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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
老杨团队,追求完美;客户至上,服务到位!
A+ P) C% b) W% K6 c5 H5 b8 [
安定 āndìng - settle*# Z* U) D3 W4 Z9 {) b9 J& i# o; O
+ w2 _" B* j' C# R% g. H
+ _0 A8 ~! }- P: S, w& ^" `
B( o6 z: a0 L5 n4 e( G
白 bái - white*
) m4 p* X7 m1 E/ r白方 bái fāng - white player*
/ z1 r+ ?; w* `* o5 O' Q8 T败 (敗) bài - failure*3 ?* b4 b7 T) ]9 N$ S0 E  K
败着 (敗著) bài zhāo - losing move
+ d# u4 O; [- x" |扳 bān - hane
2 U+ q; \/ T  |: T: Z  n0 C0 q. V扳断 bān duàn - hane through
+ y" ^/ z3 ^" i9 B4 r板六 bǎn liù - rectangular six- l: P/ J8 S' ^. Q; `4 V
半劫 bàn jié - half-point ko
/ c& Z! m% V4 M4 F棒接 bàng jiē - pole connection* g, a# Z9 L: x1 v6 `# J' a2 S* Z
包围 (包圍) bāo wéi - surround*
& c7 S9 c: r4 b, {0 t9 Z薄 báo - thin*# |8 i- ]' U8 }9 M
保留 bǎoliú - retain; preserve*
8 `  }; O6 U4 U) ^9 f抱吃 bào chī - capturing technique by atari
$ Q- [9 P0 j' G8 J5 p, F- f9 W7 M% S% i本身劫 běn shēn jié - local ko threat
6 U/ k( w7 B$ o' G2 e8 x% M, L4 H本身劫材 běn shēn jié cái - local ko threat) k2 R  Y, k: t- c1 ~' v( o
本手 běn shǒu - proper move% D* s- y) r+ E$ Y' P% F& |/ ?
笨重 bèn zhòng - heavy*; x/ `' e0 i4 t$ O3 T1 O8 W
崩 bēng - collapse*0 S1 ]6 B+ H; J8 C
崩溃 (崩潰) bēng kuì - collapse*, c4 F+ c3 x& j) w+ _. X# Y
逼 bī - checking extension9 F/ o$ k% }. h! ~: \+ j
鼻顶 (鼻頂) bí dǐng - nose tesuji8 q- p& `* E+ ^2 X1 q6 K
比气 (比氣) bǐ qì - capturing race1 R; b6 j% q  _$ p* i: y
比赛 (比賽) bǐ sài - tournament*' h* G" I) T! W  T
边 (邊) biān - side*/ ]4 U" Y( V% v$ ?/ @
变化 (變化) biàn huà - variation*$ R! N9 [7 X( `' ]- E7 a' A: G
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening4 P% E" s& Z4 {' O
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening
/ t$ u3 U: S" R. F, d7 t# l变着 (變著) biàn zhāo - unusual play
8 L  ?) N' \- o6 q3 C2 m并 (並) bìng - horizontal stretch" q! K+ z9 |0 e8 k8 u
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint); y. p5 ?/ p. I( f- P, y
补强 (補强) bǔ qiáng - reinforce*7 N; h7 v/ U1 ^$ b
布局 (佈局) bù jú - opening
. k) G8 `! d  V% ~  U3 r! P不利 bù lì - disadvantageous*
: z4 I: Z6 H- J不入 bù rù - suicide7 A1 ?& k9 |* x  f
不入子 bù rù zǐ - suicide- `$ r" C9 _( x( T% q# R
不提三目 bù tí sān mù - three points without capturing
+ m6 r' ^0 `4 x8 W不提五目 bù tí wǔ mù - five points without capturing+ Q# F3 ]5 Q5 n- x( b6 E

0 r/ b9 \. S/ ~# n' l! |. \) `
# M# b$ r7 ]* t' q2 l: ]: wC# c- E* u. @2 S) u' F. x8 f" s
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
6 ]8 w8 n3 u6 D0 R$ h3 i- k猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
. n9 P  g+ d5 e9 {8 q0 l+ a) [7 e参考 (參考) cān kǎo - reference*2 v% |4 g- i& V8 {. \
残忍 cánrěn - bloody or merciless*
+ V: O) d" {3 A; i7 ~* J& w% R: H拆 chāi - extension
& d$ n. I: N* Q, W% a& G) @拆逼 chāi bī - checking extension' B+ |0 D$ Q9 \, E& L
拆二 chāi èr - two-space extension
  H* a- _! L" y2 e拆三 chāi sān - three-space extension
/ P6 P* D. {% Q5 P9 i, x' G3 S拆四 chāi sì - four-space extension. _5 V: o/ X1 C$ n6 f1 r; a1 |2 c
拆五 chāi wǔ - five-space extension
0 _+ [$ c; Z; N0 p拆一 chāi yī - one-space extension* d  \5 W% e3 b. }! Z, L$ l
缠绕 (纏繞) chánrǎo - harassment technique
/ }% [% W& |% X% X- y长 (長) cháng - stretch
$ D8 U5 u6 C+ K长考 (長考) cháng kǎo - think for a long time, x- @; A% ~7 x; l, v8 V
长气 (長氣) cháng qì - increase liberties: h/ Y0 p! m0 @( n) x  p: v
长生 (長生) cháng shēng - eternal life
" m, Q8 R+ `6 t. D3 o6 F2 q7 j场合定式 (場合定式) chǎng hé dìng shì - situational joseki
( m2 B  B" G7 Q) l; O超大飞 (超大飛) chāo dà fēi - very large knight's move
8 ]! z, C' Q# g: l( r  v  t+ |超高目 chāo gāo mù - 4-6 point& H( l  [3 H, Y( e& G( O
超时负 / 超时 (超時) chāo shí fù  - lose by time& l4 E! ?; [" q' D2 ]8 F
超时胜 chāo shí shèng - win on time: Z" H$ g: d7 j& N
成功 chéng gōng - success*. f) _5 ]& `$ J( v3 S
成立 chéng lì - possible*) K$ a4 k7 G3 T
秤砣 chèng tuó - two-stone edge squeeze
# Z) B! C6 h1 W5 p; V吃 chī - capture
3 Q4 g* H! g9 A) I% w  M% Z吃亏 (吃虧) chī kuī - loss*
; U( G" j1 T5 _持棋 chí qí - jigo
; T; x$ `8 T7 \* ^' n6 ~! |冲 (衝) chōng - push through
1 Q# D+ Y7 N5 I# s1 m5 M重复 (重複) chóng fù - overconcentrated
+ n' @/ U9 f9 A) ]# q4 h初段 chū duàn - 1 dan
: w. _) o" K$ r初级 (初級) chū jí - beginner level*  H8 O. i: y$ M$ Q, P$ W( f
出头 (出頭) chū tóu - getting ahead
, k9 d; E7 x# G% q& [9 o; E刺 cì - peep
  |( y" Q& V# q8 ]$ Y- {- B, o' x次序 cì xù - sequence*
6 s  U9 y( A: f6 e错误 (錯誤) cuò wù - mistake*3 s  i: Z9 a) C+ u% p1 C
错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points2 k! J7 _. g7 S( _
- ^3 m6 m. @; o- {9 N4 t

2 W+ b, |+ i8 x8 |) ?+ J6 wD
* n" {; F: {3 x. m# Y搭 dā - attach
. L' F' P8 `% \# k打 dǎ - atari4 g8 L2 t' g5 m- s$ g+ x9 B6 v
打吃 dǎ chī - atari
( ?6 {' d/ D7 W8 A1 s打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
8 Z. H, S1 V* X1 T+ f打挂 (打掛) dǎ guà - adjourn game
9 b% o& u5 k  e' `: L打劫 dǎ jié - ko+ P$ P+ `6 n+ F
