埃德蒙顿华人社区-Edmonton China

 找回密码
 注册
查看: 4081|回复: 2

围棋术语英文

[复制链接]
鲜花(152) 鸡蛋(1)
发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A
, W! l0 I$ J: E; Y; l$ m" c& G安定 āndìng - settle*
* e- ~/ y9 Q9 Z+ v! R0 r
( s& T/ D9 V9 c& r1 ^" u8 g5 S) I7 b7 U. p+ G! X
B* A" M. f% D# [! r# t
白 bái - white*! g& q( L, V* i0 A. @# K8 ]
白方 bái fāng - white player*9 w& J* z: b' w6 j0 f* h  s
败 (敗) bài - failure*4 a( _  q  f  @6 V7 H$ n: c4 v8 M, N
败着 (敗著) bài zhāo - losing move, \& h# z$ o2 A9 t' k# L4 X  @5 Z
扳 bān - hane. w4 ~/ p2 i% v# @9 N% ~& E* A
扳断 bān duàn - hane through) d) S6 c$ @+ O8 n. E$ A  c
板六 bǎn liù - rectangular six
8 Y2 l- b3 |  l$ u  m半劫 bàn jié - half-point ko
0 L2 g0 z8 `3 L: u' P棒接 bàng jiē - pole connection- r$ K7 D. e5 ?: k5 e9 m
包围 (包圍) bāo wéi - surround*
# S8 C: P  {+ _' ^( o$ `' r薄 báo - thin*
: e1 u9 b9 |$ Z( [! J( x1 \保留 bǎoliú - retain; preserve*
' R) D1 {" l& F1 m. y- Y5 z0 |% I抱吃 bào chī - capturing technique by atari
3 I6 i' Y% k) B本身劫 běn shēn jié - local ko threat/ |- J6 [  G0 r( y
本身劫材 běn shēn jié cái - local ko threat9 l6 o6 D$ W7 |$ _% c  ^3 `
本手 běn shǒu - proper move
3 p, n0 I& H3 g/ `笨重 bèn zhòng - heavy*6 ]4 t6 q: t0 o4 g; u
崩 bēng - collapse*
( d! O' a9 q/ i7 z# I+ P# F崩溃 (崩潰) bēng kuì - collapse*, W$ v: s7 ^( _
逼 bī - checking extension
, J8 w- u* r# M, E, v; B9 y鼻顶 (鼻頂) bí dǐng - nose tesuji
" T' }, f' e5 {* R* u2 i0 j# F% v比气 (比氣) bǐ qì - capturing race
3 l! U6 n8 o( g$ R比赛 (比賽) bǐ sài - tournament*
  [8 P& U' L. O9 u1 M' R+ Q边 (邊) biān - side*3 [+ K5 k( d8 Y+ y( V# j5 r  s; `
变化 (變化) biàn huà - variation*' i) J9 j1 o5 c- s& D" o
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
) P+ g" V9 k# r; n' f' V7 C9 Y变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
9 M5 O' y! |9 ~& u# e  N4 u+ }变着 (變著) biàn zhāo - unusual play
! q2 g5 m+ S4 E% X0 g+ Q" Z并 (並) bìng - horizontal stretch
) v$ J* g  n1 L. \( m$ V步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)2 T2 X% {( u- P! L+ [# v+ w
补强 (補强) bǔ qiáng - reinforce*
2 J' s& Y+ S# B# I$ o9 _+ T布局 (佈局) bù jú - opening5 O6 s+ P* N* g4 c& g
不利 bù lì - disadvantageous*
1 L7 V; H0 q* ~7 O$ m4 J2 T不入 bù rù - suicide
$ E9 t9 c1 T6 N5 ~' G' _不入子 bù rù zǐ - suicide
, ^  f# J" Y+ g" p不提三目 bù tí sān mù - three points without capturing' j2 ?2 }1 i* l( }# d, v4 V
不提五目 bù tí wǔ mù - five points without capturing
3 V8 Y+ Y& L$ A6 v+ i, H& J# ~! q2 X# x4 A* ]# G3 K+ V2 N1 w

% Q1 p4 H7 ^! xC
4 p' a  b+ q; e4 p# v3 _猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)) Y4 n/ B$ X1 l+ H! ^0 g2 E: y
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)- ~  C/ {! G/ [: E# \& W' b3 d
参考 (參考) cān kǎo - reference*4 n) i/ @; a2 h* Z+ d
残忍 cánrěn - bloody or merciless*+ q6 L, W3 h" p5 X( a
拆 chāi - extension
+ m% u* b5 e" w1 Z* P8 N9 D拆逼 chāi bī - checking extension, s9 S6 P1 k: U( j' v/ q0 d
拆二 chāi èr - two-space extension5 q! j, H1 ?. k4 W# }
拆三 chāi sān - three-space extension! ^' h: e5 M4 X
拆四 chāi sì - four-space extension7 P* K# U% y! q) W. c  X. R9 j% S
拆五 chāi wǔ - five-space extension& V$ @; J5 w4 j# U( N
拆一 chāi yī - one-space extension1 g6 w, l7 X) X3 w; H/ ^4 M% j
缠绕 (纏繞) chánrǎo - harassment technique
, U& b1 ]; v/ F长 (長) cháng - stretch
# }8 O5 k* \* c" x长考 (長考) cháng kǎo - think for a long time4 x5 q/ U1 w8 M# |$ [
长气 (長氣) cháng qì - increase liberties" I* _6 b2 N. D+ h, N9 q6 K8 A0 Q
长生 (長生) cháng shēng - eternal life
2 J0 O+ Z) w; E4 k: x% C: ^9 @场合定式 (場合定式) chǎng hé dìng shì - situational joseki
3 a: [, J+ o: ?$ B& ?6 x% }" d超大飞 (超大飛) chāo dà fēi - very large knight's move; N$ Y# s$ A# F9 Q0 q
超高目 chāo gāo mù - 4-6 point
1 g, q4 m0 I$ S4 B' m7 N超时负 / 超时 (超時) chāo shí fù  - lose by time, _2 P5 w2 E5 D: W/ z
超时胜 chāo shí shèng - win on time
" o" u3 E. Q' M9 O0 N; w5 t) R成功 chéng gōng - success*: Q  a+ y! S- {: ]8 Z
成立 chéng lì - possible*
: I- _- j1 ~$ ^. d8 u! d1 F+ r秤砣 chèng tuó - two-stone edge squeeze
" \& [( Y8 k3 j吃 chī - capture) t4 x) q% T' o" U6 }6 m
吃亏 (吃虧) chī kuī - loss*( O  ?$ j: G$ X% G2 O# j
持棋 chí qí - jigo, ]/ f4 |2 _2 r0 x
冲 (衝) chōng - push through
3 w; Q$ J' Y' Q. J4 I9 i重复 (重複) chóng fù - overconcentrated
2 [5 m) E2 E' m" t初段 chū duàn - 1 dan" r3 ^7 w8 @9 o: X
初级 (初級) chū jí - beginner level*+ U( Y7 O$ ]0 |" |3 A5 H# D) v
出头 (出頭) chū tóu - getting ahead5 Y: t) C. d( c7 m
刺 cì - peep
/ \( \6 V- \/ y! n8 M7 O$ N/ W次序 cì xù - sequence*1 R; _  }6 `+ O8 M% u
错误 (錯誤) cuò wù - mistake*
& F% U4 i5 i. X5 m1 H; v  }0 x, P( \错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
$ u* v' c( q5 n4 p. U, ?) l/ E$ j6 i7 c4 T

