 鲜花( 152)  鸡蛋( 1)
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A
' z3 N% q% e7 P' ]) @: x! a% D安定 āndìng - settle*6 K, [5 b% B5 {, O
3 J4 T% U3 i0 ~( c& e8 }# C+ N
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白 bái - white*7 j9 k# O; j# g# b
白方 bái fāng - white player*
' _# B! M/ [& ?6 [" m4 j; [1 C败 (敗) bài - failure*
, W* `' m( \# c" I8 ]& Y败着 (敗著) bài zhāo - losing move5 }0 r! o& v5 a3 S- q. i2 }
扳 bān - hane
; X0 p9 h5 s$ {+ N3 Q; ^3 b扳断 bān duàn - hane through' P. T6 p3 N8 w" l* ^' k7 U
板六 bǎn liù - rectangular six
3 \( c( d1 J/ m7 s8 ?" U7 @半劫 bàn jié - half-point ko: f! Z9 z) W* c4 v+ ]
棒接 bàng jiē - pole connection
: Z2 V+ q, i3 N) e, u包围 (包圍) bāo wéi - surround*
$ D2 u! o5 W' @薄 báo - thin*# O5 ?; L0 A' ]& b, I! C) n
保留 bǎoliú - retain; preserve*2 l, o# A# ]+ T% t5 ~5 f/ ?$ @
抱吃 bào chī - capturing technique by atari L: g! T1 K* \2 V) f# ~
本身劫 běn shēn jié - local ko threat6 s0 r! a8 o( j" L+ H4 t
本身劫材 běn shēn jié cái - local ko threat
# N) D6 E7 B- q本手 běn shǒu - proper move: w6 Y& ^% r l/ F! v( n2 w
笨重 bèn zhòng - heavy*
7 h/ s5 G* n& t; W8 e0 P3 ]崩 bēng - collapse*& Z% J7 i$ W% F) u8 K* F
崩溃 (崩潰) bēng kuì - collapse*+ P6 g. N8 {* j: L
逼 bī - checking extension; v) d+ @1 p- O, E# \# c' G
鼻顶 (鼻頂) bí dǐng - nose tesuji) A s# |7 r. I& o6 K% r% z/ v `
比气 (比氣) bǐ qì - capturing race1 }& q9 m2 }8 B) ~) |4 q* X7 W
比赛 (比賽) bǐ sài - tournament*
, w( \1 H4 C6 V% X' C2 ]+ H \边 (邊) biān - side*
& g2 s& ^7 z+ ]& l0 P6 u变化 (變化) biàn huà - variation*4 h6 S# ~# j7 b7 S8 s
变相中国流 (變相中国流) biàn xiàng zhōng guó liǔ - mini chinese opening6 ~) l/ w" u _
变形中国流 (變形中國流) biàn xíng zhōng guó liǔ - mini chinese opening( D: x% [ e/ N" |- J6 W
变着 (變著) biàn zhāo - unusual play
( X! K6 q0 V, y( [并 (並) bìng - horizontal stretch$ R- g( Z6 k9 O
步调 bù diào - logical order of moves (moving reasonably, beneficially, and with restraint)8 `$ B/ C" y9 L% A/ z# q
补强 (補强) bǔ qiáng - reinforce*0 Y4 C) i) N, V3 A& \5 S7 A5 t/ Y
布局 (佈局) bù jú - opening
% i( n/ Z+ c% F7 o不利 bù lì - disadvantageous*4 Y& |+ Q# A% I! g' O
不入 bù rù - suicide+ P q9 f5 @1 t$ H* Q
不入子 bù rù zǐ - suicide
/ r, {5 w) a$ o" G不提三目 bù tí sān mù - three points without capturing
* S/ ]# v8 Z& _不提五目 bù tí wǔ mù - five points without capturing: l, {+ ?* W: s) u: H. Q$ f# n
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C
3 E" q# V" ` y6 f猜先 cāi xiān - guessing the stones (Nigiri: random color choice before the game)- \" {3 n+ q+ D' M8 H0 {9 o
猜子 cāi zǐ - guessing the stones (Nigiri: random color choice before the game)
# I3 I. q7 f' x1 U# d参考 (參考) cān kǎo - reference*9 x& v" ]: H1 A8 s. |2 t( R" U
残忍 cánrěn - bloody or merciless*3 u: Z7 z4 F+ W' M& c
拆 chāi - extension: e" D9 }) n" f* _& ^( m( \6 F4 h
拆逼 chāi bī - checking extension
1 a# G3 N, {6 \6 _' Z( h! j7 R拆二 chāi èr - two-space extension! {% l; M; R. N
拆三 chāi sān - three-space extension
8 E: f8 d4 {1 ?3 s拆四 chāi sì - four-space extension& R0 \4 L) B3 r' P$ {
拆五 chāi wǔ - five-space extension
* J6 ~# E. [0 q6 Z5 ?0 ]拆一 chāi yī - one-space extension" I* c& z- b8 e' o2 j' E
缠绕 (纏繞) chánrǎo - harassment technique6 K2 [4 B* p4 T7 J2 V- r, F
长 (長) cháng - stretch
! c) ?+ j4 `9 l+ P; g7 B长考 (長考) cháng kǎo - think for a long time
, c/ B6 X/ e# |7 p9 }9 d3 Z长气 (長氣) cháng qì - increase liberties
9 o6 t- M# w9 @9 p0 c" i0 @( n8 c$ {长生 (長生) cháng shēng - eternal life
7 R( R, z% B( G/ i场合定式 (場合定式) chǎng hé dìng shì - situational joseki
# n4 r# h* [( x0 l. x1 c超大飞 (超大飛) chāo dà fēi - very large knight's move
g% s9 j" R% b1 B' d超高目 chāo gāo mù - 4-6 point
- W# O8 |) C$ p2 s7 H2 a* j超时负 / 超时 (超時) chāo shí fù - lose by time
$ i: R8 M) a9 M" e超时胜 chāo shí shèng - win on time# y6 `' J+ J0 E0 ^* z* M
成功 chéng gōng - success*( Q# Q0 z3 t3 W. f
成立 chéng lì - possible*! v% s. h& K' I- Y2 ~' b
秤砣 chèng tuó - two-stone edge squeeze
6 @2 _% p- g; }: N+ ?# e吃 chī - capture
; x a1 }4 X0 b: [9 [$ B) K吃亏 (吃虧) chī kuī - loss*
0 ?& x6 c) a# }) |2 X8 |2 K持棋 chí qí - jigo0 ?% @ T9 H) V$ M1 m
冲 (衝) chōng - push through! `$ @ [, t1 I2 d5 a: r! _
重复 (重複) chóng fù - overconcentrated
- c) C2 H$ u: b% |7 \/ `5 i0 U初段 chū duàn - 1 dan7 p3 g9 E! {# O
初级 (初級) chū jí - beginner level*- ~ Z8 P7 l- O+ d' X* e: B+ v/ q
出头 (出頭) chū tóu - getting ahead4 Y. V5 a; W$ w7 m' t: J& b
刺 cì - peep! t, d& h0 a, P
次序 cì xù - sequence*
, F" g. r) `/ r+ {& y; F0 X错误 (錯誤) cuò wù - mistake*
& Y4 r: G9 T- R错小目 (錯小目) cuò xiǎo mù - rotating 3-4 points
& N1 V+ B) B; }
0 M3 g+ w% G, S5 H' Q
$ b7 }1 Q; h$ ~# N4 ~D
* G; P3 V; ^2 s7 k/ l8 V/ R( M7 W* P搭 dā - attach" B; P8 b; c- u1 p( M
打 dǎ - atari( C- l( L2 h* ?9 |
打吃 dǎ chī - atari! @2 D1 _: P% K/ Z
打二还一 (打二還一) dǎ èr huán yī - capture two recapture one
) O! R" u; j& y+ t( I打挂 (打掛) dǎ guà - adjourn game _( L- q0 a9 i# \
打劫 dǎ jié - ko
: t6 o9 k l6 A) X% f打入 dǎ rù - invasion
, d- I+ a8 S8 Z/ @4 ^1 ^& K# K打三还一 (打三還一) dǎ sān huán yī - capture three recapture one0 }& y$ C% d/ @* M8 K
大 dà - large*/ Q! g0 ~% Y. Q/ R# m
大场 (大場) dà chǎng - big point
$ }) T6 i+ {) n7 ^6 W9 ]大飞 (大飛) dà fēi - large knight's move
) j u! v: Y! S( V大局感 dà jú gǎn - whole board thinking/ m- q _ I E+ T( K X3 X
大龙 (大龍) dà lóng - dragon*
2 s+ ?7 C F( }6 \% z4 `% ]1 Y大模样 (大模樣) dà mó yàng - large-scale framework
/ J4 [1 t; Y; t大盘 (大盤) dà pán - large board (19x19)
: p6 W' H% B/ T5 z大棋盘 (大棋盤) dà qí pán - large board (19x19)% K( F* c0 V! l4 T5 P ]4 m0 o
大伸腿 dà shēn tuǐ - large monkey jump
" Z( S# G# z3 W+ Z8 a大头鬼 (大頭鬼) dà tóu guǐ - two-stone edge squeeze
( w8 t& W$ ?1 G$ E) f大雪崩 (da4 xue3 beng1) - large avalanche) p2 N. c. X( f$ h' m# C
大压梁 (dà yā liáng) - Da Ya Liang) y/ T2 ]+ T4 D7 P6 e
大眼 dà yǎn - eye with two or more spaces
! U( |8 P4 _5 p4 d& i' Z2 x大猪嘴 (大豬嘴) dà zhū zuǐ - j group6 b% t& B' i, n
