 鲜花( 152)  鸡蛋( 1)
|
A: ?" T. h. d0 P* R9 T2 J# _
安定 āndìng - settle*
; Q' J- n1 E3 F" X0 r0 F S" b5 ]$ z. @% R. @8 F! \
1 p- X6 v7 k V# GB
@! @5 u: k L c: I* K- P白 bái - white*, j6 |8 F8 _, ^2 i! J
白方 bái fāng - white player*
3 }, ]' H+ ]2 g2 z& p' {# a败 (敗) bài - failure*
+ L5 Y/ i) f7 a6 d& {( v败着 (敗著) bài zhāo - losing move
7 V% d+ f$ L+ i/ {) F, G% f扳 bān - hane' S. ^0 ]- f7 t" L
扳断 bān duàn - hane through# F6 m8 x9 V9 Y$ v" W+ `; j
板六 bǎn liù - rectangular six6 i" J; K( D5 n3 y7 ?1 B
半劫 bàn jié - half-point ko+ d) \. [2 u1 y% _: I
棒接 bàng jiē - pole connection
1 B2 D) D) U% a- ~+ y. x9 ]% s% O包围 (包圍) bāo wéi - surround** G* t) c2 _% L# t& y
薄 báo - thin* S5 T+ W5 i: n; V8 q
保留 bǎoliú - retain; preserve*/ L5 U# `9 e0 K
抱吃 bào chī - capturing technique by atari1 ]- T9 ^& }; c: y/ y2 {/ a
本身劫 běn shēn jié - local ko threat
) e4 c! t8 t8 X7 y( h- _本身劫材 běn shēn jié cái - local ko threat
( e. I3 w" W1 }# J0 o8 V y7 \- x本手 běn shǒu - proper move
% J. r$ J5 J1 j L6 n5 R w5 K: p笨重 bèn zhòng - heavy*' C1 M" ^ K8 }" m
崩 bēng - collapse*0 O2 e. V* W8 G
崩溃 (崩潰) bēng kuì - collapse*- v4 n0 ~1 W7 `5 `6 T; \5 J7 X- b
逼 bī - checking extension
, t) r! @5 A% m% B鼻顶 (鼻頂) bí dǐng - nose tesuji8 y T& { m; D. A: t1 t. `
比气 (比氣) bǐ qì - capturing race
6 h* y: {( I% Z$ f) b7 B比赛 (比賽) bǐ sài - tournament*
* b6 R y# q! w2 B3 M边 (邊) biān - side*. m5 b% [3 f- a( D0 y
变化 (變化) biàn huà - variation*, I/ i% {5 L$ r9 c% u
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
4 E# q4 x/ ~: p* R& u7 D变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
, p& \7 h0 ^" u2 r' W) V+ n变着 (變著) biàn zhāo - unusual play; G. E4 G7 E7 [7 j
并 (並) bìng - horizontal stretch0 R1 D& _! \6 `9 ^
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)" X) |/ a2 F. \/ d0 j
补强 (補强) bǔ qiáng - reinforce*4 n+ _* k* K* a$ H' ?
布局 (佈局) bù jú - opening
& t1 V- t6 w3 V6 H不利 bù lì - disadvantageous*
5 {- y6 I Q6 ?4 [* I2 j: J$ A不入 bù rù - suicide
/ u, ?( {! o: A7 G1 ^: l+ g不入子 bù rù zǐ - suicide: D( D# d7 B6 \( h% }5 _
不提三目 bù tí sān mù - three points without capturing
( m& O9 r5 ` }7 {不提五目 bù tí wǔ mù - five points without capturing
0 L0 p) ?2 x4 m) o
, B1 D1 w; }& r. u. |. f
1 x2 T; r2 ~/ ]1 _( e4 q9 O6 @C9 y" N$ @7 i7 H6 U4 y! X( [/ M$ z
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
& |* e: |* K- b: ^. c猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
4 g, A; u+ ^& g+ D* N0 t& c参考 (參考) cān kǎo - reference*" H' {$ ^2 K6 @* d H
残忍 cánrěn - bloody or merciless*5 m: v5 ]8 k( z* H% G" x2 V
拆 chāi - extension
- U" q) N7 ^/ {/ H3 W拆逼 chāi bī - checking extension
, t& N9 k6 F0 v/ H/ c! ], T6 [拆二 chāi èr - two-space extension
1 M# g+ l1 D5 C! O5 m7 X拆三 chāi sān - three-space extension( |, _! ]8 W q# _! S5 R* B9 X, M
拆四 chāi sì - four-space extension6 p+ q' r4 ^4 _! _3 b: H
拆五 chāi wǔ - five-space extension
, i, G8 I% H: ]/ O K* ]. H- Y- m拆一 chāi yī - one-space extension+ v* ?, v* H7 ~+ x: _
缠绕 (纏繞) chánrǎo - harassment technique
3 g# h; ^6 s$ X8 o长 (長) cháng - stretch
! k5 F) a U5 L8 g0 L$ J长考 (長考) cháng kǎo - think for a long time
7 W$ S( p3 u" F9 U长气 (長氣) cháng qì - increase liberties5 a6 E k. a# z9 m; S
长生 (長生) cháng shēng - eternal life0 C8 p1 x h# {4 n% k
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
# S7 W+ P6 L, N2 q5 ~% \% {9 Q超大飞 (超大飛) chāo dà fēi - very large knight's move) y/ V1 \! F; D: q5 C2 t
超高目 chāo gāo mù - 4-6 point
9 d9 B4 j9 ]$ E* t$ j超时负 / 超时 (超時) chāo shí fù - lose by time8 O2 b& i9 m2 _0 q. a+ z
超时胜 chāo shí shèng - win on time* ^6 P; o. F$ W! s% H4 ~: {$ ~- r
成功 chéng gōng - success*% O+ E" t1 _+ k$ ]
成立 chéng lì - possible*
4 {6 _# m2 n) X3 U/ Y# J" L5 c秤砣 chèng tuó - two-stone edge squeeze
8 n& l# p Y: C. ]8 Z- q吃 chī - capture5 h& C2 g/ C' O# F2 R
吃亏 (吃虧) chī kuī - loss*- s$ @- L- \9 S( A
持棋 chí qí - jigo! @$ l) Z: q$ U
冲 (衝) chōng - push through
$ w( E! w3 r1 x% s重复 (重複) chóng fù - overconcentrated
( j: Q+ X, O/ c初段 chū duàn - 1 dan
3 y% x7 l7 d6 \9 P% y* I! {2 q初级 (初級) chū jí - beginner level*
4 `+ L9 x. w/ A' |出头 (出頭) chū tóu - getting ahead
: ~ R& L( L! a, h' G6 U8 i刺 cì - peep- G \7 X3 J# [/ _: L
次序 cì xù - sequence*
3 J3 c: M. C- A5 p* U错误 (錯誤) cuò wù - mistake*2 }' t" f. A5 q+ Q
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points' S3 U& w! u+ ]$ [3 {3 i
% m8 I' i0 W' e& b7 h
) |+ H1 G2 I+ ]8 U8 R
D
+ `: a4 `+ g9 \5 @4 y搭 dā - attach6 B% K, R. M/ ]5 n8 b1 x9 D6 ^7 i: P% P
打 dǎ - atari& G% u3 A- _/ M* j& j1 h
打吃 dǎ chī - atari6 f+ u+ |: ?9 m7 F* X" g6 X4 v9 f
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one% V5 f6 u# F i5 k6 k) \
打挂 (打掛) dǎ guà - adjourn game+ @" J7 C, B. [. q" @( n V
打劫 dǎ jié - ko* g( s; d. Z- a6 V
打入 dǎ rù - invasion
% e! Y/ }+ Q0 g1 I Y J打三还一 (打三還一) dǎ sān huán yī - capture three recapture one( B9 I( N8 X: y
大 dà - large*
1 f" R( Z% t% y' a- E2 `大场 (大場) dà chǎng - big point
; X5 F: O8 b. ~& X8 c9 s2 B大飞 (大飛) dà fēi - large knight's move
3 b, C9 @2 ?5 _$ ] i% J大局感 dà jú gǎn - whole board thinking