打入 dǎ rù - invasion
! Y( L3 V) W: o4 C  ~5 l& R打三还一 (打三還一) dǎ sān huán yī - capture three recapture one, T; E8 E! X6 K6 J0 H
大 dà - large*! N$ o2 l( Q$ H7 l9 r$ E
大场 (大場) dà chǎng - big point
9 x' v: R: S1 g/ s0 h. d大飞 (大飛) dà fēi - large knight's move
7 ~- c/ d5 w# [+ e8 G大局感 dà jú gǎn - whole board thinking
7 C, z' o/ T+ O1 B; `* s. S大龙 (大龍) dà lóng - dragon*7 I- @# \5 V' H& k5 a& d
大模样 (大模樣) dà mó yàng - large-scale framework
4 d' {6 K0 I5 r4 s大盘 (大盤) dà pán - large board (19x19)
; X7 c$ r( o: Y# S5 B大棋盘 (大棋盤) dà qí pán - large board (19x19)
$ I4 H. J' z: l: Q3 ]大伸腿 dà shēn tuǐ - large monkey jump
& ?$ M0 O" A  i$ {$ t大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
& d7 s5 O8 X8 r5 y大雪崩 (da4 xue3 beng1) - large avalanche
; x' O% E- \9 p+ h" E6 Q4 H  K大压梁 (dà yā liáng) - Da Ya Liang
2 p+ ]  ~. s# h2 n大眼 dà yǎn - eye with two or more spaces; Q' t/ ~+ Z( @
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
. N: @& c; {$ N; j2 z带钩 (帶鈎) dài gōu - long l group
  k$ ]; k/ \# j# P1 ?单关 (單關) dān guān - one-space jump
& |# \, T4 W3 ?# W5 S0 d3 {单官 (單官) dān guān - neutral point- B; d3 E* N' |& j$ ]' Q6 u' H
单劫 (單劫) dān jié - half-point ko
+ `' ?3 p1 A# r( V单行道 (單行道) dān xíng dào - one-way street*
' p  W1 g/ s0 j7 j/ u4 W2 ?, z挡 (擋) dǎng - block** }9 ^2 u1 \+ V, P" [& u" ]$ N$ c
刀把五 dāo bǎ wǔ - bulky five
" `2 ]2 p. m+ {# B8 z8 p刀板五 dāo bǎn wǔ - bulky five
6 A( M  V0 J* U8 ]( b刀柄五 dāo bìng wǔ - bulky five0 I- \+ E! q3 B& ~9 |6 }, e( L
刀五 dāo wǔ - bulky five! Q. A2 S* ^& o. V5 W( A1 c
倒扑 (倒撲) dào pū - snapback0 q) I0 ?8 H" O
倒贴 (倒貼) dào tiē - reverse komi
+ [6 H3 O* J7 S( O倒脱靴 (倒脫靴) dào tuō xuē - under the stones" G) K2 c. |4 t
低 dī - low*8 }: O3 n1 ?9 `! ^
敌 (敵) dí - enemy*
$ O, _, U$ Z! K2 C7 _% R0 P抵 dĭ - hold up; push against, to support, to resist*
/ M7 q! }9 E$ q抵抗 dǐkàng - to resist; resistance*
: ]" @1 `$ t8 N4 `% Z8 A1 p' o敌人 (敵人) dí rén - enemy*
" C! o) w6 q  B4 `! }# k地 dì - territory*
% s, x9 e+ E, a9 r, }8 P1 T/ {7 X, d地盘 (地盤) dì pán - territory** h9 S: K7 y/ t- }
地域 dì yù - territory*
& H7 {2 Y' R0 S3 U点 (點) diǎn - placement; point
  f4 H. C! K% h: P8 e1 o# V点方 (點方) diǎn fāng - eye-stealing tesuji# y+ K  ^( n- c8 \" n" p! t/ R
点角 (點角) diǎn jiǎo - corner invasion
' W; U- i. a# n点目 (點目) diǎn mù - counting
! S& x+ M+ ?/ q- a点眼 (點眼) diǎn yǎn - placement inside opponent's eye0 K5 p2 W) I' N1 |
调子(調子) diào zi - choshi
. A; f/ c* U$ F7 \" X0 f6 K9 D3 }! M" \, w丁四 dīng sì - farmer's hat; pyramid four1 h4 X3 e. K  c* |$ _" k0 z
顶 (頂) dǐng - bump
7 }) ]& T% L& ?) r( ?& P7 d定式 dìng shì - joseki
, h" G; ~5 S2 ^4 e7 k: k定型 dìng xíng - settle/ _/ O+ u4 j3 L' ^/ \6 }4 d; H
东坡棋 (東坡棋) dōng pō qí - mirror go$ E* i# E, d  W; x7 R
斗方 (鬥方) dǒu fāng - carpenter's square
6 A6 \( U: [# \3 y& J% }" L读秒 (讀秒) dú miǎo - byo-yomi
1 K9 |5 s. a/ g  r3 j渡 dù - bridge under
& O8 s& I$ j' N. F  c+ |$ `断 (斷) duàn - cut*/ U; |, I9 }: T7 E
段 duàn - dan
% f8 P& T$ B* X0 Y对策 (對策) duìcè - countermeasure*
& b$ k: g4 x  M; q! Q( [对局 (對局) duì jú - play game*+ q( T% X) U# U: C' F7 b
对杀 (對殺) duì shā - capturing race. M6 F. L7 x0 Q% W
对弈 (對弈) duì yì - play game*: {$ ]/ T3 l) d1 ]3 g6 [0 C7 {
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
0 E: z2 L7 v, N9 x  R$ b多元劫 duō yuán jié - multiple ko
2 X" S) M; {* [: [$ N! }7 [: d" ]3 O+ U$ ?# H1 Z
) v' p5 P% A+ o* }: S! \
E7 ?) w* k) f# s/ N/ K
恶手 (惡手) è shǒu - bad move
& a6 G7 q$ g! o9 D2 S& e0 }. R8 O二间拆 (二間拆) èr jiān chāi - two-space extension! W' o% n; _; Z, q! {9 O
二间跳 (二間跳) èr jiān tiào - two-space jump$ o0 G2 j% h+ h4 G# R, Q& f3 \4 \0 V& l
二连星 (二連星) èr lián xīng - ni ren sei
& W- b! l2 ], i& H8 T) Z6 M* I二手劫 èr shǒu jié - two-step ko( H+ a/ H( y. w
: ?7 P: [0 G! R

6 g$ b: N( F( y. l# sF. @4 q1 h* i! T* U4 a3 y+ h
发展 (發展) fā zhǎn - develop*
* e% ~5 t& g8 X" ^& B" @9 w4 ]/ j法 fǎ method, way (also 下法 xiàfǎ)*/ f0 H& n) P( G' p6 x2 b2 O
反扳 fǎn bān - counter hane
7 Y8 ~" u* C4 R% [8 L+ g: I反打 fǎn dǎ - counter atari
* [+ o. l$ v& E( U% O" z$ y反攻 fǎn gōng - counter attack7 f# Z2 A$ t* I9 M
反击 (反擊) fǎn jī - counter attack! U2 G2 ~- n+ A
反夹 (反夾) fǎn jiā - counter pincer
4 ]# j9 z/ F: X! k( W, M; J" }反提 fǎn tí - recapture+ S0 f4 F+ z* ^5 ]7 W5 P* X2 u
方法 fāng fǎ - technique*
) d" Z+ z. F! J% r" O" S  c方四 fāng sì - square four4 h& a2 |- c! E( G  s5 P
方向 fāng xiàng - direction*; O' Q; {& y- C" ?
方形 fāng xíng - mouth shape
0 w$ D! \% y% p0 f! Q# W1 H' G# }防 fáng - defend*% z/ i' O; ?# ^+ G
防守 fáng shǒu - defend*
( T* Z" b' C& W飞 (飛) fēi - knight's move
! [$ y# [# p% N) \飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
# x9 e$ y# d7 R9 F) v飞压 (飛壓) fēi yā - press, R: ?5 [3 Q% O2 h% M: ?8 T
废着 (廢著) fèi zhāo - useless move7 F: V5 u) n: m. o2 Q( K5 A; @/ h' G
废子 (廢子) fèi zǐ - useless stones
" b6 b" c; E5 w  m4 C) X分投 fēn tóu - splitting move/ E* q! {0 r) \" r: c/ ?