带钩 (帶鈎) dài gōu - long l group$ e$ a* g: f+ u6 I( y( p
单关 (單關) dān guān - one-space jump/ d) T1 b2 F4 j% p
单官 (單官) dān guān - neutral point
8 u; x U6 x T% X) X o; [1 t单劫 (單劫) dān jié - half-point ko& ]1 W ~: T1 a- }- T
单行道 (單行道) dān xíng dào - one-way street** K$ h" o8 p3 ? R n
挡 (擋) dǎng - block*
' O$ h1 Y9 p2 Z刀把五 dāo bǎ wǔ - bulky five, \% i: ?2 g$ \ ~$ ?% D( V
刀板五 dāo bǎn wǔ - bulky five" r& S0 f& A) y! c+ ?# \; @: i
刀柄五 dāo bìng wǔ - bulky five
7 n! |, c7 `* s d. e" l刀五 dāo wǔ - bulky five
1 V7 E4 Y4 i0 h7 m1 F! k: x' t倒扑 (倒撲) dào pū - snapback( p0 S* x! b/ V
倒贴 (倒貼) dào tiē - reverse komi G. e: }0 k- Q+ o; Z4 ^% X
倒脱靴 (倒脫靴) dào tuō xuē - under the stones
# f- d% m4 t5 P( J低 dī - low*, c9 C/ j1 o/ y1 X( c! Z( W2 @
敌 (敵) dí - enemy*2 a: I; ?. a, I& z
抵 dĭ - hold up; push against, to support, to resist*! w" Y m" L, Q" p3 M
抵抗 dǐkàng - to resist; resistance*
/ U) |$ D f$ ]6 p敌人 (敵人) dí rén - enemy* L) n' _' f3 }: O6 q5 y' R5 d
地 dì - territory*4 e+ _9 Y- }- \5 K. N' n9 g# h
地盘 (地盤) dì pán - territory*4 V' x. u/ R. t+ ]1 l
地域 dì yù - territory*' C% j8 W" n' E
点 (點) diǎn - placement; point/ \1 v7 \% B3 A5 `
点方 (點方) diǎn fāng - eye-stealing tesuji/ p; c$ u; P6 B: D& @
点角 (點角) diǎn jiǎo - corner invasion
+ R# X/ i" i6 D5 \9 e' Z9 i1 B点目 (點目) diǎn mù - counting
' s) v- \5 w! v7 U* f- e2 G3 `% R点眼 (點眼) diǎn yǎn - placement inside opponent's eye T; j/ [ Y7 H9 {; D& L& v
调子(調子) diào zi - choshi
q ~+ N1 M8 r" p7 ~- `& A3 d' b丁四 dīng sì - farmer's hat; pyramid four8 H& V1 r1 u& A' t! h
顶 (頂) dǐng - bump
( _! b* V) ~! o' q定式 dìng shì - joseki
6 T% h6 ^; w+ H W5 |定型 dìng xíng - settle
, l6 _. q+ a0 i( s# o* L' {0 ^东坡棋 (東坡棋) dōng pō qí - mirror go
& A+ k1 ^; z$ X ?* p4 G- E斗方 (鬥方) dǒu fāng - carpenter's square% L( P7 G" p0 s! E, J
读秒 (讀秒) dú miǎo - byo-yomi
D; }' U" H8 B+ O3 K j5 ~渡 dù - bridge under$ E8 j( d% D) h/ u# \1 K
断 (斷) duàn - cut*" {2 ]" U0 o3 S7 r" _
段 duàn - dan6 u% V+ j# A2 Y: D! N
对策 (對策) duìcè - countermeasure*6 h8 j* Q1 u( g: I4 q5 m, V# v
对局 (對局) duì jú - play game*9 ^! R7 t! k; y/ ?( D+ C* O
对杀 (對殺) duì shā - capturing race, s* B: k4 w8 [
对弈 (對弈) duì yì - play game*7 X g1 }" R7 b+ m
遁 dùn - to escape, flee (逃遁 táodùn); (disappear)*" [3 @' `1 j4 p4 {
多元劫 duō yuán jié - multiple ko
9 N2 o5 q6 l- c |1 h5 d+ z5 Y5 a# R
% F" ~$ s. n, c$ ?4 f+ n! H/ L
7 `8 j, P& D& V: T* RE$ e* O& O! c! u6 g# c0 X: V5 d) L4 q9 T- _
恶手 (惡手) è shǒu - bad move
# g% n* r/ W# u/ B9 H6 f& }% J: c3 D二间拆 (二間拆) èr jiān chāi - two-space extension
0 [* G. h; L u1 x, Y二间跳 (二間跳) èr jiān tiào - two-space jump7 \. G: m" b- `2 s3 K$ ?
二连星 (二連星) èr lián xīng - ni ren sei
7 v5 r( E* w+ g2 I j' ~! R! d/ k二手劫 èr shǒu jié - two-step ko9 x) S! W! |2 v) n1 f$ C: S0 W/ f1 q
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0 Z- E' K: I8 \F( n: O" }: B H, _
发展 (發展) fā zhǎn - develop*4 k# S9 u+ R7 W# G, i# ^/ H( L
法 fǎ method, way (also 下法 xiàfǎ)* x7 B6 {, {9 U. w
反扳 fǎn bān - counter hane9 I& S8 ]6 L; w
反打 fǎn dǎ - counter atari% s- c% ~) f* A9 w! D# C
反攻 fǎn gōng - counter attack
9 p: s' Q, o& J0 }反击 (反擊) fǎn jī - counter attack
0 ]& b/ F; C8 i* x+ a反夹 (反夾) fǎn jiā - counter pincer+ U0 w( s- u$ E( ]
反提 fǎn tí - recapture
( F. I; i- G+ C# {+ |3 B, m+ [方法 fāng fǎ - technique*
; e" _, A- O7 T! V' b4 Q, Q% i& p方四 fāng sì - square four' U ~7 N1 e+ [& Z5 p; z. h0 L
方向 fāng xiàng - direction*
7 r9 n9 ]7 [3 W方形 fāng xíng - mouth shape( t6 ^8 D& L* a2 P' C/ c9 `* c( f* @. |
防 fáng - defend*
3 A: j3 |+ b& Q防守 fáng shǒu - defend*6 I* p+ Q1 r' m4 q0 _. ]
飞 (飛) fēi - knight's move! X9 J8 g) f6 d
飞刀 (飛刀) fēi dāo - exception move to joseki, not necessarily hamete
1 U" U* `' l$ Z$ A3 W飞压 (飛壓) fēi yā - press
% f0 B( ^: u/ E8 j4 n) M: @9 X: q0 D废着 (廢著) fèi zhāo - useless move+ f' l: |0 {0 y. O
废子 (廢子) fèi zǐ - useless stones
5 T8 m# m. a; n$ \* D; a* t6 ~分投 fēn tóu - splitting move% a7 \' d: e' y1 A: }* q2 E
分先 fēn xiān - even game" z* q0 w+ B4 @+ }
封 fēng - seal in*1 _" z' s3 L( f' m5 n# A5 l
封手 fēng shǒu - sealed move! j/ b" Y! z, V0 H9 ^9 ^" b
封锁 (封鎖) fēng suǒ - seal in*& V( i7 H! V9 r" U
浮棋 fú qí - floating stones
+ ?& c1 A& X: M% C浮子 fú zǐ - floating stones
, n4 C5 c# m- Q- ?" ~. P负 (負) fù - lose*
, ]& [8 j; r; e' x复盘 (復盤) fù pán - game review
+ E: z3 p- \! R* S: z+ Z. ?8 |/ Z
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G
( Z, A# q: B# K0 r' x概念 gài niàn - concept*7 ?" s+ e2 P) G9 y5 l4 {, B% c
感觉 (感覺) gǎn jué - feeling*
: |$ Y8 h' ]9 u高 gāo - high* k2 E6 T4 H. v" d9 ?7 K3 B1 }
高级 (高級) gāo jí - advanced level*$ z: ]2 V3 z* w- _
高目 gāo mù - 4-5 point/ g ^" T5 P6 b* J) X
根据 (根據) gēn jù - base*
2 D6 V [1 M# g# v4 Z( l8 _根据地 (根據地) gēn jù dì - base*
' @7 V& ]8 j: y: }" d v* w$ x2 J攻 gōng - attack*: c' r$ M7 J$ y
攻击 (攻擊) gōng jī - attack*
2 V3 l7 u4 ~* A4 a G共气 (gòngqì) - shared liberty; W6 _' ]* q7 o' {# i. _
公气 (公氣) gōng qì - shared liberty
$ [: f& q j" P5 N攻守 gōng shǒu - attack and defence*5 }8 q* v) c# E" K9 v. V
共活 gòng huó - seki
* D5 R4 n! a3 c( k( l/ Q! w$ ^孤棋 gū qí - floating stones- ^! x: }" \" Z6 A$ Q x: D* x
挂角 (掛角) guà jiǎo - corner approach5 A! t ]- @3 R" J m
拐 guǎi - bend*
+ E( ]* ?& u) D& L' M3 K' C怪着 (怪著) guài zhāo - ghost move, \ ?1 B4 k# D9 A
关 (關) guān - one-space jump
" k. E$ H6 {( Y" e1 c官子 guān zǐ - endgame2 G+ w$ z9 W( @) `
龟甲 (龜甲) guī jiǎ - tortoise shell
' N! z* k% W. P# j& m# K5 x- n规则 (規則) guī zé - rules*
6 n9 L; ]9 C s鬼手 guǐ shǒu - ghost move9 m) I9 I( h7 p6 o, p
滚包 (滾包) gǔn bāo - squeeze
* g/ z9 x6 j" U# h$ p4 i滚打 (滾打) gǔn dǎ - squeeze6 M7 r) j8 k9 C9 g, v
滚打包收 (滾打包收) gǔn dǎ bāo shōu - squeeze
' X! A+ t8 T# r1 q过分 (過分) guò fèn - overplay0 p" U T4 X9 @2 @5 p5 S0 D/ \
国手 (國手) guóshǒu - national champion*& V: r4 F* A* H* y7 m& s
+ J; K9 X7 g i d+ z: ?