K4 ^0 D! [5 a/ s大龙 (大龍) dà lóng - dragon*
; T; Q& N, [% h S7 w' ]) ^大模样 (大模樣) dà mó yàng - large-scale framework
' X% t/ h" h$ N' [( S% D大盘 (大盤) dà pán - large board (19x19); r0 m5 V; T6 K: K3 G
大棋盘 (大棋盤) dà qí pán - large board (19x19)8 d: ?1 G7 X, g9 d5 ^: ^
大伸腿 dà shēn tuǐ - large monkey jump
2 E. h% Y' r" w) j3 i( s大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze! E8 w# J+ h8 N1 N* p' `4 Y
大雪崩 (da4 xue3 beng1) - large avalanche' Y! d! x# Y' s: q8 N! o' j
大压梁 (dà yā liáng) - Da Ya Liang( [# m" E6 p0 p9 }
大眼 dà yǎn - eye with two or more spaces; q; d5 D7 \4 S6 s+ ^# x
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
" T: Q/ S/ @( i7 X& g( Z' f& o带钩 (帶鈎) dài gōu - long l group
& d2 u& P7 J% o" p/ {单关 (單關) dān guān - one-space jump2 t' t6 s& }6 C, M: {% s4 v
单官 (單官) dān guān - neutral point
, K/ V. E: a, n0 A' E单劫 (單劫) dān jié - half-point ko
( v4 d, G. I1 C+ @4 ]: U. g单行道 (單行道) dān xíng dào - one-way street*
+ g% I' J, |8 j' Q2 |+ }* K% m挡 (擋) dǎng - block*
1 [% s4 d7 L) p8 ]刀把五 dāo bǎ wǔ - bulky five
2 ?! M5 ~, R7 g% r* O; C S% I刀板五 dāo bǎn wǔ - bulky five
* q9 _' Z, f, O V) i' m刀柄五 dāo bìng wǔ - bulky five4 O$ e5 c; L1 S
刀五 dāo wǔ - bulky five" p; r" o; p3 Q5 `; \
倒扑 (倒撲) dào pū - snapback
4 T+ Z5 m0 V- ~( z- E9 h/ x" a倒贴 (倒貼) dào tiē - reverse komi. a# ^, J2 C! Q0 g2 R3 _9 _; f
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
! V6 s9 q9 T8 @- O3 n: g, k0 h低 dī - low*
/ c* ~. A7 t* ] _, T; q, ~9 X3 {敌 (敵) dí - enemy*
% [* y. a3 j: \( e抵 dĭ - hold up; push against, to support, to resist*( A) m. L, p# x1 [: S' t+ _& f: f
抵抗 dǐkàng - to resist; resistance*% O2 h3 ]; I4 ? L
敌人 (敵人) dí rén - enemy*
C: \3 Q& c) W, D地 dì - territory*
9 x3 r/ _- {3 _' Z9 I9 _9 n地盘 (地盤) dì pán - territory*! o4 m2 }2 K8 i9 X
地域 dì yù - territory*
* R7 S% P% M/ a) |- M- w1 `. k, |点 (點) diǎn - placement; point
* v6 ~ Q/ @0 t5 [5 W) L点方 (點方) diǎn fāng - eye-stealing tesuji
- Y6 q4 [$ M; W, e0 g ~点角 (點角) diǎn jiǎo - corner invasion
# f2 ^$ j4 @, u; B1 ]1 {点目 (點目) diǎn mù - counting
) U1 W& d6 g3 G4 D! z0 r/ f点眼 (點眼) diǎn yǎn - placement inside opponent's eye# Y, ?& a: E+ N* S9 B& x* U
调子(調子) diào zi - choshi& n" e& C" L8 r4 A* o" P4 z5 X
丁四 dīng sì - farmer's hat; pyramid four8 F7 C% a9 S3 N W: Y5 @7 ?! ^5 U: A
顶 (頂) dǐng - bump' p ]3 L; y; x
定式 dìng shì - joseki
) s2 W7 i5 o6 ]6 y& ?- K定型 dìng xíng - settle9 Z" |8 ^: e2 r! b# p- U
东坡棋 (東坡棋) dōng pō qí - mirror go
) G) W8 Z( R8 `# P斗方 (鬥方) dǒu fāng - carpenter's square$ M6 ?7 i4 ~) c; D3 |+ C# a0 E
读秒 (讀秒) dú miǎo - byo-yomi
7 D- T2 ^9 j+ Q. C: T& i! S" ?渡 dù - bridge under9 u) L) C0 r- Y. d; m$ |! G
断 (斷) duàn - cut*. T1 ^+ I% [6 s4 n
段 duàn - dan, b$ @7 ^6 X/ p% s5 V4 l; t( K/ A, V
对策 (對策) duìcè - countermeasure*
$ c5 {8 D8 `* o* c; d7 K2 S对局 (對局) duì jú - play game*
2 w: f8 ^! g5 n% t V7 R3 B对杀 (對殺) duì shā - capturing race3 p$ i3 J4 @ ~! ]" T! B/ ^
对弈 (對弈) duì yì - play game*" i0 a9 l- g1 @0 [1 T
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
3 I5 N4 ~. g& e# n' ^多元劫 duō yuán jié - multiple ko: Z" C; o9 c2 B6 a# C0 L
& p. a8 z: i3 C4 V: m1 K8 L
4 ^/ h+ c, ]. D5 uE( c3 l2 _1 |0 Y& @( B3 K$ o2 e3 w
恶手 (惡手) è shǒu - bad move
" j; d- ?4 N2 E5 q2 g5 Y( b二间拆 (二間拆) èr jiān chāi - two-space extension! [* Z1 R' i- c4 C" }# k |$ c
二间跳 (二間跳) èr jiān tiào - two-space jump: k# y7 |+ C* H. p0 X8 c+ u5 a! J
二连星 (二連星) èr lián xīng - ni ren sei
7 X) I4 ^$ ~ c) U7 D1 _+ W二手劫 èr shǒu jié - two-step ko
5 z9 Y9 r# e! z* d; e# G! Z5 J3 d* {& f/ z
( ?9 j3 G& O$ t" U" }& b7 X
F
. a. F2 |# t! J& e( z2 t9 S' F发展 (發展) fā zhǎn - develop*
- `" z4 T8 h2 Z1 |7 A法 fǎ method, way (also 下法 xiàfǎ)*
) [1 ?+ z" U7 F7 E* w- A, @ R反扳 fǎn bān - counter hane
! T: s) h' E1 @2 P) |反打 fǎn dǎ - counter atari
+ g$ K# }$ }( y# c$ ?7 @5 Q反攻 fǎn gōng - counter attack$ N O0 G4 a! d* W
反击 (反擊) fǎn jī - counter attack
- U6 g A1 r+ a4 x反夹 (反夾) fǎn jiā - counter pincer( I0 }+ D7 c; Y2 A8 y0 j9 f2 V
反提 fǎn tí - recapture
$ N) r( X' u9 l# ]: f方法 fāng fǎ - technique*
. c* o% {9 h7 B8 o方四 fāng sì - square four
; I8 `; y9 i4 x! f. R方向 fāng xiàng - direction*
, [4 X+ n0 i" C1 v5 U; z" y5 `方形 fāng xíng - mouth shape0 o. i$ b- r2 p, {8 f
防 fáng - defend*
$ @: |1 V |, x+ O9 \4 }' l) y防守 fáng shǒu - defend*
" ]8 v1 }0 y! |5 m* u [2 q飞 (飛) fēi - knight's move
8 W3 B$ P' {) R& |' E飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
$ O5 @. v2 T* W1 V+ x% P飞压 (飛壓) fēi yā - press
4 Y" v W; T3 M& E8 q2 L8 L废着 (廢著) fèi zhāo - useless move
4 @4 s) b" y) Z2 d: J' G废子 (廢子) fèi zǐ - useless stones$ g- b5 l" A( ?, o8 O
分投 fēn tóu - splitting move8 z# P! f" d4 K0 {2 f9 }
分先 fēn xiān - even game( k. a9 d2 Q) H8 @. C5 ^7 y
封 fēng - seal in*
' r" s# L' H& A, w封手 fēng shǒu - sealed move
+ R) }; ^9 N* M! }# h K封锁 (封鎖) fēng suǒ - seal in*" d" [; u4 T) d
浮棋 fú qí - floating stones
3 L: n' m& X9 I( I- K6 q浮子 fú zǐ - floating stones S8 m2 _# R7 R6 C
负 (負) fù - lose*7 k! O4 n+ F- \! I! R" m
复盘 (復盤) fù pán - game review' z8 j& _; H- a/ S" H
% ^/ H$ V6 s8 V4 t R8 \
