 鲜花( 152)  鸡蛋( 1)
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A
l$ _1 N/ \: Q; d安定 āndìng - settle*) H' c, V. K \7 g1 c" {- I
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白 bái - white*; X* Z' H: F6 C# [" j4 h) `
白方 bái fāng - white player*
% G* j* e6 g3 H1 v) M4 o7 D+ b# C败 (敗) bài - failure*
4 [7 _7 a2 E$ g* X! z. j败着 (敗著) bài zhāo - losing move. F0 C4 W* m7 }. a
扳 bān - hane6 Z6 K7 r! l$ o: U# U
扳断 bān duàn - hane through! K# p; K/ j+ Q
板六 bǎn liù - rectangular six, {5 S$ g0 j! J$ _
半劫 bàn jié - half-point ko
7 M, z& n+ M7 `$ J7 B, l" r ^; I& O# E棒接 bàng jiē - pole connection7 ] [; I. Q. a0 z8 `" \5 \
包围 (包圍) bāo wéi - surround*
% }3 e* I8 B& v8 K# C5 R h薄 báo - thin*; h- E" p3 ^* {: E" f8 O& e
保留 bǎoliú - retain; preserve*
+ C; i& m: B" i/ b0 B3 @5 I2 y抱吃 bào chī - capturing technique by atari
: r& @+ b& l+ y! F9 F本身劫 běn shēn jié - local ko threat
4 v7 A& B# r. i8 E1 p/ \! W4 Q本身劫材 běn shēn jié cái - local ko threat
* r; S* ]4 T5 @本手 běn shǒu - proper move( O6 \/ `5 M3 d- C
笨重 bèn zhòng - heavy*, Z- v! K1 e: [
崩 bēng - collapse*
% i3 q: M8 |7 u- K% p1 N. @; D崩溃 (崩潰) bēng kuì - collapse*& o, H; z* O p! w5 T
逼 bī - checking extension# H. I! P) J9 m. W* k) U7 s4 i
鼻顶 (鼻頂) bí dǐng - nose tesuji+ d6 ]# U6 g) ] ~( t* `9 Z; X
比气 (比氣) bǐ qì - capturing race4 ?5 [. W7 K5 {# w
比赛 (比賽) bǐ sài - tournament*
! Z/ }# J# R* h% s5 D边 (邊) biān - side*9 |/ h8 O- t; M. [
变化 (變化) biàn huà - variation*, V2 M6 V+ H6 \' R2 v& \
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening
( c8 c5 O" q7 e4 G' m! d2 c( z% j变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening5 q2 x8 F% D# ]4 e
变着 (變著) biàn zhāo - unusual play3 f( [3 e- `( \4 G
并 (並) bìng - horizontal stretch+ F( U* a/ \7 }' {# B- z* R: M# u
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)
' K) J1 M4 M! H. p1 t7 D2 I& c补强 (補强) bǔ qiáng - reinforce*
: F3 J: r- J/ ?: X, t' Z布局 (佈局) bù jú - opening
9 e3 V+ B( ?3 E5 P不利 bù lì - disadvantageous** K/ i ?' I/ V! C! Y4 v
不入 bù rù - suicide" O0 @! V q! n. V4 S+ x7 M8 Z
不入子 bù rù zǐ - suicide
% b4 C! M/ d! v2 Q& Q; R4 v不提三目 bù tí sān mù - three points without capturing
. p. _ f5 N* w7 V: B- |不提五目 bù tí wǔ mù - five points without capturing5 M/ v! G2 f$ y
1 z; A; ^6 `' p/ F9 W3 K% D; i( Q9 y3 v. G' ]% L
C+ _3 k4 F) |) w0 u; Y' @* Z
猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)
- o9 |% r. p/ s8 T4 H猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
$ y2 J6 G4 N2 [6 q$ e参考 (參考) cān kǎo - reference*
2 ]; p6 x0 ?- R q) n. V4 I残忍 cánrěn - bloody or merciless*! |2 M. e1 _1 w& N& A. `+ O
拆 chāi - extension
& _* E. z8 V3 y" V. g拆逼 chāi bī - checking extension F" [/ L; w( V* c( M' U
拆二 chāi èr - two-space extension, m7 S& b* c; Q) y
拆三 chāi sān - three-space extension
1 B( G* Y& B$ q! G0 U) i4 k2 n. Y4 C拆四 chāi sì - four-space extension, s. {* G. ?0 |% {
拆五 chāi wǔ - five-space extension( F7 P7 m' O/ T0 ^" C
拆一 chāi yī - one-space extension3 ]3 y: d& N, y8 s
缠绕 (纏繞) chánrǎo - harassment technique( ~3 g0 W9 i7 _0 L. a
长 (長) cháng - stretch
+ ~8 a1 G9 S* X O0 ]2 Q. D长考 (長考) cháng kǎo - think for a long time
: p! y! D, N+ K ~$ p长气 (長氣) cháng qì - increase liberties# Y/ Z0 T- S# p" y9 c0 R
长生 (長生) cháng shēng - eternal life: B* A0 `# y/ t) R g5 N! U
场合定式 (場合定式) chǎng hé dìng shì - situational joseki
7 N/ N" x+ R( q* ?/ r超大飞 (超大飛) chāo dà fēi - very large knight's move2 X. k% J- X* H2 c, Z* b
超高目 chāo gāo mù - 4-6 point; A( a8 I: s' z$ N4 K, m7 S
超时负 / 超时 (超時) chāo shí fù - lose by time
4 `6 S- }8 R( N% X超时胜 chāo shí shèng - win on time
2 O! N, @/ s/ d3 [" w成功 chéng gōng - success*
" D+ W! R* L% W# M成立 chéng lì - possible*
$ B: N* g$ J& |; j: l秤砣 chèng tuó - two-stone edge squeeze
( d& w% E! ~% i% m吃 chī - capture4 O% i. H2 O& A& n* \& T
吃亏 (吃虧) chī kuī - loss*9 Z" O# Q+ A5 j1 P( C7 m# `
持棋 chí qí - jigo f4 a7 b9 @6 ~2 h9 W# ^
冲 (衝) chōng - push through) A- E: Q j: X# I. n" D
重复 (重複) chóng fù - overconcentrated
, z7 y; ]4 M0 n: P J( k+ \& N1 _& K初段 chū duàn - 1 dan% h1 k8 o- j; {1 C G8 }9 ]
初级 (初級) chū jí - beginner level*
0 e! ~* C4 W3 J c出头 (出頭) chū tóu - getting ahead
* h# H% O% P$ o6 d刺 cì - peep/ `& C9 A" B X; R* v
次序 cì xù - sequence*, y! J: U' R5 n: t
错误 (錯誤) cuò wù - mistake*
, {% M- y# w o; D错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points) W- L. @) D. ?- d) P
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D( w7 h6 B. U/ {
搭 dā - attach
9 h0 R* H, A1 b/ G( N( j打 dǎ - atari
* A7 o! i9 E2 q* i- G, R打吃 dǎ chī - atari
4 z2 v P- u1 W# P: ], m8 G* p, h打二还一 (打二還一) dǎ èr huán yī - capture two recapture one9 l1 ]# [, n- Q4 O6 s4 M
打挂 (打掛) dǎ guà - adjourn game
2 H5 H' x8 H3 q, x打劫 dǎ jié - ko
5 H; D2 f$ ] Z& p6 d4 v8 A. u打入 dǎ rù - invasion, t u8 W: A7 M6 j
打三还一 (打三還一) dǎ sān huán yī - capture three recapture one# Y4 G/ E/ h1 I7 a& V1 N
大 dà - large*
r( f3 R, U0 r9 l- j大场 (大場) dà chǎng - big point