5 U, i! o* B/ [4 O& s% E3 \
H
* l A7 m' X& L; A韩国流布局 (Hánguóliúbùjú) - Korean Fuseki
1 F$ H5 |5 N' L$ G7 W好点 (好點) hǎo diǎn - good point3 M1 x/ [/ A, L" R; D* h
和棋 hé qí - draw*3 W2 u* `0 d2 n3 G4 _
黑 hēi - black*
! d! ]5 ?, X! k! M黑方 hēi fāng - black player*
% F3 Z: }) j n4 R0 R! ]黑先 hēi xiān - Black plays first*
- K: y+ y7 c% ^. P7 u猴子脸 hóuzǐ liǎn - Sake bottle shape0 Z0 \* A9 z0 q0 |; [8 T
厚 hòu - thick*
/ F" ^7 y7 ]/ S后悔 (後悔) hòu huǐ - regret*
; A: g& a [4 C8 B. R) @后面推车 (後面推車) hòu miàn tuī chē - pushing from behind% y* U n) K8 o% C3 [3 ]
厚实 (厚實) hòu shí - thick*
5 ?8 o" J! {! c$ X厚势 (厚勢) hòu shì - influence*# `3 K! c5 V+ n U+ m. ^
后 (後) hòu - after; later*
7 ?7 f) ]( g: A% O& x0 O" [3 X! y* \后手 (後手) hòu shǒu - gote) V& y! B5 k; w, N2 N. B. f9 p
后手劫 (後手劫) hòu shǒu jié - a ko in which the opponent makes the first capture
/ m5 W* c' o. b, `后续手段 (後續手段) hòu xù shǒu duàn - follow-up
) p8 J6 Y" i2 Z后中先 (後中先) hòu zhōng xiān - gote with hidden sente$ X: Y0 {; I! }! k
虎 hǔ - tiger's mouth
9 Y( T% k8 d$ E虎口 hǔ kǒu - tiger's mouth
`3 {. B# {5 p1 c' a互破 hù pò - mutual damage( O# c* P1 t+ d* k- c+ v
互围 (互圍) hù wéi - mutual surrounding of territory
, K6 Z! O7 t+ r. M8 i花见劫 (花見劫) huā jiàn jié - picnic ko
" o# |. |) j5 s7 `; H5 z花六 huā liù - rabbity six! J9 c% C9 w5 j, J" j$ t8 ?
花五 huā wǔ - crossed five
- l$ l$ b# x+ }; M还原 (還原) huán yuán - transposition
1 F# |8 v9 C; B. i# j缓 (緩) huǎn - slow*
) D# {2 e! h2 w* a. L缓慢 (緩慢) huǎn màn - slow*
4 ~0 F$ e; L. v1 \缓气劫 (緩氣劫) huǎn qì jié - approach ko& N& o; E: C6 D6 @
缓气征吃 (huǎnqì zhēngchī) - loose ladder (full name)
6 T5 P( @6 m, g) L缓手 (緩手) huǎn shǒu - slow! ?1 W3 `0 c) q, U5 G0 i& u
缓征 (緩徵) huǎn zhēng - loose ladder( T8 f7 r" E7 \
缓征子 (緩徵子) huǎn zhēng zǐ - loose ladder
6 V! e# m; y. y3 ?黄莺 扑 蝶 huángyīng pū dié - a yellow oriole captures the butterly = PattingTheRaccoonsBelly, a 1st-line capturing technique! D6 ?: Y1 \8 B& H# H
回手 huí shǒu - take back*/ H5 b7 F8 `) K. @ K8 ]4 ?
回提 huí tí - recapture' L% {$ U, j/ J
悔棋 huǐ qí - take back*
! M. B0 O% C' S; k: h活棋 huó qí - living group `; x. I. s. r# s' X# @
. P% h; K" {( ]; S/ D4 Q( K
6 A4 M2 F( j9 u* {% i! wJ: k0 c7 B6 N# @: K6 |( {7 x5 S
急 jí - urgent*
' v; J1 ~+ J' Q+ i: Y( {级 (級) jí - kyu7 j" B4 I0 O; P
急所 jí suǒ - urgent point
( ?; ]$ Y! Q* {4 f8 d# T挤 (擠) jǐ - bump into diagonal; choke; atekomi1 q# D% b! x+ B
技巧 jì qiào - technique*
* W q& j1 m. a _$ C& x计算 (計算) jìsuàn: to count [3] / to calculate / to compute; calculation; (reading/analysis)*
+ O; U+ ~0 S0 h: t/ z1 V: v* S; u佳 jiā - excellent*
4 ?& Z: c. W$ N/ h. `夹 (夾) jiā - clamp; pincer
; E" C& i$ f( q+ l枷 jiā - net
" ?+ S* D ~5 ~( H( t枷吃 jiā chī - net# H4 K1 R$ |/ r0 E* i: z5 m
夹攻 jiā gōng - pincer2 d" c% D8 S& p0 ?