分先 fēn xiān - even game
' z- n! T/ p3 l4 [0 A8 ^/ \$ O封 fēng - seal in*3 [" p6 K- ]+ ^% i8 u) A
封手 fēng shǒu - sealed move
0 q6 y" a* j2 |封锁 (封鎖) fēng suǒ - seal in*
* P" y2 w; s8 \4 l$ R) n, T浮棋 fú qí - floating stones9 Z9 T2 U3 y* C
浮子 fú zǐ - floating stones2 P# |) z9 ~" t! J( u3 {& c
负 (負) fù - lose*
" r" S) K- X! ^! G复盘 (復盤) fù pán - game review4 B8 F+ s9 {0 _- T# j) Y8 V

" [: L) |3 b9 p9 G2 p( p" S
- a% @0 F9 ^3 R' Z" _( a  B0 d. JG
/ E1 Z2 x' W' E/ l3 L0 f; d$ ]) c概念 gài niàn - concept*8 W( ?3 m# b5 n( @4 u5 M% _
感觉 (感覺) gǎn jué - feeling** F  ]) _3 R4 F* s6 B7 \( r
高 gāo - high*
; ^* d" Y" V" `, r! [- @0 O高级 (高級) gāo jí - advanced level*
* @6 `2 g" [4 s4 i! g& U高目 gāo mù - 4-5 point
# u, K, k1 q! f根据 (根據) gēn jù - base*4 x% Y- Z' V' T: }; Z
根据地 (根據地) gēn jù dì - base*
5 J7 x2 p# V( b攻 gōng - attack** K3 h  U6 L5 y$ V0 R& A
攻击 (攻擊) gōng jī - attack*
% S  x; U- M; }- b* I% y共气 (gòngqì) - shared liberty  X0 c; a; B% h# J$ p9 X" n
公气 (公氣) gōng qì - shared liberty$ `& ^; ]- u9 K' w/ \! K  x
攻守 gōng shǒu - attack and defence*+ m) t, x0 J0 i- a" j9 R/ M! u
共活 gòng huó - seki
: A" O5 _2 B. G. P5 ]孤棋 gū qí - floating stones
8 w$ P( J2 e4 H3 p- T: K挂角 (掛角) guà jiǎo - corner approach9 ]$ z' c! R' C8 j* F7 R1 Y
拐 guǎi - bend*2 {/ f: t: j0 {# W6 B! u1 W( r
怪着 (怪著) guài zhāo - ghost move
6 A& }7 V1 D- |7 l6 w7 g关 (關) guān - one-space jump4 X- I. g; T5 w/ _) t
官子 guān zǐ - endgame( @2 h: k2 U6 r" Y. D( J
龟甲 (龜甲) guī jiǎ - tortoise shell* ~+ }" y0 m; w1 f) K3 F" m5 y
规则 (規則) guī zé - rules*4 J, O+ h' p  |5 T) ]! n
鬼手 guǐ shǒu - ghost move  K5 |2 W$ v0 Z. Q% A, |  [
滚包 (滾包) gǔn bāo - squeeze
+ W  W" ?7 N- t/ N6 b6 t滚打 (滾打) gǔn dǎ - squeeze" W! T/ B6 a/ x% }1 h3 o
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze7 ?2 P, E0 Z+ \1 V% L2 e
过分 (過分) guò fèn - overplay
6 O9 X0 ^2 w, f3 [/ B3 d# V; L国手 (國手) guóshǒu - national champion*% g& j2 s; v& I: ^9 F% b

' o# `& ]2 t9 F2 F. b* ^# Z9 N' R
" j1 i% L. F/ s" v9 O% dH
; Z" @) x0 c4 w: Y+ ]0 J韩国流布局 (Hánguóliúbùjú) - Korean Fuseki. K6 N1 K4 Y4 w0 G0 K; B! H3 X
好点 (好點) hǎo diǎn - good point
, v+ J3 u7 N! H9 a和棋 hé qí - draw*
8 w1 f7 R$ P! z$ B* d: w黑 hēi - black*2 ?) m$ m# p. I/ s
黑方 hēi fāng - black player*
$ [! P7 Y4 X; J  w( D黑先 hēi xiān - Black plays first*2 P/ I- s6 Z6 l2 P/ g' a0 x8 y+ r
猴子脸 hóuzǐ liǎn - Sake bottle shape
& d3 ~( x9 Q  g. P! ?/ g1 K) \厚 hòu - thick*
  G8 w+ P7 B. X$ m" J9 j后悔 (後悔) hòu huǐ - regret*
' M$ Y1 Y! L, ^2 ]$ N2 V后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
7 x3 B, ^  W, Z  ~7 L7 T厚实 (厚實) hòu shí - thick*
8 M" b' C. z2 ?* e! w# E# d厚势 (厚勢) hòu shì - influence*. g& q3 k' [7 s8 S7 v1 _# Q+ z& i6 a
后 (後) hòu - after; later*/ f; F) y3 l0 A7 g, M( H8 w) I
后手 (後手) hòu shǒu - gote
- k' \8 k8 A! |后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture, W- x" J; B1 ~5 u: A
后续手段 (後續手段) hòu xù shǒu duàn - follow-up& G# `: m6 C# B! }
后中先 (後中先) hòu zhōng xiān - gote with hidden sente
4 G& @# ^2 Q# E3 ?虎 hǔ - tiger's mouth0 \, _$ C4 w+ T
虎口 hǔ kǒu - tiger's mouth! L; w8 X9 v- @" M6 g
互破 hù pò - mutual damage
. y( ~' ]8 Q1 x( W& \* K0 z: \4 |互围 (互圍) hù wéi - mutual surrounding of territory) d$ ~' |! G! A# R8 P& ?
花见劫 (花見劫) huā jiàn jié - picnic ko2 \! B% E8 X) F) M: q4 Q! w1 b
花六 huā liù - rabbity six
1 z! u0 l6 q5 ^. B花五 huā wǔ - crossed five, ]8 p- k2 `3 K- G
还原 (還原) huán yuán - transposition
2 E& |0 x5 ]. D# n5 u$ j9 ^缓 (緩) huǎn - slow*. M+ S8 \" n( t5 |3 U; d
缓慢 (緩慢) huǎn màn - slow*4 ?' R( V. p, y" r9 b6 F3 @+ i! {
缓气劫 (緩氣劫) huǎn qì jié - approach ko8 @$ t+ J$ _6 p: |: I6 H$ [
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
( _5 l0 T+ }, b8 W缓手 (緩手) huǎn shǒu - slow2 j3 C8 l" O+ T5 z5 a. C9 ]1 f
缓征 (緩徵) huǎn zhēng - loose ladder* j! O/ |. ~) {1 Z
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
! Q$ f  W3 i# ^) n9 s" c黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique) P$ D+ N. [* `. E, a
回手 huí shǒu - take back*( f" I  }% e! L' q4 U
回提 huí tí - recapture
8 D: Q8 A6 O+ B7 F悔棋 huǐ qí - take back*+ O  A7 V2 t4 m  E* J
活棋 huó qí - living group
, [# i$ b3 h9 p! W( g# n% y  f; y0 j' G4 k' A- x
4 C5 r6 @/ H& u# `
J
( Y" c6 e% Q1 a( Y2 {急 jí - urgent*
- j% x2 ~8 e# I5 ], P& b' G级 (級) jí - kyu. Y) B. G5 A- I( y: d( D* g: A
急所 jí suǒ - urgent point* E8 p2 T* v: E9 b% {7 u- u; S
挤 (擠) jǐ - bump into diagonal; choke; atekomi
* A* r) s% ]8 q% {$ @( z6 O技巧 jì qiào - technique*
& N8 N6 F9 @) W计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
9 G' N& q0 C( O% _2 L9 n佳 jiā - excellent*; Q. t6 O; H8 K& A' V
夹 (夾) jiā - clamp; pincer- x  c9 \( h6 q6 a2 K& r1 j5 H: N, b
枷 jiā - net9 H% e; e( t7 A9 @8 v/ s/ W' U$ b
枷吃 jiā chī - net
/ V, z2 N. T/ z2 ^# y夹攻 jiā gōng - pincer
4 [: q5 t, D) L/ J2 K假劫 jiǎ jié - false ko threat3 c* ?: [9 K2 Z( E8 `
假双活 (假雙活) jiǎ shuāng huó - false seki
' U$ b% b' Y! G! f; k" s4 I假眼 jiǎ yǎn - false eye7 s2 v' h5 X; p+ W5 i. h
假眼活 jiǎ yǎn huó - two-headed dragon# y2 H; V2 _) H" I
尖 jiān - diagonal
: L. K/ b. m- F2 p; |尖冲 (尖衝) jiān chōng - shoulder hit
