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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A4 W$ o, N! J& `( N
安定 āndìng - settle*
  Q- x+ [. g" A0 A" I/ \
- G- ]* C: W6 M( P2 K) r. k7 `' I7 B2 }7 C/ K
B
" R! U5 K. M# B- P3 G7 m白 bái - white*
, I  R% n7 f* ~) N! x& ~4 S9 @白方 bái fāng - white player*; l6 H7 R: \4 n$ s
败 (敗) bài - failure*
5 z& V6 a6 I* e2 H! ?+ T败着 (敗著) bài zhāo - losing move" B( i! E$ _5 N0 j
扳 bān - hane/ x$ w. T2 Y: y
扳断 bān duàn - hane through( Z' A$ r* [" B+ c' T0 Q
板六 bǎn liù - rectangular six
$ V/ V- [1 e( Q/ G0 b半劫 bàn jié - half-point ko
6 D+ A( s$ C  d( m6 g棒接 bàng jiē - pole connection. d! S. T( U' a4 N& b
包围 (包圍) bāo wéi - surround*' _" R5 c0 j+ S" k% z. B+ A3 p
薄 báo - thin*
. ?, z) A4 g2 q9 o9 W保留 bǎoliú - retain; preserve*
3 w- ^9 {( E7 L# x/ L) F5 T抱吃 bào chī - capturing technique by atari9 I3 l# `, k2 C4 D2 P  ~
本身劫 běn shēn jié - local ko threat8 B: L. D  t, T- m5 ?0 f
本身劫材 běn shēn jié cái - local ko threat
# z: L( v- K* |2 X4 Y  q本手 běn shǒu - proper move
, q: D6 k: F+ `: D. r笨重 bèn zhòng - heavy*( r7 h# P7 h6 Y  c1 K/ P
崩 bēng - collapse*4 K: N1 r8 s; u  Y
崩溃 (崩潰) bēng kuì - collapse*& f7 P9 W3 R. e3 \, ], g
逼 bī - checking extension
1 P( ^) g0 {1 l3 ?( J鼻顶 (鼻頂) bí dǐng - nose tesuji7 K. R& S* c: T0 `$ a5 d
比气 (比氣) bǐ qì - capturing race; U5 ~0 m! H7 `9 G$ L  @" t6 N
比赛 (比賽) bǐ sài - tournament*: p; x! M/ I+ c# w2 G4 A  n
边 (邊) biān - side*
1 W' P: x% e7 x1 X) \变化 (變化) biàn huà - variation*  G7 P) p, w2 h8 I4 x+ I/ y' s
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening; r: r) t! Q0 y6 u, k3 m
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
" T) X# e) M; X9 J1 b( n6 l1 c变着 (變著) biàn zhāo - unusual play$ _  A( U) s" |/ ^( ~! L
并 (並) bìng - horizontal stretch
# G# C' p( m4 p, }) t; T( @; s步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)) F! x9 s3 a" P# f% p
补强 (補强) bǔ qiáng - reinforce*
7 U* P3 J% S7 G布局 (佈局) bù jú - opening
# T# {8 X  `$ u* ?不利 bù lì - disadvantageous*5 v5 s1 E: B1 E# b- i
不入 bù rù - suicide* n3 x% V% W) q0 A& @0 X
不入子 bù rù zǐ - suicide
2 V7 X0 E. s/ O8 t* m不提三目 bù tí sān mù - three points without capturing( q) i4 G( g# e' g  n  |
不提五目 bù tí wǔ mù - five points without capturing
& B# S4 C9 |$ j: H. M9 _' _
: ?1 ^5 C' D: b3 I* U5 n
) p/ ]9 g3 B9 \. uC" `9 c" F) S, z9 h1 L! I
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
, q, [' F7 U( Z& l猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)* b5 N, H- S' H0 A* T# V0 E: U6 q
参考 (參考) cān kǎo - reference*
; q) a% R  [5 H+ I1 U1 f" o: b残忍 cánrěn - bloody or merciless*, P+ d' V. F8 x( K+ [: l
拆 chāi - extension
. Q' u9 F3 v$ B0 g/ N; B$ ~拆逼 chāi bī - checking extension4 u6 @* B& }1 J3 @
拆二 chāi èr - two-space extension, S2 ?! |6 U  w5 k' T% t
拆三 chāi sān - three-space extension. n8 Q" l9 S( s1 z
拆四 chāi sì - four-space extension0 ~( I7 L/ h3 U; }: i& y
拆五 chāi wǔ - five-space extension: |( j. j& H8 t! i5 G) |' ^1 w
拆一 chāi yī - one-space extension
7 c" w# H5 r+ A1 e' _# W; u缠绕 (纏繞) chánrǎo - harassment technique
# ]: @/ V3 l1 T7 B# I, ~% \6 x4 Q长 (長) cháng - stretch
$ ?7 g" t$ C* g% o7 N长考 (長考) cháng kǎo - think for a long time& f! s, @9 Y7 }+ ?# k( N8 G
长气 (長氣) cháng qì - increase liberties
3 C9 A5 l1 ~- l/ C( o长生 (長生) cháng shēng - eternal life
, @0 z* t1 n" ?4 `- g4 `4 @. O  z$ f场合定式 (場合定式) chǎng hé dìng shì - situational joseki
5 z% `5 C" m0 d; [5 S8 N" `0 h( y超大飞 (超大飛) chāo dà fēi - very large knight's move& C( h8 ?8 V$ N8 Q; ?2 N9 U
超高目 chāo gāo mù - 4-6 point( q' F2 ]- g( i4 r" C/ B$ O3 g/ |
超时负 / 超时 (超時) chāo shí fù  - lose by time
  P3 I3 L/ B! g# f- h! D  h8 I超时胜 chāo shí shèng - win on time
& |. k' F+ D- S* h- T  s成功 chéng gōng - success*- q: k  @' s5 |# P1 f8 p5 b
成立 chéng lì - possible*
4 z4 [! U& n5 O4 r# j秤砣 chèng tuó - two-stone edge squeeze
9 V1 B4 P) W. T/ }  m1 k( H吃 chī - capture/ s7 W" ?" s, u% _
吃亏 (吃虧) chī kuī - loss*
) T  W1 G9 F. `& L7 A* _持棋 chí qí - jigo5 y/ `" R- }6 i' d7 M5 _3 d# ^
冲 (衝) chōng - push through9 }1 Y: o6 H( g; Y: o+ Q
重复 (重複) chóng fù - overconcentrated
3 a2 G/ H$ u" ]9 f! F5 V( I初段 chū duàn - 1 dan
  T9 u9 R7 j; e/ k- [初级 (初級) chū jí - beginner level*; _4 \& D0 p0 E1 f# e  D9 d
出头 (出頭) chū tóu - getting ahead
/ c, ]+ s  D' `7 d刺 cì - peep! l! c. b+ Q& E0 ^; ^! O6 ^: A
次序 cì xù - sequence*4 b: r+ ?# @( x* ~+ V; n
错误 (錯誤) cuò wù - mistake*
" M' X9 j! ]" N$ Y$ O8 [错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
$ Z8 d: l: w+ \/ _( N3 R; D- X; I$ f8 p8 @, `
6 t0 X" ]+ v# A
D* c! ]: F2 {, }3 I, A4 |# R6 f
搭 dā - attach
1 Q4 @8 A/ t& p) ~打 dǎ - atari
/ B5 H; K6 ~# ^4 H. u! m# E5 W, Q# t打吃 dǎ chī - atari% U, [: H- e* F1 g
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one0 a" M& Q. n! N: g& K4 `3 O
打挂 (打掛) dǎ guà - adjourn game& j4 m4 ?% p5 H
打劫 dǎ jié - ko; K: g6 ^  W1 E2 q
打入 dǎ rù - invasion
  z8 k4 z/ Y$ ^打三还一 (打三還一) dǎ sān huán yī - capture three recapture one
2 C( h' p3 Q# _3 G  c. \& X& U大 dà - large*
0 b' S# P  _: W1 L4 Y* K7 n1 Z大场 (大場) dà chǎng - big point& l6 b1 Y7 N0 h% U
大飞 (大飛) dà fēi - large knight's move
+ ?6 l7 u7 Q4 p* a/ p& W  x. U大局感 dà jú gǎn - whole board thinking
# _2 V* y! }3 |9 [+ ^大龙 (大龍) dà lóng - dragon*
( ?2 F& v5 {. D9 x8 N大模样 (大模樣) dà mó yàng - large-scale framework3 H# a4 `3 ?  Q5 F- H6 p, t/ _
大盘 (大盤) dà pán - large board (19x19)6 {" k8 z' P( b: o4 k+ e! I0 f
大棋盘 (大棋盤) dà qí pán - large board (19x19)
7 Z# O% n$ w/ g5 B  k$ Y大伸腿 dà shēn tuǐ - large monkey jump9 O0 D2 ?. v. E' X* M/ c9 v
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