7 ^1 b! e+ o u M6 h8 y6 V+ ~大飞 (大飛) dà fēi - large knight's move
0 D/ M6 l# j3 f+ p' A大局感 dà jú gǎn - whole board thinking/ }( {, {* [' z3 Z0 \
大龙 (大龍) dà lóng - dragon*/ |1 O4 f; [6 ]! i8 `
大模样 (大模樣) dà mó yàng - large-scale framework
8 o) S3 p: K* o6 |+ z大盘 (大盤) dà pán - large board (19x19)
2 ~( D7 r Q2 R+ }大棋盘 (大棋盤) dà qí pán - large board (19x19)% ~9 X }& N, Q8 \& h1 K
大伸腿 dà shēn tuǐ - large monkey jump
& m6 X: @: _/ Q. L大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
2 C1 J1 }$ N, s/ _; c- t. T大雪崩 (da4 xue3 beng1) - large avalanche
0 T9 {, z! } W6 W: \大压梁 (dà yā liáng) - Da Ya Liang
G( u5 T: `& l. d大眼 dà yǎn - eye with two or more spaces1 d; W; g$ R: G% N1 }* J9 Y1 K
大猪嘴 (大豬嘴) dà zhū zuǐ - j group
) L7 q# ?& q% r6 n* _4 x- t带钩 (帶鈎) dài gōu - long l group
+ m& O0 q& S5 s6 e4 p! E单关 (單關) dān guān - one-space jump& Z/ C1 y8 o- t( x
单官 (單官) dān guān - neutral point
. ^# B/ w/ }: ~单劫 (單劫) dān jié - half-point ko
5 F0 F1 B [2 g+ |$ s6 p1 V! G单行道 (單行道) dān xíng dào - one-way street*
; L: n. v7 W' e7 j" @8 ]挡 (擋) dǎng - block*
]6 S9 z. z4 }$ G刀把五 dāo bǎ wǔ - bulky five- [# W% l- Q( T5 \, Y
刀板五 dāo bǎn wǔ - bulky five5 C8 L1 b) W; [5 y9 Q: H
刀柄五 dāo bìng wǔ - bulky five* T& e" }: y' _9 a0 \7 I- y' V2 _
刀五 dāo wǔ - bulky five
" \, {# e- `" D) M6 Q$ S, \倒扑 (倒撲) dào pū - snapback* O2 c A" ]( l' r
倒贴 (倒貼) dào tiē - reverse komi3 K: N- ^1 o& x
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
w. L# Y: N3 {% y- Z5 A5 x2 z低 dī - low*
: t3 Q, C: r7 o- C敌 (敵) dí - enemy*2 H: a, R6 h. P [ H4 v3 { a- s3 B
抵 dĭ - hold up; push against, to support, to resist*
% z0 j3 U$ y8 F抵抗 dǐkàng - to resist; resistance*/ d8 s/ p6 b. a1 v
敌人 (敵人) dí rén - enemy*
8 r) j. S) s5 A: x S1 o$ }, D地 dì - territory*/ v/ {! ]7 l$ D' O! Z
地盘 (地盤) dì pán - territory* k* `; E7 n& |6 Z& d7 y
地域 dì yù - territory*
& N, G! v2 |7 a# T. D点 (點) diǎn - placement; point3 x: L( g* C* V3 D
点方 (點方) diǎn fāng - eye-stealing tesuji
; V5 j; u% e9 {' h+ B: D% @3 W- w1 p点角 (點角) diǎn jiǎo - corner invasion# u7 v4 I2 [# v1 _" {; V
点目 (點目) diǎn mù - counting+ U: r* \- d( G3 g
点眼 (點眼) diǎn yǎn - placement inside opponent's eye
# y$ r5 o8 G4 d8 M" ^调子(調子) diào zi - choshi
7 L) H; D7 _2 o! }丁四 dīng sì - farmer's hat; pyramid four
5 v6 _ x, L4 [3 X- _3 Z& l% x w顶 (頂) dǐng - bump
$ D' |5 y I2 p" ^3 i# u定式 dìng shì - joseki
+ ~% f7 Q5 U' p, D" O定型 dìng xíng - settle
% [9 w7 `, A, f: z- J东坡棋 (東坡棋) dōng pō qí - mirror go$ O+ f: K: t- }9 o: Z
斗方 (鬥方) dǒu fāng - carpenter's square
* g g5 i& Z+ I, ^$ x( `$ t' B读秒 (讀秒) dú miǎo - byo-yomi. j3 l: Z5 S7 O; @" r& w$ ^5 k
渡 dù - bridge under7 X' U' C7 a2 t% A1 ~
断 (斷) duàn - cut*
& P$ X# `. c; \段 duàn - dan( y1 i+ S3 d9 o3 u# ?
对策 (對策) duìcè - countermeasure*; U; p+ U" m$ b. @2 k
对局 (對局) duì jú - play game** f( O/ S0 u5 y, w2 i) d$ b
对杀 (對殺) duì shā - capturing race
" f; p3 E5 X, h对弈 (對弈) duì yì - play game*3 `/ z- G: J+ g* |
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*! @& Z& J: q2 r# g+ c
多元劫 duō yuán jié - multiple ko8 x" m$ J7 ~$ d6 y2 @# s. E
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* Y; ]& P6 \' o$ \; w恶手 (惡手) è shǒu - bad move, Z2 w' H: E. V- E7 b
二间拆 (二間拆) èr jiān chāi - two-space extension
+ _8 h9 u2 n3 {7 S二间跳 (二間跳) èr jiān tiào - two-space jump5 F- _5 w7 J1 M- f# y
二连星 (二連星) èr lián xīng - ni ren sei
6 c, d) n9 R G二手劫 èr shǒu jié - two-step ko" ~( t `, m" x, N6 P! o! x. p& V
5 g! }' f9 J- b; `; R' g2 |% r! T$ b: H& d8 z! k
F# s7 @ m0 z e5 G) R& G8 L
发展 (發展) fā zhǎn - develop*
6 T9 u) T+ l" a8 m: }6 J0 Z$ V法 fǎ method, way (also 下法 xiàfǎ)*5 B+ p! z' s5 H! e3 t
反扳 fǎn bān - counter hane+ B* ]- ] [9 g" n8 o; h
反打 fǎn dǎ - counter atari K" N+ K5 N" }* Y
反攻 fǎn gōng - counter attack! w! H+ V7 R0 w; M
反击 (反擊) fǎn jī - counter attack. P6 g7 h! K1 X% ~% e
反夹 (反夾) fǎn jiā - counter pincer9 E g) B# S) D, P) A! A+ ~/ ^
反提 fǎn tí - recapture
. ~2 b, i: m* u$ m1 p$ ]方法 fāng fǎ - technique*$ Y# N( g- K! s3 |
方四 fāng sì - square four6 z0 y1 s2 V m( T
方向 fāng xiàng - direction*+ n" u3 u/ A! ?4 {% }0 u
方形 fāng xíng - mouth shape
0 ?( M0 s. z5 i/ b8 T防 fáng - defend*
H, I; t1 b1 Z6 q0 V防守 fáng shǒu - defend*2 s) T% m7 u2 q+ f6 H$ r
飞 (飛) fēi - knight's move
! H; x/ z6 D$ q P u8 A: ^; e飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete2 W# }( p3 E" V1 _! s
飞压 (飛壓) fēi yā - press% g* r4 f ^1 {, M) t9 j' h( O
废着 (廢著) fèi zhāo - useless move
( e. i& j% J! \4 e* k废子 (廢子) fèi zǐ - useless stones
9 n8 k/ B' t6 o3 r9 q" U$ d3 R分投 fēn tóu - splitting move3 q( [! r0 o% e
分先 fēn xiān - even game3 X' x, Q, k- N+ o# V
封 fēng - seal in*2 r: i e! X$ d2 q1 e% _6 K
封手 fēng shǒu - sealed move
4 h4 I2 O; n5 \' `1 ^$ `封锁 (封鎖) fēng suǒ - seal in* @5 e# ^$ a$ g( G
浮棋 fú qí - floating stones
5 m% ` n7 ~2 A1 ]5 w& w浮子 fú zǐ - floating stones/ ?/ }/ w+ r0 A# m: @) _
负 (負) fù - lose*
# O+ d q& v8 N( b: |3 q7 G9 M复盘 (復盤) fù pán - game review9 @; R: U$ ~# q9 x* ]+ I0 i
% r# E9 \% F9 ]' P! Z |; ]4 K6 A" j5 \, B% K' }