4 R& @& V" F( WD
5 t6 l0 Z  J- y! l# T% Q! k搭 dā - attach
0 s. c) V+ w6 C! B( w, k打 dǎ - atari( J6 Z- X1 N# u# B4 U3 J. g2 d0 V2 D" b
打吃 dǎ chī - atari
- @$ E  x: x0 s. |4 d8 S8 s打二还一 (打二還一) dǎ èr huán yī - capture two recapture one" O* |& |- T! e. ^& I* r7 W1 E
打挂 (打掛) dǎ guà - adjourn game8 V3 L( \* Y3 X/ Y( H1 w! @
打劫 dǎ jié - ko, A4 I$ A2 a7 g$ D9 h$ w
打入 dǎ rù - invasion( M. G) H5 I( z* V
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one' R! T8 U: B, D2 K; c! o  ]+ p
大 dà - large*
, u) M6 _( @. ~7 ^! @, |+ e大场 (大場) dà chǎng - big point
, ?' R1 j: L. H- N8 {大飞 (大飛) dà fēi - large knight's move
# w: J5 V( U3 s* ~  S! E( \, p大局感 dà jú gǎn - whole board thinking; {/ k3 ^# k# R0 P! `" h& t
大龙 (大龍) dà lóng - dragon*. W& D  o; E3 Q: N% l  a' G
大模样 (大模樣) dà mó yàng - large-scale framework" L( M- g2 Q& g( i8 H4 r
大盘 (大盤) dà pán - large board (19x19); |9 A% k# g0 B7 W1 W" M4 _% w7 S* E5 M
大棋盘 (大棋盤) dà qí pán - large board (19x19)
1 ~$ r2 I. z. b$ k2 A' O( k大伸腿 dà shēn tuǐ - large monkey jump
# M& y6 |' \1 X) u大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
: w; B, q- {1 o% N& c+ X' p; j大雪崩 (da4 xue3 beng1) - large avalanche5 j; |5 x4 }; j
大压梁 (dà yā liáng) - Da Ya Liang
+ M1 @$ m% ]) a9 A' w5 D$ N) v大眼 dà yǎn - eye with two or more spaces
! U3 N' w# [; B$ c/ @/ L1 U大猪嘴 (大豬嘴) dà zhū zuǐ - j group8 v/ e) S' C( }; n
带钩 (帶鈎) dài gōu - long l group
2 r* ]7 P& b; M1 H单关 (單關) dān guān - one-space jump, K' o/ ?6 I. I/ p: r. I& L
单官 (單官) dān guān - neutral point
* Y4 I7 t" K- y9 f单劫 (單劫) dān jié - half-point ko$ |# p+ _  g" c7 i% i1 u: G9 ?
单行道 (單行道) dān xíng dào - one-way street*
+ u! A7 w* G( e' |挡 (擋) dǎng - block*
/ f7 O# \# V" K* ?  ]) O, O' b刀把五 dāo bǎ wǔ - bulky five" I& v7 q, ]% D" }; d5 q3 G2 M* [( y3 g
刀板五 dāo bǎn wǔ - bulky five
$ i2 n) r( O1 M5 c2 O5 t刀柄五 dāo bìng wǔ - bulky five
7 I2 [# X7 c" W! v; M  |5 s0 g刀五 dāo wǔ - bulky five3 n# i8 c" d& Q9 J" J
倒扑 (倒撲) dào pū - snapback* I5 t% j7 M$ {# A1 t
倒贴 (倒貼) dào tiē - reverse komi, E% ^- X& {5 k: ~; l4 N
倒脱靴 (倒脫靴) dào tuō xuē - under the stones; c9 b7 u4 N, _9 w0 _# e
低 dī - low*
, K. D& J. o" o敌 (敵) dí - enemy*# U: X" G' Y' W: n
抵 dĭ - hold up; push against, to support, to resist*4 D0 s3 T/ P1 A/ ?$ J* F
抵抗 dǐkàng - to resist; resistance*9 f1 C6 W! \  `: A9 l* D2 E8 o$ c4 }. s
敌人 (敵人) dí rén - enemy*0 {9 B6 {  [" D& f% t
地 dì - territory*
: P4 u7 ?* ^/ {& ^% H1 f% X" R地盘 (地盤) dì pán - territory*- f5 |( d- g' d
地域 dì yù - territory*+ l: ?7 P$ ^& x2 h9 |1 Z& ~
点 (點) diǎn - placement; point- ]( M) `$ f+ f: X+ z7 g. X
点方 (點方) diǎn fāng - eye-stealing tesuji3 T" p0 ^% L3 O  G5 f$ M
点角 (點角) diǎn jiǎo - corner invasion
2 O4 @7 g+ j  ^8 `( U点目 (點目) diǎn mù - counting4 T# u7 |* A& M$ h
点眼 (點眼) diǎn yǎn - placement inside opponent's eye$ S5 l$ t. P5 r  d/ Z- {3 U7 P2 e
调子(調子) diào zi - choshi
1 e6 g5 u; o8 d  t丁四 dīng sì - farmer's hat; pyramid four8 D0 V, O. h  s# ~: T" z' B6 D
顶 (頂) dǐng - bump  S, s: I1 F/ @. j) T6 C) d7 F" a! w
定式 dìng shì - joseki0 ^. M( w- \1 U0 w! B
定型 dìng xíng - settle
; y* Z) v: y6 r东坡棋 (東坡棋) dōng pō qí - mirror go9 a, y( K) R8 B4 n. I/ x
斗方 (鬥方) dǒu fāng - carpenter's square
  J5 N) ^( E0 E$ s: B读秒 (讀秒) dú miǎo - byo-yomi) ^: u8 _  B/ P0 P" i% J% u$ y
渡 dù - bridge under
0 i) j. m2 I# _' z! H2 I断 (斷) duàn - cut*+ V/ a/ ]1 ^/ x2 S7 |! y
段 duàn - dan; [5 O. p+ e: w  i3 [0 }5 b1 n. W4 Q$ X6 D
对策 (對策) duìcè - countermeasure*
  F4 J0 }) C) B/ `7 h* Z对局 (對局) duì jú - play game*
+ h* [* ]; M5 I/ J( _. E对杀 (對殺) duì shā - capturing race
  |5 e! F4 \- f0 K) o* A对弈 (對弈) duì yì - play game*
: ?6 u8 @- G1 n4 |" d' U& o; w遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
8 n& S% z' {  I- X4 E多元劫 duō yuán jié - multiple ko3 z& H) q8 P3 \1 o" _

  N- W- S0 Z# }. X
0 \8 W; F; E: T- s7 kE5 h4 l, f& [0 M' J
恶手 (惡手) è shǒu - bad move
  G4 Z' R( Q+ J二间拆 (二間拆) èr jiān chāi - two-space extension& }% _, _& g9 M1 y: x  n, x
二间跳 (二間跳) èr jiān tiào - two-space jump8 C5 N3 p7 Z$ {# ^2 Y
二连星 (二連星) èr lián xīng - ni ren sei2 T1 f- I* s# o% e7 I/ {& ?
二手劫 èr shǒu jié - two-step ko' W( S& W% ?# `7 N7 I