假劫 jiǎ jié - false ko threat
. C1 `2 s1 K2 ~假双活 (假雙活) jiǎ shuāng huó - false seki, f# q* W: e# A4 }$ e
假眼 jiǎ yǎn - false eye
0 J B/ c6 e2 ]# i; z0 B- H假眼活 jiǎ yǎn huó - two-headed dragon- H2 L& y6 k$ v: J/ ~+ i
尖 jiān - diagonal
* j' }8 b0 I( D4 H5 R! U尖冲 (尖衝) jiān chōng - shoulder hit
" W7 u2 @ M: k; u" A3 c尖顶 (尖頂) jiān dǐng - diagonal attachment2 S8 \: l3 w6 y t1 ^$ R. }# Z
坚实 (堅實) jiān shí - solid. L: h( e. M8 C7 `4 g
见合 (見合) jiàn hé - miai
; E/ U" _% f! \( U教 jiāo - teach*
# `2 d, m: R" v; ?交叉点 (交叉點) jiāo chā diǎn - point
/ ~4 U; b* E! S交点 (交點) jiāo diǎn - point& C/ a) \ ]9 c6 T9 X, l
焦点 (焦點) jiāo diǎn - focal point*' R2 B2 J5 Q, r3 v$ Q! V
交换 (交換) jiāo huàn - exchange*" u# w# W3 \4 l6 o o
角 jiǎo corner (angle, horn-shaped)*# B9 [; a6 C% x7 e
叫吃 jiào chī - atari
6 J2 {, A+ V1 P; K教师 (教師) jiào shī - teacher*
5 ~+ I; U4 o [$ K教室 jiào shì - classroom*( @; h7 N' r4 I' e7 C
基本功 jī běn gōng - fundamentals*" V C' t# l1 n0 s. m
接不归 (接不歸) jiē bù guī - connect and die
, _: j5 r, ?6 ?( R5 k7 c1 z劫 jié - ko1 b/ d4 R! g Y, q% T
劫材 jié cái - ko threat' x9 D3 Y. z0 M" z
结果 (結果) jié guǒ - result*
& ^% @, U' W& V劫活 jié huó - live by ko
2 G5 ], S! W/ V. g" F9 C诘棋 (詰棋) jié qí - life and death problem
# e4 W1 f. ?" z. r0 A2 g2 O3 i3 e劫杀 (劫殺) jié shā - kill by ko& R! g5 f+ c5 ^
劫争 jié zhēng - ko fight
# W' V2 U E1 o/ o解答 (jiě dá) - answer, solution*
3 m6 p* H7 w7 R9 i, Y金柜角 (金櫃角) jīn guì jiǎo - carpenter's square8 @& ~. x; b% A! ]* @
金鸡独立 (金雞獨立) jīn jī dú lì - double shortage of liberties also known as Golden Chicken Standing on One Leg
/ K$ K% Y) j1 Y" u& u( Z3 k紧 (緊) jǐn - tight*5 Y1 c0 s5 ~" m- {
紧带钩 (緊帶鈎) jǐn dài gōu - long l group without outside liberties
5 \$ x9 i/ Q6 _, X. B/ c紧劫 (緊劫) jǐn jié - direct ko1 ~" [; U; [* G: {% k3 ^
紧气 (緊氣) jǐn qì - reduce liberties& m4 g- @! m; m
紧气劫 (緊氣劫) jǐn qì jié - direct ko6 F" P- t* J9 k" {4 p
禁着点 (禁著點) jìn zhāo diǎn - illegal point
# |" D: Y! Y2 d8 X& n9 y净吃 (淨吃) jìng chī - unconditional kill (净= clean, only)
% l* b4 h e& F净活 (淨活) jìng huó - unconditional life
: p4 _& t! V* W5 V$ o# y. ]; S净杀 (淨殺) jìng shā - unconditional death9 m: Z8 S: b* b R; t
净死 (淨死) jìng sǐ - unconditional death' ~0 S0 y1 ~2 k, _5 n# o, D$ {
救 jiù - rescue; save*# _- u6 d+ a# m/ N
聚 jù - placement inside opponent's eye
0 z& u; r7 E6 c) y7 }, R俱乐部 (俱樂部) jù lè bù - club*, s4 o$ `) |! e( v" n
聚六 jù liù - six-space killable eye shape. M7 B4 _5 X# e
聚三 jù sān - three-space killable eye shape# k3 a+ Q' Q+ W0 K1 U* R8 h# C* N
聚四 jù sì - four-space killable eye shape. g$ g( k) Q6 j- `' S. q
聚五 jù wǔ - five-space killable eye shape
2 `, w& E$ w5 V* [决战 juézhàn - decisive battle*
W. z; x9 |7 x1 x, ?0 e诀窍 ( 訣竅 ) jué qiào - secrets of success / tricks of the trade*) a. m* R2 F; L; D- ^% _" E
2 {# V5 P4 |7 ?
0 ^* b7 T# b. n, r8 ~3 E z% qK
, H) P- ?* {$ I卡眼 kǎ yǎn - falsify eye3 C6 Z9 J! L/ _5 b! n& p# } [
开拆 (開拆) kāi chāi - extension2 ~8 q6 c% T- e) X5 E2 N+ c
开花 (開花) kāi huā - ponnuki
% I% P! k$ I5 T$ ]) t开劫 (開劫) kāi jié - create ko0 N& W3 D# G$ ~5 ~; a& `
开局 (開局) kāi jú - opening
4 M& e! A0 X6 B) A看花劫 kàn huā jié - picnic ko
" f% ^9 B0 z' K7 ]. F- G S6 `, p- t抗 kàng - to resist, fight; to oppose to defy** @9 j1 r+ _3 P/ D+ Y' ~( m. N
靠 kào - attach one line higher than enemy stone' `& u9 ?* I. ]4 Y0 ~
空 kōng - empty*2 d X7 f* b% l7 P
空间 (空間) kōng jiān - space*' g8 e* p+ B- ~' _; ]
空三角 kōng sān jiǎo - empty triangle
: n1 j' H# z0 I空 kòng - territory*5 r7 n: f& p# p0 J L7 y9 ? K
跨 kuā - attach at waist of knight's move
! p! z. Y# r* ^% k2 h7 {跨断 (跨斷) kuā duàn - waist cut
1 h& j3 q D' d, a快 kuài - fast*
: e8 \: `2 S+ u" T N. |; W" E快棋 kuài qí - blitz game
4 f* Z2 b" L9 S0 Q宽 (寬) kuān - loose; wide*9 |+ [- h* R0 }+ p* R4 [7 R( G
宽带钩 (寬帶鈎) kuān dài gōu - long l group with outside liberties5 N% q0 D4 X7 {7 M
宽气 (寬氣) kuān qì - increase liberties
. s5 H0 z5 a" i3 \宽气劫 (寬氣劫) kuān qì jié - approach ko
7 _ m S. G& u/ N! p亏 (虧) kuī - loss*
* h" N, z8 L" X亏损 (虧損) kuī sǔn - loss*
4 s I- S0 b! v9 Z/ ]扩大 (擴大) kuò dà - enlarge; expand*
8 k6 z; h% n! }5 A) L扩张 (擴張) kuò zhāng - enlarge; expand*: u8 P4 R% m" j: }6 [. I, ?2 U _# [
[edit]2 @4 |$ J9 Z# t$ ~& a: n: @
L
- `. Y% E' S5 `. W7 J3 w2 G赖皮劫 (賴皮劫) lài pí jié - many move approach ko
% w+ E8 ?1 P% F拦 (攔) lán - checking extension; prevent opponent's advance*
% E. \/ a0 Z; ]+ c/ C拦逼 (攔逼) lán bī - checking extension
+ `9 Y( ~4 W3 N% o8 L* q烂柯 (爛柯) làn kē - ranka
. M. J- e* R! j5 N0 n4 \1 \老师 (老師) lǎo shī - teacher*
2 h$ Q; U# T% B. Q老鼠偷油 lǎo shǔ tōu yóu - mouse stealing oil: i# \: \, f6 Q7 s. A) X9 a8 W, P
类型 (類型) lèixíng – pattern, type*
2 K, Z+ {1 I+ n冷着 (冷著) lěng zhāo - unexpected move+ L0 E! i# l8 Y
利 lì - profit* u9 N1 y- o4 i" s0 r; J" G* T
立 lì - descent; stand
7 N/ X8 z, O$ L利用 lì yòng - make use*' X3 a2 V+ y7 c4 h }2 z' |* J
连 (連) lián - connect; continuous*
% s% t7 `) i$ @9 q连扳 (連扳) lián bān - double hane
5 j7 A" y* o3 P0 q连环劫 (連環劫) lián huán jié - double ko
& l* g/ J1 z% Z, j% S# i, ?% }连接 (連接) lián jiē - connect*! j+ g0 _) J" P
联棋 (聯棋) lián qí - pair go5 F+ g# s" W5 z( U: |
恋子 (戀子) liàn zǐ - reluctance to sacrifice" f/ D) K! u0 f! c% |
两分 (兩分) liǎng fēn - equal*7 V8 H4 _1 w+ i: I& H* C3 G* w
两頭蛇 (兩頭蛇) liǎng tóu shé - two-headed dragon (literally, "two-headed snake")
( {. h. [" y$ o5 a4 f劣势 (劣勢) liè shì - inferior*2 i8 u' F/ Z" L1 ^
裂型 (裂型) liè xíng - split shape
5 O; q) L6 p h% M h3 i龙 (龍) lóng - dragon*
: S4 k X! R: V; d& |" s漏着 (漏著) lòu zhāo - oversight
g3 Q E6 s0 O# b落子 luò zǐ - playing stone on board
2 [0 W- n2 a1 e) j& n! K* E9 q e9 {0 v6 B7 z# v0 m
! C6 z/ ~# \8 q/ f7 z& T# eM
$ Z/ P: u7 V9 r) g1 A; \3 ?# Y满意 (滿意) mǎnyì - satisfied*
- i1 o8 g* T9 x+ j: y$ l# F慢 màn - slow*7 Z! s. ?$ P/ s1 n
盲点 (盲點) máng diǎn - blind spot
0 j8 j6 s. G. ]9 c% l8 T梅花六 méi huā liù - rabbity six! Y3 F# p: V% S) b. K
梅花五 méi huā wǔ - crossed five
( W8 k$ \ w# Z门吃 (門吃) mén chī - capturing technique by atari
0 y1 r. ?. v7 ]7 l# @* ]迷你中国流 (迷你中國流) mí nǐ zhōng guó liǔ - mini chinese opening" V6 S/ P) a1 Z# Z& P" D
妙手 miào shǒu - excellent move
6 |% f, u1 N$ s: @7 N5 A0 U; Q妙着 (冷著) miào zhāo - excellent move' P% u) Y4 N% U2 \( ^2 q E
模仿棋 mó fǎng qí - mirror go
6 l, n3 M0 R7 V4 j模样 (模樣) mó yàng - territorial framework
" f7 T% ?$ A& K) w目 mù - point of territory* l! B$ f" F$ C, s2 i" y4 R
目外 mù wài - 3-5 point
# W( v6 z/ d9 w2 w) M
9 q0 l, U1 k" u- G! |# `% @. \. v; {# h/ g
N5 S# |$ Q8 w3 [9 z
内气 (內氣) nèi qì - liberties surrounded exclusively by one player's stones0 |+ L" p. d, h" L$ T0 c+ l
逆官子 nì guān zǐ - reverse endgame move
9 s# O: f7 [, o逆先 nì xiān - reverse sente- m4 _4 L; w/ D1 R! h$ k
逆先手 nì xiān shǒu - reverse sente
! |- G* u3 l8 V: y/ q逆转 (逆轉) nì zhuǎn - overturn game
% g5 t' R8 X5 J( c2 _; e3 @' u粘 nián - connect*7 G7 d9 e4 u9 i' c$ r
凝形 níng xíng - overconcentrated shape
. C2 ]9 I$ M0 k! W, \5 H+ ^/ B6 y扭断 (扭斷) niǔ duàn - crosscut6 }/ l+ P& F1 E- a D/ Z
扭十字 niǔ shí zì - crosscut2 ] e# d" O4 d5 j
扭十字长一方 (扭十字長一方) niǔshízì cháng yīfāng - extend in a crosscut) C: y, ~; @" ?