. P+ k) u3 f2 v/ n2 ?- m3 H大雪崩 (da4 xue3 beng1) - large avalanche
; A% z1 }& W2 h大压梁 (dà yā liáng) - Da Ya Liang
4 {6 h$ _1 t( z/ h大眼 dà yǎn - eye with two or more spaces
0 O$ f8 _% A! f& l! \大猪嘴 (大豬嘴) dà zhū zuǐ - j group" t4 p4 P# C7 c' M8 M) N
带钩 (帶鈎) dài gōu - long l group* }2 u+ D8 g- m2 m6 `* D$ Z, G& u
单关 (單關) dān guān - one-space jump% F, L4 R  k! o# S6 n; O4 t
单官 (單官) dān guān - neutral point
0 I! C% V( e6 c6 l* _/ @0 d4 ?单劫 (單劫) dān jié - half-point ko
# ^9 ]0 t) |; Z1 d0 S) |/ ?单行道 (單行道) dān xíng dào - one-way street*
3 E7 e  i* R; M& I3 D# s挡 (擋) dǎng - block*
% o- C, i) P7 q2 ?: ^刀把五 dāo bǎ wǔ - bulky five; w' l/ I4 y+ D
刀板五 dāo bǎn wǔ - bulky five% J0 j3 m  [9 [8 D7 \/ M
刀柄五 dāo bìng wǔ - bulky five1 v8 ]( p& x, U. E3 ~
刀五 dāo wǔ - bulky five
/ k$ M+ n9 I8 q. ]4 q& R7 z# D4 a倒扑 (倒撲) dào pū - snapback5 ?( n. b0 K& ~" |6 g8 B* B0 g
倒贴 (倒貼) dào tiē - reverse komi" E6 k# Q! q4 V: E5 @# z
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
4 y, C0 b4 |: i8 V/ B% J/ s低 dī - low*; b& u' }7 A+ S( {, Q1 k7 F5 b0 ?- k
敌 (敵) dí - enemy*
3 g+ \/ w+ v! K$ @/ q3 `% I0 u抵 dĭ - hold up; push against, to support, to resist*
$ Y, T7 j% D( |抵抗 dǐkàng - to resist; resistance** N- H5 ?  _& U# \- B- Y
敌人 (敵人) dí rén - enemy*. x" G- E8 e0 P! T* m$ Q& \
地 dì - territory*, g& I. x0 @  E# @8 G3 |. J% k9 l
地盘 (地盤) dì pán - territory*
$ U; T$ `; n8 Z3 j! I3 [! F地域 dì yù - territory*4 h& ^. |& D0 S. w2 o4 o
点 (點) diǎn - placement; point
5 Z% X/ `* B9 O3 y+ V点方 (點方) diǎn fāng - eye-stealing tesuji
8 a; J3 m' L4 K, ?5 H3 q2 g2 o5 H点角 (點角) diǎn jiǎo - corner invasion  X) q. [7 ]  l' Z8 ]6 R  R
点目 (點目) diǎn mù - counting) Z6 c- @, V; }; c8 \1 O
点眼 (點眼) diǎn yǎn - placement inside opponent's eye# i' g1 u: F; B8 e' L; _
调子(調子) diào zi - choshi; K' V' R5 H% @9 ~% l: Z
丁四 dīng sì - farmer's hat; pyramid four
  s- Z+ o) l9 H9 j+ \+ V- \3 J顶 (頂) dǐng - bump" H$ H8 x- n( r4 U! f; |  h
定式 dìng shì - joseki/ ^: d' N& ^/ O2 N% \
定型 dìng xíng - settle
8 f% A9 j3 G3 h% `$ j东坡棋 (東坡棋) dōng pō qí - mirror go3 N- Z' X4 D! ?4 u4 G0 ^2 U
斗方 (鬥方) dǒu fāng - carpenter's square9 w9 h3 @2 G* A8 _
读秒 (讀秒) dú miǎo - byo-yomi; ?5 X* ^: v' W( {3 q- `
渡 dù - bridge under9 U/ l  O) M' r
断 (斷) duàn - cut*
- |5 T5 w. Q% k段 duàn - dan! A6 [4 o3 s* B4 n3 m* _2 r/ T: `7 N
对策 (對策) duìcè - countermeasure*
4 t; X% _9 m# t7 B, h+ G3 V+ _4 g对局 (對局) duì jú - play game*. f& S  J5 a$ S' c& x
对杀 (對殺) duì shā - capturing race
1 m- M( m! W1 d7 i6 M6 l对弈 (對弈) duì yì - play game*+ b4 J; f# T- S9 p8 I
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*6 F. F; _# C" d
多元劫 duō yuán jié - multiple ko
+ G; e$ g+ }# @0 V+ A1 a
! z4 R9 T& ]2 e2 e' \
3 S, }- b+ b; \* r8 W6 ~E
2 b6 R  l* L$ Q! {( j3 h* H恶手 (惡手) è shǒu - bad move2 Z+ G+ e  |1 f2 A& y% Q# B. r  ?1 G( ^
二间拆 (二間拆) èr jiān chāi - two-space extension8 u- _. s6 H4 `
二间跳 (二間跳) èr jiān tiào - two-space jump
( B: t$ b/ N2 m9 ?# S9 h二连星 (二連星) èr lián xīng - ni ren sei8 V' L4 Y5 v4 ]$ `% Y3 A
二手劫 èr shǒu jié - two-step ko! v) C9 ^8 h& H" ?

1 ]# M6 A+ c* L* r
! T) H3 t/ e" v, I+ S' ]F
: s, d$ B) ]" `# V8 g1 d发展 (發展) fā zhǎn - develop*
6 T2 C4 W* r/ E5 s% N- x法 fǎ method, way (also 下法 xiàfǎ)*
5 x* d3 y) Z0 ]1 I  C3 [; L反扳 fǎn bān - counter hane- d* c2 y  X) ]6 P. l
反打 fǎn dǎ - counter atari
* c' n* D  x5 B  G8 y反攻 fǎn gōng - counter attack
& l) _* y9 y2 f& a- L# p5 a反击 (反擊) fǎn jī - counter attack* k6 V+ O. h- a& R6 a) ^
反夹 (反夾) fǎn jiā - counter pincer
* [2 b3 e+ R" v2 A反提 fǎn tí - recapture; k( u* M5 E, Q1 r+ ]! R) G( ]
方法 fāng fǎ - technique*. F. U' V3 y/ A1 c; J  C. r4 A# _# P
方四 fāng sì - square four
' @4 ]" b! P  ^; _6 E方向 fāng xiàng - direction*
! h8 l- G3 D) Z- h方形 fāng xíng - mouth shape
$ Z/ J; h" v* w- l/ [! a* C防 fáng - defend*
8 F; |; k# K1 Q! i# k% t" w防守 fáng shǒu - defend*
0 r9 E0 K4 S4 q) o1 s" r8 J9 A飞 (飛) fēi - knight's move
0 E3 Y6 f! j  t2 [飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
+ X# }2 Y! \5 s* A9 @1 p9 |飞压 (飛壓) fēi yā - press# C4 t  M; l3 z  t9 a) B
废着 (廢著) fèi zhāo - useless move/ j" e* E1 w4 F) K8 ]
废子 (廢子) fèi zǐ - useless stones8 V  J- M1 i' _% G& i0 `
分投 fēn tóu - splitting move& m3 W  M: `$ B4 S0 {
分先 fēn xiān - even game
/ Q2 F' a1 }! T封 fēng - seal in*, B/ B( q  V  r: w, Z: a* I
封手 fēng shǒu - sealed move% c' ^" e; j. Q* K  S1 X# S+ a& h$ I6 I
封锁 (封鎖) fēng suǒ - seal in*
" w! _& l. o4 |  y浮棋 fú qí - floating stones
5 v- k  p0 R- x: ~$ y浮子 fú zǐ - floating stones
2 Q/ u3 R  g) Q6 h- v) h负 (負) fù - lose** i: A9 n6 }  V9 |) Q* {
复盘 (復盤) fù pán - game review
3 Y2 p+ d) H! t7 z2 l2 p5 O  K( S1 T0 {+ a5 }$ H; o

, C( g$ A" G, I+ bG
# X( c! A! |; E- ]* F, q; C概念 gài niàn - concept*
1 J# U+ |1 {& F感觉 (感覺) gǎn jué - feeling*4 c2 s( }/ @5 E& V9 E: e
高 gāo - high*
7 H5 o) U" o' T0 U) G. j高级 (高級) gāo jí - advanced level*) O( b& K: `6 t
高目 gāo mù - 4-5 point
8 l. E9 e7 \4 q# w# }根据 (根據) gēn jù - base*
$ T; @& o  N, k. ~9 I. {根据地 (根據地) gēn jù dì - base*# z- {- H+ J/ y) [7 U: ?, \# Z1 [
攻 gōng - attack*9 d5 h! ?1 U( Q% i# |
攻击 (攻擊) gōng jī - attack*
7 @) Z" ~% t" S: N$ Q! t& i: p, Q. M+ d共气 (gòngqì) - shared liberty
, P! [$ V1 i, l+ w" Y7 z# D! l公气 (公氣) gōng qì - shared liberty% X% l$ B) M3 M% Y/ j6 h; ~5 C
攻守 gōng shǒu - attack and defence*
$ K5 ^) f7 j# i1 a6 G共活 gòng huó - seki2 A0 _$ n+ ?9 o7 v8 l* {* `5 M
孤棋 gū qí - floating stones: J4 A* M3 _) n$ K" k; ^! W4 g
挂角 (掛角) guà jiǎo - corner approach! _1 r, G& L9 W8 T
拐 guǎi - bend*. {$ j5 Y2 e. j6 ?  u. M% n
怪着 (怪著) guài zhāo - ghost move