2 m' e$ R$ G# ^7 }- R' g. @G* z1 ^# O5 L; a2 f( Q
概念 gài niàn - concept** c+ Y& w5 z' |5 Z6 B" O* s' T
感觉 (感覺) gǎn jué - feeling*
9 F5 o/ a5 ~ Q$ s8 r' k3 O3 J高 gāo - high*) ~. i& F+ {( ~3 _
高级 (高級) gāo jí - advanced level*
" A' d' P! E6 \7 o6 d7 I5 C8 R+ I/ F高目 gāo mù - 4-5 point
: x* m" N3 C& @2 X! m% ?( q根据 (根據) gēn jù - base*
! M% w6 w% j4 D6 v& r根据地 (根據地) gēn jù dì - base*
1 A5 m1 A0 v9 R6 n. o: L攻 gōng - attack*
' J% n# b3 `3 E) G- z/ V1 B2 J攻击 (攻擊) gōng jī - attack*7 G, R: H/ a( V
共气 (gòngqì) - shared liberty7 \# T2 U' D* N- O
公气 (公氣) gōng qì - shared liberty& @% V- [# p! m7 \
攻守 gōng shǒu - attack and defence*
! G( Z# S5 h! y! C% e共活 gòng huó - seki
. m1 Z, Q; [/ w5 L: C孤棋 gū qí - floating stones
/ @1 i/ ~ d3 u0 z% [' p挂角 (掛角) guà jiǎo - corner approach
$ G2 q5 h' q; G& ` t# {( Z拐 guǎi - bend*
, C9 W! {. t- w# e' v/ ?怪着 (怪著) guài zhāo - ghost move
, n4 l! o* c( b8 W. ~关 (關) guān - one-space jump
0 D+ q9 M" [4 l官子 guān zǐ - endgame
$ L' M" W+ d# [/ f2 w" \龟甲 (龜甲) guī jiǎ - tortoise shell
7 j7 o( N& F0 @$ w& W1 _5 u规则 (規則) guī zé - rules*& i2 n/ O5 A. j3 |
鬼手 guǐ shǒu - ghost move
# v9 ?, F! S+ b8 Z0 j. \, g滚包 (滾包) gǔn bāo - squeeze& A# V" m4 h) e3 \
滚打 (滾打) gǔn dǎ - squeeze/ w% d1 H- n: t6 X) a9 g# u
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze& |0 ]* X) d# P" B1 d
过分 (過分) guò fèn - overplay
7 ^2 ^/ N* w/ Q5 v国手 (國手) guóshǒu - national champion*
6 s) G! m0 }) M9 p8 ?2 D
& U. P5 C7 ]4 Z% O5 F; t
; q- a; Z9 I5 W( f9 Z- E2 W: jH; d. k% a9 g( k3 ~& `$ j6 W
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
d; B. I3 |' O0 H好点 (好點) hǎo diǎn - good point2 o9 R) m* V, @5 u- `
和棋 hé qí - draw*1 x Y3 n7 D0 T! V: f/ C' b" W3 R
黑 hēi - black*$ ~) u+ J6 g9 k. |
黑方 hēi fāng - black player*
! X1 Y* H8 \, v7 Z黑先 hēi xiān - Black plays first*# d- S9 j0 b3 z$ @0 s* ?7 E
猴子脸 hóuzǐ liǎn - Sake bottle shape1 P3 w# N1 I3 }1 V* `4 k
厚 hòu - thick* v5 c2 K7 [4 @, f" C) V1 F
后悔 (後悔) hòu huǐ - regret*
: D1 ?/ }* O: ^. q ]后面推车 (後面推車) hòu miàn tuī chē - pushing from behind4 J5 | k9 U+ d' i9 O& h; V1 A
厚实 (厚實) hòu shí - thick*# R% I1 S, c$ B6 M+ Y
厚势 (厚勢) hòu shì - influence*, g- D1 N, t- n. d) \
后 (後) hòu - after; later*8 \2 ^ [; m; _0 [! Q$ x
后手 (後手) hòu shǒu - gote
( [, p2 N# N; s0 d" C8 U后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture) C. k$ H0 F! M2 K, N* |
后续手段 (後續手段) hòu xù shǒu duàn - follow-up8 Y- a |" y/ P4 K6 r8 g! b
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
8 t# ]: s7 R/ E) o* Z虎 hǔ - tiger's mouth0 S) y4 l2 u# H3 C7 x" e
虎口 hǔ kǒu - tiger's mouth4 N Q) ?# ?3 ~% W s+ D
互破 hù pò - mutual damage: F+ N. w! s* Q# V
互围 (互圍) hù wéi - mutual surrounding of territory7 {# r2 ^! v9 a% f% \
花见劫 (花見劫) huā jiàn jié - picnic ko
5 X& D% _7 j, y4 _: ]1 b& ]花六 huā liù - rabbity six
6 Z$ F# S$ L2 s) u: u( ]花五 huā wǔ - crossed five
! T* I/ j- p) C# u还原 (還原) huán yuán - transposition0 ~0 l% N k- h6 p$ }3 P
缓 (緩) huǎn - slow*
* [* J3 j8 M5 U7 `, A5 ^缓慢 (緩慢) huǎn màn - slow*: F {* @, z4 M1 b& H4 g
缓气劫 (緩氣劫) huǎn qì jié - approach ko
9 z4 s( C" p5 [; Q8 B6 _4 p& Y缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
' Z f% A3 ^" h7 ]缓手 (緩手) huǎn shǒu - slow5 K5 \+ k* H5 v" H
缓征 (緩徵) huǎn zhēng - loose ladder/ ~" _4 s1 p/ f3 |% r" ^+ e1 n& S
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder8 I( \% v& z+ e0 v. q& Y
黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique7 K+ z6 W. R+ O" m) |% ~% K' d
回手 huí shǒu - take back*
! B& X1 u" N( r1 R! n; |回提 huí tí - recapture
& f+ N" v( { x8 A* W9 s( W悔棋 huǐ qí - take back*
4 G2 B( j: |5 k4 M活棋 huó qí - living group
8 X+ Q. C6 a! ]7 N" [. q" R" Z" q& s4 }. [( L, c9 R/ s8 S* o% }
0 E" T; \* H, Z& n! L9 ~
J. C F' |" C7 T* p
急 jí - urgent*
2 S7 T1 ]! r( l! t级 (級) jí - kyu l* @3 r) s$ l ]' T* L4 Z7 j
急所 jí suǒ - urgent point: W- a# `2 w* E% v3 M
挤 (擠) jǐ - bump into diagonal; choke; atekomi
0 ^# G n! `& ^9 N技巧 jì qiào - technique*
( k8 r, a/ \. m5 d' L计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
) F v1 c9 m D R佳 jiā - excellent*
/ O7 a. b, P6 U9 m+ Y2 Z9 k夹 (夾) jiā - clamp; pincer6 q X. C2 }2 E0 k
枷 jiā - net0 b2 Z+ e, Q2 x
枷吃 jiā chī - net% V C5 r- q( j7 e& L
夹攻 jiā gōng - pincer
7 D2 d- L; }9 S4 c6 k假劫 jiǎ jié - false ko threat' F# r: B2 z$ }. q8 b- F6 t
假双活 (假雙活) jiǎ shuāng huó - false seki$ A* t/ w; H% P; I' s% y% Y4 K o. m
假眼 jiǎ yǎn - false eye
% K, e/ i2 Q+ o2 D0 I假眼活 jiǎ yǎn huó - two-headed dragon
, I9 ?! T6 g) P尖 jiān - diagonal
! r/ s, p- `( l! m0 m3 Q尖冲 (尖衝) jiān chōng - shoulder hit
/ X6 k Z6 R, D& s尖顶 (尖頂) jiān dǐng - diagonal attachment
+ W6 f+ ]! A6 q" w' h8 s坚实 (堅實) jiān shí - solid
3 B/ |; x: G' O7 W) v4 B见合 (見合) jiàn hé - miai3 @* H# ~3 W% E% q0 ~4 X& k6 b
教 jiāo - teach*
: _$ N6 e/ M2 a# s交叉点 (交叉點) jiāo chā diǎn - point' S: }. @# _ c6 X$ F
交点 (交點) jiāo diǎn - point
) n5 s2 F# A9 Y) [) M焦点 (焦點) jiāo diǎn - focal point*4 P. j M& l9 @$ m# `% z
交换 (交換) jiāo huàn - exchange*
P8 i8 ^- k6 p; S角 jiǎo corner (angle, horn-shaped)*
; l m$ K' G+ C5 `* w叫吃 jiào chī - atari