扭羊头 (扭羊頭) niǔ yáng tóu - ladder6 ^8 F" e3 t; b. K
$ b+ m8 A2 r* H3 b! T
4 }3 B% b( L4 v1 r G8 c' u2 O2 V0 S6 uP! c, j% p# q- n" k: N
爬 pá - crawl*
6 Q# ~9 z* x# q! W7 D盘渡 (盤渡) pán dù - bridge under
0 z$ d# ^ N3 T' t4 q% b) s' l盘角板六 (盤角板六) pán jiǎo bǎn liù - rectangular six in the corner; y" A& A) q* S* c1 H
盘角曲四 (盤角曲四) pán jiǎo qǔ sì - bent four in the corner
# z! _' S- o; H抛劫 (拋劫) pāo jié - throw-in ko! p$ ^8 {2 G @ \* m* _# ]! w
配合 pèi hé - coordination*( V% U9 Q" `- P
碰 pèng - attach to the side
- s: S; w% l8 J" M便宜 pián yí - profit*
7 Q9 x* O2 J9 \! I骗着 (騙著) piàn zhāo - trick play, hamete+ y+ \3 K3 h# c4 n* T% m, A' d
平衡 píng héng - balance*
# d. q G' h3 W6 _破 pò - break*
, \& ?3 U% [: f: e" h4 j1 l剖析 - pōuxī dissection / self-analysis7 S" Y2 a/ x9 M( F0 ?+ @: }8 S/ T" F
破解 pòjiè - solution, answer to a problem*; Y2 U: l6 ?) |8 j q% y+ T0 m
扑 (撲) pū - throw in9 f8 R7 W/ c% w# F5 z9 s) @% ^! b
葡萄六 pú tao liù - rabbity six
: @/ M3 s x3 c) p谱 (譜) pǔ - game record
9 K7 a( j3 f4 w5 {; l# s普通 pǔ tōng - common*
1 _7 u- G3 U1 B4 `* i4 }; T[edit]( a; G6 L. e# m7 D! n( I$ L
Q
1 ]6 }) y: w# F7 O' O欺着 (欺著) qī zhāo - trick play, hamete
S( y6 e1 u H* D) ?+ f7 {棋板 qí bǎn - go board1 C7 |9 [% z6 Q! y$ i& d- X" S& [
棋风 (棋風) qí fēng - playing style
- h8 x1 H0 |/ n+ X) ^% T棋盒 qí hé - stone container* u1 r7 n& x$ h# z1 R4 t! F
棋筋 qí jīn - key stones
5 M! v% F! i% H9 Q! z2 C' S棋精 qí jīng - key stones
( E* Y" Y' e( s/ O" G棋理 qí lǐ - go theory
, d! l. n0 n4 c3 M* K! \ O棋力 qí lì - strength in go
/ x! ?8 m" I& c: R& p6 T棋盘 (棋盤) qí pán - go board
/ K( L; O: m5 Q% i+ ?% _8 j# y# ^棋谱 (棋譜) qí pǔ - game record" C1 m" w. I5 ~2 i- b8 O
棋石 qí shí - stone8 l0 `( A6 m- N: R# e
棋手 qí shǒu - player*. f! g8 p& u1 c1 b* _8 H w
棋书 (棋書) qí shū - go book4 K9 _2 O" t2 }! e) n( @4 k
棋院 qí yuàn - go institute
+ o' ` b3 ?, C棋形 qí xíng - shape
0 s, V0 ^, `. x9 r棋钟 (棋鐘) qí zhōng - clock*
, H1 i1 n' p0 c6 ~) {8 ?& ~棋子 qí zǐ - stone
2 l" k/ f) _9 P* R1 N, c! c! H弃 (棄) qì – abandon, to discard, throw away
7 @* J5 o, c* I4 W0 k2 X4 P: z弃子(棄子) qìzǐ - sacrifice
! a8 e8 E3 Y U7 }1 W( f气 (氣) qì - liberty2 J0 u% O4 [; f! l
气合 (氣合) qì hé - fighting spirit( y, f, _" ]+ I' F1 N5 y. D
气紧 (氣緊) qì jǐn - shortage of liberties: g' P! C' ~2 C& `% E$ v* I" I. ?$ f _
前 - in front, before*
3 _0 P3 b* j' W- m: X浅消 (淺消) qiǎn xiāo - erasure
" S4 l* @% f4 R0 t5 H, w墙 (牆) qiáng - wall*5 O7 T3 J- s7 F, N
强 (強) qiáng - strong
' w9 C6 B/ s. y) ^, l墙壁 (牆壁) qiáng bì - wall*
' l4 J V W- X$ v: C, J强棋 (強棋) qiáng qí - strong group
+ z) {7 _( x2 y巧手 qiǎo shǒu - clever move
9 G; w9 c5 {3 S+ b3 M3 ]6 b, ^0 q巧着 (巧著) qiǎo zhāo - clever move6 Y, U6 Z3 ` O6 l/ X! t: D9 Y' Z
切断 (切斷) qiè duàn - cut*
+ | E1 N( m& E( a3 K侵消 qīn xiāo - erasure- y% ^0 E: y% r0 ^
轻 (輕) qīng - light*
( z( K7 x+ h! g9 l侵入 qīng rù - invasion
# g2 v0 J6 u! x) @$ M( D! v轻盈 (輕盈) qīng yíng - light*
8 ~( v# s0 Q0 x/ |2 v, Z求活 qiú huó - make life. `1 P" g3 ]8 \8 E% y. t
曲 qǔ - bend
+ h1 e" X* Z7 L( \ Z2 F: J+ [曲尺 qǔ chě - carpenter's square
' x% z3 U8 F2 m曲三 qǔ sān - bent three9 O$ }: A; ?' L+ ~% d# X
曲四 qǔ sì - bent four
- t# m! Q4 ^+ X: c1 r觑 (覷) qù - peep
' D4 p! {+ j9 k+ S权利 quán lì - privilege* X) `2 D. X G3 r# A; h! {
确认 quèrèn - confirm/verify (indicates a diagram showing why the correct answer works)*
& t+ l9 ~ J0 \* n! i* C7 }3 Q
9 P) S1 c0 E* U* t- t3 ^ h& k8 m0 U
R
( d7 b$ t% i4 W" V6 g让子 (讓子) ràng zǐ - handicap# J! y4 J! ?/ {$ {1 B
让子棋 (讓子棋) ràng zǐ qí - handicap game
+ _9 M6 V2 ~+ U& E( N! [. D认输 (認輸) rèn shū - resign*. P @0 m( q( A' Z+ X0 e
弱 ruò - weak*
* k& @9 O9 E2 r# S弱棋 ruò qí - weak group# h; A/ N( [( U8 ~, d9 y5 d
, s- B9 a8 I! B2 C. `3 U! O
% M3 a' k- Z" a* i' }% e3 `S! l% G1 q$ h* V! G q0 Z, r
三间拆 (三間拆) sān jiān chāi - three-space extension1 o0 `! K) N3 p1 W
三间跳 (三間跳) sān jiān tiào - three-space jump. S3 @% S" q3 ?8 z+ ` ]5 @" h
三劫 sān jié - triple ko+ p$ k* B/ i. z% U' l, o
三劫循环 (三劫循環) sān jié xún huán - triple ko# m8 H9 C4 F& P% r/ e" U% @
三连星 (三連星) sān lián xīng - san ren sei
& S- v& P8 K9 ]4 Y三目正中 sān mù zhèng zhōng - center of three stones) h& F5 {8 F- z! O1 S, c- s) u7 c+ C
三三 sān sān - 3-3 point" f# I7 M% i+ R* Z: h* f$ V4 K
三手劫 sān shǒu jié - two-move approach ko |( o9 i% G$ \
三子正中 sān zǐ zhèng zhōng - center of three stones, d9 d# \; a3 Y5 J" u3 }
杀 (殺) shā - kill*
+ G* G$ Y: b( r) c' t1 j杀棋 (殺棋) shā qí - kill4 ~$ x, X, q0 y, h! d1 ?9 N
杀气 (殺氣) shā qì - capturing race0 }! u+ |9 e0 E/ ?