2 ?: K0 V0 n+ A9 @: n关 (關) guān - one-space jump& V1 Z3 Q6 V( T/ m5 e$ t% G
官子 guān zǐ - endgame
- ?  f/ [  P; k$ N龟甲 (龜甲) guī jiǎ - tortoise shell5 e% d9 j9 A( E& }
规则 (規則) guī zé - rules*
* M; I2 o) d- I$ x) M  h鬼手 guǐ shǒu - ghost move
& I+ c# b7 Y5 _8 N. Q滚包 (滾包) gǔn bāo - squeeze+ H. b$ ^$ A- q9 r
滚打 (滾打) gǔn dǎ - squeeze
! [* \0 |  Y& v" F% H' x滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze0 h3 W% F& r6 |3 {5 {" t1 J# t* X
过分 (過分) guò fèn - overplay( Y+ f% s8 k8 m! |
国手 (國手) guóshǒu - national champion*+ Y3 x/ M1 S3 P
6 C% L4 ?1 K) P4 u: g
' r5 {: d& D! w
H7 e! H" K/ L/ [2 U3 p: y* U
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki8 O5 R3 Y* l+ A1 ]
好点 (好點) hǎo diǎn - good point
- X- d' ?! j  Y; X; w和棋 hé qí - draw*
; ?3 g7 a* J! O, D  V黑 hēi - black*1 F) O  j; v5 ]$ q+ O+ A
黑方 hēi fāng - black player*/ a" V0 a& K* M" y& `- q% H$ M
黑先 hēi xiān - Black plays first*
( R$ }1 o; S* K: Q5 U0 l# p猴子脸 hóuzǐ liǎn - Sake bottle shape
- j% ~0 f- p7 k# S$ d厚 hòu - thick*
; ~1 h7 Q0 k3 l8 i$ L8 `后悔 (後悔) hòu huǐ - regret*& [  {  o7 R3 B0 N7 g; ~. C) B
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind# {  \* i9 W& A4 B
厚实 (厚實) hòu shí - thick*: J, {0 F8 ], ^1 \0 c. ]
厚势 (厚勢) hòu shì - influence*2 D, f. p' L+ P6 _: {
后 (後) hòu - after; later*, u9 s4 j. ]0 q8 \, t# i# j8 A
后手 (後手) hòu shǒu - gote
/ U4 z! d( p7 i: i$ G后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
% w  {" T4 w; @1 @4 y9 o% K  A6 F/ y0 r: m后续手段 (後續手段) hòu xù shǒu duàn - follow-up0 z+ r6 y$ J: ^- N5 b( K
后中先 (後中先) hòu zhōng xiān - gote with hidden sente* [  H; R5 W/ g4 Q9 d1 [& s: `& j/ ~+ K
虎 hǔ - tiger's mouth
$ y$ p5 Z7 v4 C' t( Y( _+ |& K7 `# U虎口 hǔ kǒu - tiger's mouth: y# ~9 R, @0 w, F
互破 hù pò - mutual damage
8 P- _& @8 p/ K+ ]) n; i互围 (互圍) hù wéi - mutual surrounding of territory
4 d. q- B9 h: Y; L( _3 |花见劫 (花見劫) huā jiàn jié - picnic ko
9 j! W' u5 {# C9 v( \$ Y' T- _花六 huā liù - rabbity six( E/ k1 r: a8 I7 ^+ x' |- t
花五 huā wǔ - crossed five  H$ Z  r7 D5 N3 a
还原 (還原) huán yuán - transposition
3 K/ _8 t7 ]9 ]. @' K+ h7 g7 ?缓 (緩) huǎn - slow*
$ |; G' f! Z7 @缓慢 (緩慢) huǎn màn - slow*
" F' b7 A: v( x8 a缓气劫 (緩氣劫) huǎn qì jié - approach ko! d/ a! n% f- f1 S& e/ J
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
( }+ u: Q, D- C+ ^缓手 (緩手) huǎn shǒu - slow
! O. u9 r  j' P5 i3 ?' l缓征 (緩徵) huǎn zhēng - loose ladder- k( R$ y. A* i5 V5 m
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder/ j- r# m8 P7 L* }; b: r# ]6 T
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique. u) n/ U( s/ v5 D, R
回手 huí shǒu - take back*$ A; C- I8 u5 p
回提 huí tí - recapture
; r  _! Z5 w# o) d, S悔棋 huǐ qí - take back*0 G6 g+ l" R. h2 {) i
活棋 huó qí - living group6 G7 U+ c8 y; D6 ]
, N! ]! ]* ]% X6 x
; ^: M4 I( h4 w
J
( r! A% e' S+ E" B急 jí - urgent*
0 R" R8 ]. ^- x8 N/ ^  }级 (級) jí - kyu
2 }1 Q- Y# w+ ?急所 jí suǒ - urgent point% P6 C1 F$ I# q3 x- w, E2 L, P
挤 (擠) jǐ - bump into diagonal; choke; atekomi. g  [% G! y& N9 C" G7 P1 ]9 Z
技巧 jì qiào - technique*
  j: `7 I9 L! m. q) N2 [' b- e0 ?3 \计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
8 Q# H0 H6 G: r4 v佳 jiā - excellent*8 z1 a7 M0 Q- l- M6 H1 X
夹 (夾) jiā - clamp; pincer
  J6 ^0 M' R+ X" N. T' l枷 jiā - net# F7 g  t1 g- [) P2 R# i
枷吃 jiā chī - net; q, N: r2 }2 ?9 {# G
夹攻 jiā gōng - pincer; s7 z. A% a. L0 l/ r
假劫 jiǎ jié - false ko threat' X# u+ i, @, u- s$ u7 l# |3 K
假双活 (假雙活) jiǎ shuāng huó - false seki! Y! d9 v2 x! |+ U: W( L0 G
假眼 jiǎ yǎn - false eye- i# g8 D  }8 ?$ m
假眼活 jiǎ yǎn huó - two-headed dragon
( _3 Z8 K# I( n, _: j! R4 M尖 jiān - diagonal
: E5 `/ \! k6 Z7 n5 P尖冲 (尖衝) jiān chōng - shoulder hit
0 c8 L5 k, Y+ I尖顶 (尖頂) jiān dǐng - diagonal attachment; z; h  [/ D& p# }) A% Z
坚实 (堅實) jiān shí - solid
0 e. ?. w9 t+ u见合 (見合) jiàn hé - miai. s! }( \( h) x
教 jiāo - teach*9 Q. C  v1 n6 z3 W$ W
交叉点 (交叉點) jiāo chā diǎn - point
" V4 P( z* v5 k9 m# x* {交点 (交點) jiāo diǎn - point! |) i- l8 ~5 W# ]* h
焦点 (焦點) jiāo diǎn - focal point*  e. N- _+ d( R/ [) H( \8 W
交换 (交換) jiāo huàn - exchange*
# N9 ~: e" [  y" d% y角 jiǎo corner (angle, horn-shaped)*
% R+ k! s8 B. T. m$ Y/ T叫吃 jiào chī - atari
5 a. i/ f- n: u教师 (教師) jiào shī - teacher*
) S6 B. V$ ]0 s) @5 z& R  G教室 jiào shì - classroom*- [" K$ I' N$ |8 d0 S
基本功 jī běn gōng - fundamentals*
9 |% g8 x' ]" M1 y' N" H! \. ~接不归 (接不歸) jiē bù guī - connect and die3 y; S- K) y* O4 R. E: Y6 x: U, v
劫 jié - ko
9 z- K' v& Y) K- A7 l劫材 jié cái - ko threat
6 h6 Z1 \" S, j/ J% Q% G结果 (結果) jié guǒ - result*9 U; \  u$ Q# |; c. `2 I1 B' Y( Y* ^
劫活 jié huó - live by ko
% @- V2 i/ n. n# s# P. g- p诘棋 (詰棋) jié qí - life and death problem# q7 Y8 B+ d3 V' D/ w! Y9 C& w. r3 B
劫杀 (劫殺) jié shā - kill by ko
: z: \* J; h! ^/ j劫争 jié zhēng - ko fight$ s) x! I$ W: E2 W2 u( z6 [
解答 (jiě dá) - answer, solution*
' W# \" z- ~/ q, o金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
: W- y3 R; K" e& c9 W金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg& \$ O) i/ {7 M# _# Y: u
紧 (緊) jǐn - tight*
+ z) u3 j1 Q& b; |紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties+ g0 t8 Y! [  H! u# m& {( R6 ]
紧劫 (緊劫) jǐn jié - direct ko
7 K7 _3 ?( ?: l6 d: L9 H' V紧气 (緊氣) jǐn qì - reduce liberties
3 b; L1 T0 L: J; W紧气劫 (緊氣劫) jǐn qì jié - direct ko; V1 B$ p1 E, {6 a& [; P3 O* _
禁着点 (禁著點) jìn zhāo diǎn - illegal point# F+ d7 \& |2 |, m
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)7 G/ u% ~0 A5 ^/ A3 f% y3 n& j) w
净活 (淨活) jìng huó - unconditional life
: n2 f3 n; o  O) ^  y2 ~1 N净杀 (淨殺) jìng shā - unconditional death' H4 v  G! S: I0 V7 Y3 ?