- I& F! p2 G" S1 P: `教师 (教師) jiào shī - teacher*$ F' J! d: K" z* Q( m# z* k
教室 jiào shì - classroom*
% _7 k! V( i/ a6 C基本功 jī běn gōng - fundamentals*
+ E) f3 u/ F7 E. A4 O接不归 (接不歸) jiē bù guī - connect and die8 c; P$ Y6 j0 f) z4 |/ M6 M
劫 jié - ko
$ o8 o0 |2 i7 a2 ]' w, M" Q; e劫材 jié cái - ko threat
' q2 l% Y- I+ |5 y) U# m5 N6 a! \结果 (結果) jié guǒ - result*
! w4 d4 c0 R. m( \; W劫活 jié huó - live by ko
; @7 d [9 Y# Q3 |诘棋 (詰棋) jié qí - life and death problem
' k. [' b) x5 ]$ w劫杀 (劫殺) jié shā - kill by ko
7 o0 J" T& k! R, r劫争 jié zhēng - ko fight2 z) e- j5 `& G( M3 g9 t* L8 K
解答 (jiě dá) - answer, solution*3 s3 } h% U$ U7 \! ]
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
% n! M* P$ A" s) Q4 s2 o7 g, G金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg* I7 u' Z: }% k. W( Q, `
紧 (緊) jǐn - tight*
- i+ q% Q) q o: ?: P紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
, e' ^2 ^2 k9 T紧劫 (緊劫) jǐn jié - direct ko5 s$ Q8 h$ k* W2 f: F! n( p
紧气 (緊氣) jǐn qì - reduce liberties
' p& D% ?& b9 O; n' K2 k$ e紧气劫 (緊氣劫) jǐn qì jié - direct ko V) E$ f. m! R9 B8 [# z7 r5 ^$ d# k
禁着点 (禁著點) jìn zhāo diǎn - illegal point
. V! w9 T) h4 I9 q1 L5 \1 F, T净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)& x6 S0 w2 e2 h- ~2 M, Q
净活 (淨活) jìng huó - unconditional life6 e n1 U- j# U Z7 h4 D
净杀 (淨殺) jìng shā - unconditional death5 C6 G9 j& \) Y
净死 (淨死) jìng sǐ - unconditional death s$ R: r! K2 |6 s, W
救 jiù - rescue; save*
, B+ G: z3 s% Y, M; O聚 jù - placement inside opponent's eye
- ]6 _% G4 h- g0 c* L俱乐部 (俱樂部) jù lè bù - club*, G5 Y; Z4 [, [( C9 G
聚六 jù liù - six-space killable eye shape# k% R! i. z U! `3 Q, C6 I
聚三 jù sān - three-space killable eye shape
5 y$ J; k4 H- Z- x8 G聚四 jù sì - four-space killable eye shape
1 d( @% }8 h9 ? N; P/ q8 }. L聚五 jù wǔ - five-space killable eye shape( o9 R; o, h" y7 x! q& q* Z) P
决战 juézhàn - decisive battle*
: P& n7 e( t J( n诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
& _) u! n* n: T6 y0 p
B9 X' r4 \1 v Y- q
0 \$ i0 d7 `" C4 c; E3 i, Z# _K0 V9 M5 S( S/ C I3 a
卡眼 kǎ yǎn - falsify eye8 ?" B$ M0 r7 E7 _* O1 ]8 F/ H9 i
开拆 (開拆) kāi chāi - extension( q6 X4 T$ l" h
开花 (開花) kāi huā - ponnuki2 k: f. `- f2 p+ G9 Q2 O8 \: u
开劫 (開劫) kāi jié - create ko
2 P. j4 Y- \! G/ m+ y开局 (開局) kāi jú - opening
, b) \* |$ [2 n5 O9 Z! D看花劫 kàn huā jié - picnic ko- H4 [4 r2 Q2 `7 c
抗 kàng - to resist, fight; to oppose to defy* U; g7 i) l; A
靠 kào - attach one line higher than enemy stone
1 Q; I& Q6 e s空 kōng - empty*$ Y- y) F+ h. y0 y w6 Z1 Q
空间 (空間) kōng jiān - space*4 y% }6 w) ~; v# E& ]( N& L6 |8 i
空三角 kōng sān jiǎo - empty triangle/ u- q# q [ K* x& ~( V* o5 D
空 kòng - territory*
* X8 m# W9 l5 C! r跨 kuā - attach at waist of knight's move
* f- ?: X; {; @- [! e6 E: h跨断 (跨斷) kuā duàn - waist cut
0 u# Q& c. I7 y) a$ H) j6 V快 kuài - fast*
. u/ k$ k* T; s快棋 kuài qí - blitz game
* n6 p* C5 F! Q( M( g宽 (寬) kuān - loose; wide*
( h1 J% Y2 L' U+ Q7 o) i0 n5 U宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
, ~3 |# t9 o* l6 x宽气 (寬氣) kuān qì - increase liberties. U p, C5 k/ p
宽气劫 (寬氣劫) kuān qì jié - approach ko
" Z8 D6 j. j8 r! O. U% y/ i) }亏 (虧) kuī - loss*; [! `( X' y9 U. g; x! g( L8 |
亏损 (虧損) kuī sǔn - loss*0 ?& f0 ]% d& W; n/ t8 K
扩大 (擴大) kuò dà - enlarge; expand*
; {, k7 W' v# h; j5 P; N9 r$ k% c扩张 (擴張) kuò zhāng - enlarge; expand*$ S8 S+ J' ^+ D
[edit]
% j9 V0 T( A5 t: \. C+ gL0 i/ S: \6 A9 @4 S
赖皮劫 (賴皮劫) lài pí jié - many move approach ko3 ?& W) f8 d6 w9 a& K. n
拦 (攔) lán - checking extension; prevent opponent's advance*
2 d" d! z9 k1 H拦逼 (攔逼) lán bī - checking extension
# Y) b9 L3 N% ]$ \1 A5 _烂柯 (爛柯) làn kē - ranka, L7 d2 R; U3 m+ t
老师 (老師) lǎo shī - teacher*' C+ I( g) s. }8 ~% k
老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
6 Q/ i. |- }. z类型 (類型) lèixíng – pattern, type*. U* C- R8 M' A; N& c- J
冷着 (冷著) lěng zhāo - unexpected move
" F- v$ z3 o" @利 lì - profit*
- U3 J. a# t$ g" j立 lì - descent; stand- i3 \9 Z1 A. p X) l& B6 l3 Q9 t4 K
利用 lì yòng - make use*3 ~( \) a/ m% r
连 (連) lián - connect; continuous*
( X. q: S3 l% y" s连扳 (連扳) lián bān - double hane, G" k, R" O8 }( d( U/ E9 u& `. k
连环劫 (連環劫) lián huán jié - double ko
: B$ X8 ?; t3 b3 c: S$ j" Q9 V连接 (連接) lián jiē - connect*5 V* y* j `3 c7 R# W0 L
联棋 (聯棋) lián qí - pair go- u& v0 ^5 Z- ]
恋子 (戀子) liàn zǐ - reluctance to sacrifice
* c: `0 a, ?# a5 h( b' N两分 (兩分) liǎng fēn - equal*) H2 K+ F; u4 O0 U. d( Z
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
/ V3 I- s1 ~* y劣势 (劣勢) liè shì - inferior*5 d+ U. x5 O3 L9 E* p
裂型 (裂型) liè xíng - split shape
0 F$ H& V# b. l龙 (龍) lóng - dragon*
0 I/ O# i: t5 f漏着 (漏著) lòu zhāo - oversight6 C. V& x0 T$ Y0 Q6 e; A
落子 luò zǐ - playing stone on board
0 V0 r5 |. E6 B# b7 Q' @) C9 f4 Q; R- T. @( O4 d# M
$ z( L9 [) N& L) O
M6 }" l' C1 G" f: z3 E9 C
满意 (滿意) mǎnyì - satisfied*+ J$ X4 v2 l g- a& D
慢 màn - slow*; i( @7 G P; w8 o: S) d
盲点 (盲點) máng diǎn - blind spot
[% s4 E( p6 F% U! v6 w2 u2 u" a梅花六 méi huā liù - rabbity six