G
# M& G% F2 b% Y! f3 A/ ~ g概念 gài niàn - concept*
/ ~3 f, n3 ^& X感觉 (感覺) gǎn jué - feeling*
/ |. \8 x4 h& t高 gāo - high*
/ s w `8 w' x高级 (高級) gāo jí - advanced level*
) [6 m$ B4 t# E+ t7 E+ I高目 gāo mù - 4-5 point
6 D% s1 I% K/ f根据 (根據) gēn jù - base*
# o' |3 n9 v0 M: D% R+ F5 {根据地 (根據地) gēn jù dì - base*: J8 {; ?! r$ f* U
攻 gōng - attack*! P! T/ H; q, c) [9 ]
攻击 (攻擊) gōng jī - attack*
! i) f- r( |6 ~- ]共气 (gòngqì) - shared liberty
$ ]# |( L h9 p1 a) j% f公气 (公氣) gōng qì - shared liberty' I. S3 Z3 p; |, G; n3 o( A: |) P
攻守 gōng shǒu - attack and defence*
. Q+ n9 _: w, @- e$ j8 q共活 gòng huó - seki; d4 E* ?0 B* A x6 K1 t
孤棋 gū qí - floating stones
/ h7 J1 B" `* w8 G4 J8 b3 ]挂角 (掛角) guà jiǎo - corner approach# S7 E3 u! e# R* ]" B9 |& R
拐 guǎi - bend*- R: M- Z9 o- E5 C I+ j5 q, |) c5 v6 I
怪着 (怪著) guài zhāo - ghost move, h2 `% t" h1 l# F: ?8 N
关 (關) guān - one-space jump
7 F9 @, p3 _1 U4 s8 h; K! B. @官子 guān zǐ - endgame. }/ o) P$ R ~0 @7 p) G
龟甲 (龜甲) guī jiǎ - tortoise shell
& M+ Z- ^4 ~' J规则 (規則) guī zé - rules*( \8 ]) v g) X3 [# o$ F X* U
鬼手 guǐ shǒu - ghost move8 y1 _2 U' j: s. B8 a4 x6 b
滚包 (滾包) gǔn bāo - squeeze
5 z+ X6 A8 r5 t7 q! V ?3 t9 n. ~9 c滚打 (滾打) gǔn dǎ - squeeze' |- z7 ]9 `$ q3 o/ t
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze9 J; ?) f, _# x
过分 (過分) guò fèn - overplay6 x8 _2 L$ K0 X
国手 (國手) guóshǒu - national champion*
; _5 h& l1 x: r7 V% ]% ^
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H. }. |; b8 }, s+ }! P
韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
: G/ o& `( g+ h+ u/ Y! D& z好点 (好點) hǎo diǎn - good point
* j" i/ R0 f# e& y2 j" C' j和棋 hé qí - draw*- j) h1 r' s' Z: j
黑 hēi - black*
9 g6 R: F$ D2 a! x. t8 N5 s黑方 hēi fāng - black player*
' d( m7 N9 j: E% E2 R! Y2 N1 N黑先 hēi xiān - Black plays first*% g" m5 H5 [, |- b
猴子脸 hóuzǐ liǎn - Sake bottle shape
: u, e" \* h) z) V" \% S& i# g- I厚 hòu - thick*
8 r9 P0 C8 Q/ b/ x+ a后悔 (後悔) hòu huǐ - regret*8 I3 O2 D$ P0 N$ x
后面推车 (後面推車) hòu miàn tuī chē - pushing from behind
3 Q7 U/ k# Y" ?* s1 r1 z厚实 (厚實) hòu shí - thick*! p/ a A3 s& \) s! U
厚势 (厚勢) hòu shì - influence*
! H6 E$ L' m( V! ~后 (後) hòu - after; later*
' k1 _9 Y# S! R: p# E: ]; d后手 (後手) hòu shǒu - gote( K1 d9 u7 `: S- E: ~
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
- O; r6 X; @4 B! l后续手段 (後續手段) hòu xù shǒu duàn - follow-up
6 w; O$ d$ h9 B* o0 c! G后中先 (後中先) hòu zhōng xiān - gote with hidden sente
! \4 _- B& o# V: g% M' L2 @虎 hǔ - tiger's mouth
( \' `# k$ w: D0 n虎口 hǔ kǒu - tiger's mouth% K) ~4 d$ m+ v+ u: D3 u" d4 ^& N
互破 hù pò - mutual damage6 o5 B- q, G. Z3 H
互围 (互圍) hù wéi - mutual surrounding of territory
) D* s% l- k. @7 ]2 z" m花见劫 (花見劫) huā jiàn jié - picnic ko
# i/ U: V+ U# i5 @' U花六 huā liù - rabbity six/ y1 i# m' s5 b9 X
花五 huā wǔ - crossed five3 u P# L) O5 y. m& q9 [/ [
还原 (還原) huán yuán - transposition% k! {; H6 S Q
缓 (緩) huǎn - slow*
5 M F; M7 e8 Q8 S缓慢 (緩慢) huǎn màn - slow*
+ O* j- M+ B5 L$ p3 G缓气劫 (緩氣劫) huǎn qì jié - approach ko. E9 N5 W: G1 H, ]6 n6 ^
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)6 B* h4 l9 {0 @1 q
缓手 (緩手) huǎn shǒu - slow
6 L, X8 U1 K+ S9 ]# T6 u6 |' a/ D缓征 (緩徵) huǎn zhēng - loose ladder
& k4 O& t( s# e: k t缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
: X7 j+ T7 F$ {; {黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique
7 w% ~- o8 q \( Q! ^6 {9 i回手 huí shǒu - take back*
( N, z# p- ^, E0 P! s回提 huí tí - recapture+ {2 z" ^8 N& [; h$ ~' U
悔棋 huǐ qí - take back*4 \7 v1 ?. g5 r, e9 p' l
活棋 huó qí - living group
4 B7 q1 ]+ S2 x) |+ I/ u) l$ n, G# w7 ]" N
- t0 T: I4 R7 Y; I4 Y! q4 j5 L
J( |4 y. P; a) V# b" d* v3 @) ^
急 jí - urgent*! U7 _$ @9 T/ ^2 T3 u
级 (級) jí - kyu1 P Q5 [9 g& }$ Y8 b5 ^* y% C
急所 jí suǒ - urgent point& \* Z) o4 g9 k& \
挤 (擠) jǐ - bump into diagonal; choke; atekomi$ k3 C6 S7 h* W* M. k
技巧 jì qiào - technique*( ~0 O# H! R5 W, k5 c9 \ c! g
计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
- D* Z# Z' a- t: J3 @' J佳 jiā - excellent*, z/ a; X1 D( N# `* Z% H( b$ l1 A
夹 (夾) jiā - clamp; pincer& G. b6 g2 l: m& a7 {2 b' M( P
枷 jiā - net
8 h; c+ e# H; G9 f% K- W$ {枷吃 jiā chī - net( p4 v) d8 ^! e/ V* G/ _; w
夹攻 jiā gōng - pincer9 P& c- I# L7 T c6 }
假劫 jiǎ jié - false ko threat" N! O, f; o7 [" e
假双活 (假雙活) jiǎ shuāng huó - false seki
1 p+ J% G G* z9 h1 u1 f假眼 jiǎ yǎn - false eye
: z; l# s. ^0 c) j, g! T5 v* }假眼活 jiǎ yǎn huó - two-headed dragon- V. x- v9 C9 D9 a
尖 jiān - diagonal
6 n$ {' b) ?6 d$ F& p: J1 J尖冲 (尖衝) jiān chōng - shoulder hit
8 O+ s0 \; e/ Z: e4 x" g/ Z+ h尖顶 (尖頂) jiān dǐng - diagonal attachment6 ^/ d" x% W: O/ h. U1 \, @
坚实 (堅實) jiān shí - solid
; w3 i n" a) E8 L见合 (見合) jiàn hé - miai6 Y+ W0 Y* e) ? s* k5 Q
教 jiāo - teach*
8 f# G, G: `3 b1 t交叉点 (交叉點) jiāo chā diǎn - point" B/ T3 u* B& G. J }7 J' d7 Q
交点 (交點) jiāo diǎn - point$ X; Y b" a7 T9 l0 {1 K
焦点 (焦點) jiāo diǎn - focal point*