/ M( ?% I3 |. d- x; b尖顶 (尖頂) jiān dǐng - diagonal attachment3 A: p1 n4 r* Y; m' U4 k, I  O
坚实 (堅實) jiān shí - solid
# N7 _% x6 e5 t8 U见合 (見合) jiàn hé - miai0 r& k' J/ B$ i- t) Y% w, R+ Z
教 jiāo - teach*3 S! b2 q/ |- \2 H! |
交叉点 (交叉點) jiāo chā diǎn - point1 [; E5 ~, d( A4 o( h0 N* |
交点 (交點) jiāo diǎn - point
! m6 C2 R# C% w1 v焦点 (焦點) jiāo diǎn - focal point*
6 L& D0 g: J+ {9 G4 V+ U3 Q2 d0 e3 |7 S交换 (交換) jiāo huàn - exchange*: F2 ~2 N. f+ f! d+ E4 B4 C
角 jiǎo corner (angle, horn-shaped)*
. b* s, B2 p/ U叫吃 jiào chī - atari
% H  t( M4 H4 k  V* z4 y# {教师 (教師) jiào shī - teacher*2 c$ b: P1 }! S8 t) T
教室 jiào shì - classroom*  j- A: E8 v7 k  f( u+ {
基本功 jī běn gōng - fundamentals*) G9 b. g! f% M( V
接不归 (接不歸) jiē bù guī - connect and die/ u/ i/ H0 R+ f4 H1 Z; z( f
劫 jié - ko0 g; l& u+ X! p7 `
劫材 jié cái - ko threat
) f) ]5 C/ K+ r; ?- u结果 (結果) jié guǒ - result*& J( y2 L+ \5 j0 X
劫活 jié huó - live by ko. T, |' R. B  d% V7 A
诘棋 (詰棋) jié qí - life and death problem7 R, n6 j. R5 D# H5 x
劫杀 (劫殺) jié shā - kill by ko
) _/ \$ h4 c3 n3 Y' j劫争 jié zhēng - ko fight6 G1 s% |1 l, [/ i5 o: H" K/ \
解答 (jiě dá) - answer, solution*
; E8 f9 C9 N! Q4 S# {3 Z金柜角 (金櫃角) jīn guì jiǎo - carpenter's square" ^- g  w' \) q" ~- j! J* j6 a
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
6 f8 N% S) x3 a* I* A9 s) W" n) Z紧 (緊) jǐn - tight*+ b$ t, m: D* ^* [# f. N
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties* u) G/ w, s& Z9 m4 L
紧劫 (緊劫) jǐn jié - direct ko
$ X8 |" i. I* M) `# K紧气 (緊氣) jǐn qì - reduce liberties7 A" H& r' o0 B
紧气劫 (緊氣劫) jǐn qì jié - direct ko
- v: K& _- O& p# ?( ~4 h! w, }8 \  ^, P禁着点 (禁著點) jìn zhāo diǎn - illegal point# s5 `! y9 L* m, f4 r  R
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
: D' N9 R& g* ?7 S3 A2 U7 h净活 (淨活) jìng huó - unconditional life" v  D! n$ z7 U5 P+ ~# R. y5 B! X
净杀 (淨殺) jìng shā - unconditional death3 K: {9 K. H: M' F, r; a5 V
净死 (淨死) jìng sǐ - unconditional death
/ t( [- S" f; r; Q0 D6 s救 jiù - rescue; save*
& u: e4 X9 a6 S# h! }聚 jù - placement inside opponent's eye5 L# {- b7 z  C$ j# f( t- H1 g: I
俱乐部 (俱樂部) jù lè bù - club*
* B# [3 P- n" F% j4 p! ?# O聚六 jù liù - six-space killable eye shape$ ~2 S4 t$ c  y8 O# M5 U
聚三 jù sān - three-space killable eye shape0 C: S9 b$ }4 {% }" o2 @
聚四 jù sì - four-space killable eye shape8 n% z. g* I$ r% D+ g- B' E* ?
聚五 jù wǔ - five-space killable eye shape0 l3 p2 `( \9 `- ^+ J& i. Z! z
决战 juézhàn - decisive battle*! b. q+ {; b2 n& @5 r+ H% [+ g7 Q
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*9 k, N$ C& i# \: b+ v) ~3 p
# r0 Y9 ?; m! }; `5 `
9 d: L2 r/ i8 a9 w7 s- F
K9 ^, B4 }, y# I. H
卡眼 kǎ yǎn - falsify eye
4 B0 N0 `% M4 p! L开拆 (開拆) kāi chāi - extension
1 p6 V- t( [1 c( i6 ?: V/ E; o开花 (開花) kāi huā - ponnuki! n8 X& E( l- Q" f: B
开劫 (開劫) kāi jié - create ko
6 I9 O6 b& B+ a* _6 `) ?开局 (開局) kāi jú - opening
' A% [4 K7 \5 l* e看花劫 kàn huā jié - picnic ko
, y$ Y: B; X- H4 K/ I- {抗 kàng - to resist, fight; to oppose to defy*! b8 o2 h6 ]  M. N) V
靠 kào - attach one line higher than enemy stone1 S2 y( M' M' r9 [: B1 I: j
空 kōng - empty*
9 C5 ^, v; K: O9 e3 Q, q空间 (空間) kōng jiān - space*
4 {7 h  x. O" `: M2 Q3 T, O8 g空三角 kōng sān jiǎo - empty triangle8 H: ~) u$ V/ E4 y1 t6 `9 a
空 kòng - territory*
3 N" `" A$ w: [' E跨 kuā - attach at waist of knight's move5 f& g; I0 X+ S, k5 Q& d4 a. a
跨断 (跨斷) kuā duàn - waist cut2 W- G5 V# Q0 y
快 kuài - fast*) l& E' h$ h0 D4 m2 _8 y7 |
快棋 kuài qí - blitz game/ z7 s9 J: A: {# \. ^$ Z" ]
宽 (寬) kuān - loose; wide*7 r2 @- D: ]6 T/ X$ X7 E0 x
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
% W& i" y6 X& K; h' ~0 @宽气 (寬氣) kuān qì - increase liberties# g1 }1 {) o3 T3 S8 _- E* J* r3 T
宽气劫 (寬氣劫) kuān qì jié - approach ko  j2 S+ ]& b5 s! ?( R
亏 (虧) kuī - loss*
" ^  e) O) \* f, p+ z5 l亏损 (虧損) kuī sǔn - loss*- E! x! \( _% Y0 ^* A8 R. A9 Y
扩大 (擴大) kuò dà - enlarge; expand*
, F+ q$ W9 i  z: o- S. A扩张 (擴張) kuò zhāng - enlarge; expand*9 J+ E3 K' @. h& j
[edit]
6 b0 m$ d* a3 I+ ?" }+ K) wL0 q9 y1 Y: l) r' h
赖皮劫 (賴皮劫) lài pí jié - many move approach ko) }0 I, U, R/ A! z' i
拦 (攔) lán - checking extension; prevent opponent's advance*
; F, r: P( p5 y7 W拦逼 (攔逼) lán bī - checking extension
% p5 Y- P7 O0 A4 w: ~4 U烂柯 (爛柯) làn kē - ranka  \  L1 y$ \6 _) \! I9 Q
老师 (老師) lǎo shī - teacher*
1 j" F) V5 r+ t0 M- t老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
- T5 v- v$ h9 Y6 ~) |类型 (類型) lèixíng – pattern, type*
% m& I- R6 i: i冷着 (冷著) lěng zhāo - unexpected move6 ~5 F: f8 K+ C* |# q2 @# l
利 lì - profit*  |! @9 t" i% H& Z
立 lì - descent; stand" S; f* q) c6 A# o
利用 lì yòng - make use*+ L2 b$ r9 r  i# \! m
连 (連) lián - connect; continuous*2 W; E2 B+ H4 D) i* O9 }
连扳 (連扳) lián bān - double hane$ H1 Y) |3 i/ V. x/ N. l0 P2 u8 x2 u
连环劫 (連環劫) lián huán jié - double ko
  z! h1 A; i5 m( D& o1 S连接 (連接) lián jiē - connect*8 ?' ^% A& E  i0 j/ N0 j0 I; p
联棋 (聯棋) lián qí - pair go" w2 a8 n- N' U7 o0 p0 N  A& R
恋子 (戀子) liàn zǐ - reluctance to sacrifice+ F9 n. D1 A) w. ?