/ p" h6 D  R  C6 |; F1 _
. f* b4 c0 \1 m7 w; g8 b7 U! z/ m, |F
& W# H6 ]9 p  A% `7 ^2 s% }发展 (發展) fā zhǎn - develop*
$ @$ t8 K* V- \4 j法 fǎ method, way (also 下法 xiàfǎ)*
$ w+ E$ \1 i5 z, m反扳 fǎn bān - counter hane2 h$ Y9 |( l/ G/ _1 ?( e
反打 fǎn dǎ - counter atari
2 ?* r" c+ t- p$ W" H2 F) ^. [+ B反攻 fǎn gōng - counter attack
! {& p, p2 P% d" J- ?反击 (反擊) fǎn jī - counter attack2 @9 I4 q3 y& T% G
反夹 (反夾) fǎn jiā - counter pincer7 \- H1 \( p8 [  y8 ?
反提 fǎn tí - recapture! }# ~0 h- b8 s  v. }* v/ N
方法 fāng fǎ - technique*; L9 G* |& A: s
方四 fāng sì - square four+ Q3 R6 {0 F* ^0 O5 c3 C
方向 fāng xiàng - direction*
/ T, Z, d/ u! B: `方形 fāng xíng - mouth shape
3 e7 e4 E- a; e防 fáng - defend*6 W8 ^" m  a+ G3 K$ f  {
防守 fáng shǒu - defend*4 F0 P0 {) S* Q' V+ Q3 C
飞 (飛) fēi - knight's move
. j. t3 @, F6 Z3 l1 _飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete1 I8 [* i" l- ?& w
飞压 (飛壓) fēi yā - press+ U0 L) s0 G( s; F- b3 D
废着 (廢著) fèi zhāo - useless move- @& }- _1 J" L/ H& a3 u2 ~, ~9 ^
废子 (廢子) fèi zǐ - useless stones
; J; |  U- G/ [& \% g8 N分投 fēn tóu - splitting move/ Z/ A3 ?$ L7 O5 |  z" b  G
分先 fēn xiān - even game
. q/ F+ B/ F" Q0 m封 fēng - seal in*7 I% q1 U* r+ }* V8 A+ R6 F
封手 fēng shǒu - sealed move& \" F1 [5 i  Y2 m1 i- I
封锁 (封鎖) fēng suǒ - seal in*. y3 [% d& z1 I# [- Q3 A) s7 X
浮棋 fú qí - floating stones  x% ~# ~- p: H; t
浮子 fú zǐ - floating stones
$ _$ d$ h' y1 U! Q负 (負) fù - lose*- R2 C) I$ q' w3 u0 G
复盘 (復盤) fù pán - game review
3 s. v0 u- i/ A% r1 L$ D7 U/ S! x* f+ a4 \3 S
( X, h( D2 r% }0 z) v* E
G$ d* H2 g) ^+ ]& O
概念 gài niàn - concept*
9 F6 {% x, n9 U1 y感觉 (感覺) gǎn jué - feeling*& `' u0 _3 o' D5 k; J+ ~
高 gāo - high*
9 V' l; T) k+ r. ~* J& G. ~高级 (高級) gāo jí - advanced level*
/ n6 F! X9 K0 g- T; L高目 gāo mù - 4-5 point! E( ?  ~$ v5 D+ m" n& _
根据 (根據) gēn jù - base*
1 V$ E- z5 j( c6 P2 X根据地 (根據地) gēn jù dì - base*7 c# f( B( @/ K% V
攻 gōng - attack*: ~9 |4 j% q. m/ ~6 `, z( B
攻击 (攻擊) gōng jī - attack*1 r+ x8 V  ~9 `: F7 i  o
共气 (gòngqì) - shared liberty
6 U7 O9 |! ~7 W! C( F  `2 V公气 (公氣) gōng qì - shared liberty' H% i) b# \" i2 X/ |
攻守 gōng shǒu - attack and defence*
9 r3 e) B& N! \$ O5 q共活 gòng huó - seki
0 M5 L$ O- N& _+ |孤棋 gū qí - floating stones
- H$ c, G; p) }/ j; r* a挂角 (掛角) guà jiǎo - corner approach
1 a* N' s! w9 E# g! O. `& d拐 guǎi - bend*
' `! j- m; p' o5 h怪着 (怪著) guài zhāo - ghost move
- Q  C) f8 ?& l: d6 Q2 ~关 (關) guān - one-space jump
; @( u) J+ N$ {3 g+ p8 P( n) F6 w官子 guān zǐ - endgame) `& {8 A: E; |+ M( s
龟甲 (龜甲) guī jiǎ - tortoise shell  P+ V# \* ^( g2 g5 H6 P5 c( p, x+ i
规则 (規則) guī zé - rules*
% M: Q: r1 r  j! ]( K: {% }鬼手 guǐ shǒu - ghost move, U) h1 o2 i+ d: Q2 D1 T$ w* s
滚包 (滾包) gǔn bāo - squeeze
; [) b- }7 t) ~* }: s$ e滚打 (滾打) gǔn dǎ - squeeze
: F; n& Y6 h, O! Z! `" c  M. @滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
0 h% o8 r5 P; ~( ^( [/ i0 T过分 (過分) guò fèn - overplay% ~9 V) Y0 b% M! C$ L( K9 R" Q% R
国手 (國手) guóshǒu - national champion*
0 @: T" k7 J3 ]6 s% ]9 z
* t% C9 @2 H5 ^8 }5 F& h' w1 m: [5 ]1 g0 ~$ |% ?2 \. {5 s
H# \* j5 G2 v8 Z! I  O( M5 \
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
- u! ]8 T1 J& N: g好点 (好點) hǎo diǎn - good point
" z% ]' j, @: v$ y9 w% z7 {. s和棋 hé qí - draw*
3 G/ {6 e1 y4 f黑 hēi - black*
5 P+ s! n) h+ ]% M- Y黑方 hēi fāng - black player*1 C* ]# A& l5 k
黑先 hēi xiān - Black plays first*$ P) o3 D4 f( Q$ G
猴子脸 hóuzǐ liǎn - Sake bottle shape5 q& J% \0 t/ ^- u
厚 hòu - thick*
9 @& L: d& x8 p/ I% g! B后悔 (後悔) hòu huǐ - regret*
2 o) {+ n  @6 \/ Y9 T# ?2 Z后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
) R! G) P( Q. L3 t- h& {厚实 (厚實) hòu shí - thick*
) \8 B: o/ Z1 @, O6 q' K厚势 (厚勢) hòu shì - influence*
; C% n# T7 a/ {9 {后 (後) hòu - after; later*" P6 Z7 M! G8 C: p1 X# r- _5 g8 @
后手 (後手) hòu shǒu - gote
. j. ~5 c# U! F0 n% R4 v, z后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture' q0 h8 w1 j9 h; p& w/ g
后续手段 (後續手段) hòu xù shǒu duàn - follow-up
! q. u7 q5 I/ u, U# T后中先 (後中先) hòu zhōng xiān - gote with hidden sente) m" ]' i0 i5 `5 [
虎 hǔ - tiger's mouth
. K0 ~% w  ?; g9 c* ~6 A) v7 ~虎口 hǔ kǒu - tiger's mouth
" k1 I- V: r; B3 j互破 hù pò - mutual damage
5 T" V" ^. s: ]- z1 a- h6 T互围 (互圍) hù wéi - mutual surrounding of territory  p' L# ~) s; Z$ p- e
花见劫 (花見劫) huā jiàn jié - picnic ko0 e) r$ [# R' Q; ^1 M% c9 K3 R
花六 huā liù - rabbity six
' l0 }% z0 W) j花五 huā wǔ - crossed five/ E  B4 J" U4 d. E
还原 (還原) huán yuán - transposition/ i$ p8 k  T, E; v& o6 m9 i9 N
缓 (緩) huǎn - slow*- w$ B/ j% l; m; x
缓慢 (緩慢) huǎn màn - slow*
1 Q4 ]" ^% u. k7 R缓气劫 (緩氣劫) huǎn qì jié - approach ko: [* e1 p2 Q( |# ?6 f0 A1 B
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)5 i3 n2 n5 Y+ d6 b
缓手 (緩手) huǎn shǒu - slow6 U4 P! H6 W8 f; D3 @. x
缓征 (緩徵) huǎn zhēng - loose ladder3 o! D0 s2 s. i% Q# p
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
5 O/ V3 y  z( U1 i! u! \. S黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
" Y9 c% M2 O" J/ R; A回手 huí shǒu - take back*7 D+ a: [8 b% C2 E
回提 huí tí - recapture4 h9 b; b$ i) z: ?+ I$ [2 Q+ H# D
悔棋 huǐ qí - take back*
% B5 D" t' R* J) G8 S5 a2 }7 w活棋 huó qí - living group6 Z) B3 k- R( l  i" _
  @9 M- f& h7 Y* p$ i. e$ h# v
6 u& m' _$ J# h! L6 k2 `) n
J, D, Z+ _) ^! {" V% j
急 jí - urgent*1 r: C0 p. D& G3 S- ?1 H% V
级 (級) jí - kyu
8 X6 X  l8 M7 Z# v# y4 `急所 jí suǒ - urgent point
9 {1 S# c! b; g; m' _9 W. b挤 (擠) jǐ - bump into diagonal; choke; atekomi( r( Z9 ?; D" q9 T
技巧 jì qiào - technique*
5 r+ {% u+ B) i% U! ^计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*" y& {* l5 {$ u' U- B
佳 jiā - excellent*
7 W* t* s# n& b' `7 ~) U夹 (夾) jiā - clamp; pincer  o: n" Y) w# q& k, H' q
