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围棋术语英文

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发表于 2015-5-26 11:12 | 显示全部楼层 |阅读模式
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A
9 F3 D7 j# n2 W! a7 x3 N安定 āndìng - settle*
' X$ X' T) }7 X: i& K: x# R/ v
7 i4 K3 g2 }% a/ Y" k1 F. `( V4 D  O" |( ]$ m6 ?$ _. X
B
' q% S; l& ^$ h& v/ _/ j白 bái - white*
/ ^; p: ?( w4 R/ j+ W, B& D: i2 x白方 bái fāng - white player*5 n( d2 L0 B7 e# Y0 X7 O
败 (敗) bài - failure*9 v% f( P$ H% [4 P: x& p
败着 (敗著) bài zhāo - losing move
: s& L$ a) s# o/ Z3 o扳 bān - hane
9 o  ~: N, N6 Y# ]& g扳断 bān duàn - hane through
) a0 O- ]- I: W) _8 r: z& M% U2 W2 I板六 bǎn liù - rectangular six
* u  M% i. j) [2 V- l半劫 bàn jié - half-point ko9 w1 X4 s" p* d& z
棒接 bàng jiē - pole connection9 w$ d' P" \4 S( s
包围 (包圍) bāo wéi - surround*+ v! E* R! G+ H$ ^
薄 báo - thin*
1 s  ]5 K! Y7 `5 U" ^( o7 X1 A  ]保留 bǎoliú - retain; preserve*
; R# d1 f3 ]3 w5 E5 ~抱吃 bào chī - capturing technique by atari
, R* d$ p) r1 z; }  p本身劫 běn shēn jié - local ko threat
) B1 n5 j0 {) ?7 S0 D' `, H本身劫材 běn shēn jié cái - local ko threat
( b8 X- v; E0 r+ X+ @本手 běn shǒu - proper move1 S, g8 n7 t" E8 j1 w+ ]7 X
笨重 bèn zhòng - heavy*% [0 N, [7 G5 _2 X9 I
崩 bēng - collapse*
) T% c+ z3 Z* e# d8 @崩溃 (崩潰) bēng kuì - collapse*0 t: F" D2 {: k$ S/ H7 c2 |. U
逼 bī - checking extension# \' K: w1 I8 b8 e
鼻顶 (鼻頂) bí dǐng - nose tesuji
/ I1 Y5 ^8 @- V/ l* ?6 A3 h比气 (比氣) bǐ qì - capturing race, _/ x" r! P  P2 Z* o+ H+ R
比赛 (比賽) bǐ sài - tournament*
9 k$ w5 U! X* b% _边 (邊) biān - side*
3 Q1 N4 \* E; j8 g# j. n变化 (變化) biàn huà - variation*
9 `1 Q- h/ J! z8 E/ {+ T变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening4 t7 ?- d. S5 P0 r: C3 O- L# w
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening! Y+ c6 c/ h7 K* ~: Q
变着 (變著) biàn zhāo - unusual play
1 b- k( d6 ~7 j" ^1 l并 (並) bìng - horizontal stretch* Y: u& C1 I, V0 X: M
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
6 M! Q( X; r5 w% @  s7 s补强 (補强) bǔ qiáng - reinforce*
, j0 ]! R% ?( d+ B3 r  F布局 (佈局) bù jú - opening. X3 P) k6 ]1 l7 S2 T# N3 p  S
不利 bù lì - disadvantageous*
  k3 U! G; W$ m不入 bù rù - suicide
* e8 h% X. G8 v. u: b# O# e不入子 bù rù zǐ - suicide
4 y% \8 [8 p$ L不提三目 bù tí sān mù - three points without capturing0 J/ _" \& W/ R! j) v7 i( F$ }# h# ]  s
不提五目 bù tí wǔ mù - five points without capturing
, U) b% M  l, A' ]9 V1 k, b8 g+ W0 e3 m$ j% b- Q

1 B* `- K- e5 Y  }C
4 n2 S; O9 e0 W% K$ h% S8 w猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
9 w+ J" a0 b4 b/ |1 S' b/ z0 E  c猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
" ~0 z) v& p- m" H& x! z参考 (參考) cān kǎo - reference*
0 r: u; w% p; g: L- B残忍 cánrěn - bloody or merciless*0 O6 Q* _4 k) U, [  T
拆 chāi - extension
( @" E* E" F4 }& d拆逼 chāi bī - checking extension3 C* W0 @0 l; v, j; q+ a
拆二 chāi èr - two-space extension
* {. y& y- z3 W( q( ]/ V拆三 chāi sān - three-space extension( m4 N  W5 \: l# h& T! x
拆四 chāi sì - four-space extension1 Y! L4 @8 I' |
拆五 chāi wǔ - five-space extension
+ `: K, y% X0 m, C7 e" b% O拆一 chāi yī - one-space extension  Q5 l1 h2 m; l, g
缠绕 (纏繞) chánrǎo - harassment technique* ^0 p6 N( y4 L( y
长 (長) cháng - stretch
: j$ T7 j+ n% W; V( P) Y- M长考 (長考) cháng kǎo - think for a long time
. a: A3 x9 \% z2 Y# p5 v0 e长气 (長氣) cháng qì - increase liberties: _9 o; t( k4 a+ G# e* q1 _# V# q# `
长生 (長生) cháng shēng - eternal life& `& x0 X, P3 N  l6 N" M. G
场合定式 (場合定式) chǎng hé dìng shì - situational joseki2 k, c. L- D0 N4 B3 }! x9 K# t* L
超大飞 (超大飛) chāo dà fēi - very large knight's move6 B# X4 o# r. L* z
超高目 chāo gāo mù - 4-6 point
: |" Y  ~8 u# r: J1 z  h超时负 / 超时 (超時) chāo shí fù  - lose by time9 n; ~. H! y% K7 G( Q7 u/ x
超时胜 chāo shí shèng - win on time8 O% s( a2 R! q  \6 l1 N- m- {
成功 chéng gōng - success*  w/ o, e/ p& z8 S; ^4 v% y, Z
成立 chéng lì - possible*
0 Q1 Q; k+ w$ }, J2 k2 u秤砣 chèng tuó - two-stone edge squeeze
2 M" E, R' b+ G' _1 g  C3 g7 x% y吃 chī - capture  z; C  V7 n& Y; s9 D" I
吃亏 (吃虧) chī kuī - loss*
0 _9 C, X- h- I7 [. e- R* U持棋 chí qí - jigo# E/ _5 {% Q' h  R6 n+ C3 M
冲 (衝) chōng - push through% Q  L" D, Q: @" B9 E, B% P" z
重复 (重複) chóng fù - overconcentrated9 R* W  d1 {. {2 R  P
初段 chū duàn - 1 dan) K" z7 K: _, i4 \- i
初级 (初級) chū jí - beginner level*
6 U4 S1 W, ?5 p: r出头 (出頭) chū tóu - getting ahead
) z6 H; b" g  P1 P刺 cì - peep4 \+ N) q4 J) a' d, ^
次序 cì xù - sequence*
: d% d+ _' s! @6 A- K错误 (錯誤) cuò wù - mistake*
! A6 d  ]" ]" u/ b  [错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points6 v7 A' W" w  N+ @$ w& b

% v7 ^% K9 b# o, U5 I) w" A* Y+ \- l5 P# I) d% G: W
D
  V2 {# ?1 m8 c0 j0 M- L5 u搭 dā - attach8 l7 D3 G0 }/ g3 r. J
打 dǎ - atari* u1 X/ \, ]- z! U
打吃 dǎ chī - atari& S, c' l) {# _4 F- B9 ]
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one4 k5 @# ]# N3 w8 \% W, Q
打挂 (打掛) dǎ guà - adjourn game
5 F. J* V$ W9 T5 r  T& u打劫 dǎ jié - ko; W& Z: ?( Q2 I0 n5 J, O
打入 dǎ rù - invasion' R5 `* Q/ a) J0 H5 \- n
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one: y: S. h" N" @
大 dà - large*. f/ e% U6 ?) u
大场 (大場) dà chǎng - big point% ]1 F4 T+ a6 ~* b: ?5 H- B4 j
大飞 (大飛) dà fēi - large knight's move+ G# ?3 I2 L7 Q) Q$ J8 Z7 Q3 A4 M0 F
大局感 dà jú gǎn - whole board thinking' R& y; N( @0 v/ m+ ]% |; D4 V
大龙 (大龍) dà lóng - dragon*
* a/ x+ o5 s  ~) e9 y大模样 (大模樣) dà mó yàng - large-scale framework
5 Y- @0 ?9 E4 U( T' w. _8 ^5 c) E9 i大盘 (大盤) dà pán - large board (19x19)! W* u7 f; g) y5 Z% r/ Q
大棋盘 (大棋盤) dà qí pán - large board (19x19)% t0 P5 M/ k/ i1 H) H. x
大伸腿 dà shēn tuǐ - large monkey jump' N3 A/ z5 p( x( S( h# S9 F4 U