净死 (淨死) jìng sǐ - unconditional death
  h" a; ]; D' _救 jiù - rescue; save*) b( B) [7 t# c: S* _, c+ D
聚 jù - placement inside opponent's eye( ^4 X; Q& f4 H* f5 f% ?$ _
俱乐部 (俱樂部) jù lè bù - club*' l# w  ~# U( ]3 X1 a
聚六 jù liù - six-space killable eye shape
% ]: H# ]6 a3 |: r聚三 jù sān - three-space killable eye shape* |( y1 x' u) [% s$ y0 _
聚四 jù sì - four-space killable eye shape
- k+ I  P9 c. e& V& {4 E* c聚五 jù wǔ - five-space killable eye shape* L" s% q5 R! ~( l) H# O0 `& j
决战 juézhàn - decisive battle*7 M* e& \! z8 A0 i' O
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*2 ^- }& R' k8 E8 i. P
; ^* E$ [: p: m- ~8 E
! `! d9 X6 t  X6 E; d. c
K
  z1 p4 [, }3 D8 \卡眼 kǎ yǎn - falsify eye
/ P# ]6 B+ f$ {) R' m开拆 (開拆) kāi chāi - extension
+ A. K$ C' M3 L: F* h) z4 c, \开花 (開花) kāi huā - ponnuki- k& o8 I7 M, V
开劫 (開劫) kāi jié - create ko
$ V" w+ c$ X  n! L( F+ N  N开局 (開局) kāi jú - opening  D7 r. d9 |+ u
看花劫 kàn huā jié - picnic ko
( T5 w4 I8 |& e. @) e" U- A1 l抗 kàng - to resist, fight; to oppose to defy*6 E, K! c' B* r) i! O4 y1 Z
靠 kào - attach one line higher than enemy stone) q9 }* Q& L; e9 s$ c
空 kōng - empty*% U' v+ d& R& j$ r
空间 (空間) kōng jiān - space*
: A, f' \, o! H/ z# T1 h) V空三角 kōng sān jiǎo - empty triangle- a2 p+ k' z' G2 c6 M! q* t
空 kòng - territory*
# ~1 M' y; b5 B- e3 V8 s3 A9 L跨 kuā - attach at waist of knight's move( T/ x& v. U, Q4 a
跨断 (跨斷) kuā duàn - waist cut5 ?9 f- {6 C4 b0 g2 ?/ n+ K
快 kuài - fast*% C. i+ x& K$ j2 t; v5 b. ]) t
快棋 kuài qí - blitz game
% Q: P6 L3 m: E宽 (寬) kuān - loose; wide*
  [& D9 L7 H+ S- s$ S1 C. S$ C/ u宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
; m0 E5 `( o' H1 X4 a; Z( @宽气 (寬氣) kuān qì - increase liberties0 f9 f6 M; r* s! L3 o& b5 h6 V
宽气劫 (寬氣劫) kuān qì jié - approach ko: k: n: V: |1 `( ?: W4 a" a6 I# `
亏 (虧) kuī - loss*1 I8 j+ @" B2 i% J; [. R: Z$ Q$ G
亏损 (虧損) kuī sǔn - loss*2 W+ M; S! {# ~1 l' p( C7 Y% @
扩大 (擴大) kuò dà - enlarge; expand*( V: u* ~. t0 t, c8 d& e
扩张 (擴張) kuò zhāng - enlarge; expand*& d9 ~5 E+ `( K9 B) d
[edit]
: s5 u0 Y3 j. s  I8 {L" T' t; k, E: M# D/ s, Y) n
赖皮劫 (賴皮劫) lài pí jié - many move approach ko
: F+ }0 v' N8 U- j0 h* A) v拦 (攔) lán - checking extension; prevent opponent's advance*
9 l. M$ E) |, X拦逼 (攔逼) lán bī - checking extension3 o& K( b9 O6 C3 U
烂柯 (爛柯) làn kē - ranka
) G  o. x% D  [/ I3 T; u: t老师 (老師) lǎo shī - teacher*
6 M! ?* p& m  Q0 i. A: R" j5 I2 D/ h老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil9 `5 H. `9 a! z6 Q0 ~
类型 (類型) lèixíng – pattern, type*5 }( Z1 G  D3 E+ A" @
冷着 (冷著) lěng zhāo - unexpected move
7 C: F% g/ `7 S" x- j利 lì - profit*
2 h) h0 T  R: B立 lì - descent; stand
5 E7 h$ c* k! j' W利用 lì yòng - make use*
; r- K$ M- d1 `. }2 A8 Y连 (連) lián - connect; continuous*! w" x. q' }: ?, t9 g
连扳 (連扳) lián bān - double hane" l& J8 o  t# O+ G4 M
连环劫 (連環劫) lián huán jié - double ko
! C% j3 I/ ^) B5 q连接 (連接) lián jiē - connect*) S& t5 o6 h  i% W* E
联棋 (聯棋) lián qí - pair go
' G: H4 i& w8 [7 \# k& t% H恋子 (戀子) liàn zǐ - reluctance to sacrifice8 d. _/ _9 T# d: ~  t! G6 }
两分 (兩分) liǎng fēn - equal*
- ^$ r3 `# ?$ r5 d两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
( Z; p$ o8 v+ n劣势 (劣勢) liè shì - inferior*2 j1 r  Q! m+ Y7 }2 ?2 U0 S2 d- N
裂型 (裂型) liè xíng - split shape
: m/ F: b+ A) ~' G* O# z  k% e7 m龙 (龍) lóng - dragon*2 `" s9 b- N8 H( x' Y9 w, a, a* K
漏着 (漏著) lòu zhāo - oversight1 x) X9 [0 O. F+ a! l$ S" a1 B4 f
落子 luò zǐ - playing stone on board
& K9 d; B3 x6 Q# A$ D2 y: K
! e* [. r$ E7 W$ O% ~2 p0 ~/ j  t
M
. Q2 Q2 j5 X7 ^4 ?; A5 s满意 (滿意) mǎnyì - satisfied*
8 v7 G8 q/ R6 P! G慢 màn - slow*9 i' a# G1 l2 i- |$ J1 T
盲点 (盲點) máng diǎn - blind spot% e' k# L' x" [& ^; n
梅花六 méi huā liù - rabbity six% a. M/ a% @, f* n0 X
梅花五 méi huā wǔ - crossed five
) j! H# L9 X. l( j9 L门吃 (門吃) mén chī - capturing technique by atari
& U: ]+ K+ t7 a) w" k; }+ R* `迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
: H3 `- c5 ]& a6 z' X. [" K妙手 miào shǒu - excellent move# a# ?+ V, g4 n# k9 r
妙着 (冷著) miào zhāo - excellent move
2 e' N( f" ]# B4 A+ N5 M& s模仿棋 mó fǎng qí - mirror go
: _. A% u$ W) i' t8 }( z模样 (模樣) mó yàng - territorial framework, L- V2 p! J: S2 f
目 mù - point of territory
6 `4 X* }1 p8 K0 m1 a3 Z: x目外 mù wài - 3-5 point; Q' a! z2 h% _9 b5 i% e7 o/ w
: ?# W0 D2 S  s* P& p* _

! `/ @, d7 [2 |$ x  eN
; c$ i3 v* k$ R' ]* U! V& ?内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
: w( Q' A- H6 Y6 l4 f7 U& i6 g' j+ e逆官子 nì guān zǐ - reverse endgame move4 S6 H/ @* f& n' N3 S' o
逆先 nì xiān - reverse sente
% H; o- m$ @) d& l7 W  V7 i逆先手 nì xiān shǒu - reverse sente
- b* y" i. T# X0 f+ A逆转 (逆轉) nì zhuǎn - overturn game: `6 ^) X$ F1 r" Y* V
粘 nián - connect*! r' T4 H. t+ c, I) |% P