枷 jiā - net" ^3 d$ E! v+ M. j  l( v9 Z8 \
枷吃 jiā chī - net; [8 o; |4 p# ~+ l
夹攻 jiā gōng - pincer
9 S7 `0 u" n8 K2 s- e2 i假劫 jiǎ jié - false ko threat
2 Q; D8 r1 v: ^; v" j/ F3 |0 S/ {- b假双活 (假雙活) jiǎ shuāng huó - false seki
( E7 d/ X+ {: ^- [5 }  O" o假眼 jiǎ yǎn - false eye
& R& e$ D$ i- ^4 K假眼活 jiǎ yǎn huó - two-headed dragon
7 d2 E) r+ L9 A/ h& W% T' v尖 jiān - diagonal3 `" H5 L& R* c7 S1 V: c- `
尖冲 (尖衝) jiān chōng - shoulder hit
/ U. Q; K4 P8 y8 C9 u! k  b尖顶 (尖頂) jiān dǐng - diagonal attachment# M4 A4 ~, s) E5 u/ [
坚实 (堅實) jiān shí - solid
& F7 G( z5 N& p. u见合 (見合) jiàn hé - miai
# c& K, q3 K( i' n教 jiāo - teach*
  C0 c' M4 w3 i9 @1 b$ N8 X5 I交叉点 (交叉點) jiāo chā diǎn - point
* I+ `/ W1 P  G+ Z% n交点 (交點) jiāo diǎn - point$ F' j. |8 f6 H  F- `
焦点 (焦點) jiāo diǎn - focal point*
. f4 l5 I! |! s! V交换 (交換) jiāo huàn - exchange*: p( q& l$ l. x, n
角 jiǎo corner (angle, horn-shaped)*
$ {; ^9 `4 v" }* X叫吃 jiào chī - atari. o3 B/ ^' I" D, |: S- r4 a
教师 (教師) jiào shī - teacher*
3 D- x+ d8 i8 g$ b( w( `  j教室 jiào shì - classroom*
( ~6 u2 X. S" ], R' b基本功 jī běn gōng - fundamentals*
% C- S( T7 g& w6 O接不归 (接不歸) jiē bù guī - connect and die
' ]2 Z; e6 H4 O1 v" ]7 B: k劫 jié - ko( p4 J/ `& g0 d  {
劫材 jié cái - ko threat
& X( A& o$ ~6 g; a# q- y结果 (結果) jié guǒ - result*
, M3 v' e& k* \$ q3 a- t劫活 jié huó - live by ko
! Y. e+ P5 ^" S% |! [9 P诘棋 (詰棋) jié qí - life and death problem. ]) \% J# @1 E3 N5 r
劫杀 (劫殺) jié shā - kill by ko
- O) |* H3 y0 g劫争 jié zhēng - ko fight
& o! Q4 O2 ~. w) x+ ^. v解答 (jiě dá) - answer, solution*4 r7 m$ \( R% B5 R) L: k
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square6 m2 D8 f% P2 v$ R: b1 W
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg7 V  j/ G* M4 i5 p' r$ Q' V: W
紧 (緊) jǐn - tight*4 M8 ^0 h, H6 a
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
6 [) E7 Z8 k4 n! ]2 J紧劫 (緊劫) jǐn jié - direct ko+ R( C. A- q4 ?5 S
紧气 (緊氣) jǐn qì - reduce liberties
" e& ]) t0 K4 L紧气劫 (緊氣劫) jǐn qì jié - direct ko0 D7 g9 i& {1 `, U6 \; g8 h
禁着点 (禁著點) jìn zhāo diǎn - illegal point
% H1 h  N  ]- N  N$ ^净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)$ p; Z% W* S* _* t
净活 (淨活) jìng huó - unconditional life
) d1 H* F! w7 B0 k4 S净杀 (淨殺) jìng shā - unconditional death
: x. ~$ S: x: S8 ?净死 (淨死) jìng sǐ - unconditional death
6 ^" Q/ w7 T% q$ R# L! C救 jiù - rescue; save*
2 n  k! n1 Y* e聚 jù - placement inside opponent's eye0 w# w) p. Z; J4 D( M. _7 [7 h
俱乐部 (俱樂部) jù lè bù - club*3 L2 K1 m' ~9 x! d
聚六 jù liù - six-space killable eye shape; S3 P4 M" h( G8 p4 y" T4 s1 D
聚三 jù sān - three-space killable eye shape
& L' t( y( Q. _9 N% ?聚四 jù sì - four-space killable eye shape
; D) F3 V" t+ v8 w0 a聚五 jù wǔ - five-space killable eye shape
4 ?3 v2 `5 Q# w决战 juézhàn - decisive battle*; a  b6 @2 M' J" A
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
  ?! W+ ]6 r  {! Q8 i3 N8 }( S& |/ h2 n9 e( t* s4 U: U$ [
6 a/ C# ^+ p* p6 m+ h
K
# T' S1 U0 E) u卡眼 kǎ yǎn - falsify eye/ I! O: U/ q6 U% b
开拆 (開拆) kāi chāi - extension
( z! e: R9 A# a+ x! P开花 (開花) kāi huā - ponnuki
% a0 ~! M' y0 D8 X4 a* H开劫 (開劫) kāi jié - create ko3 J" c& m7 `& E# g3 c- M
开局 (開局) kāi jú - opening
, u5 {+ U8 H2 P" G看花劫 kàn huā jié - picnic ko
( f* u& e+ ^% M2 w: M抗 kàng - to resist, fight; to oppose to defy*
2 f: V5 E; F! O0 P9 j. k  |! U3 S靠 kào - attach one line higher than enemy stone
% O/ K) ~" K. S) G/ D! ?+ |- Z: q空 kōng - empty*
' }8 a% d; B" H; Z空间 (空間) kōng jiān - space*% Q  f- Z' D' f  f( B% O* B! y
空三角 kōng sān jiǎo - empty triangle
( W6 J2 R% H! C空 kòng - territory*
9 H; X( p" n; y1 y1 Y: u4 a跨 kuā - attach at waist of knight's move! W8 t) c* G1 n
跨断 (跨斷) kuā duàn - waist cut
- u6 V6 w5 N& g: H& v' I快 kuài - fast*
4 S/ }3 |6 _  a- e, m' B/ V9 ?2 y快棋 kuài qí - blitz game; h0 l% o) z! l* v- Z
宽 (寬) kuān - loose; wide*
3 W% [; u* L! s宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
5 s! U. H2 ^/ W2 c' _& ]. r宽气 (寬氣) kuān qì - increase liberties
8 ^, n& l" C; R: k0 v5 @宽气劫 (寬氣劫) kuān qì jié - approach ko
# n$ p* G) K6 S# H* b8 o亏 (虧) kuī - loss*
9 V3 [% V6 x4 |( o3 t9 |3 }- L: u! E亏损 (虧損) kuī sǔn - loss*% B, |' n0 e4 Q
扩大 (擴大) kuò dà - enlarge; expand*
( Z1 k# ]6 `0 \" N扩张 (擴張) kuò zhāng - enlarge; expand*4 q# n3 _6 i6 ~
[edit]
4 n5 e- \, m5 Z2 v: Y2 UL. U; ~0 u5 m# O% C7 y
赖皮劫 (賴皮劫) lài pí jié - many move approach ko/ _9 v. p( @1 y# H7 G! Q1 s
拦 (攔) lán - checking extension; prevent opponent's advance*
9 l4 X5 P& ^6 x拦逼 (攔逼) lán bī - checking extension7 Z& ]1 a7 n# z6 t8 r2 Z
烂柯 (爛柯) làn kē - ranka  G- {3 V" f/ M& k" V" @# j2 M8 @
老师 (老師) lǎo shī - teacher*, I4 ~* R: E$ O3 z9 e
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
( a8 w1 {2 K" V类型 (類型) lèixíng – pattern, type*
2 m+ g6 @) X( L& T6 g( H* d冷着 (冷著) lěng zhāo - unexpected move" X7 S% W8 c: i
利 lì - profit*
1 i$ p0 F0 H! x/ U9 h6 X: y% d* f立 lì - descent; stand
0 u  W( H, o; w' d利用 lì yòng - make use*
0 t+ }1 i8 S! a! x0 M% y连 (連) lián - connect; continuous*" ~" L% R  l5 `8 K
连扳 (連扳) lián bān - double hane
9 T! V- u" c& B% P, S" h7 J+ ~连环劫 (連環劫) lián huán jié - double ko
8 }* i, b& w$ l: Q! G0 ]8 p连接 (連接) lián jiē - connect*, @8 b! @+ c8 a
联棋 (聯棋) lián qí - pair go
3 T5 t; w) Z( }0 S6 I恋子 (戀子) liàn zǐ - reluctance to sacrifice
/ l/ I' E+ ?5 c( [3 \. k  U( G' {9 A两分 (兩分) liǎng fēn - equal*4 X* V. e' b0 ^
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake"), C* |' M" w  h
劣势 (劣勢) liè shì - inferior*1 t0 O; T2 i0 s7 d
裂型 (裂型) liè xíng - split shape
0 a& [9 @5 C' x: g, g% x0 A龙 (龍) lóng - dragon*( R" q2 N4 x% J: J; m% k" x( r& [) [
漏着 (漏著) lòu zhāo - oversight; |2 G- r& U# s, U* b
落子 luò zǐ - playing stone on board
3 n: I* ]) M- k* E! `/ B2 ?! h' o4 |+ q- s" F4 l