3 O0 B( w: a1 j B4 y2 [交换 (交換) jiāo huàn - exchange*
2 H# T) i- q! X6 j角 jiǎo corner (angle, horn-shaped)*2 i& o0 E3 G# p8 `& |4 K
叫吃 jiào chī - atari$ p" w8 {) ]; l# w, e* @
教师 (教師) jiào shī - teacher*# V. F9 M* X3 ~& |0 `6 X
教室 jiào shì - classroom*7 I+ J( P, ?. o3 L b
基本功 jī běn gōng - fundamentals*
% Y2 W9 D4 ~+ S' x+ A接不归 (接不歸) jiē bù guī - connect and die$ H, o; }& Q# ~8 \, R/ J0 P
劫 jié - ko" S: _+ h1 @# K1 r1 U1 v! k
劫材 jié cái - ko threat
0 I* _- T/ r X! t8 ^: _2 I结果 (結果) jié guǒ - result*
/ A, F' u) D9 N0 ~& ]0 q \劫活 jié huó - live by ko
0 r: o) V) w0 I7 S- ~诘棋 (詰棋) jié qí - life and death problem0 F# X) q0 x' o( [) h; b& ~
劫杀 (劫殺) jié shā - kill by ko
& m( C# s$ k9 X2 J- d/ g劫争 jié zhēng - ko fight
% A- E5 _0 Q( E0 Z. I解答 (jiě dá) - answer, solution*: A0 d3 \* `6 l6 K- h- D- B" C
金柜角 (金櫃角) jīn guì jiǎo - carpenter's square! [! Z" E7 P( a0 X r
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg) c0 p- M* Q; A# r
紧 (緊) jǐn - tight*
, U% M2 b7 M( [% m% l s紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
_5 m8 U2 Z! c* v5 o6 P紧劫 (緊劫) jǐn jié - direct ko
U" X# z4 F" S0 p紧气 (緊氣) jǐn qì - reduce liberties- i9 u% k3 n( m( k# R. j+ o" W
紧气劫 (緊氣劫) jǐn qì jié - direct ko& N. o- N" W- S, z3 W9 h
禁着点 (禁著點) jìn zhāo diǎn - illegal point: D1 G: n, _9 `2 k: j1 Z
净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)9 Y2 V7 _4 w8 ], t) X
净活 (淨活) jìng huó - unconditional life+ e7 b% z! g$ O4 ]2 L
净杀 (淨殺) jìng shā - unconditional death3 U P: @* i; A7 [! v/ q) N* N3 b
净死 (淨死) jìng sǐ - unconditional death
2 A: c1 _' t+ m救 jiù - rescue; save*
; {; ?: i. a7 p- ?" V) m聚 jù - placement inside opponent's eye
/ L. V0 ?6 Q0 q: I$ D7 O2 `俱乐部 (俱樂部) jù lè bù - club*; s0 K* O/ A: R% m* h3 r7 a
聚六 jù liù - six-space killable eye shape
, h2 {, k* z3 x8 e" G- Z聚三 jù sān - three-space killable eye shape
. t7 U- v8 s; b2 F/ u! D聚四 jù sì - four-space killable eye shape5 Q# N K6 C( h) T7 A o0 n
聚五 jù wǔ - five-space killable eye shape
' N5 l2 [! h) m5 j4 U决战 juézhàn - decisive battle*
% D( q* [& k$ w; e( e$ ]+ h诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*
/ A1 N A+ u4 L0 B6 h Z7 X F. ~) r, N, B1 a, D$ o9 |# v5 Q
- \/ w5 }: S) I; G( ~1 f
K' E3 e$ U: V% W0 o9 |7 Y! D
卡眼 kǎ yǎn - falsify eye
/ Y" O6 x/ h9 a5 J: j# }, m n. W开拆 (開拆) kāi chāi - extension
# ?; ]' W6 Q& }开花 (開花) kāi huā - ponnuki
& n. R5 C, b' z' v开劫 (開劫) kāi jié - create ko
" f( `! Z! S6 i: y! F开局 (開局) kāi jú - opening5 r7 ^& p* }8 E8 S! b0 B
看花劫 kàn huā jié - picnic ko
; I4 b$ F1 p S7 P抗 kàng - to resist, fight; to oppose to defy*+ f) r0 Q$ L. h& T9 X
靠 kào - attach one line higher than enemy stone
3 y# \5 b. M( g/ }* X5 d4 q, e空 kōng - empty*
. K# P+ F. Z2 k( v; i' E; [空间 (空間) kōng jiān - space*- ^0 S5 b# L3 v( T5 r5 u9 y$ m
空三角 kōng sān jiǎo - empty triangle: D3 v1 u7 [) n
空 kòng - territory*) B+ t' p& |% r4 w* h
跨 kuā - attach at waist of knight's move- f, ] y" O* Z) u! s
跨断 (跨斷) kuā duàn - waist cut
?6 m% S2 g! `* f; X) Z- O快 kuài - fast*, c9 `; M# W# }% x/ ]
快棋 kuài qí - blitz game& I5 f6 W) R6 t( m( v
宽 (寬) kuān - loose; wide*) m: O, l3 c$ v. E# o2 A8 m
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties
1 h3 N6 U0 U, a. D; H宽气 (寬氣) kuān qì - increase liberties
9 B" u* u: f1 N7 J* R6 {宽气劫 (寬氣劫) kuān qì jié - approach ko
e! s0 i: b) P4 e5 {亏 (虧) kuī - loss*
3 r, L* z9 p9 g亏损 (虧損) kuī sǔn - loss*
o0 o7 G! Q" }$ {扩大 (擴大) kuò dà - enlarge; expand*
) U! F& m- U& n6 B: S扩张 (擴張) kuò zhāng - enlarge; expand*. c* I; I: \) [7 z. e
[edit]
( i+ j# }. l L3 V0 P% j; V- ~) vL1 L+ A# M# {) K# l: i7 m0 W
赖皮劫 (賴皮劫) lài pí jié - many move approach ko8 W) u) t1 [0 m3 z& ]1 U
拦 (攔) lán - checking extension; prevent opponent's advance*+ {/ M% z' W4 ~8 o* o
拦逼 (攔逼) lán bī - checking extension
0 k+ c2 N+ K9 P8 k烂柯 (爛柯) làn kē - ranka
) T& c$ p6 I- ?% A; U; c; v老师 (老師) lǎo shī - teacher*
. |8 P6 u$ S! y+ f3 @4 }老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil
# K T" L, r; c, w3 o类型 (類型) lèixíng – pattern, type*6 v) Z/ E8 U5 @% N. b
冷着 (冷著) lěng zhāo - unexpected move
- R; ?: _8 H9 _" a& J) f1 E3 z利 lì - profit*
! Q8 q4 K% V% u$ C* ]* b' W% I$ H立 lì - descent; stand: ]: i1 T* |# W$ \# g; M \" l$ S
利用 lì yòng - make use*2 M$ }6 l6 e1 G7 g
连 (連) lián - connect; continuous*
% Z e1 ^, J5 ~4 y) s2 b: w连扳 (連扳) lián bān - double hane/ n) l% e" {" M( p/ y: Z$ ]% O7 [9 c
连环劫 (連環劫) lián huán jié - double ko
/ e' c8 T& M+ E5 _& Z' R9 z1 J. \连接 (連接) lián jiē - connect*9 C& L- E, b/ t8 J
联棋 (聯棋) lián qí - pair go
2 M" u7 v$ [2 o; l* t恋子 (戀子) liàn zǐ - reluctance to sacrifice
* h3 z& b/ f. y. F两分 (兩分) liǎng fēn - equal*
- N4 h( f( j& ]& J# S两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
+ D8 W; ]3 k2 ~, A! e劣势 (劣勢) liè shì - inferior*1 H+ U3 i# U( p. | m
裂型 (裂型) liè xíng - split shape
( @, ~& m$ |' X' O! d龙 (龍) lóng - dragon*
) f L' S; _- F! [* M漏着 (漏著) lòu zhāo - oversight
. ]+ B1 T7 U+ d0 Z+ u& l落子 luò zǐ - playing stone on board