大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
2 s# }- v) g/ p( Q, S! y; ^# d大雪崩 (da4 xue3 beng1) - large avalanche, k3 w8 \+ [; _* W# g
大压梁 (dà yā liáng) - Da Ya Liang/ b% I9 ?6 J4 `6 e
大眼 dà yǎn - eye with two or more spaces4 u7 W( A$ x1 H6 h2 w
大猪嘴 (大豬嘴) dà zhū zuǐ - j group" P5 W4 p6 V; K" N; z" J
带钩 (帶鈎) dài gōu - long l group( V1 ]' E/ |# U2 V: Q9 p" H- Y6 q
单关 (單關) dān guān - one-space jump
% B9 ^0 U% h0 k单官 (單官) dān guān - neutral point
% M# o# Y  p2 G0 s5 H7 ]0 c1 K单劫 (單劫) dān jié - half-point ko! }+ Z0 ?) P' O& ~, N4 j, O) @0 q
单行道 (單行道) dān xíng dào - one-way street*' T% y" W5 r+ y6 i4 L* o$ D) ~" D* \
挡 (擋) dǎng - block*( X$ r$ B9 B* i
刀把五 dāo bǎ wǔ - bulky five- p. d/ k4 F# z; i' O0 d2 h
刀板五 dāo bǎn wǔ - bulky five9 a  l' ~' _" J! `- n  k
刀柄五 dāo bìng wǔ - bulky five  b) J8 G" |) o" j: o; S
刀五 dāo wǔ - bulky five/ y* m9 B7 r( }& g! m
倒扑 (倒撲) dào pū - snapback6 k* n) e4 i; e# q. r& v5 H) J
倒贴 (倒貼) dào tiē - reverse komi# P* k  N0 H5 z) P6 x& i8 M" J
倒脱靴 (倒脫靴) dào tuō xuē - under the stones! B1 P+ A/ T: x% S
低 dī - low*- Y, p7 j5 S$ T, D6 {7 c0 V/ o9 `4 V
敌 (敵) dí - enemy*& ?) z; C1 O  w+ x
抵 dĭ - hold up; push against, to support, to resist*, L% J6 T. F# i% i; S) p- ^# Z
抵抗 dǐkàng - to resist; resistance*( {" j6 M( E1 v# T4 L7 }* c% @2 ~
敌人 (敵人) dí rén - enemy*6 ]5 f. ?; k! v; @
地 dì - territory*2 h) [4 G& J' `! t
地盘 (地盤) dì pán - territory*5 ?! S1 T+ ]+ Z
地域 dì yù - territory*; N3 L1 U+ b% n/ D, o
点 (點) diǎn - placement; point6 @& w8 w" E+ O+ ]  }3 k) @
点方 (點方) diǎn fāng - eye-stealing tesuji9 h* E( }  K- s$ `  ?
点角 (點角) diǎn jiǎo - corner invasion
5 c) P+ e0 f9 S1 W# P点目 (點目) diǎn mù - counting
6 p: j8 Y7 C7 M! M& u8 w$ O点眼 (點眼) diǎn yǎn - placement inside opponent's eye7 _' l) W  j; U8 E, h4 I! I5 P
调子(調子) diào zi - choshi8 w+ W- G8 E' x& ~' i& O' h& V
丁四 dīng sì - farmer's hat; pyramid four6 x/ t; k  t! j; o
顶 (頂) dǐng - bump
% g# ^4 p5 ]0 n" c$ i定式 dìng shì - joseki& [* S8 t/ m, \7 ~$ f( p8 c# M5 i
定型 dìng xíng - settle" z9 K2 n, @9 W6 d/ w' p; ^+ p2 U% }# K
东坡棋 (東坡棋) dōng pō qí - mirror go2 I0 T6 U7 x7 z6 V
斗方 (鬥方) dǒu fāng - carpenter's square
7 j8 M& r: N. Z) `; h/ E+ T) i3 k读秒 (讀秒) dú miǎo - byo-yomi
1 t. X! l) {" _4 G0 P" m3 {0 s渡 dù - bridge under4 d, p0 I! G3 v  ~; D
断 (斷) duàn - cut*; |( }" a* v8 c& `
段 duàn - dan4 I  g- e' N  t. {. X' Q) a7 a
对策 (對策) duìcè - countermeasure*3 s! Q& A+ t& e/ q+ B6 x
对局 (對局) duì jú - play game*
" ]. ?: p: S( N; q/ d0 a对杀 (對殺) duì shā - capturing race
' M5 v3 g* f' `2 I对弈 (對弈) duì yì - play game*' x; }- X* i0 |# H0 c0 C( b
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*
. a. m) A) @4 \; i多元劫 duō yuán jié - multiple ko$ y4 V! _1 I4 e6 i$ J- V! K3 [; {
  L# U+ r# C3 |4 N5 R7 Y0 I% E
9 W& F3 Z  H( g4 p, x
E
9 A2 c4 K6 r, s  J- V恶手 (惡手) è shǒu - bad move
5 O( X6 l6 P# M% x二间拆 (二間拆) èr jiān chāi - two-space extension
3 n! J0 x+ Y0 D$ S2 E. {- |二间跳 (二間跳) èr jiān tiào - two-space jump
# K# z+ p& C8 j, l/ u二连星 (二連星) èr lián xīng - ni ren sei
; f3 \4 w& i6 ?" o! K" g9 o. L7 K二手劫 èr shǒu jié - two-step ko
, n% i( |* W; j+ G& _5 \# y% n3 ~1 u+ o6 h0 C3 X: Z. \
! S1 X, S- U$ i+ H$ I' M) g
F+ y) u! m1 c$ j  B
发展 (發展) fā zhǎn - develop*7 q) L; c) U  A! n6 C; b% p
法 fǎ method, way (also 下法 xiàfǎ)*, X' B; D; ?) P$ |4 L
反扳 fǎn bān - counter hane
- x. h* Z* k4 T1 G反打 fǎn dǎ - counter atari
5 s5 B& W7 w2 i3 s3 q! L4 {反攻 fǎn gōng - counter attack
8 G2 H- ~7 w' L反击 (反擊) fǎn jī - counter attack; r" n5 B) T7 M! x$ x  t
反夹 (反夾) fǎn jiā - counter pincer+ S1 _% o) ?* {
反提 fǎn tí - recapture
$ U1 \, g. i1 V/ [# b方法 fāng fǎ - technique*
, d9 `0 w# |1 O. }. `- r方四 fāng sì - square four
6 E4 F1 r+ S8 t5 e* \方向 fāng xiàng - direction*
  N8 a* p/ b$ n1 y7 V5 M方形 fāng xíng - mouth shape
( q# j( w/ S1 [8 h9 K# f9 a防 fáng - defend*. c( c& v& `# P/ L
防守 fáng shǒu - defend*3 Z. {7 V  O8 u
飞 (飛) fēi - knight's move
7 ~0 c  U( }$ r飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
: k; I( l' ^, ?  P' c, ^飞压 (飛壓) fēi yā - press6 c( o5 W3 K  U/ k* U
废着 (廢著) fèi zhāo - useless move9 e! j7 F$ k9 j( n; y1 U+ U% e. @
废子 (廢子) fèi zǐ - useless stones" _/ n, L! W  }* v* n
分投 fēn tóu - splitting move" e" @/ ]% W: S3 O
分先 fēn xiān - even game
8 f: V( A2 u. s& `& p* L封 fēng - seal in*2 C0 z& H0 o0 g9 |- K6 X& k9 o
封手 fēng shǒu - sealed move: ^& O9 W" H, L5 a
封锁 (封鎖) fēng suǒ - seal in** ]  c. k1 d. I
浮棋 fú qí - floating stones% x, X, f6 s: F. G1 D
浮子 fú zǐ - floating stones
0 L5 t) z- ~/ N! r负 (負) fù - lose*7 A) Y/ ]2 t( t7 r% D6 {. O
复盘 (復盤) fù pán - game review
7 N7 \0 q0 `: h; w
% ]' Q3 h0 ~2 F/ k3 Y
* @# d6 Q3 X7 I6 c+ JG" F6 i+ e  l8 U# L+ a
概念 gài niàn - concept*
7 G- p& Q* o4 q, \' K; g感觉 (感覺) gǎn jué - feeling*
6 L, O$ b1 U) O( k6 z0 n  R  E- E/ f5 a高 gāo - high*
8 D( F8 I$ k1 H5 i% G高级 (高級) gāo jí - advanced level*
0 `+ D7 N& |0 f高目 gāo mù - 4-5 point. I! K* y) o; x
根据 (根據) gēn jù - base*
. V8 R7 R- U0 k' U7 n  t根据地 (根據地) gēn jù dì - base*
/ X+ \5 Z0 W( q" K/ y  l4 A1 o6 d攻 gōng - attack*
) \& f- G( P. C攻击 (攻擊) gōng jī - attack*
) ?; m* x; c6 M# ?: {# x5 n共气 (gòngqì) - shared liberty
& u6 w* r$ O+ o  a8 @" t3 j* f0 O公气 (公氣) gōng qì - shared liberty2 `- h4 \- f2 R9 Q' Q2 _& \8 ]
攻守 gōng shǒu - attack and defence*2 n5 s; G2 G3 p+ R
共活 gòng huó - seki, M' |, S+ x0 {# @, c( w8 w
孤棋 gū qí - floating stones; F2 Z# @4 O6 b2 L8 J% P
挂角 (掛角) guà jiǎo - corner approach4 r9 a( x* I5 e  Y% `  u; e, T
拐 guǎi - bend*
1 B, `' G7 Q* y" N怪着 (怪著) guài zhāo - ghost move
7 i- t/ M2 A6 |关 (關) guān - one-space jump2 A! J5 v. H. l" |4 B
官子 guān zǐ - endgame' @/ k/ x1 n" L/ M4 _+ b; ]' ?