. r5 \4 A6 b$ U6 [, U8 h8 t9 Z. @梅花五 méi huā wǔ - crossed five
& Z! e+ R4 I5 ?: @- m9 `门吃 (門吃) mén chī - capturing technique by atari
1 {/ d3 \% g5 x: I迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening. @( k( r# u. W( s
妙手 miào shǒu - excellent move5 r% _% l9 D( X0 P9 S) y& ^
妙着 (冷著) miào zhāo - excellent move
0 G! C* {4 p3 r1 ]& i模仿棋 mó fǎng qí - mirror go& a' X0 ]4 K" P2 v& E+ @7 L
模样 (模樣) mó yàng - territorial framework% @* D+ v% I7 o# N7 h+ w- @- c
目 mù - point of territory
8 B% o% l6 X6 I2 D# `* ?目外 mù wài - 3-5 point
# k8 ~. _5 A& ^
$ b" R* h, J, i3 g7 o/ s2 w" l' W+ p7 v
N1 O" ]/ W# {% {" F F9 K0 i0 S
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones% w$ w9 d% @$ G+ [& I9 A8 d
逆官子 nì guān zǐ - reverse endgame move
# d% I' q# k# I) l9 X逆先 nì xiān - reverse sente
3 j4 e/ R- L" \1 G4 {逆先手 nì xiān shǒu - reverse sente8 X9 e5 @7 v2 K2 D$ S0 D/ e5 H; q
逆转 (逆轉) nì zhuǎn - overturn game' x# g" r; m. t$ I1 @
粘 nián - connect*2 r% P1 h$ E. P: c& |- Q. t
凝形 níng xíng - overconcentrated shape- ?6 L8 V5 \+ j5 R
扭断 (扭斷) niǔ duàn - crosscut( _6 x; @4 Q! @
扭十字 niǔ shí zì - crosscut* H2 l$ s( T/ j" @0 {: K; U; M
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
/ \# d4 b. J) H7 L/ P& e7 o1 y扭羊头 (扭羊頭) niǔ yáng tóu - ladder/ u* _9 |0 N, Y5 {; J
& W; ~: x& `4 U% H
h* A2 ~$ |+ b) G: W- Z4 ~) BP8 |* o$ [9 j4 d4 b I2 t/ O
爬 pá - crawl** y0 T4 M9 Y% \& T- g4 z
盘渡 (盤渡) pán dù - bridge under A, s+ Y/ ~& W( C+ `6 N! C" X
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
0 T5 U( Y5 w i8 J盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner& U/ m; ^: Y1 G) K% G$ l( M
抛劫 (拋劫) pāo jié - throw-in ko% l! \9 e% C( ~
配合 pèi hé - coordination*6 p; [$ [1 t1 d7 E+ T2 l8 q3 j
碰 pèng - attach to the side
4 N! V+ D: |' O* {9 O: V0 u便宜 pián yí - profit*+ o, t" X+ f$ x$ s) @+ r8 _
骗着 (騙著) piàn zhāo - trick play, hamete& l$ v, i# P! |! L% z4 z
平衡 píng héng - balance*( ?0 D8 d3 x1 [" d5 |) r
破 pò - break*
2 z5 @ e0 N/ h7 l7 N3 z7 s" P0 D剖析 - pōuxī dissection / self-analysis
( ~$ ?! }- t4 A; s' J破解 pòjiè - solution, answer to a problem*
' C/ Y- {/ O5 X+ e) ^1 B扑 (撲) pū - throw in
- k" y4 ^" m* m- j$ X葡萄六 pú tao liù - rabbity six
6 J0 k8 n9 q4 p, Z; E谱 (譜) pǔ - game record
" }9 S; c: c3 {" ?8 @, `: H普通 pǔ tōng - common*' G# H9 R8 O( g/ {
[edit]. \, l1 L! D4 o5 X6 ]
Q
$ m" b6 W* t; d" V1 E1 F6 z. W欺着 (欺著) qī zhāo - trick play, hamete% {8 t$ {+ N1 i
棋板 qí bǎn - go board
/ {/ L2 j6 c: M$ r* V. x" E棋风 (棋風) qí fēng - playing style! Y3 {+ Q% Z% V
棋盒 qí hé - stone container
) R4 x# J# p% A" |, O: {6 G棋筋 qí jīn - key stones$ L: {$ f7 a4 s; L1 `
棋精 qí jīng - key stones
+ Q, h Y. ~6 e" Z5 m棋理 qí lǐ - go theory+ u0 K0 r. s& F. K
棋力 qí lì - strength in go
( |9 l9 W* f4 V棋盘 (棋盤) qí pán - go board) Q; F$ | g' k
棋谱 (棋譜) qí pǔ - game record
% o" Y4 i1 t. Y8 F7 Q" u0 U棋石 qí shí - stone
, G' Q) M$ x% {& m7 }棋手 qí shǒu - player*( a) l8 c J( d% d! G# @
棋书 (棋書) qí shū - go book7 y8 Z l2 {& G
棋院 qí yuàn - go institute/ `" V! Z5 f5 i X
棋形 qí xíng - shape
7 K/ S% D/ l" y棋钟 (棋鐘) qí zhōng - clock*% r4 o$ ^$ u4 S3 _
棋子 qí zǐ - stone# x5 z- z5 N n* l, z" r7 H, D
弃 (棄) qì – abandon, to discard, throw away) q/ X' Q0 U: Q" ]3 N5 X1 k
弃子(棄子) qìzǐ - sacrifice
5 P- b1 u# @0 S1 h气 (氣) qì - liberty
4 [# ^- D' t& K$ e气合 (氣合) qì hé - fighting spirit
/ S* t* w5 v! Z# l+ ^! u7 |& r0 e气紧 (氣緊) qì jǐn - shortage of liberties# d. i t- R8 g
前 - in front, before*# J/ a1 n7 A6 r
浅消 (淺消) qiǎn xiāo - erasure
+ q+ o% ]- M2 Q4 G9 N0 r! s墙 (牆) qiáng - wall*
6 U. E: U6 M! j! o4 ~+ H+ Z强 (強) qiáng - strong& T/ C0 e q) X/ } `. H
墙壁 (牆壁) qiáng bì - wall*& n6 N. n* M- }. _1 k7 C5 p
强棋 (強棋) qiáng qí - strong group, K" d: ?! W' O) t: f1 D. `
巧手 qiǎo shǒu - clever move
( H! r7 A* P) ~2 r. {) G2 }4 d巧着 (巧著) qiǎo zhāo - clever move' ^7 `) v. {2 i9 w
切断 (切斷) qiè duàn - cut*2 g7 r8 j5 Z/ |4 t- J6 l
侵消 qīn xiāo - erasure
2 O& a7 X) q+ W( P3 Q+ M轻 (輕) qīng - light*
% k1 x( t) W. q% t侵入 qīng rù - invasion
$ y+ K+ H- `& _" n$ j; f* P) o轻盈 (輕盈) qīng yíng - light*. b% w4 e5 B' y3 P9 Q. Z! d7 C0 V
求活 qiú huó - make life- N& B% E6 K; N" N; V1 h
曲 qǔ - bend0 u1 v M$ a1 G
曲尺 qǔ chě - carpenter's square
. u4 A- `# F0 F: ^; L' A曲三 qǔ sān - bent three
/ n. s% v/ x% L1 q, b) [0 w3 W曲四 qǔ sì - bent four
4 _+ z4 d/ Y8 S$ g% H7 U% l2 T" Y觑 (覷) qù - peep# i2 J* e% Z# [9 }
权利 quán lì - privilege
Y% o$ @, ~4 k1 q/ x/ E M- U确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
& J- m# r# g# }& y+ q( a) x1 |& H+ e( S9 Z0 U: }# R6 c
' E- `2 r5 p8 m& D
R3 s, \5 U, m: K9 M; s, s V3 e3 C
让子 (讓子) ràng zǐ - handicap
, v% c' J$ D" ^, t/ M, k# e让子棋 (讓子棋) ràng zǐ qí - handicap game
9 x) z; u x( E( ?- h3 i8 I3 ]认输 (認輸) rèn shū - resign*
9 \% r& E0 v3 i* \+ s弱 ruò - weak*
% p6 L/ b: A" v弱棋 ruò qí - weak group( N3 P+ W- U" p. b8 y5 n
* i% Y3 Y( j- M9 M: \6 O# \( _
0 g5 _, N6 Y% {S
/ q: C9 F, |: ^$ R4 n三间拆 (三間拆) sān jiān chāi - three-space extension! f' D/ {( ?8 S& \% }
三间跳 (三間跳) sān jiān tiào - three-space jump