2 v+ A: A( L" T  ]# E! a# x6 t8 ?$ `M
) Y+ _, ?8 H' B满意 (滿意) mǎnyì - satisfied*9 I6 Z% S+ U0 l8 X
慢 màn - slow*
/ L1 L8 Q; _  x% p盲点 (盲點) máng diǎn - blind spot/ {# g7 B- z5 o( N  V( V
梅花六 méi huā liù - rabbity six! N" X5 i. _! q5 h- f7 f- T- M
梅花五 méi huā wǔ - crossed five
* l$ I; |$ }. Q门吃 (門吃) mén chī - capturing technique by atari
; ]8 N) M3 Q; f' c% e( D迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
+ O' F  ^" r/ g' H8 u7 T5 q$ W. K$ k妙手 miào shǒu - excellent move% I/ T& R" P# X
妙着 (冷著) miào zhāo - excellent move. T) g; N1 T6 d8 c( ^. B
模仿棋 mó fǎng qí - mirror go
3 e% o$ Q, ]. l4 e$ M, E; P1 R# B模样 (模樣) mó yàng - territorial framework- T  }+ n% W* m3 U- z& t) y
目 mù - point of territory
$ S/ l. q, U* M* w% g6 a8 h! {' N目外 mù wài - 3-5 point/ r) z7 P6 t0 r% T8 [
  ~( Q+ X, G" f/ R6 f9 N