两分 (兩分) liǎng fēn - equal*+ }: W* D; `% [, L# J3 y9 ?+ D% C! x: t
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
, D) r1 W+ u0 }' ^: u劣势 (劣勢) liè shì - inferior*
  X5 {" x# c/ [* i: |裂型 (裂型) liè xíng - split shape
$ v. I, z0 e1 U. r9 t龙 (龍) lóng - dragon*
6 l1 w( j0 U3 f8 X+ T' U漏着 (漏著) lòu zhāo - oversight
0 G6 y! m9 Q1 y2 W& l落子 luò zǐ - playing stone on board4 C% u. R" g1 ^) @* Q

# _5 e- j9 Y$ u! q0 M( c6 j# O; u1 G$ O$ r- X3 Q
M$ k  N8 m/ N- K" l; l5 {
满意 (滿意) mǎnyì - satisfied*
/ X, Z' P" S; Y慢 màn - slow*
. O4 q; ?6 d0 [! z! q盲点 (盲點) máng diǎn - blind spot
4 H( N! G! ]2 c5 J梅花六 méi huā liù - rabbity six
6 F4 z$ A/ s  @0 e2 n梅花五 méi huā wǔ - crossed five8 z5 d* p5 |) w. q4 j
门吃 (門吃) mén chī - capturing technique by atari' I" |1 q* F; Q! [
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening; L+ @, T. ?2 {! P" u
妙手 miào shǒu - excellent move
# R8 n" `8 v% B8 ~7 b3 U/ o5 A0 ]妙着 (冷著) miào zhāo - excellent move
5 a# H, [7 M- W* Z& f模仿棋 mó fǎng qí - mirror go: [9 m' d& @5 s$ X# i( z# Y/ x
模样 (模樣) mó yàng - territorial framework- l9 u- q8 D1 |% w/ A# j, O( B6 ~
目 mù - point of territory
$ U1 I3 M3 r. j# l9 w6 r目外 mù wài - 3-5 point+ ]9 {1 t; M1 Q* g: ^  F4 y( n1 o. l

! m/ Y3 v: i6 V$ G% ~& U
3 n$ M- [  I  U9 f$ qN* g$ |7 j8 V4 _3 M  f' [0 D. H' a
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones
! Z7 f: ~6 Q$ K& K  O9 L/ E6 Z1 Z, G逆官子 nì guān zǐ - reverse endgame move
" U& U8 \  l# K7 y; Y2 W9 x  a逆先 nì xiān - reverse sente
8 a) ~' Z) ?: Q  @1 `# ^2 F逆先手 nì xiān shǒu - reverse sente
; a: y3 e4 k# w/ M  R/ N! ^2 D- b逆转 (逆轉) nì zhuǎn - overturn game: ]) q' v; `* a# n) R1 q
粘 nián - connect*- z# u" u! P5 X9 E
凝形 níng xíng - overconcentrated shape
0 @+ @) _  _" v( b扭断 (扭斷) niǔ duàn - crosscut7 S8 \( N& g6 `8 T0 o4 ~# L
扭十字 niǔ shí zì - crosscut6 M" q: ^4 \8 F) y2 x6 F4 E
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut( d3 u+ ~) I7 z6 b/ ^: {8 G2 U
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
( H* [( j  Q/ k  H' U  p
2 J# Z9 U' f, T0 w! c8 `6 r; Z  Z$ o  ~" S2 O2 d! ?  l
P6 h0 L3 J+ r8 g9 }
爬 pá - crawl*
6 C( f: H/ S' g9 i/ Q7 f' V* c盘渡 (盤渡) pán dù - bridge under6 v& g' O' L0 }! L
盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
6 T. q/ `- e+ a  l- |! F" B盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner( t" V. N5 P6 v
抛劫 (拋劫) pāo jié - throw-in ko
0 ~1 E3 w! }6 r2 A1 o+ ]配合 pèi hé - coordination*4 K, c+ |) q) H/ \5 o
碰 pèng - attach to the side1 t" _9 b3 b5 J: M2 S
便宜 pián yí - profit*
9 O9 s) q3 T2 @, q. C; \# `! ?5 c骗着 (騙著) piàn zhāo - trick play, hamete
) C6 i1 ~! F: g. O平衡 píng héng - balance*
+ n: J& O  J: U破 pò - break*) o: }9 c3 I% O
剖析 - pōuxī dissection / self-analysis
" G1 r, l5 d9 \' \+ M破解 pòjiè - solution, answer to a problem*) @" I9 K4 e& f" A$ ~6 m4 s3 \
扑 (撲) pū - throw in4 D. e- }) g" D" l
葡萄六 pú tao liù - rabbity six
9 @/ G$ p* G4 u. Y' T谱 (譜) pǔ - game record* C8 h: ]$ f! l3 i& w8 ]9 C( ~1 X
普通 pǔ tōng - common*
- M' l2 Z) [/ P- ?. A0 h[edit]5 z6 J3 k4 M! p9 i
Q9 \  b2 R8 Q( b6 D
欺着 (欺著) qī zhāo - trick play, hamete
* E, _3 U, `( W) @; |棋板 qí bǎn - go board2 ]& R  l7 u4 ^
棋风 (棋風) qí fēng - playing style
: \- }( M& S+ v棋盒 qí hé - stone container
7 }+ E0 V# a3 d+ i( m& E+ V3 x棋筋 qí jīn - key stones1 z. S6 [' J* e2 T5 I! q
棋精 qí jīng - key stones2 k- C/ [4 r; T, r3 |8 t6 A" l
棋理 qí lǐ - go theory
( D1 I, }8 J% ^棋力 qí lì - strength in go3 C7 \3 Y* a% [9 H9 b: C
棋盘 (棋盤) qí pán - go board' {4 \. w3 v/ c4 C6 `0 p! F8 r
棋谱 (棋譜) qí pǔ - game record* @1 ^7 [/ U5 Y/ f2 T8 G
棋石 qí shí - stone2 T8 x7 E2 Y! {7 M9 b, K8 H
棋手 qí shǒu - player*2 P- k3 l5 I7 w3 H2 P1 H
棋书 (棋書) qí shū - go book$ A: b0 Q8 H& w' O+ a, J
棋院 qí yuàn - go institute2 s0 ~- y) n" S1 y) K. k
棋形 qí xíng - shape
( [% N1 j. q0 m6 w棋钟 (棋鐘) qí zhōng - clock*) r2 m8 |7 t$ {5 y. o8 v
棋子 qí zǐ - stone( T' Q' d: X$ q: C! C% ]' ^$ {& u
弃 (棄) qì – abandon, to discard, throw away
& o+ M: S/ y8 Y" |! Q( \弃子(棄子) qìzǐ - sacrifice+ n3 ]; E7 k  r- V# }$ d& L
气 (氣) qì - liberty
. o- E. k" x: o8 G3 W$ u5 {' Z气合 (氣合) qì hé - fighting spirit
$ h( R) B7 H% o- l- z气紧 (氣緊) qì jǐn - shortage of liberties1 H3 x3 i$ h1 C9 Q7 a
前 - in front, before*8 |! C+ _! t6 j( L
浅消 (淺消) qiǎn xiāo - erasure* L% r' M3 l) k% G# H  Z
墙 (牆) qiáng - wall*( c0 H: M+ |5 \; d
强 (強) qiáng - strong# |* U$ w% B/ ~1 E7 p
墙壁 (牆壁) qiáng bì - wall*
( e  f' U3 |2 M( n. Z$ R强棋 (強棋) qiáng qí - strong group
- x) F4 x/ Y# A3 Z% y0 e巧手 qiǎo shǒu - clever move1 J4 I& r# y8 ?# a
巧着 (巧著) qiǎo zhāo - clever move
. e, a# e1 _7 z' l9 j切断 (切斷) qiè duàn - cut*
6 \4 p1 |: D, P( B5 d侵消 qīn xiāo - erasure
& k- n( s6 z# @3 q% D' \轻 (輕) qīng - light*! V0 T8 @+ M% E, I6 }
侵入 qīng rù - invasion4 S  Y# A  P7 ?0 a" Y% r0 }' x
轻盈 (輕盈) qīng yíng - light*6 ?$ z. h% B' Y* R1 l% X1 y
求活 qiú huó - make life( p+ K, i5 P% m! d& p" A
曲 qǔ - bend
) s8 J* u6 ?$ e/ c曲尺 qǔ chě - carpenter's square
" U- l% N7 }8 b曲三 qǔ sān - bent three' w& c/ A% v; c  g3 k& {3 X: q" k