上 shàng - upper*' v8 ?; A) r# i" r8 a
上级 (上級) shàng jí - advanced level*, E) c/ J( e3 Q. g
上下同形 shàng xià tóng xíng - symmetrical position
I( Z' P& G f% o: n! s稍 shāo - somewhat; a little*1 ?; R# m8 p" {5 Q" O0 E
伸气 (伸氣) shēn qì - increase liberties( s1 t z3 v$ ~, ^+ d. U, D
伸腿 shēn tuǐ - monkey jump
@; r+ `0 ^" L3 Z) ~- c5 h生死劫 shēng sǐ jié - all-dominating ko
* P6 i: A% \( k; N3 x' S7 S胜 (勝) shèng - win*
1 c& v: \0 b8 z8 O6 [胜负手 (勝負手) shèng fù shǒu - all-or-nothing move
8 Y$ U/ h3 V0 {% s* j胜着 (勝著) shèng zhāo - winning move
+ o- D+ I9 Q9 l) N# M失败 (失敗) shī bài - failure*
% A9 { g4 T( o( p实地 (實地) shí dì - solid territory
* z. c, k* Q9 R) F; ^$ Q, }十番棋 shí fān qí - ten-game match
9 y9 U9 e. ^8 `1 U实接 (實接) shí jiē - solid connection
/ b- m; g# q& X1 V. `, x石塔 shí tǎ - two-stone edge squeeze
' R0 w1 f- o- o9 T实战 (實戰) shí zhàn - actual game situation
. a! M- H0 \ ?1 K* A- A Z) ?实战手 (實戰手) shí zhàn shǒu - situational move
$ W8 U5 x- S2 n S; h# ^# z( l s势 (勢) shì - influence*2 u7 [; G$ ~5 b( K1 c% ^5 ~
室 shì - house; room*
% r5 J- b6 C0 q; }' G$ r势力 (勢力) shì lì - influence*
9 f5 |: {2 r, ~0 n4 C试应手 (試應手) shì yìng shǒu - probe$ b4 I8 @$ e& ^9 I: ?
收官 shōu guān - play endgame
8 W- s F6 s" W/ f" x: T' l' k收官子 shōu guān zǐ - play endgame6 H+ S! k1 Q6 M: D7 B. j7 L
收后 (收後) shōu hòu - last play
n: P3 j( e6 T/ O1 t. \0 M收气 (收氣) shōu qì - reduce liberties
6 H- N; G% f ?& Z2 S( Q守 shǒu - defend*
0 [7 P% v3 B! M- L, |手 shǒu - move
4 r" L: m$ f* J1 F3 O手段 shǒu duàn - technique*" M/ k9 S8 y3 B+ A; \' G
手割 shǒu gē - reorder sequence! j$ O G+ @) L' u# w
守角 shǒu jiǎo - corner enclosure
% }3 L! R/ U) z5 p1 Y手筋 shǒu jīn - tesuji3 H2 @, u: S' h- U/ p* W
手顺 (手順) shǒu shùn - sequence
9 a: v8 |( U) M+ y手谈 (手談) shǒu tán - hand talk
6 o" r+ T( T: E' i7 }: d授先 shòu xiān - one stone handicap& i7 u5 V4 ~6 w, u+ T2 \
授子 shǒu zǐ - handicap
- Q( A: p& S+ |8 D- }授子棋 shǒu zǐ qí - handicap game
# C' r/ b4 [2 F书 (書) shū - book*
8 C$ B( h, X9 e. V( p8 ~/ Z- O输 (輸) shū - lose* T4 o6 j) ^6 S/ f& U
书本 (書本) shū běn - book*
/ e) a3 Y4 y$ N& M数目法 shǔmùfǎ - territory scoring& q; s1 G& D& R' w# |4 V
数子法 shǔzǐfǎ - area scoring
% V& u1 t& \. d. b% V$ [6 Z梳形 shū xíng - comb formation
) U5 r, y9 C U6 S+ M6 \" Y梳形板六 shū xíng bǎn liù - comb formation
: n' q$ [; O# I/ h, G双 (雙) shuāng - bamboo joint
. n2 Y/ n A. i' Y+ t" e/ i9 ?0 \双吃 (雙吃) shuāng chī - double atari- q; X4 h( V9 a% h& \% l! v% s
双打 (雙打) shuāng dǎ - double atari' W7 V$ ?: b0 x- r; T$ N4 A5 O
双打吃 (雙打吃) shuāng dǎ chī - double atari
+ x% E. ~, [# h& v双倒扑 (雙倒撲) shuāng dào pū - double snapback
. |' h- U6 P% n, ? n+ o双方 (雙方) shuāng fāng - both sides*
, T; ]( h$ b" ^/ H7 e6 Z; @4 w* _( A双飞燕 (雙飛燕) shuāng fēi yàn - 4-4 point double low approach/ @3 f0 Y3 R5 g
双挂 (雙掛) shuāng guà - double approach
, D0 k2 r' S; |+ A& ]双虎 (雙虎) shuāng hǔ - trumpet connection
?# E; {7 T3 l1 b& }双活 (雙活) shuāng huó - seki
4 o" o& Y& S6 f0 d" y) O7 G# O& j+ S双叫吃 (雙叫吃) shuāng jiào chī - double atari
0 \0 L8 j( H' A: L6 v5 @) R% G双劫 (雙劫) shuāng jié - double ko
' @. r" \7 c' [0 p$ O+ h- Y0 h双征 (shuāng zhēng) - double ladder8 F* A( {" ^8 R8 o/ K
顺序 (順序) shùn xù - sequence** r9 L% c$ }7 ~+ t8 `& y/ N- w
死活 sǐ huó - life and death' m6 I+ i8 j. {* N z
死活题 (死活題) sǐ huó tí - life and death problem/ T+ F5 d: j4 l! E4 C7 W4 [ G
死棋 sǐ qí - dead group2 n, P) X$ J( r# k. P
死子 sǐ zǐ - dead stone1 s, C7 b3 o; k9 i# [4 x. \
四间拆 (四間拆) sì jiān chāi - four-space extension a" e! l- q& u( a& w
四角穿心 sì jiǎo chuān xīng - occupying four corners and center# G- x3 x" Y/ h
四劫 sì jié - quadruple ko
+ S! z6 {! A1 n8 i H% ?& f四劫循环 (四劫循環) sì jié xún huán - quadruple ko) `" {& T. x8 v- K0 i$ z. E
四连星 (四連星) sì lián xīng - yon ren sei
. N: t4 r" B' s& u1 O5 B0 L5 p松 (鬆) sōng - slack*+ M1 u8 d; c/ b0 }( s0 G
松气 (鬆氣) sōng qì - increase liberties
7 C# e6 P7 r# T2 ?松气劫 (鬆氣劫) sōng qì jié - approach ko
, j9 H2 N( E2 \- c% X, M2 ?俗手 sú shǒu - crude move
/ X# I+ ] W( a- e# Y5 }1 q随手 (隨手) suí shǒu - hasty move( B* s* V/ n# t; a$ ^, V
随手棋 (隨手棋) suí shǒu qí - hasty move6 ] [. x) ?5 T3 J! M, _& W
损 (損) sǔn - loss*) m& j" G7 `. O2 [2 P
损劫 (損劫) sǔn jié - losing ko threat1 l r1 R6 f* M1 m. P4 o
损失 (損失) sǔn shī - loss*
9 N) o; J" i, Z2 j1 A' X顺序 (順序) sùn xù - sequence*
# D3 |3 S9 u; u+ }5 L, O3 l/ _: Q0 X. n7 h
7 r$ i: X/ a& c+ t
T f" V8 v/ Q" m; J- j' M
台象 tái xiàng - Tower9 ?% H. ^! p( Q* D6 R2 X W1 {5 g6 g. r
弹性 (彈性) tán xìng - flexibility*+ H6 _& X% ?/ R I$ R
搪 táng - block*+ J, p0 I; ]+ s5 {8 t O
套劫 tāo jié - two stage ko
) ^) Y5 A7 B# d逃 táo - escape*
0 P, j: s1 c2 i. A/ B+ Y/ j3 U逃遁 táodùn - to escape, to run away, flee*
% b& G" T/ L6 H逃生 táo shēng - escape*# f. @' G3 ?. D- p' K1 H5 F+ M3 S$ a
腾挪 (騰挪) téng nuó - sabaki: O3 l# V( j) M9 P2 \( x% W
提 tí - remove from board% U1 f" y: k9 G: v5 g# _: C& s+ @
提劫 tí jié - taking the ko" n" z$ x9 {- ?' _
提子 tí zǐ - remove from board
7 z' u0 {9 R2 l天王山 tiān wáng shān - tennouzan
+ A: l$ y9 k0 M: m* ]3 r天下大劫 tiān xià dà jié - all-dominating ko
, n4 [9 s5 D2 w天下劫 tiān xià jié - all-dominating ko$ v7 ~' v" Z- A* [3 y) w* _
天元 tiān yuán - tengen, ` ^( Z& [+ c% E3 I
跳 tiào - jump*0 O3 l- |4 N" D+ ^: A+ O" v
贴目 (貼目) tiē mù - komi H# f4 D) l0 H# i* D# u
铁柱 (鐵柱) tiě zhù - iron pillar*- k+ N, c" q- G# ?