凝形 níng xíng - overconcentrated shape( o, W  l, k: n' r6 t
扭断 (扭斷) niǔ duàn - crosscut
# U8 q0 F' R" }* C扭十字 niǔ shí zì - crosscut
/ B' K/ E9 m% U3 G扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
5 |5 S5 N( D* g0 L3 S9 P. `/ c扭羊头 (扭羊頭) niǔ yáng tóu - ladder
8 X9 q- R* C" w! F
$ i/ F+ G1 `" m5 x6 }! H/ u+ k
) o# ?% N5 |: @P
9 o* a) x; S7 f+ \. p3 K. q爬 pá - crawl*
3 t& _6 d4 F3 J' J" y0 x# C( E盘渡 (盤渡) pán dù - bridge under
5 P9 V: _# u# w, z0 a/ c" C9 @盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner8 @+ b. r' B1 U9 c7 f9 N
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
; n4 |6 T7 L5 P1 w$ q7 l( g抛劫 (拋劫) pāo jié - throw-in ko2 f; {4 v3 @% z, V) H
配合 pèi hé - coordination*
5 A' ]$ P/ A. f, e& a& ?碰 pèng - attach to the side, j7 P4 X& L# t$ L
便宜 pián yí - profit*4 ?5 X2 ~! l0 p, n
骗着 (騙著) piàn zhāo - trick play, hamete) ]( k& J( G, W2 g( f/ y1 }
平衡 píng héng - balance*: |- n" q. ~; h
破 pò - break*: s4 k* K  b" r: N3 h% d  Q. L
剖析 - pōuxī dissection / self-analysis7 g# v. X( E, i! _* x
破解 pòjiè - solution, answer to a problem*
- t% v4 R/ }( l5 ?, _3 g1 F) {扑 (撲) pū - throw in+ r7 z9 t) j/ m; L+ O
葡萄六 pú tao liù - rabbity six5 ~0 `7 d* w( C" n
谱 (譜) pǔ - game record
. q2 z5 f  r( o' F/ A" T& t普通 pǔ tōng - common*
8 W# N" a! e( p' F) l[edit]
6 ~8 e# A6 k% ]+ _+ e& n$ X) S7 WQ
" K/ O6 d3 f( h: J欺着 (欺著) qī zhāo - trick play, hamete4 C( k: o( e9 p
棋板 qí bǎn - go board
) F( N; `! J! _9 a棋风 (棋風) qí fēng - playing style
" t- n& _* x- d+ W棋盒 qí hé - stone container
8 |" @1 A+ _  m8 w# l4 \棋筋 qí jīn - key stones3 x3 k4 g+ P- T* p
棋精 qí jīng - key stones+ {* k$ `& j' I
棋理 qí lǐ - go theory
# e! S1 ^9 p! G- V. E! D+ r2 Y棋力 qí lì - strength in go) @  s, |8 U% ]/ g2 i' W
棋盘 (棋盤) qí pán - go board
2 e  j% `$ c  X$ L棋谱 (棋譜) qí pǔ - game record
& x# b5 ?8 F- S8 X棋石 qí shí - stone; M# X) u7 x  p  P
棋手 qí shǒu - player*
* n! f( u/ h) ]% H1 h1 f3 S; z" z棋书 (棋書) qí shū - go book4 J' r9 ~1 ^8 O  n3 u0 o
棋院 qí yuàn - go institute
* t) G( L4 T  D% I棋形 qí xíng - shape
/ B, [( ]5 m# x+ S. K3 q棋钟 (棋鐘) qí zhōng - clock*
* [8 v2 H; F* b. U" X5 J, L棋子 qí zǐ - stone2 @* [$ x# E* ^0 D+ w5 D. ]
弃 (棄) qì – abandon, to discard, throw away; K/ x1 O" H- b" Z& s
弃子(棄子) qìzǐ - sacrifice
3 R# L- w1 _( ]% e气 (氣) qì - liberty
3 U7 f$ x' K! L6 j4 t气合 (氣合) qì hé - fighting spirit
" G; `2 D* Y1 \% a气紧 (氣緊) qì jǐn - shortage of liberties
( }  u) y' O, o" F9 f; I* J前 - in front, before*
! i( d* H8 s/ m6 h浅消 (淺消) qiǎn xiāo - erasure/ R/ ]' y- U3 k
墙 (牆) qiáng - wall*1 O. f' P8 O1 h- D: l( G9 @
强 (強) qiáng - strong7 j( b7 e, ^" T- P
墙壁 (牆壁) qiáng bì - wall*. g( v9 @6 x+ s2 H' t
强棋 (強棋) qiáng qí - strong group
+ `, ^* D  y1 X2 @% ?6 k巧手 qiǎo shǒu - clever move
0 y  f! d% ?+ I: W! _巧着 (巧著) qiǎo zhāo - clever move5 Q- c; J$ E& y
切断 (切斷) qiè duàn - cut*
/ v4 [! h* C2 F% }2 v侵消 qīn xiāo - erasure# [0 I9 |% t" E+ B" v! ?! M- {7 Y$ X
轻 (輕) qīng - light*, f# `- D% _6 b2 I/ [
侵入 qīng rù - invasion9 [/ h9 B4 L3 Z  V3 @
轻盈 (輕盈) qīng yíng - light*, g) X! C5 X/ C# h) e3 F  g1 S2 M
求活 qiú huó - make life
2 e1 }6 _* ?. _$ y( ~, O曲 qǔ - bend4 p" _' L. E/ T0 u, V8 b8 y
曲尺 qǔ chě - carpenter's square" |! N0 R$ ~" c7 e0 \- x! i* d# B
曲三 qǔ sān - bent three
" Z" l+ e/ R& x: q% J曲四 qǔ sì - bent four
" t' k  J6 }4 w觑 (覷) qù - peep
6 Q- Y4 a# |0 T+ _- K3 r权利 quán lì - privilege" Q6 e. t5 B7 P+ w2 v7 v
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
" X7 }5 v  g7 z9 C3 N, E+ f. w" w+ v% g  P" i' l8 u7 ]7 K

! b7 m9 n  ], ^6 _R
5 y6 U- a+ Q3 O% q1 M让子 (讓子) ràng zǐ - handicap7 a3 @+ O  g$ R1 V: l. V
让子棋 (讓子棋) ràng zǐ qí - handicap game! V+ N* e4 @$ N8 d7 k0 C9 c% z6 @5 w& D
认输 (認輸) rèn shū - resign*% c7 A! _7 F* e& D* l6 k
弱 ruò - weak*% ?! H- n2 x" d
弱棋 ruò qí - weak group
3 T4 ~( x: \5 L& {$ D9 y+ D4 R) N; |2 o9 m/ t

4 G$ J+ q) s( ?8 jS! q! P+ D7 o. e1 U9 K' q
三间拆 (三間拆) sān jiān chāi - three-space extension
) i# E8 L$ a% A- r7 O" s三间跳 (三間跳) sān jiān tiào - three-space jump0 L) P2 E: p% t5 Z; v# }* B4 _$ S
三劫 sān jié - triple ko, Y- T& k- t2 t+ I1 k& o, J" \
三劫循环 (三劫循環) sān jié xún huán - triple ko1 {8 L% e8 l" @: n8 T) h7 J" ~
三连星 (三連星) sān lián xīng - san ren sei! U% r, P7 }& \/ _3 A5 m9 z" _1 s
三目正中 sān mù zhèng zhōng - center of three stones2 L, r6 Z2 A- V# Y# ?3 M
三三 sān sān - 3-3 point
9 A! m" O5 N. c& I" t三手劫 sān shǒu jié - two-move approach ko! j$ j, g" n+ i  p1 p' Z
三子正中 sān zǐ zhèng zhōng - center of three stones8 A- Y# P) J, K; M) d6 J
杀 (殺) shā - kill*
8 K7 R7 p% F, {/ ^杀棋 (殺棋) shā qí - kill7 ^: ~4 d& U( e, T' b: V
杀气 (殺氣) shā qì - capturing race5 N2 l5 j8 Y9 D
上 shàng - upper*2 I$ w% r+ [- G7 Q+ y) b: ^
上级 (上級) shàng jí - advanced level*- ?8 P0 f; u) E4 w+ e
上下同形 shàng xià tóng xíng - symmetrical position
% y4 |/ s2 J$ K稍 shāo - somewhat; a little*