曲四 qǔ sì - bent four
) E* r$ M, C0 o; ~觑 (覷) qù - peep
# a- Z; w; g+ T8 @' ~% n! r5 d权利 quán lì - privilege+ d' ~) K* k; @; }& F( s
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
" p' F: [) b8 i9 @( Z5 o0 w0 t: I3 f8 j& _  K

% m0 D6 `7 Z) q6 @R
; a- }7 N2 _: g. e5 P让子 (讓子) ràng zǐ - handicap
5 w4 C; j* g% o/ o, m让子棋 (讓子棋) ràng zǐ qí - handicap game
: d) O% T/ Y' n+ ]6 b! c5 f认输 (認輸) rèn shū - resign*5 {" g: b0 {/ Z
弱 ruò - weak*
0 I7 n4 `9 }8 U8 v2 t弱棋 ruò qí - weak group$ M4 F$ K" i% R% E4 P$ m
! g8 z$ x7 O, J/ w
9 u. N7 w6 Z2 C$ z
S' E0 S3 J; d1 {7 L
三间拆 (三間拆) sān jiān chāi - three-space extension5 ~% v$ f+ d* H3 G) m5 _
三间跳 (三間跳) sān jiān tiào - three-space jump
5 Z3 h9 |4 O, R三劫 sān jié - triple ko
: T  o. j0 H' m" `三劫循环 (三劫循環) sān jié xún huán - triple ko0 y6 T# @6 k% e
三连星 (三連星) sān lián xīng - san ren sei* F3 q; J4 J7 O6 U$ a3 Z
三目正中 sān mù zhèng zhōng - center of three stones$ j/ L% C( ?8 f. ^; n: Z
三三 sān sān - 3-3 point
( ?5 E4 H4 p3 F  X6 W三手劫 sān shǒu jié - two-move approach ko# j2 Z# o' R8 y) r. X1 R
三子正中 sān zǐ zhèng zhōng - center of three stones
# g0 ?' C# B4 E6 C杀 (殺) shā - kill*
1 w& i* F8 n0 A! _5 {  K杀棋 (殺棋) shā qí - kill
' ]# i# b1 d! K3 F杀气 (殺氣) shā qì - capturing race0 q# x: z  s& U5 d- [
上 shàng - upper*& W+ p# i! F) b3 q# A
上级 (上級) shàng jí - advanced level*  D4 z1 Z* h$ B  D
上下同形 shàng xià tóng xíng - symmetrical position
9 C% w, u; Z( t  s4 g稍 shāo - somewhat; a little*
* W' {: e% H6 n5 K) X* Y  K7 r# u伸气 (伸氣) shēn qì - increase liberties
" D- s$ N! v; `伸腿 shēn tuǐ - monkey jump
7 V" i3 b( Q+ R) e& b% R+ t8 x生死劫 shēng sǐ jié - all-dominating ko
  h9 a0 c& d: X! U胜 (勝) shèng - win*  k8 ~$ m" ?) b
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
- o% ~, r. \- I; X3 f" l3 f- S5 l' g胜着 (勝著) shèng zhāo - winning move# p. F& j4 q$ {, F
失败 (失敗) shī bài - failure*
( s8 a7 Y7 c: h; O5 b实地 (實地) shí dì - solid territory
, U' D8 g2 R! E十番棋 shí fān qí - ten-game match
" _; E& O# N( N: D: U实接 (實接) shí jiē - solid connection
6 E8 T# \0 x. ~* G' o$ M/ C石塔 shí tǎ - two-stone edge squeeze
$ d2 w/ P& z; D" N实战 (實戰) shí zhàn - actual game situation8 a1 m* \2 z+ G+ d, w8 \" y; t
实战手 (實戰手) shí zhàn shǒu - situational move
3 p3 T2 i5 a4 J% s- q' V势 (勢) shì - influence*
5 ]9 O* b: l& N* k6 u3 ?# L' j室 shì - house; room*8 v, {6 u& |) L  O, K6 g1 s8 y, |
势力 (勢力) shì lì - influence*
  L* U! U+ @2 c5 G5 P试应手 (試應手) shì yìng shǒu - probe
, K! g5 M; Z$ p7 I( |5 B6 R. z/ Z收官 shōu guān - play endgame
+ ?: D4 m8 e8 T$ A收官子 shōu guān zǐ - play endgame
$ n) ^: ?: W2 w4 x' F" }2 ^$ P收后 (收後) shōu hòu - last play
8 S- i$ }9 s/ P# p- x8 b. c3 \收气 (收氣) shōu qì - reduce liberties
$ \1 h, n7 G7 [8 V3 E: R; q4 Z  B守 shǒu - defend*
% t' L5 t0 U! P1 Z% o5 [" p手 shǒu - move/ X! ~$ B/ e8 W  ~  Z- J5 w
手段 shǒu duàn - technique*0 |" }7 M; |3 M3 C- ?/ r
手割 shǒu gē - reorder sequence
' G- `. t! w- U6 c& ?  i守角 shǒu jiǎo - corner enclosure
$ G: G+ v3 Y6 U7 h手筋 shǒu jīn - tesuji1 E6 w3 J6 \$ e
手顺 (手順) shǒu shùn - sequence
- b1 Z4 ]( ]3 }2 }) |" S手谈 (手談) shǒu tán - hand talk* b' [1 z0 n: {# w4 V
授先 shòu xiān - one stone handicap9 e, ?( q7 T8 {0 v; F" D
授子 shǒu zǐ - handicap
( k, P4 q( u1 O6 d  v/ b. f* p$ x授子棋 shǒu zǐ qí - handicap game
5 U9 l& H2 B; I4 N( d5 @书 (書) shū - book*; N4 g) A$ J* D+ @' a
输 (輸) shū - lose*9 n& E5 o" U, Q. F: ~, `
书本 (書本) shū běn - book*
$ }$ v) t, \, u* e* o$ i4 e- V数目法 shǔmùfǎ - territory scoring
4 e( C: S( _: O& t1 C6 j6 C数子法 shǔzǐfǎ - area scoring* q+ i+ e" d9 k( P4 K  R) b
梳形 shū xíng - comb formation. }* S# G3 d3 X' M
梳形板六 shū xíng bǎn liù - comb formation6 L9 i- h9 L7 b8 z2 s0 [
双 (雙) shuāng - bamboo joint
# t5 d& e- u" J8 k2 e# J双吃 (雙吃) shuāng chī - double atari
, S4 K. C; H, B5 r' O双打 (雙打) shuāng dǎ - double atari
% F$ g6 S( |$ e0 X/ B( B3 |- Z双打吃 (雙打吃) shuāng dǎ chī - double atari% c5 n4 j, R: i2 r; q5 x- Z
双倒扑 (雙倒撲) shuāng dào pū - double snapback2 ?& N$ s9 Z& ?$ u5 S! E. {7 \
双方 (雙方) shuāng fāng - both sides*
5 Y% E; B9 Q# P双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach5 y/ h9 X% H. O$ v- i+ o
双挂 (雙掛) shuāng guà - double approach
1 F2 U" M; ^! O2 ]( J/ ~& d双虎 (雙虎) shuāng hǔ - trumpet connection
. Y: C) U/ n. V6 P4 y  @/ E双活 (雙活) shuāng huó - seki
3 ^- q5 B( \' F" M) ^双叫吃 (雙叫吃) shuāng jiào chī - double atari9 ~/ a2 o4 P2 @/ `' @6 P
双劫 (雙劫) shuāng jié - double ko3 }- |9 Z9 O+ ?& D0 Q
双征 (shuāng zhēng) - double ladder
- l- i5 e: l9 e+ j1 m2 g- _( \顺序 (順序) shùn xù - sequence*
( T  z) y9 o4 J7 I) L/ Z死活 sǐ huó - life and death% F, G4 R- B& l  C& W% ~$ u
死活题 (死活題) sǐ huó tí - life and death problem) G' t8 s( T3 @" K
死棋 sǐ qí - dead group9 I! R/ W; L9 b4 ^' p1 I- G
死子 sǐ zǐ - dead stone6 ?/ {: }7 z9 l+ u$ G7 c, k
四间拆 (四間拆) sì jiān chāi - four-space extension! V+ r" w( T3 z. D. @
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
' Y4 h6 v3 u) f! ~  v6 _) m四劫 sì jié - quadruple ko
, Y; l. I, A% l/ o; k四劫循环 (四劫循環) sì jié xún huán - quadruple ko) }+ k% `3 w( k4 z1 ?