龟甲 (龜甲) guī jiǎ - tortoise shell+ k0 n  H. o3 D4 X$ Z& v
规则 (規則) guī zé - rules*
, Q2 o3 _, L/ J1 T鬼手 guǐ shǒu - ghost move  f2 B) C  \5 Q" p
滚包 (滾包) gǔn bāo - squeeze
( E; k) M( v/ D# C! R- K- ?滚打 (滾打) gǔn dǎ - squeeze' y+ z$ l6 o# c  c
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
6 P: ]" N/ i- Y4 o' E过分 (過分) guò fèn - overplay# {0 Q5 N* W$ X9 ]7 \8 I
国手 (國手) guóshǒu - national champion*
* Z2 h+ y/ y1 ]
3 n% j+ }) c' Z+ X7 [. |4 w! r4 ]6 X9 ^' R7 b- h/ c
H
) Z0 H# H$ K5 \7 }韩国流布局 (Hánguóliúbùjú) - Korean Fuseki$ ]- N: a7 b# N9 A. _' G4 g
好点 (好點) hǎo diǎn - good point
! M/ i+ X& ^$ w2 Y- j* l5 v( |和棋 hé qí - draw*
; _0 |" }; u; n( b黑 hēi - black*
+ [9 J  b, r  w4 G5 y黑方 hēi fāng - black player*1 H, O4 G0 s" h5 }% e( b, I
黑先 hēi xiān - Black plays first*
3 ]& k6 g. V. ?猴子脸 hóuzǐ liǎn - Sake bottle shape/ @: j* I# W9 x
厚 hòu - thick*
/ d9 d4 G4 o/ h" [" U后悔 (後悔) hòu huǐ - regret*
' i0 G4 }* ?) n' Q后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
, S3 P5 \, e$ G- j厚实 (厚實) hòu shí - thick*
  t5 c0 f- q: I# j+ E8 K5 d9 g厚势 (厚勢) hòu shì - influence*
2 M* _# D6 d2 V' j* k后 (後) hòu - after; later*. A; ?3 Y: u# F
后手 (後手) hòu shǒu - gote3 j. w, k3 G) y/ ]" q3 }/ T- S
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture" w  h1 W3 o0 ]; Z. g+ W- ?7 t
后续手段 (後續手段) hòu xù shǒu duàn - follow-up) `+ ]/ d" Y5 G+ r; }' a
后中先 (後中先) hòu zhōng xiān - gote with hidden sente5 j) A8 Y7 c, \6 k5 S! f4 M1 \# J
虎 hǔ - tiger's mouth
3 t- L+ g- u. R4 Y3 i( {- S! p* e虎口 hǔ kǒu - tiger's mouth0 r/ _1 u- @8 K9 Y+ a6 J. F) w
互破 hù pò - mutual damage& ~! }6 `, r3 z0 q" X2 s9 b! b' W
互围 (互圍) hù wéi - mutual surrounding of territory) Q5 D' [& w/ ^
花见劫 (花見劫) huā jiàn jié - picnic ko
4 Y# W. x3 J+ h' b8 Z7 M0 H- b0 E' A; F花六 huā liù - rabbity six& n5 X  N" m* b8 ~/ H
花五 huā wǔ - crossed five, R' V; y, s5 `6 ~! j& |5 h
还原 (還原) huán yuán - transposition
8 ?  ?6 f/ k$ }* s缓 (緩) huǎn - slow*8 U& r) z) s$ N+ h0 g" x+ B
缓慢 (緩慢) huǎn màn - slow*/ h8 u5 A8 l0 H4 I! e  S$ m
缓气劫 (緩氣劫) huǎn qì jié - approach ko7 U4 n( a1 J6 w9 l: m
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)8 y1 C3 @: r5 D& `) s" x
缓手 (緩手) huǎn shǒu - slow7 E/ |% R1 G: M
缓征 (緩徵) huǎn zhēng - loose ladder
% d: x8 \; |! |" O- f7 p  C缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
+ V; [# l2 i) g) z; Z& A+ @黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique1 x% j: i/ }8 c6 g& `
回手 huí shǒu - take back*
0 C  e0 Z$ t2 k5 G% R$ i3 t回提 huí tí - recapture
/ U, v! \$ G. X悔棋 huǐ qí - take back*
6 h8 z: A. ~6 B# E2 L6 J) h活棋 huó qí - living group
- ^( Z6 q  D& C* a/ e% f8 c- a, h- C8 k. w! x! S
$ j5 B' a' {2 ]) p# d7 H; D/ t
J
: s7 X- S1 f  ]/ y$ P& C1 a急 jí - urgent*' X  o4 g  ^& @
级 (級) jí - kyu
: Y2 z+ N9 P, V  Y- q$ c' e$ a2 a- G急所 jí suǒ - urgent point
6 b& Z, ^9 i+ v3 E. w3 x5 ?挤 (擠) jǐ - bump into diagonal; choke; atekomi
, Y1 R4 P& @% }- e技巧 jì qiào - technique*. w# ^/ `7 l; a* T
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
" K  ?* V8 V! @) O( t7 w- o1 H: o佳 jiā - excellent*; r6 J. |+ k) d6 P0 L
夹 (夾) jiā - clamp; pincer. f9 l! @! a7 X* x" d/ o
枷 jiā - net
" [: _; O* F9 {6 k枷吃 jiā chī - net2 Q( R& s1 r! k$ @7 ^3 p! U4 k! b
夹攻 jiā gōng - pincer
; D! m9 p5 z4 f; b' J假劫 jiǎ jié - false ko threat* n# X* x* F* }+ @% I& X
假双活 (假雙活) jiǎ shuāng huó - false seki
" ?5 }2 C5 P/ |/ @; v( {6 R假眼 jiǎ yǎn - false eye
- S) _3 Y) Y$ x- x假眼活 jiǎ yǎn huó - two-headed dragon/ e$ _( p6 _( m  e0 v9 s% n
尖 jiān - diagonal
3 o. U0 {; [) _尖冲 (尖衝) jiān chōng - shoulder hit
  W- |4 W6 [( A5 ]: U" a尖顶 (尖頂) jiān dǐng - diagonal attachment4 K( b9 S5 \# E6 u$ m- l
坚实 (堅實) jiān shí - solid
2 R) ]7 x# ?& h0 m; d' K! J见合 (見合) jiàn hé - miai
7 n" L! }! g" E& F# B, M教 jiāo - teach*
: _) L, v0 y7 @交叉点 (交叉點) jiāo chā diǎn - point
" t% V5 A0 Y5 |交点 (交點) jiāo diǎn - point9 B. X3 h3 ~& Q: @: s4 l& ?