4 }% P4 w L6 G$ L3 O三劫 sān jié - triple ko
6 v' @, `& l# g/ c) v三劫循环 (三劫循環) sān jié xún huán - triple ko+ k/ q1 U! _, A4 p2 a2 p: O: p
三连星 (三連星) sān lián xīng - san ren sei
6 c l7 S: l/ Y, K三目正中 sān mù zhèng zhōng - center of three stones
6 o/ H- Y* M1 T: A! v4 D- o0 A三三 sān sān - 3-3 point
, x: o% R* w7 {4 e1 {) s/ k三手劫 sān shǒu jié - two-move approach ko
" Q# K+ [8 R& Y4 j8 K- m" P: `; M三子正中 sān zǐ zhèng zhōng - center of three stones
, v$ E5 z+ U" \* `4 x杀 (殺) shā - kill*# |3 W: q& _3 ~% U7 s/ t5 D
杀棋 (殺棋) shā qí - kill
7 l1 c4 t# t+ T& V7 t! _7 f. A杀气 (殺氣) shā qì - capturing race
" I9 s0 d7 \0 @! ~; L; F: G& p上 shàng - upper*$ q3 Q# R: X! A
上级 (上級) shàng jí - advanced level*5 Z9 f( |& g5 `& c
上下同形 shàng xià tóng xíng - symmetrical position
7 d0 ]$ j: ^% X+ Z) ^# D9 N5 {2 r稍 shāo - somewhat; a little*
2 t% S. A' e+ A2 f6 m# K伸气 (伸氣) shēn qì - increase liberties9 O, _) F0 j" u4 i( i1 | f2 }+ _
伸腿 shēn tuǐ - monkey jump
* N( }- u! E8 n& \2 D生死劫 shēng sǐ jié - all-dominating ko
& y* J, [1 `5 M" r8 A5 X/ t/ I胜 (勝) shèng - win*0 ?& P- I" s- `- w& @6 h
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move8 g) m7 M7 P4 M0 B+ Q% K
胜着 (勝著) shèng zhāo - winning move$ o" \7 E- _+ N- N
失败 (失敗) shī bài - failure*2 x9 h4 E4 R" a! L9 p
实地 (實地) shí dì - solid territory
# Z* r/ u: @& o1 Q十番棋 shí fān qí - ten-game match
: s" F1 n8 G8 z实接 (實接) shí jiē - solid connection9 y8 j2 e. ^7 `& O; x
石塔 shí tǎ - two-stone edge squeeze; @3 \9 ^2 \5 j& J: b/ r
实战 (實戰) shí zhàn - actual game situation& i: F; i7 u' M" q7 K* B
实战手 (實戰手) shí zhàn shǒu - situational move
) _& N3 w% [6 @4 s' ~* M5 A势 (勢) shì - influence*+ H& I# L4 n& Z* k
室 shì - house; room*
; c; ?+ I' L q8 y! r1 g/ L2 [2 i势力 (勢力) shì lì - influence*- D5 E3 B# E7 J
试应手 (試應手) shì yìng shǒu - probe1 a. O" N7 v* i3 V9 E" p, K/ v
收官 shōu guān - play endgame
% m( M. j w" t& t4 N$ Q1 d收官子 shōu guān zǐ - play endgame
5 v( G' o2 q+ k, {收后 (收後) shōu hòu - last play9 U' j' l5 D& z# x4 }
收气 (收氣) shōu qì - reduce liberties6 L+ J" \* q! V; S8 n9 u% B' T
守 shǒu - defend*' ~8 r3 d1 n0 m* G, Y3 F+ }
手 shǒu - move
3 p# a6 ]; H6 C, h手段 shǒu duàn - technique*
! N; X0 h8 p( g7 v8 h手割 shǒu gē - reorder sequence3 G: l& ?7 w8 b: h* v! O: l. Y1 l5 T/ S
守角 shǒu jiǎo - corner enclosure. b) r. q2 ]9 L+ t5 h
手筋 shǒu jīn - tesuji
# p/ k ]4 L' |4 B9 P3 s: v( }手顺 (手順) shǒu shùn - sequence9 I: I& W6 s9 S% ~, V; M
手谈 (手談) shǒu tán - hand talk
. `2 o) N$ k) D授先 shòu xiān - one stone handicap" ?$ Q- a) n' p- f+ j. J
授子 shǒu zǐ - handicap
5 U* W2 }9 v+ A* A7 S授子棋 shǒu zǐ qí - handicap game
) s( p. k! c; {: R! t- _) r$ R书 (書) shū - book*; f( E- V! ~+ n9 T
输 (輸) shū - lose*& S" X. _, s0 N+ r% ]" B/ d
书本 (書本) shū běn - book*7 M! n; |; ?% t+ n# E4 t
数目法 shǔmùfǎ - territory scoring4 l9 O5 |, w4 `, j
数子法 shǔzǐfǎ - area scoring
: e7 i0 ]4 g, y/ E, I- H梳形 shū xíng - comb formation
% a/ v" r! V' o" X2 `4 |( H梳形板六 shū xíng bǎn liù - comb formation
4 h( [$ t' E# Q2 Y% n( C3 j, t双 (雙) shuāng - bamboo joint; {7 b; c) x! k% I
双吃 (雙吃) shuāng chī - double atari. F |* t% g( o7 a/ x/ |
双打 (雙打) shuāng dǎ - double atari! ^8 Z3 I; D. V) d6 R) C1 J. U: o
双打吃 (雙打吃) shuāng dǎ chī - double atari
2 o1 j% `9 |6 `+ B, T4 K# z2 k n双倒扑 (雙倒撲) shuāng dào pū - double snapback H/ b9 m! v% _: d" U3 g& g ^7 g
双方 (雙方) shuāng fāng - both sides*
8 c2 K4 Y$ F- K" c8 t双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach# }) ~8 e. P" h7 p$ k3 u. U5 N
双挂 (雙掛) shuāng guà - double approach
6 k9 h7 q, S! `! M/ u! b双虎 (雙虎) shuāng hǔ - trumpet connection
( e) {% O) e$ c1 d. p( i4 c9 R* M双活 (雙活) shuāng huó - seki
7 \0 W' u' N% V6 w6 n/ I双叫吃 (雙叫吃) shuāng jiào chī - double atari
1 k* H2 e8 ]( `双劫 (雙劫) shuāng jié - double ko
. B; e* _& S7 u双征 (shuāng zhēng) - double ladder
' n- \! c3 |% A7 b: t' m顺序 (順序) shùn xù - sequence*6 n/ y8 c+ Q( g$ Z7 l9 `) ~1 I
死活 sǐ huó - life and death
( b- o2 d# |: T2 v; Y+ ]6 h8 ~死活题 (死活題) sǐ huó tí - life and death problem
) H, }4 a8 ]' x8 `! j1 V9 t死棋 sǐ qí - dead group$ d% a& S1 _6 q; b) I7 y
死子 sǐ zǐ - dead stone4 C* t, d/ e. o9 e+ _
四间拆 (四間拆) sì jiān chāi - four-space extension
. r3 W* r3 r, T( d7 D. ] c四角穿心 sì jiǎo chuān xīng - occupying four corners and center9 M& u3 Z1 S6 x+ F* E4 ~
四劫 sì jié - quadruple ko
, l3 Q, M. ^% ?+ l四劫循环 (四劫循環) sì jié xún huán - quadruple ko
+ x2 m3 b i7 g \( Q) \" Z四连星 (四連星) sì lián xīng - yon ren sei
! ]2 k$ O, F% H) a2 J( P$ ]松 (鬆) sōng - slack*
( ?2 U8 C. M: E v: V松气 (鬆氣) sōng qì - increase liberties; p! u+ b" R; S) j! x2 T
松气劫 (鬆氣劫) sōng qì jié - approach ko1 X" b6 |, P2 p& Y& P
俗手 sú shǒu - crude move
% }( B' d# N! V2 d. S随手 (隨手) suí shǒu - hasty move
2 f- q2 B) _! I7 R# K# j随手棋 (隨手棋) suí shǒu qí - hasty move2 }) N" B" q( |5 u; {
损 (損) sǔn - loss*
, U2 N; _# r* j$ A损劫 (損劫) sǔn jié - losing ko threat
5 @6 | O3 M; z l损失 (損失) sǔn shī - loss*
& [# b' d, Y9 t( G3 J. y5 R, W4 C# j顺序 (順序) sùn xù - sequence*6 _+ h( t L& L7 s& l4 T7 W
$ A, k$ x% `1 @( y6 R, `$ `
j0 [3 S. A+ o# b- k- g- }T0 H3 T. q4 T( B) A+ Q" l