挺 tǐng - push up; stand*
( e' ]4 R: |; N. r' }2 `6 ]投降 tóu xiáng - resign*
* `: g ]8 c0 S+ y1 H4 A' g投子 tóu zǐ - resign% T. P: h0 }9 f: g
透点 (透點) tòu diǎn - placement
; e" h8 F! w6 R8 R图 (圖) tú - diagram*
9 A' s7 B, ~+ ^$ U# U. l" p退 tuì - pull back3 Q. T7 I1 @% ?$ V
托 tuō - underneath attachment8 `. } l* z. h* z8 v, e
脱出 tuōchū - escape, break out0 ?6 v! A$ A. G- j% ]# P1 P* G
脱骨 (脫骨) tuō gǔ - under the stones
7 {2 P) o/ l* A- k- ~脱先 (脫先) tuō xiān - tenuki1 V* _/ K( K. H' [ |3 n
@1 n4 f8 N$ w+ v, D3 C. h, W0 @' M
; J' R& J2 V' p, M* x3 C) }W
3 q4 a) G2 t( q* Z挖 wā - wedge$ p- g. I. ?" k' b9 I
外目 wài mù - 3-5 point
3 F6 b K! ~) q! ~$ V& Q外气 (外氣) wài qì - outside liberty
% B4 d4 K6 ]! e弯三 (彎三) wān sān - bent three- U* X1 x0 H6 |6 Z' L: B B0 A
弯四 (彎四) wān sì - bent four- W3 ]9 K! R8 y$ O7 o& a6 S
万年劫 (萬年劫) wàn nián jié - ten thousand year ko
# {; [+ Z; C' p6 z& |围 (圍) wéi - surround*3 D, b, [! c6 g+ q$ i& m& B
围棋 (圍棋) wéi qí - go2 U- h9 F, a0 z1 ]
尾巴 wěi bā - tail*! k+ `: B' R- `8 L. P p r- t
味道 wèi dào - aji
" }/ S' ^: H& y2 q8 m; k% s2 }) U文凭 (文憑) wén píng - diploma
$ \5 t5 ^" P. Q4 b. Y稳当 (穩當) wěndang - stable; firm*
% D1 t8 ?, @' m9 W问应手 (問應手) wèn yìng shǒu - probe' U' Q+ ^2 q" _3 R# \8 D% k
乌龟不出头 (烏龜不出頭) wū guī bù chū tóu - crane's nest
3 x% [$ w. J& O9 \无理 (無理) wú lǐ - overplay
\, e4 F5 k) x0 i/ c# ?$ N无忧劫 (無憂劫) wú yōu jiě - picnic ko
0 ~( t5 R, p( a$ C, x五子棋 wú zǐ qí - gomoku narabe
1 u1 g0 t5 X! {3 b i# j N( U4 Z五间拆 (五間拆) wǔ jiān chāi - five-space extension% U; _3 p* _9 } ]7 k m7 }: e/ P/ r
五连星 (五連星) wǔ lián xīng - go ren sei
& v6 d9 I+ ^5 g五五 wǔ wǔ - 5-5 point! ^' Q' W7 o. m
5 J! D# A- e* W% t
3 [. M: ~6 v! o4 e# r h! XX
+ `' r+ k$ o- |5 }! g# E细棋 (細棋) xì qí - close game
6 Z* X+ ?8 v6 c* }' j瞎劫 xiā jié - false ko threat2 b! n& b# ]9 ~4 x
下 xià - lower*
8 \, \& p# a/ g0 L, f' \2 U3 b* B2 H下法 xiàfǎ - method* R# n9 G y3 {8 D$ r5 [9 R$ v9 t$ W
先 xiān - before; first*
% e* n+ ]2 i( T1 a5 d* P先手 xiān shǒu - sente
) F) R, p+ O1 L. V先手劫 xiān shǒu jié - a ko in which the player makes the first capture
Z. H" C! R/ j- G7 I先手利 xiān shǒu lì - forcing move
3 C+ s9 R$ G9 M7 z n/ U先中后 (先中後) xiān zhōng hòu - sente with hidden gote
3 _1 S$ h, ~2 I: r# ~# ~; A3 K陷阱 xiànjǐng - a trap*7 F P4 p5 y2 w9 D+ s R/ M0 d( W
象步 xiàng bù - elephant's move2 ^) P* {' r' A5 T# F+ `- x
象步飞 (象步飛) xiàng bù fēi - elephant's move
4 e6 l6 x2 \, E象飞 (象飛) xiàng fēi - elephant's move
# C0 t9 `7 y/ k# t向小目 xiàng xiǎo mù - facing 3-4 points; i; ~/ _: O6 u9 B) p5 H
象眼 xiàng yǎn - center of elephant's move( J) v- O& x( s0 ~1 T6 k
消劫 xiāo jié - ending the ko
' f {/ B/ t% K+ b7 V) g1 }小 xiǎo - small*, _/ X; J* U# a9 y! i& f
小飞 (小飛) xiǎo fēi - knight's move& [, n& L2 |" K+ n6 J
小尖 xiǎo jiān - diagonal5 p/ S. P6 F; ~
小林流 xiǎo lín liú - kobayashi opening
* g( M! z. i4 Z: t小目 xiǎo mù - 3-4 point3 f! b X7 E* M* S+ M- X
小盘 (小盤) xiǎo pán - small board (13x13 or smaller)
% b& U7 P& B1 }小棋盘 (小棋盤) xiǎo qí pán - small board (13x13 or smaller)5 X, @" P( F8 p% ?
