three5 C; p! i' [' d8 v& k
直四 zhí sì - straight four
* p% z8 y/ O2 _3 y7 ~职业 (職業) zhí yè - professional*
0 g3 ]0 F4 b- B6 N$ E$ _3 V4 v* ~! O只此一手 zhǐ cǐ yī shǒu - only move
3 V( K* }, M& b: ]治孤 zhì gū - managing isolated weak group
( d, u7 @$ w; W# C6 R: R中 zhōng - center*: ?, F- T& G9 ]2 J( R
钟 (鐘) zhōng - clock*1 x* M: o; o) Y# |/ Q9 K# X0 J K4 ?
中腹 zhōng fù - center*
- Q7 s. X8 n& K. t9 C( c中国流 (中國流) zhōng guó liǔ - chinese opening
7 e! `+ ?& n9 ^中级 (中級) zhōng jí - intermediate level*- |7 S9 x( W4 B `
终局 (終局) zhōng jú - end of game
" V7 q+ d5 T5 B7 N- G中盘 (中盤) zhōng pán - middle game/ o C& v" ~) H, F6 H
终盘 (終盤) zhōng pán - endgame
: F5 n, R- o0 m4 ]5 h1 E# a中心 zhōng xīn - center*
2 D& Z; d2 r% P; |+ @, h中央 zhōng yāng - center*
( M9 W K: O4 }$ y. s! T; k1 {中原 zhōng yuán - center*
0 B. O0 ]% l6 M8 t4 H9 ^' y重 zhòng - heavy*0 W; f( {, G6 x- P6 g7 u
主动 (主動) zhǔdòng - (to take the) initiative*
: j. `1 d, p' x, g专业 (專業) zhuān yè - professional*. `/ W, _$ P& K4 F
转换 (轉換) zhuǎn huàn - exchange*. {' _' |0 [; |
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
; y! a/ v1 Y# E装劫 (裝劫) zhuāng jié - a move that threatens a ko
+ K4 `1 K! s( L& x% c0 ]撞气 (撞氣) zhuàng qì - reduce self liberties: \* b# ~1 m% M8 C- Q" E' A% o& u
追 zhuī - chase*- u" c) s+ r5 ~8 I* F
追捕 zhuī bǔ - chase*
' ?' X- C" J8 V子 zǐ - stone; unit in chinese counting+ P2 R, \# ]" O/ S1 c* ?/ s
自然流 zì rán liú - natural style
: N3 z0 j# u2 F1 m. E自杀 (自殺) zì shā - suicide*
0 h0 x5 @" Y" Z) J* g# I. {1 {左 zuǒ - left*% |7 o# W8 y) l8 z+ e
左右同形 zuǒ yòu tóng xíng - symmetrical position# ]& Y) c) }; J- f1 _3 z$ O
做活 zuò huó - make life8 `: C! l0 }# Z% J
做劫 zuò jié - create ko
6 |" G* H2 P8 [3 G% y# m8 `4 N作战 zuòzhàn - combat*
$ J% p3 o8 ~& _4 V, a1 m做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
1 b/ P% G# g8 o! z. o4 r5 Z/ z/ P |
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