四连星 (四連星) sì lián xīng - yon ren sei
; P- |+ F! [+ W0 n# w" ^# n松 (鬆) sōng - slack*
2 R! \6 f0 ~* m  ^) H2 T' H! {松气 (鬆氣) sōng qì - increase liberties
  L- d+ U1 }; g* B! T7 I$ F松气劫 (鬆氣劫) sōng qì jié - approach ko
$ L, W4 ?/ o" s4 F* w俗手 sú shǒu - crude move
% e' ^- A# e. v/ r: I9 q& p  d1 d随手 (隨手) suí shǒu - hasty move3 a+ ^4 o5 v% H% B3 p; {
随手棋 (隨手棋) suí shǒu qí - hasty move
9 @0 E0 Y0 _2 Z" X. M  \$ t* u9 Q损 (損) sǔn - loss*- b/ f  w1 _* a9 x
损劫 (損劫) sǔn jié - losing ko threat
3 }! p  x1 u: |$ S; T( W* ]损失 (損失) sǔn shī - loss*  h  ]4 u! j, F7 U
顺序 (順序) sùn xù - sequence*
) U( I' f' n: d& Z" b$ S. M" k
! g# Z  W1 _* m  _2 B
: K' i  y! Z# V8 U% hT0 c+ Q4 w5 T3 R1 _/ A' _
台象 tái xiàng - Tower1 G7 z0 T4 P  `
弹性 (彈性) tán xìng - flexibility*
, r* `4 U3 Q, K搪 táng - block*7 r- e. d2 B5 C9 g
套劫 tāo jié - two stage ko
4 X2 Z5 N5 Z9 [! l! `+ d0 L, `, P逃 táo - escape*, Z  s) r2 Q+ ]- y/ j
逃遁 táodùn - to escape, to run away, flee*& B, l) N4 _  J% Z/ \' C, P
逃生 táo shēng - escape*# G% d% Q1 X# k3 v" _, _( Z8 R7 i
腾挪 (騰挪) téng nuó - sabaki& a) t( G" K5 F& c
提 tí - remove from board
6 s% Z( e" a$ L提劫 tí jié - taking the ko
4 `" ~6 F/ N, e5 U提子 tí zǐ - remove from board
  A7 x3 Z9 D$ [& ]7 T+ C/ W2 u* g天王山 tiān wáng shān - tennouzan' U- @: q5 q$ q# ]/ f
天下大劫 tiān xià dà jié - all-dominating ko+ g/ h8 _! F. |
天下劫 tiān xià jié - all-dominating ko3 E7 L4 m/ ^5 P1 k% w
天元 tiān yuán - tengen
6 O# b5 A" ^# q8 T* Y& w  e) S跳 tiào - jump*" c. d, ], g4 b1 U: E  I0 b5 \
贴目 (貼目) tiē mù - komi+ ]# z+ A1 S6 l7 T! {
铁柱 (鐵柱) tiě zhù - iron pillar*
2 W, C3 T+ |" r/ h: J挺 tǐng - push up; stand*( K( p$ O+ y1 q
投降 tóu xiáng - resign*+ I  V" j# D- r2 K" c9 P9 F" b- u2 v
投子 tóu zǐ - resign
; |6 D3 O; O( A0 i$ o( s透点 (透點) tòu diǎn - placement
# n( W% {5 G, U2 s- Q! k4 r图 (圖) tú - diagram*3 k7 t8 r9 x0 c' A) ]
退 tuì - pull back
2 p+ j# O8 j. i0 A/ P( P托 tuō - underneath attachment
* x% e4 X, c  B5 v0 e* W' b) _脱出 tuōchū - escape, break out
9 D9 U0 n3 _0 \5 N. Y5 H脱骨 (脫骨) tuō gǔ - under the stones
3 m% t, j6 |* p( G" b脱先 (脫先) tuō xiān - tenuki
1 b3 t9 O: d& X9 e4 g5 P; j0 P
/ {" B5 \( e. t4 Z2 K2 C' b& x/ ~. T/ m: l; y9 ]2 T% P
W% d0 k. ?) g; r) w& P: W% C+ L
挖 wā - wedge; J$ ^- l% x0 k9 r3 x
外目 wài mù - 3-5 point
$ Y8 b/ s5 j7 {* H外气 (外氣) wài qì - outside liberty/ N! ]% b/ Z! {% z
弯三 (彎三) wān sān - bent three
3 Q% _: a/ V2 d+ [/ F  a6 Q弯四 (彎四) wān sì - bent four
; K) E7 }7 u3 F% E4 @' _0 g万年劫 (萬年劫) wàn nián jié - ten thousand year ko/ e; N% n, s0 i) C  S
围 (圍) wéi - surround*2 x9 d: t( f0 d# T$ x6 ~# |
围棋 (圍棋) wéi qí - go( [6 C& O# l3 _  R
尾巴 wěi bā - tail*, E/ v2 ~1 W4 u, I0 ~
味道 wèi dào - aji0 u+ Z: s! ^4 m" k% g$ Y
文凭 (文憑) wén píng - diploma
& x8 v' j+ p' q' @稳当 (穩當) wěndang - stable; firm*( I! D8 N/ l% o5 Z* H; l1 G# x
问应手 (問應手) wèn yìng shǒu - probe
- B8 V0 M' ~8 T0 c! E乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest# n9 G% S0 q' d8 y' I/ q
无理 (無理) wú lǐ - overplay
; Z0 N" M, t! G( H  s无忧劫 (無憂劫) wú yōu jiě - picnic ko3 s9 x  K1 f* c) f6 f! [6 m
五子棋 wú zǐ qí - gomoku narabe
! P# ]5 w& v7 L" [. _0 J4 E五间拆 (五間拆) wǔ jiān chāi - five-space extension
' H( q7 _  I. o* G. u  n五连星 (五連星) wǔ lián xīng - go ren sei
5 R- J! a" I- H! O1 u五五 wǔ wǔ - 5-5 point6 W# p' ^* L; C6 c# N

0 F, I' W; |2 A+ T2 X" R# P" ~# w! D# p. c8 Y
X
% u- J% e- @+ |9 `$ |  _- @5 h( G细棋 (細棋) xì qí - close game
7 j  E1 }* `2 J* o瞎劫 xiā jié - false ko threat
' e( j* O# P& U% }# [% D下 xià - lower*! d1 g1 j. M/ S: d+ @4 M9 `
下法 xiàfǎ - method*
8 {! p' Z8 w8 ]$ L, e先 xiān - before; first*: m+ t' t4 F' l# a% R4 y9 P# K; {, ]
先手 xiān shǒu - sente
3 [9 {- o* s6 D% ^# K先手劫 xiān shǒu jié - a ko in which the player makes the first capture
) Z- Y+ l& C  z7 V& N3 e" @先手利 xiān shǒu lì - forcing move' ~5 k/ T! {/ S/ N2 C
先中后 (先中後) xiān zhōng hòu - sente with hidden gote4 F9 R- C+ l" @& v, |8 ^% K6 _( b
陷阱 xiànjǐng - a trap*
" x' K7 T- h! K+ i" ?( X象步 xiàng bù - elephant's move; O7 Q% K- h6 T6 w: K6 `+ j3 Y
象步飞 (象步飛) xiàng bù fēi - elephant's move
; c$ i3 L0 l" O5 X象飞 (象飛) xiàng fēi - elephant's move; H- C* g1 R* t. P$ c3 t" g
向小目 xiàng xiǎo mù - facing 3-4 points
8 g7 |9 S& k# K; Z0 @& F5 N; D象眼 xiàng yǎn - center of elephant's move
1 V+ G: v2 t0 B& F消劫 xiāo jié - ending the ko
/ y% B: ]* B4 A( A6 U+ u, G小 xiǎo - small*3 H! u  T% P/ I* r1 o4 _. ?( Y
小飞 (小飛) xiǎo fēi - knight's move
" ?# U5 z( E( j; D: E小尖 xiǎo jiān - diagonal
. x4 U4 b5 V9 l/ P9 Y5 C6 m' }小林流 xiǎo lín liú - kobayashi opening
( H) A1 a% `& g小目 xiǎo mù - 3-4 point
$ f( V+ R" f& x4 u小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
# x7 l7 _: G4 }, f# v, E小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
: j- M1 h' ^0 L, x小伸腿 xiǎo shēn tuǐ - small monkey jump% d2 r1 t  U0 y& O6 K
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
- S/ d* M  s3 x: O1 `. n5 b& Y' q5 H效果 xiào guǒ - effect; result*- A* O/ {: F. P* \& r4 c' c1 T# L
效率 xiào lǜ - efficiency*; r& @2 \0 T( [1 n' s
新布局 (新佈局) xīn bù jú - new opening
/ B" n" L4 [0 Q新手 xīn shǒu - new move4 ]0 m2 ]2 I9 E8 E' E- R* L
星 xīng - star point
- _' j  B  @' {2 z/ c2 ]: A星位 xīng wèi - star point  j5 w' B; S8 [" ~! F+ V8 M
形 xíng - shape*; m: Z" B( Z  q$ M- b' M# L
形势 (形勢) xíng shì - situation*7 g3 x1 F" z; C0 \4 _
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
5 B" l7 ?& s9 j' }; E3 z7 r, }形状 (形狀) xíng zhuàng - shape*
& L. B+ f' l0 T9 W, D0 ~3 G秀策流 xiù cè liú - shusaku opening
- ~* z$ F: M7 T- W9 k' S虚手 (虛手) xū shǒu - pass
6 T6 V! Q. q+ e1 J虚着 (虛著) xū zháo - pass