小伸腿 xiǎo shēn tuǐ - small monkey jump
0 s6 c+ j F! k+ m& F |小猪嘴 (小豬嘴) xiǎo zhū zuǐ - tripod group with extra leg
! L/ M( h" q0 a# X效果 xiào guǒ - effect; result*
s- k0 k+ T* t8 z. H效率 xiào lǜ - efficiency*
; v( }6 c- m: Q' V4 `新布局 (新佈局) xīn bù jú - new opening
. a" @6 i ~$ Q# e; ?* w+ G新手 xīn shǒu - new move0 m" K' n/ j- f5 p
星 xīng - star point
- A% i5 N6 G9 h2 t# a3 E N0 |5 U& v星位 xīng wèi - star point
) m+ i! f: L- L形 xíng - shape*5 x# m* r3 q; |) r# q
形势 (形勢) xíng shì - situation*
3 h3 P; ~# J, l4 p2 l' F, e4 C形势判断 (形勢判斷) xíng shì pàn duàn - positional judgement
: K' z7 P! N$ w2 }4 u3 Z: t! U6 \形状 (形狀) xíng zhuàng - shape*7 O1 d, ^ V6 T: ^. a9 c' T
秀策流 xiù cè liú - shusaku opening
* Q/ {2 ~5 O! s3 Q$ |, }' `虚手 (虛手) xū shǒu - pass
1 v: f8 k5 ~$ ?8 y8 u! u虚着 (虛著) xū zháo - pass
! L$ L1 Y5 R# v0 H! N序盘 (序盤) xù pán - opening( A6 z+ P8 @* o
学生 (學生) xué shēng - student*! V: z& r! _) X' Y' Y3 `' T5 `
雪崩 xuě bēng - avalanche*; b9 r5 m, L' |2 c
循环劫 (循環劫) xún huán jié - double ko8 Y' e7 D4 h8 I! a' w& G
6 }4 p) {. z% q* d0 Q' D1 s' I& Y
4 D2 ], M$ Y- j& u, Y
Y
. ^. C; K! c" h8 a& x0 x. _, T压 (壓) yā - push down*
0 g5 }( p2 U( y$ A, C. L压力 (壓力) yā lì - pressure*
* [0 h6 e4 ~8 l1 q' E& V延气 (延氣) yán qì - increase liberties
; A# i1 ~$ V! B/ |: W' h4 V眼 yǎn - eye*
. ^: X2 d# y; n \1 D眼位 yǎn wèi - eye potential; eye space
7 f6 ?& H9 r7 Z U5 Y眼气 (yǎn qì) - eye liberties
2 L9 B0 p4 m3 j0 q+ o眼形 yǎn xíng - eye shape; eye space) p) Y# W1 W. A$ u
妖刀 yāo dāo - magic sword1 _2 E+ z- P; u9 N9 g) \/ ~
摇橹劫 (搖櫓劫) yáo lǔ jié - double ko0 X, E1 s/ ]1 x( T( D. w
要点 (要點) yào diǎn - vital point
6 q$ D' S2 C0 a6 C' v" B! d; T要子 yào zǐ - key stones1 o" P* n5 R9 z" H3 @, }- r+ T
业余 (業餘) yè yú - amateur*
7 M/ }, p1 B* a/ N7 N一方地 yī fāng dì - one-sided territory
5 n# w2 h* U; e% N3 a- D$ S一间拆 (一間拆) yī jiān chāi - one-space extension
I4 P, e& M! d' m& @一间跳 (一間跳) yī jiān tiào - one-space jump7 @/ c$ m2 \' l2 O* B* d7 z
一手劫 yī shǒu jié - direct ko6 L6 l- |4 B8 @; I3 M! L
一子解双征 (一子雙双征) yī zǐ jiě shuāng zhēng - dual ladder breaker
& l R0 ?7 [: b疑问手 (疑問手) yí wèn shǒu - questionable move8 p6 H$ I N6 f' `
弈棋 yì qí - play game*
' O- b* P1 V. b2 T+ |* z. e& c6 S- \引征 yǐn zhēng - ladder breaker
) ~" C! w1 s2 X' ?; u赢 (贏) yíng - win*0 Y: f6 P3 n3 M/ E0 d
应氏 (應氏) yìng shì - ing's
3 @8 \/ x% t% y硬腿 yìng tuǐ - first line descent
4 V" [2 {$ b; m* `; P% v/ I5 Q9 Y优势 (優勢) yōu shì - superior*4 q3 K/ l% R7 n
有利 yǒu lì - advantageous*) r2 s) W% }( u+ w
有眼杀无眼 (有眼殺無眼) yǒu yǎn shā wú yǎn - eye kills no eye4 m+ b/ W/ W$ e. L5 p8 G: a
有眼杀瞎 (有眼殺瞎) yǒu yǎn shā xiā - eye kills no eye: C) C9 ^, @3 v8 H5 ]- m6 d4 `: V
右 yòu - right*( d# G) m8 D; m# A
余味 (餘味) yú wèi - aji
! v6 [3 ?# `4 Y% {4 O( s: t+ D1 \0 x愚形 yú xíng - dumpling shape
' Q' n! X3 r6 `$ W0 L" {宇宙流 yǔ zhòu liú - cosmic style' C: q: N. s, j+ H
原则 (原則) yuán zé - principle*; V; V2 @" u3 |
院生 yuàn shēng - insei
% d1 [# |( O/ a- Z. f/ z9 i
6 P+ X6 Z% I9 W6 d: W8 v- Z& k8 e, H: d: `5 W' m
Z
" k- I9 N# N2 c8 S8 e8 A枣 (zǎo) - jujube (Chinese Date Wood)*$ G" h2 n$ A5 p" i
扎钉 (扎釘) zhá dīng - iron pillar*" D5 H4 X a9 C# m) p2 s* {1 I4 L
长 (cháng) - stretch
e0 k9 N- w3 ]9 \2 E' K* q胀牯牛 (脹牯牛) zhàng gǔ niú - oshitsubushi
' `, z S9 J; ~8 ]& X胀死牛 (脹死牛) zhàng sǐ niú - oshitsubushi
) V8 I5 R1 d( x! R( {7 T着 (著) zhāo - move' }& B9 P- Y. h( G& o
真眼 zhēn yǎn - real eye
+ ~0 P" C8 v6 Q) q1 O0 [ U镇 (鎮) zhèn - capping play* j7 S0 f- @5 L5 Y: n6 O/ _
镇神头 (鎮神頭) zhèn shén tóu - dual ladder breaker
* ~* l. T; P. a3 c" R. M. ~镇头 (鎮頭) zhèn tóu - capping play, \1 S# H1 W) a1 R& o$ o0 _/ v3 g
证 , 证书 ; zhèng, zhèngshū - (Dan grade?) certificate, rank diploma
9 ^6 {& h/ o8 g4 \5 e9 W征 zhēng - ladder" y0 \7 A9 O; ^1 z3 B' t
争棋 (爭棋) zhēng qí - official challenge match$ I$ n. m% y* n) a
征子 zhēng zǐ - ladder" C- T" X3 f; X, L
征子劫 zhēng zǐ jié - ladder ko+ j2 i) n! s! K4 D
整体 (整體) zhěng tǐ - chain
: g6 e4 h: y1 p" L- E/ \整型 zhěng xíng - settle
/ o( V, i5 Q6 o" x6 W2 @4 G7 V正解 zhèng jiě - solution*
) q v4 V' K$ _3 \% x正确 (正確) zhèng què - correct*
" M- ~! C+ `- Y( b, F证书 (證書) zhèng shū - certificate*
6 U9 C, G1 X' ^# n. e' r正着 (正著) zhèng zhāo - proper move5 L! q( o2 N0 x6 V) B1 H
指导棋 (指導棋) zhí dǎo qí - teaching game) s& z+ w/ ]4 b+ i8 i# a/ q3 e! E4 J
直二 zhí èr - straight two8 c2 ?5 r& W4 R3 G7 D) S! C4 J3 x0 [
直三 zhí sān - straight three( |3 i8 `# P( S3 J f. r8 @
直四 zhí sì - straight four& A% p% }& `' k
职业 (職業) zhí yè - professional*$ L# c3 K" Y9 d3 }8 W" r, U
只此一手 zhǐ cǐ yī shǒu - only move% p ]/ r! j$ q3 Y9 `* d
治孤 zhì gū - managing isolated weak group
! _- B& k0 w- N4 C1 X中 zhōng - center*
; ^0 D7 X" H1 S# x7 d* Q9 ]钟 (鐘) zhōng - clock*
8 |& C" s- S! u5 s6 C( r中腹 zhōng fù - center*
, Q8 P, M( u% s( i+ j中国流 (中國流) zhōng guó liǔ - chinese opening
! ~1 K9 q3 D, Z- y中级 (中級) zhōng jí - intermediate level** N: e! g' U u7 ]( ]
终局 (終局) zhōng jú - end of game% \) T- C; Q% x: k& u( d
中盘 (中盤) zhōng pán - middle game
! r! ~; C2 `; Y. @8 w+ x& H终盘 (終盤) zhōng pán - endgame
) u5 V( b- F, P2 z6 y# s中心 zhōng xīn - center*# v0 \2 ]" `$ h
中央 zhōng yāng - center*9 X( q+ T& C9 X* S( Q$ y
中原 zhōng yuán - center*% o5 V! Z( M9 Z
重 zhòng - heavy** ^ c T# L) u& P
主动 (主動) zhǔdòng - (to take the) initiative*6 j1 i; }6 h5 Q) P( s s
专业 (專業) zhuān yè - professional*
% b ? K" M+ P8 {4 p. i转换 (轉換) zhuǎn huàn - exchange*
, z- ]/ C/ x( c- K+ B0 K9 a; N装倒扑 (裝倒撲) zhuāng dào pū - a move that threatens a snapback9 H: k3 O( u) m; }& H
装劫 (裝劫) zhuāng jié - a move that threatens a ko
& b& h6 S. D' @4 I+ \8 N% U撞气 (撞氣) zhuàng qì - reduce self liberties& g6 V' l: a* O: C$ h
追 zhuī - chase*
' O" @& }( G" N ~$ e. z7 P$ e, h( Z$ b5 S追捕 zhuī bǔ - chase*0 x% ~3 S# m( j& q" f6 B5 l. p
子 zǐ - stone; unit in chinese counting( `* H- ^1 X; L% s# k$ Y
自然流 zì rán liú - natural style
, V+ t) E3 d4 W自杀 (自殺) zì shā - suicide*$ v4 q( S. a6 Y2 p) \) I
左 zuǒ - left*
' Z9 J* U; }5 W$ {1 H) m左右同形 zuǒ yòu tóng xíng - symmetrical position
: t h j& J! O9 O* S/ H$ u, g; V Y0 p' E做活 zuò huó - make life. J& D: Z; p: N, T4 `0 P
做劫 zuò jié - create ko. t: M. z, p/ }$ ?9 u6 h' C
作战 zuòzhàn - combat*
. G8 s' ]& ^5 F做棋 zuo4 qi2 - 'arranging stones' - phase for counting (Chinese Rules)
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