2 Y( D) F4 q4 q" D$ `1 h6 I! n: d' b# `! b7 F
; s4 \4 v1 C7 x8 m/ m% T. T
M
- I( }5 w7 R, T+ T L D) `满意 (滿意) mǎnyì - satisfied*2 f' u2 ]: u' m# k
慢 màn - slow*8 M, g" y( T4 s B' B$ O! X
盲点 (盲點) máng diǎn - blind spot
# l, B/ Q; K# d' w梅花六 méi huā liù - rabbity six
8 y& [. E7 h# L4 T( V梅花五 méi huā wǔ - crossed five# J: Q1 ?2 `5 S" E
门吃 (門吃) mén chī - capturing technique by atari6 O# J4 q i9 T* P. |8 m0 M0 a/ h
迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening
4 _! O4 ^+ ?1 {# J w3 _# K妙手 miào shǒu - excellent move
3 z& O( J4 s+ p6 G" b' g4 o妙着 (冷著) miào zhāo - excellent move \6 j! G6 o" c5 L) i# @. b
模仿棋 mó fǎng qí - mirror go( a/ w1 v7 `" s ^
模样 (模樣) mó yàng - territorial framework
- v, T8 L5 u6 U V$ {目 mù - point of territory
c3 w5 L. ^ M- `. r目外 mù wài - 3-5 point1 i0 x( A0 s# l6 A m9 l. }
- a7 u; E6 C z! ]# q& i! S
* q/ ?, Y- }9 [. |2 d; X/ g, g5 i
N
$ K% T' Z9 Q& j1 x# Y6 M! w; h内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones# m& z9 j" ` K
逆官子 nì guān zǐ - reverse endgame move6 j) q. `8 V! _4 X# l
逆先 nì xiān - reverse sente
& K+ Z; {) j/ w) {/ `逆先手 nì xiān shǒu - reverse sente
- y5 N/ m) i) N% ?逆转 (逆轉) nì zhuǎn - overturn game
, t6 A5 ~: ~7 G7 G4 u2 O; t! k+ L" D* H粘 nián - connect*
/ y: `2 w* G; y; R9 i凝形 níng xíng - overconcentrated shape8 u; J7 T5 N- [( E6 E9 d/ X: Y
扭断 (扭斷) niǔ duàn - crosscut
4 a5 r; |8 @- m2 F" p, G扭十字 niǔ shí zì - crosscut
! c1 }0 |/ w; l+ t: a, ]1 l; B扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut- A7 K+ E0 n- C3 w; d' @8 w9 B3 O! g
扭羊头 (扭羊頭) niǔ yáng tóu - ladder
+ h( m# T" i" p9 C
. L' K& Q. c+ O9 H" y* W3 g
4 R$ m& _2 Q6 \$ s {2 M- b4 {P& O2 ~1 p' H2 x9 T1 X) K2 x5 D' E' P
爬 pá - crawl*
9 j' \8 i7 B4 s3 [% L# Z盘渡 (盤渡) pán dù - bridge under
1 v' p4 n& J+ ~0 Z5 J0 S; f" t盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner- ~1 M/ {# @5 g+ F1 I! Q
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
) D# m5 b2 i7 h2 [$ w# W, T抛劫 (拋劫) pāo jié - throw-in ko# V9 K% o2 k ]6 n7 a
配合 pèi hé - coordination*4 ^9 `1 c; N# I8 u8 R
碰 pèng - attach to the side# \3 Y3 `! X3 u+ H$ J
便宜 pián yí - profit*
4 x/ Q; L! ]3 U% T& l. p( M0 l# n骗着 (騙著) piàn zhāo - trick play, hamete" p/ O0 S3 Y) q
平衡 píng héng - balance*
: ~) k$ P0 x0 L, D破 pò - break*
- M7 Y( g. [5 u剖析 - pōuxī dissection / self-analysis: y. P% s4 C, p9 O2 h) B% O
破解 pòjiè - solution, answer to a problem*+ |/ }; p% ]3 s/ `& k
扑 (撲) pū - throw in8 W' C2 j- X. d! c, \1 g. w# ?: C
葡萄六 pú tao liù - rabbity six/ P4 y9 \% v+ D
谱 (譜) pǔ - game record
; ~2 Q& \4 a2 K9 ~& m& A* p普通 pǔ tōng - common*
' A' u) t i3 D0 X[edit]
' \! k! u! X0 G r& JQ
9 H& @7 B7 z6 ?8 f欺着 (欺著) qī zhāo - trick play, hamete
7 |. i0 j. q+ c7 l- Y8 N' V6 w' |5 \* w棋板 qí bǎn - go board F: H% Q8 w- s, w% ?- R( B- B- g
棋风 (棋風) qí fēng - playing style
& F" o9 f0 O/ n" E7 ?" k8 h棋盒 qí hé - stone container1 f" ?# z2 W# r! u- Y4 V
棋筋 qí jīn - key stones
8 V: c& R% {5 H. M! o9 s棋精 qí jīng - key stones
& M) h( r& ?; Q/ I棋理 qí lǐ - go theory5 v% g! i. M3 C6 h1 a: t% t( @
棋力 qí lì - strength in go- T( n3 Q* k7 A M0 R
棋盘 (棋盤) qí pán - go board
k$ e" \5 H+ H. g" `- G棋谱 (棋譜) qí pǔ - game record% o4 F' e# d% L
棋石 qí shí - stone
( ]' {; J, L$ i; m) Y) f棋手 qí shǒu - player*
* Q9 g, D1 I+ p7 p3 O棋书 (棋書) qí shū - go book9 @8 I% d/ T/ E1 W
棋院 qí yuàn - go institute+ \! \7 |5 g5 y1 g. Z, N6 p l
棋形 qí xíng - shape1 v% w% c2 t7 W& B o# E
棋钟 (棋鐘) qí zhōng - clock*
8 K* w5 x% `- D$ x* }! N4 B9 T棋子 qí zǐ - stone
3 P9 G$ l7 h$ T& t* s9 x) P弃 (棄) qì – abandon, to discard, throw away$ }& N3 w: m2 o7 l1 _. C
弃子(棄子) qìzǐ - sacrifice
1 p+ q( r0 t Q/ y. C气 (氣) qì - liberty2 o. Q5 p9 Q) B" K$ U G' w
气合 (氣合) qì hé - fighting spirit& D2 H. ^0 ]( G" @; D7 I9 A
气紧 (氣緊) qì jǐn - shortage of liberties
2 g4 N3 E4 O5 n3 n前 - in front, before*- P1 {8 f4 x# ]8 D% O; l
浅消 (淺消) qiǎn xiāo - erasure% o, F- s N2 Y3 ?, ?
墙 (牆) qiáng - wall*9 b, g; E6 m9 j! l6 e4 X, _4 m
强 (強) qiáng - strong
$ j# o, i! o D墙壁 (牆壁) qiáng bì - wall*
9 c: S, q( [( C强棋 (強棋) qiáng qí - strong group4 V T6 s$ M: k- [' p0 Y
巧手 qiǎo shǒu - clever move6 P$ ? [' V) U( E4 s
巧着 (巧著) qiǎo zhāo - clever move& W3 U [# K* T8 ?; r ^* p
切断 (切斷) qiè duàn - cut*
Q! m/ D. J! q U9 j) K侵消 qīn xiāo - erasure/ m" T" S: i" i. l% r5 F1 v
轻 (輕) qīng - light*
4 g5 S& U. ?' l$ H) T e0 I% \( l$ c侵入 qīng rù - invasion
: ~2 M: }2 l" ]5 m- w轻盈 (輕盈) qīng yíng - light*0 Q j# q ~. R7 m/ i: a
求活 qiú huó - make life
4 z7 `1 e3 L+ n+ a4 ~5 F曲 qǔ - bend+ W% Y: |) q3 _9 ^
曲尺 qǔ chě - carpenter's square
; z% l: h1 D% X: ?" B! R% Q曲三 qǔ sān - bent three$ R% G$ [% O* e3 r) A+ t7 y1 G
曲四 qǔ sì - bent four
( V2 L, P+ ~3 ]- B/ y" ^- c9 U% P觑 (覷) qù - peep+ ~7 P" ~; I7 J2 Y, N- K* ]1 a
权利 quán lì - privilege; x2 k& X: d( Y
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*+ T" v. L; e3 P$ L
7 T$ N! T1 r( @( t9 l; s+ q. K+ U
! R# y/ h, q, g3 H1 w. d% B* rR; Q+ o" ]5 H) l8 U a2 J: g0 T