- V+ i( p. f$ X( W: KN
0 }8 K  A0 y/ V6 \) U! W# g内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones6 l! z4 P. k* q  I! j+ U7 c. R
逆官子 nì guān zǐ - reverse endgame move& ^# }, [- d9 q# v# R; G
逆先 nì xiān - reverse sente
: ?5 x, L9 F% r逆先手 nì xiān shǒu - reverse sente
3 ^+ b1 G/ r2 E6 D) }逆转 (逆轉) nì zhuǎn - overturn game. z2 {! B9 w2 \& F- q
粘 nián - connect*
) J$ U" `# e, b凝形 níng xíng - overconcentrated shape
- |; e) J5 u/ f! F+ L. ]扭断 (扭斷) niǔ duàn - crosscut0 e9 W# O- _: @: f) L* I5 i
扭十字 niǔ shí zì - crosscut% e6 I  C% M+ a/ f- p
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut# d# a4 m( c2 Z* U, n$ r: q+ l
扭羊头 (扭羊頭) niǔ yáng tóu - ladder2 c2 l! o* F: Q2 x

: n" q0 W+ U+ l; `+ l, M$ a5 h/ r! y
P4 P) b- I: v4 l6 q- N
爬 pá - crawl*2 \) v( c5 {6 m9 p% C& J+ b
盘渡 (盤渡) pán dù - bridge under
* e6 a' A' m: w7 O盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner: t+ j; Z) ?% u( m+ N
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
* ~  }& \. ~3 i抛劫 (拋劫) pāo jié - throw-in ko# m# |( O4 N0 K; t) j
配合 pèi hé - coordination*6 S' S7 U. J9 f4 \& k& o2 \
碰 pèng - attach to the side+ m$ F6 |* Q! I2 m; Q) r
便宜 pián yí - profit*
; k& S9 r/ a, o3 d$ p2 x2 O: ^骗着 (騙著) piàn zhāo - trick play, hamete
( w% Y3 ~, E7 f" h% Y- ]平衡 píng héng - balance*! z2 [4 E* p' }0 S" _) j
破 pò - break*1 G/ O3 [9 ?' F8 l6 P  A- a5 e
剖析 - pōuxī dissection / self-analysis1 ^' t; J: ?0 U$ ^
破解 pòjiè - solution, answer to a problem*
8 o# K/ T7 d& W: K0 r6 l扑 (撲) pū - throw in
( C. B0 l4 {6 C* n- B; N! H葡萄六 pú tao liù - rabbity six3 M/ o; }* k. F' [" _2 N& p
谱 (譜) pǔ - game record5 o! g0 N+ L' g8 M4 @$ y9 d
普通 pǔ tōng - common*
& U$ n( i  J1 Y& D[edit]
5 P0 c7 t& a* B2 dQ
. A; c4 U  t  O- h, _欺着 (欺著) qī zhāo - trick play, hamete
  S" C. _+ g' U+ j棋板 qí bǎn - go board
+ k: u1 ~4 ?, G! ^4 j8 ^棋风 (棋風) qí fēng - playing style* c( }0 F1 Z0 W$ D
棋盒 qí hé - stone container
" t! }. T5 \5 Z! \1 B: Y4 b7 v棋筋 qí jīn - key stones
9 {0 M0 e# y2 P4 X5 F7 g棋精 qí jīng - key stones3 G7 O$ z( P+ [1 x$ |. }# c) r1 a
棋理 qí lǐ - go theory$ s& @6 @7 P+ W& k7 v; g
棋力 qí lì - strength in go) }/ ]& R- K4 @- d8 a
棋盘 (棋盤) qí pán - go board$ K+ L. L" a8 I/ j" U% Y
棋谱 (棋譜) qí pǔ - game record
5 j. L3 D6 B! Z  ]5 |0 A棋石 qí shí - stone; ^7 C8 @0 D* v% q, I5 _) V
棋手 qí shǒu - player*( A7 \# J* Y& s" h& b% S0 ^
棋书 (棋書) qí shū - go book3 Q  l, R  P/ H, ^$ H/ E# [
棋院 qí yuàn - go institute
% b3 Y2 T% L( ^" p. |, v* C) w( z棋形 qí xíng - shape
4 g+ Y' c$ E3 @6 h棋钟 (棋鐘) qí zhōng - clock*& `5 B8 [! s3 z: \: |, m9 z. u8 A
棋子 qí zǐ - stone
# p0 i" ]4 Y( g7 \, T弃 (棄) qì – abandon, to discard, throw away
8 H0 i5 u* O2 a0 a$ Y/ Y弃子(棄子) qìzǐ - sacrifice
7 l/ ^( g5 d5 K% ~  d气 (氣) qì - liberty
8 A' e8 F, _# X- y2 M气合 (氣合) qì hé - fighting spirit
8 r8 c3 Y- l$ x9 y3 v气紧 (氣緊) qì jǐn - shortage of liberties
( j/ ^" V" ~7 p. v1 o4 `. i1 U前 - in front, before*9 y6 L5 f& h& f  M! R2 D
浅消 (淺消) qiǎn xiāo - erasure
' Z/ }  \) k  _- s墙 (牆) qiáng - wall*! \# N, E) @! v; F# e
强 (強) qiáng - strong
- @4 n7 y7 p# ~. t8 M墙壁 (牆壁) qiáng bì - wall*2 u2 a4 Z0 Q4 U, R
强棋 (強棋) qiáng qí - strong group
( D0 B1 S# B' h$ ?  d3 j& |% m巧手 qiǎo shǒu - clever move3 |& l4 N: r0 d3 r: E" v0 [; B
巧着 (巧著) qiǎo zhāo - clever move
. ?5 ^9 |( r; s+ T% m7 \3 Z5 j切断 (切斷) qiè duàn - cut*
# u: O' D/ p/ P' J; J) c+ q; _' s侵消 qīn xiāo - erasure
& u( K' O" j0 N3 f. ]轻 (輕) qīng - light*0 G4 ~/ S/ M. K. n6 i3 D
侵入 qīng rù - invasion5 u: u, w4 _* t5 T, X/ f
轻盈 (輕盈) qīng yíng - light*
9 h% n1 _# D# A/ H4 s求活 qiú huó - make life; J. Q% i8 b( X- Q
曲 qǔ - bend/ g; U2 ?0 C% {/ ?
曲尺 qǔ chě - carpenter's square
, y1 ]5 w6 \( g) D曲三 qǔ sān - bent three5 |0 J# W0 m0 e7 J
曲四 qǔ sì - bent four
8 O7 {! f. Q2 e: ]觑 (覷) qù - peep
5 {6 n8 O! Y$ J% e" w* c权利 quán lì - privilege
6 d# k  h7 H6 H( a; F确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
4 R0 Z: Z2 n) j: B8 k: ]% M7 n5 R# a  I6 y) X
$ t5 L$ `2 i4 J* G$ p! k8 R
R# G8 }* [/ V+ Y; i) m
让子 (讓子) ràng zǐ - handicap
4 _3 |8 F6 Q' ?8 G' ^让子棋 (讓子棋) ràng zǐ qí - handicap game
0 F8 H/ A0 J) f( o6 m认输 (認輸) rèn shū - resign** i" K: ^( Z7 d* Y0 V+ F: H
弱 ruò - weak*
+ K8 p" N5 b. v弱棋 ruò qí - weak group
! F, j$ f5 C3 L" H. k9 N: ~
6 @- h5 _5 T. D8 d9 n* _$ v% r6 ^! g, s
S* f4 w5 c6 _/ Z) U, t
三间拆 (三間拆) sān jiān chāi - three-space extension# U  }3 Z& q: H" Q
三间跳 (三間跳) sān jiān tiào - three-space jump
. B  t0 e! R- M9 w* u8 A) e% x三劫 sān jié - triple ko$ i# p9 L: s1 P8 D+ T( u, ^
三劫循环 (三劫循環) sān jié xún huán - triple ko
5 x) x% h2 t- ~( Z. ]8 E三连星 (三連星) sān lián xīng - san ren sei
2 |+ K0 U4 Y, a0 I" k" e/ U三目正中 sān mù zhèng zhōng - center of three stones
4 l' ?4 C' P& Z! u三三 sān sān - 3-3 point
1 }; X0 l" G0 X# D9 w; U$ \! Y三手劫 sān shǒu jié - two-move approach ko% u4 _: h8 t% L
三子正中 sān zǐ zhèng zhōng - center of three stones
; ~5 i, ~2 v3 z- m7 z2 r杀 (殺) shā - kill*" R/ Q+ L: E/ Z6 v7 w( a  n
杀棋 (殺棋) shā qí - kill; X0 |2 d6 \9 r/ ~8 v+ \( Y
杀气 (殺氣) shā qì - capturing race
' [9 C5 ]8 b, M% s8 k, K上 shàng - upper*
' n; n  m$ i, o- f' u, R# X) B上级 (上級) shàng jí - advanced level*5 ^4 Y& G5 j7 ?8 \3 O! {
上下同形 shàng xià tóng xíng - symmetrical position! R9 i) Y2 L/ G& M' ?
稍 shāo - somewhat; a little*
8 z; z4 j4 Y, o7 Q7 k' M伸气 (伸氣) shēn qì - increase liberties6 e2 W6 W- ]( a  g8 n+ Q2 x$ @
伸腿 shēn tuǐ - monkey jump
# l6 T0 V5 ]% `( C& [生死劫 shēng sǐ jié - all-dominating ko5 ?( \( U2 o: C4 c
胜 (勝) shèng - win*
! k' k! t# {& [) a* q  H$ v. s胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
( P3 C- q0 n9 z# ]胜着 (勝著) shèng zhāo - winning move% }  b, t- T; S- b$ b+ v3 Y8 [- w* b" F
失败 (失敗) shī bài - failure*  }" |, F' K8 ]. \% Y# K
实地 (實地) shí dì - solid territory
  c0 V2 w  x; S* A十番棋 shí fān qí - ten-game match
4 a$ e6 h8 s# a6 h* @  G2 u实接 (實接) shí jiē - solid connection9 ~' T, L3 B0 o5 i, a+ F
石塔 shí tǎ - two-stone edge squeeze
- @3 B& W6 `& Y3 K5 d实战 (實戰) shí zhàn - actual game situation
7 u7 \2 C% |1 }) Q0 L实战手 (實戰手) shí zhàn shǒu - situational move
- u+ A& e2 v6 e0 ?  ~势 (勢) shì - influence*
. p7 _5 i" U& O, R8 `. c4 ]+ S7 q2 F室 shì - house; room*3 z) k2 p) l5 M, ^! V
势力 (勢力) shì lì - influence*+ b$ ]4 U/ B5 Z. f3 Q
试应手 (試應手) shì yìng shǒu - probe/ n% m5 d; e  t  O1 m3 p
收官 shōu guān - play endgame
% n- r' T3 V: `收官子 shōu guān zǐ - play endgame
* W6 D  u0 X$ H( k  o. p收后 (收後) shōu hòu - last play
$ ^- P# H* K. [+ V6 {收气 (收氣) shōu qì - reduce liberties
' V5 U+ ?; v7 Q3 d" |+ j" s守 shǒu - defend*% e; D# W  W& f7 _1 B+ H
手 shǒu - move
' {5 ~2 x( B1 M* s" x手段 shǒu duàn - technique*
" }6 q' ^# H& A6 Z/ M手割 shǒu gē - reorder sequence5 a0 I$ r7 c6 V$ W! f
守角 shǒu jiǎo - corner enclosure
; U1 _- }* _/ w2 l/ ^9 q; X手筋 shǒu jīn - tesuji6 @3 B8 Q) @: d1 p# }  T
手顺 (手順) shǒu shùn - sequence" D, `! i- ]6 @) A0 j7 L+ Y9 c
手谈 (手談) shǒu tán - hand talk, |2 [! Z1 r+ S0 u
授先 shòu xiān - one stone handicap3 @; Y% ?" j  M( u1 C$ j
授子 shǒu zǐ - handicap
3 \& @" p: w9 U. _9 H) G: s, W8 y' X授子棋 shǒu zǐ qí - handicap game6 D! j  `* u1 g6 K+ m% |# ~  [7 g
书 (書) shū - book*
: U$ ?4 `8 `1 m, q0 E输 (輸) shū - lose*
. C9 j; F% O3 j书本 (書本) shū běn - book*
6 R7 m8 v" ~* W. V- ^. G- L' q数目法 shǔmùfǎ - territory scoring2 ~2 \8 e+ O( y  ?5 @( |4 f! U
数子法 shǔzǐfǎ - area scoring* n  K4 w; }: y6 A
梳形 shū xíng - comb formation0 R- e, D! {  ~0 F* B( k  ^& e
梳形板六 shū xíng bǎn liù - comb formation
0 K1 o5 n2 ?; ~8 c% H+ b/ e  D双 (雙) shuāng - bamboo joint
  d$ m3 Y% i; J* t* Y. [双吃 (雙吃) shuāng chī - double atari( u" \* x; D  s: Q0 x/ W
双打 (雙打) shuāng dǎ - double atari
1 b; o* W- Z3 W8 n" |双打吃 (雙打吃) shuāng dǎ chī - double atari
) J) R6 t# Z. L/ f5 P. ~# t双倒扑 (雙倒撲) shuāng dào pū - double snapback
% }' s: s# j) n4 V双方 (雙方) shuāng fāng - both sides*( t) s2 K3 b) x6 J% y# n! Q+ ?$ l
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
/ Z8 C: R/ U7 R" z双挂 (雙掛) shuāng guà - double approach
$ T/ n" Y  _" E( }5 r双虎 (雙虎) shuāng hǔ - trumpet connection
; |( A9 K, u7 r. f双活 (雙活) shuāng huó - seki% {/ x: e1 B7 [8 G& z7 y1 R: G, w2 ~
双叫吃 (雙叫吃) shuāng jiào chī - double atari
7 O- L9 w! h! x4 T2 @# T. ?双劫 (雙劫) shuāng jié - double ko4 X, F, x7 k; C; n, A  d
双征 (shuāng zhēng) - double ladder
0 \/ V! u. k# A4 i7 M顺序 (順序) shùn xù - sequence*3 A( h  F3 L4 H7 C* _# @
死活 sǐ huó - life and death
5 {/ p5 w( D! ~. l; i死活题 (死活題) sǐ huó tí - life and death problem
% p7 J* B5 M9 `死棋 sǐ qí - dead group
9 A) B. r! V6 g# i4 R( N' _% c死子 sǐ zǐ - dead stone, v  ]! z0 S+ D+ j7 L+ C
四间拆 (四間拆) sì jiān chāi - four-space extension. b) ?0 a. g& E" h2 A( U& o
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
3 X1 Z4 Q' a( A0 J8 S5 I! o+ G四劫 sì jié - quadruple ko
, L1 E3 J2 k) s# W# E四劫循环 (四劫循環) sì jié xún huán - quadruple ko
* M/ `9 W; R# j: ^& e8 @四连星 (四連星) sì lián xīng - yon ren sei
% C) H; t& W. p* N& I松 (鬆) sōng - slack*9 Z/ @* f0 g+ t- p% Y1 A
松气 (鬆氣) sōng qì - increase liberties; b/ r) {8 F3 U# `( N" f1 r
松气劫 (鬆氣劫) sōng qì jié - approach ko
4 u1 E$ k. A8 ?俗手 sú shǒu - crude move
! Z% T8 Z  h2 ^. K- R- T0 z随手 (隨手) suí shǒu - hasty move' j( I$ L% z& G- C4 ?4 c$ y: `# o
随手棋 (隨手棋) suí shǒu qí - hasty move0 H- q, W. A- Z% m; x: {* w
损 (損) sǔn - loss*
  g: q* e5 R) O' w& R+ }损劫 (損劫) sǔn jié - losing ko threat6 @5 C& e2 u7 S' \6 d( m  j
损失 (損失) sǔn shī - loss*- N9 v( l$ R8 I4 Y8 y/ G9 L
顺序 (順序) sùn xù - sequence*! \( a  @; X( x8 B
* n4 U. m/ K' U) l8 m6 a) M/ D& ]