! @, s& Z2 d& E- W" t伸气 (伸氣) shēn qì - increase liberties5 j4 e* t) Q! A1 ~4 i7 l
伸腿 shēn tuǐ - monkey jump, C0 m& U- x2 L: M  y
生死劫 shēng sǐ jié - all-dominating ko
- v% M( o5 y, |, ^1 Z) f! |胜 (勝) shèng - win*2 N0 A* ]% g' }- e' a
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move1 X7 [( a* F. q
胜着 (勝著) shèng zhāo - winning move7 t' \/ G* o( ~* g! a
失败 (失敗) shī bài - failure*
& q) L0 R6 N) W" f实地 (實地) shí dì - solid territory* g4 L2 J5 m/ V
十番棋 shí fān qí - ten-game match
! u  [" k4 @) N. L$ _! }( k$ {实接 (實接) shí jiē - solid connection8 J# ]0 h0 f6 ?, Q# |
石塔 shí tǎ - two-stone edge squeeze* `# r- b: l0 F5 w1 C
实战 (實戰) shí zhàn - actual game situation  Y* J7 V0 c$ N: a, o
实战手 (實戰手) shí zhàn shǒu - situational move) v8 ^. c5 C9 }- d# P9 z7 Y
势 (勢) shì - influence*  W7 z4 q1 E! w( [: D( J' i
室 shì - house; room*, I! I7 s1 j. B: j
势力 (勢力) shì lì - influence*
$ ]) a$ ]+ Y/ l7 b( \试应手 (試應手) shì yìng shǒu - probe
# j' U* ~# @; g0 f* }收官 shōu guān - play endgame0 u5 c$ W( x, W3 J0 M3 W
收官子 shōu guān zǐ - play endgame6 l, U) r. k( v. D2 T  z* z$ X
收后 (收後) shōu hòu - last play
( I) M- [9 [! x; W& r收气 (收氣) shōu qì - reduce liberties
9 F! \8 J8 j4 [( [守 shǒu - defend*  U& @/ t2 N; |' `* J* N* Y9 d% ~6 [
手 shǒu - move
) l4 K$ C: |/ T) E! Y手段 shǒu duàn - technique*
* ~5 _! A3 L; p! F手割 shǒu gē - reorder sequence, m1 ?( Y" H% g$ |3 O
守角 shǒu jiǎo - corner enclosure1 y2 W+ d- v; Z, A3 w# u# ]% y" c
手筋 shǒu jīn - tesuji- ]7 T0 c/ d* n% V- d; y' ^6 Z
手顺 (手順) shǒu shùn - sequence
- e  T& e+ N: c- e) i4 f手谈 (手談) shǒu tán - hand talk0 h) v6 W4 h0 J8 q% n4 }" k* p3 E
授先 shòu xiān - one stone handicap2 k- |0 @' p& T
授子 shǒu zǐ - handicap
- S' C' b/ X6 X5 M7 o: n, @8 p授子棋 shǒu zǐ qí - handicap game
: l  |6 `" u: `0 Q# f! X书 (書) shū - book*' f; \2 e/ h- `! M( e" ]3 b
输 (輸) shū - lose*
8 ~" c# K7 i2 T! T. l书本 (書本) shū běn - book*
( S8 B# g+ W9 V- Z: S  u数目法 shǔmùfǎ - territory scoring
. }$ `0 b0 K9 M# a数子法 shǔzǐfǎ - area scoring
4 |% }& I( W/ O梳形 shū xíng - comb formation1 G' s& ~5 Z  c+ M/ ~+ ^
梳形板六 shū xíng bǎn liù - comb formation1 N! N4 V- _3 G
双 (雙) shuāng - bamboo joint
. s( ~* F, ~3 X# _0 Z. b# P双吃 (雙吃) shuāng chī - double atari* B- u' W% d- d* F- |8 O! {
双打 (雙打) shuāng dǎ - double atari( {( L% ]2 t2 N" t$ G8 ^8 b/ h8 T* |
双打吃 (雙打吃) shuāng dǎ chī - double atari& a! L5 c) C7 u0 W5 K
双倒扑 (雙倒撲) shuāng dào pū - double snapback* u& K" V8 r9 [: s& _
双方 (雙方) shuāng fāng - both sides*1 I$ P2 h+ w4 O$ t/ b+ a/ y
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach. c3 J& J2 O9 q+ r
双挂 (雙掛) shuāng guà - double approach# Q: p* h' c$ g2 s9 v) z
双虎 (雙虎) shuāng hǔ - trumpet connection  A! U2 j6 n; K+ l# W
双活 (雙活) shuāng huó - seki
; l( q* b# U3 ~* `1 G双叫吃 (雙叫吃) shuāng jiào chī - double atari. G5 U) }7 J  L
双劫 (雙劫) shuāng jié - double ko- ?; Y" N1 }* j, V, T: P9 W
双征 (shuāng zhēng) - double ladder
# I5 D% A5 g4 n  t# X8 x顺序 (順序) shùn xù - sequence*
% Y! S- q4 b$ m1 f死活 sǐ huó - life and death) ]; v: f: c$ L# |1 ]7 z1 k/ b& y
死活题 (死活題) sǐ huó tí - life and death problem3 H* i3 Q( t* b  g6 H7 \
死棋 sǐ qí - dead group
% R* o& P2 q! v7 A, S死子 sǐ zǐ - dead stone& z$ j' w5 o0 g* g
四间拆 (四間拆) sì jiān chāi - four-space extension* A& X) M2 f& m
四角穿心 sì jiǎo chuān xīng - occupying four corners and center+ j8 P" a5 E* Q+ k4 l  U- V
四劫 sì jié - quadruple ko, k6 p. B  Y2 J5 ?% m8 k$ `
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
% P% l3 h/ s' q3 Y四连星 (四連星) sì lián xīng - yon ren sei3 d  b& I5 d" F' \
松 (鬆) sōng - slack*( d. v3 \, R) r& G# [$ {) o6 m
松气 (鬆氣) sōng qì - increase liberties
4 f7 |9 |4 y- h1 R松气劫 (鬆氣劫) sōng qì jié - approach ko
# o& [6 B2 c+ E' S2 a3 O俗手 sú shǒu - crude move
. N& }: O! r0 [4 s随手 (隨手) suí shǒu - hasty move$ C' {7 e8 g, e) o) y2 d& H: h
随手棋 (隨手棋) suí shǒu qí - hasty move
0 w7 A1 M. }5 {6 g# r' f损 (損) sǔn - loss*
9 _" O# b3 |, M- u7 b损劫 (損劫) sǔn jié - losing ko threat$ {" ]' R- X) a0 ?1 K! L6 ]
损失 (損失) sǔn shī - loss*. [0 ?7 w/ c; j' T
顺序 (順序) sùn xù - sequence*$ D/ ^" Y* E9 p* Y7 U0 |
3 ~. ?4 \& Z' [# O8 ~/ G+ D

. f3 R0 ?3 `' c" e4 uT
+ H, K2 \) Z' i% J2 g5 P台象 tái xiàng - Tower0 b$ F. O  Q! N8 n: }
弹性 (彈性) tán xìng - flexibility*
+ h0 m! W; s! q" L# ]搪 táng - block*
1 F7 v0 X4 K% `# F& F套劫 tāo jié - two stage ko# C9 b' j6 }, j5 c/ [& b: x
逃 táo - escape*0 v1 {7 S: @7 H* [$ D+ V- b
逃遁 táodùn - to escape, to run away, flee*
: l! V7 T/ i5 R- P% T逃生 táo shēng - escape*
! M& C. K1 l( S% x* H, d. l腾挪 (騰挪) téng nuó - sabaki& W; v7 g; C6 f' S2 d
提 tí - remove from board$ k5 J3 i1 L- O( r( I
提劫 tí jié - taking the ko  X+ o8 C8 s6 P( ~4 U
提子 tí zǐ - remove from board
* Z) V1 o4 f$ o天王山 tiān wáng shān - tennouzan
' W* K. X( Z6 W" S: p$ U5 G# C  _天下大劫 tiān xià dà jié - all-dominating ko3 N; A) _3 ?, l. @' Q0 ?