让子 (讓子) ràng zǐ - handicap
/ u8 F% k' J% J; G让子棋 (讓子棋) ràng zǐ qí - handicap game1 U g! u x" H! p8 I/ H) j
认输 (認輸) rèn shū - resign*1 _) L& \ c3 R8 L
弱 ruò - weak*
7 u; F9 T. S. o" Z! \$ [弱棋 ruò qí - weak group7 F. S8 e% Y& }6 v
p4 u9 z. F" o; G+ g/ p
7 |( ~+ b8 H" M [2 W' HS
- I. {/ \, g2 i4 E9 x三间拆 (三間拆) sān jiān chāi - three-space extension$ E/ ]/ @8 D4 e3 q: o% F' X
三间跳 (三間跳) sān jiān tiào - three-space jump
. m7 k% w% J$ A9 q三劫 sān jié - triple ko3 X# d" U3 @0 |$ ^# A1 ?6 a, X
三劫循环 (三劫循環) sān jié xún huán - triple ko5 @" ?( ~$ h* ~# m0 c& _
三连星 (三連星) sān lián xīng - san ren sei) U- n$ [& h+ W) o6 U
三目正中 sān mù zhèng zhōng - center of three stones8 _) A1 ^* v) \4 V, d( X6 O% Y0 q
三三 sān sān - 3-3 point& L, t% {4 ?$ G5 J' g# w* ]" [
三手劫 sān shǒu jié - two-move approach ko$ u0 a5 X6 E. s* T; |
三子正中 sān zǐ zhèng zhōng - center of three stones
. m: m5 p z, H杀 (殺) shā - kill*, w& S. L+ b( K: Q; v
杀棋 (殺棋) shā qí - kill
" M% o/ b; e2 @+ e: \# |杀气 (殺氣) shā qì - capturing race1 X- \2 q. N n, Z8 N1 _: _
上 shàng - upper*- f0 k1 K, j1 t- h' A0 z+ M
上级 (上級) shàng jí - advanced level*# o8 p8 }8 G E
上下同形 shàng xià tóng xíng - symmetrical position" }3 w. t% ~) d; V' P
稍 shāo - somewhat; a little*: i2 p9 |+ `! }" B% k: x
伸气 (伸氣) shēn qì - increase liberties
5 o2 ^1 W9 H7 L' g伸腿 shēn tuǐ - monkey jump) R: }9 O& W" q( D) d: o: S; H2 M% G
生死劫 shēng sǐ jié - all-dominating ko
: [2 u5 k2 `1 j2 @+ {; b胜 (勝) shèng - win*- ^+ p, @( V6 T
胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
4 U& i |$ _6 l胜着 (勝著) shèng zhāo - winning move
# B1 v- `0 |. @# q2 C失败 (失敗) shī bài - failure*; r8 }& ~3 Y0 [- b( P: x
实地 (實地) shí dì - solid territory
% s. e- n0 b; J十番棋 shí fān qí - ten-game match
2 M% D+ B' u, X7 c X实接 (實接) shí jiē - solid connection7 w! @2 V/ @- u R" p
石塔 shí tǎ - two-stone edge squeeze
0 @- v3 A9 ~' D( [* W4 A实战 (實戰) shí zhàn - actual game situation% n) l9 E$ s, Z5 r3 Y& V
实战手 (實戰手) shí zhàn shǒu - situational move
% ?6 x3 n) B/ V6 b! T x' M势 (勢) shì - influence*1 r3 t, r! u, ~) y7 c7 c3 q
室 shì - house; room*. t( N# M: [" b4 K3 Q3 u9 S
势力 (勢力) shì lì - influence*
: R" g/ K& x$ y' D: j试应手 (試應手) shì yìng shǒu - probe
- z+ o/ B: [4 |4 D# [& e+ @收官 shōu guān - play endgame0 [& g* d- [& N. [
收官子 shōu guān zǐ - play endgame% K3 x# }7 ~; _& b$ J& i
收后 (收後) shōu hòu - last play
" ?! v; @& l P0 H收气 (收氣) shōu qì - reduce liberties! b! F* Z5 {7 B2 z4 `
守 shǒu - defend*2 J) f4 x& w7 f7 G9 F0 `5 }1 s
手 shǒu - move
: y* Y& ^) E+ d! @9 U3 D手段 shǒu duàn - technique*1 c$ A" }* _7 f5 n
手割 shǒu gē - reorder sequence
$ k6 B6 ]/ l- p8 e" I! L守角 shǒu jiǎo - corner enclosure
+ P$ s8 f* A! V# o: b4 d! b# f手筋 shǒu jīn - tesuji8 A6 E9 ~ J$ }# L! U
手顺 (手順) shǒu shùn - sequence
- S% D1 W) u- H手谈 (手談) shǒu tán - hand talk
, C7 K x# r, n' {7 v授先 shòu xiān - one stone handicap
: [8 B, Q* n. L) S; P授子 shǒu zǐ - handicap
/ c; N0 s2 a- `6 u/ z1 ]6 c授子棋 shǒu zǐ qí - handicap game, u2 r, q$ `" `! ~
书 (書) shū - book*
: m* @* n9 v7 K" l0 k输 (輸) shū - lose*
5 z6 w3 O( |6 z5 K5 ]1 q) o6 y书本 (書本) shū běn - book*
* h @2 L% t# h: W4 z数目法 shǔmùfǎ - territory scoring
1 Q' B2 b: G) E" T" b数子法 shǔzǐfǎ - area scoring* e! A! P, I2 a: `( F
梳形 shū xíng - comb formation& {9 s# @! |$ ~% [" G, S$ @
梳形板六 shū xíng bǎn liù - comb formation
9 b( ^: S9 m( p7 ^/ {7 |( A. g双 (雙) shuāng - bamboo joint
6 ?5 x+ A$ l- b" A1 p( @双吃 (雙吃) shuāng chī - double atari& B" g; ?7 u' r5 q, {7 X; o
双打 (雙打) shuāng dǎ - double atari# S4 j$ r, P2 W' u. B2 B
双打吃 (雙打吃) shuāng dǎ chī - double atari
e; Q/ _( g1 _4 n: D双倒扑 (雙倒撲) shuāng dào pū - double snapback
4 V9 i; `; J a( s3 J双方 (雙方) shuāng fāng - both sides*- v# g8 r3 t& p1 {5 V$ c4 ^
双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach
8 x% K& O, l& i7 @- s双挂 (雙掛) shuāng guà - double approach% @8 U7 C1 ?2 @' E
双虎 (雙虎) shuāng hǔ - trumpet connection* B8 N" d( l& `# F: E/ O$ r
双活 (雙活) shuāng huó - seki
, G6 q1 H+ D3 k/ v4 g5 r6 F6 { L/ D双叫吃 (雙叫吃) shuāng jiào chī - double atari8 w- V" r8 ], S; v9 L* q
双劫 (雙劫) shuāng jié - double ko' t6 [( }3 y8 n" N' d- d7 u/ X7 J5 A
双征 (shuāng zhēng) - double ladder
r/ B5 ^ w# @% F) ~1 i B) Z顺序 (順序) shùn xù - sequence*9 P* @6 m' T, ?7 F4 Z
死活 sǐ huó - life and death0 X- s/ C) e4 [; j) d6 d
死活题 (死活題) sǐ huó tí - life and death problem
' i6 Q. C' \% r" E死棋 sǐ qí - dead group/ b2 o4 L/ j Z4 G9 l) e
死子 sǐ zǐ - dead stone
T8 r" {9 {( ^1 G0 S; ^+ N. Z四间拆 (四間拆) sì jiān chāi - four-space extension, r6 x5 W9 V1 B r
四角穿心 sì jiǎo chuān xīng - occupying four corners and center
! }3 [. o5 ~1 M" W四劫 sì jié - quadruple ko2 z: m: X7 I, [" }' ~5 M" w
四劫循环 (四劫循環) sì jié xún huán - quadruple ko
4 x( G) [4 ?6 S8 f2 r四连星 (四連星) sì lián xīng - yon ren sei
/ y4 g$ o, _; H7 v D松 (鬆) sōng - slack*
& i; Y& B; d7 B1 Z' [2 M松气 (鬆氣) sōng qì - increase liberties* O# Y' E2 { _* J
松气劫 (鬆氣劫) sōng qì jié - approach ko1 }9 u, D8 ^$ o. r/ a% L5 q" z
俗手 sú shǒu - crude move- [% d+ U9 h( g" ], ?