7 q" ?- T0 |9 p  zT0 @4 [1 @) `- _+ ]+ X, W
台象 tái xiàng - Tower
/ N' l" s! H, F+ F% H弹性 (彈性) tán xìng - flexibility*6 U8 N/ }% b( q- d; h
搪 táng - block*9 g( j1 L' i6 }, N7 l6 b
套劫 tāo jié - two stage ko6 C) G+ C) K& I- I$ p. v& V
逃 táo - escape*
8 s, d3 c  A  {( Z/ F逃遁 táodùn - to escape, to run away, flee*- |/ S' T  K' l! P& T
逃生 táo shēng - escape*9 |& i4 M. i3 V! @* Q
腾挪 (騰挪) téng nuó - sabaki
' r9 c7 J9 `2 W. \/ l; {提 tí - remove from board
2 }0 ^) `% ]# D( ^! O) T提劫 tí jié - taking the ko. p$ f- E" W" E: n$ B% L  N
提子 tí zǐ - remove from board
( W* d/ I+ }; b- c天王山 tiān wáng shān - tennouzan" `6 f0 j4 r, h0 {) A
天下大劫 tiān xià dà jié - all-dominating ko. C6 V9 M! u3 x
天下劫 tiān xià jié - all-dominating ko( C7 A) h$ K3 |0 c6 J* J
天元 tiān yuán - tengen1 ]/ }, f) C4 B: c8 J2 i9 |
跳 tiào - jump** s3 ]* ~, M/ }8 B" s
贴目 (貼目) tiē mù - komi
2 |' {/ Z2 J4 c- Z4 \铁柱 (鐵柱) tiě zhù - iron pillar*
7 P1 U# ?# i! q/ E% ^挺 tǐng - push up; stand*6 ?7 _7 m. Z3 A& O, f& r% ?* a* x
投降 tóu xiáng - resign*$ Q( z' e/ I' B/ Q0 I( ]2 U, T" z
投子 tóu zǐ - resign0 v  C# Z7 A% ^5 |$ b
透点 (透點) tòu diǎn - placement: u; t- h+ I) O" U" M9 @' |. g, T
图 (圖) tú - diagram*
5 v" j8 N, F! G0 o' c" v# Q7 b退 tuì - pull back
. g9 @* V' a4 s( U8 X/ J" r( r; l* u托 tuō - underneath attachment$ e% q4 ^/ \- @  E& D5 m
脱出 tuōchū - escape, break out2 Q/ k6 U" M  m0 d3 V
脱骨 (脫骨) tuō gǔ - under the stones
% ?4 n8 x7 ]) V& \# n  R脱先 (脫先) tuō xiān - tenuki
3 N3 C/ m  \! B& F$ l- I1 c2 `" o' i# E0 B3 h7 |% g; L* b5 |3 d# L+ T