/ _, ^# s1 O$ m1 b" h序盘 (序盤) xù pán - opening
  D9 z) H* Z' Z7 ^  Q4 d& P- e学生 (學生) xué shēng - student*+ [5 V7 k, d; ^- ~1 ^# u
雪崩 xuě bēng - avalanche*! y( N8 I1 g' c" j# D, `' O6 r
循环劫 (循環劫) xún huán jié - double ko
. y0 e4 H: W* ]& l/ p" e& F
6 c4 e& i- ?8 b" a. A' {6 H% \: ~( z
& U9 m! @& a9 u, f/ v8 G2 X- OY$ t* r5 Z  G0 U9 u4 ]( C
压 (壓) yā - push down*
1 q: q1 C6 ?5 a, y压力 (壓力) yā lì - pressure*$ P6 H) o0 y8 g! J3 d' ^% y' K
延气 (延氣) yán qì - increase liberties' S: v7 J. }6 I4 Q+ P9 w# J
眼 yǎn - eye*
. E# ^* O! o& v2 l4 j眼位 yǎn wèi - eye potential; eye space+ Q5 W6 b/ V+ @! I2 R/ u8 q' P
眼气 (yǎn qì) - eye liberties& p2 P8 M; e9 T- S2 |) q
眼形 yǎn xíng - eye shape; eye space
5 ~2 t+ }0 ~+ ?, M$ F妖刀 yāo dāo - magic sword# P" `( \' |( i' j
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko
* \( N( k9 p9 ~. m; G. e# X/ d要点 (要點) yào diǎn - vital point& m3 X2 H9 S0 N3 T, T2 Y
要子 yào zǐ - key stones
$ j, }$ J9 M9 |2 `业余 (業餘) yè yú - amateur*7 y2 i' p9 t7 [
一方地 yī fāng dì - one-sided territory9 A9 b+ o# r8 x! a. |: w
一间拆 (一間拆) yī jiān chāi - one-space extension
$ M$ W' X' g/ X一间跳 (一間跳) yī jiān tiào - one-space jump9 X9 |- s" E: O6 b/ l7 |  W
一手劫 yī shǒu jié - direct ko+ z) R, s4 u/ @) y5 P7 v, E3 `
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
/ R$ o( L) C2 D; c; U疑问手 (疑問手) yí wèn shǒu - questionable move
, ], B  d! J0 S# H) J6 C! y弈棋 yì qí - play game*, M/ B, p& @1 _+ X* z
引征 yǐn zhēng - ladder breaker
. g- n5 `: |5 n. Y8 j赢 (贏) yíng - win*
2 h- H$ T( U3 |' J# v3 s  y2 m3 s  J应氏 (應氏) yìng shì - ing's
) r+ K8 }) R- d( |3 T+ T! J0 L! H8 `/ |硬腿 yìng tuǐ - first line descent
4 D/ H: L7 |3 _3 R- }# X优势 (優勢) yōu shì - superior*
" ]9 M$ b  [  a  D3 ]0 m有利 yǒu lì - advantageous*4 d" X9 ]! o6 v, X
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye& {! i% I6 t" L$ `% n0 b
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye& A% K- a8 e4 }* w7 }8 s' h$ s
右 yòu - right*
  G# C6 z* d( p  Q( W7 j余味 (餘味) yú wèi - aji
4 |' G- S4 g* {愚形 yú xíng - dumpling shape# b  {" H+ v* u7 c8 t5 K, U2 u, I+ b
宇宙流 yǔ zhòu liú - cosmic style
! }3 j: Q( l9 r. @0 i  A' I原则 (原則) yuán zé - principle*
+ k, y( ^. {% G' K" H* i- O院生 yuàn shēng - insei
- I  [- i- R1 h% C* p2 u6 F$ B' }' a! g) ?& ^* q
, M2 n' d2 C! ^& i, e
Z
2 {2 p4 L5 Z  J6 Z$ e: Z, K枣 (zǎo) - jujube (Chinese Date Wood)*
+ N* F0 D8 O6 W5 X8 f扎钉 (扎釘) zhá dīng - iron pillar*
& \) ?4 h( Q3 I. ?) `1 z+ ~( l长 (cháng) - stretch
, E' a' D4 \5 A胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
1 g$ w7 ?/ F$ e* _1 `* S( I5 O胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi/ H; H* ?& f! E& N8 a( |: V! q
着 (著) zhāo - move* [6 S! Q* h5 P3 F6 T
真眼 zhēn yǎn - real eye
% o8 |  b: I: C1 f3 j' a镇 (鎮) zhèn - capping play
& G/ v; x7 ]# a* K0 Y6 \: C镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
9 f4 E0 [/ b% v2 _镇头 (鎮頭) zhèn tóu - capping play
8 |! K5 R# G5 z  Z# o) C证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma0 A1 }5 ^) ^3 {2 [) }8 q* H
征 zhēng - ladder% g) P; n7 |0 a
争棋 (爭棋) zhēng qí - official challenge match: r5 G- Y% v. H( F9 q9 a
征子 zhēng zǐ - ladder
) Q: V5 E) m# A. B, g; n征子劫 zhēng zǐ jié - ladder ko) R6 \  [6 o* }6 A1 x
整体 (整體) zhěng tǐ - chain
9 r" x3 E2 A" ?! v+ E8 W- P整型 zhěng xíng - settle
) y. D( N3 s! j. u$ a正解 zhèng jiě - solution*( z( X0 J% q/ }: I* Z0 Y6 c
正确 (正確) zhèng què - correct*) g/ J# Q$ Q( s# `2 i
证书 (證書) zhèng shū - certificate*
/ z; r# N/ f  o正着 (正著) zhèng zhāo - proper move/ a/ b9 ~. Z5 W, D) Q
指导棋 (指導棋) zhí dǎo qí - teaching game
; s) K% N: T/ y0 [+ H2 R直二 zhí èr - straight two
! Z9 g) Q* r! [' c直三 zhí sān - straight three
# S" S# i9 ~! P直四 zhí sì - straight four4 @, {' l& m5 a& _- G4 d
职业 (職業) zhí yè - professional*
! _8 s7 @) S" V# Z; z只此一手 zhǐ cǐ yī shǒu - only move
- @( O7 ?6 z  \4 O5 v) [, B治孤 zhì gū - managing isolated weak group. l1 J* T! m  i+ o7 _4 X9 s0 r6 z" }
中 zhōng - center*3 @( F+ \+ ?. q) E1 l
钟 (鐘) zhōng - clock*2 B3 v) e$ `" c" ~5 X- E$ e
中腹 zhōng fù - center*: n. [. b/ a. L& C( q) w" w$ Q! ^$ H
中国流 (中國流) zhōng guó liǔ - chinese opening5 y  ]+ D/ X8 E# }1 C1 F& j9 O8 x
中级 (中級) zhōng jí - intermediate level*
/ a0 U3 o& b7 }2 }8 v终局 (終局) zhōng jú - end of game1 ]- G* |1 u8 a3 J( [5 X9 l$ }9 Z
中盘 (中盤) zhōng pán - middle game2 R; D  `8 p( S& |  x0 G, ~/ w
终盘 (終盤) zhōng pán - endgame  ^  O9 ?* Q3 T5 G
中心 zhōng xīn - center*0 p: l: J: z! d, s
中央 zhōng yāng - center*' z8 c/ b3 Q9 _- y7 F& \) Y
中原 zhōng yuán - center*; M' o& g; R+ V9 f
重 zhòng - heavy*' l5 Z& t+ e3 I- `* X
主动 (主動) zhǔdòng - (to take the) initiative*! Z2 c% Y- u1 ?9 Z
专业 (專業) zhuān yè - professional*7 J8 _+ A/ J4 U. F, j. n
转换 (轉換) zhuǎn huàn - exchange*
, Z1 @3 t3 P( |装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback; ?( @* a) n$ k$ W2 _+ ?
装劫 (裝劫) zhuāng jié - a move that threatens a ko
6 Q; N# r2 j7 N9 [撞气 (撞氣) zhuàng qì - reduce self liberties: c/ @3 Z. i9 a) j
追 zhuī - chase*
# U  G& |( n( G5 m) P- l( a追捕 zhuī bǔ - chase*
4 W& i$ M  C) F子 zǐ - stone; unit in chinese counting
5 u1 R& d# P! ]自然流 zì rán liú - natural style
& R  m  o+ V, }1 Q自杀 (自殺) zì shā - suicide*
3 C9 J' b1 u# E2 ^左 zuǒ - left*
& s. H( M4 G% T; L4 r8 r6 v( _, D左右同形 zuǒ yòu tóng xíng - symmetrical position
* O* w0 _" c+ v+ f5 l7 @$ m做活 zuò huó - make life; M# v5 |% Y( G# `. Z/ P# b+ y
做劫 zuò jié - create ko
" i: o  k$ Q( n作战 zuòzhàn - combat*
% n. L9 A' C* N做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)  Q8 I$ B  b' v% k3 n6 I
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