随手 (隨手) suí shǒu - hasty move
0 k' t: t Q* e+ y8 J随手棋 (隨手棋) suí shǒu qí - hasty move. l% L6 [' R( Q! N) ^: E* z0 }
损 (損) sǔn - loss*
' {5 `3 p6 E6 G损劫 (損劫) sǔn jié - losing ko threat
- x3 P8 N9 j e3 C0 @. I( o6 I损失 (損失) sǔn shī - loss*
! o+ o! J& Z- d/ x e3 S2 ~顺序 (順序) sùn xù - sequence*0 u. }/ j& R8 _( H& Q/ U
8 A9 B* v0 _; {! E& O9 [( n
) {8 u1 f% o- H! W/ u+ n2 G% [
T
' l+ \5 S- N" ]) l台象 tái xiàng - Tower7 X9 _6 l, w% }9 v: X8 J
弹性 (彈性) tán xìng - flexibility*
' v, n$ i8 W" G搪 táng - block*
$ U6 _8 \: Y0 l0 l套劫 tāo jié - two stage ko
" y3 M @4 t& {. [& G# l3 J逃 táo - escape*8 u9 e! z2 ]2 `3 q. U; W
逃遁 táodùn - to escape, to run away, flee*
& B: V) u' }" E/ K& h$ w逃生 táo shēng - escape*& d0 j1 O5 C* C" ?: M3 B G
腾挪 (騰挪) téng nuó - sabaki
) n7 p* a0 k: N% Q提 tí - remove from board
H! J$ p/ z$ f9 v$ s提劫 tí jié - taking the ko0 f5 y7 ^& e7 G+ N0 l5 p$ O
提子 tí zǐ - remove from board3 |& P$ D2 B* }- h- Y
天王山 tiān wáng shān - tennouzan$ E( h2 L; B' M
天下大劫 tiān xià dà jié - all-dominating ko; Y, I5 R! b" l) r" p" X8 J
天下劫 tiān xià jié - all-dominating ko
/ ~; I5 V' w4 ~( | b6 R天元 tiān yuán - tengen, f( b# ~+ a3 Z
跳 tiào - jump*! P( ]: f6 f1 D2 q8 q* F
贴目 (貼目) tiē mù - komi2 H, c4 M9 z" B+ n8 |: s3 I
铁柱 (鐵柱) tiě zhù - iron pillar*0 y8 L9 @+ e0 Q+ D+ n b+ x" k
挺 tǐng - push up; stand*3 g' e% }1 B6 V9 D/ n: R6 D( V
投降 tóu xiáng - resign*
& ?8 ^/ x6 ]7 n/ w4 m1 |# P投子 tóu zǐ - resign' x3 o" F, T; x4 p
透点 (透點) tòu diǎn - placement. r7 m7 L$ A! Q. R) }" S
图 (圖) tú - diagram*
& G9 G9 Z9 l4 c6 X( |* p) B退 tuì - pull back- M) _0 J/ E" L3 E
托 tuō - underneath attachment
. U6 {# ?0 Q2 k& [; I: W% A脱出 tuōchū - escape, break out
4 g) q0 y# ]& a$ k0 {脱骨 (脫骨) tuō gǔ - under the stones4 o4 s& O0 S. p1 Q4 X$ @0 h
脱先 (脫先) tuō xiān - tenuki% u5 U" M- K4 l; I3 o8 q3 Q2 y6 N
; K# z. w) ~. h# ~& b) \5 h5 t% ]% E5 l( U) F- W7 F) O
W, t& T- Q! s$ O- m
挖 wā - wedge
1 I) u& h8 ?9 O; D外目 wài mù - 3-5 point
" L! G& U4 s ~, f外气 (外氣) wài qì - outside liberty0 t& ~! |+ Q' l8 p
弯三 (彎三) wān sān - bent three4 q. R- ]7 ]6 t/ q' e9 F
弯四 (彎四) wān sì - bent four
5 O! l( N% t# ^6 G0 G万年劫 (萬年劫) wàn nián jié - ten thousand year ko
9 n9 v5 }" S9 I围 (圍) wéi - surround*: h$ P+ p2 p& p7 I
围棋 (圍棋) wéi qí - go+ z% l' M8 n. N' P t
尾巴 wěi bā - tail*
% H9 J# S5 J2 S2 r味道 wèi dào - aji
2 c0 y J, w/ |9 P; d( t文凭 (文憑) wén píng - diploma; G7 ?6 T7 d/ K5 U/ L
稳当 (穩當) wěndang - stable; firm*- g6 d9 W- U& ~1 f6 @
问应手 (問應手) wèn yìng shǒu - probe
$ f& P5 f& L& M. q- l! C* V o乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
) n ]) l, i5 N3 L无理 (無理) wú lǐ - overplay
: e4 f* L0 B2 `- I- j无忧劫 (無憂劫) wú yōu jiě - picnic ko. y; x& O' W5 \1 x
五子棋 wú zǐ qí - gomoku narabe
, G* z7 c1 Y. r }/ p五间拆 (五間拆) wǔ jiān chāi - five-space extension; N2 X0 p9 I4 N3 ]& K8 c5 X) Q# ]
五连星 (五連星) wǔ lián xīng - go ren sei$ g7 p# i& ?8 R: h% T: Z; I
五五 wǔ wǔ - 5-5 point# v' u+ w# S$ m$ L
/ ?4 c- t* k8 ]4 H7 a) d
' G2 c6 d: }" P7 |X; p; O5 h) c; V( Z
细棋 (細棋) xì qí - close game
& z# k' J% R/ ], F瞎劫 xiā jié - false ko threat
9 J5 ?4 `6 H* E0 t下 xià - lower*: {8 y4 X0 f; Z+ [1 D
下法 xiàfǎ - method*
. Z7 w* [, `: q- K: N- G$ D& p先 xiān - before; first*
0 U( B: C# e9 h j. P' t# O先手 xiān shǒu - sente
2 E l. @/ j. r& L7 l2 q; [3 f# w先手劫 xiān shǒu jié - a ko in which the player makes the first capture7 A2 l: i t) P
先手利 xiān shǒu lì - forcing move6 g) }0 r$ N" b5 {2 t
先中后 (先中後) xiān zhōng hòu - sente with hidden gote* I, d( f2 [! L" @
陷阱 xiànjǐng - a trap*
4 [/ |0 o- e3 |7 _7 ~& j) ^象步 xiàng bù - elephant's move
: n- q5 @/ D1 S1 D1 @象步飞 (象步飛) xiàng bù fēi - elephant's move8 r1 A7 t I9 d5 s4 K0 x
象飞 (象飛) xiàng fēi - elephant's move& J: H1 S! J2 ?8 T( j' M, u8 [
向小目 xiàng xiǎo mù - facing 3-4 points- ~* r& n# D' {# ?" b
象眼 xiàng yǎn - center of elephant's move( v& x( k2 H. F. t# D; h
消劫 xiāo jié - ending the ko: X8 ~0 _" g9 i3 t3 `
小 xiǎo - small*
+ R2 g X$ R" S小飞 (小飛) xiǎo fēi - knight's move/ T( H* z( h9 w+ J$ U( l1 s- Y
小尖 xiǎo jiān - diagonal/ w& h7 ]- ~/ C. b# n
小林流 xiǎo lín liú - kobayashi opening+ `. L( E& {/ `7 |+ @# T
小目 xiǎo mù - 3-4 point9 w6 X- W( m+ p
小盘 (小盤) xiǎo pán - small board (13x13 or smaller) P% X y+ i" n; M' B' d
小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)8 ^0 `8 ~4 y% k; P1 z
小伸腿 xiǎo shēn tuǐ - small monkey jump# l2 V) c" U9 Y8 ]
小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
5 h# ]6 {1 V1 G3 D% r/ q: t效果 xiào guǒ - effect; result*
; x" N+ D; {% E# `; ?' L9 i效率 xiào lǜ - efficiency*
; k; w" b4 b9 g0 |. X新布局 (新佈局) xīn bù jú - new opening; d( t( w, D: V& W* v/ c$ ?
新手 xīn shǒu - new move
, X( \ E% a A星 xīng - star point3 q2 l6 v/ s( Q0 @, q
星位 xīng wèi - star point# \9 g+ m. c# ?