1 s6 _) D: @1 K7 Z$ nW5 ]1 U  j% {' x7 D3 m
挖 wā - wedge: h' k$ m2 s' y- }4 g
外目 wài mù - 3-5 point) d: F2 q8 U' m8 h+ R6 M
外气 (外氣) wài qì - outside liberty
$ r/ p4 f# {& D& Z2 ?% i9 ?3 ?弯三 (彎三) wān sān - bent three
8 I$ U+ D; ~* v2 M( ~8 ^弯四 (彎四) wān sì - bent four
: k7 x* q  I) z! {7 R% ?万年劫 (萬年劫) wàn nián jié - ten thousand year ko
8 N; f" w1 ]  S3 t# m; H围 (圍) wéi - surround*
$ [) ]# s7 A0 p# U围棋 (圍棋) wéi qí - go
# z; L& h# a& L7 d. n2 K- ^尾巴 wěi bā - tail*
4 x1 o4 K& A$ _' L8 Q$ L8 I' R  ^味道 wèi dào - aji/ @, [& a) F+ [7 O5 @3 }; `0 u+ C
文凭 (文憑) wén píng - diploma% W8 T7 [6 m8 Q
稳当 (穩當) wěndang - stable; firm*
( T! H( {  F; ?; Q, G; g8 n问应手 (問應手) wèn yìng shǒu - probe3 d% |' S7 x4 t
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest" d+ W1 D2 |  z/ ?$ u
无理 (無理) wú lǐ - overplay; _9 `7 S, C: I, l3 @0 y8 W% s
无忧劫 (無憂劫) wú yōu jiě - picnic ko8 J9 o: L) o9 |* b6 _) d7 p- L; ?
五子棋 wú zǐ qí - gomoku narabe+ C+ P2 I# S- o6 Y, R% L: G
五间拆 (五間拆) wǔ jiān chāi - five-space extension  K5 S9 V0 @; N1 C
五连星 (五連星) wǔ lián xīng - go ren sei
6 v- e) b0 q# f, Y' ]5 P/ c7 K五五 wǔ wǔ - 5-5 point
' _& t0 n2 m6 A8 Z. |% r& v9 [7 B8 J% R) V9 J* |  F
* d% Q& [  s) V7 o  D/ m
X
2 \: d# f' O+ w+ t8 p% s细棋 (細棋) xì qí - close game
) i8 K( @9 U0 M  @* s" W; p瞎劫 xiā jié - false ko threat
& M4 A  ]4 f( F' z( l# F$ x下 xià - lower*, N1 y: v2 k/ L1 e
下法 xiàfǎ - method*8 ^: I" Q$ l2 q" z, h! K+ \7 m
先 xiān - before; first*3 t, _" I0 o" ]/ @# A* P, V
先手 xiān shǒu - sente. ~9 n8 }& w6 J& \+ e7 S
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
: s6 [4 V# W( o5 i7 M, S先手利 xiān shǒu lì - forcing move* L% F) d5 ~' }6 j2 P# c1 Z
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
% a( |$ D7 }2 f3 G2 v6 P陷阱 xiànjǐng - a trap*
8 Z0 j; o* m- _3 C( O' m象步 xiàng bù - elephant's move7 A* S4 A  |7 F  M6 S; Y9 h7 l* k
象步飞 (象步飛) xiàng bù fēi - elephant's move5 l1 Q/ `) p7 {
象飞 (象飛) xiàng fēi - elephant's move
, L3 O8 `, V  x+ D% C向小目 xiàng xiǎo mù - facing 3-4 points- b4 g; _/ i  D% h
象眼 xiàng yǎn - center of elephant's move
6 N- i* B7 _$ S, o. `+ ?9 g消劫 xiāo jié - ending the ko
8 B0 G4 N0 f  [小 xiǎo - small*) w+ ?' x; T: ?1 c  s3 |1 d
小飞 (小飛) xiǎo fēi - knight's move2 P, s$ y" `7 S4 e/ N, J! o5 d
小尖 xiǎo jiān - diagonal
7 L( E4 F' Z, S$ D' ^小林流 xiǎo lín liú - kobayashi opening
# o/ W: v5 J; ~* S! r小目 xiǎo mù - 3-4 point
, L$ T/ }9 N6 [9 R( h2 z小盘 (小盤) xiǎo pán - small board (13x13 or smaller)6 c% h- M. U# {2 s
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
8 c+ B- X/ o2 n0 D小伸腿 xiǎo shēn tuǐ - small monkey jump
+ L7 _# c& ^% Z) Q小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg2 |% X/ e0 V- H$ Q- P2 @/ y+ P
效果 xiào guǒ - effect; result*
) ^# f/ b5 r( k3 r, F效率 xiào lǜ - efficiency*) }% @  {. T$ X- q  }# b1 N2 L
新布局 (新佈局) xīn bù jú - new opening
9 z! `% f7 M, H- F# R新手 xīn shǒu - new move
6 W$ r, t5 P2 W- m5 Z  b! A星 xīng - star point
* t/ y! X& O* z1 n. z星位 xīng wèi - star point
" E$ d" b/ z( y. R) l5 @形 xíng - shape*. }' m$ ~. e+ X# d* o# U- ?
形势 (形勢) xíng shì - situation*/ \6 r4 l2 c4 f/ [3 Q2 s/ g3 T
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement! i' O, ^9 u! [+ Q- ~: \
形状 (形狀) xíng zhuàng - shape*
! [! L3 c$ q; L! G秀策流 xiù cè liú - shusaku opening
0 z( L4 E# F. A% N6 p$ E/ |. ~9 ?  c虚手 (虛手) xū shǒu - pass
2 E. `1 u2 D$ L( s, }虚着 (虛著) xū zháo - pass
- r* I% Q7 A/ V序盘 (序盤) xù pán - opening
0 Q/ ]: q/ U6 [- P$ K学生 (學生) xué shēng - student*
& A* A7 F3 s1 B$ s4 R( w  E3 _雪崩 xuě bēng - avalanche*6 W) R/ u9 M; \! ~
循环劫 (循環劫) xún huán jié - double ko3 T7 s1 C% O& ^
2 m! Z7 b) b7 d- ~% b
* G5 V  g" `3 h2 k
Y
- ?& ^( |: W) [  M压 (壓) yā - push down*+ A6 l. G- D& H' P; V* ^, ?
压力 (壓力) yā lì - pressure*
9 C* v$ x* T0 T3 ]延气 (延氣) yán qì - increase liberties
$ W+ h3 h4 V  [5 c0 h眼 yǎn - eye*) k  p9 g+ d1 c) @, q# B, F
眼位 yǎn wèi - eye potential; eye space
8 l+ t: T9 A4 f3 j% n眼气 (yǎn qì) - eye liberties
; {. N( S0 S5 [眼形 yǎn xíng - eye shape; eye space
1 ^8 M+ H: h; N. _: k妖刀 yāo dāo - magic sword
" m; P* t5 [, G& l. Z3 L5 ^8 {摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
7 P0 B1 b! Q/ L0 ^要点 (要點) yào diǎn - vital point
* T( S7 k: d( d/ c4 o- ]要子 yào zǐ - key stones
3 J; N) k$ X2 N3 D业余 (業餘) yè yú - amateur*
" |+ E) K0 `" m一方地 yī fāng dì - one-sided territory
* M# O2 Y  J4 i) {5 }4 D! T2 `一间拆 (一間拆) yī jiān chāi - one-space extension
3 [( ~" f. A8 i, Y5 m一间跳 (一間跳) yī jiān tiào - one-space jump
5 q4 l/ Z! M8 a. i  K) e一手劫 yī shǒu jié - direct ko
3 w" M' T5 |9 W8 G+ e$ p7 n一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
. ?6 X& Z5 v# P- e4 i/ Y疑问手 (疑問手) yí wèn shǒu - questionable move1 e8 i8 `$ O& e& O- n
弈棋 yì qí - play game*: ^! e4 v1 T& I. |0 v
引征 yǐn zhēng - ladder breaker! W4 r; r8 Z( J. B
赢 (贏) yíng - win*
! P$ a0 ]" a9 E- x  ~/ d+ `应氏 (應氏) yìng shì - ing's3 |, N) E. \2 L( I
硬腿 yìng tuǐ - first line descent
! M; I" K. ~5 `- M: v优势 (優勢) yōu shì - superior*
, p8 D7 P; C" W6 z+ T: n有利 yǒu lì - advantageous*3 a+ ?3 b) D# J5 ^
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
4 V8 G+ B  [, H" s( t' b7 a有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye( \3 a; H) H2 `8 M
右 yòu - right*# H+ I  M0 c; S# L
余味 (餘味) yú wèi - aji6 `" y  a# m, y! z- p7 k' [
愚形 yú xíng - dumpling shape7 E8 B9 I! R- q) L, y2 Z2 W  _3 }$ h
宇宙流 yǔ zhòu liú - cosmic style
) l- t1 i" y3 _5 r' |# @& \% m' w原则 (原則) yuán zé - principle*$ i5 C' H8 \/ q# v
院生 yuàn shēng - insei% E$ m4 e4 }5 m( B- x
. ~: W1 x5 Z5 _; P# }6 E% }
& @8 r+ R, T* P5 n  t
Z1 p4 J7 u6 m" }( z
枣 (zǎo) - jujube (Chinese Date Wood)*
7 B) w8 d6 u: p扎钉 (扎釘) zhá dīng - iron pillar*3 @; T$ ~9 T. e& j4 B2 u
长 (cháng) - stretch9 e5 Z8 ?  _. O. K
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi: `7 B' E4 N7 N) B. \6 B: }4 Z& I9 @
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi/ L2 x+ T; A! W
着 (著) zhāo - move' O" r4 B. H6 H
真眼 zhēn yǎn - real eye: N5 O. g! V  P; B
镇 (鎮) zhèn - capping play
% w. H. U% w3 X" k镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker& n1 E* f4 H; s3 z
镇头 (鎮頭) zhèn tóu - capping play
2 s" e( F# I" }+ R3 Z证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
' f% K! a- e! j9 o9 Q' d, e征 zhēng - ladder
4 L) H$ ?8 o3 D" N8 O0 {争棋 (爭棋) zhēng qí - official challenge match
$ Z5 [; ], z* {- r6 t征子 zhēng zǐ - ladder
. u$ R$ F/ ~0 }$ p征子劫 zhēng zǐ jié - ladder ko6 t2 Q1 z9 Y& C" c- p
整体 (整體) zhěng tǐ - chain
# Y/ g) ~6 f& x( N整型 zhěng xíng - settle& l# Z! _2 y1 E$ e+ z. P
正解 zhèng jiě - solution*
$ {% L: k3 p" T" G  o: d8 ]7 s正确 (正確) zhèng què - correct*
0 T# J0 i; y! ^% C, k# A, g, e5 D) U证书 (證書) zhèng shū - certificate*; h0 D  L3 N6 X
正着 (正著) zhèng zhāo - proper move
0 O) }' U/ T' H4 o- x; B3 M指导棋 (指導棋) zhí dǎo qí - teaching game) Q" E: L, C6 z3 y. d1 d0 L
直二 zhí èr - straight two
3 \1 z& u! \. Z( E直三 zhí sān - straight three) `7 g5 X: x# h( ~, B
直四 zhí sì - straight four7 Z( W1 d( H9 l* Z
职业 (職業) zhí yè - professional*
' c% j# [8 ~8 l$ T只此一手 zhǐ cǐ yī shǒu - only move
8 n' n6 N+ o( U" G; \3 P治孤 zhì gū - managing isolated weak group
4 x& H2 i+ D1 V$ y$ h# S! F中 zhōng - center*# Z+ \$ X8 |* d  k! \* n; \5 W) y
钟 (鐘) zhōng - clock*6 A7 T8 G% _3 ]) b7 y6 Z
中腹 zhōng fù - center*2 c% q% h  Z8 M  o& ]
中国流 (中國流) zhōng guó liǔ - chinese opening
% u( w$ h- D! i7 T/ m6 F1 K* [中级 (中級) zhōng jí - intermediate level*( u4 \' e0 g0 j/ m7 P9 j
终局 (終局) zhōng jú - end of game
  A7 p9 W; h9 ?& \# L0 ?% r" p' Z1 w中盘 (中盤) zhōng pán - middle game) S( a( T0 E. H- y; N% x
终盘 (終盤) zhōng pán - endgame  M! N4 E% \2 D/ @8 x8 ?5 h. o
中心 zhōng xīn - center*  p) F2 V1 N+ Z. ]1 c
中央 zhōng yāng - center*
0 O) K: J) z7 }& T$ r2 H中原 zhōng yuán - center*
: c9 y) h/ Y2 v7 d" E8 k重 zhòng - heavy*  a8 |  H* \3 }9 M9 h4 S
主动 (主動) zhǔdòng - (to take the) initiative*
% _% k  _. t6 J! {专业 (專業) zhuān yè - professional*
+ s) d" b/ V4 n& T4 r3 Q! f转换 (轉換) zhuǎn huàn - exchange*. l2 w0 ^3 n6 J% C: M' H
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback1 o2 l6 }6 O9 N* A
装劫 (裝劫) zhuāng jié - a move that threatens a ko/ t* E" G) m& |: ?3 _
撞气 (撞氣) zhuàng qì - reduce self liberties
7 J7 n3 O4 d$ g追 zhuī - chase*
1 f! g; ^& s8 X0 N% R" W# S. |追捕 zhuī bǔ - chase*
0 D" M# r& o8 K) [2 Z8 O子 zǐ - stone; unit in chinese counting
, g4 u( n. Z$ ]: p$ e自然流 zì rán liú - natural style3 n5 F5 b2 `9 n. j% F
自杀 (自殺) zì shā - suicide*
" s5 {& ?/ p3 y' ?左 zuǒ - left*- S. j) r5 H/ z; S) L. Y
左右同形 zuǒ yòu tóng xíng - symmetrical position# u" N0 Q# V$ K  k
做活 zuò huó - make life
5 `/ z4 S6 L0 ?: ^6 \* Y做劫 zuò jié - create ko3 Z- ~, E' q* J9 c3 v
作战 zuòzhàn - combat*) i0 o3 \8 `! x! w% B" l: Q5 z
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
9 z. `  E; J! _7 J8 }4 v. S; q
鲜花(3) 鸡蛋(0)
发表于 2015-6-1 14:46 | 显示全部楼层
辛苦了
: v: e$ R) i6 ?8 X' S$ u
/ v3 d) Y; c5 K. V. h3 e. ^' u
大型搬家
鲜花(4) 鸡蛋(0)
发表于 2015-12-17 21:32 | 显示全部楼层
楼主辛苦了,支持一下
您需要登录后才可以回帖 登录 | 注册

本版积分规则

联系我们|小黑屋|手机版|Archiver|埃德蒙顿中文网

GMT-7, 2025-12-14 14:00 , Processed in 0.105830 second(s), 14 queries , Gzip On, APC On.

Powered by Discuz! X3.4

Copyright © 2001-2021, Tencent Cloud.

快速回复 返回顶部 返回列表