焦点 (焦點) jiāo diǎn - focal point*
) W* L5 ^* s5 p% G. d' t9 r0 d交换 (交換) jiāo huàn - exchange*1 |; V7 B. V! C8 N( ?- J
角 jiǎo corner (angle, horn-shaped)*
6 O0 R! l  o- L( ]叫吃 jiào chī - atari* q8 X) o% Y/ D6 s$ q; P
教师 (教師) jiào shī - teacher*. l7 p1 R- R  E7 a$ Q; d* {* f
教室 jiào shì - classroom*, F" B2 S+ n5 |% Z5 ~, S
基本功 jī běn gōng - fundamentals*
  C8 f7 f% U! w$ @3 @接不归 (接不歸) jiē bù guī - connect and die6 I/ {9 s" d5 A
劫 jié - ko
8 I6 ~; T8 D4 L& _8 V# m劫材 jié cái - ko threat6 r$ H! y# U, b$ G
结果 (結果) jié guǒ - result*' G1 p4 w8 s6 o9 z6 G' R0 r
劫活 jié huó - live by ko
( l/ A0 b. Y: R' W& _8 k- }* M诘棋 (詰棋) jié qí - life and death problem3 \' b+ X# X( q0 z# R, I
劫杀 (劫殺) jié shā - kill by ko( E2 _# p; t  k1 \9 C
劫争 jié zhēng - ko fight
' W& m% e) M1 B# Y- y解答 (jiě dá) - answer, solution*
( M" t% J3 X! X" J+ l4 D. m金柜角 (金櫃角) jīn guì jiǎo - carpenter's square
# l9 f  J1 Q+ D) G金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
& A1 ]3 _9 `. S紧 (緊) jǐn - tight*
0 E7 b8 E( |9 d, P0 p* o紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
& T8 l- G7 L. n( u: }5 q紧劫 (緊劫) jǐn jié - direct ko
' i% @: c1 Z: r7 i% U! ]- k9 b$ B紧气 (緊氣) jǐn qì - reduce liberties
# ~) t, O8 S9 i) |4 j紧气劫 (緊氣劫) jǐn qì jié - direct ko; {2 z1 a, v3 r
禁着点 (禁著點) jìn zhāo diǎn - illegal point
% B+ L( \  E" x& _0 A9 c净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
, S6 U% i( x. A0 F+ c3 m) h净活 (淨活) jìng huó - unconditional life
8 s6 F# W4 H1 p净杀 (淨殺) jìng shā - unconditional death
/ W; b5 {( W# J. q- w  |! f- X净死 (淨死) jìng sǐ - unconditional death
9 O; m- y3 O0 B) V, b3 W, ?/ B救 jiù - rescue; save*
; b" g3 q7 z& l6 V1 p: e' b聚 jù - placement inside opponent's eye
$ P6 P, X9 A7 J' m俱乐部 (俱樂部) jù lè bù - club*# j9 F: S+ b5 B5 n  C/ g9 B6 w
聚六 jù liù - six-space killable eye shape& Q; v( w0 J8 {4 ~' @
聚三 jù sān - three-space killable eye shape
, y* w) }% Q: [' ?" L9 y聚四 jù sì - four-space killable eye shape) ]/ R/ G4 ^- Q, ?
聚五 jù wǔ - five-space killable eye shape, F( k- {3 o6 h6 A) j/ ^* m
决战 juézhàn - decisive battle*0 e. H% r, }( Y! v
诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
1 M) D( Q/ Z* H3 u
# G$ U% {$ L5 ?* ~+ s: ~3 Y  Q9 u& ~  G2 x+ a0 Z, d8 S
K
% w5 I' O  r' O# _- N+ Q7 A卡眼 kǎ yǎn - falsify eye
/ m! \0 p9 U2 D6 j  }) M开拆 (開拆) kāi chāi - extension
/ y8 t: M) d! w0 R. k& F* r开花 (開花) kāi huā - ponnuki
9 Y- x! M* ^) Q# j! M& }5 ^开劫 (開劫) kāi jié - create ko
/ H% `* ^# W! w5 O1 L+ c1 k开局 (開局) kāi jú - opening
8 f  M/ g3 `! ?% E3 S$ A- o看花劫 kàn huā jié - picnic ko
: T* a6 s, F# `抗 kàng - to resist, fight; to oppose to defy*1 _5 B: d+ ~% v& \1 a' e1 a
靠 kào - attach one line higher than enemy stone; h" k" I- b% D! D8 |# w# H
空 kōng - empty*
0 I& x1 v3 S; X5 W+ s空间 (空間) kōng jiān - space*
0 B$ K* L: A" S空三角 kōng sān jiǎo - empty triangle
* N. D" S( R) r1 d' b( K空 kòng - territory*
2 g5 A4 b) v- N- j  z2 V3 K% D跨 kuā - attach at waist of knight's move; D+ K6 X. i# \5 q$ R: C
跨断 (跨斷) kuā duàn - waist cut6 d4 b% }6 _+ ~( Y. U
快 kuài - fast*% L' |. S9 g3 V# I* P% s% h
快棋 kuài qí - blitz game
2 o! |5 D* M; ~1 q4 G8 g' u' C宽 (寬) kuān - loose; wide*
/ i) e8 o! K( m宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
1 @7 u5 N  n7 S# U! s宽气 (寬氣) kuān qì - increase liberties6 ?6 k( X$ F7 ?1 ^, V3 }
宽气劫 (寬氣劫) kuān qì jié - approach ko
3 Z- B) W% J* H+ ~6 R2 n亏 (虧) kuī - loss*. l8 D$ E6 X% t7 s9 J+ p
亏损 (虧損) kuī sǔn - loss*
  c6 z3 A& k: }( E扩大 (擴大) kuò dà - enlarge; expand*$ S! E7 a; s* z" @/ }& e9 H- q* w# @( G
扩张 (擴張) kuò zhāng - enlarge; expand*+ H% I, N* Z' ^8 G& {3 h- u
[edit]) W3 ]* a& W% I8 J! b' v
L/ C: b) K( ~  a6 _# t
赖皮劫 (賴皮劫) lài pí jié - many move approach ko4 Z' p4 \3 e7 O
拦 (攔) lán - checking extension; prevent opponent's advance** K; T  m  t, w6 p
拦逼 (攔逼) lán bī - checking extension$ ~* E: ^# {/ \
烂柯 (爛柯) làn kē - ranka# Z3 A3 C! G7 c# l8 z( L
老师 (老師) lǎo shī - teacher*
' d! G# g( @/ o; T, n$ o* z老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil- q- l: H7 f; F+ ~2 F
类型 (類型) lèixíng – pattern, type*
+ G6 f( D0 `7 h- g" s# Q冷着 (冷著) lěng zhāo - unexpected move4 N" k5 t8 _1 Y* ]' A, `" ?) ^
利 lì - profit*
$ e! B! k* v) S0 r+ f/ B/ D立 lì - descent; stand
% h. G& R  R/ W9 [" l1 i利用 lì yòng - make use*
0 F6 _& G8 G9 `" }" X连 (連) lián - connect; continuous*
& t* I1 Q1 v! N连扳 (連扳) lián bān - double hane6 V) F1 M% x" ]% A8 k6 k
连环劫 (連環劫) lián huán jié - double ko: L, u- u/ S6 t1 b- p
连接 (連接) lián jiē - connect*
& F+ s1 j7 e% H" P% ]2 X联棋 (聯棋) lián qí - pair go
0 M0 l( a7 v% I' C4 P恋子 (戀子) liàn zǐ - reluctance to sacrifice
2 h# i6 M; |8 b, W- G# K两分 (兩分) liǎng fēn - equal*
1 |2 }6 P3 u& \; Q& g两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
0 b6 V3 L5 H; _# r劣势 (劣勢) liè shì - inferior*5 W9 D0 V; n3 e& N
裂型 (裂型) liè xíng - split shape0 a/ [2 y6 w7 I& G
龙 (龍) lóng - dragon*# a2 v3 }' l5 k  p5 D
漏着 (漏著) lòu zhāo - oversight
7 |0 n+ X( v7 K7 B+ ^: B* v+ s落子 luò zǐ - playing stone on board
% j" R3 U7 N7 ?) L- @, X8 U/ j. X- [. P: ~! h, n$ S5 f# o4 I" V( Q

$ z' ^; o8 {$ T* ]$ NM5 ]8 i( c4 i8 w; F8 w
满意 (滿意) mǎnyì - satisfied** i- Y5 v" A: E3 u
慢 màn - slow*# \% w/ w) o: Z, j5 A
盲点 (盲點) máng diǎn - blind spot
! y+ l- L3 O5 ~梅花六 méi huā liù - rabbity six
* j4 K$ d2 ^7 i! J梅花五 méi huā wǔ - crossed five7 ?& _' c: K2 m5 @
门吃 (門吃) mén chī - capturing technique by atari0 s1 s( K& ^/ m( `, i/ y# H$ A
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
, g& x! o3 y7 Z  \妙手 miào shǒu - excellent move. b: z) _2 y0 W5 b, q
妙着 (冷著) miào zhāo - excellent move# C7 C/ z& @& Q# T9 J, J2 ^! ?