台象 tái xiàng - Tower- d( p0 C) x' |2 {! D9 c
弹性 (彈性) tán xìng - flexibility*
3 E( \. l* ?& O6 `$ V8 b5 ^+ S搪 táng - block*4 Z) R. D4 i1 w& q6 C6 s
套劫 tāo jié - two stage ko i* I8 ^" Y0 r
逃 táo - escape*3 E5 @) i* A. w2 W$ D& T1 S+ g$ E
逃遁 táodùn - to escape, to run away, flee*
" d H0 b5 b+ q) ^逃生 táo shēng - escape*/ o; `" f1 e. K
腾挪 (騰挪) téng nuó - sabaki9 B* x% G; ?/ L) n9 e/ ^
提 tí - remove from board
) Q3 A- I9 }4 T' z: ]提劫 tí jié - taking the ko) @/ U! _" M' n. q/ @1 U
提子 tí zǐ - remove from board
, u7 F5 y6 |, T V4 t s天王山 tiān wáng shān - tennouzan
& g8 Z& |5 r4 Z7 z# u! [天下大劫 tiān xià dà jié - all-dominating ko1 T; ? g: g3 W, `! P- i! z9 J+ ?1 I
天下劫 tiān xià jié - all-dominating ko; V ]* l4 f" ]/ s) b5 P- A& W
天元 tiān yuán - tengen
7 _6 X+ J6 m6 F" N$ T6 z: H跳 tiào - jump* V j7 k9 g8 E, Y
贴目 (貼目) tiē mù - komi
$ {# [+ G1 i1 p6 p& B铁柱 (鐵柱) tiě zhù - iron pillar*. {' s e, e9 N2 ?0 D X0 ?* E
挺 tǐng - push up; stand*
/ k- @4 ^2 q, p, r; |投降 tóu xiáng - resign*
" f4 h2 Z' O& \5 S投子 tóu zǐ - resign. P& y% I. F9 @
透点 (透點) tòu diǎn - placement
; n! Z2 B0 p1 w图 (圖) tú - diagram*
) e- v/ ^$ |( v# c' k8 s) T5 |退 tuì - pull back: u, E" U4 d' V$ u
托 tuō - underneath attachment
0 H4 q' W# s0 y3 s, R7 ~$ W脱出 tuōchū - escape, break out, u9 N- J) S4 {% Z' H' X$ ~
脱骨 (脫骨) tuō gǔ - under the stones4 v, l) N4 t, {( M
脱先 (脫先) tuō xiān - tenuki
; v+ Q# r% N( \! \0 Q$ P; g: s* _# }
5 l% i# N$ D1 P7 ~& K* C, ]: G$ I+ Q( fW
: ^) h* v% v, L2 i; b挖 wā - wedge, @9 w, h0 V; b: X; o( J7 m
外目 wài mù - 3-5 point
: @) |" d) h5 `外气 (外氣) wài qì - outside liberty
2 [: A5 v) a* z" B弯三 (彎三) wān sān - bent three
) Y {7 l. C9 C弯四 (彎四) wān sì - bent four% V, N/ d6 _- h
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
; J2 Z; {$ i6 @4 B围 (圍) wéi - surround*& `5 U: j+ W7 p- E. g! h
围棋 (圍棋) wéi qí - go
1 l1 m6 }) w, Y: @: F尾巴 wěi bā - tail*# f( W; ?$ l2 `8 |# I6 G
味道 wèi dào - aji$ _# c( ?/ ^6 u4 S8 O/ R" g
文凭 (文憑) wén píng - diploma2 g: c) @' V3 S! p
稳当 (穩當) wěndang - stable; firm*
) a4 E m) k# D- W3 K问应手 (問應手) wèn yìng shǒu - probe
% E- n& B. ~' {& M7 K" ]* p! @) @乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest9 ~( Y+ g7 h% _: |! c+ D
无理 (無理) wú lǐ - overplay- u0 W% Z- a/ Z: L F( p8 K, J
无忧劫 (無憂劫) wú yōu jiě - picnic ko1 {3 }) a( r. u
五子棋 wú zǐ qí - gomoku narabe
$ A* Q5 {4 v( o五间拆 (五間拆) wǔ jiān chāi - five-space extension
- e5 x% n0 N+ X, i( p五连星 (五連星) wǔ lián xīng - go ren sei
$ ]6 d- u% M5 |, M/ q) P五五 wǔ wǔ - 5-5 point& C K5 A. R7 Z/ \" s. R, V6 I6 p
6 g) \: X, _4 b* R( w$ e
v6 V- _; |) \/ P& m* X E6 Q
X
1 V- z1 {9 v! n$ p细棋 (細棋) xì qí - close game
Q8 P Z: X% y瞎劫 xiā jié - false ko threat
9 a- j* C# C. B+ T下 xià - lower*: j5 @, D9 C# `; |8 w# C" o
下法 xiàfǎ - method*1 Y& L% K# v* V, Z" o
先 xiān - before; first*
" {5 _, R/ p7 r) ]: ~' z先手 xiān shǒu - sente# i* u4 Q0 G5 X( R
先手劫 xiān shǒu jié - a ko in which the player makes the first capture' r! j7 g; B+ A# y8 ^
先手利 xiān shǒu lì - forcing move
+ y: m5 |4 ^5 @) J2 C v先中后 (先中後) xiān zhōng hòu - sente with hidden gote8 O- H" _7 G6 ?( V6 `$ e( D+ Z
陷阱 xiànjǐng - a trap*
5 @! I1 o! T& I s6 K象步 xiàng bù - elephant's move$ ~. n8 S& O' g
象步飞 (象步飛) xiàng bù fēi - elephant's move; D5 e, r8 ?" L' g
象飞 (象飛) xiàng fēi - elephant's move+ E' S( ?$ u5 ?+ K% {& X0 {
向小目 xiàng xiǎo mù - facing 3-4 points
* E/ n5 U( U) q7 e: e4 c象眼 xiàng yǎn - center of elephant's move2 C2 N, Y; X* V, \- _% Z
消劫 xiāo jié - ending the ko
2 y* G8 Y0 V2 N6 J* D& E( p小 xiǎo - small*
; r" C* Y5 L# a5 R小飞 (小飛) xiǎo fēi - knight's move
6 t ^. T5 N8 c9 X2 f小尖 xiǎo jiān - diagonal
' R/ S" |- f9 Y- K+ a小林流 xiǎo lín liú - kobayashi opening$ ]. j& A0 K' N* v; ^* [
小目 xiǎo mù - 3-4 point
; { p) Y/ ]0 _小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
" w! [! M8 @8 a' s小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)3 X8 M8 T& E1 f
小伸腿 xiǎo shēn tuǐ - small monkey jump
5 O" x+ u& y6 s8 W) r( {小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
# d- z! o6 v& }1 Y+ w( z效果 xiào guǒ - effect; result*% k0 X, @2 t" p K) H! g( v& M
效率 xiào lǜ - efficiency*
' H# J8 n! C! ~5 ^ R, {新布局 (新佈局) xīn bù jú - new opening
0 p+ ~" y) ]* H新手 xīn shǒu - new move
% z4 A5 ]; Q0 N& D. ]3 W星 xīng - star point6 t. W$ E3 E" A
星位 xīng wèi - star point
' ?/ G8 t) u; n( }: ^: W形 xíng - shape*" d3 l" t3 ]2 B4 @
形势 (形勢) xíng shì - situation* Q" r/ `" l* G
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement1 }. t: V& p3 p8 C4 b: J
形状 (形狀) xíng zhuàng - shape*8 h7 ~0 f8 R4 P1 w6 l1 V6 l
秀策流 xiù cè liú - shusaku opening
' h3 {3 R ~/ G虚手 (虛手) xū shǒu - pass( B( J6 E2 X# a/ c9 Q; {
虚着 (虛著) xū zháo - pass
- b# j% X2 W/ R序盘 (序盤) xù pán - opening
/ ]" `2 S5 K8 t! l- x. m: T0 t学生 (學生) xué shēng - student*
# x% a& \3 w3 R雪崩 xuě bēng - avalanche*
. m$ U# U/ f/ t$ B6 S循环劫 (循環劫) xún huán jié - double ko
* L+ v" V1 x9 v' i% C8 J$ [
4 q7 J. W, c, f) [1 J ]' {0 F7 X* M3 N1 W9 D5 r
Y4 E, [8 m% L6 b% ?+ W
压 (壓) yā - push down*9 I, `$ ^! Q, p( e
压力 (壓力) yā lì - pressure*