形 xíng - shape*
" U5 m' ]% ~, i' f形势 (形勢) xíng shì - situation*7 f: d- W6 L( n! m
形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement' W, h8 X: e' p
形状 (形狀) xíng zhuàng - shape*2 ^4 S6 ^2 s& I# U6 x6 Q5 B0 J% p
秀策流 xiù cè liú - shusaku opening! b( m) i9 v' t& Z' y
虚手 (虛手) xū shǒu - pass4 k4 {; X8 G$ N, C8 X6 d
虚着 (虛著) xū zháo - pass
: k6 o: ?/ |9 A' f' c$ _序盘 (序盤) xù pán - opening
: A7 }: G) c) u2 }8 z$ Z学生 (學生) xué shēng - student*2 q" U, o# V9 B+ A" Z
雪崩 xuě bēng - avalanche*' a6 K' X Y( m# f2 Z3 B
循环劫 (循環劫) xún huán jié - double ko
/ H- ]. X8 e% Q% z, d
0 B5 J$ Q* f& w" b8 j: `% Z1 q8 c1 W3 k0 Q# C
Y
3 c b/ M/ B, t5 h; W$ L压 (壓) yā - push down*, k/ n% c2 y; Q& P; n1 R b# W* Q
压力 (壓力) yā lì - pressure*
. u3 `3 }* z8 Y) Y延气 (延氣) yán qì - increase liberties3 N A' D3 x6 M+ S' l6 t5 x; s! J
眼 yǎn - eye*/ L; h3 C9 Z' M5 O8 F
眼位 yǎn wèi - eye potential; eye space ]) `8 u7 u- _0 l# t/ w# M
眼气 (yǎn qì) - eye liberties; d r* z% X5 V1 `1 p4 G3 U1 J( j
眼形 yǎn xíng - eye shape; eye space2 U) s. R, P* D" p! C- A3 G8 z
妖刀 yāo dāo - magic sword! ~7 q2 ~/ j j; f
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko) }( F) ` v% v9 @' _: z# c
要点 (要點) yào diǎn - vital point6 Z8 {4 n# c" p1 `* V
要子 yào zǐ - key stones# ~' v, ?$ f H) f, J
业余 (業餘) yè yú - amateur*
" U- ]. R; e! t$ e一方地 yī fāng dì - one-sided territory
+ c2 \9 `+ l9 D2 }" h一间拆 (一間拆) yī jiān chāi - one-space extension
: x0 N# w5 P: M/ Q* d9 Q一间跳 (一間跳) yī jiān tiào - one-space jump
7 P* @% d$ w) h# J' K7 Z! f6 h! i一手劫 yī shǒu jié - direct ko
1 a9 i$ I1 l9 a1 G$ T9 N3 Z& M一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
; d, Q% X( r9 n7 b8 A疑问手 (疑問手) yí wèn shǒu - questionable move
2 z% L- h( h6 ]6 C9 ?8 J, ~0 e弈棋 yì qí - play game*) \( ^) j& q' @& }, _4 t& C
引征 yǐn zhēng - ladder breaker
' N7 q3 a/ A5 n赢 (贏) yíng - win*
; S! {7 T' a' D2 h+ O6 W2 G- i$ D应氏 (應氏) yìng shì - ing's' o. b0 I5 N% b! c6 b4 }$ K, {
硬腿 yìng tuǐ - first line descent
# h9 P# l: {1 J; p3 X! O/ _# C! q优势 (優勢) yōu shì - superior*
6 C' I4 J8 f6 a/ k7 ?有利 yǒu lì - advantageous*% y2 B1 Y1 q3 m5 g# G* ~- T( D- a j
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye
h! t* g5 Y0 C有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye
. z' `- Z4 Y1 `右 yòu - right*/ P- W+ s: p) P Y% T5 B
余味 (餘味) yú wèi - aji5 @: C9 q' k; }3 R! v
愚形 yú xíng - dumpling shape
. q* J! ^5 l2 ^& f+ A! S宇宙流 yǔ zhòu liú - cosmic style
2 s, }9 X4 l6 M0 l9 M原则 (原則) yuán zé - principle*. a9 y) d. l8 `* y
院生 yuàn shēng - insei' U% U9 L% X: L4 {- }+ B
) \( j3 ^9 a! Q
+ s+ ~1 ~8 O" h% `Z
2 e1 ]2 u# E1 @2 i9 T3 D0 I枣 (zǎo) - jujube (Chinese Date Wood)*& N A, X! f0 o+ q; L
扎钉 (扎釘) zhá dīng - iron pillar*
; `9 s' ^; V! o+ f' Z6 }6 a9 H长 (cháng) - stretch' @ r7 m9 T ]$ t; W2 G7 g/ x* k
胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi1 m! R' S) P- ]6 H; i/ N
胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
& ^/ z5 O( Z3 ] b' M, k着 (著) zhāo - move- ?! k% y/ {$ y; ]' N: h$ h
真眼 zhēn yǎn - real eye
; a. G6 B' P( Q7 @9 C镇 (鎮) zhèn - capping play
8 W2 [8 |2 j* E镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
* I9 A. U. ]; G# |镇头 (鎮頭) zhèn tóu - capping play
" [5 ~( ^, e8 F) `证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
# m- V% p/ a; S! O9 b& u; \征 zhēng - ladder) i4 W' u! x% L7 U& v
争棋 (爭棋) zhēng qí - official challenge match
' X( W% C8 B/ k0 e1 M9 s1 u9 g: n征子 zhēng zǐ - ladder5 M! W; y8 @+ o8 F6 X x/ K5 W
征子劫 zhēng zǐ jié - ladder ko, Q9 t0 X( x7 u% A% W
整体 (整體) zhěng tǐ - chain
+ ?( o* P: g) a" \* c$ c* p整型 zhěng xíng - settle8 i5 F0 f, E/ Z+ R. j" p
正解 zhèng jiě - solution*
/ K' P+ q0 t" M6 Q正确 (正確) zhèng què - correct*
, b3 M6 K9 t9 F- x证书 (證書) zhèng shū - certificate* i" F7 X, y+ H$ s
正着 (正著) zhèng zhāo - proper move
- j; U0 j. H6 ]( v7 H指导棋 (指導棋) zhí dǎo qí - teaching game
0 {3 ?- L6 o( @, T" y直二 zhí èr - straight two
1 y4 s; I8 M: Y5 \" z1 o, {7 ]直三 zhí sān - straight three( F+ J1 `% P4 x h
直四 zhí sì - straight four
1 P* W* X4 [& W2 ~' y职业 (職業) zhí yè - professional*6 \, _6 M6 ]$ `$ v9 o3 Q4 f
只此一手 zhǐ cǐ yī shǒu - only move
3 X3 f' Y* u1 x' s治孤 zhì gū - managing isolated weak group
1 D! u8 J; @4 N9 l9 P中 zhōng - center*6 `* Q/ V& `9 g" [* J
钟 (鐘) zhōng - clock*. }) I, ~, [8 o4 x5 ~0 ?1 ^
中腹 zhōng fù - center*: r* U2 R5 L) {7 S
中国流 (中國流) zhōng guó liǔ - chinese opening
( R" m6 L# r" p3 X: ~# G4 N中级 (中級) zhōng jí - intermediate level*
6 N3 e/ Q* H# f$ ^终局 (終局) zhōng jú - end of game& L U1 D, T( X: v
中盘 (中盤) zhōng pán - middle game
# A8 v: L% Q: Z! A! f2 W终盘 (終盤) zhōng pán - endgame: w w+ ^& a' k+ P% j5 g% O
中心 zhōng xīn - center*2 v7 h1 ~0 c4 }9 A
中央 zhōng yāng - center*$ I3 U9 d5 @/ H+ [# f5 r7 K& J
中原 zhōng yuán - center*
: A; v7 @. D& ]: C. e' |重 zhòng - heavy*9 p w( d# \8 N/ u) `$ Z3 u
主动 (主動) zhǔdòng - (to take the) initiative*
! H- t, w& M T0 Q专业 (專業) zhuān yè - professional*5 j2 ~# z" \) m& A2 x! z% Y t
转换 (轉換) zhuǎn huàn - exchange*
9 i0 ^4 }# G$ [% v3 S装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback
$ y3 N' k# h) V& g! W- J装劫 (裝劫) zhuāng jié - a move that threatens a ko
3 z; \$ l2 @! }撞气 (撞氣) zhuàng qì - reduce self liberties7 d# D, a) `+ b4 l) ]0 W
追 zhuī - chase*
- g8 G* q; V! |4 t8 G追捕 zhuī bǔ - chase** C* b- t# ^* D
子 zǐ - stone; unit in chinese counting
9 {- a4 Z- x- O/ ]+ V- Y自然流 zì rán liú - natural style
/ p. B- w9 o7 F( n3 P3 p自杀 (自殺) zì shā - suicide*/ }4 b) D7 F k& \8 x5 C
左 zuǒ - left*$ ]% ?- a9 }/ t/ d9 Q9 P
左右同形 zuǒ yòu tóng xíng - symmetrical position
5 b2 x0 N; x d) B Q f做活 zuò huó - make life& x; J6 o3 G. k# ]2 T f0 i
做劫 zuò jié - create ko7 z' I H3 ], Q- t
作战 zuòzhàn - combat*/ ]4 ?: G; X' }9 k% {9 u; x# J( _
做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
, }# j5 Q& J0 ?% X7 s# ^0 B |
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