模仿棋 mó fǎng qí - mirror go
8 ]& P) P4 B$ V* G: W' v模样 (模樣) mó yàng - territorial framework
% t3 ?! o. v4 {. v- k* b( W( d# j目 mù - point of territory5 ~2 i& D: {; N
目外 mù wài - 3-5 point
: C! J6 N  Y* S, M" k: o# Z' z
0 F# X% j0 j4 n+ b0 ~5 B7 ~
! [* o  V' Q6 E. v6 X6 m! u3 Z3 uN
- h" K5 H9 E7 Z4 X: B内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones5 U0 h$ `/ m3 q) S
逆官子 nì guān zǐ - reverse endgame move
" E$ K4 O5 m) X1 W) m- ^4 ^8 s8 D逆先 nì xiān - reverse sente
" ~; M$ J* |4 u逆先手 nì xiān shǒu - reverse sente
- z8 d# z. m7 s+ O6 c逆转 (逆轉) nì zhuǎn - overturn game; R7 G/ R8 e( g+ k
粘 nián - connect*, T, g7 F0 u6 z# p0 Q! m
凝形 níng xíng - overconcentrated shape
2 g7 u- F9 e5 `' e8 m7 X扭断 (扭斷) niǔ duàn - crosscut
6 [. e6 r' Q* z3 I扭十字 niǔ shí zì - crosscut- B; C: O5 W$ }; u/ _
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut
9 I8 U) r! X, y: j+ U/ F: u! {扭羊头 (扭羊頭) niǔ yáng tóu - ladder
4 x) I+ W; P: R7 a5 w; u
3 Y2 g9 N' J0 g# ?. }- A9 L* A
, O% h5 b7 R  O% LP, n6 a- S( u8 R9 b4 [
爬 pá - crawl*  i- F2 z6 h+ h3 f- _+ j
盘渡 (盤渡) pán dù - bridge under
6 A( K, z2 b% Z9 o5 d4 u盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner
8 t, a* ^- K- K% ]/ R; r盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner' G2 S" b2 O9 V) p) b/ l3 I
抛劫 (拋劫) pāo jié - throw-in ko
" ]8 n  T- i1 l( d; B配合 pèi hé - coordination*$ I5 t8 E+ w6 ]0 ~% W
碰 pèng - attach to the side5 B8 h% c# ~( I# f. ]
便宜 pián yí - profit*: F$ z/ K" U4 {: y- F* ~6 A
骗着 (騙著) piàn zhāo - trick play, hamete# u1 z# X  a+ E0 e& D! t4 h
平衡 píng héng - balance** F+ n) |! ]8 y2 h
破 pò - break*9 j. n0 C) f/ b" P! @; s$ d$ J
剖析 - pōuxī dissection / self-analysis
4 O# x+ e1 p( T( i/ s4 P破解 pòjiè - solution, answer to a problem*
" P6 [, {: j( i+ Y$ |6 ~5 B9 `/ g扑 (撲) pū - throw in
  I2 p. D0 w: c) F0 I* w, s葡萄六 pú tao liù - rabbity six4 X# ~% z5 o  r' I
谱 (譜) pǔ - game record' x) J& ]5 r3 S& h4 E  R
普通 pǔ tōng - common*% \$ }* u, d9 x- R
[edit]0 N7 j# J* \+ t+ F" l2 Q4 C6 |
Q0 }" b9 W8 p( s, w' ]3 b
欺着 (欺著) qī zhāo - trick play, hamete8 R  l0 T5 ], \; q+ a$ B; `# [
棋板 qí bǎn - go board# P4 M& Y/ G8 y, B$ U% k
棋风 (棋風) qí fēng - playing style
" T0 ~% {1 V1 a0 R棋盒 qí hé - stone container
" G6 d% R. w# X$ W/ L棋筋 qí jīn - key stones
6 p- `# b4 I' s5 b2 x棋精 qí jīng - key stones" v& f! c: |* O' J0 s: ]% D) E
棋理 qí lǐ - go theory
, f$ b( v7 X, ~棋力 qí lì - strength in go
" A. [# M" Z7 ^: I8 b) d5 g5 t. @( F棋盘 (棋盤) qí pán - go board
/ X5 ]. F! Y# R& ~9 a棋谱 (棋譜) qí pǔ - game record' l  t4 X5 S0 L% c! |5 C- ]
棋石 qí shí - stone$ b  r$ i: s1 w- W% n3 b) m: P2 B' O
棋手 qí shǒu - player*2 D4 _) n* o, j. }* Z5 h/ e# ?7 X
棋书 (棋書) qí shū - go book
4 h; q* M( s( G) q棋院 qí yuàn - go institute
! a1 \  o2 k' b* ?4 s棋形 qí xíng - shape
7 w$ y/ u4 _9 k# _6 w) {棋钟 (棋鐘) qí zhōng - clock*$ F2 N( R, @: X8 J: J
棋子 qí zǐ - stone  O' ^2 C' ^% U! n8 ~# z4 @
弃 (棄) qì – abandon, to discard, throw away: \- _6 H9 B# N4 I& ]% m( r
弃子(棄子) qìzǐ - sacrifice  p5 B+ l: ?2 E6 w/ j
气 (氣) qì - liberty) [+ A( N8 l( C$ K" @& Q# S
气合 (氣合) qì hé - fighting spirit
4 Z: ?4 b1 F  b3 n. ~9 T# Z气紧 (氣緊) qì jǐn - shortage of liberties
1 p9 K' [( r" w9 w6 V% ?前 - in front, before*
% v* Q2 h  T7 _0 o& I9 F浅消 (淺消) qiǎn xiāo - erasure
) J9 Y. Z. E4 c# }墙 (牆) qiáng - wall*: j" s' X) |# n! }# z; K; O; J
强 (強) qiáng - strong
' U5 {4 s: e( t墙壁 (牆壁) qiáng bì - wall*' R( N8 ^+ O% v' V$ c
强棋 (強棋) qiáng qí - strong group
# l: q4 s' Q* E$ h6 |  X" X$ W巧手 qiǎo shǒu - clever move/ i* P: ^0 w' \( H7 y
巧着 (巧著) qiǎo zhāo - clever move
+ o$ B) C7 Q& q# p9 L) X切断 (切斷) qiè duàn - cut*
' o# a) U5 K( Y5 i4 F5 d+ C侵消 qīn xiāo - erasure% L3 F# h4 [! j2 {
轻 (輕) qīng - light*
6 R* C1 c1 _5 A9 _6 Z" Z4 U侵入 qīng rù - invasion
' O& @* T' x% O: v, e轻盈 (輕盈) qīng yíng - light*/ B# N+ O; c( l* G6 O* E
求活 qiú huó - make life5 A# u: k3 f( s. L
曲 qǔ - bend# u( G$ b+ R+ |+ C
曲尺 qǔ chě - carpenter's square
8 e3 i6 a5 t1 Q( T, K曲三 qǔ sān - bent three1 U$ B2 u! X" x' F  ~
曲四 qǔ sì - bent four9 ?- i: m* \4 m' [
觑 (覷) qù - peep
+ {/ m- G. b+ r3 E7 h- Z权利 quán lì - privilege" G. i9 V. u6 H9 l* \& O& M9 C
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
, S: c! B, w% N  _: e! J1 R
) ]/ [' P4 [* T- P
4 O" u5 a5 b& S+ K/ P) v2 h& D; nR6 j! F1 [5 r" s
让子 (讓子) ràng zǐ - handicap/ k% C0 q) p% l+ Q9 \! c& S
让子棋 (讓子棋) ràng zǐ qí - handicap game* e7 j; Z# x0 v. d! }! l7 y- ~
认输 (認輸) rèn shū - resign*
1 Z7 f/ F0 q9 A- @弱 ruò - weak*
" A8 z% F# ^$ p- V" ^# m% m弱棋 ruò qí - weak group  p) ^+ N. C" y! P, D

4 D" O" @3 H) I3 _- l/ {
$ u1 c: B  [  X0 @% yS: M, {9 [& n) Y7 P0 N. M
三间拆 (三間拆) sān jiān chāi - three-space extension, y" s6 Z8 y7 y  _
三间跳 (三間跳) sān jiān tiào - three-space jump
* G% J' P: q6 X$ h( K* c* Y% q. n' P三劫 sān jié - triple ko% k8 z" D7 `. L
三劫循环 (三劫循環) sān jié xún huán - triple ko2 s1 r) N% b- g# d% g9 @
三连星 (三連星) sān lián xīng - san ren sei
. F( S# t) R  d7 K; K4 N# r8 `三目正中 sān mù zhèng zhōng - center of three stones