9 f8 A# s4 X. D6 `延气 (延氣) yán qì - increase liberties
! C. I7 n# ^1 c) k/ F- j眼 yǎn - eye*" b& E! O9 G, r7 L/ J- R7 S- g
眼位 yǎn wèi - eye potential; eye space
" e) }/ j- S" p, L眼气 (yǎn qì) - eye liberties
: _9 M/ m) r. R' p" L% L4 B. c5 U眼形 yǎn xíng - eye shape; eye space
; q7 e9 `1 t0 t妖刀 yāo dāo - magic sword2 c! P6 q. w+ `* N4 Y3 z" M
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
; x# m( k9 A. _要点 (要點) yào diǎn - vital point
/ D9 Z& y; g. E1 @* I; p& t要子 yào zǐ - key stones
) u9 e2 w! |: [2 U# d2 o业余 (業餘) yè yú - amateur*
1 Y& f+ \( ~! Y! ?一方地 yī fāng dì - one-sided territory' p% u: o+ R# {
一间拆 (一間拆) yī jiān chāi - one-space extension
: S3 v; [# M' P, ~; \7 Y) V$ B# S, E一间跳 (一間跳) yī jiān tiào - one-space jump. r0 s2 q- I) _ `
一手劫 yī shǒu jié - direct ko
& R$ v. F1 j* [9 w% J( A; j一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker) x6 g1 t2 m' y: S/ Q
疑问手 (疑問手) yí wèn shǒu - questionable move
8 J& n+ _/ |/ N! N弈棋 yì qí - play game*0 ]8 a+ d9 Z; e& p
引征 yǐn zhēng - ladder breaker7 Q4 V; H5 }5 F! w% k9 d9 E
赢 (贏) yíng - win*
# z# G4 M' J! D% c& t/ A" J" h2 |应氏 (應氏) yìng shì - ing's
5 H, @' K2 f5 t, o硬腿 yìng tuǐ - first line descent
9 X% @5 d) b1 q9 ~5 K- b! Y优势 (優勢) yōu shì - superior*
0 P) S4 y _! h1 n: F$ p有利 yǒu lì - advantageous*
6 B y( q' R' @3 Y3 R/ h) m* R7 I' a' ^有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
* t- ]4 W, t! M* |9 F" H" X有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye9 Y. v2 i; ^2 _" n
右 yòu - right*! w$ L/ l* P+ L1 Z, {, {& I
余味 (餘味) yú wèi - aji# b' Z/ N8 V" K& {0 c9 U
愚形 yú xíng - dumpling shape4 z; @8 z( l5 u: s
宇宙流 yǔ zhòu liú - cosmic style
! A: Z- z6 }2 A原则 (原則) yuán zé - principle*
8 U y' ~4 h+ j* v* E' e6 U院生 yuàn shēng - insei4 p6 U: C" K% Q2 t
0 o7 N: `! M5 K7 b6 A1 x4 | j5 c7 |6 }
# b) u/ L+ Z. d2 {Z
# h+ V) `. R! C& R( G9 j枣 (zǎo) - jujube (Chinese Date Wood)*
1 C# g) r0 D3 v, O* R& v/ g扎钉 (扎釘) zhá dīng - iron pillar*( i4 g. A2 [: H E2 J0 M9 Z
长 (cháng) - stretch
1 k c. s$ n% E' h/ u' W0 a( M( \胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi2 [# _; w7 e* G! z/ @
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
/ R5 ^* T- R" h: P着 (著) zhāo - move
5 f5 x q/ I" p真眼 zhēn yǎn - real eye3 S- Y% V) ~' C4 q) l
镇 (鎮) zhèn - capping play9 v E; d. z6 O/ ]+ I7 s
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker2 g3 D7 L7 T* |6 o' P5 g, @7 v, V# ?
镇头 (鎮頭) zhèn tóu - capping play/ R+ o/ m9 d- F- D
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma5 c' U* l9 ~" z1 m1 o: V
征 zhēng - ladder
# i# O3 _% ^* j5 r; K7 _争棋 (爭棋) zhēng qí - official challenge match
5 T$ d0 q3 e% g4 l3 i# b: [征子 zhēng zǐ - ladder
4 n& g& q! S. u# n征子劫 zhēng zǐ jié - ladder ko5 a4 d3 S$ o8 r' r t
整体 (整體) zhěng tǐ - chain
l4 `( {! h4 ], \整型 zhěng xíng - settle
# S) K* M- @! B正解 zhèng jiě - solution*
/ u1 p- @! f7 E. B正确 (正確) zhèng què - correct*8 n s8 I1 b; ?
证书 (證書) zhèng shū - certificate*
+ K/ b/ {3 ^2 T& u3 _正着 (正著) zhèng zhāo - proper move
2 c2 w, u# B& [$ y2 w. F! ?指导棋 (指導棋) zhí dǎo qí - teaching game
1 M0 ^8 s3 |- f/ `# u直二 zhí èr - straight two
' t) s( e$ I5 a6 j, a0 x直三 zhí sān - straight three. l; Z) r9 M$ A3 H9 p* \. A
直四 zhí sì - straight four, O( n1 y! V, w, |/ q" m1 e" B
职业 (職業) zhí yè - professional*
: K) b" y( o5 O0 @/ V- q只此一手 zhǐ cǐ yī shǒu - only move% x4 E3 o$ Y1 Y# s
治孤 zhì gū - managing isolated weak group% ^! y3 k* e, C9 Q
中 zhōng - center*
) b* L; V2 H5 N: c) n钟 (鐘) zhōng - clock*
9 \+ \$ c! \) Z2 G. ?中腹 zhōng fù - center*' {' ^: a! V( }, q# p
中国流 (中國流) zhōng guó liǔ - chinese opening: \6 a' S# ^2 f/ e, y
中级 (中級) zhōng jí - intermediate level*
2 R3 t8 Q7 F: j2 w0 x8 \终局 (終局) zhōng jú - end of game
7 k+ G! K- T) Z/ i中盘 (中盤) zhōng pán - middle game
* @3 B3 e% z9 D) d( z1 ^终盘 (終盤) zhōng pán - endgame
; M7 N- U& E: Z中心 zhōng xīn - center*
. N/ v# o2 P1 n4 ^; w! E3 M- q$ b中央 zhōng yāng - center*
- ^# r n1 q1 u$ ]' B1 ^) X4 X) @$ [中原 zhōng yuán - center*( k4 Z3 \0 x& l' `8 i- _) l
重 zhòng - heavy*
) l9 Q$ k' }: S, C' A主动 (主動) zhǔdòng - (to take the) initiative*2 A# A! j2 W& O
专业 (專業) zhuān yè - professional*
5 J$ h0 e; z- z$ _0 I& p+ n转换 (轉換) zhuǎn huàn - exchange*- I+ `: r, f, ^9 ^! h' [; b. j
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
& Y+ e8 v; w: b. f6 N# _9 e3 K装劫 (裝劫) zhuāng jié - a move that threatens a ko
: d( T8 V7 {" ~$ D撞气 (撞氣) zhuàng qì - reduce self liberties @4 |/ I' r4 ~* F" v9 A4 J
追 zhuī - chase*4 O9 W/ U9 m" k* {+ ]; D7 M
追捕 zhuī bǔ - chase*
3 D" j# f- N0 p, G- a3 p子 zǐ - stone; unit in chinese counting
; Q/ ?! R$ {3 s+ X" m( Q- {- y# K自然流 zì rán liú - natural style
: n L: l! x! ]: X- o. m# `自杀 (自殺) zì shā - suicide*+ n! i6 Y6 V/ F7 [
左 zuǒ - left*& Z6 `" S0 ?5 X, R. `
左右同形 zuǒ yòu tóng xíng - symmetrical position( ~5 a" p% m! ?5 ~% k4 B
做活 zuò huó - make life
' V9 z( W, W; C% L+ O( R. y做劫 zuò jié - create ko
5 V8 }& u, L* X$ c. R+ q作战 zuòzhàn - combat*
0 O5 ?- t8 D( ^8 Y做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
5 ~/ K% d0 I/ J0 ?0 t; L |
|