天下劫 tiān xià jié - all-dominating ko: h. v8 s. z# d- G1 l+ H" @4 E  A
天元 tiān yuán - tengen- R# R* T# E$ v3 x
跳 tiào - jump*
6 i- k& w& @# |0 v( V( S2 _贴目 (貼目) tiē mù - komi
0 r9 f% a0 g( T铁柱 (鐵柱) tiě zhù - iron pillar*
) n" H3 r- @1 V" @挺 tǐng - push up; stand*
( ^# B% L5 ~  ~5 B0 N投降 tóu xiáng - resign*
% ~& V5 u9 j! k8 t& \投子 tóu zǐ - resign5 b* V& K5 u5 y" f
透点 (透點) tòu diǎn - placement+ W5 `& A  ]7 Z5 f, }0 d. ]
图 (圖) tú - diagram*. Q0 y$ Z/ q' |7 m1 s' {
退 tuì - pull back- x8 z: N5 f" y* [, v% H8 `6 p
托 tuō - underneath attachment( w3 z2 e# m, S; d4 h
脱出 tuōchū - escape, break out6 a: W% c: H, o: `0 I; Z9 y+ @
脱骨 (脫骨) tuō gǔ - under the stones
$ @( S0 ^  f1 C. L( \. r& O& Q脱先 (脫先) tuō xiān - tenuki1 \+ c  i& U, r* J( K# `: ]0 m/ k

7 A* r8 x7 a3 ~. o$ r) H7 L' {- y3 }0 L
W6 {+ l8 H2 x! w& {( p
挖 wā - wedge3 R6 L  r) q/ E) M  ^: i
外目 wài mù - 3-5 point& W2 r% q" [' m7 B# m+ E. ~  ~
外气 (外氣) wài qì - outside liberty. ]) S1 P( \5 ?2 l
弯三 (彎三) wān sān - bent three9 E, {5 j- s; F" m5 U+ _/ A
弯四 (彎四) wān sì - bent four
, r/ U* D8 M, h5 w7 a万年劫 (萬年劫) wàn nián jié - ten thousand year ko$ C0 w1 U+ d8 E+ D  Z! F
围 (圍) wéi - surround*
  Y, p5 o4 p: ~$ c4 \1 e6 E围棋 (圍棋) wéi qí - go
0 q! ?, i8 r) N尾巴 wěi bā - tail*
$ x4 S% E( e9 u+ E味道 wèi dào - aji; U6 {8 r  z; ?8 j9 U
文凭 (文憑) wén píng - diploma* h6 K; v3 B8 X+ U% ~  [8 N
稳当 (穩當) wěndang - stable; firm*
: G6 O. \. O. C5 ~8 i9 {9 Y" F问应手 (問應手) wèn yìng shǒu - probe
; z" Q# L* @9 c4 o乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
2 ]0 I. f3 B; c& c7 _5 w5 Q. T无理 (無理) wú lǐ - overplay. P/ o# s0 m5 l1 u
无忧劫 (無憂劫) wú yōu jiě - picnic ko
) Y( N( [  ?! T" `五子棋 wú zǐ qí - gomoku narabe+ `8 z2 k" D% b
五间拆 (五間拆) wǔ jiān chāi - five-space extension$ o) G" Y$ `( \8 P; n7 \- K
五连星 (五連星) wǔ lián xīng - go ren sei" c, D9 K6 h9 U. n6 [
五五 wǔ wǔ - 5-5 point
2 J5 I" W/ T7 P# ~/ r- @, l- p% e6 ]9 T. L+ N/ d

4 ?0 y9 c, P0 O6 O  [6 o- jX
, q' Z- r& U' ^; r细棋 (細棋) xì qí - close game) j% H4 S, C( n- c$ I0 i4 w
瞎劫 xiā jié - false ko threat
9 I2 [' b8 A- ?( M+ B下 xià - lower*7 O" q' Y# H- L% f% s: Y" c! _" E7 P0 M
下法 xiàfǎ - method*$ [4 v1 T6 c+ t
先 xiān - before; first*+ X$ ~+ c% H& E7 T( X
先手 xiān shǒu - sente
/ Y6 j. z8 N$ w; v9 |先手劫 xiān shǒu jié - a ko in which the player makes the first capture
- {- ?3 {3 o7 D! C2 a先手利 xiān shǒu lì - forcing move# }  C/ _& p% O! T: `1 L( X
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
$ s/ J& b) @3 I- j7 k8 N陷阱 xiànjǐng - a trap*
$ l; m' W' j: i1 o1 f% _9 X/ o1 x象步 xiàng bù - elephant's move
2 r8 u5 v# ^" h8 M( z4 ?象步飞 (象步飛) xiàng bù fēi - elephant's move
2 A& N8 Z8 ]. a9 h$ V! r象飞 (象飛) xiàng fēi - elephant's move: s3 p- ^" w- F- c; `
向小目 xiàng xiǎo mù - facing 3-4 points
) k% ~) D" K( p: g& ]# B: g, I1 v象眼 xiàng yǎn - center of elephant's move
2 o( W- C6 _4 r消劫 xiāo jié - ending the ko
. M  u: M8 R- {0 K: x7 R小 xiǎo - small*0 ~8 i% {- A4 o6 D8 O
小飞 (小飛) xiǎo fēi - knight's move: x2 Z% R& R; R. l
小尖 xiǎo jiān - diagonal  L; K" H( _; i' |8 i4 J
小林流 xiǎo lín liú - kobayashi opening
+ j/ K; i3 h5 ^& E% u) R  c4 X% I- h% t小目 xiǎo mù - 3-4 point! ]6 c6 C9 R0 {0 v0 x
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
) H% h# \1 q% p小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
/ z: g; {4 F1 N- B; a小伸腿 xiǎo shēn tuǐ - small monkey jump+ G) y: T3 }  m4 v/ `
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
1 n  E) X* ?; U$ j效果 xiào guǒ - effect; result*6 {+ _, I  L# I4 r: u  R, m  |+ I/ Q
效率 xiào lǜ - efficiency*
3 J* K0 ~- ?+ j+ [2 G新布局 (新佈局) xīn bù jú - new opening
+ z, u. o0 _  E4 J6 N新手 xīn shǒu - new move
% T, ~$ U$ X: ~$ F; W9 U% J* U1 O星 xīng - star point! ?/ u* G+ }/ V% h- n9 D1 g
星位 xīng wèi - star point6 [: m% V4 r2 i8 B# T
形 xíng - shape*1 r% M* _( }2 m! L2 X: d4 D2 [4 {: Z
形势 (形勢) xíng shì - situation*
) T+ Z/ `- Y$ `) ?, f0 L7 B4 O' I形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement. s5 b0 a1 d) P
形状 (形狀) xíng zhuàng - shape*
2 s, c) w/ w! r. b! S秀策流 xiù cè liú - shusaku opening* b1 }& I* |1 `& @( k# s7 ?" ?