; k* e9 g6 c1 S+ s: q+ H/ \三三 sān sān - 3-3 point4 e  L9 {0 @: G
三手劫 sān shǒu jié - two-move approach ko. U: |+ e0 F) r( ^
三子正中 sān zǐ zhèng zhōng - center of three stones) o  p1 K; d4 j7 g% x3 M) s" ]
杀 (殺) shā - kill*  V0 f; k' ?: M
杀棋 (殺棋) shā qí - kill
7 C6 o, _  o( L9 S( i% u杀气 (殺氣) shā qì - capturing race; k) S+ \: ]) r$ {) r
上 shàng - upper*0 p) a7 i4 h( a& Z$ n
上级 (上級) shàng jí - advanced level*6 R4 A# q& i$ e) [* i- Z
上下同形 shàng xià tóng xíng - symmetrical position. k8 c' e, z! \" N9 V' x! ^6 Y! s
稍 shāo - somewhat; a little*& E4 d( h. T; B. C0 o0 Q6 R& `
伸气 (伸氣) shēn qì - increase liberties
/ X# g! Z/ @& t4 \伸腿 shēn tuǐ - monkey jump: o! M8 o7 `4 b5 z% r
生死劫 shēng sǐ jié - all-dominating ko* W- l2 O+ ]3 O
胜 (勝) shèng - win*5 }1 [: d1 A  `6 H4 C, L; m
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move/ }4 N" m+ k" c8 x& b, W
胜着 (勝著) shèng zhāo - winning move- W4 U  i' Z  J: H& I# L
失败 (失敗) shī bài - failure*4 D4 o4 w0 ]( j5 C( }
实地 (實地) shí dì - solid territory
. ?. R! s& W3 U/ u  J3 F6 X5 Y十番棋 shí fān qí - ten-game match$ `" p3 G! L0 h- H( C$ O
实接 (實接) shí jiē - solid connection
8 _7 g5 d# S/ n4 s, M石塔 shí tǎ - two-stone edge squeeze" d9 X2 H/ ~8 E4 h1 ]" \; K
实战 (實戰) shí zhàn - actual game situation
0 e9 ?) k# m* H7 |实战手 (實戰手) shí zhàn shǒu - situational move2 x! u' Q4 r' L! C
势 (勢) shì - influence*' P" s9 X: _' h- j3 g( q# }
室 shì - house; room*
. H' q6 w- |' R" X! D4 {* k势力 (勢力) shì lì - influence*
# O" `2 e3 o& l" p# h& o) v$ [试应手 (試應手) shì yìng shǒu - probe- O+ q7 \- X) Y& S) u; |
收官 shōu guān - play endgame
* F# C6 P8 o! i% R收官子 shōu guān zǐ - play endgame$ l* r% |, m2 }1 \. e0 U
收后 (收後) shōu hòu - last play8 {8 |- j: t/ W" N
收气 (收氣) shōu qì - reduce liberties4 W( W! s5 r; p9 K% @3 ~
守 shǒu - defend*; E& t5 {+ Q' o1 W( S% J1 b
手 shǒu - move
3 l- L/ H# A, A# m9 v7 ]6 Q手段 shǒu duàn - technique*  J2 @: _2 y0 s- M: ~; M' l
手割 shǒu gē - reorder sequence9 M3 L/ `, r) p) [7 |$ @+ R
守角 shǒu jiǎo - corner enclosure
$ ?, w+ ?+ M; R$ R' F1 L手筋 shǒu jīn - tesuji
. o. ]) L- N  R: p. Y手顺 (手順) shǒu shùn - sequence0 b; @7 A3 ^$ e; ^$ f# z# ^4 g1 o: h
手谈 (手談) shǒu tán - hand talk- H+ ?: j5 U2 V, Z
授先 shòu xiān - one stone handicap
! h: U$ m0 A) R3 N& b授子 shǒu zǐ - handicap  i& c: R5 R" I1 H2 b' N8 z
授子棋 shǒu zǐ qí - handicap game
. i$ z. \( y! V/ z7 ]书 (書) shū - book*  p1 G& q  {7 n
输 (輸) shū - lose*. N9 n  i1 U) o4 D5 }4 M
书本 (書本) shū běn - book*
/ |5 m+ J, |1 ~4 Q: O' r数目法 shǔmùfǎ - territory scoring) C. H/ S3 D7 k2 m+ R' l
数子法 shǔzǐfǎ - area scoring
5 [6 q9 Z- l2 k  a8 U梳形 shū xíng - comb formation
6 a6 N  m6 C' a梳形板六 shū xíng bǎn liù - comb formation0 I8 G2 ]1 \) y" o; P3 S9 O
双 (雙) shuāng - bamboo joint0 ?. J0 q/ }& M; m/ d- U
双吃 (雙吃) shuāng chī - double atari  Q6 q6 ^8 }2 q) t. b7 Y
双打 (雙打) shuāng dǎ - double atari9 \: i2 |( c3 k4 u0 f
双打吃 (雙打吃) shuāng dǎ chī - double atari
6 [9 M1 W7 L/ ~+ k6 h4 h2 K8 f双倒扑 (雙倒撲) shuāng dào pū - double snapback6 O2 r1 D* C0 ?3 _  m1 V
双方 (雙方) shuāng fāng - both sides*
5 L8 Q3 [/ c9 P% p双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach" O  `- z# j8 \2 M
双挂 (雙掛) shuāng guà - double approach
8 {& l3 u6 A# a1 W6 b9 P双虎 (雙虎) shuāng hǔ - trumpet connection
8 C( C& T3 r, g* u+ B1 X% D2 A8 n双活 (雙活) shuāng huó - seki4 `( E/ b, B7 @2 V, L# D
双叫吃 (雙叫吃) shuāng jiào chī - double atari. C" d. y- `; _& g
双劫 (雙劫) shuāng jié - double ko1 Y4 S& K5 b3 c; \& H8 Z
双征 (shuāng zhēng) - double ladder  S) e/ Y( }( b- r) f
顺序 (順序) shùn xù - sequence*
! ]6 \8 L, W0 W, S: Z7 \死活 sǐ huó - life and death
& v/ ]# ^9 k; z+ H) ~; k死活题 (死活題) sǐ huó tí - life and death problem. \7 U( y4 v; k% d" l$ ]
死棋 sǐ qí - dead group. Y- G7 F* I" H$ T: T7 N0 r
死子 sǐ zǐ - dead stone
3 w; m/ M1 H9 \/ j( _四间拆 (四間拆) sì jiān chāi - four-space extension
5 R2 [- ^: q$ e9 P+ w/ @四角穿心 sì jiǎo chuān xīng - occupying four corners and center+ t3 [+ q+ M/ x3 e7 H) m; \5 i1 _0 \
四劫 sì jié - quadruple ko6 ?3 B% V1 L# B) m
四劫循环 (四劫循環) sì jié xún huán - quadruple ko# q9 h6 e+ n2 h+ C
四连星 (四連星) sì lián xīng - yon ren sei. G& O6 t- ?+ `; _
松 (鬆) sōng - slack*7 n/ L! p! ~7 V
松气 (鬆氣) sōng qì - increase liberties+ X- b* d& j, B: i/ W: C
松气劫 (鬆氣劫) sōng qì jié - approach ko; z2 ?9 M3 Y; R6 J& D
俗手 sú shǒu - crude move
* c( D9 T% ]' Z% J随手 (隨手) suí shǒu - hasty move
1 Y1 S& e9 |# l3 s1 Y! H% c随手棋 (隨手棋) suí shǒu qí - hasty move) r4 c, H) j  i8 h3 l. J
损 (損) sǔn - loss*3 f' x' l, g6 e" v
损劫 (損劫) sǔn jié - losing ko threat4 _  k9 P9 l2 `9 I9 H
损失 (損失) sǔn shī - loss*
2 ], y; a. G* A顺序 (順序) sùn xù - sequence*/ d- g: a5 F+ J$ x8 P% `
" }5 o" W7 p, `. o$ R$ y, n
  H# R3 r! {" v, q/ U
T4 D! Z2 u4 O6 n1 ]
台象 tái xiàng - Tower
+ h8 A; f$ G4 n# v2 r/ ?. Y+ b7 q弹性 (彈性) tán xìng - flexibility*" N; X% _$ i. d  |9 j
搪 táng - block*
2 K+ l2 K0 U3 `2 v; E8 I0 I套劫 tāo jié - two stage ko. `+ D4 X; Z. ^* |7 y7 _* R
逃 táo - escape*
, A  A: ?6 {  H  u+ N6 B逃遁 táodùn - to escape, to run away, flee*
& {9 c1 l: _% \6 j  _( z) Q% a2 H逃生 táo shēng - escape*
8 Z7 i* f0 h/ l腾挪 (騰挪) téng nuó - sabaki
9 M% J  T0 u; x  Z8 S/ X7 s6 s' d! i提 tí - remove from board
5 f8 i: O- p; }! ~; t) n提劫 tí jié - taking the ko! }3 x7 `) O2 f2 h
提子 tí zǐ - remove from board/ X% b; e# L0 f+ F$ s6 X8 k
天王山 tiān wáng shān - tennouzan# y6 @+ ~7 a" [/ S8 ?3 L) E5 u* F
天下大劫 tiān xià dà jié - all-dominating ko0 v6 `( d3 P1 r! N/ P
天下劫 tiān xià jié - all-dominating ko) M. M) |$ r4 v: q
天元 tiān yuán - tengen, h1 v9 ^/ Q8 ~4 E
跳 tiào - jump*
) C9 z4 L* Q' Y+ w, [贴目 (貼目) tiē mù - komi
+ s( g" \/ b7 H' H& _3 v铁柱 (鐵柱) tiě zhù - iron pillar*6 U) H" i" a* h, R8 n4 d
挺 tǐng - push up; stand*; Z# a( W6 h/ d! J* Y* T
投降 tóu xiáng - resign*
% h- B$ L+ H7 p投子 tóu zǐ - resign
5 {( l) b8 E& Q! C# y5 G透点 (透點) tòu diǎn - placement
7 F$ w3 }$ t1 x图 (圖) tú - diagram*
! S5 o6 L, x4 r2 I退 tuì - pull back6 a" j/ x( o6 `3 T: s- N
托 tuō - underneath attachment+ r4 R) ]5 U, _- D$ F5 D. F* g
脱出 tuōchū - escape, break out4 X4 \5 y" v$ M" \! `7 i% c
脱骨 (脫骨) tuō gǔ - under the stones$ A+ Q7 O6 |0 n
脱先 (脫先) tuō xiān - tenuki- ~/ [+ L+ r% \; H  B# {
3 k/ B% o8 r% O* d
. b0 w/ Q5 a4 _4 ?
W
- d3 ?! H% ^& r+ |挖 wā - wedge
- O( n( [7 @* I3 `外目 wài mù - 3-5 point+ }6 y6 X, \, H# t5 Q. U$ a  a# j) Z
外气 (外氣) wài qì - outside liberty' ~* y4 y4 j3 O
弯三 (彎三) wān sān - bent three: l2 p0 E3 D, d! `9 T. l; |/ a$ v
弯四 (彎四) wān sì - bent four
& p& a& v0 H9 P: D( i4 `万年劫 (萬年劫) wàn nián jié - ten thousand year ko  F$ C7 {4 [! k" t, d
围 (圍) wéi - surround*
6 P0 {3 R: Q1 j+ t2 _围棋 (圍棋) wéi qí - go
% H- |5 ?- @  B4 f3 u" j1 `7 p尾巴 wěi bā - tail*
# l+ X' U* i0 i+ P, X味道 wèi dào - aji
7 g' b( f$ c5 L! |$ O7 o& m# Y8 s文凭 (文憑) wén píng - diploma
/ O) N3 s: ?* s$ f: B% k. S稳当 (穩當) wěndang - stable; firm*
& h* R0 f( L6 l1 x: O问应手 (問應手) wèn yìng shǒu - probe  `5 n- `6 J7 \$ B  g( r2 \  Q
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
9 T: `' @: y0 Z无理 (無理) wú lǐ - overplay
  C: Y: \) v4 C* \5 p9 g* }1 A无忧劫 (無憂劫) wú yōu jiě - picnic ko& l, H7 q  @. T1 Y; r
五子棋 wú zǐ qí - gomoku narabe8 C4 Z) b; I! j  B2 b! Q& A5 T
五间拆 (五間拆) wǔ jiān chāi - five-space extension
7 r+ D( }, u0 i: W五连星 (五連星) wǔ lián xīng - go ren sei
2 m- @7 ^: c; _7 T6 R( e2 r五五 wǔ wǔ - 5-5 point
% F( S* P: M5 L$ ?; ?% K
, ]5 x* T- f) H
: T( k6 b* c8 a1 OX
6 Y9 |  z  o' b5 j8 }& N细棋 (細棋) xì qí - close game
# J+ ^& v' ]% R( g  U. i' J. p瞎劫 xiā jié - false ko threat0 K/ Q( I% z& E+ d
下 xià - lower*% a( ?3 g9 n# t9 Q  T( O) C
下法 xiàfǎ - method*/ g' a/ P- L' R5 S9 z- W" Q0 |; \/ B8 E
先 xiān - before; first*' P/ o# G+ S9 j
先手 xiān shǒu - sente- j3 T4 m& m" h* _" [4 r
先手劫 xiān shǒu jié - a ko in which the player makes the first capture
) k- g* D  D4 S先手利 xiān shǒu lì - forcing move% Z" D3 g+ F, J) v& C! k
先中后 (先中後) xiān zhōng hòu - sente with hidden gote
+ A! B$ r+ f: Y9 z- V/ h陷阱 xiànjǐng - a trap*
/ p# D; u$ B: t# W2 n2 G& B象步 xiàng bù - elephant's move
+ ~$ C* }% O/ Q: {' n3 F象步飞 (象步飛) xiàng bù fēi - elephant's move( H' I/ b0 V' p" O# U7 E  V
象飞 (象飛) xiàng fēi - elephant's move
8 \5 M7 ]; ^3 Q: q9 D1 X( L向小目 xiàng xiǎo mù - facing 3-4 points! D+ C7 C) f7 K: a
象眼 xiàng yǎn - center of elephant's move( P- U9 L, l7 i& A
消劫 xiāo jié - ending the ko: V' t& i; i1 u4 r
小 xiǎo - small*
: m# v- d; y; z! E% r4 J小飞 (小飛) xiǎo fēi - knight's move+ w' T) `, j: _: M/ ^1 \
小尖 xiǎo jiān - diagonal
" [) E% l2 F! U% Y小林流 xiǎo lín liú - kobayashi opening
2 F6 [; H( h" T7 @小目 xiǎo mù - 3-4 point- i! g0 p2 p/ N2 }, r
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)7 a! u' a, J0 ~% c! P2 L
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)
' g* y$ `7 E+ L# g  j6 ?& D小伸腿 xiǎo shēn tuǐ - small monkey jump
8 P: @: Q3 b7 r  X小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
5 r3 o/ A2 Z* O+ }/ {. g% v$ P效果 xiào guǒ - effect; result*
/ K( G3 J. U5 h效率 xiào lǜ - efficiency*
: H) D/ e& F5 q新布局 (新佈局) xīn bù jú - new opening
$ J) E" a/ `- G0 \新手 xīn shǒu - new move
' D( P* k7 d/ u星 xīng - star point! K2 ^' O; e8 Q2 i# m
星位 xīng wèi - star point
# `0 Y9 c& Z5 {5 x/ L" G形 xíng - shape*
: ^$ [2 V  @0 ?0 T2 @形势 (形勢) xíng shì - situation*
8 Y6 b: H$ U$ H5 r( T形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
9 ^2 E9 i) ]1 m6 e! `4 h形状 (形狀) xíng zhuàng - shape*
) v2 s7 v: p( W& X5 T' R6 w, N( L/ f; B( Q秀策流 xiù cè liú - shusaku opening
+ o' C% X2 v& a7 x虚手 (虛手) xū shǒu - pass, A! V& O: ]0 i/ q& f7 S
虚着 (虛著) xū zháo - pass8 U4 [' p/ X; |! e0 H
序盘 (序盤) xù pán - opening
. d1 u  ]9 |* g: O- C# t7 o2 O学生 (學生) xué shēng - student*$ C% M/ b+ C% H+ Y% O
雪崩 xuě bēng - avalanche*: A/ b' |8 x: M2 y
循环劫 (循環劫) xún huán jié - double ko
7 U$ w5 Y$ {$ z; _# r. F
. Y8 p& d$ C8 B: C8 G( r8 Q+ g# o: k, F$ \- p  P/ f
Y2 ]9 t1 P2 W  J5 L, I0 b/ p0 N3 x
压 (壓) yā - push down*
: F, W: j- N* s  |1 ]压力 (壓力) yā lì - pressure*
; u4 Y$ x# Y) ~% p& w+ f8 m* e, c延气 (延氣) yán qì - increase liberties
/ z  j& C# w7 q: C, f$ u5 {0 U眼 yǎn - eye*
$ @3 W- G- v" F$ ^4 z眼位 yǎn wèi - eye potential; eye space& H+ n$ J! }5 R# z/ T# X4 t! m