虚手 (虛手) xū shǒu - pass8 U, o6 `! N6 N: t+ W
虚着 (虛著) xū zháo - pass
8 p! b/ D7 [# c2 y9 B序盘 (序盤) xù pán - opening
2 T; w( ^. N4 _, W7 R/ f+ b学生 (學生) xué shēng - student*
( a& q! D0 \; z( O雪崩 xuě bēng - avalanche*
$ ]  p* J" `7 _5 k+ w循环劫 (循環劫) xún huán jié - double ko  |7 w" H7 s5 _

1 R! t$ r& m/ k! ^
+ A3 U8 [5 ?0 i- R6 {. E9 B2 QY
: D8 Z: z( Q# C2 d( q8 Q* Z% L* y压 (壓) yā - push down*
* G( A8 `& ^6 C( r压力 (壓力) yā lì - pressure** |9 j" I- ]  y! E$ D5 A
延气 (延氣) yán qì - increase liberties/ O! x( i6 K& _( n: S, p' Z
眼 yǎn - eye*; X& O  i; S# D& W- W6 X) ?8 G
眼位 yǎn wèi - eye potential; eye space/ R" }) A5 D4 |, h: M  o% `
眼气 (yǎn qì) - eye liberties. H+ F! D, e& X' E9 t
眼形 yǎn xíng - eye shape; eye space/ ?, h, v. [* ]4 m! L
妖刀 yāo dāo - magic sword0 y& G9 X9 D! C% H4 {( N
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
: o4 J, s: l: x- d- y  W7 s! e要点 (要點) yào diǎn - vital point
! {9 O  G- i4 T$ m" m5 z. t要子 yào zǐ - key stones
7 l, Y9 G" L+ u2 U! k$ _3 S业余 (業餘) yè yú - amateur*
# v2 Y) Q0 ?: p9 a一方地 yī fāng dì - one-sided territory. B% Z* m" D4 e
一间拆 (一間拆) yī jiān chāi - one-space extension
" g! A/ Q# Z" u一间跳 (一間跳) yī jiān tiào - one-space jump# c7 t! B3 a5 e; Q
一手劫 yī shǒu jié - direct ko9 K7 w' u  {% S3 K  c/ s$ T+ v4 Q* C
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker. X$ `; ^/ `* {* F( _, q$ o
疑问手 (疑問手) yí wèn shǒu - questionable move
' g  F8 c' A( h/ O弈棋 yì qí - play game*& N2 o5 n1 P& }- a: p& R# S7 n
引征 yǐn zhēng - ladder breaker
, S; F; [& i3 G/ U9 I7 z赢 (贏) yíng - win*' @$ s  B2 L' O3 M2 Q/ _" n( ]
应氏 (應氏) yìng shì - ing's/ A; x* K' b( I5 X- p0 _$ h
硬腿 yìng tuǐ - first line descent
' K, r9 u( d1 T6 B: I6 ^0 u优势 (優勢) yōu shì - superior*
; N/ J3 Z3 h- z有利 yǒu lì - advantageous*
9 P' q- L. N- D  m3 P' d9 I: |/ J有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye! f# X  S& g; ^3 K
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
5 p2 ]+ {! F7 p7 B( E& L右 yòu - right*
# m( C) I, H+ l. E! R0 @$ d# v: l: E& s余味 (餘味) yú wèi - aji
6 q% @. c  Y2 w愚形 yú xíng - dumpling shape& B+ [% W4 ?. T/ e, O2 ^
宇宙流 yǔ zhòu liú - cosmic style6 {6 m/ G! r: ^( x: D1 P
原则 (原則) yuán zé - principle*2 `- v: @: Q- V6 M9 x  f4 g
院生 yuàn shēng - insei4 D0 Z& O4 u. q3 L* R

# B' T4 Y4 J5 a7 r4 V) G0 b( I* W- @( W2 i. u
Z3 q+ e) i. |' g% C8 w) d
枣 (zǎo) - jujube (Chinese Date Wood)*
" |/ ~7 g$ a& L& Y  W) e5 N扎钉 (扎釘) zhá dīng - iron pillar*; u& A: I5 z2 P* k# y
长 (cháng) - stretch
& T. C. @9 ]- Y% i胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
7 P" G1 n) O" E; n% u! s胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
$ R! c( g4 k2 E1 i! G1 j6 {2 n5 x着 (著) zhāo - move1 a2 o- {: X7 `: C
真眼 zhēn yǎn - real eye/ x3 h7 B  @. E2 s
镇 (鎮) zhèn - capping play9 U/ m& C' }- G& A- F$ O) t$ f
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker) Q' w$ g9 ^* J1 l
镇头 (鎮頭) zhèn tóu - capping play& O% ~5 C8 s+ J2 A9 P) B8 T
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
- n& U7 O0 a" y9 l* w1 ~征 zhēng - ladder# w* I( W2 w: c1 E& t1 l. s/ P8 ]
争棋 (爭棋) zhēng qí - official challenge match
$ v/ j$ X( d# @; ^9 `/ F征子 zhēng zǐ - ladder8 m$ \5 m! Q3 B. y7 t2 u2 x; _  H& h
征子劫 zhēng zǐ jié - ladder ko9 e! ?& q- [* f: P+ z
整体 (整體) zhěng tǐ - chain
( \4 P& O& }) m+ [% D( s5 ~整型 zhěng xíng - settle
. \; C, R; @- c正解 zhèng jiě - solution*
2 A1 l+ K/ ?+ l2 Z& L: T正确 (正確) zhèng què - correct*
( C5 Z. U" S1 _- q证书 (證書) zhèng shū - certificate*
& T7 k( o0 \* |7 @正着 (正著) zhèng zhāo - proper move9 n& l9 H0 @0 h5 I# l+ B! K
指导棋 (指導棋) zhí dǎo qí - teaching game
  D: \+ Z) S* F! R直二 zhí èr - straight two1 m# f9 b' F. Q; v( N5 M7 c
直三 zhí sān - straight three
) T( A" ]7 f0 b8 M$ a; e. ^直四 zhí sì - straight four: U5 k8 R. E9 N# w% e6 d
职业 (職業) zhí yè - professional*$ S7 g9 H4 N$ T; t6 K9 p
只此一手 zhǐ cǐ yī shǒu - only move
8 V2 t" b" I$ c2 {治孤 zhì gū - managing isolated weak group% E8 a/ }& ^& x6 u0 \+ n
中 zhōng - center*
5 ^' z2 P& R: z3 B+ C+ v9 G& R钟 (鐘) zhōng - clock*" t% t' N; U+ d0 X9 _) X
中腹 zhōng fù - center*8 ~8 C( J  {! d; [. s3 h# D
中国流 (中國流) zhōng guó liǔ - chinese opening: `, A; C2 T3 Z; }# }$ ~. Q. |
中级 (中級) zhōng jí - intermediate level*
; K) u3 F' V% G6 e0 g- u终局 (終局) zhōng jú - end of game# F4 m( C) i5 X- S3 d, i
中盘 (中盤) zhōng pán - middle game$ C* Q' ?! F0 u8 `& ^" o
终盘 (終盤) zhōng pán - endgame
5 H6 ~" }. A! J$ E5 u  l9 n1 \中心 zhōng xīn - center*  D3 J% O; Q/ M
中央 zhōng yāng - center*/ a1 u* K  F' `
中原 zhōng yuán - center*, X9 I! `! p9 [# M( X  k, J
重 zhòng - heavy*
1 J+ z( l2 `$ I( n  @主动 (主動) zhǔdòng - (to take the) initiative*
9 J+ K4 @5 x& c) W" }专业 (專業) zhuān yè - professional*6 @5 S# i7 r- z, C) v
转换 (轉換) zhuǎn huàn - exchange*  v4 n# [' P& L" F" w+ @$ Y
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback1 |4 F& ^3 ]6 ~; i1 F' X
装劫 (裝劫) zhuāng jié - a move that threatens a ko
2 N7 v" ~- k/ S0 k1 r. j撞气 (撞氣) zhuàng qì - reduce self liberties
# j% E1 r5 H6 [) m0 `4 j, Z追 zhuī - chase*) w- P9 V& u9 J
追捕 zhuī bǔ - chase*! ^% \0 }8 L* T0 q( f: b
子 zǐ - stone; unit in chinese counting
# W! s; y7 ?, {& t自然流 zì rán liú - natural style
+ n0 P$ ]# ~) E) }- Z自杀 (自殺) zì shā - suicide*/ g5 q2 T/ R; j- s+ K
左 zuǒ - left*9 O$ d6 p9 u1 b6 Y. e
左右同形 zuǒ yòu tóng xíng - symmetrical position1 ?+ F7 [" K. @* K* |
做活 zuò huó - make life2 @$ |2 z  Q4 L1 t+ n2 r
做劫 zuò jié - create ko
# v' _, E8 `$ d% G' M7 l作战 zuòzhàn - combat*
7 n9 `- ^- V9 t! H6 H做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
# o( Z9 G$ b1 W( R; `; c5 N
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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