眼气 (yǎn qì) - eye liberties% ]8 _3 I3 A8 s- F5 C' W
眼形 yǎn xíng - eye shape; eye space
: x' p% h$ Z. F, n  d( s, H+ l$ W妖刀 yāo dāo - magic sword
. ^; H  ~8 j) n6 L摇橹劫 (搖櫓劫) yáo lǔ jié - double ko% J1 Y" l3 |( F
要点 (要點) yào diǎn - vital point* E3 V5 U, i/ \: |- L' ^0 V. h
要子 yào zǐ - key stones
/ r+ M% I0 j& `' N# C业余 (業餘) yè yú - amateur*
; y4 P; w+ e& @$ P4 [一方地 yī fāng dì - one-sided territory
( L, n  w/ U* B一间拆 (一間拆) yī jiān chāi - one-space extension
4 A* J7 B! U) W3 {8 u一间跳 (一間跳) yī jiān tiào - one-space jump" x) I) g7 k9 ~) c0 G# T
一手劫 yī shǒu jié - direct ko# L4 C  s9 {$ H) p* y( p7 G: Q: X+ p
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
' J. n( Q! m% x) L! z  E疑问手 (疑問手) yí wèn shǒu - questionable move
* w  J) c! D1 s& o) b弈棋 yì qí - play game*
. T( `' X; p0 f, R: y+ \/ v引征 yǐn zhēng - ladder breaker; M( f/ U; u; ~7 c
赢 (贏) yíng - win*, ^( z+ [: [) N' i- v3 S
应氏 (應氏) yìng shì - ing's
! K% x# [4 m% a- t3 O: M硬腿 yìng tuǐ - first line descent$ a8 a7 P1 P' }, s+ y2 V, n  c
优势 (優勢) yōu shì - superior*' G" M# B7 b: K8 h
有利 yǒu lì - advantageous*& N. }9 _% a( L/ c: v
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
- \8 `& V+ q5 [4 ?3 i有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
8 L% L3 R, O: @( J右 yòu - right*
8 f& K  H' Q/ O3 _5 B余味 (餘味) yú wèi - aji# U. b: v3 V' I& V0 T
愚形 yú xíng - dumpling shape* T: E* ?" D3 r
宇宙流 yǔ zhòu liú - cosmic style7 i  ~; }3 e& q' J$ d
原则 (原則) yuán zé - principle*
! J6 g+ ?. v. J# U3 t院生 yuàn shēng - insei
# f: |  i% F5 i% P1 x
1 Q6 Y" f- n: _5 l" I" E% ^" i# v9 J  C! u! ^
Z% J9 K0 T2 V2 `* v2 c
枣 (zǎo) - jujube (Chinese Date Wood)*( O* n! b1 [& B1 U
扎钉 (扎釘) zhá dīng - iron pillar*6 f7 }1 \) |( q2 A% w
长 (cháng) - stretch
4 L& ?2 ]' j: h4 \胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
, x* B# `0 p& A0 G& `2 P胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
8 _5 I* c) [& o- n着 (著) zhāo - move/ E2 [+ Q7 x% X# {
真眼 zhēn yǎn - real eye
/ r) F! G- G6 G- ]  {) N0 C镇 (鎮) zhèn - capping play
% f  u1 B3 O9 n' \" y7 x镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker0 ]7 H1 n- o- v: W
镇头 (鎮頭) zhèn tóu - capping play, O8 H* d" L; ]- c. r
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma4 {/ F& P  u0 |+ |3 Y2 C
征 zhēng - ladder* |% k$ f$ H8 l- F7 j9 z
争棋 (爭棋) zhēng qí - official challenge match2 c' \6 y5 }5 w7 H6 `& s; w
征子 zhēng zǐ - ladder" r' t( r3 r2 I+ u
征子劫 zhēng zǐ jié - ladder ko6 u' L5 _; I/ S0 v. w0 @3 ?: q
整体 (整體) zhěng tǐ - chain
  m$ G# z* C. N8 I. I: y整型 zhěng xíng - settle
3 E; @; ]- i2 L7 q2 |/ b正解 zhèng jiě - solution*
) I$ w2 ]3 u" G; T+ v" v正确 (正確) zhèng què - correct*2 o/ H- B3 i1 a2 E6 n1 P
证书 (證書) zhèng shū - certificate*! f6 P' J& ]' o, g$ y6 h
正着 (正著) zhèng zhāo - proper move* U2 S' t# k6 F# H/ \
指导棋 (指導棋) zhí dǎo qí - teaching game
, d* ^0 \5 Y0 }& r+ I直二 zhí èr - straight two, P# a& M1 O' b* E2 y8 g6 `. n# d
直三 zhí sān - straight three6 \& F( t3 `; {; T" Y( y; H
直四 zhí sì - straight four% V" m$ Q3 a/ ?2 ~
职业 (職業) zhí yè - professional*0 h; S/ n, Y" @
只此一手 zhǐ cǐ yī shǒu - only move) U- |) c( Z0 D
治孤 zhì gū - managing isolated weak group
% ^! C$ n! Q3 X5 u, L3 Q' N# @中 zhōng - center*2 L  `$ B- }3 u# m( x
钟 (鐘) zhōng - clock*! ]% O# f6 R. r/ J4 M9 [  i
中腹 zhōng fù - center*3 a* V1 B! g% O) E; T5 W9 V; a
中国流 (中國流) zhōng guó liǔ - chinese opening4 ^- \# a* d! K' v, u- G
中级 (中級) zhōng jí - intermediate level*
* g; x6 a( t1 z" z" T) O9 c终局 (終局) zhōng jú - end of game! T/ g9 K; G6 R7 B( j% W
中盘 (中盤) zhōng pán - middle game' n' O+ A; _0 B7 t) P
终盘 (終盤) zhōng pán - endgame' d7 s) O0 D5 M+ Q( G
中心 zhōng xīn - center*
& G2 Y9 r" u5 V9 i: d中央 zhōng yāng - center*
* j' [. X1 `# x6 G/ D) o/ B中原 zhōng yuán - center*0 R( E0 H9 k* m2 n
重 zhòng - heavy*
4 l# h# y2 K0 N/ v! t( f9 G主动 (主動) zhǔdòng - (to take the) initiative*
+ T; G2 _8 o/ v. X专业 (專業) zhuān yè - professional*& H9 C" u9 `! `
转换 (轉換) zhuǎn huàn - exchange*/ \" w) i0 g, o7 X6 G
装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
9 m8 r" u$ o8 b( h装劫 (裝劫) zhuāng jié - a move that threatens a ko
6 D7 E% V, |+ e4 @撞气 (撞氣) zhuàng qì - reduce self liberties
: T: A  Y( E$ e追 zhuī - chase*
' M2 C, l9 R, i追捕 zhuī bǔ - chase*
0 [5 L6 r* c2 z+ I, [子 zǐ - stone; unit in chinese counting! [8 z( T6 ]/ t7 q$ D3 @
自然流 zì rán liú - natural style
7 R) B% M0 E0 r  O% |* c7 I. C自杀 (自殺) zì shā - suicide*
5 Z' J2 c3 k% |( b' j  t( P左 zuǒ - left** X' I! b7 _8 }3 S: r# L
左右同形 zuǒ yòu tóng xíng - symmetrical position' y+ w7 |9 j- m* c8 I" t; a% H
做活 zuò huó - make life! G5 }2 m0 }" ~1 i
做劫 zuò jié - create ko4 S3 q! [, h% L( I- I; x; _
作战 zuòzhàn - combat*/ R3 m6 |& p# X( h( H& w- }
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)0 e& I: [& I+ B9 r! W' V7 P
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发表于 2015-6-1 14:46 | 显示全部楼层
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发表于 2015-12-17 21:32 | 显示全部楼层
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